Allow for no-ammo muzzles

This commit is contained in:
2025-08-10 08:09:03 +01:00
parent 9d973b2570
commit aa412f1911
9 changed files with 283 additions and 283 deletions
-1
View File
@@ -60,7 +60,6 @@ leftHandPQ cr
sLen = _strideLength $ _crStance cr
f i = negate 2 + negate 6 * (sLen - i) / sLen
g i = negate 2 + negate 6 * ( i) / sLen
translatePointToLeftHand :: Creature -> Point3 -> Point3
translatePointToLeftHand cr p = fst (leftHandPQ cr `Q.comp` (p,Q.qID))
+15 -24
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@@ -27,13 +27,10 @@ import ShapePicture.Data
-- Should separate out creature movement from other parts here
-- allow for knockbacks etc to be determined as well as intended movements
updateCreature :: Creature -> World -> World
updateCreature cr
| _crZ cr < negate 100 = destroyAllInvItems cr
| _crZ cr < 0 =
(tocr . crZVel -~ 0.5)
. (tocr . crZ +~ _crZVel cr)
| _crZ cr < negate 100 = (tocr . crHP .~ negate 1) . destroyAllInvItems cr
| _crZ cr < 0 = (tocr . crZVel -~ 0.5) . (tocr . crZ +~ _crZVel cr)
| otherwise = updateCreature' cr
where
tocr = cWorld . lWorld . creatures . ix (_crID cr)
@@ -72,29 +69,24 @@ checkDeath cid w = maybe id checkDeath' (w ^? cWorld . lWorld . creatures . ix c
checkDeath' :: Creature -> World -> World
checkDeath' cr w
| _crHP cr > 0 =
w
& cWorld . lWorld . creatures . ix (_crID cr) . crDamage .~ []
| _crHP cr <= -200 =
w
| _crHP cr > 0 = w & tocr . crDamage .~ []
| _crHP cr <= -200 = w
& dropAll cr -- the order of
& destroyCreature cr -- these is important
& stopSoundFrom (CrWeaponSound (_crID cr) 0)
& addCrGibs cr
| _crHP cr > -200 && _crDeathTimer cr < 5 =
w
& cWorld . lWorld . creatures . ix (_crID cr) . crDamage .~ []
& cWorld . lWorld . creatures . ix (_crID cr) . crDeathTimer +~ 1
| otherwise =
w
| _crHP cr > -200 && _crDeathTimer cr < 5 = w
& tocr . crDamage .~ []
& tocr . crDeathTimer +~ 1
| otherwise = w
& dropAll cr -- the order of
& removecr -- these is important
& stopSoundFrom (CrWeaponSound (_crID cr) 0)
& corpseOrGib cr
where
tocr = cWorld . lWorld . creatures . ix (_crID cr)
removecr
| _crID cr == 0 = id
-- cWorld . lWorld . creatures . ix (_crID cr) . crHP .~ 0
-- hack to get around player creature being killed but left with more than 0 hp
| otherwise = cWorld . lWorld . creatures . at (_crID cr) .~ Nothing
@@ -128,16 +120,15 @@ dropAll cr w = foldl' (flip (dropItem cr)) w . reverse . IM.keys $ _crInv cr
chasmTest :: Creature -> World -> World
chasmTest cr w
| _crZVel cr < 0 =
w & cWorld . lWorld . creatures . ix (_crID cr) . crZVel -~ 0.5
& cWorld . lWorld . creatures . ix (_crID cr) . crZ +~ _crZVel cr
| Just (x, y) <- List.find g (foldMap loopPairs $ w ^. cWorld . chasms) =
w
| _crZVel cr < 0 = w & tocr . crZVel -~ 0.5
& tocr . crZ +~ _crZVel cr
| Just (x, y) <- List.find g (foldMap loopPairs $ w ^. cWorld . chasms) = w
& soundContinue (CrChasm (_crID cr)) (_crPos cr) debrisS (Just 100)
& cWorld . lWorld . creatures . ix (_crID cr) . crPos -~ normalizeV (vNormal (x - y))
| any f (w ^. cWorld . chasms) = w & cWorld . lWorld . creatures . ix (_crID cr) . crZVel -~ 0.5
& tocr . crPos -~ normalizeV (vNormal (x - y))
| any f (w ^. cWorld . chasms) = w & tocr . crZVel -~ 0.5
| otherwise = w
where
tocr = cWorld . lWorld . creatures . ix (_crID cr)
g = uncurry $ circOnSeg (_crPos cr) (crRad $ cr ^. crType)
f = circInPolygon (_crPos cr) (crRad $ cr ^. crType)
+7 -2
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@@ -13,12 +13,16 @@ data Muzzle = Muzzle
, _mzAmmoSlot :: AmmoExtractPosition
, _mzFlareType :: FlareType
, _mzEffect :: MuzzleEffect
, _mzAmmoPerShot :: AmmoPerShot
-- , _mzAmmoPerShot :: AmmoPerShot
, _mzRandomOffset :: Float
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data AmmoExtractPosition = MagBelow Int | CapacitorBelow | CapacitorSelf
data AmmoExtractPosition
= MagBelow {_magBelowID :: Int, _aps :: AmmoPerShot}
| CapacitorBelow {_aps :: AmmoPerShot}
| CapacitorSelf {_aps :: AmmoPerShot}
| NoAmmoRequired
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data FlareType
@@ -62,3 +66,4 @@ data AmmoPerShot
makeLenses ''Muzzle
makeLenses ''MuzzleEffect
makeLenses ''AmmoPerShot
makeLenses ''AmmoExtractPosition
+15 -11
View File
@@ -1,3 +1,4 @@
{-# LANGUAGE LambdaCase #-}
{- | Capture input events, store them in structures for later use.
-}
module Dodge.Event.Input (
@@ -28,17 +29,20 @@ handleKeyboardEvent kev = case keyboardEventKeyMotion kev of
scode = (keysymScancode . keyboardEventKeysym) kev
addTermSignal :: Scancode -> Input -> Input
addTermSignal sc = case sc of
ScancodeBackspace -> textInput .:~ Left TSbackspace
ScancodeEscape -> textInput .:~ Left TSescape
ScancodeReturn -> textInput .:~ Left TSreturn
ScancodeDelete -> textInput .:~ Left TSdelete
ScancodeTab -> textInput .:~ Left TStab
ScancodeLeft -> textInput .:~ Left TSleft
ScancodeRight -> textInput .:~ Left TSright
ScancodeUp -> textInput .:~ Left TSup
ScancodeDown -> textInput .:~ Left TSdown
_ -> id
addTermSignal = maybe id (\ts -> textInput .:~ Left ts) . scToTS
scToTS :: Scancode -> Maybe TermSignal
scToTS = \case
ScancodeBackspace -> Just TSbackspace
ScancodeEscape -> Just TSescape
ScancodeReturn -> Just TSreturn
ScancodeDelete -> Just TSdelete
ScancodeTab -> Just TStab
ScancodeLeft -> Just TSleft
ScancodeRight -> Just TSright
ScancodeUp -> Just TSup
ScancodeDown -> Just TSdown
_ -> Nothing
handleMouseMotionEvent :: MouseMotionEventData -> Configuration -> Input -> Input
handleMouseMotionEvent mmev cfig = set mousePos themousepos . set mouseMoving True
+69 -72
View File
@@ -8,8 +8,6 @@ module Dodge.HeldUse (
heldEffectMuzzles,
) where
import qualified IntMapHelp as IM
import Dodge.IsPulseLaser
import Color
import Control.Applicative
import Control.Monad
@@ -26,6 +24,7 @@ import Dodge.Data.World
import Dodge.Gas
import Dodge.Inventory.Lock
import Dodge.Inventory.Path
import Dodge.IsPulseLaser
import Dodge.Item.HeldOffset
import Dodge.Item.Weapon.Bullet
import Dodge.Item.Weapon.Shatter
@@ -34,6 +33,7 @@ import Dodge.RadarSweep
import Dodge.SoundLogic
import Dodge.Tesla
import Geometry
import qualified IntMapHelp as IM
import LensHelp
import ListHelp
import NewInt
@@ -47,7 +47,6 @@ gadgetEffect :: Int -> LocationDT OItem -> Creature -> World -> World
gadgetEffect pt loc
| UseHeld{} <- loc ^. locDT . dtValue . _1 . itUse = heldEffect pt loc
| PulseBallSF <- loc ^. locDT . dtValue . _2 = heldEffect pt loc
-- hammerCheck (\a b c -> creatureShootPulseBall a b cmuz c) pt loc
