Remove section-wide indentation

This commit is contained in:
2024-11-24 10:52:20 +00:00
parent aca7ebd808
commit 9529185319
11 changed files with 110 additions and 178 deletions
+1 -25
View File
@@ -1,25 +1 @@
/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:128:9-18: warning: [-Wunused-local-binds]
Defined but not used: nfreeslots
|
128 | let nfreeslots = crNumFreeSlots cr
| ^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:130:5-6: warning: [-Wunused-matches]
Defined but not used: xs
|
130 | xs <- w ^? hud . hudElement . diSelectionExtra
| ^^
/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:131:19: warning: [-Wunused-matches]
Defined but not used: x
|
131 | OverInvDrag 3 x <- w ^? input . mouseContext
| ^
/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:137:17: warning: [-Wunused-matches]
Defined but not used: i
|
137 | OverInvDrag i mpos ->
| ^
/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:209:9: warning: [-Wunused-matches]
Defined but not used: j
|
209 | (i, j) <- w ^? hud . hudElement . diSelection . _Just
| ^
All good (594 modules, at 10:49:27)
-3
View File
@@ -29,11 +29,8 @@ data SectionCursor = SectionCursor
data SelectionSection a = SelectionSection
{ _ssItems :: IntMap (SelectionItem a)
-- , _ssMinSize :: Int
, _ssOffset :: Int
, _ssShownItems :: [Picture]
, _ssIndent :: Int
, _ssDescriptor :: String
}
type IMSS a = IntMap (SelectionSection a)
+2 -12
View File
@@ -175,13 +175,12 @@ defaultInvSections :: IM.IntMap (SelectionSection ())
defaultInvSections = IM.fromDistinctAscList $
zip
[-2 ..]
[ defaultSS & ssDescriptor .~ "STATUS"
[ defaultSS
& ssItems .~ IM.fromAscList [(0,SelectionItem ["STATUS"] 1 False white 0 ())]
, defaultFiltSection
, defaultInvSection
, defaultYouSection
, defaultFiltSection & ssIndent .~ 2
& ssDescriptor .~ "NEARBY"
, defaultFiltSection
, defaultCOSection
]
@@ -191,29 +190,20 @@ defaultSS =
{ _ssItems = mempty
, _ssOffset = 0
, _ssShownItems = []
, _ssIndent = 0
, _ssDescriptor = ""
}
defaultCOSection :: SelectionSection ()
defaultCOSection =
defaultSS
& ssIndent .~ 2
& ssDescriptor .~ "CLOSE OBJECTS"
defaultFiltSection :: SelectionSection a
defaultFiltSection =
defaultSS
& ssIndent .~ 0
& ssDescriptor .~ "INV"
defaultInvSection :: SelectionSection ()
defaultInvSection =
defaultSS
& ssDescriptor .~ "INVENTORY ITEMS"
defaultYouSection :: SelectionSection ()
defaultYouSection =
defaultSS
& ssIndent .~ 2
& ssDescriptor .~ "YOUR STATUS"
+56 -64
View File
@@ -1,21 +1,22 @@
-- {-# OPTIONS_GHC -fno-full-laziness #-}
{-# LANGUAGE TupleSections #-}
module Dodge.DisplayInventory (
toggleCombineInv,
updateInventoryPositioning,
updateCombinePositioning,
) where
import Data.Monoid
import qualified Data.List as List
import Dodge.CharacterEnums
import Control.Applicative
import Control.Lens
import Control.Monad
import Data.Bifunctor
import qualified Data.IntMap.Strict as IM
import qualified Data.List as List
import Data.Maybe
import Data.Monoid
import Dodge.Base.You
import Dodge.CharacterEnums
import Dodge.Combine
import Dodge.Data.Combine
import Dodge.Data.Config
@@ -32,17 +33,15 @@ import ListHelp
import Picture.Base
toggleCombineInv :: Universe -> Universe
toggleCombineInv uv = case uv ^? uvWorld . hud . hudElement . subInventory of
Just CombineInventory{} ->
uv & uvWorld . hud . hudElement . subInventory
.~ NoSubInventory --MouseInvNothing
_ -> uv & uvWorld %~ enterCombineInv (uv ^. uvConfig)
toggleCombineInv uv = uv & case uv ^? uvWorld . hud . hudElement . subInventory of
Just CombineInventory{} -> uvWorld . hud . hudElement . subInventory .~ NoSubInventory
_ -> uvWorld %~ enterCombineInv (uv ^. uvConfig)
updateCombinePositioning :: Universe -> Universe
updateCombinePositioning u =
