Remove section-wide indentation
This commit is contained in:
+1
-25
@@ -1,25 +1 @@
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/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:128:9-18: warning: [-Wunused-local-binds]
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Defined but not used: ‘nfreeslots’
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|
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128 | let nfreeslots = crNumFreeSlots cr
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| ^^^^^^^^^^
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/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:130:5-6: warning: [-Wunused-matches]
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Defined but not used: ‘xs’
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|
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130 | xs <- w ^? hud . hudElement . diSelectionExtra
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| ^^
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/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:131:19: warning: [-Wunused-matches]
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Defined but not used: ‘x’
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|
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131 | OverInvDrag 3 x <- w ^? input . mouseContext
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| ^
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/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:137:17: warning: [-Wunused-matches]
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Defined but not used: ‘i’
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|
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137 | OverInvDrag i mpos ->
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| ^
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/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:209:9: warning: [-Wunused-matches]
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Defined but not used: ‘j’
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|
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209 | (i, j) <- w ^? hud . hudElement . diSelection . _Just
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| ^
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All good (594 modules, at 10:49:27)
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@@ -29,11 +29,8 @@ data SectionCursor = SectionCursor
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data SelectionSection a = SelectionSection
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{ _ssItems :: IntMap (SelectionItem a)
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-- , _ssMinSize :: Int
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, _ssOffset :: Int
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, _ssShownItems :: [Picture]
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, _ssIndent :: Int
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, _ssDescriptor :: String
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}
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type IMSS a = IntMap (SelectionSection a)
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@@ -175,13 +175,12 @@ defaultInvSections :: IM.IntMap (SelectionSection ())
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defaultInvSections = IM.fromDistinctAscList $
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zip
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[-2 ..]
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[ defaultSS & ssDescriptor .~ "STATUS"
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[ defaultSS
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& ssItems .~ IM.fromAscList [(0,SelectionItem ["STATUS"] 1 False white 0 ())]
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, defaultFiltSection
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, defaultInvSection
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, defaultYouSection
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, defaultFiltSection & ssIndent .~ 2
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& ssDescriptor .~ "NEARBY"
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, defaultFiltSection
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, defaultCOSection
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]
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@@ -191,29 +190,20 @@ defaultSS =
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{ _ssItems = mempty
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, _ssOffset = 0
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, _ssShownItems = []
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, _ssIndent = 0
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, _ssDescriptor = ""
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}
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defaultCOSection :: SelectionSection ()
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defaultCOSection =
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defaultSS
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& ssIndent .~ 2
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& ssDescriptor .~ "CLOSE OBJECTS"
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defaultFiltSection :: SelectionSection a
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defaultFiltSection =
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defaultSS
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& ssIndent .~ 0
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& ssDescriptor .~ "INV"
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defaultInvSection :: SelectionSection ()
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defaultInvSection =
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defaultSS
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& ssDescriptor .~ "INVENTORY ITEMS"
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defaultYouSection :: SelectionSection ()
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defaultYouSection =
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defaultSS
