Cleanup
This commit is contained in:
@@ -20,8 +20,8 @@ data HUDElement
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data SubInventory
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= NoSubInventory
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| ExamineInventory {_examineInvSel :: Maybe Int}
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| CombineInventory {_combineInvSel :: Maybe Int}
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| ExamineInventory {_subInvSel :: Maybe Int}
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| CombineInventory {_subInvSel :: Maybe Int}
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| LockedInventory
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| DisplayTerminal {_termID :: Int}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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+19
-24
@@ -50,22 +50,25 @@ rmInvItem ::
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Int ->
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World ->
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World
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rmInvItem cid invid w = case w ^? cWorld . lWorld . creatures . ix cid . crInv . ix invid . itUse . useAmount of
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Just x | x > 1 -> w & cWorld . lWorld . creatures . ix cid . crInv . ix invid . itUse . useAmount %~ subtract 1
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rmInvItem cid invid w = case w ^? getcid . crInv . ix invid . itUse . useAmount of
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Just x | x > 1 -> w & pointcid . crInv . ix invid . itUse . useAmount %~ subtract 1
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_ ->
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w
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& cWorld . lWorld . creatures . ix cid . crInv %~ f
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& cWorld . lWorld . creatures . ix cid . crInvSel %~ stopCrInvSelAction
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& cWorld . lWorld . creatures . ix cid . crInvSel . iselPos %~ g
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& cWorld . lWorld . creatures . ix cid . crLeftInvSel %~ g'
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& pointcid . crInv %~ f
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& pointcid . crInvSel %~ stopCrInvSelAction
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& pointcid . crInvSel . iselPos %~ g
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& pointcid . crLeftInvSel %~ g'
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& removeAnySlotEquipment
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& dounequipfunction
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& doanyitemeffect
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& cWorld . lWorld . creatures . ix cid . crInvEquipped %~ IM.delete invid
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& cWorld . lWorld . creatures . ix cid . crInvEquipped %~ IM.mapKeys g
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& pointcid . crInvEquipped %~ IM.delete invid
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& pointcid . crInvEquipped %~ IM.mapKeys g
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where
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-- TODO check whether this can be mapKeysMonotonic
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getcid = cWorld . lWorld . creatures . ix cid
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pointcid = cWorld . lWorld . creatures . ix cid
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stopCrInvSelAction (InvSel i a)
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| i == invid = InvSel i NoInvSelAction
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| otherwise = InvSel i a
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@@ -78,9 +81,9 @@ rmInvItem cid invid w = case w ^? cWorld . lWorld . creatures . ix cid . crInv .
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rmf <- itm ^? itEffect . ieOnDrop
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return $ doInvEffect rmf itm cr
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removeAnySlotEquipment = case w ^? cWorld . lWorld . creatures . ix cid . crInvEquipped . ix invid of
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Just epos -> cWorld . lWorld . creatures . ix cid . crEquipment . at epos .~ Nothing
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Just epos -> pointcid . crEquipment . at epos .~ Nothing
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Nothing -> id
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maxk = fmap fst $ IM.lookupMax $ w ^?! cWorld . lWorld . creatures . ix cid . crInv
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maxk = fmap fst $ IM.lookupMax $ cr ^?! crInv
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f inv =
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let (xs, ys) = IM.split invid inv
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in xs `IM.union` IM.mapKeys (subtract 1) ys
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@@ -143,13 +146,7 @@ selNumCol :: Int -> World -> Color
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selNumCol i w = fromMaybe white $ trimapAugmentInv _itInvColor invDimColor closeObjectCol w IM.!? i
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invSelPos :: World -> Int
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invSelPos w = splitgap + (foldl' (+) 0 . fst $ IM.split invsel (augmentedInvSizes w))
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where
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invsel = yourInvSel w
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splitgap = 0
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-- splitgap
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-- | invsel < length (yourInv w) = 0
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-- | otherwise = 1
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invSelPos w = sum . fst $ IM.split (yourInvSel w) (augmentedInvSizes w)
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updateTerminal :: World -> World
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updateTerminal = checkTermDist
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@@ -204,8 +201,6 @@ updateRBList w
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& setEquipActivation
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Nothing -> w & rbOptions .~ NoRightButtonOptions
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where
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-- | otherwise = w & rbOptions .~ NoRightButtonOptions
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curinvid = crSel cr
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cr = you w
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@@ -318,15 +313,15 @@ changeInvSel i w
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| n == 0 = w
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| yourInvSel w < n =
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w
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& cWorld . lWorld . creatures . ix 0 . crInvSel . iselPos %~ (`mod` n) . subtract i
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& cWorld . lWorld . creatures . ix 0 . crInvSel . iselAction .~ NoInvSelAction
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& pointcrInvSel . iselPos %~ (`mod` n) . subtract i
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& pointcrInvSel . iselAction .~ NoInvSelAction
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| otherwise =
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w
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& cWorld . lWorld . creatures . ix 0 . crInvSel . iselPos %~ ((+ n) . (`mod` numCO) . subtract (i + n))
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& cWorld . lWorld . creatures . ix 0 . crInvSel . iselAction .~ NoInvSelAction
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& pointcrInvSel . iselPos %~ ((+ n) . (`mod` numCO) . subtract (i + n))
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& pointcrInvSel . iselAction .~ NoInvSelAction
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where
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-- arguably this should jump the invpos into the inventory proper
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pointcrInvSel = cWorld . lWorld . creatures . ix 0 . crInvSel
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n = length $ w ^?! cWorld . lWorld . creatures . ix 0 . crInv
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numCO = length $ w ^. cWorld . lWorld . closeObjects
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@@ -4,8 +4,6 @@ module Dodge.Update.Input
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, doInputScreenInput
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) where
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--import Dodge.Inventory.SelectionList
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--import Dodge.Render.HUD