| DROPPER x <- loc ^. locDT . dtValue . _1 . itType
, Just i <- loc ^? locDT . dtValue . _1 . itUse . uInt
, pt == 0 =
@@ -57,7 +56,6 @@ gadgetEffect pt loc
useInventoryPath pt i x loc
| otherwise = const id
heldEffect :: Int -> LocationDT OItem -> Creature -> World -> World
heldEffect = hammerCheck heldEffectMuzzles
@@ -80,7 +78,6 @@ hammerCheck f pt loc cr w = case itemTriggerType loc of
& itmset . itParams . wTime +~ 1
WarmUpNoDelay{} -> f loc cr w & setwarming
WarmUpCoolDown ws _ _
-- UNSAFE:
| _wTime (_itParams it) < ws ->
w & setwarming
& soundContinue
@@ -95,32 +92,27 @@ hammerCheck f pt loc cr w = case itemTriggerType loc of
& itmset . itParams . wTime +~ 1
WarmUpCoolDown{} -> w & setwarming
BurstTrigger is t
| w ^. cWorld . lWorld . lClock - t > timelastused
| timetest t
, pt == 0 ->
w & f loc cr & cWorld . lWorld . delayedEvents .++~ map g is
VolleyGunTrigger i t
| w ^. cWorld . lWorld . lClock - t > timelastused
| timetest t
, pt == 0 ->
let (is, gen) = getVolleyBurst i (w ^. randGen)
in w & f loc cr
& cWorld . lWorld . delayedEvents .++~ map g is
& randGen .~ gen
HammerTrigger t
| w ^. cWorld . lWorld . lClock - t > timelastused
, isNothing $ find ((== MakeAutoSF) . (^. dtValue . _2)) (loc ^. locDT . dtRight)
, pt == 0 ->
f loc cr w
HammerTrigger t | timetest t , pt == 0 -> f loc cr w
SemiAutoTrigger t
| w ^. cWorld . lWorld . lClock - t > timelastused
, isNothing $ find ((== MakeAutoSF) . (^. dtValue . _2)) (loc ^. locDT . dtRight)
, pt < w ^. cWorld . lWorld . lClock - timelastused ->
-- , pt == 0 ->
| timetest t
, isJust (find ((== MakeAutoSF) . (^. dtValue . _2)) (loc ^. locDT . dtRight))
|| pt == 0 ->
f loc cr w
AutoTrigger t
| w ^. cWorld . lWorld . lClock - t > timelastused -> f loc cr w
AutoTrigger t | timetest t -> f loc cr w
NoTrigger -> f loc cr w
_ -> w
where
timetest t = w ^. cWorld . lWorld . lClock - t > timelastused
it = loc ^. locDT . dtValue . _1
cid = _crID cr
-- the following is unsafe, but if ilInvID isn't correctly set we probably
@@ -138,12 +130,13 @@ getVolleyBurst i g =
heldEffectMuzzles :: LocationDT OItem -> Creature -> World -> World
heldEffectMuzzles loc cr w =
setusetime . doHeldUseEffect t cr
setusetime
. doHeldUseEffect t cr
. uncurry (applyCME loc cr)
$ bw
where
t = loc ^. locDT
bw = foldl' (loadMuzzle loc cr) (False,w) (locMuzzles loc)
bw = foldl' (loadMuzzle loc cr) (False, w) (locMuzzles loc)
setusetime =
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itid . itTimeLastUsed
.~ w ^. cWorld . lWorld . lClock
@@ -151,18 +144,17 @@ heldEffectMuzzles loc cr w =
locMuzzles :: LocationDT OItem -> [Muzzle]
locMuzzles loc
| isPulseLaser loc =
| isPulseLaser loc =
dbwMuzzles
& ix 0 . mzPos .~ V2 6 0
& ix 0 . mzInaccuracy .~ 0
& ix 0 . mzFlareType .~ TeslaGunFlare
& ix 0 . mzEffect .~ MuzzlePulseLaser
& ix 0 . mzAmmoPerShot .~ UseExactly 200
& ix 0 . mzAmmoSlot .~ CapacitorBelow
| PulseBallSF <- loc ^. locDT . dtValue . _2 = dbwMuzzles
& ix 0 . mzAmmoSlot .~ CapacitorBelow (UseExactly 200)
| PulseBallSF <- loc ^. locDT . dtValue . _2 =
dbwMuzzles
& ix 0 . mzEffect .~ MuzzlePulseBall
& ix 0 . mzAmmoPerShot .~ UseExactly 200
& ix 0 . mzAmmoSlot .~ CapacitorSelf
& ix 0 . mzAmmoSlot .~ CapacitorSelf (UseExactly 200)
& ix 0 . mzInaccuracy .~ 0
& ix 0 . mzFlareType .~ TeslaGunFlare
| otherwise = itemMuzzles $ loc ^. locDT . dtValue . _1
@@ -171,7 +163,7 @@ itemMuzzles :: Item -> [Muzzle]
itemMuzzles itm = case itm ^. itType of
HELD ALTERIFLE ->
dbwMuzzles & ix 0 . mzPos .~ V2 25 0
& ix 0 . mzAmmoSlot .~ MagBelow (_alteRifleSwitch (_itParams itm))
& ix 0 . mzAmmoSlot .~ MagBelow (_alteRifleSwitch (_itParams itm)) (UseExactly 1)
HELD (VOLLEYGUN i) -> fromMaybe [] $ do
j <- itm ^? itParams . unfiredBarrels . ix 0
x <- vgunMuzzles i ^? ix j
@@ -179,7 +171,7 @@ itemMuzzles itm = case itm ^. itType of
HELD hit -> heldItemMuzzles hit
DETECTOR{} ->
dbwMuzzles & ix 0 . mzEffect .~ MuzzleDetector
& ix 0 . mzAmmoPerShot .~ UseExactly 100
& ix 0 . mzAmmoSlot . aps .~ UseExactly 100
LASER ->
dbwMuzzles
& ix 0 . mzPos .~ V2 6 0
@@ -195,10 +187,9 @@ heldItemMuzzles = \case
(V2 10 0)
a
0.01
(MagBelow 0)
(MagBelow 0 (UseExactly 1))
NoFlare
MuzzleShootBullet
(UseExactly 1)
0
| -- 0
a <- spreadAroundCenter i baseStickSpread
@@ -206,16 +197,16 @@ heldItemMuzzles = \case
& ix 0 . mzFlareType .~ NoLightFlare
& ix (i `div` 2) . mzFlareType .~ BasicFlare
& ix (i -1) . mzFlareType .~ NoLightFlare
PISTOL -> [Muzzle (V2 10 0) 0 0.05 (MagBelow 0) BasicFlare MuzzleShootBullet (UseExactly 1) 0]
MACHINEPISTOL -> [Muzzle (V2 10 0) 0 0.3 (MagBelow 0) MiniGunFlare MuzzleShootBullet (UseExactly 1) 0]
AUTOPISTOL -> [Muzzle (V2 10 0) 0 0 (MagBelow 0) BasicFlare MuzzleShootBullet (UseExactly 1) 0]
SMG -> [Muzzle (V2 20 0) 0 0.05 (MagBelow 0) BasicFlare MuzzleShootBullet (UseExactly 1) 0]
PISTOL -> [Muzzle (V2 10 0) 0 0.05 maguse1 BasicFlare MuzzleShootBullet 0]
MACHINEPISTOL -> [Muzzle (V2 10 0) 0 0.3 maguse1 MiniGunFlare MuzzleShootBullet 0]
AUTOPISTOL -> [Muzzle (V2 10 0) 0 0 maguse1 BasicFlare MuzzleShootBullet 0]
SMG -> [Muzzle (V2 20 0) 0 0.05 maguse1 BasicFlare MuzzleShootBullet 0]
RIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
BURSTRIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0 & ix 0 . mzInaccuracy .~ 0.05
MINIGUNX i ->
replicate
i
(Muzzle (V2 30 0) 0 0.05 (MagBelow 0) NoFlare MuzzleShootBullet (UseExactly 1) 10)
(Muzzle (V2 30 0) 0 0.05 maguse1 NoFlare MuzzleShootBullet 10)
& ix 0 . mzFlareType .~ MiniGunFlare
BANGROD ->
dbwMuzzles
@@ -241,9 +232,9 @@ heldItemMuzzles = \case
& ix 0 . mzPos .~ V2 30 0
& ix 0 . mzFlareType .~ HeavySmokeFlare
& ix 0 . mzInaccuracy .~ 0
BANGCONE -> [Muzzle (V2 15 0) 0 0.5 (MagBelow 0) BasicFlare MuzzleShootBullet (UseUpTo 15) 12]
BLUNDERBUSS -> [Muzzle (V2 30 0) 0 0.5 (MagBelow 0) BasicFlare MuzzleShootBullet (UseUpTo 15) 12]
GRAPECANNON i -> [Muzzle (V2 30 0) 0 0.5 (MagBelow 0) BasicFlare MuzzleShootBullet (UseUpTo 15) (12 + 4 * fromIntegral i)]
BANGCONE -> [Muzzle (V2 15 0) 0 0.5 magupto15 BasicFlare MuzzleShootBullet 12]
BLUNDERBUSS -> [Muzzle (V2 30 0) 0 0.5 magupto15 BasicFlare MuzzleShootBullet 12]
GRAPECANNON i -> [Muzzle (V2 30 0) 0 0.5 magupto15 BasicFlare MuzzleShootBullet (12 + 4 * fromIntegral i)]
TORCH -> dbwMuzzles & ix 0 . mzPos .~ V2 10 0
VOLLEYGUN{} -> error "should get volleygun muzzles earlier"
FLAMETHROWER -> flameMuzzles
@@ -261,10 +252,9 @@ heldItemMuzzles = \case
RLAUNCHERX i ->
getZipList
( ZipList [Muzzle (V2 20 0) a 0 | a <- take i [0, 2 * pi / fromIntegral i ..]]
