Cleanup shaders

This commit is contained in:
2025-11-13 17:52:01 +00:00
parent 0ea7af4bdd
commit a7a11ccc03
12 changed files with 142 additions and 205 deletions
+1 -6
View File
@@ -32,10 +32,5 @@ renderDataResizeUpdate cfig rdata = do
(bh, bmid) = BS.breakSubstring "(" bbFrag
(_, btt) = BS.breakSubstring ")" bmid
bbFrag' = BS.append bh $ BS.append (BSC.pack $ '(' : show xsize ++ "," ++ show ysize) btt
bbShad <-
makeByteStringShaderUsingVAO
"bloomBlur"
[(vert, bbVert), (frag, bbFrag')]
pmTriangleStrip
(rdata ^. screenTextureVAO)
bbShad <- makeShaderProgram "bloomBlur" [(vert, bbVert), (frag, bbFrag')]
return rdata'{_bloomBlurShader = bbShad}