Tweak picture layers
This commit is contained in:
+23
-4
@@ -110,13 +110,16 @@ zoneOfScreen w = [(a,b) | a <- [x - n .. x + n]
|
||||
wh = max (getWindowX w) (getWindowY w)
|
||||
|
||||
zoneOfDoubleScreen :: World -> [(Int,Int)]
|
||||
zoneOfDoubleScreen w = [(a,b) | a <- [x - n .. x + n]
|
||||
, b <- [y - n .. y + n]
|
||||
]
|
||||
zoneOfDoubleScreen w = (,) <$> xs <*> ys
|
||||
-- [(a,b) | a <- xs
|
||||
-- , b <- ys
|
||||
-- ]
|
||||
where
|
||||
(x,y) = zoneOfPoint $ _cameraCenter w
|
||||
n = ceiling (wh / (_cameraZoom w * zoneSize)) * 2
|
||||
wh = max (getWindowX w) (getWindowY w)
|
||||
xs = [x - n .. x + n]
|
||||
ys = [y - n .. y + n]
|
||||
|
||||
zoneOfSight :: World -> [(Int,Int)]
|
||||
zoneOfSight w =
|
||||
@@ -127,8 +130,24 @@ zoneOfSight w =
|
||||
where
|
||||
(xs,ys) = unzip $ map zoneOfPoint $ screenPolygon w ++ [_cameraViewFrom w]
|
||||
|
||||
wallsDoubleScreen :: World -> IM.IntMap Wall
|
||||
wallsDoubleScreen w -- = IM.unions [f b $ f a $ _wallsZone w | (a,b) <- is]
|
||||
= foldl' (flip $ IM.union . \i -> innerFold (f i (_wallsZone w))) IM.empty xs
|
||||
where
|
||||
innerFold m = foldl' (flip $ IM.union . \ j -> f j m) IM.empty ys
|
||||
|
||||
f i m = case IM.lookup i m of
|
||||
Just val -> val
|
||||
_ -> IM.empty
|
||||
(x,y) = zoneOfPoint $ _cameraCenter w
|
||||
n = ceiling (wh / (_cameraZoom w * zoneSize)) * 2
|
||||
wh = max (getWindowX w) (getWindowY w)
|
||||
xs = [x - n .. x + n]
|
||||
ys = [y - n .. y + n]
|
||||
|
||||
wallsNearZones :: [(Int,Int)] -> World -> IM.IntMap Wall
|
||||
wallsNearZones is w = IM.unions [f b $ f a $ _wallsZone w | (a,b) <- is]
|
||||
wallsNearZones is w -- = IM.unions [f b $ f a $ _wallsZone w | (a,b) <- is]
|
||||
= foldl' (flip $ IM.union . \(a,b) -> f b (f a (_wallsZone w))) IM.empty is
|
||||
where
|
||||
f i m = case IM.lookup i m of
|
||||
Just val -> val
|
||||
|
||||
Reference in New Issue
Block a user