Commit before adding more debugging control

This commit is contained in:
2025-10-26 16:55:22 +00:00
parent 0adf3f57b4
commit c641cbaa69
8 changed files with 171 additions and 128 deletions
+4 -1
View File
@@ -48,10 +48,13 @@ doorLerp speed dr w = fromMaybe (mempty,domounts (dr ^. drLerp) w) $ do
x <- newlerp
let ps = wlposs x
is = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) ps
ps' = wlposs (dr ^. drLerp)
is' = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) ps'
is'' = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) (ps <> ps')
-- it seems possible that this will miss some paths: we don't add zones for the
-- old footprint. Seems unlikely, but a possible cause of pathfinding bugs
return
( is
( is''
, domounts x $ f x
& playSound x
& cWorld . lWorld . doors . ix drid . drLerp .~ x
+2 -1
View File
@@ -46,7 +46,8 @@ jspsJ :: Point2 -> Float -> PSType -> Placement -> Maybe Placement
jspsJ p a pst plm = Just $ Placement (PS p a) pst Nothing Nothing $ \_ _ -> Just plm
jsps0J :: PSType -> Placement -> Maybe Placement
jsps0J pst plm = Just $ Placement (PS (V2 0 0) 0) pst Nothing Nothing $ \_ _ -> Just plm
--jsps0J pst plm = Just $ Placement (PS (V2 0 0) 0) pst Nothing Nothing $ \_ _ -> Just plm
jsps0J = jspsJ 0 0
ps0 :: PSType -> (Int -> Maybe Placement) -> Placement
ps0 pst = Placement (PS (V2 0 0) 0) pst Nothing Nothing . contToIDCont
+1
View File
@@ -118,6 +118,7 @@ pairsToIncGraph pairs =
inodes = UV.generate (length ps) (ps !!)
ps = Set.toList $ Set.map fst pairs <> Set.map snd pairs
-- consider updating all path edges at the end of world generation?
obstructPathsCrossing :: S.Set EdgeObstacle -> Point2 -> Point2 -> World -> World
obstructPathsCrossing obs s e w = w & cWorld . incGraph %~ updateincedges
where
+21 -11
View File
@@ -4,12 +4,12 @@ module Dodge.Placement.Instance.Door (
putDoubleDoorThen,
) where
import Dodge.Door.PutSlideDoor
import Control.Lens
import Dodge.Data.CreatureEffect
import Dodge.Data.GenWorld
import Dodge.Default.Door
import Dodge.Default.Wall
import Dodge.Door.PutSlideDoor
import Dodge.LevelGen.PlacementHelper
import Geometry
import Linear
@@ -51,15 +51,22 @@ doorBetween ::
(Placement -> Maybe Placement) ->
Placement
doorBetween wl cond soff pa pb speed g = case divideLine 40 pa pb of
[x, y] -> ptCont (putSlideDr adoor wl soff x y) g
(x : y : zs) -> divideDoorPane Nothing wl cond (soff - dist y pb) speed (zip (x : y : zs) (y : zs)) g
-- [x, y] -> ptCont (putSlideDr adoor wl soff x y) g
(x : y : zs) ->
divideDoorPane
Nothing
wl
cond
(soff - dist y pb)
speed
(zip (x : y : zs) (y : zs))
g
_ -> error "tried to create doorBetween with too few points"
where
adoor =
defaultDoor
& drTrigger .~ cond
& drUpdate .~ DoorLerp speed
-- where
-- adoor =
-- defaultDoor
-- & drTrigger .~ cond
-- & drUpdate .~ DoorLerp speed
divideDoorPane ::
Maybe Int ->
@@ -72,12 +79,15 @@ divideDoorPane ::
Placement
divideDoorPane mid wl cond soff speed ppairs g = case ppairs of
[p] -> ptCont (adoor p) g
(p : ps) -> ptCont (adoor p) $ \pl -> Just $ divideDoorPane (_plMID pl) wl cond soff speed ps g
(p : ps) -> ptCont (adoor p) $
\pl -> Just $ divideDoorPane (_plMID pl) wl cond soff speed ps g
_ -> undefined
where
adoor (x, y) = putSlideDr thedoor wl soff x y
thedoor =