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& ssIndent .~ 2
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& ssDescriptor .~ "YOUR STATUS"
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@@ -1,21 +1,22 @@
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-- {-# OPTIONS_GHC -fno-full-laziness #-}
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{-# LANGUAGE TupleSections #-}
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module Dodge.DisplayInventory (
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toggleCombineInv,
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updateInventoryPositioning,
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updateCombinePositioning,
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) where
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import Data.Monoid
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import qualified Data.List as List
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import Dodge.CharacterEnums
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import Control.Applicative
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import Control.Lens
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import Control.Monad
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import Data.Bifunctor
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import qualified Data.IntMap.Strict as IM
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import qualified Data.List as List
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import Data.Maybe
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import Data.Monoid
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import Dodge.Base.You
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import Dodge.CharacterEnums
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import Dodge.Combine
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import Dodge.Data.Combine
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import Dodge.Data.Config
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@@ -32,17 +33,15 @@ import ListHelp
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import Picture.Base
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toggleCombineInv :: Universe -> Universe
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toggleCombineInv uv = case uv ^? uvWorld . hud . hudElement . subInventory of
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Just CombineInventory{} ->
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uv & uvWorld . hud . hudElement . subInventory
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.~ NoSubInventory --MouseInvNothing
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_ -> uv & uvWorld %~ enterCombineInv (uv ^. uvConfig)
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toggleCombineInv uv = uv & case uv ^? uvWorld . hud . hudElement . subInventory of
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Just CombineInventory{} -> uvWorld . hud . hudElement . subInventory .~ NoSubInventory
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_ -> uvWorld %~ enterCombineInv (uv ^. uvConfig)
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updateCombinePositioning :: Universe -> Universe
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updateCombinePositioning u =
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u & uvWorld . hud . hudElement . subInventory . ciSections
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updateCombinePositioning u = u
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& uvWorld . hud . hudElement . subInventory . ciSections
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%~ updateCombineSections (_uvWorld u) (_uvConfig u)
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& checkCombineSelectionExists
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& checkCombineSelectionExists
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updateCombineSections ::
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World ->
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@@ -56,9 +55,7 @@ updateCombineSections w cfig =
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(getAvailableListLines secondColumnParams cfig)
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[(0, sclose), (-1, sfclose)]
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where
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filtcurs = case w ^? hud . hudElement . subInventory . ciSelection . _Just . _1 of
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Just (-1) -> [cFilledRect]
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_ -> [cWireRect]
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filtcurs = w ^? hud . hudElement . subInventory . ciSelection . _Just . _1 == Just (-1)
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(sfclose, sclose) =
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filterSectionsPair
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filtcurs
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@@ -108,7 +105,7 @@ checkCombineSelectionExists u = fromMaybe u $ do
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<|> Just (0, 0)
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Just $ case u ^? uvWorld . hud . hudElement . subInventory . ciSections . ix i . ssItems . ix j of
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Nothing ->
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u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0,-1)
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u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0, -1)
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& uvWorld . hud . hudElement . subInventory . ciSelection
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%~ scrollSelectionSections (-1) sss
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_ -> u
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@@ -128,32 +125,21 @@ updateDisplaySections w cfig =
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displaySectionsSizes
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mselpos
