Cleanup
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@@ -30,7 +30,7 @@ equipItemSPic et _ = case et of
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MAGSHIELD -> defSPic
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FLAMESHIELD -> defSPic
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FRONTARMOUR ->
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( emptySH
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( mempty
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, setDepth 20 $
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pictures
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[ color yellow $ thickArc 0 (pi / 2) 10 5
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@@ -191,8 +191,8 @@ heldItemSPic ht it = case ht of
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torchShape :: Shape
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torchShape =
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colorSH blue $
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translateSHf 0 1.5 side
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<> translateSHf 0 (-1.5) side
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translateSHxy 0 1.5 side
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<> translateSHxy 0 (-1.5) side
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<> translateSHz 2.5 top
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<> translateSHz (-0.5) bot
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<> back
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@@ -397,7 +397,7 @@ baseSMGShape = colorSH green $ upperPrismPoly 3 $ rectXH 20 2
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flamerPic :: Item -> SPic
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flamerPic it =
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( colorSH yellow $
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translateSHf tx ty (upperPrismPoly tz $ polyCirc 3 r)
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translateSHxy tx ty (upperPrismPoly tz $ polyCirc 3 r)
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<> upperPrismPoly 5 (rectNESW 2 18 (-2) 0)
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, color black $ translate3 (V3 tx ty (tz + 0.01)) $ circleSolid (r * am)
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)
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