u & uvWorld . hud . hudElement . subInventory . ciSections
updateCombinePositioning u = u
& uvWorld . hud . hudElement . subInventory . ciSections
%~ updateCombineSections (_uvWorld u) (_uvConfig u)
& checkCombineSelectionExists
& checkCombineSelectionExists
updateCombineSections ::
World ->
@@ -56,9 +55,7 @@ updateCombineSections w cfig =
(getAvailableListLines secondColumnParams cfig)
[(0, sclose), (-1, sfclose)]
where
filtcurs = case w ^? hud . hudElement . subInventory . ciSelection . _Just . _1 of
Just (-1) -> [cFilledRect]
_ -> [cWireRect]
filtcurs = w ^? hud . hudElement . subInventory . ciSelection . _Just . _1 == Just (-1)
(sfclose, sclose) =
filterSectionsPair
filtcurs
@@ -108,7 +105,7 @@ checkCombineSelectionExists u = fromMaybe u $ do
<|> Just (0, 0)
Just $ case u ^? uvWorld . hud . hudElement . subInventory . ciSections . ix i . ssItems . ix j of
Nothing ->
u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0,-1)
u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0, -1)
& uvWorld . hud . hudElement . subInventory . ciSelection
%~ scrollSelectionSections (-1) sss
_ -> u
@@ -128,32 +125,21 @@ updateDisplaySections w cfig =
displaySectionsSizes
mselpos
(getAvailableListLines (invDisplayParams w) cfig)
addorder
[filtinv, filtclose, invx, youx, closex]
where
mselpos = w ^? hud . hudElement . diSelection . _Just
addorder = case mselpos of
Just (-1, _) -> reverse [filtinv, filtclose, invx, youx, closex]
Just (0, _) -> reverse [filtinv, filtclose, invx, youx, closex]
Just (1, _) -> reverse [filtinv, filtclose, invx, youx, closex]
Just (2, _) -> reverse [filtinv, filtclose, closex, invx, youx]
Just (3, _) -> reverse [filtinv, filtclose, closex, invx, youx]
_ -> reverse [filtinv, filtclose, invx, closex, youx]
invfiltcurs = case mselpos ^? _Just . _1 of
Just (-1) -> [toEnum 219] -- filled rect
_ -> [toEnum 128] -- wire rect
invfiltcurs = mselpos ^? _Just . _1 == Just (-1)
(sfinv, sinv) =
filterSectionsPair invfiltcurs plainRegex invitems "INVENTORY" $
w ^? hud . hudElement . diInvFilter . _Just
(filtinv, invx) = ((-1, sfinv), (0, sinv))
closefiltcurs = case mselpos ^? _Just . _1 of
Just (2) -> [toEnum 219] -- filled rect
_ -> [toEnum 128] -- wire rect
closefiltcurs = mselpos ^? _Just . _1 == Just 2
(sfclose, sclose) =
filterSectionsPair closefiltcurs plainRegex closeitms "NEARBY" $
w ^? hud . hudElement . diCloseFilter . _Just
(filtclose, closex) = ((2, sfclose), (3, sclose))
youx = (1, youitems)
youitems = IM.singleton 0 $ SelectionItem [thetext] 1 True invDimColor 2 ()
youitems = IM.singleton 0 $ SelectionItem [thetext] 1 True invDimColor 0 ()
thetext = displayFreeSlots (crNumFreeSlots cr)
closeitms =
IM.fromDistinctAscList . zip [0 ..] $
@@ -171,24 +157,23 @@ updateDisplaySections w cfig =
cr = you w
filterSectionsPair ::
String -> -- string at the end of the input
Bool -> -- check for whether filter is in focus, changes string at the end
(String -> SelectionItem a -> Bool) ->
IM.IntMap (SelectionItem a) ->
String ->
Maybe String ->
(IM.IntMap (SelectionItem a), IM.IntMap (SelectionItem a))
filterSectionsPair endstr filtfn itms filtdescription mfilt =
( filtsis
, itms'
)
filterSectionsPair infocus filtfn itms filtdescription mfilt =
(filtsis, itms')
where
filtcurs = if infocus then cFilledRect else cWireRect
filtsis = fold $ do
str <- mfilt
return $
IM.singleton
0
$ SelectionInfo
[filtdescription ++ " FILTER/" ++ str ++ endstr, numfiltitems]
[filtdescription ++ " FILTER/" ++ str ++ [filtcurs], numfiltitems]
2
True
white
@@ -234,22 +219,24 @@ doSectionSize ::
IM.IntMap Int -> -- sections already sized
IM.IntMap Int
doSectionSize extraavailable mintaken is sss done = fromMaybe done $ do
(v,others,k,ks) <- getsecusingis <|> getminsec
(v, others, k, ks) <- getsecusingis <|> getminsec