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(getAvailableListLines (invDisplayParams w) cfig)
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addorder
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[filtinv, filtclose, invx, youx, closex]
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where
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mselpos = w ^? hud . hudElement . diSelection . _Just
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addorder = case mselpos of
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Just (-1, _) -> reverse [filtinv, filtclose, invx, youx, closex]
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Just (0, _) -> reverse [filtinv, filtclose, invx, youx, closex]
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Just (1, _) -> reverse [filtinv, filtclose, invx, youx, closex]
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Just (2, _) -> reverse [filtinv, filtclose, closex, invx, youx]
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Just (3, _) -> reverse [filtinv, filtclose, closex, invx, youx]
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_ -> reverse [filtinv, filtclose, invx, closex, youx]
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invfiltcurs = case mselpos ^? _Just . _1 of
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Just (-1) -> [toEnum 219] -- filled rect
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_ -> [toEnum 128] -- wire rect
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invfiltcurs = mselpos ^? _Just . _1 == Just (-1)
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(sfinv, sinv) =
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filterSectionsPair invfiltcurs plainRegex invitems "INVENTORY" $
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w ^? hud . hudElement . diInvFilter . _Just
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(filtinv, invx) = ((-1, sfinv), (0, sinv))
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closefiltcurs = case mselpos ^? _Just . _1 of
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Just (2) -> [toEnum 219] -- filled rect
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_ -> [toEnum 128] -- wire rect
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closefiltcurs = mselpos ^? _Just . _1 == Just 2
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(sfclose, sclose) =
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filterSectionsPair closefiltcurs plainRegex closeitms "NEARBY" $
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w ^? hud . hudElement . diCloseFilter . _Just
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(filtclose, closex) = ((2, sfclose), (3, sclose))
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youx = (1, youitems)
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youitems = IM.singleton 0 $ SelectionItem [thetext] 1 True invDimColor 2 ()
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youitems = IM.singleton 0 $ SelectionItem [thetext] 1 True invDimColor 0 ()
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thetext = displayFreeSlots (crNumFreeSlots cr)
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closeitms =
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IM.fromDistinctAscList . zip [0 ..] $
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@@ -171,24 +157,23 @@ updateDisplaySections w cfig =
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cr = you w
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filterSectionsPair ::
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String -> -- string at the end of the input
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Bool -> -- check for whether filter is in focus, changes string at the end
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(String -> SelectionItem a -> Bool) ->
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IM.IntMap (SelectionItem a) ->
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String ->
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Maybe String ->
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(IM.IntMap (SelectionItem a), IM.IntMap (SelectionItem a))
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filterSectionsPair endstr filtfn itms filtdescription mfilt =
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( filtsis
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, itms'
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)
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filterSectionsPair infocus filtfn itms filtdescription mfilt =
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(filtsis, itms')
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where
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filtcurs = if infocus then cFilledRect else cWireRect
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filtsis = fold $ do
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str <- mfilt
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return $
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IM.singleton
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0
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$ SelectionInfo
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[filtdescription ++ " FILTER/" ++ str ++ endstr, numfiltitems]
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[filtdescription ++ " FILTER/" ++ str ++ [filtcurs], numfiltitems]
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2
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True
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white
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@@ -234,22 +219,24 @@ doSectionSize ::
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IM.IntMap Int -> -- sections already sized
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IM.IntMap Int
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doSectionSize extraavailable mintaken is sss done = fromMaybe done $ do
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(v,others,k,ks) <- getsecusingis <|> getminsec
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(v, others, k, ks) <- getsecusingis <|> getminsec
