Fold together useDelay and itemTriggerType
This commit is contained in:
@@ -16,45 +16,45 @@ itemTriggerType itm = case itm ^. itType of
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heldTriggerType :: HeldItemType -> TriggerType
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heldTriggerType = \case
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BANGSTICK{} -> HammerTrigger
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REWINDER -> HammerTrigger
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TIMESTOPPER -> HammerTrigger
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TIMESCROLLER -> HammerTrigger
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PISTOL -> HammerTrigger
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MACHINEPISTOL -> AutoTrigger
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AUTOPISTOL -> AutoTrigger
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SMG -> AutoTrigger
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BANGCONE -> HammerTrigger
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BLUNDERBUSS -> HammerTrigger
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GRAPECANNON{} -> HammerTrigger
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MINIGUNX{} -> AutoTrigger
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BANGSTICK{} -> HammerTrigger 8
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REWINDER -> HammerTrigger 20
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TIMESTOPPER -> HammerTrigger 20
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TIMESCROLLER -> HammerTrigger 20
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PISTOL -> HammerTrigger 6
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MACHINEPISTOL -> WarmUpCoolDown 50 100 200
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AUTOPISTOL -> AutoTrigger 8
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SMG -> AutoTrigger 8
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BANGCONE -> HammerTrigger 20
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BLUNDERBUSS -> HammerTrigger 20
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GRAPECANNON{} -> HammerTrigger 20
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MINIGUNX{} -> WarmUpNoDelay 100
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--VOLLEYGUN i -> BurstTrigger $ fmap (3*) [1 .. i-1]
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VOLLEYGUN i -> VolleyGunTrigger i
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RIFLE -> HammerTrigger
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ALTERIFLE -> HammerTrigger
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AUTORIFLE -> AutoTrigger
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BURSTRIFLE -> BurstTrigger [3,6]
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BANGROD -> HammerTrigger
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ELEPHANTGUN -> HammerTrigger
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AMR -> HammerTrigger
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AUTOAMR -> AutoTrigger
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SNIPERRIFLE -> HammerTrigger
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FLAMESPITTER -> BurstTrigger [1..9]
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FLAMETHROWER -> AutoTrigger
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FLAMETORRENT -> AutoTrigger
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FLAMEWALL -> AutoTrigger
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BLOWTORCH -> AutoTrigger
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SPARKGUN -> AutoTrigger
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TESLAGUN -> AutoTrigger
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LASER -> AutoTrigger
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TRACTORGUN -> AutoTrigger
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RLAUNCHER -> HammerTrigger
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RLAUNCHERX{} -> HammerTrigger
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GLAUNCHER -> HammerTrigger
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POISONSPRAYER -> AutoTrigger
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SHATTERGUN -> HammerTrigger
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TORCH -> AutoTrigger
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VOLLEYGUN i -> VolleyGunTrigger i 15
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RIFLE -> HammerTrigger 6
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ALTERIFLE -> HammerTrigger 6
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AUTORIFLE -> AutoTrigger 6
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BURSTRIFLE -> BurstTrigger [3,6] 8 -- time last used gets updated after last burst fire
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BANGROD -> HammerTrigger 12
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ELEPHANTGUN -> HammerTrigger 12
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AMR -> HammerTrigger 12
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AUTOAMR -> AutoTrigger 12
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SNIPERRIFLE -> HammerTrigger 12
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FLAMESPITTER -> BurstTrigger [1..9] 6
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FLAMETHROWER -> NoTrigger
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FLAMETORRENT -> NoTrigger
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FLAMEWALL -> NoTrigger
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BLOWTORCH -> NoTrigger
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SPARKGUN -> NoTrigger
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TESLAGUN -> NoTrigger
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LASER -> NoTrigger
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TRACTORGUN -> NoTrigger
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RLAUNCHER -> HammerTrigger 20
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RLAUNCHERX{} -> HammerTrigger 20
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GLAUNCHER -> HammerTrigger 20
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POISONSPRAYER -> NoTrigger
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SHATTERGUN -> HammerTrigger 20
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TORCH -> NoTrigger
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FLATSHIELD -> NoTrigger
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KEYCARD{} -> NoTrigger
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BLINKER -> AlwaysSingleTrigger
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BLINKERUNSAFE -> AlwaysSingleTrigger
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BLINKER -> HammerTrigger 20
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BLINKERUNSAFE -> HammerTrigger 20
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@@ -1,4 +1,4 @@
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{-# LANGUAGE LambdaCase #-}
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--{-# LANGUAGE LambdaCase #-}
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module Dodge.Creature.Impulse.UseItem (useItem) where
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@@ -19,8 +19,9 @@ useItem :: Int -> PressType -> World -> Maybe World
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useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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itmloc <- allInvLocs (_crInv cr) ^? ix invid . _2
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let usedloc = chooseUseLocation itmloc
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useItemLoc cr usedloc pt w
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useItemLoc cr itmloc pt w
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-- let usedloc = chooseUseLocation itmloc
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-- useItemLoc cr usedloc pt w
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useItemLoc :: Creature -> LocationLDT ItemLink OItem -> PressType -> World -> Maybe World
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useItemLoc cr loc pt w
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@@ -50,29 +51,30 @@ useItemLoc cr loc pt w
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, pt == InitialPress
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, Just invid' <- itm ^? itLocation . ilInvID =
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return $ toggleEquipmentAt invid' cr w
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| otherwise = Nothing
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| otherwise = (\loc' -> useItemLoc cr loc' pt w) =<< locUp loc
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-- ie try location above
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where
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sf = loc ^. locLDT . ldtValue . _2
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ldt = loc ^. locLDT
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itm = ldt ^. ldtValue . _1
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chooseUseLocation :: LocationLDT ItemLink OItem -> LocationLDT ItemLink OItem
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chooseUseLocation loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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loc
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| sf <- loc ^. locLDT . ldtValue . _2
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, structureUseAtLoc sf =
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loc
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| otherwise = maybe loc chooseUseLocation $ locUp loc
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structureUseAtLoc :: ItemStructuralFunction -> Bool
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structureUseAtLoc = \case
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HeldPlatformSF -> True
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UnderBarrelPlatformSF -> True
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GadgetPlatformSF -> True
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MapperSF -> True
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_ -> False
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--chooseUseLocation :: LocationLDT ItemLink OItem -> LocationLDT ItemLink OItem
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--chooseUseLocation loc
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-- | isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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-- | isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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-- loc
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-- | sf <- loc ^. locLDT . ldtValue . _2
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-- , structureUseAtLoc sf =
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-- loc
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-- | otherwise = maybe loc chooseUseLocation $ locUp loc
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--
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--structureUseAtLoc :: ItemStructuralFunction -> Bool
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--structureUseAtLoc = \case
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-- HeldPlatformSF -> True
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-- UnderBarrelPlatformSF -> True
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-- GadgetPlatformSF -> True
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-- MapperSF -> True
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-- _ -> False
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activateDetonator :: LDTree ItemLink OItem -> World -> World
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activateDetonator det = fromMaybe id $ do
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@@ -3,9 +3,10 @@ module Dodge.Creature.State (
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doDamage,
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) where
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import Dodge.HeldUse
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import Dodge.BaseTriggerType
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import Dodge.Data.DoubleTree
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import Dodge.Item.Orientation
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import Dodge.Item.UseDelay
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import Control.Applicative
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import Control.Monad
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import qualified Data.Map.Strict as M
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@@ -166,26 +167,26 @@ invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
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w & pointerToItem itm . itParams . wTime
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%~ (max 0 . subtract 1)
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HELD MACHINEPISTOL{}
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| fromMaybe 0 (itm ^? itParams . wTime) >= _coolEnd (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) >= _coolEnd (itemTriggerType itm) ->
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w & pointerToItem itm . itParams . wTime
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.~ 0
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& pointerToItem itm . itParams . coolSound .~ Nothing
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| fromMaybe 0 (itm ^? itParams . wTime) == _coolStart (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) == _coolStart (itemTriggerType itm) ->
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w
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& randGen .~ g
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& pointerToItem itm . itParams . wTime +~ 1
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& pointerToItem itm . itParams . coolSound ?~ sid
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& soundContinue (CrWeaponSound (_crID cr) (fromIntegral $ _itID itm)) (_crPos cr) sid (Just 1)
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| fromMaybe 0 (itm ^? itParams . wTime) > _coolStart (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) > _coolStart (itemTriggerType itm) ->
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w
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& pointerToItem itm . itParams . wTime +~ 1
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& soundContinue (CrWeaponSound (_crID cr) (fromIntegral $ _itID itm)) (_crPos cr) (fromMaybe undefined (itm ^? itParams . coolSound . _Just)) (Just 1)
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| itm ^? itParams . isWarming == Just True ->
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w
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& pointerToItem itm . itParams . isWarming .~ False
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| fromMaybe 0 (itm ^? itParams . wTime) >= _warmStart (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) >= _warmStart (itemTriggerType itm) ->
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w & pointerToItem itm . itParams . wTime
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.~ _coolStart (useDelay itm)
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.~ _coolStart (itemTriggerType itm)
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| otherwise ->
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w & pointerToItem itm . itParams . wTime
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.~ 0
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@@ -219,7 +220,7 @@ tryUseParent loc w = fromMaybe w $ do
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t <- locUp loc
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let t' = t ^. locLDT
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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return $ heldEffectNoHammerCheck t' cr w
