Implement text rendering using geometry shader

This commit is contained in:
jgk
2021-02-15 14:03:15 +01:00
parent 9747b5b876
commit 9f4497fb39
4 changed files with 27 additions and 12 deletions
+2
View File
@@ -54,9 +54,11 @@ setupFadeShader = do
makeTextureShader :: IO Program
makeTextureShader = do
vsSource <- BS.readFile "shader/basicTexture.vert"
gsSource <- BS.readFile "shader/basicTexture.geom"
fsSource <- BS.readFile "shader/basicTexture.frag"
makeShaderProgram [(VertexShader, vsSource )
,(GeometryShader, gsSource )
,(FragmentShader, fsSource )
]