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import Dodge.Terminal.LeftButton
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import Dodge.Save
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import Dodge.Debug.Terminal
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+41
-28
@@ -1,4 +1,6 @@
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module Dodge.Update.Scroll where
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module Dodge.Update.Scroll (
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updateWheelEvent,
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) where
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import qualified Data.Map.Strict as M
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import Data.Maybe
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@@ -26,7 +28,7 @@ updateWheelEvent yi w = case w ^. cWorld . lWorld . hud . hudElement of
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-- this lock can be sensibly applied, perhaps
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| w ^?! cWorld . lWorld . creatures . ix 0 . crInvLock -> w
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| rbDown -> case (yourItem w ^? _Just . itUse . heldScroll, _rbOptions w) of
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(_, EquipOptions{}) -> scrollRBOption y w
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(_, EquipOptions{}) -> scrollRBOption yi w
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(Nothing, _) -> closeObjScrollDir y w
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(Just f, _) -> doHeldScroll f y (you w) w
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| lbDown -> w & cWorld . camPos . camZoom +~ y
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@@ -37,19 +39,41 @@ updateWheelEvent yi w = case w ^. cWorld . lWorld . hud . hudElement of
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| invKeyDown -> stopSoundFrom (CrReloadSound 0) $ changeInvSel yi w
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| rbDown -> w & changeTweakParam mi yi
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| otherwise -> w & moveTweakSel yi
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DisplayInventory CombineInventory{} ->
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w
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& cWorld . lWorld . hud . hudElement . subInventory . combineInvSel . _Just %~ ((`mod` numcombs) . subtract yi)
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DisplayInventory (DisplayTerminal tmid)
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| rbDown && inTermFocus w ->
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guardDisconnectedID tmid w $
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w
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& cWorld . lWorld . terminals . ix tmid %~ updatetermsubsel
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| inTermFocus w ->
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w
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& cWorld . lWorld . terminals . ix tmid %~ updatetermsel
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DisplayInventory CombineInventory{} -> w & moveCombineSel yi
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DisplayInventory (DisplayTerminal tmid) -> terminalWheelEvent yi tmid w
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_ -> w
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where
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y = fromIntegral yi
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numLocs = (fst . IM.findMax $ (w ^. cWorld . lWorld . seenLocations)) + 1
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rbDown = ButtonRight `M.member` _mouseButtons (_input w)
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lbDown = ButtonLeft `M.member` _mouseButtons (_input w)
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invKeyDown = ScancodeCapsLock `M.member` _pressedKeys (_input w)
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moveCombineSel :: Int -> World -> World
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moveCombineSel yi w = moveSubSel yi (length $ combineItemListYou w) w
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moveSubSel :: Int -> Int -> World -> World
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moveSubSel yi maxyi =
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cWorld . lWorld . hud . hudElement . subInventory . subInvSel . _Just
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%~ ((`mod` maxyi) . subtract yi)
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guardDisconnectedID :: Int -> World -> World -> World
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guardDisconnectedID tmid w w' = case w ^? cWorld . lWorld . terminals . ix tmid . tmStatus of
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Just TerminalReady -> w'
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_ -> w
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terminalWheelEvent :: Int -> Int -> World -> World
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terminalWheelEvent yi tmid w
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| rbDown && inTermFocus w =
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guardDisconnectedID tmid w $
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w
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& cWorld . lWorld . terminals . ix tmid %~ updatetermsubsel
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| inTermFocus w =
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w
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& cWorld . lWorld . terminals . ix tmid %~ updatetermsel
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| otherwise = w
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where
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rbDown = ButtonRight `M.member` _mouseButtons (_input w)
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updatetermsel tm = case tm ^? tmInput . tiSel of
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Nothing -> tm & tmInput . tiSel .~ (0, 0)
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Just (i, _) ->
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@@ -67,27 +91,16 @@ updateWheelEvent yi w = case w ^. cWorld . lWorld . hud . hudElement of
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where
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tc = scrollCommands tm !! i
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arg = getArguments' tc tm w' !! j
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numcombs = length $ combineItemListYou w
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y = fromIntegral yi
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numLocs = (fst . IM.findMax $ (w ^. cWorld . lWorld . seenLocations)) + 1
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rbDown = ButtonRight `M.member` _mouseButtons (_input w)
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lbDown = ButtonLeft `M.member` _mouseButtons (_input w)
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invKeyDown = ScancodeCapsLock `M.member` _pressedKeys (_input w)
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guardDisconnectedID :: Int -> World -> World -> World
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guardDisconnectedID tmid w w' = case w ^? cWorld . lWorld . terminals . ix tmid . tmStatus of
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Just TerminalReady -> w'
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_ -> w
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scrollRBOption :: Float -> World -> World
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scrollRBOption :: Int -> World -> World
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scrollRBOption y w
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| y < 0 = w & rbOptions . opSel %~ (min (length (_opEquip (_rbOptions w)) -1) . (+ 1))
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| y > 0 = w & rbOptions . opSel %~ (max 0 . subtract 1)
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| y < 0 = w & rbOptions . opSel %~ (min (length (_opEquip (_rbOptions w)) -1) . (+ y))
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| y > 0 = w & rbOptions . opSel %~ (max 0 . subtract y)
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| otherwise = w
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moveTweakSel :: Int -> World -> World
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moveTweakSel i w = case yourItem w ^? _Just . itTweaks . tweakParams of
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Just l -> w & cWorld . lWorld . hud . hudElement . subInventory . examineInvSel . _Just %~ (`mod` length l) . subtract i
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Just l -> moveSubSel i (length l) w
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_ -> w
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changeTweakParam :: Maybe Int -> Int -> World -> World
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