<*> ZipList (fmap MagBelow [0 ..])
<*> ZipList (fmap (\j -> MagBelow j (UseExactly 1)) [0 ..])
<*> pure NoFlare
<*> pure MuzzleRLauncher
<*> pure (UseExactly 1)
<*> pure 0
)
TESLAGUN ->
@@ -287,41 +277,43 @@ heldItemMuzzles = \case
BLINKER ->
dbwMuzzles
& ix 0 . mzEffect .~ MuzzleBlink
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
& ix 0 . mzAmmoSlot . aps .~ UseExactly 10000000
BLINKERUNSAFE ->
dbwMuzzles
& ix 0 . mzEffect .~ MuzzleUnsafeBlink
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
& ix 0 . mzAmmoSlot . aps .~ UseExactly 10000000
REWINDER ->
dbwMuzzles
& ix 0 . mzEffect .~ MuzzleRewind
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
& ix 0 . mzAmmoSlot . aps .~ UseExactly 100000
TIMESTOPPER ->
dbwMuzzles
& ix 0 . mzEffect .~ MuzzleStopper
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
& ix 0 . mzAmmoSlot . aps .~ UseExactly 100000
TIMESCROLLER ->
dbwMuzzles
& ix 0 . mzEffect .~ MuzzleScroller
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
& ix 0 . mzAmmoSlot . aps .~ UseExactly 100000
_ ->
[ Muzzle
{ _mzPos = V2 20 0
, _mzRot = 0
, _mzInaccuracy = 0.05
, _mzAmmoSlot = MagBelow 0
, _mzAmmoSlot = maguse1
, _mzFlareType = NoFlare
, _mzEffect = MuzzleShootBullet
, _mzAmmoPerShot = UseExactly 1
, _mzRandomOffset = 0
}
]
where
maguse1 = MagBelow 0 (UseExactly 1)
magupto15 = MagBelow 0 (UseUpTo 15)
baseStickSpread :: Float
baseStickSpread = 0.2
dbwMuzzles :: [Muzzle]
dbwMuzzles = [Muzzle (V2 15 0) 0 0.01 (MagBelow 0) BasicFlare MuzzleShootBullet (UseExactly 1) 0]
dbwMuzzles = [Muzzle (V2 15 0) 0 0.01 (MagBelow 0 (UseExactly 1)) BasicFlare MuzzleShootBullet 0]
flameMuzzles :: [Muzzle]
flameMuzzles =
@@ -329,14 +321,13 @@ flameMuzzles =
(V2 18 0)
0
0
(MagBelow 0)
(MagBelow 0 (UseExactly 1))
NoFlare
MuzzleNozzle
{ _nzPressure = ConstFloat 4
, _nzMaxWalkAngle = 0.2
, _nzWalkSpeed = 0.01
}
(UseExactly 1)
0
]
@@ -344,10 +335,9 @@ vgunMuzzles :: Int -> [Muzzle]
vgunMuzzles i =
getZipList
( ZipList [Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 6]
<*> ZipList (fmap MagBelow [0 .. i -1])
<*> ZipList (fmap (\j -> MagBelow j (UseExactly 1)) [0 .. i -1])
<*> pure BasicFlare
<*> pure MuzzleShootBullet
<*> pure (UseExactly 1)
<*> pure 0
)
@@ -642,24 +632,27 @@ heldTorqueAmount = \case
BLINKER -> 0
BLINKERUNSAFE -> 0
loadMuzzle :: LocationDT OItem -> Creature -> (Bool,World) -> Muzzle -> (Bool,World)
loadMuzzle loc cr (b,w) mz = fromMaybe (b,w) $ do
let as = _mzAmmoSlot mz
amamount = _mzAmmoPerShot mz
mag <- case as of
MagBelow mi -> find (isAmmoIntLink mi . (^. dtValue . _2)) (loc ^. locDT . dtLeft)
CapacitorSelf -> loc ^? locDT
CapacitorBelow -> find
((== PulseBallSF) . (^. dtValue . _2)) (loc ^. locDT . dtLeft)
mid <- mag ^? dtValue . _1 . itLocation . ilInvID
availableammo <- w ^? cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix mid . itConsumables . _Just
let usedammo = case amamount of
UseUpTo x -> min x availableammo
UseExactly x
| x <= availableammo -> x
| otherwise -> 0
guard $ usedammo > 0
return $ useLoadedAmmo loc cr (b,w) (Just (mz,usedammo,mag))
loadMuzzle :: LocationDT OItem -> Creature -> (Bool, World) -> Muzzle -> (Bool, World)
loadMuzzle loc cr (b, w) mz = fromMaybe (b, w) $ do
case mz ^. mzAmmoSlot of
NoAmmoRequired -> return (True, doMuzzleEffect loc cr mz Nothing w)
as -> do
mag <- case as of
MagBelow mi _ -> find (isAmmoIntLink mi . (^. dtValue . _2)) (loc ^. locDT . dtLeft)
CapacitorSelf _ -> loc ^? locDT
CapacitorBelow _ ->
find
((== PulseBallSF) . (^. dtValue . _2))
(loc ^. locDT . dtLeft)
mid <- mag ^? dtValue . _1 . itLocation . ilInvID
availableammo <- w ^? cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix mid . itConsumables . _Just
let usedammo = case as ^?! aps of
UseUpTo x -> min x availableammo
UseExactly x
| x <= availableammo -> x
| otherwise -> 0
guard $ usedammo > 0
return $ useLoadedAmmo loc cr (b, w) (Just (mz, usedammo, mag))
makeMuzzleFlare :: Muzzle -> LocationDT OItem -> Creature -> World -> World
makeMuzzleFlare mz loc cr = case mz ^. mzFlareType of
@@ -733,6 +726,10 @@ isAmmoIntLink i sf = Just i == sf ^? amsfLink
-- (AmmoMagSF j _) = i == j
--isAmmoIntLink _ _ = False
doMuzzleEffect :: LocationDT OItem -> Creature -> Muzzle
-> Maybe (LocationDT OItem, Item) -> World -> World
doMuzzleEffect _ _ _ _ = id
useLoadedAmmo ::
LocationDT OItem ->
Creature ->
@@ -931,8 +928,8 @@ creatureShootPulseBall loc cr mz w = w & randGen .~ g & shootPulseBall pos dir
shootPulseBall :: Point2 -> Float -> World -> World
shootPulseBall p dir w =
w
& cWorld . lWorld . pulseBalls . at i ?~
PulseBall
& cWorld . lWorld . pulseBalls . at i
?~ PulseBall
{ _pbPos = p
, _pbVel = 3.5 * unitVectorAtAngle dir
, _pbTimer = 200
+1
View File
@@ -47,6 +47,7 @@ drawChasm = foldMap (Prelude.uncurry drawCliff) . loopPairs
drawCliff :: Point2 -> Point2 -> SPic
drawCliff x y = noPic
. translateSHz (-500.01)
. colorSH (dark orange)
$ upperPrismPoly Large Important 500 [x,0.5 *(x+y) + normalizeV (vNormal (y - x)),y]
drawPulseBall :: PulseBall -> SPic
+1 -1
View File
@@ -106,7 +106,7 @@ roomPillars :: RandomGen g => Float -> Float -> Float -> Int -> Int -> State g R
roomPillars pillarsize w h wn hn = do
let rm = roomRect w h wn hn
npillars = length $ filter rpIsOffPath $ _rmPos rm
let plmnts =
plmnts =
replicate
npillars
( blockPillar (0.5 * pilw) (0.5 * pilh) & plSpot
+8 -13
View File
@@ -1,4 +1,4 @@
module Dodge.WorldLoad where
module Dodge.WorldLoad (postUniverseLoadSideEffect) where
import Control.Lens
import Control.Monad
@@ -9,20 +9,15 @@ import Shader.Data
import Shader.Poke.Floor
postUniverseLoadSideEffect :: Universe -> Universe
postUniverseLoadSideEffect = uvIOEffects %~ (\f uv -> (uvWorld . cWorld) (postWorldLoad (uv ^. preloadData . renderData)) uv >>= f)
postUniverseLoadSideEffect = uvIOEffects %~
(\f uv -> (uvWorld . cWorld) (postWorldLoad (uv ^. preloadData . renderData)) uv >>= f)
postWorldLoad :: RenderData -> CWorld -> IO CWorld
postWorldLoad rdata cw = do
nfloorvxs <-
foldM
(pokeTile (rdata ^. floorVBO . vboPtr))
0
(cw ^. cwTiles)
nfloorvxs <- foldM (pokeTile (rdata ^. floorVBO . vboPtr)) 0 (cw ^. cwTiles)
bufferPokedVBO (rdata ^. floorVBO) nfloorvxs
nchasmvxs <- foldM (pokeChasm (rdata ^. chasmVBO . vboPtr))
0
(cw ^. chasms)
nchasmvxs <- foldM (pokeChasm (rdata ^. chasmVBO . vboPtr)) 0 (cw ^. chasms)
bufferPokedVBO (rdata ^. chasmVBO) nchasmvxs
return $ cw & numberFloorVerxs .~ nfloorvxs
& numberChasmVerxs .~ nchasmvxs
return $
cw & numberFloorVerxs .~ nfloorvxs
& numberChasmVerxs .~ nchasmvxs
+167 -159
View File
@@ -55,7 +55,7 @@ AmmoMagType src/Dodge/Data/Item/Combine.hs 107;" t
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 30;" C
AmmoParams src/Dodge/Data/Item/Use.hs 51;" t
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 32;" C
AmmoPerShot src/Dodge/Data/Muzzle.hs 57;" t
AmmoPerShot src/Dodge/Data/Muzzle.hs 61;" t
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 31;" C
AmmoType src/Dodge/Data/AmmoType.hs 5;" t
AnRoom src/Dodge/Annotation/Data.hs 18;" C
@@ -116,7 +116,7 @@ Barreloid src/Dodge/Data/Creature/Misc.hs 83;" C
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 43;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
BasicFlare src/Dodge/Data/Muzzle.hs 26;" C
BasicFlare src/Dodge/Data/Muzzle.hs 30;" C
Beam src/Dodge/Data/Beam.hs 18;" t
BeamCombine src/Dodge/Data/Beam.hs 47;" C
BeamCombineType src/Dodge/Data/Beam.hs 38;" t
@@ -204,9 +204,9 @@ CamRemoteScope src/Dodge/Data/Camera.hs 15;" C
Camera src/Dodge/Data/Camera.hs 23;" t
CameraScrollTimeFlow src/Dodge/Data/World.hs 68;" C
CamouflageStatus src/Dodge/Data/CamouflageStatus.hs 5;" t
CapacitorBelow src/Dodge/Data/Muzzle.hs 21;" C
CapacitorBelow src/Dodge/Data/Muzzle.hs 23;" C
CapacitorSF src/Dodge/Data/ComposedItem.hs 42;" C
CapacitorSelf src/Dodge/Data/Muzzle.hs 21;" C
CapacitorSelf src/Dodge/Data/Muzzle.hs 24;" C
