Refactoring and linting
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{- |
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Compound, universal pictures.
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Creates uniform sizes and commands for the Dodge modules. -}
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module Dodge.Picture
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where
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import Geometry
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import Picture
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-- {- |
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-- Current thickness: 2 -}
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-- thickLine :: [Point2] -> Picture
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-- thickLine = lineOfThickness 2
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{- |
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Current thickness: 3 -}
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vThickLine :: [Point2] -> Picture
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vThickLine = lineOfThickness 3
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{- |
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Current thickness: 6 -}
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vvThickLine :: [Point2] -> Picture
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vvThickLine = lineOfThickness 6
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-- shit this is ugly
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lineOfThickness :: Float -> [Point2] -> Picture
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lineOfThickness t = pictures . f
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where f (x:y:ys)
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| x == y = f (x:ys)
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| otherwise
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= polygon [x +.+ n x y, x -.- n x y, y -.- n x y, y +.+ n x y] : f (y:ys)
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f _ = []
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n a b = (t*0.5) *.* errorNormalizeV 42 (vNormal (a -.- b))
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