minv <- mintaken ^? ix k
let extradesired = v - minv
linesgiven = min extraavailable extradesired
return $ doSectionSize (extraavailable - linesgiven) mintaken ks others $ done
& at k ?~ linesgiven + minv
return $
doSectionSize (extraavailable - linesgiven) mintaken ks others $
done
& at k ?~ linesgiven + minv
where
getsecusingis = do
(k,ks) <- List.uncons is
let (my,s') = IM.updateLookupWithKey (\_ _ -> Nothing) k sss
(k, ks) <- List.uncons is
let (my, s') = IM.updateLookupWithKey (\_ _ -> Nothing) k sss
y <- my
return (y,s',k,ks)
return (y, s', k, ks)
getminsec = do
((k,v),s') <- IM.minViewWithKey sss
return (v,s',k,[])
((k, v), s') <- IM.minViewWithKey sss
return (v, s', k, [])
updateSectionsPositioning ::
(Int -> Int) -> -- for determining each sections minimum size
Maybe (Int, Int) ->
@@ -262,14 +249,18 @@ updateSectionsPositioning f mselpos allavailablelines lsss sss =
where
mss = IM.mapWithKey m sss
m k _ = do
(k',i) <- mselpos
(k', i) <- mselpos
guard $ k == k'
return i
ls = IM.fromList lsss
h = IM.intersectionWith ($)
lk = fromMaybe [] $ fmap ((:[]) . fst) mselpos
ssizes = sectionsSizes allavailablelines f
lk $ sectionsDesiredLines $ IM.intersectionWith (set ssItems) ls sss
lk = fromMaybe [] $ fmap ((: []) . fst) mselpos
ssizes =
sectionsSizes
allavailablelines
f
lk
$ sectionsDesiredLines $ IM.intersectionWith (set ssItems) ls sss
updateSection ::
IM.IntMap (SelectionItem a) ->
@@ -297,28 +288,33 @@ updateSection sis mcsel availablelines ss =
pos | pos == 0 || length allstrings <= availablelines -> 0
pos | pos - 1 < oldoffset -> pos - 1
pos | maxcsel == csel -> pos - availablelines + xselsize
pos | pos + 1 + xselsize - availablelines > oldoffset ->
pos
| pos + 1 + xselsize - availablelines > oldoffset ->
pos - availablelines + 1 + xselsize
_ | length allstrings - oldoffset < availablelines ->
_
| length allstrings - oldoffset < availablelines ->
length allstrings - availablelines
_ -> oldoffset
tweakfirst (x : xs)
| offset > 0 =
color moreupcolor (text (theindent ++ replicate 15 (toEnum 30))) :
--color moreupcolor (text (theindent ++ replicate 15 (toEnum 30))) :
color moreupcolor (text (replicate 15 (toEnum 30))) :
xs
| otherwise = x : xs
| otherwise = x : xs
tweakfirst [] = []
moreupcolor = fromMaybe white $ allstrings ^? ix offset . _1
shownitems
| length shownstrings > availablelines =
map h (take (availablelines - 1) shownstrings)
++ [color moredowncolor . text $ theindent ++ replicate 15 (toEnum 31)]
-- ++ [color moredowncolor . text $ theindent ++ replicate 15 (toEnum 31)]
++ [color moredowncolor . text $ replicate 15 (toEnum 31)]
| otherwise = map h shownstrings
moredowncolor = fromMaybe white $ allstrings ^? ix (offset + availablelines - 1) . _1
allstrings = listSelectionColorPicture sis
shownstrings = drop offset allstrings
h (_, str) = translate (fromIntegral (_ssIndent ss) * 100) 0 str
theindent = replicate (_ssIndent ss) ' '
--h (_, str) = translate (fromIntegral (_ssIndent ss) * 100) 0 str
h (_, str) = str
-- theindent = replicate (_ssIndent ss) ' '
listSelectionColorPicture :: Foldable t => t (SelectionItem a) -> [(Color, Picture)]
listSelectionColorPicture = foldMap f
@@ -351,11 +347,9 @@ enterCombineInv cfig w =
filtsection =
SelectionSection
{ _ssItems = mempty
-- , _ssMinSize = 0
, _ssOffset = 0
, -- , _ssMinSize = 0
_ssOffset = 0
, _ssShownItems = mempty
, _ssIndent = 0
, _ssDescriptor = "COMB FILTER"
}
combsection =
updateSection
@@ -364,11 +358,9 @@ enterCombineInv cfig w =
availablelines
SelectionSection
{ _ssItems = cm
-- , _ssMinSize = 5
, _ssOffset = 0
, -- , _ssMinSize = 5
_ssOffset = 0
, _ssShownItems = mempty
, _ssIndent = 0
, _ssDescriptor = "COMBINATIONS"
}
regexList :: String -> [String] -> Bool