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minv <- mintaken ^? ix k
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let extradesired = v - minv
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linesgiven = min extraavailable extradesired
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return $ doSectionSize (extraavailable - linesgiven) mintaken ks others $ done
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& at k ?~ linesgiven + minv
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return $
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doSectionSize (extraavailable - linesgiven) mintaken ks others $
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done
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& at k ?~ linesgiven + minv
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where
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getsecusingis = do
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(k,ks) <- List.uncons is
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let (my,s') = IM.updateLookupWithKey (\_ _ -> Nothing) k sss
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(k, ks) <- List.uncons is
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let (my, s') = IM.updateLookupWithKey (\_ _ -> Nothing) k sss
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y <- my
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return (y,s',k,ks)
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return (y, s', k, ks)
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getminsec = do
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((k,v),s') <- IM.minViewWithKey sss
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return (v,s',k,[])
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((k, v), s') <- IM.minViewWithKey sss
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return (v, s', k, [])
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updateSectionsPositioning ::
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(Int -> Int) -> -- for determining each sections minimum size
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Maybe (Int, Int) ->
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@@ -262,14 +249,18 @@ updateSectionsPositioning f mselpos allavailablelines lsss sss =
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where
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mss = IM.mapWithKey m sss
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m k _ = do
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(k',i) <- mselpos
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(k', i) <- mselpos
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guard $ k == k'
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return i
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ls = IM.fromList lsss
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h = IM.intersectionWith ($)
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lk = fromMaybe [] $ fmap ((:[]) . fst) mselpos
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ssizes = sectionsSizes allavailablelines f
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lk $ sectionsDesiredLines $ IM.intersectionWith (set ssItems) ls sss
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lk = fromMaybe [] $ fmap ((: []) . fst) mselpos
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ssizes =
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sectionsSizes
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allavailablelines
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f
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lk
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$ sectionsDesiredLines $ IM.intersectionWith (set ssItems) ls sss
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updateSection ::
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IM.IntMap (SelectionItem a) ->
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@@ -297,28 +288,33 @@ updateSection sis mcsel availablelines ss =
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pos | pos == 0 || length allstrings <= availablelines -> 0
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pos | pos - 1 < oldoffset -> pos - 1
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pos | maxcsel == csel -> pos - availablelines + xselsize
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pos | pos + 1 + xselsize - availablelines > oldoffset ->
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pos
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| pos + 1 + xselsize - availablelines > oldoffset ->
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pos - availablelines + 1 + xselsize
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_ | length allstrings - oldoffset < availablelines ->
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_
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| length allstrings - oldoffset < availablelines ->
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length allstrings - availablelines
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_ -> oldoffset
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tweakfirst (x : xs)
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| offset > 0 =
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color moreupcolor (text (theindent ++ replicate 15 (toEnum 30))) :
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--color moreupcolor (text (theindent ++ replicate 15 (toEnum 30))) :
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color moreupcolor (text (replicate 15 (toEnum 30))) :
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xs
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| otherwise = x : xs
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| otherwise = x : xs
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tweakfirst [] = []
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moreupcolor = fromMaybe white $ allstrings ^? ix offset . _1
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shownitems
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| length shownstrings > availablelines =
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map h (take (availablelines - 1) shownstrings)
