Make aimStance record into function
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -24,8 +24,7 @@ module Dodge.Creature.Test (
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crSafeDistFromTarg,
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) where
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--import MaybeHelp
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--import Control.Applicative
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import Dodge.Item.AimStance
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import Control.Lens
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import Data.List (find)
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import Data.Maybe
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@@ -92,7 +91,9 @@ crInAimStance as cr = crIsAiming cr && mitstance == Just as
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where
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mitstance = do
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i <- cr ^? crManipulation . manObject . imRootSelectedItem
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cr ^? crInv . ix i . itUse . heldAim . aimStance
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itm <- cr ^? crInv . ix i
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return $ aStance itm
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--cr ^? crInv . ix i . itUse . heldAim . aimStance
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oneH :: Creature -> Bool
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oneH = crInAimStance OneHand
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@@ -2,6 +2,7 @@ module Dodge.Creature.YourControl (
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yourControl,
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) where
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import Dodge.Item.AimStance
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import Control.Monad
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import qualified Data.Map.Strict as M
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import Data.Maybe
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@@ -134,7 +135,7 @@ setAimPosture = (crStance . posture .~ Aiming) . doAimTwist (- twoHandTwistAmoun
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doAimTwist :: Float -> Creature -> Creature
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doAimTwist x cr = fromMaybe cr $ do
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itRef <- cr ^? crManipulation . manObject . imRootSelectedItem
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astance <- cr ^? crInv . ix itRef . itUse . heldAim . aimStance
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astance <- fmap aStance $ cr ^? crInv . ix itRef
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guard $ astance == TwoHandOver || astance == TwoHandUnder
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return $ cr & crDir +~ x
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@@ -28,7 +28,7 @@ import Dodge.Data.Item.Targeting
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import Dodge.Data.Item.Use.Consumption
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import Dodge.Data.Item.Use.Equipment
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import Geometry.Data
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import Sound.Data
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--import Sound.Data
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data ItemUse
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= UseHeld
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@@ -82,13 +82,9 @@ data HeldParams
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= DefaultHeldParams
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| GasSprayParams
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{ _gasCreation :: GasCreate
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-- , _recoil :: Float
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, _torqueAfter :: Float
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, _randomOffset :: Float
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, _sidePush :: Float
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, _bulGunSound :: Maybe (SoundID, Int) -- if the int is 0, play sound on new channel
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-- if >0, continue playing sound for
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-- given time
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, _weaponInvLock :: Int
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, _weaponRepeat :: [Int]
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}
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@@ -100,7 +96,7 @@ data HeldParams
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, _torqueAfter :: Float
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, _randomOffset :: Float
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, _sidePush :: Float
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, _bulGunSound :: Maybe (SoundID, Int) -- if the int is 0, play sound on new channel
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-- , _bulGunSound :: Maybe (SoundID, Int) -- if the int is 0, play sound on new channel
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-- if >0, continue playing sound for
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-- given time
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, _weaponInvLock :: Int
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@@ -120,7 +116,7 @@ data AimParams = AimParams
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, _aimTurnSpeed :: Float
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, _aimRange :: Float
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, _aimZoom :: ItZoom
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, _aimStance :: AimStance
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-- , _aimStance :: AimStance
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, _aimHandlePos :: V2 Float
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, _aimMuzzles :: [Muzzle]
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}
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@@ -4,7 +4,7 @@ module Dodge.Default.Item.Use (
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module Dodge.Default.Item.Use.Equipment,
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) where
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import Dodge.SoundLogic.ExternallyGeneratedSounds
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--import Dodge.SoundLogic.ExternallyGeneratedSounds
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import Dodge.Data.Item.Use
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import Dodge.Default.Item.Use.AimParams
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import Dodge.Default.Item.Use.Equipment
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@@ -35,7 +35,7 @@ defaultHeldUse = UseHeld
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, _torqueAfter = 0.2
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, _randomOffset = 0
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, _sidePush = 0
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, _bulGunSound = Just (tap3S, 0)
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-- , _bulGunSound = Just (tap3S, 0)
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, _weaponInvLock = 0
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, _weaponRepeat = []
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}
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@@ -13,7 +13,6 @@ defaultAimParams =
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, _aimTurnSpeed = 1
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, _aimRange = 0
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, _aimZoom = defaultItZoom
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, _aimStance = OneHand
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, _aimHandlePos = V2 3 0
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, _aimMuzzles =
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[ Muzzle
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+50
-8
@@ -8,6 +8,7 @@ module Dodge.HeldUse (
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mcUseHeld,
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) where
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import Sound.Data
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import Color
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import Control.Applicative
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import Control.Monad
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@@ -187,7 +188,7 @@ applyInvLock itm cr = case itm ^? itUse . heldParams . weaponInvLock of
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applySoundCME :: Item -> Creature -> World -> World
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applySoundCME itm cr = fromMaybe id $ do
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(soundid, x) <- itm ^? itUse . heldParams . bulGunSound . _Just
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(soundid, x) <- bgunSound itm
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return $
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if x > 0
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then soundContinue (CrWeaponSound cid 0) (_crPos cr) soundid (Just x)
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@@ -198,7 +199,6 @@ applySoundCME itm cr = fromMaybe id $ do
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applyRecoil :: Item -> Creature -> World -> World
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applyRecoil itm cr = cWorld . lWorld . creatures . ix (_crID cr) %~ pushback
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where
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-- recoilAmount = fromMaybe 0 $ itm ^? itUse . heldParams . recoil
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pushback = over crPos (+.+ rotateV (_crDir cr) (V2 ((- recoilAmount itm) / _crMass cr) 0))
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recoilAmount :: Item -> Float
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@@ -247,6 +247,54 @@ recoilAmount itm
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BLINKERUNSAFE -> 0
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| otherwise = 0
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-- if the int is 0, play sound on new channel
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-- if >0, continue playing sound for given time
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bgunSound :: Item -> Maybe (SoundID,Int)
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bgunSound itm
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| HELD hit <- itm ^. itType = case hit of
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BANGSTICK _ -> Just (tap3S, 0)
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REWINDER -> Nothing
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TIMESTOPPER -> Nothing
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TIMESCROLLER -> Nothing
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PISTOL -> Just (tap3S, 0)
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MACHINEPISTOL -> Just (tap1S, 0)
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AUTOPISTOL -> Just (tap1S, 0)
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SMG -> Just (tap1S, 0)
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BANGCONE -> Just (bangEchoS,0)
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BLUNDERBUSS -> Just (bangEchoS,0)
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GRAPECANNON _ -> Just (bangEchoS,0)
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MINIGUNX _ -> Just (mini1S,2)
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VOLLEYGUN _ -> Just (tap3S, 0)
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RIFLE -> Just (tap3S, 0)
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ALTERIFLE -> Just (tap3S, 0)
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AUTORIFLE -> Just (tap3S, 0)
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BURSTRIFLE -> Just (tap3S, 0)
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BANGROD -> Just (bangEchoS,0)
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ELEPHANTGUN -> Just (bangEchoS,0)
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AMR -> Just (bangEchoS,0)
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AUTOAMR -> Just (bangEchoS,0)
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SNIPERRIFLE -> Just (bangEchoS,0)
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FLAMESPITTER -> Nothing
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FLAMETHROWER -> Nothing
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FLAMETORRENT -> Nothing
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FLAMEWALL -> Nothing
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BLOWTORCH -> Nothing
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SPARKGUN -> Nothing
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TESLAGUN -> Nothing
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LASER -> Nothing
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TRACTORGUN -> Nothing
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RLAUNCHER -> Just (tap4S, 0)
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RLAUNCHERX _ -> Just (tap4S, 0)
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GLAUNCHER -> Just (tap4S, 0)
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POISONSPRAYER -> Just (foamSprayLoopS,5)
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SHATTERGUN -> Nothing