+1 -1
View File
@@ -59,7 +59,7 @@ closeObjectToSelectionItem e =
, _siIsSelectable = True
, --, _siWidth = 15
_siColor = col
, _siOffX = 2
, _siOffX = 0
, _siPayload = ()
}
where
-11
View File
@@ -86,17 +86,6 @@ cycleOptions u = fromMaybe u $ do
| l + curoff >= n = 0
| otherwise = l + curoff
--colStrToSelItem :: (Color, String) -> SelectionItem (Universe -> Universe)
--colStrToSelItem (col, str) =
-- SelectionItem
-- { _siPictures = [str]
-- , _siHeight = 1
-- , _siIsSelectable = True
-- , _siColor = col
-- , _siOffX = 0
-- , _siPayload = id
-- }
optionValueOffset :: Universe -> MenuOption -> Int
optionValueOffset u mo = case _moString mo u of
MODStringOption s _ -> length s
-11
View File
@@ -422,17 +422,6 @@ invHead cfig =
--textSelItems :: [String] -> [SelectionItem ()]
--textSelItems = map (picsToSelectable . (: []))
--picsToSelectable :: [String] -> SelectionItem ()
--picsToSelectable pics =
-- SelectionItem
-- { _siPictures = pics
-- , _siHeight = length pics
-- , _siIsSelectable = True
-- , _siColor = white
-- , _siOffX = 0
-- , _siPayload = ()
-- }
-- would be nice to add parameter to orient this with NSEW, cf cursor
selNumPos ::
Configuration ->
+1 -2
View File
@@ -113,7 +113,6 @@ selSecDrawCursorAt ::
Picture
selSecDrawCursorAt xsize ldp curs sss (i, j) = fold $ do
yint <- selSecYint i j sss
xint <- sss ^? ix i . ssIndent
si <- sss ^? ix i . ssItems . ix j
return $
listCursorChooseBorderScale
@@ -121,7 +120,7 @@ selSecDrawCursorAt xsize ldp curs sss (i, j) = fold $ do
(ldp ^. ldpScale)
curs
yint
(xint + _siOffX si)
(_siOffX si)
(_siColor si)
xsize
(_siHeight si)
+4 -5
View File
@@ -51,13 +51,12 @@ drawSSMultiCursor sss msel mextra ldp curs cfig = translateScreenPos cfig (ldp ^
$ do
(i, j) <- msel
yint <- selSecYint i j sss
xint <- sss ^? ix i . ssIndent
ydown <- mextra
ssitms <- sss ^? ix i . ssItems
let selitms = fst . IM.split (j + ydown + 1) . snd . IM.split (j -1) $ ssitms
ysize = sum . fmap _siHeight $ selitms
maxoff = maximum . fmap _siOffX $ selitms
minoff = minimum . fmap _siOffX $ selitms
maxxoff = maximum . fmap _siOffX $ selitms
minxoff = minimum . fmap _siOffX $ selitms
let col = white
-- col <- fmap (_siColor . fst) $ IM.minView selitms
return $
@@ -66,7 +65,7 @@ drawSSMultiCursor sss msel mextra ldp curs cfig = translateScreenPos cfig (ldp ^
(ldp ^. ldpScale)
curs
yint
(xint + minoff)
minxoff
col
(15 + maxoff - minoff)
(15 + maxxoff - minxoff)
ysize
+8 -6
View File
@@ -124,17 +124,18 @@ tryDropSelected mpos w = do
tryPickupSelected :: Maybe (Int,Int) -> World -> Maybe World
tryPickupSelected mpos w = do
guard $ maybe True (\(i,_) -> i == 0) mpos
cr <- w ^? cWorld . lWorld . creatures . ix 0
let nfreeslots = crNumFreeSlots cr
-- cr <- w ^? cWorld . lWorld . creatures . ix 0
-- let nfreeslots = crNumFreeSlots cr
(3, _) <- w ^? hud . hudElement . diSelection . _Just
xs <- w ^? hud . hudElement . diSelectionExtra
OverInvDrag 3 x <- w ^? input . mouseContext
-- xs <- w ^? hud . hudElement . diSelectionExtra
-- OverInvDrag 3 x <- w ^? input . mouseContext
return w
-- return $ IS.foldr (dropItem cr) w xs
updateMouseReleaseInGame :: World -> World
updateMouseReleaseInGame w = case w ^. input . mouseContext of
OverInvDrag i mpos ->
--OverInvDrag i mpos ->
OverInvDrag _ mpos ->
input . mouseContext .~ MouseInGame $
fromMaybe w $ tryDropSelected mpos w <|> tryPickupSelected mpos w
-- OverInvDrag i mpos -> fromMaybe (dropSelected w & input . mouseContext .~ MouseInGame) $ do
@@ -206,7 +207,8 @@ updateMouseClickInGame cfig w = case w ^. input . mouseContext of
startDrag :: (Int, Int) -> World -> World
startDrag (a, b) w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mempty w) $ do
(i, j) <- w ^? hud . hudElement . diSelection . _Just
