Test
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@@ -143,6 +143,7 @@ doDrawing' win pdata u = do
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-- need to set the drawbuffer to none
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glDrawBuffer GL_NONE
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glDrawArrays GL_TRIANGLES 0 (fromIntegral nchs)
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-- reset drawbuffer
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withArray [GL_COLOR_ATTACHMENT0,GL_COLOR_ATTACHMENT1,GL_COLOR_ATTACHMENT2] $
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glNamedFramebufferDrawBuffers (pdata ^. fboBase . _1 . unFBO) 3
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glDepthMask GL_TRUE
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