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TORCH -> Nothing
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FLATSHIELD -> Nothing
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KEYCARD _ -> Nothing
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BLINKER -> Nothing
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BLINKERUNSAFE -> Nothing
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| otherwise = Nothing
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applySidePush :: Float -> Creature -> World -> World
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applySidePush 0 _ w = w
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applySidePush maxSide cr w =
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@@ -545,13 +593,8 @@ removeAmmoFromMag x mid cr = fromMaybe id $ do
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-~ x
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getBulletType ::
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-- LabelDoubleTree ComposeLinkType Item ->
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LabelDoubleTree ComposeLinkType Item ->
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-- Muzzle ->
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-- Creature ->
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-- World ->
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Maybe Bullet
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--getBulletType itmtree magtree mz cr w =
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getBulletType magtree =
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magtree ^? ldtValue . itConsumables . magParams . ampBullet
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-- <&> buTrajectory .~ btraj
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@@ -598,7 +641,6 @@ shootBullet ::
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World ->
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World
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shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
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-- thebullet <- getBulletType itmtree magtree mz cr w
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thebullet <- getBulletType magtree
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return $ foldl' (&) w (replicate x (makeBullet' thebullet (itmtree ^. ldtValue) cr mz))
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@@ -7,6 +7,7 @@ module Dodge.Item.Grammar (
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allInvLocs,
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) where
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import Dodge.Item.AimStance
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import Control.Applicative
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import qualified Data.IntMap.Strict as IM
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import Data.Maybe
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@@ -125,7 +126,8 @@ extraWeaponLinks itm = case itm ^. itType of
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extraWeaponLinksBelow :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
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extraWeaponLinksBelow itm
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| Just TwoHandUnder <- itm ^? itUse . heldAim . aimStance
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-- | Just TwoHandUnder <- itm ^? itUse . heldAim . aimStance
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| TwoHandUnder <- aStance itm
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= [(UnderBarrelSlotSF,UnderBarrelSlotLink)]
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| otherwise = []
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@@ -23,7 +23,6 @@ teslaGun =
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& itParams .~ teslaParams
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& itUse . heldDelay .~ NoDelay
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& itUse . heldAim . aimWeight .~ 6
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& itUse . heldAim . aimStance .~ TwoHandFlat
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 10 0
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
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& itUse . heldAim . aimMuzzles . ix 0 . mzFlareType .~ TeslaGunFlare
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@@ -61,7 +60,6 @@ laser =
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}
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& itUse . heldAim . aimWeight .~ 6
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimStance .~ TwoHandFlat
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& itType .~ HELD LASER
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-- previous attractionPower values: 1, -1, -10, 0
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@@ -75,7 +73,6 @@ tractorGun =
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
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& itUse . heldAim . aimWeight .~ 6
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itUse . heldAim . aimMuzzles . ix 0 . mzFlareType .~ NoFlare
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& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleTractor
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& itType .~ HELD TRACTORGUN
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@@ -25,7 +25,6 @@ defaultBangCane =
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& itUse . heldParams . torqueAfter .~ 0.1
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& itUse . heldDelay . rateMax .~ 6
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-- & itUse . heldMods .~ BangCaneMod
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& itUse . heldAim . aimStance .~ OneHand
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-- & itUse . heldAim . aimHandlePos .~ 5
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volleyGun :: Int -> Item
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@@ -33,7 +32,6 @@ volleyGun i =
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defaultBangCane
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& itUse . heldAim . aimWeight .~ 6
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimStance .~ TwoHandFlat
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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& itUse . heldAim . aimMuzzles .~ getZipList
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(ZipList [Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 6]
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@@ -54,7 +52,6 @@ volleyGun i =
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rifle :: Item
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rifle =
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defaultBangCane
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itType .~ HELD RIFLE
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& itUse . heldAim . aimWeight .~ 6
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& itUse . heldAim . aimRange .~ 1
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@@ -100,7 +97,7 @@ miniGunX i =
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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& itAmmoSlots .~ singleAmmo BeltBulletAmmo
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& itUse . heldParams . bulGunSound ?~ (mini1S,2)
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-- & itUse . heldParams . bulGunSound ?~ (mini1S,2)
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& itUse . heldAim . aimTurnSpeed .~ 0.5
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& itUse . heldAim . aimMuzzles
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.~ replicate i
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@@ -1,10 +1,12 @@
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module Dodge.Item.Held.Cone where
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module Dodge.Item.Held.Cone (
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bangCone,
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blunderbuss,
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grapeCannon,
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) where
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import Dodge.SoundLogic.ExternallyGeneratedSounds
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import Control.Lens
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import Dodge.Data.Item
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import Dodge.Default.Item
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--import Dodge.Reloading.Action
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import Geometry.Data
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import Linear
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@@ -12,22 +14,20 @@ bangCone :: Item
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bangCone =
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defaultBulletWeapon
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& itUse . heldDelay . rateMax .~ 20
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& itUse . heldAim . aimMuzzles
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.~ replicate 15
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(Muzzle (V2 15 0) 0 0.5 0 NoFlare MuzzleShootBullet (UseExactly 1) 0)
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& itUse . heldAim . aimMuzzles
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.~ replicate
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15
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(Muzzle (V2 15 0) 0 0.5 0 NoFlare MuzzleShootBullet (UseExactly 1) 0)
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& itUse . heldAim . aimMuzzles . ix 0 . mzFlareType .~ BasicFlare
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& itUse . heldParams . muzVel .~ UniRandFloat 0.5 0.8
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& itUse . heldParams . rifling .~ UniRandFloat 0.3 0.8
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-- & itUse . heldParams . recoil .~ 150
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& itUse . heldParams . torqueAfter .~ 0.1
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& itUse . heldParams . randomOffset .~ 12
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& itUse . heldParams . bulGunSound ?~ (bangEchoS,0)
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& itType .~ HELD BANGCONE
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blunderbuss :: Item
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blunderbuss =
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bangCone
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itUse . heldAim . aimWeight .~ 6
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-- & itUse . heldAim . aimHandlePos .~ 5
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos . _x .~ 30
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@@ -37,6 +37,5 @@ grapeCannon :: Int -> Item
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grapeCannon i =
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blunderbuss
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& itType .~ HELD (GRAPECANNON i)
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-- & itUse . heldParams . recoil .~ (150 + fromIntegral i * 50)
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& itUse . heldParams . torqueAfter .~ (0.1 + 0.2 * fromIntegral i)
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& itUse . heldParams . randomOffset .~ (12 + 4 * fromIntegral i)
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@@ -1,13 +1,15 @@
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module Dodge.Item.Held.Launcher where
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module Dodge.Item.Held.Launcher (
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rLauncher,
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rLauncherX,
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gLauncher,
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) where
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import Dodge.SoundLogic.ExternallyGeneratedSounds
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import Control.Applicative
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import Dodge.Default.Item
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--import Dodge.Reloading.Action
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import Control.Lens
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import Dodge.Data.Item
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import qualified IntMapHelp as IM
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import Dodge.Default.Item
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import Geometry.Data
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import qualified IntMapHelp as IM
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rLauncher :: Item
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rLauncher =
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@@ -15,7 +17,6 @@ rLauncher =
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& itUse . heldDelay . rateMax .~ 20
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& itUse . heldAim . aimWeight .~ 8
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& itUse . heldAim . aimRange .~ 0.5
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& itUse . heldAim . aimStance .~ TwoHandOver
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
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& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleRLauncher
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 20 0
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@@ -23,12 +24,14 @@ rLauncher =