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++ [color moredowncolor . text $ theindent ++ replicate 15 (toEnum 31)]
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-- ++ [color moredowncolor . text $ theindent ++ replicate 15 (toEnum 31)]
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++ [color moredowncolor . text $ replicate 15 (toEnum 31)]
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| otherwise = map h shownstrings
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moredowncolor = fromMaybe white $ allstrings ^? ix (offset + availablelines - 1) . _1
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allstrings = listSelectionColorPicture sis
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shownstrings = drop offset allstrings
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h (_, str) = translate (fromIntegral (_ssIndent ss) * 100) 0 str
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theindent = replicate (_ssIndent ss) ' '
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--h (_, str) = translate (fromIntegral (_ssIndent ss) * 100) 0 str
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h (_, str) = str
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-- theindent = replicate (_ssIndent ss) ' '
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listSelectionColorPicture :: Foldable t => t (SelectionItem a) -> [(Color, Picture)]
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listSelectionColorPicture = foldMap f
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@@ -351,11 +347,9 @@ enterCombineInv cfig w =
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filtsection =
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SelectionSection
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{ _ssItems = mempty
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-- , _ssMinSize = 0
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, _ssOffset = 0
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, -- , _ssMinSize = 0
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_ssOffset = 0
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, _ssShownItems = mempty
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, _ssIndent = 0
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, _ssDescriptor = "COMB FILTER"
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}
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combsection =
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updateSection
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@@ -364,11 +358,9 @@ enterCombineInv cfig w =
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availablelines
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SelectionSection
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{ _ssItems = cm
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-- , _ssMinSize = 5
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, _ssOffset = 0
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, -- , _ssMinSize = 5
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_ssOffset = 0
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, _ssShownItems = mempty
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, _ssIndent = 0
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, _ssDescriptor = "COMBINATIONS"
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}
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regexList :: String -> [String] -> Bool
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@@ -59,7 +59,7 @@ closeObjectToSelectionItem e =
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, _siIsSelectable = True
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, --, _siWidth = 15
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_siColor = col
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, _siOffX = 2
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, _siOffX = 0
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, _siPayload = ()
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}
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where
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@@ -86,17 +86,6 @@ cycleOptions u = fromMaybe u $ do
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| l + curoff >= n = 0
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| otherwise = l + curoff
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--colStrToSelItem :: (Color, String) -> SelectionItem (Universe -> Universe)
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--colStrToSelItem (col, str) =
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-- SelectionItem
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-- { _siPictures = [str]
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-- , _siHeight = 1
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-- , _siIsSelectable = True
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-- , _siColor = col
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-- , _siOffX = 0
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-- , _siPayload = id
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-- }
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optionValueOffset :: Universe -> MenuOption -> Int
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optionValueOffset u mo = case _moString mo u of
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MODStringOption s _ -> length s
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@@ -422,17 +422,6 @@ invHead cfig =
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--textSelItems :: [String] -> [SelectionItem ()]
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--textSelItems = map (picsToSelectable . (: []))
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--picsToSelectable :: [String] -> SelectionItem ()
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--picsToSelectable pics =
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-- SelectionItem
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-- { _siPictures = pics
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-- , _siHeight = length pics