CardinalCover src/Dodge/Data/CardinalPoint.hs 21;" t
CardinalEightPoint src/Dodge/Data/CardinalPoint.hs 10;" t
CardinalPoint src/Dodge/Data/CardinalPoint.hs 3;" t
@@ -456,7 +456,7 @@ FlameletBall src/Dodge/Data/EnergyBall/Type.hs 14;" C
Flamer src/Dodge/Data/SoundOrigin.hs 26;" C
Flaming src/Dodge/Data/Damage.hs 25;" C
Flank src/Dodge/Data/ActionPlan.hs 177;" C
FlareType src/Dodge/Data/Muzzle.hs 24;" t
FlareType src/Dodge/Data/Muzzle.hs 28;" t
FlashBall src/Dodge/Data/EnergyBall/Type.hs 17;" C
Flashing src/Dodge/Data/Damage.hs 27;" C
FlatFaces src/Shape/Data.hs 17;" C
@@ -545,7 +545,7 @@ HUDElement src/Dodge/Data/HUD.hs 18;" t
HalfRes src/Dodge/Data/Config.hs 97;" C
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
HardQuit src/Dodge/Data/Universe.hs 70;" C
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 29;" C
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
HeldItemType src/Dodge/Data/Item/Combine.hs 140;" t
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 14;" C
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
@@ -674,7 +674,7 @@ Laboratory src/Dodge/Data/Scenario.hs 61;" C
LampCrit src/Dodge/Data/Creature/Misc.hs 74;" C
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Muzzle.hs 30;" C
LasGunFlare src/Dodge/Data/Muzzle.hs 34;" C
LasSound src/Dodge/Data/SoundOrigin.hs 29;" C
Laser src/Dodge/Data/Laser.hs 21;" t
LaserSensor src/Dodge/Data/Machine/Sensor/Type.hs 11;" C
@@ -742,7 +742,7 @@ MachineAltSound src/Dodge/Data/SoundOrigin.hs 23;" C
MachinePart src/Dodge/Data/Wall/Structure.hs 15;" C
MachineSound src/Dodge/Data/SoundOrigin.hs 22;" C
MachineType src/Dodge/Data/Machine.hs 49;" t
MagBelow src/Dodge/Data/Muzzle.hs 21;" C
MagBelow src/Dodge/Data/Muzzle.hs 22;" C
Magnet src/Dodge/Data/Magnet.hs 23;" t
MagnetAlign src/Dodge/Data/Magnet.hs 17;" C
MagnetAttract src/Dodge/Data/Magnet.hs 19;" C
@@ -789,7 +789,7 @@ Metapysics src/Dodge/Data/Scenario.hs 17;" t
Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C
MiniGunAI src/Dodge/Data/Creature/Misc.hs 49;" C
MiniGunFlare src/Dodge/Data/Muzzle.hs 28;" C
MiniGunFlare src/Dodge/Data/Muzzle.hs 32;" C
ModIDID src/Dodge/Data/Modification.hs 23;" C
ModIDTimerPoint3Bool src/Dodge/Data/Modification.hs 15;" C
Modification src/Dodge/Data/Modification.hs 14;" t
@@ -810,23 +810,23 @@ MoveForward src/Dodge/Data/ActionPlan.hs 29;" C
MultGunAI src/Dodge/Data/Creature/Misc.hs 51;" C
Mute src/Dodge/Data/Creature/Misc.hs 21;" C
Muzzle src/Dodge/Data/Muzzle.hs 9;" t
MuzzleBlink src/Dodge/Data/Muzzle.hs 50;" C
MuzzleDetector src/Dodge/Data/Muzzle.hs 49;" C
MuzzleEffect src/Dodge/Data/Muzzle.hs 34;" t
MuzzleGLauncher src/Dodge/Data/Muzzle.hs 42;" C
MuzzleLaser src/Dodge/Data/Muzzle.hs 36;" C
MuzzleNozzle src/Dodge/Data/Muzzle.hs 43;" C
MuzzlePulseBall src/Dodge/Data/Muzzle.hs 38;" C
MuzzlePulseLaser src/Dodge/Data/Muzzle.hs 37;" C
MuzzleRLauncher src/Dodge/Data/Muzzle.hs 41;" C
MuzzleRewind src/Dodge/Data/Muzzle.hs 52;" C
MuzzleScroller src/Dodge/Data/Muzzle.hs 54;" C
MuzzleShatter src/Dodge/Data/Muzzle.hs 48;" C
MuzzleShootBullet src/Dodge/Data/Muzzle.hs 35;" C
MuzzleStopper src/Dodge/Data/Muzzle.hs 53;" C
MuzzleTesla src/Dodge/Data/Muzzle.hs 39;" C
MuzzleTractor src/Dodge/Data/Muzzle.hs 40;" C
MuzzleUnsafeBlink src/Dodge/Data/Muzzle.hs 51;" C
MuzzleBlink src/Dodge/Data/Muzzle.hs 54;" C
MuzzleDetector src/Dodge/Data/Muzzle.hs 53;" C
MuzzleEffect src/Dodge/Data/Muzzle.hs 38;" t
MuzzleGLauncher src/Dodge/Data/Muzzle.hs 46;" C
MuzzleLaser src/Dodge/Data/Muzzle.hs 40;" C
MuzzleNozzle src/Dodge/Data/Muzzle.hs 47;" C
MuzzlePulseBall src/Dodge/Data/Muzzle.hs 42;" C
MuzzlePulseLaser src/Dodge/Data/Muzzle.hs 41;" C
MuzzleRLauncher src/Dodge/Data/Muzzle.hs 45;" C
MuzzleRewind src/Dodge/Data/Muzzle.hs 56;" C
MuzzleScroller src/Dodge/Data/Muzzle.hs 58;" C
MuzzleShatter src/Dodge/Data/Muzzle.hs 52;" C
MuzzleShootBullet src/Dodge/Data/Muzzle.hs 39;" C
MuzzleStopper src/Dodge/Data/Muzzle.hs 57;" C
MuzzleTesla src/Dodge/Data/Muzzle.hs 43;" C
MuzzleTractor src/Dodge/Data/Muzzle.hs 44;" C
MuzzleUnsafeBlink src/Dodge/Data/Muzzle.hs 55;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 30;" C
@@ -847,6 +847,7 @@ NewInt src/NewInt.hs 15;" t
NewIntMap src/NewInt.hs 18;" t
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
NoAmmoRequired src/Dodge/Data/Muzzle.hs 25;" C
NoArguments src/Dodge/Data/Terminal.hs 91;" C
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -856,12 +857,12 @@ NoCreatureEffect src/Dodge/Data/CreatureEffect.hs 11;" C
NoDebugInfo src/Dodge/Data/Universe.hs 58;" C
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
NoFaction src/Dodge/Data/Creature/State.hs 20;" C
NoFlare src/Dodge/Data/Muzzle.hs 25;" C
NoFlare src/Dodge/Data/Muzzle.hs 29;" C
NoHoming src/Dodge/Data/Projectile.hs 42;" C
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoItTargeting src/Dodge/Data/Item.hs 56;" C
NoItemScroll src/Dodge/Data/Item.hs 52;" C
NoLightFlare src/Dodge/Data/Muzzle.hs 27;" C
NoLightFlare src/Dodge/Data/Muzzle.hs 31;" C
NoLighting src/Dodge/Data/Config.hs 104;" C
NoMouseContext src/Dodge/Data/Input.hs 14;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 29;" C
@@ -1372,7 +1373,7 @@ Terrestrial src/Dodge/Data/Scenario.hs 72;" C
TerrestrialBiome src/Dodge/Data/Scenario.hs 76;" t
TeslaArc src/Dodge/Data/TeslaArc.hs 17;" t
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
TeslaGunFlare src/Dodge/Data/Muzzle.hs 31;" C
TeslaGunFlare src/Dodge/Data/Muzzle.hs 35;" C
TextShad src/Picture/Data.hs 37;" C
ThermalSensor src/Dodge/Data/Machine/Sensor/Type.hs 13;" C
Tile src/Data/Tile.hs 16;" t
@@ -1441,7 +1442,7 @@ UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
UseAttach src/Dodge/Data/Item/Use.hs 32;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 37;" C
UseCondition src/Dodge/Data/UseCondition.hs 4;" t
UseExactly src/Dodge/Data/Muzzle.hs 58;" C
UseExactly src/Dodge/Data/Muzzle.hs 62;" C
UseFocus src/Dodge/Data/UseCondition.hs 11;" t
UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
@@ -1457,7 +1458,7 @@ UseScope src/Dodge/Data/Item/Use.hs 36;" C
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
UseToggle src/Dodge/Data/Item/Use.hs 38;" C
UseUpTo src/Dodge/Data/Muzzle.hs 59;" C
UseUpTo src/Dodge/Data/Muzzle.hs 63;" C
UseValue src/Dodge/Data/Item/Use.hs 35;" C
UseableAnytime src/Dodge/Data/UseCondition.hs 7;" C
UseableWhenAimed src/Dodge/Data/UseCondition.hs 5;" C
@@ -1565,6 +1566,7 @@ _apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
_apInt src/Dodge/Data/Item/Use.hs 47;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 46;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
_aps src/Dodge/Data/Muzzle.hs 22;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 167;" f
_arcNode src/Dodge/Data/LWorld.hs 117;" f
_argList src/Dodge/Data/Terminal.hs 94;" f
@@ -2034,6 +2036,7 @@ _lwPoints src/Dodge/Data/LinearShockwave.hs 16;" f
_lwPos src/Dodge/Data/LinearShockwave.hs 14;" f
_lwTimer src/Dodge/Data/LinearShockwave.hs 17;" f
_machines src/Dodge/Data/LWorld.hs 127;" f
_magBelowID src/Dodge/Data/Muzzle.hs 22;" f
_magnets src/Dodge/Data/LWorld.hs 130;" f
_mainAction src/Dodge/Data/ActionPlan.hs 171;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" f
@@ -2105,7 +2108,6 @@ _mvSpeed src/Dodge/Data/Creature/Misc.hs 30;" f
_mvToPoint src/Dodge/Data/Creature.hs 70;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 34;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 33;" f
_mzAmmoPerShot src/Dodge/Data/Muzzle.hs 16;" f
_mzAmmoSlot src/Dodge/Data/Muzzle.hs 13;" f
_mzEffect src/Dodge/Data/Muzzle.hs 15;" f
_mzFlareType src/Dodge/Data/Muzzle.hs 14;" f
@@ -2121,9 +2123,9 @@ _numLinkNS src/Dodge/Data/Room.hs 34;" f
_numberChasmVerxs src/Dodge/Data/CWorld.hs 31;" f
_numberFloorVerxs src/Dodge/Data/CWorld.hs 29;" f
_nzAngle src/Dodge/Data/Item/Params.hs 18;" f
_nzMaxWalkAngle src/Dodge/Data/Muzzle.hs 45;" f