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& itType .~ HELD RLAUNCHER
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& itUse . heldParams . muzVel .~ ConstFloat 0
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& itUse . heldParams . rifling .~ ConstFloat 0
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-- & itUse . heldParams . recoil .~ 0
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-- & itUse . heldParams . recoil .~ 0
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& itUse . heldParams . torqueAfter .~ 0
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& itUse . heldParams . bulGunSound ?~ (tap4S, 0)
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-- & itUse . heldParams . bulGunSound ?~ (tap4S, 0)
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gLauncher :: Item
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gLauncher = rLauncher
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gLauncher =
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rLauncher
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& itType .~ HELD GLAUNCHER
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& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleGLauncher
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@@ -36,14 +39,15 @@ rLauncherX :: Int -> Item
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rLauncherX i =
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rLauncher
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& itType .~ HELD (RLAUNCHERX i)
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& itUse . heldAim . aimMuzzles .~ getZipList
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(ZipList [Muzzle (V2 20 0) a 0 | a <- angles]
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<*> ZipList [0..]
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<*> pure NoFlare
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<*> pure MuzzleRLauncher
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<*> pure (UseExactly 1)
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<*> pure 0
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)
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& itAmmoSlots .~ IM.fromList [(j,LauncherAmmo) | j <- [0..i-1]]
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& itUse . heldAim . aimMuzzles
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.~ getZipList
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( ZipList [Muzzle (V2 20 0) a 0 | a <- angles]
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<*> ZipList [0 ..]
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<*> pure NoFlare
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<*> pure MuzzleRLauncher
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<*> pure (UseExactly 1)
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<*> pure 0
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)
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& itAmmoSlots .~ IM.fromList [(j, LauncherAmmo) | j <- [0 .. i -1]]
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where
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angles = take i [0,2*pi/ fromIntegral i ..]
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angles = take i [0, 2 * pi / fromIntegral i ..]
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@@ -7,7 +7,7 @@ module Dodge.Item.Held.Rod (
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-- machineGun,
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) where
|
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|
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import Dodge.SoundLogic.ExternallyGeneratedSounds
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--import Dodge.SoundLogic.ExternallyGeneratedSounds
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import Dodge.Data.Item
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import Dodge.Default
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--import Dodge.Item.Weapon.Bullet
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@@ -21,12 +21,11 @@ bangRod =
|
||||
& itUse . heldParams . rifling .~ ConstFloat 1
|
||||
-- & itUse . heldParams . recoil .~ 50
|
||||
& itUse . heldParams . torqueAfter .~ 0.3
|
||||
& itUse . heldParams . bulGunSound ?~ (bangEchoS,0)
|
||||
-- & itUse . heldParams . bulGunSound ?~ (bangEchoS,0)
|
||||
& itUse . heldDelay . rateMax .~ 12
|
||||
& itType .~ HELD BANGROD
|
||||
& itUse . heldAim . aimWeight .~ 8
|
||||
& itUse . heldAim . aimRange .~ 1
|
||||
& itUse . heldAim . aimStance .~ OneHand
|
||||
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
|
||||
-- & itUse . heldAim . aimHandlePos .~ 5
|
||||
& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 30 0
|
||||
@@ -37,7 +36,6 @@ elephantGun :: Item
|
||||
elephantGun =
|
||||
bangRod
|
||||
& itType .~ HELD ELEPHANTGUN
|
||||
& itUse . heldAim . aimStance .~ TwoHandUnder
|
||||
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
|
||||
-- & itUse . heldParams . recoil .~ 50
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ module Dodge.Item.Held.SprayGuns (
|
||||
flameWall,
|
||||
) where
|
||||
|
||||
import Dodge.SoundLogic.ExternallyGeneratedSounds
|
||||
--import Dodge.SoundLogic.ExternallyGeneratedSounds
|
||||
import Dodge.Data.Item
|
||||
import Dodge.Default.Item
|
||||
--import Dodge.Reloading.Action
|
||||
@@ -24,13 +24,12 @@ poisonSprayer =
|
||||
& itUse . heldParams . torqueAfter .~ 0
|
||||
& itUse . heldParams . randomOffset .~ 0
|
||||
& itUse . heldParams . sidePush .~ 0
|
||||
& itUse . heldParams . bulGunSound ?~ (foamSprayLoopS,5)
|
||||
-- & itUse . heldParams . bulGunSound ?~ (foamSprayLoopS,5)
|
||||
|
||||
flameSpitter :: Item
|
||||
flameSpitter =
|
||||
flameThrower
|
||||
& itType .~ HELD FLAMESPITTER
|
||||
& itUse . heldAim . aimStance .~ OneHand
|
||||
& itUse . heldDelay .~ FixedRate{_rateMax = 3, _rateTimeLastUsed = 0}
|
||||
& itUse . heldParams . weaponInvLock .~ 10
|
||||
& itUse . heldParams . weaponRepeat .~ [1..9]
|
||||
@@ -76,7 +75,6 @@ flameThrower =
|
||||
& itUse . heldDelay .~ NoDelay
|
||||
& itUse . heldAim . aimWeight .~ 5
|
||||
& itUse . heldAim . aimZoom .~ defaultItZoom{_izMax = 5, _izMin = 1.5}
|
||||
& itUse . heldAim . aimStance .~ TwoHandUnder
|
||||
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 18 0) 0 0 0 NoFlare
|
||||
MuzzleNozzle
|
||||
{ _nzPressure = ConstFloat 4
|
||||
@@ -95,7 +93,7 @@ flameThrower =
|
||||
, _torqueAfter = 0
|
||||
, _randomOffset = 0
|
||||
, _sidePush = 25
|
||||
, _bulGunSound = Nothing
|
||||
-- , _bulGunSound = Nothing
|
||||
, _weaponInvLock = 0
|
||||
, _weaponRepeat = mempty
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ autoPistol :: Item
|
||||
autoPistol =
|
||||
pistol
|
||||
& itUse . heldTriggerType .~ AutoTrigger
|
||||
& itUse . heldParams . bulGunSound ?~ (tap1S, 0)
|
||||
-- & itUse . heldParams . bulGunSound ?~ (tap1S, 0)
|
||||
& itType .~ HELD AUTOPISTOL
|
||||
|
||||
machinePistol :: Item
|
||||
@@ -73,7 +73,6 @@ smg :: Item
|
||||
smg =
|
||||
autoPistol -- & some parameter affecting stability
|
||||
& itType .~ HELD SMG
|
||||
& itUse . heldAim . aimStance .~ TwoHandUnder
|
||||
& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 20 0
|
||||
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
|
||||
& itUse . heldParams . torqueAfter .~ 0.05
|
||||
|
||||
@@ -23,8 +23,6 @@ flatShield =
|
||||
& itEffect . ieInv .~ EffectRootNotroot CreateShieldWall RemoveShieldWall
|
||||
& itUse . heldAim . aimWeight .~ 5
|
||||
& itUse . heldAim . aimTurnSpeed .~ 0.5
|
||||
& itUse . heldAim . aimStance .~ TwoHandFlat
|
||||
-- & itUse . heldAim . aimHandlePos .~ 0
|
||||
& itType .~ HELD FLATSHIELD
|
||||
|
||||
keyCard :: Int -> Item
|
||||
|
||||
@@ -14,4 +14,3 @@ shatterGun =
|
||||
& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 30 0
|
||||
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
|
||||
& itUse . heldAim . aimMuzzles . ix 0 . mzEffect .~ MuzzleShatter
|
||||
& itUse . heldAim . aimStance .~ TwoHandFlat
|
||||
|
||||
@@ -6,6 +6,7 @@ module Dodge.Item.HeldOffset (
|
||||
heldItemOrient2D,
|
||||
) where
|
||||
|
||||
import Dodge.Item.AimStance
|
||||
import qualified Quaternion as Q
|
||||
import Data.Maybe
|
||||
import Dodge.Data.Creature
|
||||
@@ -52,11 +53,12 @@ heldItemRelativeOrient itm cr (p,q)
|
||||
handPos = case cr ^? crStance . carriage of
|
||||
Just (Walking x LeftForward) -> f x * 50 -2
|
||||
_ -> 0 - 2
|
||||
isOneHand =
|
||||
itm ^? itUseAimStance == Just OneHand
|
||||
|| isNothing (itm ^? itUseAimStance)
|
||||
isTwoHandFlat = itm ^? itUseAimStance == Just TwoHandFlat
|
||||
itUseAimStance = itUse . heldAim . aimStance
|
||||
isOneHand = aStance itm == OneHand
|
||||
-- itm ^? itUseAimStance == Just OneHand
|
||||
-- || isNothing (itm ^? itUseAimStance)
|
||||
isTwoHandFlat = aStance itm == TwoHandFlat
|
||||
--itm ^? itUseAimStance == Just TwoHandFlat
|
||||
--itUseAimStance = itUse . heldAim . aimStance
|
||||
f i = 0.1 * fromIntegral (sLen - i) / fromIntegral sLen
|
||||
sLen = _strideLength $ _crStance cr
|
||||
|
||||
@@ -67,12 +69,11 @@ aimingWeaponZeroPos cr it =
|
||||
|
||||
-- the position of a weapon handle
|
||||
aimingWeaponHandlePos :: Creature -> Item -> Point2
|
||||
aimingWeaponHandlePos _ it = case it ^? itUse . heldAim . aimStance of
|
||||
Just TwoHandUnder -> V2 (-2) 0
|
||||
Just TwoHandOver -> V2 (-7) 0
|
||||
Just OneHand -> V2 10 (-2)
|
||||
Just TwoHandFlat -> V2 10 0
|
||||
Nothing -> 0
|
||||
aimingWeaponHandlePos _ it = case aStance it of
|
||||
TwoHandUnder -> V2 (-2) 0
|
||||
TwoHandOver -> V2 (-7) 0
|
||||
OneHand -> V2 10 (-2)
|
||||
TwoHandFlat -> V2 10 0
|
||||
|
||||
heldItemOffset :: Item -> Creature -> Point3 -> Point3
|
||||
heldItemOffset itm cr p = fst (heldItemRelativeOrient itm cr (p,Q.qID))
|
||||
|
||||
+31
-27
@@ -1,14 +1,17 @@
|
||||
{-# LANGUAGE LambdaCase #-}
|
||||
module Dodge.Item.Info
|
||||
( itemInfo
|
||||
) where
|
||||
|
||||
import Dodge.Item.InvSize
|
||||
module Dodge.Item.Info (
|
||||
itemInfo,
|
||||
) where
|
||||
|
||||
import Data.Char
|
||||
--import qualified Data.Map.Strict as M
|
||||
import Dodge.Data.Item
|
||||
import Dodge.Item.AimStance
|
||||
import Dodge.Item.InvSize
|
||||
--import Dodge.Module.Info
|
||||
import LensHelp
|
||||
|
||||
--import StringHelp
|
||||
|
||||
itemInfo :: Item -> String
|
||||
@@ -29,14 +32,14 @@ itmBaseInfo itm = case itm ^. itType of
|
||||
DETECTOR d -> "A device that detects " ++ detectorInfo d ++ " in an expanding radius."
|
||||
ATTACH t -> attachInfo t
|
||||
AMMOMAG t -> ammoMagInfo t
|
||||
-- TARGETING {_ibtTargeting :: TargetingType}
|
||||
-- BULLETMOD {_ibtBulletMod :: BulletMod}
|
||||
-- STICKYMOD
|
||||
-- ITEMSCAN
|
||||
-- MAPPER
|
||||
-- INTROSCAN {_ibtIntroScanType :: IntroScanType}
|
||||
-- DETECTOR {_ibtDetector :: Detector}
|
||||
-- ARHUD
|
||||
-- TARGETING {_ibtTargeting :: TargetingType}
|
||||
-- BULLETMOD {_ibtBulletMod :: BulletMod}
|
||||
-- STICKYMOD
|
||||
-- ITEMSCAN
|
||||
-- MAPPER
|
||||
-- INTROSCAN {_ibtIntroScanType :: IntroScanType}
|
||||
-- DETECTOR {_ibtDetector :: Detector}
|
||||
-- ARHUD
|
||||
_ -> "THIS SHOULD NOT BE DISPLAYED"
|
||||
|
||||
ammoMagInfo :: AmmoMagType -> String
|
||||
@@ -56,12 +59,12 @@ attachInfo = \case
|
||||
JOYSTICK -> "A control device. Can be used to control certain projectiles. "
|
||||
GIMBAL -> "A device that can stabilize moving objects. "
|
||||
GYROSCOPE -> "A device that can sustain angular velocity. "
|
||||
-- UNDERBARRELSLOT
|
||||
-- REMOTEDETONATOR
|
||||
-- SMOKEREDUCER
|
||||
-- HOMINGMODULE
|
||||
-- AUGMENTEDHUD
|
||||
-- SHELLPAYLOAD {}
|
||||
-- UNDERBARRELSLOT
|
||||
-- REMOTEDETONATOR
|
||||
-- SMOKEREDUCER
|
||||
-- HOMINGMODULE
|
||||
-- AUGMENTEDHUD
|
||||
-- SHELLPAYLOAD {}
|
||||
_ -> "INCOMPLETE, TODO FINISH"
|
||||
|
||||
showInt :: Int -> String
|
||||
@@ -98,7 +101,7 @@ heldInfo hit = case hit of
|
||||
MINIGUNX i -> over _head toUpper (showInt i) ++ " gun barrels that revolve rapidly around a central stick. Requires considerable time to warm up, but has an extremely rapid rate of fire. It is also extremely difficult to stabilise."
|
||||
VOLLEYGUN i -> over _head toUpper (showInt i) ++ " gun barrels lined up to be roughly parallel. Each barrel requires a separate magazine. All barrels must be loaded to fire."
|
||||
RIFLE -> "A firearm with a mid length barrel that requires reloading after each shot."
|
||||
-- REPEATER -> "A firearm fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
-- REPEATER -> "A firearm fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
AUTORIFLE -> "A firearm automatically fed by a magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
ALTERIFLE -> "A firearm with a mid length barrel that requires reloading after each shot. Alternates between two magazines."
|
||||
BURSTRIFLE -> "A firearm that rapidly fires three projectiles from its magazine. The entire magazine must be replaced when reloading the weapon."
|
||||
@@ -107,7 +110,7 @@ heldInfo hit = case hit of
|
||||
AMR -> "An antimateriel rifle, designed to disable military equipment. Its long barrel is fed by a magazine that must be replaced when reloading the weapon."
|
||||
AUTOAMR -> "An automatic antimateriel rifle, designed to disable military equipment. Its long barrel is fed by a magazine that must be replaced when reloading the weapon."
|
||||
SNIPERRIFLE -> "A firearm designed with long range capability in mind. Its long barrel requires reloading after each shot."
|
||||
-- MACHINEGUN -> "A heavy firearm whose rate of fire increases during a barrage."
|
||||
-- MACHINEGUN -> "A heavy firearm whose rate of fire increases during a barrage."
|
||||
FLAMESPITTER -> "A weapon that globs out burning fuel."
|
||||
FLAMETHROWER -> "A weapon that squirts out burning fuel."
|
||||
FLAMETORRENT -> "A weapon that streams out burning fuel in a torrent."