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-- , _siIsSelectable = True
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-- , _siColor = white
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-- , _siOffX = 0
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-- , _siPayload = ()
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-- }
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-- would be nice to add parameter to orient this with NSEW, cf cursor
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selNumPos ::
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Configuration ->
|
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@@ -113,7 +113,6 @@ selSecDrawCursorAt ::
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Picture
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selSecDrawCursorAt xsize ldp curs sss (i, j) = fold $ do
|
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yint <- selSecYint i j sss
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xint <- sss ^? ix i . ssIndent
|
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si <- sss ^? ix i . ssItems . ix j
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return $
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listCursorChooseBorderScale
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@@ -121,7 +120,7 @@ selSecDrawCursorAt xsize ldp curs sss (i, j) = fold $ do
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(ldp ^. ldpScale)
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curs
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yint
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(xint + _siOffX si)
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(_siOffX si)
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(_siColor si)
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xsize
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(_siHeight si)
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|
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@@ -51,13 +51,12 @@ drawSSMultiCursor sss msel mextra ldp curs cfig = translateScreenPos cfig (ldp ^
|
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$ do
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(i, j) <- msel
|
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yint <- selSecYint i j sss
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xint <- sss ^? ix i . ssIndent
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ydown <- mextra
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ssitms <- sss ^? ix i . ssItems
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let selitms = fst . IM.split (j + ydown + 1) . snd . IM.split (j -1) $ ssitms
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ysize = sum . fmap _siHeight $ selitms
|
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maxoff = maximum . fmap _siOffX $ selitms
|
||||
minoff = minimum . fmap _siOffX $ selitms
|
||||
maxxoff = maximum . fmap _siOffX $ selitms
|
||||
minxoff = minimum . fmap _siOffX $ selitms
|
||||
let col = white
|
||||
-- col <- fmap (_siColor . fst) $ IM.minView selitms
|
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return $
|
||||
@@ -66,7 +65,7 @@ drawSSMultiCursor sss msel mextra ldp curs cfig = translateScreenPos cfig (ldp ^
|
||||
(ldp ^. ldpScale)
|
||||
curs
|
||||
yint
|
||||
(xint + minoff)
|
||||
minxoff
|
||||
col
|
||||
(15 + maxoff - minoff)
|
||||
(15 + maxxoff - minxoff)
|
||||
ysize
|
||||
|
||||
@@ -124,17 +124,18 @@ tryDropSelected mpos w = do
|
||||
tryPickupSelected :: Maybe (Int,Int) -> World -> Maybe World
|
||||
tryPickupSelected mpos w = do
|
||||
guard $ maybe True (\(i,_) -> i == 0) mpos
|
||||
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
||||
let nfreeslots = crNumFreeSlots cr
|
||||
-- cr <- w ^? cWorld . lWorld . creatures . ix 0
|
||||
-- let nfreeslots = crNumFreeSlots cr
|
||||
(3, _) <- w ^? hud . hudElement . diSelection . _Just
|
||||
xs <- w ^? hud . hudElement . diSelectionExtra
|
||||
OverInvDrag 3 x <- w ^? input . mouseContext
|
||||
-- xs <- w ^? hud . hudElement . diSelectionExtra
|
||||
-- OverInvDrag 3 x <- w ^? input . mouseContext
|
||||
return w
|
||||
-- return $ IS.foldr (dropItem cr) w xs
|
||||
|
||||
updateMouseReleaseInGame :: World -> World
|
||||
updateMouseReleaseInGame w = case w ^. input . mouseContext of
|
||||
OverInvDrag i mpos ->
|
||||
--OverInvDrag i mpos ->
|
||||
OverInvDrag _ mpos ->
|
||||
input . mouseContext .~ MouseInGame $
|
||||
fromMaybe w $ tryDropSelected mpos w <|> tryPickupSelected mpos w
|
||||
-- OverInvDrag i mpos -> fromMaybe (dropSelected w & input . mouseContext .~ MouseInGame) $ do
|
||||
@@ -206,7 +207,8 @@ updateMouseClickInGame cfig w = case w ^. input . mouseContext of
|
||||
|
||||
startDrag :: (Int, Int) -> World -> World
|
||||
startDrag (a, b) w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mempty w) $ do
|
||||
(i, j) <- w ^? hud . hudElement . diSelection . _Just
|
||||
--(i, j) <- w ^? hud . hudElement . diSelection . _Just
|
||||
(i, _) <- w ^? hud . hudElement . diSelection . _Just
|
||||
xs <- w ^? hud . hudElement . diSelectionExtra
|
||||
guard $ i == a && b `IS.member` xs
|
||||
return $ setmichosen xs w
|
||||
|
||||
@@ -3654,7 +3654,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
|
||||
colSpark src/Dodge/Spark.hs 47;" f
|
||||
colSparkRandDir src/Dodge/Spark.hs 101;" f
|
||||
collectDamageTypes src/Dodge/Damage.hs 32;" f
|
||||
collectInvItems src/Dodge/Update/Input/InGame.hs 226;" f
|
||||
collectInvItems src/Dodge/Update/Input/InGame.hs 228;" f
|
||||
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
|
||||
collidePoint src/Dodge/Base/Collide.hs 48;" f
|
||||
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
|
||||
@@ -3688,7 +3688,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
|
||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||
conEffects src/Dodge/Concurrent.hs 13;" f
|
||||
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
|
||||
concurrentIS src/Dodge/Update/Input/InGame.hs 218;" f
|
||||
concurrentIS src/Dodge/Update/Input/InGame.hs 220;" f
|
||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
|
||||
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
