Tweak bloom, remove pistol spread
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@@ -10,7 +10,7 @@ basicBullet = BulletAmmo
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{ _amString = "BULLET"
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, _amBulEff = destroyOnImpact bulHitCr bulHitWall' bulHitFF'
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, _amBulWth = 2
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, _amBulVel = V2 30 0
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, _amBulVel = V2 50 0
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}
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hvBullet :: Ammo
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hvBullet = BulletAmmo
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