|
||||
@@ -120,10 +123,10 @@ heldInfo hit = case hit of
|
||||
GLAUNCHER -> "A large tube that can launch projectiles."
|
||||
RLAUNCHER -> "A large tube that can launch self propelled projectiles. Moving the tube after launch will cause the projectile to spin."
|
||||
RLAUNCHERX i -> over _head toUpper (showInt i) ++ " tubes that can launch self propelled projectiles. Tubes that do not face forward launch their projecitles at an angle."
|
||||
-- REMOTELAUNCHER -> "A large tube that can launch self propelled projectiles. Contains a transmitter allowing for remote control of launched projectiles."
|
||||
-- REMOTELAUNCHER -> "A large tube that can launch self propelled projectiles. Contains a transmitter allowing for remote control of launched projectiles."
|
||||
POISONSPRAYER -> "A weapon that releases noxious gases."
|
||||
SHATTERGUN -> "A seismic device that shatters hard items in its line of fire."
|
||||
-- FORCEFIELDGUN -> "A device that produces a durable forcefield."
|
||||
-- FORCEFIELDGUN -> "A device that produces a durable forcefield."
|
||||
TORCH -> "A stick with a light on the end."
|
||||
FLATSHIELD -> "A panel of metal that blocks unwanted objects from the front of the user."
|
||||
KEYCARD i -> "A keycard. It is labelled " ++ show i ++ "."
|
||||
@@ -197,9 +200,10 @@ craftInfo fit = case fit of
|
||||
MICROPHONE -> "A device that measures air vibration."
|
||||
CREATURESENSOR -> "A device for detecting living beings."
|
||||
WIRE -> "A small thin object that conducts electricity."
|
||||
-- BATTERY -> "A store of electical potential energy."
|
||||
-- BATTERY -> "A store of electical potential energy."
|
||||
FUELCELL -> "A devices that converts chemical energy into electricity."
|
||||
PORTABLEFUSION -> "A miniature nuclear reactor."
|
||||
|
||||
-- GASINJECTOR -> "A device that can inject small quantities of gas into objects."
|
||||
-- ENERGYBALLCRAFT ebt -> "A device that can create " ++ addIndefiniteArticle (displayEnergyBallType ebt) ++ " effect."
|
||||
-- FRAGMODULE -> "A device that converts projectiles into fragmentation projectiles."
|
||||
@@ -222,15 +226,15 @@ detectorInfo d = case d of
|
||||
itmUsageInfo :: Item -> String
|
||||
itmUsageInfo itm = case itm ^. itType of
|
||||
HELD _ -> heldPositionInfo itm
|
||||
-- LEFT _ ->
|
||||
-- "This item can be equipped" ++ itmEquipSiteInfo itm
|
||||
-- ++ ". When equipped, it can be activated."
|
||||
-- LEFT _ ->
|
||||
-- "This item can be equipped" ++ itmEquipSiteInfo itm
|
||||
-- ++ ". When equipped, it can be activated."
|
||||
EQUIP _ -> "This item can be equipped " ++ itmEquipSiteInfo itm ++ "."
|
||||
CRAFT _ -> ""
|
||||
_ -> "THIS SHOULD NOT BE DISPLAYED"
|
||||
|
||||
heldPositionInfo :: Item -> String
|
||||
heldPositionInfo = maybe undefined aimStanceInfo . (^? itUse . heldAim . aimStance)
|
||||
heldPositionInfo = aimStanceInfo . aStance
|
||||
|
||||
aimStanceInfo :: AimStance -> String
|
||||
aimStanceInfo as = case as of
|
||||
|
||||
@@ -46,9 +46,10 @@ Add src/Dodge/Inventory/Add.hs 1;" m
|
||||
AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
|
||||
AesonHelp src/AesonHelp.hs 1;" m
|
||||
AimAt src/Dodge/Data/ActionPlan.hs 84;" C
|
||||
AimParams src/Dodge/Data/Item/Use.hs 118;" t
|
||||
AimParams src/Dodge/Data/Item/Use.hs 114;" t
|
||||
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
|
||||
AimStance src/Dodge/Data/Item/Use.hs 187;" t
|
||||
AimStance src/Dodge/Data/Item/Use.hs 183;" t
|
||||
AimStance src/Dodge/Item/AimStance.hs 2;" m
|
||||
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
|
||||
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
|
||||
Airlock src/Dodge/Room/Airlock.hs 4;" m
|
||||
@@ -65,10 +66,10 @@ AmmoMagSF src/Dodge/Data/ComposedItem.hs 51;" C
|
||||
AmmoMagType src/Dodge/Data/Item/Combine.hs 104;" t
|
||||
AmmoModLink src/Dodge/Data/ComposedItem.hs 19;" C
|
||||
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 57;" C
|
||||
AmmoParams src/Dodge/Data/Item/Use.hs 111;" t
|
||||
AmmoParams src/Dodge/Data/Item/Use.hs 107;" t
|
||||
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 21;" C
|
||||
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 59;" C
|
||||
AmmoPerShot src/Dodge/Data/Item/Use.hs 161;" t
|
||||
AmmoPerShot src/Dodge/Data/Item/Use.hs 157;" t
|
||||
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 20;" C
|
||||
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 58;" C
|
||||
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" t
|
||||
@@ -147,7 +148,7 @@ Base src/Picture/Base.hs 4;" m
|
||||
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
|
||||
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 50;" C
|
||||
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 57;" C
|
||||
BasicFlare src/Dodge/Data/Item/Use.hs 131;" C
|
||||
BasicFlare src/Dodge/Data/Item/Use.hs 127;" C
|
||||
BatteryGuns src/Dodge/Item/Held/BatteryGuns.hs 1;" m
|
||||
BatteryGuns src/Dodge/Item/Weapon/BatteryGuns.hs 1;" m
|
||||
Beam src/Dodge/Data/Beam.hs 18;" t
|
||||
@@ -157,7 +158,7 @@ BeamCombine src/Dodge/Data/Beam.hs 47;" C
|
||||
BeamCombineType src/Dodge/Data/Beam.hs 38;" t
|
||||
BeamDraw src/Dodge/Data/Beam.hs 33;" t
|
||||
BeamDrawColor src/Dodge/Data/Beam.hs 35;" C
|
||||
BeamShooterParams src/Dodge/Data/Item/Use.hs 95;" C
|
||||
BeamShooterParams src/Dodge/Data/Item/Use.hs 91;" C
|
||||
BeamSimple src/Dodge/Data/Beam.hs 50;" C
|
||||
BeamType src/Dodge/Data/Beam.hs 46;" t
|
||||
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
|
||||
@@ -229,9 +230,9 @@ BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
|
||||
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
|
||||
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
|
||||
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
|
||||
BulletParams src/Dodge/Data/Item/Use.hs 112;" C
|
||||
BulletParams src/Dodge/Data/Item/Use.hs 108;" C
|
||||
BulletPayload src/Dodge/Data/Bullet.hs 41;" t
|
||||
BulletShooterParams src/Dodge/Data/Item/Use.hs 96;" C
|
||||
BulletShooterParams src/Dodge/Data/Item/Use.hs 92;" C
|
||||
BulletTrajectory src/Dodge/Data/Bullet.hs 49;" t
|
||||
BulletTrajectoryType src/Dodge/Data/Bullet.hs 56;" t
|
||||
Button src/Dodge/Data/Button.hs 48;" t
|
||||
@@ -285,7 +286,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
|
||||
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
|
||||
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
|
||||
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
|
||||
ChainEffect src/Dodge/HeldUse.hs 72;" t
|
||||
ChainEffect src/Dodge/HeldUse.hs 73;" t
|
||||
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
|
||||
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
|
||||
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
|
||||
@@ -686,7 +687,7 @@ FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
|
||||
FlameSound src/Dodge/Data/SoundOrigin.hs 27;" C
|
||||
Flamer src/Dodge/Data/SoundOrigin.hs 25;" C
|
||||
Flank src/Dodge/Data/ActionPlan.hs 177;" C
|
||||
FlareType src/Dodge/Data/Item/Use.hs 129;" t
|
||||
FlareType src/Dodge/Data/Item/Use.hs 125;" t
|
||||
FlashBall src/Dodge/Data/Bullet.hs 32;" C
|
||||
FlatFaces src/Shape/Data.hs 17;" C
|
||||
FlatShieldParams src/Dodge/Data/Item/Params.hs 15;" C
|
||||
@@ -756,7 +757,7 @@ GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
|
||||
GasCloud src/Dodge/Data/Cloud.hs 31;" C
|
||||
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" t
|
||||
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" t
|
||||
GasParams src/Dodge/Data/Item/Use.hs 114;" C
|
||||
GasParams src/Dodge/Data/Item/Use.hs 110;" C
|
||||
GasSprayParams src/Dodge/Data/Item/Use.hs 83;" C
|
||||
GenCr src/Dodge/Data/Creature/State.hs 31;" C
|
||||
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
|
||||
@@ -825,7 +826,7 @@ HammerUp src/Dodge/Data/Hammer.hs 20;" C
|
||||
HandPos src/Dodge/Creature/HandPos.hs 1;" m
|
||||
HardQuit src/Dodge/Data/Universe.hs 70;" C
|
||||
HasHammer src/Dodge/Data/Hammer.hs 14;" C
|
||||
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 134;" C
|
||||
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 130;" C
|
||||
Held src/Dodge/Item/Held.hs 1;" m
|
||||
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
|
||||
HeldItemType src/Dodge/Data/Item/Combine.hs 137;" t
|
||||
@@ -945,7 +946,7 @@ ItEffect src/Dodge/ItEffect.hs 3;" m
|
||||
ItID src/Dodge/Data/Item.hs 29;" t
|
||||
ItInvEffect src/Dodge/Data/Item/Effect.hs 23;" t
|
||||
ItTargeting src/Dodge/Data/Item.hs 61;" C
|
||||
ItZoom src/Dodge/Data/Item/Use.hs 194;" t
|
||||
ItZoom src/Dodge/Data/Item/Use.hs 190;" t
|
||||
Item src/Dodge/Data/Item.hs 41;" t
|
||||
Item src/Dodge/Data/Item.hs 4;" m
|
||||
Item src/Dodge/Default/Item.hs 1;" m
|
||||
@@ -1015,7 +1016,7 @@ Lampoid src/Dodge/Data/Creature/Misc.hs 83;" C
|
||||
Lampoid src/Dodge/Lampoid.hs 1;" m
|
||||
Large src/Shape/Data.hs 29;" C
|
||||
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
|
||||
LasGunFlare src/Dodge/Data/Item/Use.hs 135;" C
|
||||
LasGunFlare src/Dodge/Data/Item/Use.hs 131;" C
|
||||
LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
|
||||
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
|
||||
Laser src/Dodge/Data/Laser.hs 21;" t
|
||||
@@ -1186,7 +1187,7 @@ Metapysics src/Dodge/Data/Scenario.hs 17;" t
|
||||
Military src/Dodge/Data/Scenario.hs 45;" C
|
||||
Mine src/Dodge/Data/Scenario.hs 64;" C
|
||||
MiniGunAI src/Dodge/Data/Creature/Misc.hs 58;" C
|
||||
MiniGunFlare src/Dodge/Data/Item/Use.hs 133;" C
|
||||
