Use constructed laser as targeting scope

This commit is contained in:
2024-10-08 15:53:03 +01:00
parent da5a895f24
commit 9679f32618
21 changed files with 196 additions and 157 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ putLasTurret rotSpeed =
lasTurret :: MachineType
lasTurret = McTurret $
Turret
{ _tuWeapon = lasGun
{ _tuWeapon = laser
, -- { _tuWeapon = autoRifle
_tuTurnSpeed = 0.1
, _tuFireTime = 0
+1 -1
View File
@@ -12,4 +12,4 @@ randFirstWeapon =
++ replicate 5 (bangStick 4)
++ replicate 5 (volleyGun 3)
++ replicate 5 bangCone
++ [lasGun]
++ [laser]