Use constructed laser as targeting scope
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@@ -400,7 +400,7 @@ makeBullet thebullet itm cr mz w =
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mcUseHeld :: HeldItemType -> Item -> Machine -> World -> World
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mcUseHeld hit = case hit of
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LASGUN -> mcShootLaser
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LASER -> mcShootLaser
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_ -> \_ _ -> id
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--useHeld :: Huse -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
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