MiniGunFlare src/Dodge/Data/Item/Use.hs 129;" C
|
||||
Misc src/Dodge/Data/Creature/Misc.hs 6;" m
|
||||
Misc src/Dodge/Data/Equipment/Misc.hs 6;" m
|
||||
Misc src/Dodge/Data/Item/Misc.hs 6;" m
|
||||
@@ -1220,23 +1221,23 @@ Multiset src/Multiset.hs 4;" m
|
||||
Music src/Music.hs 1;" m
|
||||
MusicData src/Music.hs 7;" t
|
||||
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
|
||||
Muzzle src/Dodge/Data/Item/Use.hs 166;" t
|
||||
MuzzleBlink src/Dodge/Data/Item/Use.hs 154;" C
|
||||
MuzzleDetector src/Dodge/Data/Item/Use.hs 153;" C
|
||||
MuzzleEffect src/Dodge/Data/Item/Use.hs 139;" t
|
||||
Muzzle src/Dodge/Data/Item/Use.hs 162;" t
|
||||
MuzzleBlink src/Dodge/Data/Item/Use.hs 150;" C
|
||||
MuzzleDetector src/Dodge/Data/Item/Use.hs 149;" C
|
||||
MuzzleEffect src/Dodge/Data/Item/Use.hs 135;" t
|
||||
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
|
||||
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 145;" C
|
||||
MuzzleLaser src/Dodge/Data/Item/Use.hs 141;" C
|
||||
MuzzleNozzle src/Dodge/Data/Item/Use.hs 146;" C
|
||||
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 144;" C
|
||||
MuzzleRewind src/Dodge/Data/Item/Use.hs 156;" C
|
||||
MuzzleScroller src/Dodge/Data/Item/Use.hs 158;" C
|
||||
MuzzleShatter src/Dodge/Data/Item/Use.hs 152;" C
|
||||
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 140;" C
|
||||
MuzzleStopper src/Dodge/Data/Item/Use.hs 157;" C
|
||||
MuzzleTesla src/Dodge/Data/Item/Use.hs 142;" C
|
||||
MuzzleTractor src/Dodge/Data/Item/Use.hs 143;" C
|
||||
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 155;" C
|
||||
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 141;" C
|
||||
MuzzleLaser src/Dodge/Data/Item/Use.hs 137;" C
|
||||
MuzzleNozzle src/Dodge/Data/Item/Use.hs 142;" C
|
||||
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 140;" C
|
||||
MuzzleRewind src/Dodge/Data/Item/Use.hs 152;" C
|
||||
MuzzleScroller src/Dodge/Data/Item/Use.hs 154;" C
|
||||
MuzzleShatter src/Dodge/Data/Item/Use.hs 148;" C
|
||||
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 136;" C
|
||||
MuzzleStopper src/Dodge/Data/Item/Use.hs 153;" C
|
||||
MuzzleTesla src/Dodge/Data/Item/Use.hs 138;" C
|
||||
MuzzleTractor src/Dodge/Data/Item/Use.hs 139;" C
|
||||
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 151;" C
|
||||
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
|
||||
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
|
||||
MvWalking src/Dodge/Data/Creature/Misc.hs 39;" C
|
||||
@@ -1259,7 +1260,7 @@ NewIntMap src/NewInt.hs 18;" t
|
||||
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
|
||||
Ngon src/Dodge/Room/Ngon.hs 1;" m
|
||||
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
|
||||
NoAmmoParams src/Dodge/Data/Item/Use.hs 115;" C
|
||||
NoAmmoParams src/Dodge/Data/Item/Use.hs 111;" C
|
||||
NoArguments src/Dodge/Data/Terminal.hs 91;" C
|
||||
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
|
||||
NoConcurrentEffect src/Loop/Data.hs 7;" C
|
||||
@@ -1274,7 +1275,7 @@ NoDropEffect src/Dodge/Data/Item/Effect.hs 37;" C
|
||||
NoEquipParams src/Dodge/Data/Item/Use/Equipment.hs 36;" C
|
||||
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
|
||||
NoFaction src/Dodge/Data/Creature/State.hs 40;" C
|
||||
NoFlare src/Dodge/Data/Item/Use.hs 130;" C
|
||||
NoFlare src/Dodge/Data/Item/Use.hs 126;" C
|
||||
NoHammer src/Dodge/Data/Hammer.hs 13;" C
|
||||
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 57;" C
|
||||
NoHoming src/Dodge/Data/Projectile.hs 48;" C
|
||||
@@ -1282,7 +1283,7 @@ NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
|
||||
NoInvEffect src/Dodge/Data/Item/Effect.hs 24;" C
|
||||
NoItTargeting src/Dodge/Data/Item.hs 60;" C
|
||||
NoItemScroll src/Dodge/Data/Item.hs 56;" C
|
||||
NoLightFlare src/Dodge/Data/Item/Use.hs 132;" C
|
||||
NoLightFlare src/Dodge/Data/Item/Use.hs 128;" C
|
||||
NoLighting src/Dodge/Data/Config.hs 104;" C
|
||||
NoMouseContext src/Dodge/Data/Input.hs 22;" C
|
||||
NoMvType src/Dodge/Data/Creature/Misc.hs 38;" C
|
||||
@@ -1362,7 +1363,7 @@ OnSpecial src/Dodge/Data/Equipment/Misc.hs 28;" C
|
||||
OnTurret src/Dodge/Data/Item/Location.hs 37;" C
|
||||
OnceSound src/Dodge/Data/SoundOrigin.hs 16;" C
|
||||
OneArgument src/Dodge/Data/Terminal.hs 92;" C
|
||||
OneHand src/Dodge/Data/Item/Use.hs 191;" C
|
||||
OneHand src/Dodge/Data/Item/Use.hs 187;" C
|
||||
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
|
||||
OnwardList src/Dodge/Annotation/Data.hs 16;" C
|
||||
Opacity src/Dodge/Data/Wall.hs 40;" t
|
||||
@@ -1499,7 +1500,7 @@ Procedural src/Dodge/Room/Procedural.hs 2;" m
|
||||
Projectile src/Dodge/Data/Projectile.hs 17;" t
|
||||
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
||||
Projectile src/Dodge/Projectile.hs 1;" m
|
||||
ProjectileParams src/Dodge/Data/Item/Use.hs 113;" C
|
||||
ProjectileParams src/Dodge/Data/Item/Use.hs 109;" C
|
||||
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 32;" C
|
||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 63;" C
|
||||
ProjectileType src/Dodge/Data/Projectile.hs 36;" t
|
||||
@@ -1957,7 +1958,7 @@ TeslaArc src/Dodge/Data/TeslaArc.hs 17;" t
|
||||
TeslaArc src/Dodge/Data/TeslaArc.hs 6;" m
|
||||
TeslaBall src/Dodge/Data/Bullet.hs 31;" C
|
||||
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
|
||||
TeslaGunFlare src/Dodge/Data/Item/Use.hs 136;" C
|
||||
TeslaGunFlare src/Dodge/Data/Item/Use.hs 132;" C
|
||||
Test src/Dodge/Creature/Test.hs 8;" m
|
||||
Test src/Dodge/Event/Test.hs 1;" m
|
||||
Test src/Picture/Test.hs 1;" m
|
||||
@@ -2030,9 +2031,9 @@ Turret src/Dodge/Data/Machine.hs 57;" t
|
||||
Turret src/Dodge/Placement/Instance/Turret.hs 1;" m
|
||||
TurretInt src/Dodge/Data/Item/Location.hs 21;" t
|
||||
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
|
||||
TwoHandFlat src/Dodge/Data/Item/Use.hs 190;" C
|
||||
TwoHandOver src/Dodge/Data/Item/Use.hs 189;" C
|
||||
TwoHandUnder src/Dodge/Data/Item/Use.hs 188;" C
|
||||
TwoHandFlat src/Dodge/Data/Item/Use.hs 186;" C
|
||||
TwoHandOver src/Dodge/Data/Item/Use.hs 185;" C
|
||||
TwoHandUnder src/Dodge/Data/Item/Use.hs 184;" C
|
||||
Type src/Dodge/Data/Damage/Type.hs 6;" m
|
||||
Type src/Dodge/Terminal/Type.hs 1;" m
|
||||
Typical src/Shape/Data.hs 36;" C
|
||||
@@ -2074,7 +2075,7 @@ UseBulletMod src/Dodge/Data/Item/Use.hs 48;" C
|
||||
UseCondition src/Dodge/Data/Item/Use.hs 67;" t
|
||||
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
|
||||
UseEquip src/Dodge/Data/Item/Use.hs 42;" C
|
||||
UseExactly src/Dodge/Data/Item/Use.hs 162;" C
|
||||
UseExactly src/Dodge/Data/Item/Use.hs 158;" C
|
||||
UseFocus src/Dodge/Data/Item/Use.hs 62;" t
|
||||
UseFromLocation src/Dodge/Data/Item/Use.hs 64;" C
|
||||
UseFromRoot src/Dodge/Data/Item/Use.hs 63;" C
|
||||
@@ -2091,7 +2092,7 @@ UseScope src/Dodge/Data/Item/Use.hs 47;" C
|
||||
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
|
||||
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
|
||||
UseToggle src/Dodge/Data/Item/Use.hs 49;" C
|
||||
UseUpTo src/Dodge/Data/Item/Use.hs 163;" C
|
||||
UseUpTo src/Dodge/Data/Item/Use.hs 159;" C
|
||||
UseValue src/Dodge/Data/Item/Use.hs 46;" C
|
||||
UseableAnytime src/Dodge/Data/Item/Use.hs 69;" C
|
||||
UseableWhenAimed src/Dodge/Data/Item/Use.hs 68;" C
|
||||
@@ -2216,13 +2217,12 @@ Zoning src/Dodge/Zoning.hs 1;" m
|
||||
__Just' src/MaybeHelp.hs 13;" f
|
||||
_actAction src/Dodge/Data/ActionPlan.hs 81;" f
|
||||
_actLabel src/Dodge/Data/ActionPlan.hs 80;" f
|
||||
_aimHandlePos src/Dodge/Data/Item/Use.hs 124;" f
|
||||
_aimMuzzles src/Dodge/Data/Item/Use.hs 125;" f
|
||||
_aimRange src/Dodge/Data/Item/Use.hs 121;" f
|
||||
_aimStance src/Dodge/Data/Item/Use.hs 123;" f
|
||||
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 120;" f
|
||||
_aimWeight src/Dodge/Data/Item/Use.hs 119;" f
|
||||
_aimZoom src/Dodge/Data/Item/Use.hs 122;" f
|
||||
_aimHandlePos src/Dodge/Data/Item/Use.hs 120;" f
|
||||
_aimMuzzles src/Dodge/Data/Item/Use.hs 121;" f
|
||||
_aimRange src/Dodge/Data/Item/Use.hs 117;" f
|
||||
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 116;" f
|
||||
_aimWeight src/Dodge/Data/Item/Use.hs 115;" f
|
||||
_aimZoom src/Dodge/Data/Item/Use.hs 118;" f
|
||||
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 21;" f
|
||||
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 24;" f
|
||||
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 28;" f
|
||||
@@ -2234,9 +2234,9 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 34;" f
|
||||
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 30;" f
|
||||
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
|
||||
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
|
||||
_ampBullet src/Dodge/Data/Item/Use.hs 112;" f
|
||||
_ampCreateGas src/Dodge/Data/Item/Use.hs 114;" f
|
||||
_ampPayload src/Dodge/Data/Item/Use.hs 113;" f
|
||||
_ampBullet src/Dodge/Data/Item/Use.hs 108;" f
|
||||
_ampCreateGas src/Dodge/Data/Item/Use.hs 110;" f
|
||||
_ampPayload src/Dodge/Data/Item/Use.hs 109;" f
|
||||
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
|
||||
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
|
||||
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
|
||||
@@ -2314,8 +2314,6 @@ _buPayload src/Dodge/Data/Bullet.hs 19;" f
|
||||
_buPos src/Dodge/Data/Bullet.hs 23;" f
|
||||
_buVel src/Dodge/Data/Bullet.hs 21;" f
|
||||
_buWidth src/Dodge/Data/Bullet.hs 25;" f
|
||||
_bulGunSound src/Dodge/Data/Item/Use.hs 89;" f
|
||||
_bulGunSound src/Dodge/Data/Item/Use.hs 103;" f
|
||||