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return $ heldEffect InitialPress t' cr w
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trySynthBullet :: LocationLDT ItemLink OItem -> World -> World
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trySynthBullet loc w = fromMaybe w $ do
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@@ -1,18 +1,28 @@
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{-# LANGUAGE StrictData #-}
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--{-# LANGUAGE TemplateHaskell #-}
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{-# LANGUAGE TemplateHaskell #-}
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module Dodge.Data.TriggerType where
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import Control.Lens
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--import Data.Aeson
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--import Data.Aeson.TH
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data TriggerType
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= AutoTrigger
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| HammerTrigger
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= AutoTrigger Int
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| HammerTrigger Int
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| NoTrigger
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| AlwaysSingleTrigger
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| BurstTrigger [Int]
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| VolleyGunTrigger Int
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-- | AlwaysSingleTrigger Int
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| BurstTrigger {_burstFrames :: [Int], _burstRate :: Int}
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| VolleyGunTrigger {_volleyNumBarrels::Int, _volleyRate :: Int}
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| WarmUpCoolDown
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{ _warmStart :: Int
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, _coolStart :: Int
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, _coolEnd :: Int
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}
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| WarmUpNoDelay
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{ _warmMax :: Int
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}
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deriving (Eq, Show, Read)
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makeLenses ''TriggerType
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--deriveJSON defaultOptions ''TriggerType
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@@ -12,14 +12,6 @@ data ItemUseDelay -- should just be Delay
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| FixedRate
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{ _rateMax :: Int
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}
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| WarmUpNoDelay
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{ _warmMax :: Int
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}
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| WarmUpCoolDown
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{ _warmStart :: Int
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, _coolStart :: Int
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, _coolEnd :: Int
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}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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makeLenses ''ItemUseDelay
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+95
-73
@@ -4,7 +4,7 @@
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module Dodge.HeldUse (
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gadgetEffect,
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heldEffectNoHammerCheck,
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heldEffect,
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mcUseHeld,
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heldEffectMuzzles,
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) where
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@@ -23,13 +23,11 @@ import Dodge.Creature.Radius
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import Dodge.Data.ComposedItem
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import Dodge.Data.DoubleTree
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import Dodge.Data.Muzzle
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import Dodge.Data.UseDelay
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import Dodge.Data.World
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import Dodge.Gas
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import Dodge.Inventory.Lock
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import Dodge.Inventory.Path
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import Dodge.Item.HeldOffset
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import Dodge.Item.UseDelay
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import Dodge.Item.Weapon.Bullet
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import Dodge.Item.Weapon.Shatter
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import Dodge.Projectile.Create
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@@ -61,17 +59,8 @@ gadgetEffect pt loc
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| otherwise = const id
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heldEffect :: PressType -> LDTree ItemLink OItem -> Creature -> World -> World
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heldEffect = useTimeCheck . hammerCheck heldEffectMuzzles
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heldEffectNoHammerCheck :: LDTree ItemLink OItem -> Creature -> World -> World
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heldEffectNoHammerCheck = useTimeCheck heldEffectMuzzles
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type ChainEffect =
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(LDTree ItemLink OItem -> Creature -> World -> World) ->
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LDTree ItemLink OItem ->
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Creature ->
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World ->
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World
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heldEffect = hammerCheck heldEffectMuzzles
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--heldEffect = useTimeCheck . hammerCheck heldEffectMuzzles
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hammerCheck ::
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(LDTree ItemLink OItem -> Creature -> World -> World) ->
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@@ -80,25 +69,54 @@ hammerCheck ::
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Creature ->
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World ->
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World
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hammerCheck f pt it cr w
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| BurstTrigger is <- itemTriggerType (it ^. ldtValue . _1)
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, pt == InitialPress =
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w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
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| BurstTrigger{} <- itemTriggerType (it ^. ldtValue . _1) = w
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| VolleyGunTrigger i <- itemTriggerType (it ^. ldtValue . _1)
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, pt == InitialPress =
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let (is, gen) = getVolleyBurst i (w ^. randGen)
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in w & f it cr
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& cWorld . lWorld . delayedEvents .++~ map g is
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& randGen .~ gen
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| VolleyGunTrigger{} <- itemTriggerType (it ^. ldtValue . _1) = w
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| t <- itemTriggerType (it ^. ldtValue . _1)
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, t == HammerTrigger || t == AlwaysSingleTrigger
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hammerCheck f pt it cr w = case itemTriggerType $ it ^. ldtValue . _1 of
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WarmUpNoDelay wm
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) it) < wm ->
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w & setwarming
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ it ^. ldtValue . _1 . itType) (Just 2)
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpNoDelay{} -> f it cr w & setwarming
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WarmUpCoolDown ws _ _
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) it) < ws ->
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w & setwarming
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ it ^. ldtValue . _1 . itType) (Just 2)
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpCoolDown _ cs _
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) it) < cs ->
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f it cr w & setwarming
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpCoolDown{} -> w & setwarming
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BurstTrigger is t
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| w ^. cWorld . lWorld . lClock - t > timelastused
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, pt == InitialPress ->
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w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
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BurstTrigger{} -> w
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VolleyGunTrigger i t
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| w ^. cWorld . lWorld . lClock - t > timelastused
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, pt == InitialPress ->
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let (is, gen) = getVolleyBurst i (w ^. randGen)
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in w & f it cr
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& cWorld . lWorld . delayedEvents .++~ map g is
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& randGen .~ gen
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VolleyGunTrigger{} -> w
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HammerTrigger t
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| w ^. cWorld . lWorld . lClock - t > timelastused
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, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
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, pt /= InitialPress =
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w
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| otherwise = f it cr w
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, pt == InitialPress ->
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f it cr w
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AutoTrigger t
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| w ^. cWorld . lWorld . lClock - t > timelastused ->
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f it cr w
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_ -> w
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where
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cid = _crID cr
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-- the following is unsafe, but if ilInvID isn't correctly set we probably
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-- will have problems elsewhere also
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itRef = it ^?! ldtValue . _1 . itLocation . ilInvID
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setwarming =
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cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . isWarming
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%~ const True
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timelastused = it ^. ldtValue . _1 . itTimeLastUsed
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g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . _1 . itLocation . ilInvID))
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getVolleyBurst :: (Random a, RandomGen b, Num a) => Int -> b -> ([a], b)
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@@ -109,38 +127,44 @@ getVolleyBurst i g =
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{- | Applies a world effect after an item use cooldown check.
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input buffering?
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-}
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useTimeCheck :: ChainEffect
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useTimeCheck f item cr w = case useDelay $ item ^. ldtValue . _1 of
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FixedRate rate
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| w ^. cWorld . lWorld . lClock - rate > lastused -> f item cr w
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-- note that the time last used must be updated later in the chain!
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FixedRate{} -> w
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WarmUpNoDelay wm
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < wm ->
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w & setwarming
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpNoDelay{} -> f item cr w & setwarming
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WarmUpCoolDown ws _ _
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < ws ->
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w & setwarming
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& soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpCoolDown _ cs _
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| _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < cs ->
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f item cr w & setwarming
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& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
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WarmUpCoolDown{} -> w & setwarming
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NoDelay -> f item cr w
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where
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lastused = item ^. ldtValue . _1 . itTimeLastUsed
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cid = _crID cr
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setwarming =
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cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . isWarming
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%~ const True
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-- the following is unsafe, but if ilInvID isn't correctly set we probably
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-- will have problems elsewhere also
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itRef = item ^?! ldtValue . _1 . itLocation . ilInvID
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useTimeCheck ::
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(LDTree ItemLink OItem -> Creature -> World -> World) ->
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LDTree ItemLink OItem ->
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Creature ->
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World ->
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World
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useTimeCheck f item cr w = w
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-- case useDelay $ item ^. ldtValue . _1 of
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-- FixedRate rate
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-- | w ^. cWorld . lWorld . lClock - rate > lastused -> f item cr w
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-- -- note that the time last used must be updated later in the chain!