_nzPressure src/Dodge/Data/Muzzle.hs 44;" f
_nzWalkSpeed src/Dodge/Data/Muzzle.hs 46;" f
_nzMaxWalkAngle src/Dodge/Data/Muzzle.hs 49;" f
_nzPressure src/Dodge/Data/Muzzle.hs 48;" f
_nzWalkSpeed src/Dodge/Data/Muzzle.hs 50;" f
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
_oldMagnets src/Dodge/Data/LWorld.hs 129;" f
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
@@ -2504,14 +2506,14 @@ _unfiredBarrels src/Dodge/Data/Item/Params.hs 19;" f
_unpauseClock src/Dodge/Data/World.hs 55;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useExactly src/Dodge/Data/Muzzle.hs 58;" f
_useExactly src/Dodge/Data/Muzzle.hs 62;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 40;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 41;" f
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
_useToggle src/Dodge/Data/Item/Use.hs 38;" f
_useUpTo src/Dodge/Data/Muzzle.hs 59;" f
_useUpTo src/Dodge/Data/Muzzle.hs 63;" f
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
_uvConfig src/Dodge/Data/Universe.hs 37;" f
_uvDebug src/Dodge/Data/Universe.hs 44;" f
@@ -2637,7 +2639,7 @@ addRandomGirderEW src/Dodge/Room/Girder.hs 9;" f
addRandomGirderFrom src/Dodge/Room/Girder.hs 16;" f
addSideEffect src/Dodge/Concurrent.hs 29;" f
addSouthPillars src/Dodge/Room/LongDoor.hs 89;" f
addTermSignal src/Dodge/Event/Input.hs 30;" f
addTermSignal src/Dodge/Event/Input.hs 31;" f
addToTrunk src/TreeHelp.hs 156;" f
addWarningTerminal src/Dodge/Room/Warning.hs 36;" f
addZ src/Geometry/Vector3D.hs 89;" f
@@ -2672,21 +2674,21 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 338;" f
applyCME src/Dodge/HeldUse.hs 378;" f
applyCME src/Dodge/HeldUse.hs 368;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 43;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 444;" f
applyInvLock src/Dodge/HeldUse.hs 434;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
applyPastDamages src/Dodge/Creature/State.hs 47;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 475;" f
applyRecoil src/Dodge/HeldUse.hs 465;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 575;" f
applySoundCME src/Dodge/HeldUse.hs 465;" f
applySidePush src/Dodge/HeldUse.hs 565;" f
applySoundCME src/Dodge/HeldUse.hs 455;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -2694,7 +2696,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 586;" f
applyTorqueCME src/Dodge/HeldUse.hs 576;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -2740,7 +2742,7 @@ axisInt src/Geometry/Intersect.hs 257;" f
azure src/Color.hs 22;" f
bQuadToF src/Geometry/Bezier.hs 37;" f
bQuadToLine src/Geometry/Bezier.hs 30;" f
backPQ src/Dodge/Creature/HandPos.hs 211;" f
backPQ src/Dodge/Creature/HandPos.hs 123;" f
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
backpackShape src/Dodge/Item/Draw/SPic.hs 200;" f
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
@@ -2752,7 +2754,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
barrelShape src/Dodge/Render/ShapePicture.hs 67;" f
barrelShape src/Dodge/Render/ShapePicture.hs 68;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseCI src/Dodge/Item/Grammar.hs 157;" f
@@ -2762,10 +2764,10 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 338;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 415;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 403;" f
baseShoulder src/Dodge/Creature/Picture.hs 126;" f
baseShoulder src/Dodge/Creature/Picture.hs 122;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 312;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 304;" f
baseStickSpread src/Dodge/HeldUse.hs 320;" f
baseStickSpread src/Dodge/HeldUse.hs 312;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
basicCrPict src/Dodge/Creature/Picture.hs 28;" f
@@ -2774,7 +2776,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 723;" f
basicMuzFlare src/Dodge/HeldUse.hs 716;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 63;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
@@ -2783,7 +2785,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 530;" f
bgunSound src/Dodge/HeldUse.hs 520;" f
bindFBO src/Render.hs 245;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -2836,7 +2838,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
branchWith src/Dodge/Room/Room.hs 67;" f
bright src/Color.hs 120;" f
brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 127;" f
btSPic src/Dodge/Render/ShapePicture.hs 128;" f
btText src/Dodge/Inventory/SelectionList.hs 234;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
@@ -2883,12 +2885,12 @@ chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 70;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 114;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
chasmTest src/Dodge/Creature/Update.hs 129;" f
chasmTest src/Dodge/Creature/Update.hs 121;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 110;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
checkDeath src/Dodge/Creature/Update.hs 70;" f
checkDeath' src/Dodge/Creature/Update.hs 73;" f
checkDeath src/Dodge/Creature/Update.hs 67;" f
checkDeath' src/Dodge/Creature/Update.hs 70;" f
checkEndGame src/Dodge/Update.hs 800;" f
checkErrorGL src/Shader/Compile.hs 255;" f
checkFBO src/Framebuffer/Check.hs 6;" f
@@ -2900,6 +2902,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
chestPQ src/Dodge/Creature/HandPos.hs 117;" f
chooseCursorBorders src/Dodge/Render/List.hs 156;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 36;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
@@ -3022,7 +3025,7 @@ copyItemToFloor src/Dodge/FloorItem.hs 18;" f
copyItemToFloorID src/Dodge/FloorItem.hs 22;" f
corDoor src/Dodge/Room/Room.hs 376;" f
cornerList src/Preload/Render.hs 198;" f
corpseOrGib src/Dodge/Creature/Update.hs 109;" f
corpseOrGib src/Dodge/Creature/Update.hs 101;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 133;" f
corridorN src/Dodge/Room/Corridor.hs 52;" f
@@ -3063,7 +3066,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 893;" f
crStratConMatches src/Dodge/Creature/Test.hs 77;" f
crStrength src/Dodge/Creature/Statistics.hs 24;" f
crUpdate' src/Dodge/Creature/Update.hs 59;" f
crUpdate' src/Dodge/Creature/Update.hs 56;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 42;" f
crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
@@ -3080,16 +3083,16 @@ createHeadLamp src/Dodge/Euse.hs 55;" f
createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1336;" f
createProjectileR src/Dodge/HeldUse.hs 1285;" f
createProjectile src/Dodge/HeldUse.hs 1333;" f
createProjectileR src/Dodge/HeldUse.hs 1282;" f
createShell src/Dodge/Projectile/Create.hs 21;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
creatureShootLaser src/Dodge/HeldUse.hs 840;" f
creatureShootPulseBall src/Dodge/HeldUse.hs 917;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 884;" f
creatureShootLaser src/Dodge/HeldUse.hs 837;" f
creatureShootPulseBall src/Dodge/HeldUse.hs 914;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 881;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3107,7 +3110,7 @@ crsNearRect src/Dodge/Zoning/Creature.hs 38;" f
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
cubeShape src/Dodge/Block/Debris.hs 103;" f
cullPoint src/Dodge/Render/ShapePicture.hs 89;" f
cullPoint src/Dodge/Render/ShapePicture.hs 90;" f
cullPretty src/AesonHelp.hs 14;" f
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
@@ -3151,14 +3154,14 @@ dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 52;" f
dbArg src/Dodge/Base.hs 165;" f
dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 323;" f
dbwMuzzles src/Dodge/HeldUse.hs 315;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 235;" f
deadFeet src/Dodge/Creature/Picture.hs 66;" f
deadRot src/Dodge/Creature/Picture.hs 82;" f
deadScalp src/Dodge/Creature/Picture.hs 79;" f
deadUpperBody src/Dodge/Creature/Picture.hs 123;" f