--(i, j) <- w ^? hud . hudElement . diSelection . _Just
(i, _) <- w ^? hud . hudElement . diSelection . _Just
xs <- w ^? hud . hudElement . diSelectionExtra
guard $ i == a && b `IS.member` xs
return $ setmichosen xs w
+37 -38
View File
@@ -3654,7 +3654,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
colSpark src/Dodge/Spark.hs 47;" f
colSparkRandDir src/Dodge/Spark.hs 101;" f
collectDamageTypes src/Dodge/Damage.hs 32;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 226;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 228;" f
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
collidePoint src/Dodge/Base/Collide.hs 48;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
@@ -3688,7 +3688,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
conEffects src/Dodge/Concurrent.hs 13;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 218;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 220;" f
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
connectionBlurb src/Dodge/Terminal.hs 102;" f
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
@@ -3983,7 +3983,7 @@ disconnectTerminal src/Dodge/Terminal.hs 217;" f
displayConfig src/Dodge/Menu.hs 196;" f
displayControls src/Dodge/Menu.hs 206;" f
displayFrameTicks src/Dodge/Render/Picture.hs 39;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 206;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 200;" f
displaySectionsSizes src/Dodge/DisplayInventory.hs 116;" f
displayTerminalLineString src/Dodge/Update.hs 422;" f
dist src/Geometry/Vector.hs 179;" f
@@ -4042,13 +4042,13 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 353;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 355;" f
doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Camera.hs 141;" f
doSectionSize src/Dodge/DisplayInventory.hs 228;" f
doSectionSize src/Dodge/DisplayInventory.hs 222;" f
doSideEffects appDodge/Main.hs 118;" f
doStep src/Dodge/ArcStep.hs 9;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 164;" f
@@ -4234,7 +4234,7 @@ encircle src/Dodge/Creature/Boid.hs 115;" f
encircleCloseP src/Dodge/Creature/Boid.hs 35;" f
encircleDistP src/Dodge/Creature/Boid.hs 21;" f
encircleP src/Dodge/Creature/Boid.hs 27;" f
enterCombineInv src/Dodge/DisplayInventory.hs 354;" f
enterCombineInv src/Dodge/DisplayInventory.hs 324;" f
eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAllocString src/Dodge/Render/HUD.hs 280;" f
@@ -4283,7 +4283,7 @@ fdiv src/ShortShow.hs 27;" f
feet src/Dodge/Creature/Picture.hs 51;" f
ffoldM src/Framebuffer/Update.hs 79;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 172;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 166;" f
findBlips src/Dodge/RadarSweep.hs 44;" f
findBoundDists src/Dodge/Update/Camera.hs 235;" f
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
@@ -4595,7 +4595,7 @@ interweave src/Justify.hs 17;" f
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
invAdj src/Dodge/Item/Grammar.hs 188;" f
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
invDimColor src/Dodge/DisplayInventory.hs 200;" f
invDimColor src/Dodge/DisplayInventory.hs 194;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
invHead src/Dodge/Render/HUD.hs 377;" f
invLDT src/Dodge/Item/Grammar.hs 171;" f
@@ -4770,7 +4770,7 @@ listConfig src/Dodge/Menu.hs 199;" f
listControls src/Dodge/Menu.hs 212;" f
listCursorChooseBorderScale src/Dodge/Render/List.hs 139;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 188;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 346;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 316;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
llleft src/Dodge/Item/Grammar.hs 107;" f
llright src/Dodge/Item/Grammar.hs 114;" f