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-- FixedRate{} -> w
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-- WarmUpNoDelay wm
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-- | _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < wm ->
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||||
-- w & setwarming
|
||||
-- & soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
|
||||
-- & cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
|
||||
-- WarmUpNoDelay{} -> f item cr w & setwarming
|
||||
-- WarmUpCoolDown ws _ _
|
||||
-- | _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < ws ->
|
||||
-- w & setwarming
|
||||
-- & soundContinue (CrWeaponSound cid 0) (_crPos cr) (warmupSound $ item ^. ldtValue . _1 . itType) (Just 2)
|
||||
-- & cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
|
||||
-- WarmUpCoolDown _ cs _
|
||||
-- | _wTime (_itParams $ _ldtValue $ fmap (^. _1) item) < cs ->
|
||||
-- f item cr w & setwarming
|
||||
-- & cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 1
|
||||
-- WarmUpCoolDown{} -> w & setwarming
|
||||
-- NoDelay -> f item cr w
|
||||
-- where
|
||||
-- lastused = item ^. ldtValue . _1 . itTimeLastUsed
|
||||
-- cid = _crID cr
|
||||
-- setwarming =
|
||||
-- cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . isWarming
|
||||
-- %~ const True
|
||||
-- -- the following is unsafe, but if ilInvID isn't correctly set we probably
|
||||
-- -- will have problems elsewhere also
|
||||
-- itRef = item ^?! ldtValue . _1 . itLocation . ilInvID
|
||||
|
||||
heldEffectMuzzles :: LDTree ItemLink OItem -> Creature -> World -> World
|
||||
heldEffectMuzzles t cr w =
|
||||
@@ -422,7 +446,7 @@ applyCME itm cr cme
|
||||
-- the above is quite hacky for now
|
||||
_ -> failsound
|
||||
where
|
||||
coolstart = fromMaybe 0 $ useDelay itm ^? coolStart
|
||||
coolstart = fromMaybe 0 $ itemTriggerType itm ^? coolStart
|
||||
itid = itm ^?! itLocation . ilInvID -- unsafe
|
||||
spush = maybe 0 itemSidePush $ itm ^? itType . ibtHeld
|
||||
failsound w = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
|
||||
@@ -775,7 +799,7 @@ useLoadedAmmo ::
|
||||
useLoadedAmmo _ _ (cme, w) Nothing = (cme, w)
|
||||
useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
||||
removeAmmoFromMag x mid cr . makeMuzzleFlare mz itmtree cr $ case _mzEffect mz of
|
||||
MuzzleShootBullet -> shootBullet itmtree cr (mz, x, magtree) w
|
||||
MuzzleShootBullet -> shootBullets itmtree cr (mz, x, magtree) w
|
||||
MuzzleLaser -> creatureShootLaser itmtree cr mz w
|
||||
MuzzleTesla -> shootTeslaArc itm cr mz w
|
||||
MuzzleTractor -> shootTractorBeam cr w
|
||||
@@ -980,18 +1004,18 @@ magAmmoParams itm = case itm ^. itType of
|
||||
-- Just x | x /= 0 -> fst . randomR (- x, x) $ _randGen w
|
||||
-- _ -> 0
|
||||
|
||||
shootBullet ::
|
||||
shootBullets ::
|
||||
LDTree ItemLink OItem ->
|
||||
Creature ->
|
||||
(Muzzle, Int, LDTree ItemLink OItem) ->
|
||||
World ->
|
||||
World
|
||||
shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
||||
shootBullets itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
||||
thebullet <- getBulletType $ fmap (^. _1) magtree
|
||||
return $ foldl' (&) w (replicate x (makeBullet' thebullet (itmtree ^. ldtValue . _1) cr mz))
|
||||
return $ foldl' (&) w (replicate x (shootBullet thebullet (itmtree ^. ldtValue . _1) cr mz))
|
||||
|
||||
makeBullet' :: Bullet -> Item -> Creature -> Muzzle -> World -> World
|
||||
makeBullet' bu itm cr mz w = makeBullet bu itm bulpos dir . (randGen .~ g) $ w
|
||||
shootBullet :: Bullet -> Item -> Creature -> Muzzle -> World -> World
|
||||
shootBullet bu itm cr mz w = makeBullet bu itm bulpos dir . (randGen .~ g) $ w
|
||||
where
|
||||
bulpos = _crPos cr + rotateV (_crDir cr) moff
|
||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz + V2 0 offset) (_mzRot mz)
|
||||
@@ -1002,8 +1026,6 @@ makeBullet' bu itm cr mz w = makeBullet bu itm bulpos dir . (randGen .~ g) $ w
|
||||
Just x | x /= 0 -> fst . randomR (- x, x) $ _randGen w
|
||||
_ -> 0
|
||||
|
||||
-- & makeMuzzleSmoke mz itm cr
|
||||
|
||||
itemRandomOffset :: HeldItemType -> Float
|
||||
itemRandomOffset = \case
|
||||
BANGSTICK{} -> 0
|
||||
@@ -1238,7 +1260,7 @@ mcShootLaser _ mc =
|
||||
|
||||
mcShootAuto :: Item -> Machine -> World -> World
|
||||
mcShootAuto itm mc w
|
||||
| Just (FixedRate rate) <- useDelay <$> mc ^? mcType . mctTurret . tuWeapon -- . itUse . heldDelay
|
||||
| Just (AutoTrigger rate) <- itemTriggerType <$> mc ^? mcType . mctTurret . tuWeapon -- . itUse . heldDelay
|
||||
, w ^. cWorld . lWorld . lClock - rate > lastused =
|
||||
w
|
||||
& cWorld . lWorld . machines . ix (_mcID mc) . mcType . mctTurret . tuWeapon
|
||||
|
||||
@@ -7,7 +7,8 @@ module Dodge.Item.Display (
|
||||
itemInternalValue,
|
||||
) where
|
||||
|
||||
import Dodge.Item.UseDelay
|
||||
import Dodge.BaseTriggerType
|
||||
--import Dodge.Item.UseDelay
|
||||
import ShortShow
|
||||
import Data.Maybe
|
||||
import Dodge.Data.World
|
||||
@@ -42,7 +43,7 @@ itemInternalValue itm
|
||||
|
||||
|
||||
maybeWarmupStatus :: Item -> Maybe String
|
||||
maybeWarmupStatus it = case useDelay it ^? warmMax of
|
||||
maybeWarmupStatus it = case itemTriggerType it ^? warmMax of
|
||||
Nothing -> Nothing
|
||||
--Just m -> case m - (_warmTime . _heldDelay $ _itUse it) of
|
||||
Just m -> case m - _wTime (_itParams it) of
|
||||
|
||||
@@ -92,7 +92,7 @@ itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
|
||||
|
||||
getAutoSpringLinks :: Item -> [(ItemStructuralFunction, ItemLink)]
|
||||
getAutoSpringLinks itm = case itemTriggerType itm of
|
||||
HammerTrigger -> [(MakeAutoSF, MakeAutoLink)]
|
||||
HammerTrigger _ -> [(MakeAutoSF, MakeAutoLink)]
|
||||
_ -> []
|
||||
|
||||
extraWeaponLinks :: Item -> [(ItemStructuralFunction, ItemLink)]
|
||||
@@ -158,6 +158,7 @@ structureToPotentialFunction ldt = case ldt ^. ldtValue . _1 . itType of
|
||||
ATTACH GIMBAL -> S.singleton ProjectileStabiliserSF
|
||||
ATTACH GYROSCOPE -> S.singleton ProjectileStabiliserSF
|
||||
HELD GLAUNCHER -> S.singleton UnderBarrelPlatformSF
|
||||
HELD BURSTRIFLE -> S.singleton UnderBarrelPlatformSF
|
||||
_ -> S.singleton (ldt ^. ldtValue . _2)
|
||||
|
||||
baseCI :: Item -> CItem
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
{-# LANGUAGE LambdaCase #-}
|
||||
|
||||
module Dodge.Item.HeldOffset (
|
||||
turretItemOffset,
|
||||
twoFlatHRot,
|
||||
@@ -7,20 +8,21 @@ module Dodge.Item.HeldOffset (
|
||||
heldItemOrient2D,
|
||||
heldItemOrient2D',
|
||||
itemRelativeOrient,
|
||||
locOrientation,
|
||||
) where
|
||||
|
||||
import Dodge.Item.Orientation
|
||||
import Dodge.DoubleTree
|
||||
import Dodge.Data.ComposedItem
|
||||
import Dodge.Data.DoubleTree
|
||||
import Dodge.Creature.Radius
|
||||
import Dodge.Data.AimStance
|
||||
import Dodge.Item.AimStance
|
||||
import qualified Quaternion as Q
|
||||
import Dodge.Data.ComposedItem
|
||||
import Dodge.Data.Creature
|
||||
import Dodge.Data.DoubleTree
|
||||
import Dodge.Data.Machine
|
||||
import Dodge.DoubleTree
|
||||
import Dodge.Item.AimStance
|
||||
import Dodge.Item.Orientation
|
||||
import Geometry
|
||||
import LensHelp
|
||||
import qualified Quaternion as Q
|
||||
|
||||
turretItemOffset :: Item -> Turret -> Machine -> Point3 -> Point3
|
||||
turretItemOffset it tu mc =
|
||||
@@ -33,31 +35,31 @@ transToHandle itm = (-.-.- V3 x y 0)
|
||||
V2 x y = handlePos itm
|
||||
|
||||
heldItemOrient2D :: Item -> Creature -> Point2 -> Float -> (Point2, Float)
|
||||
heldItemOrient2D itm cr p a = (V2 x y, argV . Q.qToV2 $ q )
|
||||
heldItemOrient2D itm cr p a = (V2 x y, argV . Q.qToV2 $ q)
|
||||
where
|
||||
(V3 x y _,q) = heldItemRelativeOrient itm cr (p `v2z` 0, Q.axisAngle (V3 0 0 1) a)
|
||||
(V3 x y _, q) = heldItemRelativeOrient itm cr (p `v2z` 0, Q.axisAngle (V3 0 0 1) a)
|
||||
|
||||
heldItemOrient2D' :: OItem -> Creature -> Point2 -> Float -> (Point2, Float)
|
||||
heldItemOrient2D' (itm,_,(p1,q1)) cr p a = (V2 x y, argV . Q.qToV2 $ q )
|
||||
heldItemOrient2D' (itm, _, (p1, q1)) cr p a = (V2 x y, argV . Q.qToV2 $ q)
|
||||
where
|
||||
(V3 x y _,q) = heldItemRelativeOrient itm cr (p1 + Q.rotate q1 (p `v2z` 0), q1 * Q.axisAngle (V3 0 0 1) a)
|
||||
(V3 x y _, q) = heldItemRelativeOrient itm cr (p1 + Q.rotate q1 (p `v2z` 0), q1 * Q.axisAngle (V3 0 0 1) a)
|
||||
|
||||
heldItemRelativeOrient
|
||||
:: Item -> Creature -> (Point3, Q.Quaternion Float) -> (Point3, Q.Quaternion Float)
|
||||
heldItemRelativeOrient itm cr (p,q)
|
||||
| Aiming {} <- _posture (_crStance cr) =
|
||||
heldItemRelativeOrient ::
|
||||
Item -> Creature -> (Point3, Q.Quaternion Float) -> (Point3, Q.Quaternion Float)
|
||||
heldItemRelativeOrient itm cr (p, q)
|
||||
| Aiming{} <- _posture (_crStance cr) =
|
||||
(p + aimingWeaponZeroPos cr itm `v2z` shoulderHeight, Q.qID * q)
