Fix bugs in zones near segments

This commit is contained in:
2025-10-27 00:03:57 +00:00
parent c641cbaa69
commit aa82519e05
10 changed files with 319 additions and 172 deletions
+2
View File
@@ -66,6 +66,8 @@ windowYFloat = fromIntegral . _windowY
data DebugBool
= Show_ms_frame
| Display_debug
| Debug_get
| Debug_put
| Show_sound
| Noclip
| Cr_status
+2
View File
@@ -11,6 +11,7 @@ module Dodge.Data.Universe (
module Loop.Data,
) where
import qualified Data.IntMap.Strict as IM
import Geometry.Data
import Sound.Data
import qualified Data.Map.Strict as M
@@ -44,6 +45,7 @@ data Universe = Universe
, _uvDebugFloat2 :: Float
, _uvDebugV2_1 :: Point2
, _uvDebugV2_2 :: Point2
, _uvDebugPut :: IM.IntMap String
, _uvDebugPathShowType :: PathShowType
, _uvDebugMessageOffset :: Int
, _uvSoundQueue :: [SoundID] -- sounds without a position, to be played once