||||
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
||||
@@ -3983,7 +3983,7 @@ disconnectTerminal src/Dodge/Terminal.hs 217;" f
|
||||
displayConfig src/Dodge/Menu.hs 196;" f
|
||||
displayControls src/Dodge/Menu.hs 206;" f
|
||||
displayFrameTicks src/Dodge/Render/Picture.hs 39;" f
|
||||
displayFreeSlots src/Dodge/DisplayInventory.hs 206;" f
|
||||
displayFreeSlots src/Dodge/DisplayInventory.hs 200;" f
|
||||
displaySectionsSizes src/Dodge/DisplayInventory.hs 116;" f
|
||||
displayTerminalLineString src/Dodge/Update.hs 422;" f
|
||||
dist src/Geometry/Vector.hs 179;" f
|
||||
@@ -4042,13 +4042,13 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
|
||||
doQuickload src/Dodge/Save.hs 82;" f
|
||||
doQuicksave src/Dodge/Save.hs 77;" f
|
||||
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
||||
doRegexInput src/Dodge/Update/Input/InGame.hs 353;" f
|
||||
doRegexInput src/Dodge/Update/Input/InGame.hs 355;" f
|
||||
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||
doRoomShift src/Dodge/Room/Link.hs 33;" f
|
||||
doScopeZoom src/Dodge/Update/Camera.hs 141;" f
|
||||
doSectionSize src/Dodge/DisplayInventory.hs 228;" f
|
||||
doSectionSize src/Dodge/DisplayInventory.hs 222;" f
|
||||
doSideEffects appDodge/Main.hs 118;" f
|
||||
doStep src/Dodge/ArcStep.hs 9;" f
|
||||
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 164;" f
|
||||
@@ -4234,7 +4234,7 @@ encircle src/Dodge/Creature/Boid.hs 115;" f
|
||||
encircleCloseP src/Dodge/Creature/Boid.hs 35;" f
|
||||
encircleDistP src/Dodge/Creature/Boid.hs 21;" f
|
||||
encircleP src/Dodge/Creature/Boid.hs 27;" f
|
||||
enterCombineInv src/Dodge/DisplayInventory.hs 354;" f
|
||||
enterCombineInv src/Dodge/DisplayInventory.hs 324;" f
|
||||
eqConstr src/SameConstr.hs 17;" f
|
||||
eqPosText src/Dodge/Equipment/Text.hs 6;" f
|
||||
equipAllocString src/Dodge/Render/HUD.hs 280;" f
|
||||
@@ -4283,7 +4283,7 @@ fdiv src/ShortShow.hs 27;" f
|
||||
feet src/Dodge/Creature/Picture.hs 51;" f
|
||||
ffoldM src/Framebuffer/Update.hs 79;" f
|
||||
filter3 src/FoldableHelp.hs 76;" f
|
||||
filterSectionsPair src/Dodge/DisplayInventory.hs 172;" f
|
||||
filterSectionsPair src/Dodge/DisplayInventory.hs 166;" f
|
||||
findBlips src/Dodge/RadarSweep.hs 44;" f
|
||||
findBoundDists src/Dodge/Update/Camera.hs 235;" f
|
||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||
@@ -4595,7 +4595,7 @@ interweave src/Justify.hs 17;" f
|
||||
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
||||
invAdj src/Dodge/Item/Grammar.hs 188;" f
|
||||
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 200;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 194;" f
|
||||
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
|
||||
invHead src/Dodge/Render/HUD.hs 377;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 171;" f
|
||||
@@ -4770,7 +4770,7 @@ listConfig src/Dodge/Menu.hs 199;" f
|
||||
listControls src/Dodge/Menu.hs 212;" f
|
||||
listCursorChooseBorderScale src/Dodge/Render/List.hs 139;" f
|
||||
listGuard src/Dodge/Creature/ReaderUpdate.hs 188;" f
|
||||
listSelectionColorPicture src/Dodge/DisplayInventory.hs 346;" f
|
||||
listSelectionColorPicture src/Dodge/DisplayInventory.hs 316;" f
|
||||
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
||||
llleft src/Dodge/Item/Grammar.hs 107;" f
|
||||
llright src/Dodge/Item/Grammar.hs 114;" f
|
||||
@@ -4907,7 +4907,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
|
||||
maybeClearPaths src/Dodge/Block.hs 74;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 513;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 515;" f
|
||||
maybeOpenTerminal src/Dodge/Update.hs 123;" f
|
||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||
maybeTakeOne src/RandomHelp.hs 111;" f
|
||||
@@ -5132,7 +5132,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
|
||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||
pauseGame src/Dodge/Update/Input/InGame.hs 449;" f
|
||||
pauseGame src/Dodge/Update/Input/InGame.hs 451;" f
|
||||
pauseMenu src/Dodge/Menu.hs 53;" f
|
||||
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
||||
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
||||
@@ -5189,7 +5189,7 @@ placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
|
||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 70;" f
|
||||
placeString src/Dodge/Render/MenuScreen.hs 63;" f
|
||||
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 162;" f
|
||||
plainRegex src/Dodge/DisplayInventory.hs 203;" f
|
||||
plainRegex src/Dodge/DisplayInventory.hs 197;" f
|
||||
plateCraft src/Dodge/Item/Craftable.hs 45;" f
|
||||
playIfFree src/Sound.hs 136;" f
|
||||
playPositionalSoundQueue src/Sound.hs 144;" f
|
||||
@@ -5419,7 +5419,7 @@ refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
||||
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 39;" f
|
||||
regexCombs src/Dodge/DisplayInventory.hs 71;" f
|
||||
regexIn src/Regex.hs 4;" f
|
||||
regexList src/Dodge/DisplayInventory.hs 397;" f
|
||||
regexList src/Dodge/DisplayInventory.hs 367;" f
|
||||
regexList src/Regex.hs 7;" f
|
||||
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
|
||||
reloadLevelStart src/Dodge/Save.hs 71;" f
|
||||
@@ -5590,8 +5590,8 @@ seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 372;" f
|
||||
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 530;" f
|
||||
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 203;" f
|
||||
secondColumnParams src/Dodge/ListDisplayParams.hs 45;" f
|
||||
sectionsDesiredLines src/Dodge/DisplayInventory.hs 212;" f
|
||||
sectionsSizes src/Dodge/DisplayInventory.hs 217;" f
|
||||
sectionsDesiredLines src/Dodge/DisplayInventory.hs 206;" f
|
||||
sectionsSizes src/Dodge/DisplayInventory.hs 211;" f
|
||||
seedStartMenu src/Dodge/Menu.hs 79;" f
|
||||
seedStartOptions src/Dodge/Menu.hs 82;" f
|
||||
segOnCirc src/Geometry.hs 116;" f
|
||||
@@ -5690,9 +5690,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
|
||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
|
||||
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 235;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 262;" f
|