deadUpperBody src/Dodge/Creature/Picture.hs 119;" f
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 684;" f
debrisSPic src/Dodge/Prop/Draw.hs 20;" f
debrisSize src/Dodge/Block/Debris.hs 77;" f
@@ -3247,7 +3250,7 @@ deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 136;" f
destroyAllInvItems src/Dodge/Inventory.hs 60;" f
destroyBlock src/Dodge/Block.hs 52;" f
destroyCreature src/Dodge/Creature/Update.hs 101;" f
destroyCreature src/Dodge/Creature/Update.hs 93;" f
destroyDoor src/Dodge/Block.hs 80;" f
destroyInvItem src/Dodge/Inventory.hs 45;" f
destroyItem src/Dodge/Inventory.hs 64;" f
@@ -3263,7 +3266,7 @@ detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
detectorInfo src/Dodge/Item/Info.hs 225;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1256;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1253;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 208;" f
@@ -3326,9 +3329,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1212;" f
doGenFloat src/Dodge/HeldUse.hs 1209;" f
doGravityPU src/Dodge/Projectile/Update.hs 37;" f
doHeldUseEffect src/Dodge/HeldUse.hs 354;" f
doHeldUseEffect src/Dodge/HeldUse.hs 344;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -3339,6 +3342,7 @@ doMCrAc src/Dodge/CreatureEffect.hs 57;" f
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
doMagnetBuBu src/Dodge/Bullet.hs 33;" f
doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
doMuzzleEffect src/Dodge/HeldUse.hs 729;" f
doOutPlacements src/Dodge/Layout.hs 102;" f
doP2Ac src/Dodge/CreatureEffect.hs 69;" f
doP2Imp src/Dodge/CreatureEffect.hs 33;" f
@@ -3408,7 +3412,7 @@ drawConcurrentMessage src/Dodge/Render/Picture.hs 68;" f
drawCoord src/Dodge/Debug/Picture.hs 364;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
drawCreature src/Dodge/Render/ShapePicture.hs 60;" f
drawCreature src/Dodge/Render/ShapePicture.hs 61;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
drawCross src/Dodge/Render/Label.hs 24;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f
@@ -3424,7 +3428,7 @@ drawDragSelected src/Dodge/Render/HUD.hs 133;" f
drawDragSelecting src/Dodge/Render/HUD.hs 150;" f
drawEmptySet src/Dodge/Render/Picture.hs 124;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
drawEquipment src/Dodge/Creature/Picture.hs 137;" f
drawEquipment src/Dodge/Creature/Picture.hs 133;" f
drawExamineInventory src/Dodge/Render/HUD.hs 195;" f
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 269;" f
@@ -3471,7 +3475,7 @@ drawPlus src/Dodge/Render/Picture.hs 144;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 26;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 52;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 53;" f
drawRBOptions src/Dodge/Render/HUD.hs 249;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 38;" f
@@ -3514,9 +3518,9 @@ drawWeapon src/Dodge/Creature/Volition.hs 14;" f
drawWlIDs src/Dodge/Debug/Picture.hs 372;" f
drawZoneCol src/Dodge/Debug/Picture.hs 147;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 284;" f
dropAll src/Dodge/Creature/Update.hs 126;" f
dropAll src/Dodge/Creature/Update.hs 118;" f
dropExcept src/Dodge/Creature/Action.hs 166;" f
dropInventoryPath src/Dodge/HeldUse.hs 1429;" f
dropInventoryPath src/Dodge/HeldUse.hs 1426;" f
dropItem src/Dodge/Creature/Action.hs 172;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 34;" f
@@ -3598,7 +3602,7 @@ explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
extraPics src/Dodge/Render/ShapePicture.hs 94;" f
extraPics src/Dodge/Render/ShapePicture.hs 95;" f
extraWeaponLinks src/Dodge/Item/Grammar.hs 89;" f
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 98;" f
extractRoomPos src/Dodge/RoomPos.hs 6;" f
@@ -3628,7 +3632,7 @@ firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flFlicker src/Dodge/Flame.hs 38;" f
flameMuzzles src/Dodge/HeldUse.hs 326;" f
flameMuzzles src/Dodge/HeldUse.hs 318;" f
flameShield src/Dodge/Item/Equipment.hs 33;" f
flameSize src/Dodge/Flame/Size.hs 5;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
@@ -3636,7 +3640,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 406;" f
flareCircleAt src/Dodge/HeldUse.hs 704;" f
flareCircleAt src/Dodge/HeldUse.hs 697;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 37;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -3656,7 +3660,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 267;" f
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 228;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 121;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
@@ -3702,7 +3706,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 1169;" f
gasType src/Dodge/HeldUse.hs 1166;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -3717,11 +3721,11 @@ getAimZoom src/Dodge/Update/Camera.hs 136;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 103;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
getAttachedSFLink src/Dodge/HeldUse.hs 780;" f
getAttachedSFLink src/Dodge/HeldUse.hs 777;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 84;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 169;" f
getBulletType src/Dodge/HeldUse.hs 957;" f
getBulletType src/Dodge/HeldUse.hs 954;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -3729,17 +3733,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 435;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1324;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1321;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 144;" f
getLaserColor src/Dodge/HeldUse.hs 720;" f
getLaserDamage src/Dodge/HeldUse.hs 717;" f
getLaserPhaseV src/Dodge/HeldUse.hs 714;" f
getLaserColor src/Dodge/HeldUse.hs 713;" f
getLaserDamage src/Dodge/HeldUse.hs 710;" f
getLaserPhaseV src/Dodge/HeldUse.hs 707;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 406;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1311;" f
getPJStabiliser src/Dodge/HeldUse.hs 1308;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
@@ -3749,7 +3753,7 @@ getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
getTiles src/Dodge/Layout.hs 208;" f
getViewpoints src/Dodge/Viewpoints.hs 29;" f
getVolleyBurst src/Dodge/HeldUse.hs 134;" f
getVolleyBurst src/Dodge/HeldUse.hs 126;" f
getWallSPic src/Dodge/Render/Walls.hs 51;" f
getWindowSize src/Dodge/WindowSize.hs 5;" f
gimbal src/Dodge/Item/Scope.hs 153;" f
@@ -3797,19 +3801,19 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 64;" f
hammerCheck src/Dodge/HeldUse.hs 62;" f
handHandleOrient src/Dodge/Item/HeldOffset.hs 61;" f
handOrient src/Dodge/Item/HeldOffset.hs 37;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
handleMouseButtonEvent src/Dodge/Event/Input.hs 57;" f
handleMouseMotionEvent src/Dodge/Event/Input.hs 43;" f
handleMouseWheelEvent src/Dodge/Event/Input.hs 52;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 23;" f
handleMouseButtonEvent src/Dodge/Event/Input.hs 61;" f
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
handleMouseWheelEvent src/Dodge/Event/Input.hs 56;" f
handleOrient src/Dodge/Item/HeldOffset.hs 31;" f
handlePos src/Dodge/Item/HeldOffset.hs 83;" f
handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 18;" f
handleTextInput src/Dodge/Event/Input.hs 19;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
hardQuit src/Dodge/Concurrent.hs 32;" f
hasButtonLOS src/Dodge/Base/Collide.hs 301;" f
@@ -3822,26 +3826,27 @@ head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 79;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
headMap src/Dodge/DoubleTree.hs 248;" f
headPQ src/Dodge/Creature/HandPos.hs 108;" f
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
healthTest src/Dodge/Room/LasTurret.hs 95;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
heldAimZoom src/Dodge/Update/Camera.hs 142;" f
heldEffect src/Dodge/HeldUse.hs 61;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 139;" f