|
||||
| TwoHandFlat <- itemBaseStance itm =
|
||||
| TwoHandFlat <- itemBaseStance itm =
|
||||
( V3 (crRad $ cr ^. crType) 0 handD + rotate3 (twoFlatHRot cr) (transToHandle itm p)
|
||||
, Q.axisAngle (V3 0 0 1) (twoFlatHRot cr) * q
|
||||
)
|
||||
| OneHand <- itemBaseStance itm =
|
||||
( V3 (crRad (cr ^. crType) * 0.7 + handPos) (crRad (cr ^. crType) * negate 0.7) handD
|
||||
+ transToHandle itm p
|
||||
, Q.qID * q
|
||||
)
|
||||
| otherwise =
|
||||
( V3 (crRad $ cr ^. crType) 0 handD
|
||||
| OneHand <- itemBaseStance itm =
|
||||
( V3 (crRad (cr ^. crType) * 0.7 + handPos) (crRad (cr ^. crType) * negate 0.7) handD
|
||||
+ transToHandle itm p
|
||||
, Q.qID * q
|
||||
)
|
||||
| otherwise =
|
||||
( V3 (crRad $ cr ^. crType) 0 handD
|
||||
+ rotate3 (strideRot cr + 1.2) (V3 (-8) 0 0 + transToHandle itm p)
|
||||
, Q.axisAngle (V3 0 0 1) (strideRot cr + 1.2) * q
|
||||
)
|
||||
@@ -69,6 +71,13 @@ heldItemRelativeOrient itm cr (p,q)
|
||||
f i = 0.1 * fromIntegral (sLen - i) / fromIntegral sLen
|
||||
sLen = _strideLength $ _crStance cr
|
||||
|
||||
locOrientation :: LocationLDT ItemLink OItem -> Creature -> Point3Q
|
||||
locOrientation loc cr =
|
||||
heldItemRelativeOrient
|
||||
(locToTop loc ^. locLDT . ldtValue . _1)
|
||||
cr
|
||||
(loc ^. locLDT . ldtValue . _3)
|
||||
|
||||
aimingWeaponZeroPos :: Creature -> Item -> Point2
|
||||
aimingWeaponZeroPos cr it = aimStanceHandlePos cr it - handlePos it
|
||||
|
||||
@@ -81,7 +90,7 @@ aimStanceHandlePos _ it = case itemBaseStance it of
|
||||
TwoHandFlat -> V2 10 0
|
||||
|
||||
heldItemOffset :: Item -> Creature -> Point3 -> Point3
|
||||
heldItemOffset itm cr p = fst (heldItemRelativeOrient itm cr (p,Q.qID))
|
||||
heldItemOffset itm cr p = fst (heldItemRelativeOrient itm cr (p, Q.qID))
|
||||
|
||||
shoulderHeight :: Float
|
||||
shoulderHeight = 18
|
||||
@@ -143,12 +152,15 @@ heldHandlePos = \case
|
||||
SHATTERGUN -> V2 3 0
|
||||
TORCH -> V2 3 0
|
||||
FLATSHIELD -> V2 3 0
|
||||
KEYCARD {} -> V2 3 0
|
||||
KEYCARD{} -> V2 3 0
|
||||
BLINKER -> V2 3 0
|
||||
BLINKERUNSAFE -> V2 3 0
|
||||
|
||||
itemRelativeOrient :: LocationLDT ItemLink Item -> Creature
|
||||
-> (Point3, Q.Quaternion Float) -> (Point3, Q.Quaternion Float)
|
||||
itemRelativeOrient loc cr
|
||||
= heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue) cr
|
||||
. orientLocation (V3 0 0 0,Q.qID) loc
|
||||
itemRelativeOrient ::
|
||||
LocationLDT ItemLink Item ->
|
||||
Creature ->
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
(Point3, Q.Quaternion Float)
|
||||
itemRelativeOrient loc cr =
|
||||
heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue) cr
|
||||
. orientLocation (V3 0 0 0, Q.qID) loc
|
||||
|
||||
+51
-50
@@ -1,60 +1,61 @@
|
||||
{-# LANGUAGE LambdaCase #-}
|
||||
|
||||
module Dodge.Item.UseDelay
|
||||
(useDelay
|
||||
, module Dodge.Data.UseDelay
|
||||
(-- useDelay
|
||||
module Dodge.Data.UseDelay
|
||||
) where
|
||||
|
||||
import Dodge.Data.UseDelay
|
||||
import Control.Lens
|
||||
import Dodge.Data.Item
|
||||
|
||||
useDelay :: Item -> ItemUseDelay
|
||||
useDelay itm = case itm ^. itType of
|
||||
HELD hit -> heldUseDelay hit
|
||||
DETECTOR _ -> FixedRate 20
|
||||
_ -> NoDelay
|
||||
--useDelay :: Item -> ItemUseDelay
|
||||
--useDelay itm = case itm ^. itType of
|
||||
-- HELD hit -> heldUseDelay hit
|
||||
-- DETECTOR _ -> FixedRate 20
|
||||
-- _ -> NoDelay
|
||||
|
||||
heldUseDelay :: HeldItemType -> ItemUseDelay
|
||||
heldUseDelay = \case
|
||||
BANGSTICK _ -> FixedRate 8
|
||||
REWINDER -> FixedRate 20
|
||||
TIMESTOPPER -> FixedRate 20
|
||||
TIMESCROLLER -> FixedRate 20
|
||||
PISTOL -> FixedRate 6
|
||||
AUTOPISTOL -> FixedRate 8
|
||||
SMG -> FixedRate 8
|
||||
MACHINEPISTOL -> WarmUpCoolDown 50 100 200
|
||||
BURSTRIFLE -> FixedRate 8 -- time last used gets updated after the last burst fire
|
||||
BANGCONE -> FixedRate 20
|
||||
BLUNDERBUSS -> FixedRate 20
|
||||
GRAPECANNON _ -> FixedRate 20
|
||||
MINIGUNX _ -> WarmUpNoDelay 100
|
||||
VOLLEYGUN{} -> FixedRate 15
|
||||
RIFLE -> FixedRate 6
|
||||
ALTERIFLE -> FixedRate 6
|
||||
AUTORIFLE -> FixedRate 6
|
||||
BANGROD -> FixedRate 12
|
||||
ELEPHANTGUN -> FixedRate 12
|
||||
AMR -> FixedRate 12
|
||||
AUTOAMR -> FixedRate 12
|
||||
SNIPERRIFLE -> FixedRate 12
|
||||
FLAMESPITTER -> FixedRate 6
|
||||
FLAMETHROWER -> NoDelay
|
||||
FLAMETORRENT -> NoDelay
|
||||
FLAMEWALL -> NoDelay
|
||||
POISONSPRAYER -> NoDelay
|
||||
BLOWTORCH -> NoDelay
|
||||
SPARKGUN -> NoDelay
|
||||
TESLAGUN -> NoDelay
|
||||
LASER -> NoDelay
|
||||
TRACTORGUN -> NoDelay
|
||||
RLAUNCHER -> FixedRate 20
|
||||
RLAUNCHERX{} -> FixedRate 20
|
||||
GLAUNCHER -> FixedRate 20
|
||||
SHATTERGUN -> FixedRate 20
|
||||
BLINKER -> FixedRate 20
|
||||
BLINKERUNSAFE -> FixedRate 20
|
||||
TORCH -> NoDelay
|
||||
FLATSHIELD -> NoDelay
|
||||
KEYCARD _ -> NoDelay
|
||||
--heldUseDelay :: HeldItemType -> ItemUseDelay
|
||||
--heldUseDelay = \case
|
||||
-- BANGSTICK _ -> FixedRate 8
|
||||
-- REWINDER -> FixedRate 20
|
||||
-- TIMESTOPPER -> FixedRate 20
|
||||
-- TIMESCROLLER -> FixedRate 20
|
||||
-- PISTOL -> FixedRate 6
|
||||
-- AUTOPISTOL -> FixedRate 8
|
||||
-- SMG -> FixedRate 8
|
||||
-- MACHINEPISTOL -> WarmUpCoolDown 50 100 200
|
||||
-- --BURSTRIFLE -> FixedRate 8 -- time last used gets updated after the last burst fire
|
||||
-- BURSTRIFLE -> NoDelay
|
||||
-- BANGCONE -> FixedRate 20
|
||||
-- BLUNDERBUSS -> FixedRate 20
|
||||
-- GRAPECANNON _ -> FixedRate 20
|
||||
-- MINIGUNX _ -> WarmUpNoDelay 100
|
||||
-- VOLLEYGUN{} -> FixedRate 15
|
||||
-- RIFLE -> FixedRate 6
|
||||
-- ALTERIFLE -> FixedRate 6
|
||||
-- AUTORIFLE -> FixedRate 6
|
||||
-- BANGROD -> FixedRate 12
|
||||
-- ELEPHANTGUN -> FixedRate 12
|
||||
-- AMR -> FixedRate 12
|
||||
-- AUTOAMR -> FixedRate 12
|
||||
-- SNIPERRIFLE -> FixedRate 12
|
||||
-- FLAMESPITTER -> FixedRate 6
|
||||
-- FLAMETHROWER -> NoDelay
|
||||
-- FLAMETORRENT -> NoDelay
|
||||
-- FLAMEWALL -> NoDelay
|
||||
-- POISONSPRAYER -> NoDelay
|
||||
-- BLOWTORCH -> NoDelay
|
||||
-- SPARKGUN -> NoDelay
|
||||
-- TESLAGUN -> NoDelay
|
||||
-- LASER -> NoDelay
|
||||
-- TRACTORGUN -> NoDelay
|
||||
-- RLAUNCHER -> FixedRate 20
|
||||
-- RLAUNCHERX{} -> FixedRate 20
|
||||
-- GLAUNCHER -> FixedRate 20
|
||||
-- SHATTERGUN -> FixedRate 20
|
||||
-- BLINKER -> FixedRate 20
|
||||
-- BLINKERUNSAFE -> FixedRate 20
|
||||
-- TORCH -> NoDelay
|
||||
-- FLATSHIELD -> NoDelay
|
||||
-- KEYCARD _ -> NoDelay
|
||||
|
||||
@@ -31,8 +31,6 @@ testStringInit u = prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix
|
||||
. ix 0 . itTimeLastUsed)
|
||||
<> prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
||||
. ix 0 . itParams . wTime)
|
||||
<> prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
||||
. ix 0 >>= ((^? rateMax) .useDelay))
|
||||
--return . foldMap (prettyLDT (show . (^. _1 . itType))) . invLDT $ _crInv cr
|
||||
-- where
|
||||
-- idp = invDisplayParams $ u ^. uvWorld
|
||||
|
||||
@@ -54,7 +54,6 @@ Airlock src/Dodge/Room/Airlock.hs 4;" m
|
||||
AlienContact src/Dodge/Data/Scenario.hs 30;" C
|
||||
AllRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
|
||||
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 20;" C
|
||||
AlwaysSingleTrigger src/Dodge/Data/TriggerType.hs 13;" C
|
||||
Ambush src/Dodge/Data/ActionPlan.hs 178;" C
|
||||
Ammo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 3;" m
|
||||
Ammo src/Dodge/Item/Ammo.hs 1;" m
|
||||
@@ -109,7 +108,7 @@ AutoCrit src/Dodge/Data/Creature/Misc.hs 72;" C
|
||||
AutoCrit src/Dodge/Creature/AutoCrit.hs 1;" m
|
||||
AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C
|
||||
AutoRecharging src/Dodge/Data/Item/Use/Consumption.hs 26;" C
|
||||
AutoTrigger src/Dodge/Data/TriggerType.hs 10;" C
|
||||
AutoTrigger src/Dodge/Data/TriggerType.hs 11;" C
|
||||
AuxAddition src/Shader/AuxAddition.hs 1;" m
|
||||
Avatar src/Dodge/Data/Creature/Misc.hs 61;" C
|
||||
AvatarDead src/Dodge/Data/Creature/Misc.hs 69;" C
|
||||
@@ -235,7 +234,7 @@ BulletParams src/Dodge/Data/Item/Use.hs 52;" C
|
||||
BulletPayload src/Dodge/Data/Bullet.hs 36;" t
|
||||
BulletTrajectory src/Dodge/Data/Bullet.hs 44;" t
|
||||
BulletTrajectoryType src/Dodge/Data/Bullet.hs 51;" t
|
||||
BurstTrigger src/Dodge/Data/TriggerType.hs 14;" C
|
||||
BurstTrigger src/Dodge/Data/TriggerType.hs 15;" C
|
||||
Button src/Dodge/Data/Button.hs 30;" t
|
||||
Button src/Dodge/Data/Button.hs 6;" m
|
||||
Button src/Dodge/Placement/Instance/Button.hs 1;" m
|
||||
@@ -281,7 +280,6 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
|
||||
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
|
||||
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
|
||||
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
|
||||
ChainEffect src/Dodge/HeldUse.hs 69;" t
