Simplify doors somewhat, unsure what to do about edge obstacles
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@@ -30,7 +30,7 @@ defaultDoor :: Door
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defaultDoor =
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Door
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{ _drID = 0
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, _drWallIDs = mempty
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-- , _drWallIDs = mempty
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-- , _drStatus = DoorClosed
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, _drTrigger = WdBlConst False
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, _drMech = DrWdId
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@@ -46,6 +46,4 @@ defaultDoor =
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, _drPushedBy = PushesItself
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, _drPushes = Nothing
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, _drMounts = mempty
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-- , _drObstructs = mempty
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, _drObstacleType = DoorObstacle
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}
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