@@ -4907,7 +4907,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
maybeClearPaths src/Dodge/Block.hs 74;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 513;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 515;" f
maybeOpenTerminal src/Dodge/Update.hs 123;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 111;" f
@@ -5132,7 +5132,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
pathEdgeObstructed src/Dodge/Path.hs 43;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 449;" f
pauseGame src/Dodge/Update/Input/InGame.hs 451;" f
pauseMenu src/Dodge/Menu.hs 53;" f
pauseMenuOptions src/Dodge/Menu.hs 58;" f
pauseSound src/Dodge/SoundLogic.hs 41;" f
@@ -5189,7 +5189,7 @@ placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 70;" f
placeString src/Dodge/Render/MenuScreen.hs 63;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 162;" f
plainRegex src/Dodge/DisplayInventory.hs 203;" f
plainRegex src/Dodge/DisplayInventory.hs 197;" f
plateCraft src/Dodge/Item/Craftable.hs 45;" f
playIfFree src/Sound.hs 136;" f
playPositionalSoundQueue src/Sound.hs 144;" f
@@ -5419,7 +5419,7 @@ refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 39;" f
regexCombs src/Dodge/DisplayInventory.hs 71;" f
regexIn src/Regex.hs 4;" f
regexList src/Dodge/DisplayInventory.hs 397;" f
regexList src/Dodge/DisplayInventory.hs 367;" f
regexList src/Regex.hs 7;" f
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
reloadLevelStart src/Dodge/Save.hs 71;" f
@@ -5590,8 +5590,8 @@ seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 372;" f
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 530;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 203;" f
secondColumnParams src/Dodge/ListDisplayParams.hs 45;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 212;" f
sectionsSizes src/Dodge/DisplayInventory.hs 217;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 206;" f
sectionsSizes src/Dodge/DisplayInventory.hs 211;" f
seedStartMenu src/Dodge/Menu.hs 79;" f
seedStartOptions src/Dodge/Menu.hs 82;" f
segOnCirc src/Geometry.hs 116;" f
@@ -5690,9 +5690,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 235;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 262;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 256;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 237;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 264;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 258;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
@@ -5791,7 +5791,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 452;" f
spaceAction src/Dodge/Update/Input/InGame.hs 454;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
@@ -5848,7 +5848,7 @@ stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 281;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 92;" f
startDrag src/Dodge/Update/Input/InGame.hs 207;" f
startDrag src/Dodge/Update/Input/InGame.hs 208;" f
startInvList src/Dodge/Creature.hs 109;" f
startInventory src/Dodge/Creature.hs 112;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
@@ -5989,8 +5989,8 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 34;" f
toggleCommand src/Dodge/Terminal.hs 196;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 476;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 490;" f
toggleMap src/Dodge/Update/Input/InGame.hs 478;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 492;" f
togglesToEffects src/Dodge/Terminal.hs 248;" f
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
@@ -6061,7 +6061,7 @@ trunkDepth src/TreeHelp.hs 161;" f
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
tryChargeBattery src/Dodge/Euse.hs 43;" f
tryCombine src/Dodge/Update/Input/InGame.hs 499;" f