|
||||
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
|
||||
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
|
||||
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
|
||||
@@ -812,7 +810,7 @@ Hammer src/Dodge/Hammer.hs 1;" m
|
||||
HammerDown src/Dodge/Data/Hammer.hs 18;" C
|
||||
HammerPosition src/Dodge/Data/Hammer.hs 17;" t
|
||||
HammerReleased src/Dodge/Data/Hammer.hs 19;" C
|
||||
HammerTrigger src/Dodge/Data/TriggerType.hs 11;" C
|
||||
HammerTrigger src/Dodge/Data/TriggerType.hs 12;" C
|
||||
HammerType src/Dodge/Data/Hammer.hs 12;" t
|
||||
HammerUp src/Dodge/Data/Hammer.hs 20;" C
|
||||
HandPos src/Dodge/Creature/HandPos.hs 1;" m
|
||||
@@ -822,7 +820,7 @@ HeavySmokeFlare src/Dodge/Data/Muzzle.hs 26;" C
|
||||
Held src/Dodge/Item/Held.hs 1;" m
|
||||
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
|
||||
HeldItemType src/Dodge/Data/Item/Combine.hs 138;" t
|
||||
HeldOffset src/Dodge/Item/HeldOffset.hs 2;" m
|
||||
HeldOffset src/Dodge/Item/HeldOffset.hs 3;" m
|
||||
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 39;" C
|
||||
HeldScroll src/Dodge/HeldScroll.hs 1;" m
|
||||
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
|
||||
@@ -979,7 +977,7 @@ Kill src/Dodge/Data/ActionPlan.hs 198;" C
|
||||
LASER src/Dodge/Data/Item/Combine.hs 168;" C
|
||||
LDT src/Dodge/Data/DoubleTree.hs 34;" C
|
||||
LDTBottomNode src/Dodge/Data/DoubleTree.hs 29;" C
|
||||
LDTComb src/Dodge/Item/Grammar.hs 166;" t
|
||||
LDTComb src/Dodge/Item/Grammar.hs 167;" t
|
||||
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 27;" C
|
||||
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 28;" C
|
||||
LDTRootNode src/Dodge/Data/DoubleTree.hs 25;" C
|
||||
@@ -1292,7 +1290,7 @@ NoSF src/Dodge/Data/ComposedItem.hs 54;" C
|
||||
NoShadowFidelity src/Shape/Data.hs 25;" C
|
||||
NoShadows src/Dodge/Data/Config.hs 103;" C
|
||||
NoSubInventory src/Dodge/Data/HUD.hs 29;" C
|
||||
NoTrigger src/Dodge/Data/TriggerType.hs 12;" C
|
||||
NoTrigger src/Dodge/Data/TriggerType.hs 13;" C
|
||||
NoWorldEffect src/Dodge/Data/WorldEffect.hs 22;" C
|
||||
Noclip src/Dodge/Data/Config.hs 70;" C
|
||||
NodeMTree src/Dodge/Data/MetaTree.hs 14;" C
|
||||
@@ -2025,7 +2023,7 @@ Trie src/SimpleTrie.hs 9;" t
|
||||
TriggerDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 1;" m
|
||||
TriggerLink src/Dodge/Data/ComposedItem.hs 16;" C
|
||||
TriggerSF src/Dodge/Data/ComposedItem.hs 47;" C
|
||||
TriggerType src/Dodge/Data/TriggerType.hs 9;" t
|
||||
TriggerType src/Dodge/Data/TriggerType.hs 10;" t
|
||||
TriggerType src/Dodge/Data/TriggerType.hs 4;" m
|
||||
TriggerType src/Dodge/Item/TriggerType.hs 1;" m
|
||||
TriggerType src/Dodge/Item/Weapon/TriggerType.hs 6;" m
|
||||
@@ -2132,7 +2130,7 @@ Vision src/Dodge/Data/Creature/Perception.hs 41;" t
|
||||
Vocalization src/Dodge/Data/Creature/Misc.hs 20;" t
|
||||
Vocalization src/Dodge/Creature/Vocalization.hs 1;" m
|
||||
Volition src/Dodge/Creature/Volition.hs 2;" m
|
||||
VolleyGunTrigger src/Dodge/Data/TriggerType.hs 15;" C
|
||||
VolleyGunTrigger src/Dodge/Data/TriggerType.hs 16;" C
|
||||
VolleyUnfiredBarrels src/Dodge/Data/Item/Params.hs 19;" C
|
||||
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 185;" C
|
||||
WASD src/Dodge/WASD.hs 1;" m
|
||||
@@ -2164,9 +2162,9 @@ Walls src/Dodge/Render/Walls.hs 1;" m
|
||||
Walls_info src/Dodge/Data/Config.hs 75;" C
|
||||
War src/Dodge/Data/Scenario.hs 28;" C
|
||||
WarmTime src/Dodge/Data/Item/Params.hs 21;" C
|
||||
WarmUpCoolDown src/Dodge/Data/UseDelay.hs 18;" C
|
||||
WarmUpCoolDown src/Dodge/Data/TriggerType.hs 17;" C
|
||||
WarmUpNoDelay src/Dodge/Data/Item/HeldDelay.hs 18;" C
|
||||
WarmUpNoDelay src/Dodge/Data/UseDelay.hs 15;" C
|
||||
WarmUpNoDelay src/Dodge/Data/TriggerType.hs 22;" C
|
||||
Warning src/Dodge/Room/Warning.hs 2;" m
|
||||
WarningCry src/Dodge/Data/ActionPlan.hs 185;" C
|
||||
WasLeftForward src/Dodge/Data/Creature/Stance.hs 34;" C
|
||||
@@ -2329,6 +2327,8 @@ _buPos src/Dodge/Data/Bullet.hs 24;" f
|
||||
_buVel src/Dodge/Data/Bullet.hs 22;" f
|
||||
_buWidth src/Dodge/Data/Bullet.hs 26;" f
|
||||
_bullets src/Dodge/Data/LWorld.hs 106;" f
|
||||
_burstFrames src/Dodge/Data/TriggerType.hs 15;" f
|
||||
_burstRate src/Dodge/Data/TriggerType.hs 15;" f
|
||||
_buttons src/Dodge/Data/LWorld.hs 134;" f
|
||||
_cClock src/Dodge/Data/CWorld.hs 26;" f
|
||||
_cWorld src/Dodge/Data/World.hs 36;" f
|
||||
@@ -2395,9 +2395,9 @@ _cmeRecoil src/Dodge/Data/MuzzleEffect.hs 15;" f
|
||||
_cmeSound src/Dodge/Data/MuzzleEffect.hs 17;" f
|
||||
_cmeTorque src/Dodge/Data/MuzzleEffect.hs 16;" f
|
||||
_colorBlurShader src/Data/Preload/Render.hs 22;" f
|
||||
_coolEnd src/Dodge/Data/UseDelay.hs 21;" f
|
||||
_coolEnd src/Dodge/Data/TriggerType.hs 20;" f
|
||||
_coolSound src/Dodge/Data/Item/Params.hs 24;" f
|
||||
_coolStart src/Dodge/Data/UseDelay.hs 20;" f
|
||||
_coolStart src/Dodge/Data/TriggerType.hs 19;" f
|
||||
_coordinates src/Dodge/Data/LWorld.hs 127;" f
|
||||
_corpses src/Dodge/Data/LWorld.hs 136;" f
|
||||
_cpAttention src/Dodge/Data/Creature/Perception.hs 34;" f
|
||||
@@ -3244,6 +3244,8 @@ _vertices src/Polyhedra/Data.hs 22;" f
|
||||
_viDist src/Dodge/Data/Creature/Perception.hs 43;" f
|
||||
_viFOV src/Dodge/Data/Creature/Perception.hs 42;" f
|
||||
_viewPoint src/Dodge/Data/Creature.hs 69;" f
|
||||
_volleyNumBarrels src/Dodge/Data/TriggerType.hs 16;" f
|
||||
_volleyRate src/Dodge/Data/TriggerType.hs 16;" f
|
||||
_volume_master src/Dodge/Data/Config.hs 39;" f
|
||||
_volume_music src/Dodge/Data/Config.hs 41;" f
|
||||
_volume_sound src/Dodge/Data/Config.hs 40;" f
|
||||
@@ -3263,9 +3265,9 @@ _walls src/Dodge/Data/LWorld.hs 119;" f
|
||||
_wanID src/Dodge/Data/LWorld.hs 161;" f
|
||||
_wanPos src/Dodge/Data/LWorld.hs 160;" f
|
||||
_warmMax src/Dodge/Data/Item/HeldDelay.hs 19;" f
|
||||
_warmMax src/Dodge/Data/UseDelay.hs 16;" f
|
||||
_warmMax src/Dodge/Data/TriggerType.hs 23;" f
|
||||
_warmSound src/Dodge/Data/Item/HeldDelay.hs 20;" f
|
||||
_warmStart src/Dodge/Data/UseDelay.hs 19;" f
|
||||
_warmStart src/Dodge/Data/TriggerType.hs 18;" f
|
||||
_windowPosX src/Dodge/Data/Config.hs 53;" f
|
||||
_windowPosY src/Dodge/Data/Config.hs 54;" f
|
||||
_windowShader src/Data/Preload/Render.hs 19;" f
|
||||
@@ -3352,10 +3354,10 @@ advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
||||
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
|
||||
aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
|
||||
aimStance src/Dodge/Item/AimStance.hs 13;" f
|
||||
aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 76;" f
|
||||
aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 85;" f
|
||||
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
|
||||
aimTurn src/Dodge/Creature/YourControl.hs 165;" f
|
||||
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 72;" f
|
||||
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 81;" f
|
||||
airlock src/Dodge/Room/Airlock.hs 19;" f
|
||||
airlock0 src/Dodge/Room/Airlock.hs 25;" f
|
||||
airlock90 src/Dodge/Room/Airlock.hs 122;" f
|
||||
@@ -3364,8 +3366,8 @@ airlockDoor src/Dodge/Room/Airlock.hs 51;" f
|
||||
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
||||
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
||||
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
||||
allInvLocs src/Dodge/Item/Grammar.hs 266;" f
|
||||
allInvLocs' src/Dodge/Item/Grammar.hs 287;" f
|
||||
allInvLocs src/Dodge/Item/Grammar.hs 267;" f
|
||||
allInvLocs' src/Dodge/Item/Grammar.hs 288;" f
|
||||
allVisibleWalls src/Dodge/Base/Collide.hs 132;" f
|
||||
alongSegBy src/Geometry.hs 40;" f
|
||||
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
||||
@@ -3381,21 +3383,21 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
|
||||
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
|
||||
applyCME src/Dodge/HeldUse.hs 410;" f
|
||||
applyCME src/Dodge/HeldUse.hs 435;" f
|
||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||
applyEventIO src/Loop.hs 89;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 476;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 501;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 134;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||
applyPosition src/Sound.hs 111;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 508;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 533;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 607;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 498;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 632;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 523;" f
|
||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||
@@ -3403,7 +3405,7 @@ applyToNode src/TreeHelp.hs 64;" f
|
||||
applyToRandomNode src/TreeHelp.hs 150;" f
|
||||
applyToSubforest src/TreeHelp.hs 77;" f