_bullets src/Dodge/Data/LWorld.hs 107;" f
|
||||
_buttons src/Dodge/Data/LWorld.hs 137;" f
|
||||
_cClock src/Dodge/Data/CWorld.hs 26;" f
|
||||
@@ -2684,9 +2682,9 @@ _itemLocations src/Dodge/Data/LWorld.hs 101;" f
|
||||
_itsInt src/Dodge/Data/Item.hs 57;" f
|
||||
_itsMax src/Dodge/Data/Item.hs 58;" f
|
||||
_itsRangeInt src/Dodge/Data/Item.hs 58;" f
|
||||
_izFac src/Dodge/Data/Item/Use.hs 197;" f
|
||||
_izMax src/Dodge/Data/Item/Use.hs 195;" f
|
||||
_izMin src/Dodge/Data/Item/Use.hs 196;" f
|
||||
_izFac src/Dodge/Data/Item/Use.hs 193;" f
|
||||
_izMax src/Dodge/Data/Item/Use.hs 191;" f
|
||||
_izMin src/Dodge/Data/Item/Use.hs 192;" f
|
||||
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
|
||||
_lAimPos src/Dodge/Data/LWorld.hs 150;" f
|
||||
_lClock src/Dodge/Data/LWorld.hs 145;" f
|
||||
@@ -2810,20 +2808,20 @@ _mtLabel src/Dodge/Tree/Compose/Data.hs 8;" f
|
||||
_mtTree src/Dodge/Data/MetaTree.hs 10;" f
|
||||
_mtTree src/Dodge/Tree/Compose/Data.hs 8;" f
|
||||
_musicData src/Data/Preload.hs 13;" f
|
||||
_muzVel src/Dodge/Data/Item/Use.hs 97;" f
|
||||
_muzVel src/Dodge/Data/Item/Use.hs 93;" f
|
||||
_mvAimSpeed src/Dodge/Data/Creature/Misc.hs 44;" f
|
||||
_mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
|
||||
_mvToPoint src/Dodge/Data/Creature.hs 78;" f
|
||||
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
|
||||
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
|
||||
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 173;" f
|
||||
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 170;" f
|
||||
_mzEffect src/Dodge/Data/Item/Use.hs 172;" f
|
||||
_mzFlareType src/Dodge/Data/Item/Use.hs 171;" f
|
||||
_mzFrame src/Dodge/Data/Item/Use.hs 174;" f
|
||||
_mzInaccuracy src/Dodge/Data/Item/Use.hs 169;" f
|
||||
_mzPos src/Dodge/Data/Item/Use.hs 167;" f
|
||||
_mzRot src/Dodge/Data/Item/Use.hs 168;" f
|
||||
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 169;" f
|
||||
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 166;" f
|
||||
_mzEffect src/Dodge/Data/Item/Use.hs 168;" f
|
||||
_mzFlareType src/Dodge/Data/Item/Use.hs 167;" f
|
||||
_mzFrame src/Dodge/Data/Item/Use.hs 170;" f
|
||||
_mzInaccuracy src/Dodge/Data/Item/Use.hs 165;" f
|
||||
_mzPos src/Dodge/Data/Item/Use.hs 163;" f
|
||||
_mzRot src/Dodge/Data/Item/Use.hs 164;" f
|
||||
_nodeMetaTree src/Dodge/Data/MetaTree.hs 14;" f
|
||||
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
|
||||
_nodeTree src/Dodge/Data/MetaTree.hs 13;" f
|
||||
@@ -2832,10 +2830,10 @@ _nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
|
||||
_numLinkEW src/Dodge/Data/Room.hs 33;" f
|
||||
_numLinkNS src/Dodge/Data/Room.hs 34;" f
|
||||
_numberFloorVerxs src/Dodge/Data/CWorld.hs 29;" f
|
||||
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 149;" f
|
||||
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 148;" f
|
||||
_nzPressure src/Dodge/Data/Item/Use.hs 147;" f
|
||||
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 150;" f
|
||||
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 145;" f
|
||||
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 144;" f
|
||||
_nzPressure src/Dodge/Data/Item/Use.hs 143;" f
|
||||
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 146;" f
|
||||
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
|
||||
_oldMagnets src/Dodge/Data/LWorld.hs 127;" f
|
||||
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
|
||||
@@ -2961,8 +2959,8 @@ _pyFaces src/Polyhedra/Data.hs 14;" f
|
||||
_radarBlips src/Dodge/Data/LWorld.hs 113;" f
|
||||
_radarSweeps src/Dodge/Data/LWorld.hs 108;" f
|
||||
_randGen src/Dodge/Data/World.hs 39;" f
|
||||
_randomOffset src/Dodge/Data/Item/Use.hs 87;" f
|
||||
_randomOffset src/Dodge/Data/Item/Use.hs 101;" f
|
||||
_randomOffset src/Dodge/Data/Item/Use.hs 86;" f
|
||||
_randomOffset src/Dodge/Data/Item/Use.hs 97;" f
|
||||
_rateMax src/Dodge/Data/Item/HeldDelay.hs 16;" f
|
||||
_rateTimeLastUsed src/Dodge/Data/Item/HeldDelay.hs 17;" f
|
||||
_rbColor src/Dodge/Data/RadarBlip.hs 15;" f
|
||||
@@ -2972,13 +2970,11 @@ _rbPos src/Dodge/Data/RadarBlip.hs 19;" f
|
||||
_rbRad src/Dodge/Data/RadarBlip.hs 18;" f
|
||||
_rbTime src/Dodge/Data/RadarBlip.hs 16;" f
|
||||
_rboBaseBloom src/Data/Preload/Render.hs 38;" f
|
||||
_recoil src/Dodge/Data/Item/Use.hs 85;" f
|
||||
_recoil src/Dodge/Data/Item/Use.hs 99;" f
|
||||
_renderData src/Data/Preload.hs 11;" f
|
||||
_reverseAmount src/Dodge/Data/World.hs 63;" f
|
||||
_reverseAmount src/Dodge/Data/World.hs 69;" f
|
||||
_reverseAmount src/Dodge/Data/World.hs 73;" f
|
||||
_rifling src/Dodge/Data/Item/Use.hs 98;" f
|
||||
_rifling src/Dodge/Data/Item/Use.hs 94;" f
|
||||
_rkHoming src/Dodge/Data/Projectile.hs 41;" f
|
||||
_rkSmoke src/Dodge/Data/Projectile.hs 42;" f
|
||||
_rlDir src/Dodge/Data/Room.hs 26;" f
|
||||
@@ -3088,8 +3084,8 @@ _siWidth src/Dodge/Data/SelectionList.hs 47;" f
|
||||
_siWidth src/Dodge/Data/SelectionList.hs 56;" f
|
||||
_sideEffect src/Loop/Data.hs 13;" f
|
||||
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
|
||||
_sidePush src/Dodge/Data/Item/Use.hs 88;" f
|
||||
_sidePush src/Dodge/Data/Item/Use.hs 102;" f
|
||||
_sidePush src/Dodge/Data/Item/Use.hs 87;" f
|
||||
_sidePush src/Dodge/Data/Item/Use.hs 98;" f
|
||||
_silhouetteEBO src/Data/Preload/Render.hs 27;" f
|
||||
_skColor src/Dodge/Data/Spark.hs 17;" f
|
||||
_skDamageType src/Dodge/Data/Spark.hs 21;" f
|
||||
@@ -3203,8 +3199,8 @@ _toPlaySoundVolume src/Sound/Data.hs 39;" f
|
||||
_toPlaySoundVolumeFraction src/Sound/Data.hs 40;" f
|
||||
_toPlaySounds src/Dodge/Data/World.hs 40;" f
|
||||
_topBoxSize src/Shape/Data.hs 17;" f
|
||||
_torqueAfter src/Dodge/Data/Item/Use.hs 86;" f
|
||||
_torqueAfter src/Dodge/Data/Item/Use.hs 100;" f
|
||||
_torqueAfter src/Dodge/Data/Item/Use.hs 85;" f
|
||||
_torqueAfter src/Dodge/Data/Item/Use.hs 96;" f
|
||||
_tractorBeams src/Dodge/Data/LWorld.hs 121;" f
|
||||
_trieChildren src/SimpleTrie.hs 11;" f
|
||||
_trieMVal src/SimpleTrie.hs 10;" f
|
||||
@@ -3238,14 +3234,14 @@ _unTO src/Shader/Data.hs 59;" f
|
||||
_unpauseClock src/Dodge/Data/World.hs 54;" f
|
||||
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
|
||||
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
|
||||
_useExactly src/Dodge/Data/Item/Use.hs 162;" f
|
||||
_useExactly src/Dodge/Data/Item/Use.hs 158;" f
|
||||
_useMapperLines src/Dodge/Data/Item/Use.hs 51;" f
|
||||
_useMapperPoints src/Dodge/Data/Item/Use.hs 52;" f
|
||||
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
|
||||
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
|
||||
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
|
||||
_useToggle src/Dodge/Data/Item/Use.hs 49;" f
|
||||
_useUpTo src/Dodge/Data/Item/Use.hs 163;" f
|
||||
_useUpTo src/Dodge/Data/Item/Use.hs 159;" f
|
||||
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
|
||||
_uvConfig src/Dodge/Data/Universe.hs 37;" f
|
||||
_uvDebug src/Dodge/Data/Universe.hs 44;" f
|
||||
@@ -3300,10 +3296,10 @@ _wanPos src/Dodge/Data/LWorld.hs 162;" f
|
||||
_warmMax src/Dodge/Data/Item/HeldDelay.hs 27;" f
|
||||
_warmSound src/Dodge/Data/Item/HeldDelay.hs 28;" f
|
||||
_warmTime src/Dodge/Data/Item/HeldDelay.hs 26;" f
|
||||
_weaponInvLock src/Dodge/Data/Item/Use.hs 92;" f
|
||||
_weaponInvLock src/Dodge/Data/Item/Use.hs 106;" f
|
||||
_weaponRepeat src/Dodge/Data/Item/Use.hs 93;" f
|
||||
_weaponRepeat src/Dodge/Data/Item/Use.hs 107;" f
|
||||
_weaponInvLock src/Dodge/Data/Item/Use.hs 88;" f
|
||||
_weaponInvLock src/Dodge/Data/Item/Use.hs 102;" f
|
||||
_weaponRepeat src/Dodge/Data/Item/Use.hs 89;" f
|
||||
_weaponRepeat src/Dodge/Data/Item/Use.hs 103;" f
|
||||
_windowPosX src/Dodge/Data/Config.hs 53;" f
|
||||
_windowPosY src/Dodge/Data/Config.hs 54;" f
|
||||
_windowShader src/Data/Preload/Render.hs 19;" f
|
||||
@@ -3345,6 +3341,7 @@ aGib src/Dodge/Prop/Gib.hs 17;" f
|
||||
aRadarPulse src/Dodge/RadarSweep.hs 19;" f
|
||||
aShape src/Dodge/Placement/Instance/LightSource.hs 107;" f
|
||||
aSound src/Dodge/SoundLogic.hs 74;" f
|
||||
aStance src/Dodge/Item/AimStance.hs 11;" f
|
||||
aStaticBall src/Dodge/WorldEvent/SpawnParticle.hs 41;" f
|
||||
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
|
||||
accessTerminal src/Dodge/WorldEffect.hs 52;" f
|
||||
@@ -3406,7 +3403,7 @@ airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
||||
allInvLocs src/Dodge/Item/Grammar.hs 308;" f
|
||||
allVisibleWalls src/Dodge/Base/Collide.hs 131;" f
|
||||
alongSegBy src/Geometry.hs 40;" f
|
||||
alteRifle src/Dodge/Item/Held/Cane.hs 65;" f
|
||||
alteRifle src/Dodge/Item/Held/Cane.hs 64;" f
|
||||
ammoMagInfo src/Dodge/Item/Info.hs 42;" f
|
||||
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 124;" f
|
||||
amr src/Dodge/Item/Held/Rod.hs 44;" f
|
||||
@@ -3419,24 +3416,24 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
|
||||
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||
anythingHitCirc src/Dodge/Base/Collide.hs 246;" f
|
||||
applyCME src/Dodge/HeldUse.hs 163;" f
|
||||
applyCME src/Dodge/HeldUse.hs 164;" f
|
||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
|
||||
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
|
||||
applyEventIO src/Loop.hs 89;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
|
||||
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 178;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 179;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
|
||||
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 142;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