heldEffect src/Dodge/HeldUse.hs 59;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 131;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
heldInfo src/Dodge/Item/Info.hs 92;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 19;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 178;" f
heldItemInvLock src/Dodge/HeldUse.hs 458;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1054;" f
heldItemMuzzles src/Dodge/HeldUse.hs 191;" f
heldItemRifling src/Dodge/HeldUse.hs 1097;" f
heldItemInvLock src/Dodge/HeldUse.hs 448;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1051;" f
heldItemMuzzles src/Dodge/HeldUse.hs 183;" f
heldItemRifling src/Dodge/HeldUse.hs 1094;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 247;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 72;" f
heldPositionInfo src/Dodge/Item/Info.hs 241;" f
heldTorqueAmount src/Dodge/HeldUse.hs 602;" f
heldTorqueAmount src/Dodge/HeldUse.hs 592;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -3960,7 +3965,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 55;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 730;" f
isAmmoIntLink src/Dodge/HeldUse.hs 723;" f
isAnimate src/Dodge/Creature/Test.hs 144;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4001,7 +4006,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 786;" f
itemDetectorEffect src/Dodge/HeldUse.hs 783;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
itemEquipPict src/Dodge/Item/Draw.hs 19;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
@@ -4013,8 +4018,8 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 453;" f
itemMuzzles src/Dodge/HeldUse.hs 170;" f
itemInvLock src/Dodge/HeldUse.hs 443;" f
itemMuzzles src/Dodge/HeldUse.hs 162;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 33;" f
@@ -4022,7 +4027,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 52;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 121;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 148;" f
itemSidePush src/Dodge/HeldUse.hs 401;" f
itemSidePush src/Dodge/HeldUse.hs 391;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToFunction src/Dodge/Item/Grammar.hs 106;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
@@ -4060,7 +4065,7 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
lamp src/Dodge/Creature/Lamp.hs 21;" f
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 72;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 73;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
@@ -4086,8 +4091,9 @@ ldtToIndentList src/Dodge/DoubleTree.hs 221;" f
ldtToLoc src/Dodge/DoubleTree.hs 267;" f
left src/DoubleStack.hs 16;" f
leftChildList src/Dodge/Item/Grammar.hs 184;" f
leftHandPQ src/Dodge/Creature/HandPos.hs 100;" f
leftHandPQ src/Dodge/Creature/HandPos.hs 49;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 162;" f
leftLegPQ src/Dodge/Creature/HandPos.hs 74;" f
leftPad src/Padding.hs 15;" f
leftRightCombine src/Dodge/Item/Grammar.hs 196;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
@@ -4123,7 +4129,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 645;" f
loadMuzzle src/Dodge/HeldUse.hs 635;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4140,7 +4146,7 @@ locGoLeft src/Dodge/DoubleTree.hs 318;" f
locGoRight src/Dodge/DoubleTree.hs 323;" f
locLDTToLocDT src/Dodge/DoubleTree.hs 19;" f
locLeftmost src/Dodge/DoubleTree.hs 305;" f
locMuzzles src/Dodge/HeldUse.hs 152;" f
locMuzzles src/Dodge/HeldUse.hs 145;" f
locOrient src/Dodge/Item/HeldOffset.hs 56;" f
locRightmost src/Dodge/DoubleTree.hs 308;" f
locToTop src/Dodge/DoubleTree.hs 300;" f
@@ -4173,7 +4179,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magAmmoParams src/Dodge/HeldUse.hs 978;" f
magAmmoParams src/Dodge/HeldUse.hs 975;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 171;" f
@@ -4188,7 +4194,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 34;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 1035;" f
makeBullet src/Dodge/HeldUse.hs 1032;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4211,7 +4217,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 664;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 657;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4261,14 +4267,14 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 27;" f
mcPlaySound src/Dodge/Machine/Update.hs 104;" f
mcProxTest src/Dodge/Machine/Update.hs 152;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
mcSPic src/Dodge/Render/ShapePicture.hs 133;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
mcShootAuto src/Dodge/HeldUse.hs 1223;" f
mcShootLaser src/Dodge/HeldUse.hs 1216;" f
mcShootAuto src/Dodge/HeldUse.hs 1220;" f
mcShootLaser src/Dodge/HeldUse.hs 1213;" f
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
mcUseHeld src/Dodge/HeldUse.hs 1140;" f
mcUseHeld src/Dodge/HeldUse.hs 1137;" f
mcUseItem src/Dodge/Machine/Update.hs 85;" f
megaBattery src/Dodge/Item/Ammo.hs 55;" f
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
@@ -4358,7 +4364,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 690;" f
muzFlareAt src/Dodge/HeldUse.hs 683;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 177;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 187;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 190;" f
@@ -4564,7 +4570,7 @@ pointerToItemLocation src/Dodge/Item/Location.hs 14;" f
pointerYourRootItem src/Dodge/Item/Location.hs 31;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 25;" f
pointsToPoly src/Geometry/ConvexPoly.hs 39;" f
poisonSPic src/Dodge/Creature/Update.hs 122;" f
poisonSPic src/Dodge/Creature/Update.hs 114;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
poke34 src/Shader/Poke.hs 506;" f
pokeArrayOff src/Shader/Poke.hs 517;" f
@@ -4623,7 +4629,7 @@ posSelSecYint src/Dodge/SelectionSections.hs 184;" f
positionRoomsFromTree src/Dodge/Tree/Shift.hs 35;" f
postGenerationProcessing src/Dodge/LevelGen.hs 33;" f
postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 11;" f
postWorldLoad src/Dodge/WorldLoad.hs 14;" f
postWorldLoad src/Dodge/WorldLoad.hs 15;" f
powerFakeout src/Dodge/Room/Start.hs 27;" f
powerFakeout' src/Dodge/Room/Start.hs 24;" f
powerLegs src/Dodge/Item/Equipment.hs 85;" f
@@ -4631,7 +4637,7 @@ powlist src/Multiset.hs 61;" f
powlistUpToN src/Multiset.hs 23;" f
powlistUpToN' src/Multiset.hs 12;" f
powlistUpToN'' src/Multiset.hs 31;" f
ppDraw src/Dodge/Render/ShapePicture.hs 117;" f
ppDraw src/Dodge/Render/ShapePicture.hs 118;" f
ppEvents src/Dodge/Update.hs 779;" f
ppLevelReset src/Dodge/PressPlate.hs 13;" f
preCritStart src/Dodge/Room/Start.hs 82;" f
@@ -4756,7 +4762,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 225;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 483;" f
recoilAmount src/Dodge/HeldUse.hs 473;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -4786,7 +4792,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 945;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 942;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
@@ -4832,8 +4838,9 @@ rhombus src/Polyhedra.hs 72;" f
rifle src/Dodge/Item/Held/Cane.hs 19;" f
right src/DoubleStack.hs 16;" f
rightChildList src/Dodge/Item/Grammar.hs 190;" f
rightHandPQ src/Dodge/Creature/HandPos.hs 45;" f
rightHandPQ src/Dodge/Creature/HandPos.hs 27;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 173;" f
rightLegPQ src/Dodge/Creature/HandPos.hs 90;" f
rightPad src/Padding.hs 19;" f
rightPadNoSquash src/Padding.hs 23;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
@@ -4917,6 +4924,7 @@ saveQuitConc src/Dodge/Menu.hs 77;" f
saveSlotPath src/Dodge/Save.hs 63;" f
saveWorldInSlot src/Dodge/Save.hs 68;" f
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 714;" f
scToTS src/Dodge/Event/Input.hs 34;" f
scale src/Picture/Base.hs 149;" f
scale3 src/Picture/Base.hs 145;" f
scaleMat src/MatrixHelper.hs 59;" f