tryCombine src/Dodge/Update/Input/InGame.hs 501;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 116;" f
tryGetChannel src/Sound.hs 96;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
@@ -6109,7 +6109,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 387;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 389;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBounds src/Dodge/Update/Camera.hs 245;" f
@@ -6127,12 +6127,12 @@ updateCreatureGroups src/Dodge/Update.hs 492;" f
updateCreatureSoundPositions src/Dodge/Update.hs 468;" f
updateDebugMessageOffset src/Dodge/Update.hs 92;" f
updateDelayedEvents src/Dodge/Update.hs 771;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 120;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 121;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 513;" f
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
updateEnergyBalls src/Dodge/Update.hs 540;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 428;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 430;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
@@ -6140,31 +6140,31 @@ updateFlame src/Dodge/Flame.hs 71;" f
updateFlames src/Dodge/Update.hs 537;" f
updateFlare src/Dodge/Flare.hs 7;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 279;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 272;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 281;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 274;" f
updateGusts src/Dodge/Update.hs 691;" f
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
updateHumanoid src/Dodge/Humanoid.hs 12;" f
updateIMl src/Dodge/Update.hs 482;" f
updateIMl' src/Dodge/Update.hs 487;" f
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 332;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 334;" f
updateInstantBullets src/Dodge/Update.hs 629;" f
updateInv src/Dodge/Creature/State.hs 152;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 89;" f
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 326;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 314;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 328;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 316;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 13;" f
updateLasers src/Dodge/Update.hs 411;" f
updateLightSources src/Dodge/Update.hs 516;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 347;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 349;" f
updateMIM src/Dodge/Update.hs 642;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 160;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 161;" f
updateMouseContext src/Dodge/Update.hs 307;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
@@ -6176,8 +6176,8 @@ updatePastWorlds src/Dodge/Update.hs 399;" f
updatePosEvent src/Dodge/PosEvent.hs 11;" f
updatePosEvents src/Dodge/Update.hs 549;" f
updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 289;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 292;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 291;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 294;" f
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
@@ -6191,9 +6191,8 @@ updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
updateScopeZoom src/Dodge/Update/Camera.hs 127;" f
updateScopeZoom' src/Dodge/Update/Camera.hs 132;" f
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 297;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 252;" f
updateSectionsPositioning' src/Dodge/DisplayInventory.hs 274;" f
updateSection src/Dodge/DisplayInventory.hs 267;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 246;" f
updateSeenWalls src/Dodge/Update.hs 660;" f
updateShockwave src/Dodge/Shockwave/Update.hs 12;" f
updateShockwaves src/Dodge/Update.hs 534;" f