Move selection list offset into option screen data structure
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@@ -10,7 +10,6 @@ import Dodge.Data.CardinalPoint
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data SelectionList = SelectionList
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{ _slPosX :: Float
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, _slPosY :: Float
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, _slOffset :: Int
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, _slScale :: Float
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, _slVerticalGap :: Float
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, _slItems :: [SelectionItem]
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@@ -52,6 +52,7 @@ data ScreenLayer
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= OptionScreen
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{ _scTitle :: String
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, _scOptions :: [MenuOption]
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, _scOffset :: Int
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, _scMaybeOption :: Maybe MenuOption
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, _scOptionFlag :: OptionScreenFlag
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, _scSelectionList :: SelectionList
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@@ -16,6 +16,7 @@ slTitleOptionsEff title ops defstr eff u =
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OptionScreen
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{ _scTitle = title
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, _scOptions = ops
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, _scOffset = 0
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, _scMaybeOption = fmap (Toggle eff . const . MODString) defstr
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, _scOptionFlag = NormalOptions
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, _scSelectionList = makeOptionsSelectionList (Just 0) u ops
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@@ -35,7 +36,6 @@ makeOptionsSelectionList :: Maybe Int -> Universe -> [MenuOption] -> SelectionLi
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makeOptionsSelectionList mselpos u mos = SelectionList
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{ _slPosX = 50
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, _slPosY = 50
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, _slOffset = 0
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, _slScale = 2
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, _slVerticalGap = 30
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, _slItems = optionsToSelections u mos
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@@ -55,7 +55,6 @@ defaultSelectionList = SelectionList
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, _slScale = 1
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, _slPosX = 0
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, _slPosY = 0
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, _slOffset = 0
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, _slItems = []
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, _slShownItems = []
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, _slSelPos = Nothing
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@@ -71,7 +70,6 @@ subInvSelectionList = SelectionList
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, _slScale = 1
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, _slPosX = subInvX
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, _slPosY = 60
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, _slOffset = 0
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, _slItems = []
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, _slShownItems = []
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, _slSelPos = Nothing
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@@ -1,11 +1,17 @@
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module Dodge.SelectionList where
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--import Color
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import Dodge.Data.SelectionList
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import Dodge.Data.Universe
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import LensHelp
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import Data.Maybe
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setShownSelectionItems :: SelectionList -> SelectionList
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setShownSelectionItems sl = case sl ^? slSizeRestriction of
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setShownSelectionItems :: ScreenLayer -> ScreenLayer
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setShownSelectionItems sl = fromMaybe sl $ do
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offset <- sl ^? scOffset
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return $ sl & scSelectionList %~ setShownSelectionItems' offset
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setShownSelectionItems' :: Int -> SelectionList -> SelectionList
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setShownSelectionItems' offset sl = case sl ^? slSizeRestriction of
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Just (SelectionSizeRestriction maxlines _ botit _)
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| length allitems > maxlines ->
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sl & slShownItems .~ take (maxlines - 2) (drop offset allitems) -- ++ repeat dummyitem))
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@@ -13,5 +19,4 @@ setShownSelectionItems sl = case sl ^? slSizeRestriction of
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_ -> sl & slShownItems .~ allitems
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where
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-- dummyitem = (SelectionItem [] 1 False 0 white 0, DummySelectionItem)
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offset = sl ^. slOffset
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allitems = zipWith (\x y -> (x,ListedSelectionItem y)) (sl ^. slItems) [0..]
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@@ -8,7 +8,7 @@ import qualified Data.Map.Strict as M
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testStringInit :: Universe -> [String]
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testStringInit u =
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[ show $ u ^? uvScreenLayers . _head . scSelectionList . slOffset
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[ show $ u ^? uvScreenLayers . _head . scOffset
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]
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++ [ shortShow $ u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crPos
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]
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+2
-2
@@ -103,7 +103,7 @@ mouseClickOptionsList mos sl u = case u ^. uvWorld . input . mouseButtons . at B
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ScrollSelectionItem -> do
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maxlines <- sl ^? slSizeRestriction . maxSelectionLines
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alllines <- sl ^? slLength
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Just $ uvScreenLayers . _head . scSelectionList . slOffset %~
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Just $ uvScreenLayers . _head . scOffset %~
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(\x -> if x + maxlines - 2 >= alllines then 0 else x + maxlines - 2)
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SpecialSelectionItem -> Just id
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_ -> u
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@@ -155,7 +155,7 @@ optionScreenUpdate mos mop _ sl u =
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. mouseOverSelectionList sl
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. menuWheelEvents
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. over (uvScreenLayers . _head . scSelectionList) (setSelectionListRestriction cfig)
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$ over (uvScreenLayers . _head . scSelectionList) setShownSelectionItems
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$ over (uvScreenLayers . _head) setShownSelectionItems
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u
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where
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cfig = u ^. uvConfig
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