Use constructed laser as targeting scope
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@@ -23,7 +23,7 @@ putLasTurret rotSpeed =
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lasTurret :: MachineType
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lasTurret = McTurret $
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Turret
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{ _tuWeapon = lasGun
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{ _tuWeapon = laser
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, -- { _tuWeapon = autoRifle
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_tuTurnSpeed = 0.1
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, _tuFireTime = 0
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@@ -12,4 +12,4 @@ randFirstWeapon =
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++ replicate 5 (bangStick 4)
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++ replicate 5 (volleyGun 3)
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++ replicate 5 bangCone
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++ [lasGun]
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++ [laser]
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