@@ -4925,7 +4933,7 @@ scaleSH src/Shape.hs 269;" f
scalp src/Dodge/Creature/Picture.hs 91;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 95;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/Update.hs 119;" f
scorchSPic src/Dodge/Creature/Update.hs 111;" f
screenBox src/Dodge/Base/Window.hs 53;" f
screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
@@ -5049,8 +5057,8 @@ shellShape src/Dodge/Projectile/Draw.hs 35;" f
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 77;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 83;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 78;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 84;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 308;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 347;" f
@@ -5069,17 +5077,17 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 199;" f
shineTorch src/Dodge/Creature/State.hs 238;" f
shootBullet src/Dodge/HeldUse.hs 1020;" f
shootBullets src/Dodge/HeldUse.hs 1010;" f
shootBullet src/Dodge/HeldUse.hs 1017;" f
shootBullets src/Dodge/HeldUse.hs 1007;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 863;" f
shootLaser src/Dodge/HeldUse.hs 860;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootPulseBall src/Dodge/HeldUse.hs 931;" f
shootPulseLaser src/Dodge/HeldUse.hs 904;" f
shootPulseBall src/Dodge/HeldUse.hs 928;" f
shootPulseLaser src/Dodge/HeldUse.hs 901;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1239;" f
shootTeslaArc src/Dodge/HeldUse.hs 1236;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 819;" f
shootTractorBeam src/Dodge/HeldUse.hs 816;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5088,7 +5096,7 @@ shortPoint2 src/Dodge/ShortShow.hs 4;" f
shortShow src/ShortShow.hs 9;" f
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
shoulderHeight src/Dodge/Item/HeldOffset.hs 68;" f
shoulderSH src/Dodge/Creature/Picture.hs 134;" f
shoulderSH src/Dodge/Creature/Picture.hs 130;" f
showAttachItem src/Dodge/Item/Display.hs 92;" f
showEquipItem src/Dodge/Item/Display.hs 107;" f
showInt src/Dodge/Item/Info.hs 75;" f
@@ -5365,12 +5373,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 63;" f
torch src/Dodge/Item/Held/Utility.hs 23;" f
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
torqueAmount src/Dodge/HeldUse.hs 597;" f
torqueAmount src/Dodge/HeldUse.hs 587;" f
torqueCr src/Dodge/WorldEffect.hs 67;" f
torso src/Dodge/Creature/Picture.hs 100;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 831;" f
tractorBeamAt src/Dodge/HeldUse.hs 828;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 449;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -5383,9 +5391,9 @@ translate3 src/Picture/Base.hs 120;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
translateH src/Picture/Base.hs 112;" f
translatePointToHead src/Dodge/Creature/HandPos.hs 194;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 116;" f
translatePointToRightHand src/Dodge/Creature/HandPos.hs 25;" f
translatePointToHead src/Dodge/Creature/HandPos.hs 114;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 64;" f
translatePointToRightHand src/Dodge/Creature/HandPos.hs 24;" f
translateSH src/Shape.hs 245;" f
translateSHxy src/Shape.hs 249;" f
translateSHz src/Shape.hs 253;" f
@@ -5393,14 +5401,14 @@ translateSP src/ShapePicture.hs 53;" f
translateSPxy src/ShapePicture.hs 45;" f
translateSPz src/ShapePicture.hs 49;" f
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
translateToChest src/Dodge/Creature/HandPos.hs 204;" f
translateToHead src/Dodge/Creature/HandPos.hs 184;" f
translateToLeftHand src/Dodge/Creature/HandPos.hs 129;" f
translateToLeftLeg src/Dodge/Creature/HandPos.hs 162;" f
translateToLeftWrist src/Dodge/Creature/HandPos.hs 145;" f
translateToRightHand src/Dodge/Creature/HandPos.hs 60;" f
translateToRightLeg src/Dodge/Creature/HandPos.hs 173;" f
translateToRightWrist src/Dodge/Creature/HandPos.hs 79;" f
translateToChest src/Dodge/Creature/HandPos.hs 120;" f
translateToHead src/Dodge/Creature/HandPos.hs 105;" f
translateToLeftHand src/Dodge/Creature/HandPos.hs 67;" f
translateToLeftLeg src/Dodge/Creature/HandPos.hs 87;" f
translateToLeftWrist src/Dodge/Creature/HandPos.hs 70;" f
translateToRightHand src/Dodge/Creature/HandPos.hs 42;" f
translateToRightLeg src/Dodge/Creature/HandPos.hs 102;" f
translateToRightWrist src/Dodge/Creature/HandPos.hs 45;" f
translateWallID src/Dodge/Wall/Move.hs 37;" f
translateXY src/Polyhedra.hs 26;" f
trapezionBWHW src/Geometry/Polygon.hs 24;" f
@@ -5489,8 +5497,8 @@ updateCloud src/Dodge/Update.hs 826;" f
updateClouds src/Dodge/Update.hs 698;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
updateCombineSections src/Dodge/DisplayInventory.hs 44;" f
updateCreature src/Dodge/Creature/Update.hs 31;" f
updateCreature' src/Dodge/Creature/Update.hs 41;" f
updateCreature src/Dodge/Creature/Update.hs 30;" f
updateCreature' src/Dodge/Creature/Update.hs 38;" f
updateCreatureGroups src/Dodge/Update.hs 566;" f
updateCreatureSoundPositions src/Dodge/Update.hs 542;" f
updateDebris src/Dodge/Update.hs 601;" f
@@ -5545,7 +5553,7 @@ updatePastWorlds src/Dodge/Update.hs 441;" f
updatePreload src/Preload/Update.hs 20;" f
updateProjectile src/Dodge/Projectile/Update.hs 28;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updatePulse src/Dodge/Creature/Update.hs 144;" f
updatePulse src/Dodge/Creature/Update.hs 135;" f
updatePulseBall src/Dodge/Update.hs 467;" f
updatePulseLaser src/Dodge/Update.hs 641;" f
updatePulseLasers src/Dodge/Update.hs 462;" f
@@ -5586,7 +5594,7 @@ updateWheelEvent src/Dodge/Update/Scroll.hs 20;" f
updateWheelEvents src/Dodge/Update.hs 431;" f
updateWorldEventFlag src/Dodge/Update.hs 125;" f
updateWorldEventFlags src/Dodge/Update.hs 113;" f
upperBody src/Dodge/Creature/Picture.hs 130;" f
upperBody src/Dodge/Creature/Picture.hs 126;" f
upperBox src/Shape.hs 156;" f
upperBoxHalf src/Shape.hs 222;" f
upperBoxMT src/Shape.hs 147;" f
@@ -5605,21 +5613,21 @@ upperPrismPolySU src/Shape.hs 114;" f
upperPrismPolyTS src/Shape.hs 120;" f
upperRounded src/Shape.hs 185;" f
useBulletPayload src/Dodge/Bullet.hs 113;" f
useGasParams src/Dodge/HeldUse.hs 1145;" f
useGasParams src/Dodge/HeldUse.hs 1142;" f
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
useInventoryPath src/Dodge/HeldUse.hs 1460;" f
useInventoryPath src/Dodge/HeldUse.hs 1457;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 24;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 736;" f
useLoadedAmmo src/Dodge/HeldUse.hs 733;" f
useMagShield src/Dodge/Euse.hs 27;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1420;" f
useRewindGun src/Dodge/HeldUse.hs 1417;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1401;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1409;" f
useStopWatch src/Dodge/HeldUse.hs 1398;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1406;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 203;" f
@@ -5642,7 +5650,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
vgunMuzzles src/Dodge/HeldUse.hs 343;" f
vgunMuzzles src/Dodge/HeldUse.hs 334;" f
viewBoundaries src/Dodge/Debug/Picture.hs 309;" f
viewClipBounds src/Dodge/Debug/Picture.hs 318;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 187;" f
@@ -5653,7 +5661,7 @@ visionCheck src/Dodge/Creature/Perception.hs 153;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 369;" f
walkNozzle src/Dodge/HeldUse.hs 801;" f
walkNozzle src/Dodge/HeldUse.hs 798;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
@@ -5662,7 +5670,7 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallToSurface src/Dodge/Base/Collide.hs 172;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1454;" f
warmupSound src/Dodge/HeldUse.hs 1451;" f
warningRooms src/Dodge/Room/Warning.hs 28;" f
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
wasdDir src/Dodge/WASD.hs 17;" f