Allow for no-ammo muzzles
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@@ -60,7 +60,6 @@ leftHandPQ cr
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sLen = _strideLength $ _crStance cr
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f i = negate 2 + negate 6 * (sLen - i) / sLen
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g i = negate 2 + negate 6 * ( i) / sLen
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translatePointToLeftHand :: Creature -> Point3 -> Point3
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translatePointToLeftHand cr p = fst (leftHandPQ cr `Q.comp` (p,Q.qID))
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