|
||||
applyToSubtree src/TreeHelp.hs 70;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 618;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 643;" f
|
||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||
aquamarine src/Color.hs 23;" f
|
||||
arHUD src/Dodge/Item/Scope.hs 134;" f
|
||||
@@ -3466,7 +3468,7 @@ barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 405;" f
|
||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 163;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 164;" f
|
||||
baseCaneShape src/Dodge/Item/Draw/SPic.hs 311;" f
|
||||
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
||||
baseFloorTileSize src/Tile.hs 45;" f
|
||||
@@ -3476,17 +3478,17 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 382;" f
|
||||
baseShoulder src/Dodge/Creature/Picture.hs 125;" f
|
||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 288;" f
|
||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 281;" f
|
||||
baseStickSpread src/Dodge/HeldUse.hs 306;" f
|
||||
baseStickSpread src/Dodge/HeldUse.hs 331;" f
|
||||
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
|
||||
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
|
||||
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
|
||||
basicCrPict src/Dodge/Creature/Picture.hs 28;" f
|
||||
basicCrShape src/Dodge/Creature/Picture.hs 34;" f
|
||||
basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
||||
basicItemDisplay src/Dodge/Item/Display.hs 22;" f
|
||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 758;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 783;" f
|
||||
basicTerminal src/Dodge/Terminal.hs 35;" f
|
||||
battery src/Dodge/Item/Ammo.hs 62;" f
|
||||
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
||||
@@ -3495,7 +3497,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
|
||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 561;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 586;" f
|
||||
bindFBO src/Render.hs 244;" f
|
||||
bingate src/Dodge/Item/Scope.hs 109;" f
|
||||
black src/Color.hs 27;" f
|
||||
@@ -3782,14 +3784,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1320;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1284;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1343;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1307;" f
|
||||
createShell src/Dodge/Projectile/Create.hs 22;" f
|
||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 872;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 897;" f
|
||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
||||
@@ -3860,7 +3862,7 @@ dark src/Color.hs 108;" f
|
||||
darkenBackground src/Dodge/Render/MenuScreen.hs 52;" f
|
||||
dbArg src/Dodge/Base.hs 165;" f
|
||||
dbArgChain src/Dodge/Base.hs 170;" f
|
||||
dbwMuzzles src/Dodge/HeldUse.hs 309;" f
|
||||
dbwMuzzles src/Dodge/HeldUse.hs 334;" f
|
||||
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
|
||||
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
|
||||
deadEndRoom src/Dodge/Room/Room.hs 235;" f
|
||||
@@ -3978,7 +3980,7 @@ detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 451;" f
|
||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
||||
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1270;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1293;" f
|
||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||
did src/Dodge/Item/InvSize.hs 54;" f
|
||||
diffAngles src/Geometry.hs 204;" f
|
||||
@@ -4043,9 +4045,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
|
||||
doDrawing src/Dodge/Render.hs 35;" f
|
||||
doDrawing' src/Dodge/Render.hs 46;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1228;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1251;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 339;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 364;" f
|
||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
|
||||
@@ -4237,7 +4239,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||
dropAll src/Dodge/Creature/State.hs 127;" f
|
||||
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1400;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1423;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 172;" f
|
||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||
drumMag src/Dodge/Item/Ammo.hs 33;" f
|
||||
@@ -4352,7 +4354,7 @@ firstWorldLoad appDodge/Main.hs 77;" f
|
||||
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
||||
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
||||
flFlicker src/Dodge/Flame.hs 38;" f
|
||||
flameMuzzles src/Dodge/HeldUse.hs 312;" f
|
||||
flameMuzzles src/Dodge/HeldUse.hs 337;" f
|
||||
flameShield src/Dodge/Item/Equipment.hs 33;" f
|
||||
flameSize src/Dodge/Flame/Size.hs 5;" f
|
||||
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
|
||||
@@ -4360,7 +4362,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 385;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 739;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 764;" f
|
||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||
flatLookupItems src/Dodge/Combine.hs 39;" f
|
||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||
@@ -4427,7 +4429,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||
gasType src/Dodge/HeldUse.hs 1184;" f
|
||||
gasType src/Dodge/HeldUse.hs 1207;" f
|
||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||
@@ -4442,11 +4444,11 @@ getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 114;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 810;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 835;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 93;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 930;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 955;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
||||
getCommands src/Dodge/Terminal.hs 117;" f
|
||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||
@@ -4454,17 +4456,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
|
||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||
getDistortions src/Dodge/Render.hs 411;" f
|
||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1313;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1336;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
||||
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 755;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 752;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 749;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 780;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 777;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 774;" f
|
||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 392;" f
|
||||
getNodePos src/Dodge/Path.hs 31;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1305;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1328;" f
|
||||
getPretty src/AesonHelp.hs 8;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
|
||||
@@ -4474,7 +4476,7 @@ getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
||||
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
|
||||
getTiles src/Dodge/Layout.hs 208;" f
|
||||
getViewpoints src/Dodge/Viewpoints.hs 29;" f
|
||||
getVolleyBurst src/Dodge/HeldUse.hs 104;" f
|
||||
getVolleyBurst src/Dodge/HeldUse.hs 123;" f
|
||||
getWallSPic src/Dodge/Render/Walls.hs 51;" f
|
||||
getWindowSize src/Dodge/WindowSize.hs 5;" f
|
||||
gimbal src/Dodge/Item/Scope.hs 153;" f
|
||||
@@ -4524,14 +4526,14 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
|
||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||
halfWidth src/Dodge/Base/Window.hs 48;" f
|
||||
haltSound src/Dodge/SoundLogic.hs 38;" f
|
||||
hammerCheck src/Dodge/HeldUse.hs 76;" f
|
||||
hammerCheck src/Dodge/HeldUse.hs 69;" f
|
||||
handleEvent src/Dodge/Event.hs 27;" f
|
||||
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
|
||||
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
||||
handleMouseButtonEvent src/Dodge/Event/Input.hs 63;" f
|
||||
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
|
||||
handleMouseWheelEvent src/Dodge/Event/Input.hs 58;" f
|
||||
handlePos src/Dodge/Item/HeldOffset.hs 101;" f
|
||||
handlePos src/Dodge/Item/HeldOffset.hs 110;" f
|
||||
handleResizeEvent src/Dodge/Event.hs 53;" f
|
||||
handleTextInput src/Dodge/Event/Input.hs 18;" f
|
||||
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
||||
@@ -4555,26 +4557,25 @@ heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||
heldAimStance src/Dodge/Item/AimStance.hs 22;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 63;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 145;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 170;" f
|
||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 66;" f
|
||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 106;" f