|
||||
applyPosition src/Sound.hs 111;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 198;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 199;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 204;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 188;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 298;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 189;" f
|
||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||
@@ -3444,7 +3441,7 @@ applyToNode src/TreeHelp.hs 64;" f
|
||||
applyToRandomNode src/TreeHelp.hs 150;" f
|
||||
applyToSubforest src/TreeHelp.hs 77;" f
|
||||
applyToSubtree src/TreeHelp.hs 70;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 215;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 309;" f
|
||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||
aquamarine src/Color.hs 23;" f
|
||||
arHUD src/Dodge/Item/Scope.hs 135;" f
|
||||
@@ -3486,7 +3483,7 @@ autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
|
||||
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
|
||||
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
|
||||
autoPistol src/Dodge/Item/Held/Stick.hs 58;" f
|
||||
autoRifle src/Dodge/Item/Held/Cane.hs 77;" f
|
||||
autoRifle src/Dodge/Item/Held/Cane.hs 76;" f
|
||||
awakeLevelPerception src/Dodge/Creature/Perception.hs 162;" f
|
||||
axisInt src/Geometry/Intersect.hs 227;" f
|
||||
azure src/Color.hs 22;" f
|
||||
@@ -3495,7 +3492,7 @@ bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||
backpackCombinations src/Dodge/Combine/Combinations.hs 26;" f
|
||||
backpackShape src/Dodge/Item/Draw/SPic.hs 173;" f
|
||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||
bangCone src/Dodge/Item/Held/Cone.hs 13;" f
|
||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 286;" f
|
||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||
@@ -3525,7 +3522,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
||||
basicItemDisplay src/Dodge/Item/Display.hs 21;" f
|
||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 315;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 409;" f
|
||||
basicTerminal src/Dodge/Terminal.hs 35;" f
|
||||
battery src/Dodge/Item/Ammo.hs 87;" f
|
||||
batteryPack src/Dodge/Item/Equipment.hs 55;" f
|
||||
@@ -3534,6 +3531,7 @@ beltMag src/Dodge/Item/Ammo.hs 47;" f
|
||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 216;" f
|
||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 112;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 252;" f
|
||||
bindFBO src/Render.hs 244;" f
|
||||
bingate src/Dodge/Item/Scope.hs 110;" f
|
||||
black src/Color.hs 27;" f
|
||||
@@ -3561,7 +3559,7 @@ blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 366;" f
|
||||
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 354;" f
|
||||
blowTorch src/Dodge/Item/Held/SprayGuns.hs 51;" f
|
||||
blue src/Color.hs 16;" f
|
||||
blunderbuss src/Dodge/Item/Held/Cone.hs 27;" f
|
||||
blunderbuss src/Dodge/Item/Held/Cone.hs 28;" f
|
||||
boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
|
||||
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
|
||||
bossRoom src/Dodge/Room/Boss.hs 60;" f
|
||||
@@ -3590,7 +3588,7 @@ bulletModule src/Dodge/Item/Scope.hs 118;" f
|
||||
bulletPayloadModule src/Dodge/Item/Scope.hs 132;" f
|
||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 117;" f
|
||||
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
|
||||
burstRifle src/Dodge/Item/Held/Cane.hs 83;" f
|
||||
burstRifle src/Dodge/Item/Held/Cane.hs 82;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 538;" f
|
||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||
@@ -3795,14 +3793,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 738;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 703;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 826;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 791;" f
|
||||
createShell src/Dodge/Projectile/Create.hs 22;" f
|
||||
createShieldWall src/Dodge/Euse.hs 107;" f
|
||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 432;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 526;" f
|
||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
||||
@@ -3995,7 +3993,7 @@ detector src/Dodge/Item/Held/Utility.hs 41;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
|
||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
||||
detectorInfo src/Dodge/Item/Info.hs 216;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 686;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 774;" f
|
||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||
did src/Dodge/Item/InvSize.hs 54;" f
|
||||
diffAngles src/Geometry.hs 204;" f
|
||||
@@ -4060,9 +4058,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
|
||||
doDrawing src/Dodge/Render.hs 35;" f
|
||||
doDrawing' src/Dodge/Render.hs 46;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 625;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 713;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 128;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 129;" f
|
||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
|
||||
@@ -4113,7 +4111,7 @@ doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
||||
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
||||
doWdP2f src/Dodge/WdP2f.hs 12;" f
|
||||
doWdWd src/Dodge/WorldEffect.hs 28;" f
|
||||
doWeaponRepetitions src/Dodge/HeldUse.hs 152;" f
|
||||
doWeaponRepetitions src/Dodge/HeldUse.hs 153;" f
|
||||
doWorldEvents src/Dodge/Update.hs 425;" f
|
||||
doWorldPos src/Dodge/WorldPos.hs 7;" f
|
||||
door src/Dodge/Room/Door.hs 13;" f
|
||||
@@ -4256,7 +4254,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||
dropByState src/Dodge/Creature/State.hs 130;" f
|
||||
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 816;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 904;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 173;" f
|
||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||
drumMag src/Dodge/Item/Ammo.hs 42;" f
|
||||
@@ -4360,7 +4358,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
|
||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
|
||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 296;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 390;" f
|
||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
|
||||
flatLookupItems src/Dodge/Combine.hs 38;" f
|
||||
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
|
||||
@@ -4420,16 +4418,16 @@ fusePoint src/Dodge/LevelGen/StaticWalls.hs 158;" f
|
||||
fuseWall src/Dodge/LevelGen/StaticWalls.hs 165;" f
|
||||
fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
|
||||
g src/ShortShow.hs 33;" f
|
||||
gLauncher src/Dodge/Item/Held/Launcher.hs 30;" f
|
||||
gLauncher src/Dodge/Item/Held/Launcher.hs 33;" f
|
||||
gRandify src/Dodge/Randify.hs 11;" f
|
||||
gadgetEffect src/Dodge/HeldUse.hs 40;" f
|
||||
gadgetEffect src/Dodge/HeldUse.hs 41;" f
|
||||
gameOverMenu src/Dodge/Menu.hs 187;" f
|
||||
gameRoomFromRoom src/Dodge/Layout.hs 161;" f
|
||||
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||
gasCreate src/Dodge/HeldUse.hs 622;" f
|
||||
gasCreate src/Dodge/HeldUse.hs 710;" f
|
||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||
@@ -4443,10 +4441,10 @@ geqConstr src/SameConstr.hs 21;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 132;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 176;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 164;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 366;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 460;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 501;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 595;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
||||
getCommands src/Dodge/Terminal.hs 117;" f
|
||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||
@@ -4456,17 +4454,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 14;" f
|
||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||
getDistortions src/Dodge/Render.hs 383;" f
|
||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 731;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 819;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
||||
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 312;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 309;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 306;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 406;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 403;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 400;" f
|
||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 385;" f
|
||||
getNodePos src/Dodge/Path.hs 31;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 723;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 811;" f
|
||||
getPretty src/AesonHelp.hs 8;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
|
||||
@@ -4500,7 +4498,7 @@ goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
||||
goToTarget src/Dodge/Creature/ReaderUpdate.hs 136;" f
|
||||
grahamEliminate src/Geometry/Polygon.hs 125;" f
|
||||
grahamScan src/Geometry/Polygon.hs 116;" f
|
||||
grapeCannon src/Dodge/Item/Held/Cone.hs 36;" f
|
||||
grapeCannon src/Dodge/Item/Held/Cone.hs 37;" f
|
||||
graphToEdges src/Dodge/Graph.hs 35;" f
|
||||
graphToIncidence src/Dodge/Graph.hs 40;" f
|
||||
graphicsMenu src/Dodge/Menu.hs 165;" f
|
||||
@@ -4525,7 +4523,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
|
||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||
