Fold together useDelay and itemTriggerType
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@@ -1,4 +1,4 @@
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{-# LANGUAGE LambdaCase #-}
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--{-# LANGUAGE LambdaCase #-}
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module Dodge.Creature.Impulse.UseItem (useItem) where
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@@ -19,8 +19,9 @@ useItem :: Int -> PressType -> World -> Maybe World
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useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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itmloc <- allInvLocs (_crInv cr) ^? ix invid . _2
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let usedloc = chooseUseLocation itmloc
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useItemLoc cr usedloc pt w
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useItemLoc cr itmloc pt w
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-- let usedloc = chooseUseLocation itmloc
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-- useItemLoc cr usedloc pt w
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useItemLoc :: Creature -> LocationLDT ItemLink OItem -> PressType -> World -> Maybe World
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useItemLoc cr loc pt w
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@@ -50,29 +51,30 @@ useItemLoc cr loc pt w
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, pt == InitialPress
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, Just invid' <- itm ^? itLocation . ilInvID =
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return $ toggleEquipmentAt invid' cr w
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| otherwise = Nothing
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| otherwise = (\loc' -> useItemLoc cr loc' pt w) =<< locUp loc
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-- ie try location above
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where
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sf = loc ^. locLDT . ldtValue . _2
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ldt = loc ^. locLDT
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itm = ldt ^. ldtValue . _1
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chooseUseLocation :: LocationLDT ItemLink OItem -> LocationLDT ItemLink OItem
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chooseUseLocation loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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loc
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| sf <- loc ^. locLDT . ldtValue . _2
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, structureUseAtLoc sf =
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loc
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| otherwise = maybe loc chooseUseLocation $ locUp loc
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structureUseAtLoc :: ItemStructuralFunction -> Bool
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structureUseAtLoc = \case
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HeldPlatformSF -> True
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UnderBarrelPlatformSF -> True
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GadgetPlatformSF -> True
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MapperSF -> True
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_ -> False
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--chooseUseLocation :: LocationLDT ItemLink OItem -> LocationLDT ItemLink OItem
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--chooseUseLocation loc
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-- | isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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-- | isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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-- loc
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-- | sf <- loc ^. locLDT . ldtValue . _2
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-- , structureUseAtLoc sf =
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-- loc
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-- | otherwise = maybe loc chooseUseLocation $ locUp loc
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--
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--structureUseAtLoc :: ItemStructuralFunction -> Bool
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--structureUseAtLoc = \case
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-- HeldPlatformSF -> True
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-- UnderBarrelPlatformSF -> True
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-- GadgetPlatformSF -> True
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-- MapperSF -> True
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-- _ -> False
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activateDetonator :: LDTree ItemLink OItem -> World -> World
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activateDetonator det = fromMaybe id $ do
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@@ -3,9 +3,10 @@ module Dodge.Creature.State (
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doDamage,
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) where
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import Dodge.HeldUse
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import Dodge.BaseTriggerType
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import Dodge.Data.DoubleTree
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import Dodge.Item.Orientation
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import Dodge.Item.UseDelay
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import Control.Applicative
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import Control.Monad
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import qualified Data.Map.Strict as M
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@@ -166,26 +167,26 @@ invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
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w & pointerToItem itm . itParams . wTime
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%~ (max 0 . subtract 1)
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HELD MACHINEPISTOL{}
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| fromMaybe 0 (itm ^? itParams . wTime) >= _coolEnd (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) >= _coolEnd (itemTriggerType itm) ->
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w & pointerToItem itm . itParams . wTime
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.~ 0
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& pointerToItem itm . itParams . coolSound .~ Nothing
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| fromMaybe 0 (itm ^? itParams . wTime) == _coolStart (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) == _coolStart (itemTriggerType itm) ->
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w
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& randGen .~ g
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& pointerToItem itm . itParams . wTime +~ 1
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& pointerToItem itm . itParams . coolSound ?~ sid
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& soundContinue (CrWeaponSound (_crID cr) (fromIntegral $ _itID itm)) (_crPos cr) sid (Just 1)
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| fromMaybe 0 (itm ^? itParams . wTime) > _coolStart (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) > _coolStart (itemTriggerType itm) ->
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w
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& pointerToItem itm . itParams . wTime +~ 1
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& soundContinue (CrWeaponSound (_crID cr) (fromIntegral $ _itID itm)) (_crPos cr) (fromMaybe undefined (itm ^? itParams . coolSound . _Just)) (Just 1)
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| itm ^? itParams . isWarming == Just True ->
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w
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& pointerToItem itm . itParams . isWarming .~ False
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| fromMaybe 0 (itm ^? itParams . wTime) >= _warmStart (useDelay itm) ->
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| fromMaybe 0 (itm ^? itParams . wTime) >= _warmStart (itemTriggerType itm) ->
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w & pointerToItem itm . itParams . wTime
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.~ _coolStart (useDelay itm)
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.~ _coolStart (itemTriggerType itm)
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| otherwise ->
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w & pointerToItem itm . itParams . wTime
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.~ 0
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@@ -219,7 +220,7 @@ tryUseParent loc w = fromMaybe w $ do
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t <- locUp loc
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let t' = t ^. locLDT
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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return $ heldEffectNoHammerCheck t' cr w
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return $ heldEffect InitialPress t' cr w
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trySynthBullet :: LocationLDT ItemLink OItem -> World -> World
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trySynthBullet loc w = fromMaybe w $ do
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