|
||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 115;" f
|
||||
heldInfo src/Dodge/Item/Info.hs 90;" f
|
||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
|
||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 491;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1070;" f
|
||||
heldItemMuzzles src/Dodge/HeldUse.hs 173;" f
|
||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 83;" f
|
||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 35;" f
|
||||
heldItemOrient2D' src/Dodge/Item/HeldOffset.hs 40;" f
|
||||
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 45;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1114;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 516;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1093;" f
|
||||
heldItemMuzzles src/Dodge/HeldUse.hs 198;" f
|
||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 92;" f
|
||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 37;" f
|
||||
heldItemOrient2D' src/Dodge/Item/HeldOffset.hs 42;" f
|
||||
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 47;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1137;" f
|
||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 223;" f
|
||||
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
|
||||
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 634;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 659;" f
|
||||
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
|
||||
heldUseDelay src/Dodge/Item/UseDelay.hs 18;" f
|
||||
helpCommand src/Dodge/Terminal.hs 66;" f
|
||||
helpPoly3D src/Polyhedra.hs 125;" f
|
||||
heron src/Geometry.hs 217;" f
|
||||
@@ -4661,18 +4662,18 @@ interweave src/Justify.hs 17;" f
|
||||
introScan src/Dodge/Item/Scope.hs 57;" f
|
||||
introScanValue src/Dodge/Inventory/SelectionList.hs 79;" f
|
||||
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
||||
invAdj src/Dodge/Item/Grammar.hs 243;" f
|
||||
invAdj src/Dodge/Item/Grammar.hs 244;" f
|
||||
invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
|
||||
invDP src/Dodge/ListDisplayParams.hs 30;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 192;" f
|
||||
invHead src/Dodge/Render/HUD.hs 405;" f
|
||||
invItemLocUpdate src/Dodge/Creature/State.hs 155;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 220;" f
|
||||
invLDT' src/Dodge/Item/Grammar.hs 225;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 221;" f
|
||||
invLDT' src/Dodge/Item/Grammar.hs 226;" f
|
||||
invRootItemEffs src/Dodge/Creature/State.hs 148;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 232;" f
|
||||
invRootTrees src/Dodge/Item/Grammar.hs 253;" f
|
||||
invRootTrees' src/Dodge/Item/Grammar.hs 259;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 233;" f
|
||||
invRootTrees src/Dodge/Item/Grammar.hs 254;" f
|
||||
invRootTrees' src/Dodge/Item/Grammar.hs 260;" f
|
||||
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
|
||||
invSetSelection src/Dodge/Inventory.hs 185;" f
|
||||
invSetSelectionPos src/Dodge/Inventory.hs 193;" f
|
||||
@@ -4689,7 +4690,7 @@ invertIntMap src/Multiset.hs 67;" f
|
||||
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 765;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 790;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 143;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||
@@ -4720,13 +4721,13 @@ itEffectOnPickup src/Dodge/Item/BackgroundEffect.hs 64;" f
|
||||
itInvHeight src/Dodge/Item/InvSize.hs 11;" f
|
||||
itUseCondition src/Dodge/ItemUseCondition.hs 6;" f
|
||||
itemAmmoSlots src/Dodge/Item/AmmoSlots.hs 12;" f
|
||||
itemBaseName src/Dodge/Item/Display.hs 59;" f
|
||||
itemBaseName src/Dodge/Item/Display.hs 60;" f
|
||||
itemBaseStance src/Dodge/Item/AimStance.hs 17;" f
|
||||
itemBlips src/Dodge/RadarSweep.hs 93;" f
|
||||
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
|
||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 816;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 841;" f
|
||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
|
||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
|
||||
@@ -4736,12 +4737,12 @@ itemFromBase src/Dodge/Item.hs 18;" f
|
||||
itemFromEquipType src/Dodge/Item.hs 64;" f
|
||||
itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||
itemInternalValue src/Dodge/Item/Display.hs 33;" f
|
||||
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 486;" f
|
||||
itemMuzzles src/Dodge/HeldUse.hs 158;" f
|
||||
itemRandomOffset src/Dodge/HeldUse.hs 1007;" f
|
||||
itemRelativeOrient src/Dodge/Item/HeldOffset.hs 150;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 511;" f
|
||||
itemMuzzles src/Dodge/HeldUse.hs 183;" f
|
||||
itemRandomOffset src/Dodge/HeldUse.hs 1030;" f
|
||||
itemRelativeOrient src/Dodge/Item/HeldOffset.hs 159;" f
|
||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
||||
itemSPic src/Dodge/Item/Draw/SPic.hs 33;" f
|
||||
@@ -4749,8 +4750,8 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
|
||||
itemScroll src/Dodge/Update/Scroll.hs 52;" f
|
||||
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 432;" f
|
||||
itemString src/Dodge/Item/Display.hs 55;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 457;" f
|
||||
itemString src/Dodge/Item/Display.hs 56;" f
|
||||
itemToBreakLists src/Dodge/Item/Grammar.hs 38;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 120;" f
|
||||
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
|
||||
@@ -4764,7 +4765,7 @@ itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
|
||||
itmUsageInfo src/Dodge/Item/Info.hs 230;" f
|
||||
jShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
|
||||
jaggedShape src/Dodge/Block/Debris.hs 191;" f
|
||||
joinItemsInList src/Dodge/Item/Grammar.hs 210;" f
|
||||
joinItemsInList src/Dodge/Item/Grammar.hs 211;" f
|
||||
joystick src/Dodge/Item/Scope.hs 149;" f
|
||||
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
|
||||
jps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 63;" f
|
||||
@@ -4814,10 +4815,10 @@ ldtToIM src/Dodge/DoubleTree.hs 184;" f
|
||||
ldtToIndentList src/Dodge/DoubleTree.hs 187;" f
|
||||
ldtToLoc src/Dodge/DoubleTree.hs 233;" f
|
||||
left src/DoubleStack.hs 16;" f
|
||||
leftChildList src/Dodge/Item/Grammar.hs 184;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 168;" f
|
||||
leftChildList src/Dodge/Item/Grammar.hs 185;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 169;" f
|
||||
leftPad src/Padding.hs 15;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 196;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 475;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||
light src/Color.hs 104;" f
|
||||
@@ -4851,7 +4852,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
|
||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 679;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 704;" f
|
||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||
@@ -4863,6 +4864,7 @@ locGoHelp src/Dodge/DoubleTree.hs 273;" f
|
||||
locGoLeft src/Dodge/DoubleTree.hs 262;" f
|
||||
locGoRight src/Dodge/DoubleTree.hs 267;" f
|
||||
locLeftmost src/Dodge/DoubleTree.hs 255;" f
|
||||
locOrientation src/Dodge/Item/HeldOffset.hs 74;" f
|
||||
locRightmost src/Dodge/DoubleTree.hs 258;" f
|
||||
locToTop src/Dodge/DoubleTree.hs 250;" f
|
||||
locUp src/Dodge/DoubleTree.hs 237;" f
|
||||
@@ -4894,7 +4896,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
|
||||
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 951;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 976;" f
|
||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||
magV src/Geometry/Vector.hs 171;" f
|
||||
@@ -4909,8 +4911,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1051;" f
|
||||
makeBullet' src/Dodge/HeldUse.hs 993;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1074;" f
|
||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||
@@ -4936,7 +4937,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
||||
makeGrid src/Grid.hs 46;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 700;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 725;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 35;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||
@@ -4981,7 +4982,7 @@ maybeExitCombine src/Dodge/Update/Input/InGame.hs 536;" f
|
||||
maybeOpenConsole src/Dodge/Update.hs 126;" f
|
||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||
maybeTakeOne src/RandomHelp.hs 116;" f
|
||||
maybeWarmupStatus src/Dodge/Item/Display.hs 44;" f
|
||||
maybeWarmupStatus src/Dodge/Item/Display.hs 45;" f
|
||||
mcApplyDamage src/Dodge/Machine/Update.hs 114;" f
|
||||
mcKillBut src/Dodge/Machine/Destroy.hs 34;" f
|
||||
mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
|
||||
@@ -4991,11 +4992,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