halfWidth src/Dodge/Base/Window.hs 48;" f
|
||||
haltSound src/Dodge/SoundLogic.hs 38;" f
|
||||
hammerCheck src/Dodge/HeldUse.hs 79;" f
|
||||
hammerCheck src/Dodge/HeldUse.hs 80;" f
|
||||
handleEvent src/Dodge/Event.hs 27;" f
|
||||
handleHotkeys src/Dodge/Creature/YourControl.hs 39;" f
|
||||
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
||||
@@ -4552,9 +4550,10 @@ healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 378;" f
|
||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 60;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 118;" f
|
||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 68;" f
|
||||
heldAimStance src/Dodge/Item/AimStance.hs 16;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 61;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 119;" f
|
||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 69;" f
|
||||
heldInfo src/Dodge/Item/Info.hs 84;" f
|
||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 77;" f
|
||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 26;" f
|
||||
@@ -4676,7 +4675,7 @@ invertIntMap src/Multiset.hs 67;" f
|
||||
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
|
||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 322;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 416;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 138;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||
@@ -4709,7 +4708,7 @@ itemBaseName src/Dodge/Item/Display.hs 57;" f
|
||||
itemBlips src/Dodge/RadarSweep.hs 93;" f
|
||||
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
|
||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 372;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 466;" f
|
||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
|
||||
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
|
||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
|
||||
@@ -4814,7 +4813,7 @@ linksAndPath src/Dodge/Room/Path.hs 39;" f
|
||||
linksAndPath' src/Dodge/Room/Path.hs 44;" f
|
||||
linksOnPath src/Dodge/Room/CheckConsistency.hs 7;" f
|
||||
listConfig src/Dodge/Menu.hs 216;" f
|
||||
listControls src/Dodge/Menu.hs 229;" f
|
||||
listControls src/Dodge/Menu.hs 228;" f
|
||||
listCursorChooseBorderScale src/Dodge/Render/List.hs 135;" f
|
||||
listGuard src/Dodge/Creature/ReaderUpdate.hs 188;" f
|
||||
listSelectionColorPicture src/Dodge/DisplayInventory.hs 308;" f
|
||||
@@ -4827,7 +4826,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
|
||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 27;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 232;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 326;" f
|
||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||
@@ -4882,8 +4881,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 573;" f
|
||||
makeBullet' src/Dodge/HeldUse.hs 559;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 661;" f
|
||||
makeBullet' src/Dodge/HeldUse.hs 647;" f
|
||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
|
||||
@@ -4909,7 +4908,7 @@ makeFragBullets src/Dodge/Bullet.hs 122;" f
|
||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
|
||||
makeGrid src/Grid.hs 46;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 254;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 348;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 35;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||
@@ -4965,11 +4964,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
|
||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
|
||||
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 657;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 649;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 745;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 737;" f
|
||||
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 592;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 680;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 79;" f
|
||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||
megaBattery src/Dodge/Item/Ammo.hs 76;" f
|
||||
@@ -5010,7 +5009,7 @@ minCrIXOn src/Dodge/Zoning/Creature.hs 46;" f
|
||||
minOn src/FoldableHelp.hs 35;" f
|
||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 346;" f
|
||||
miniGunCrit src/Dodge/Creature.hs 62;" f
|
||||
miniGunX src/Dodge/Item/Held/Cane.hs 96;" f
|
||||
miniGunX src/Dodge/Item/Held/Cane.hs 95;" f
|
||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 357;" f
|
||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 352;" f
|
||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 548;" f
|
||||
@@ -5062,7 +5061,7 @@ multiArrow src/Picture/Composite.hs 11;" f
|
||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||
muout src/Dodge/RoomLink.hs 129;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 282;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 376;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||
@@ -5407,8 +5406,8 @@ qToV3 src/Quaternion.hs 48;" f
|
||||
quarterRoomSquare src/Dodge/Room/Procedural.hs 213;" f
|
||||
quarterRoomTri src/Dodge/Room/Procedural.hs 177;" f
|
||||
quitCommand src/Dodge/Terminal.hs 57;" f
|
||||
rLauncher src/Dodge/Item/Held/Launcher.hs 12;" f
|
||||
rLauncherX src/Dodge/Item/Held/Launcher.hs 35;" f
|
||||
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
||||
rLauncherX src/Dodge/Item/Held/Launcher.hs 39;" f
|
||||
rToOnward src/Dodge/Cleat.hs 21;" f
|
||||
radBounds src/Dodge/Room/Foreground.hs 154;" f
|
||||
radToDeg src/Geometry/Vector.hs 122;" f
|
||||
@@ -5451,6 +5450,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
||||
randsSpread src/RandomHelp.hs 120;" f
|
||||
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 204;" f
|
||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||
rectVV src/Geometry/Polygon.hs 38;" f
|
||||
rectWH src/Geometry/Polygon.hs 17;" f
|
||||
@@ -5477,7 +5477,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 140;" f
|
||||
removeAimPosture src/Dodge/Creature/YourControl.hs 141;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 488;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 582;" f
|
||||
removeDot src/ShortShow.hs 29;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeShieldWall src/Dodge/Euse.hs 125;" f
|
||||
@@ -5519,7 +5519,7 @@ rezInvBox src/Dodge/Room/RezBox.hs 134;" f
|
||||
rezText src/Dodge/Story.hs 4;" f
|
||||
rezText' src/Dodge/Story.hs 17;" f
|
||||
rhombus src/Polyhedra.hs 72;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 55;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 54;" f
|
||||
right src/DoubleStack.hs 16;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 238;" f
|
||||
rightPad src/Padding.hs 19;" f
|
||||
@@ -5756,14 +5756,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shiftedGrid src/Grid.hs 25;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 350;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 548;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 637;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 457;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 551;" f
|
||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 674;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 762;" f
|
||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 409;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 503;" f
|
||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||
@@ -6063,7 +6063,7 @@ torqueCr src/Dodge/WorldEffect.hs 67;" f
|
||||
torso src/Dodge/Creature/Picture.hs 105;" f
|
||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 421;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 515;" f
|
||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 68;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
|
||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||
@@ -6304,26 +6304,26 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
useC' src/Dodge/Cuse.hs 13;" f
|
||||
useE src/Dodge/Euse.hs 34;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 597;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 685;" f
|
||||
useHotkey src/Dodge/Creature/YourControl.hs 64;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 841;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 929;" f
|
||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
|
||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 326;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 420;" f
|
||||
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
||||
useMagShield src/Dodge/Euse.hs 46;" f
|
||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||
usePayload src/Dodge/Payload.hs 18;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 807;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 895;" f
|
||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 788;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 876;" f
|
||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||
useTimeCheck src/Dodge/HeldUse.hs 94;" f
|
||||
useTimeCheck src/Dodge/HeldUse.hs 95;" f
|
||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 796;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 884;" f
|
||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||
@@ -6358,7 +6358,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
|
||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 387;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 481;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f
|
||||
|
||||
Reference in New Issue
Block a user