||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 256;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 237;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 264;" f
|
||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 258;" f
|
||||
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
|
||||
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
||||
shiftPathBy src/Dodge/Room/Link.hs 92;" f
|
||||
@@ -5791,7 +5791,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
||||
spaceAction src/Dodge/Update/Input/InGame.hs 452;" f
|
||||
spaceAction src/Dodge/Update/Input/InGame.hs 454;" f
|
||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
||||
@@ -5848,7 +5848,7 @@ stackText src/Picture/Base.hs 188;" f
|
||||
stackedInventory src/Dodge/Creature.hs 281;" f
|
||||
startCr src/Dodge/Creature.hs 91;" f
|
||||
startCrafts src/Dodge/Room/Start.hs 92;" f
|
||||
startDrag src/Dodge/Update/Input/InGame.hs 207;" f
|
||||
startDrag src/Dodge/Update/Input/InGame.hs 208;" f
|
||||
startInvList src/Dodge/Creature.hs 109;" f
|
||||
startInventory src/Dodge/Creature.hs 112;" f
|
||||
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
||||
@@ -5989,8 +5989,8 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 34;" f
|
||||
toggleCommand src/Dodge/Terminal.hs 196;" f
|
||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
|
||||
toggleJust src/MaybeHelp.hs 41;" f
|
||||
toggleMap src/Dodge/Update/Input/InGame.hs 476;" f
|
||||
toggleTweakInv src/Dodge/Update/Input/InGame.hs 490;" f
|
||||
toggleMap src/Dodge/Update/Input/InGame.hs 478;" f
|
||||
toggleTweakInv src/Dodge/Update/Input/InGame.hs 492;" f
|
||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
||||
@@ -6061,7 +6061,7 @@ trunkDepth src/TreeHelp.hs 161;" f
|
||||
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
||||
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
||||
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 499;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 501;" f
|
||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 116;" f
|
||||
tryGetChannel src/Sound.hs 96;" f
|
||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
|
||||
@@ -6109,7 +6109,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
|
||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
||||
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 387;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 389;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
||||
@@ -6127,12 +6127,12 @@ updateCreatureGroups src/Dodge/Update.hs 492;" f
|
||||
updateCreatureSoundPositions src/Dodge/Update.hs 468;" f
|
||||
updateDebugMessageOffset src/Dodge/Update.hs 92;" f
|
||||
updateDelayedEvents src/Dodge/Update.hs 771;" f
|
||||
updateDisplaySections src/Dodge/DisplayInventory.hs 120;" f
|
||||
updateDisplaySections src/Dodge/DisplayInventory.hs 121;" f
|
||||
updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||
updateDistortions src/Dodge/Update.hs 513;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 540;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 428;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 430;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||
@@ -6140,31 +6140,31 @@ updateFlame src/Dodge/Flame.hs 71;" f
|
||||
updateFlames src/Dodge/Update.hs 537;" f
|
||||
updateFlare src/Dodge/Flare.hs 7;" f
|
||||
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 279;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 272;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 281;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 274;" f
|
||||
updateGusts src/Dodge/Update.hs 691;" f
|
||||
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
|
||||
updateHumanoid src/Dodge/Humanoid.hs 12;" f
|
||||
updateIMl src/Dodge/Update.hs 482;" f
|
||||
updateIMl' src/Dodge/Update.hs 487;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 332;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 334;" f
|
||||
updateInstantBullets src/Dodge/Update.hs 629;" f
|
||||
updateInv src/Dodge/Creature/State.hs 152;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 89;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
||||
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 326;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 314;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 328;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 316;" f
|
||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
||||
updateLasers src/Dodge/Update.hs 411;" f
|
||||
updateLightSources src/Dodge/Update.hs 516;" f
|
||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 347;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 349;" f
|
||||
updateMIM src/Dodge/Update.hs 642;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 160;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 161;" f
|
||||
updateMouseContext src/Dodge/Update.hs 307;" f
|
||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
|
||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
|
||||
@@ -6176,8 +6176,8 @@ updatePastWorlds src/Dodge/Update.hs 399;" f
|
||||
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
||||
updatePosEvents src/Dodge/Update.hs 549;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 289;" f
|
||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 292;" f
|
||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 291;" f
|
||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 294;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||
@@ -6191,9 +6191,8 @@ updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
||||
updateScopeZoom src/Dodge/Update/Camera.hs 127;" f
|
||||
updateScopeZoom' src/Dodge/Update/Camera.hs 132;" f
|
||||
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
||||
updateSection src/Dodge/DisplayInventory.hs 297;" f
|
||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 252;" f
|
||||
updateSectionsPositioning' src/Dodge/DisplayInventory.hs 274;" f
|
||||
updateSection src/Dodge/DisplayInventory.hs 267;" f
|
||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 246;" f
|
||||
updateSeenWalls src/Dodge/Update.hs 660;" f
|
||||
updateShockwave src/Dodge/Shockwave/Update.hs 12;" f
|
||||
updateShockwaves src/Dodge/Update.hs 534;" f
|
||||
|
||||
Reference in New Issue
Block a user