|
||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
||||
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1239;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1232;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1262;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1255;" f
|
||||
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1158;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1181;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
||||
@@ -5088,7 +5089,7 @@ multiArrow src/Picture/Composite.hs 11;" f
|
||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||
muout src/Dodge/RoomLink.hs 129;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 725;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 750;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||
@@ -5483,7 +5484,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
||||
randsSpread src/RandomHelp.hs 120;" f
|
||||
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 513;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 538;" f
|
||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||
rectVV src/Geometry/Polygon.hs 38;" f
|
||||
rectWH src/Geometry/Polygon.hs 17;" f
|
||||
@@ -5510,7 +5511,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 918;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 943;" f
|
||||
removeDot src/ShortShow.hs 29;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||
@@ -5555,8 +5556,8 @@ rezText' src/Dodge/Story.hs 17;" f
|
||||
rhombus src/Polyhedra.hs 72;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||
right src/DoubleStack.hs 16;" f
|
||||
rightChildList src/Dodge/Item/Grammar.hs 190;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 176;" f
|
||||
rightChildList src/Dodge/Item/Grammar.hs 191;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 177;" f
|
||||
rightPad src/Padding.hs 19;" f
|
||||
rightPadNoSquash src/Padding.hs 23;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||
@@ -5791,14 +5792,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shiftedGrid src/Grid.hs 25;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 329;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 409;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 983;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 1018;" f
|
||||
shootBullets src/Dodge/HeldUse.hs 1008;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 897;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 922;" f
|
||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1258;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1281;" f
|
||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 849;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 874;" f
|
||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||
@@ -5806,14 +5808,14 @@ shootingRange src/Dodge/Room/Room.hs 332;" f
|
||||
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
||||
shortShow src/ShortShow.hs 9;" f
|
||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 693;" f
|
||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 86;" f
|
||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 95;" f
|
||||
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
||||
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
||||
showAttachItem src/Dodge/Item/Display.hs 90;" f
|
||||
showEquipItem src/Dodge/Item/Display.hs 104;" f
|
||||
showAttachItem src/Dodge/Item/Display.hs 91;" f
|
||||
showEquipItem src/Dodge/Item/Display.hs 105;" f
|
||||
showInt src/Dodge/Item/Info.hs 73;" f
|
||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||
showInventoryPathing src/Dodge/Item/Display.hs 84;" f
|
||||
showInventoryPathing src/Dodge/Item/Display.hs 85;" f
|
||||
showManObj src/Dodge/TestString.hs 62;" f
|
||||
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 85;" f
|
||||
@@ -5956,12 +5958,11 @@ strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
|
||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 60;" f
|
||||
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 35;" f
|
||||
strictify src/MaybeHelp.hs 37;" f
|
||||
strideRot src/Dodge/Item/HeldOffset.hs 89;" f
|
||||
strideRot src/Dodge/Item/HeldOffset.hs 98;" f
|
||||
stringToList src/Picture/Base.hs 313;" f
|
||||
stringToListGrad src/Picture/Text.hs 12;" f
|
||||
stripZ src/Geometry/Vector3D.hs 97;" f
|
||||
structureToPotentialFunction src/Dodge/Item/Grammar.hs 155;" f
|
||||
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 71;" f
|
||||
subInvX src/Dodge/ListDisplayParams.hs 48;" f
|
||||
subMap src/TreeHelp.hs 118;" f
|
||||
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
|
||||
@@ -6097,19 +6098,19 @@ topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
topTestPart src/Dodge/TestString.hs 58;" f
|
||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 267;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 629;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 654;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 66;" f
|
||||
torso src/Dodge/Creature/Picture.hs 99;" f
|
||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 861;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 886;" f
|
||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 435;" f
|
||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
||||
tranRot src/Picture/Base.hs 124;" f
|
||||
transMat src/MatrixHelper.hs 73;" f
|
||||
transToHandle src/Dodge/Item/HeldOffset.hs 30;" f
|
||||
transToHandle src/Dodge/Item/HeldOffset.hs 32;" f
|
||||
translate src/Picture/Base.hs 116;" f
|
||||
translate3 src/Picture/Base.hs 120;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
|
||||
@@ -6175,13 +6176,13 @@ trySynthBullet src/Dodge/Creature/State.hs 224;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 217;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 25;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 27;" f
|
||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||
twists src/Dodge/Creature/Test.hs 108;" f
|
||||
twoFlat src/Dodge/Creature/Test.hs 105;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 98;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 107;" f
|
||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
||||
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
||||
@@ -6342,27 +6343,25 @@ upperRounded src/Shape.hs 185;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 113;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
useC' src/Dodge/Cuse.hs 13;" f
|
||||
useDelay src/Dodge/Item/UseDelay.hs 12;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1163;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1186;" f
|
||||
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1431;" f
|
||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1454;" f
|
||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
|
||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 769;" f
|
||||
useLocation src/Dodge/Creature/Impulse/UseItem.hs 61;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 794;" f
|
||||
useMagShield src/Dodge/Euse.hs 26;" f
|
||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||
usePayload src/Dodge/Payload.hs 18;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1391;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1414;" f
|
||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1372;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1395;" f
|
||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||
useTimeCheck src/Dodge/HeldUse.hs 112;" f
|
||||
useTimeCheck src/Dodge/HeldUse.hs 131;" f
|
||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1380;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1403;" f
|
||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||
@@ -6386,7 +6385,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
|
||||
verticalPipe src/Dodge/Picture.hs 19;" f
|
||||
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
||||
verticalWire src/Dodge/Wire.hs 24;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 328;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 353;" f
|
||||
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
|
||||
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
|
||||
@@ -6398,7 +6397,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 345;" f
|
||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 831;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 856;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||
@@ -6406,7 +6405,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1425;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1448;" f
|
||||
warningRooms src/Dodge/Room/Warning.hs 28;" f
|
||||
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
|
||||
wasdDir src/Dodge/WASD.hs 17;" f
|
||||
|
||||
Reference in New Issue
Block a user