defaultDoor & drUpdate . drLerpSpeed .~ speed & drTrigger .~ cond
defaultDoor
& drUpdate . drLerpSpeed .~ speed
& drTrigger .~ cond
& drPushedBy .~ maybe PushesItself PushedBy mid
putAutoDoor :: Point2 -> Point2 -> Placement
@@ -11,6 +11,7 @@ module Dodge.Placement.Instance.LightSource (
spanColLightBlackI,
moveLSThen,
spanLightI,
spanLightY,
mntLightLnkCond',
spanLS,
) where
@@ -27,6 +28,7 @@ import Geometry
import RandomHelp
import Shape
import ShapePicture
import Linear
propLSThen ::
PropUpdate ->
@@ -215,6 +217,16 @@ spanColLightBlackI col h a b =
spanLightI :: Point2 -> Point2 -> Placement
spanLightI = spanColLightI 0.75 50
spanLightY :: Point2 -> Point2 -> Point2 -> Point2 -> Placement
spanLightY l x y z =
ps0j (PutLS $ lsColPos 0.75 (addZ (h -5) l)) $
ps0j (f x) $
ps0j (f y) $
sps0 $ f z
where
f p = putShape $ thinHighBar h p (l + normalize (l-p))
h = 50
--extendAway :: Point2 -> Point2 -> Point2
--extendAway p x = p +.+ squashNormalizeV (p -.- x)
+31 -18
View File
@@ -3,8 +3,6 @@
{- Rooms that contain two doors and a switch alternating both. -}
module Dodge.Room.Airlock where
import Dodge.Room.Foreground
import ShapePicture
import Control.Lens
import Control.Monad
import qualified Data.IntMap.Strict as IM
@@ -18,11 +16,13 @@ import Dodge.LevelGen.PlacementHelper
import Dodge.LevelGen.Switch
import Dodge.Placement.Instance
import Dodge.Placement.Instance.Analyser
import Dodge.Room.Foreground
import Dodge.Room.Path
import Dodge.RoomLink
import Geometry
import Picture
import RandomHelp
import ShapePicture
-- | A passage with a switch that opens forward access while closing backwards access.
airlock :: RandomGen g => State g Room
@@ -107,26 +107,35 @@ airlockDoubleDoor ::
Point2A ->
Point2A ->
Maybe Placement
airlockDoubleDoor cond l x1 y1 x2 y2 =
jspsJ 0 0 (putDoor cond l x1 y1) $
sPS 0 0 (putDoor cond l x2 y2)
airlockDoubleDoor cond l x1 y1 x2 y2 = jsps0J (pd x1 y1) $ sps0 (pd x2 y2)
where
pd = putDoor cond l
putDoor :: WdBl -> Float -> Point2A -> Point2A -> PSType
putDoor cond l p1 p2 = PutDoor dr wl
putDoor cond l p1 p2 = PutDoor dr defaultDoorWall
where
wl = defaultDoorWall
dr =
defaultDoor
& drTrigger .~ cond
& drUpdate .~ DoorLerp 0.01
& drZeroPos .~ p1
& drOnePos .~ p2
& drFootPrint .~ IM.fromList (zip [0 ..] wlps')
wlps' = loopPairs $ mkRectangle 9 (V2 l 0)
& drFootPrint
.~ IM.fromDistinctAscList
(zip [0 ..] (loopPairs $ mkRectangle 9 (V2 l 0)))
airlockSimple :: RandomGen g => State g Room
airlockSimple = do
light1 <- mntLightLnkCond $ PS (V2 90 120) 0
light1 <-
join $
takeOne
[ mntLightLnkCond $ PS (V2 90 120) 0
, mntLightLnkCond $ PS (V2 90 0) pi
, return $ spanLightI (V2 90 0) (V2 90 120)
, return $ spanLightI (V2 0 60) (V2 180 60)
, takeOne [30, 60, 90] <&> \x ->
spanLightY (V2 90 (120 - x)) (V2 (90 - x) 120) (V2 (90 + x) 120) (V2 90 0)
]
return $
defaultRoom
{ _rmPolys = [rectNSWE 120 0 0 180]
@@ -208,9 +217,11 @@ airlock90 =
[ pContID
(PS (V2 120 120) (3 * pi / 4))
xSwitch
$ \btid -> jsps (V2 5 5) 0 $ putDoor (WdBlBtOn btid) l1 x1 y1
& putDoorDoor . drMounts .~ themounts
-- , mntLS vShape (V2 35 35) (V3 70 70 50)
$ \btid ->
jsps (V2 5 5) 0 $
putDoor (WdBlBtOn btid) l1 x1 y1
& putDoorDoor . drMounts .~ themounts
-- , mntLS vShape (V2 35 35) (V3 70 70 50)
]
, _rmBound =
pure
@@ -223,10 +234,10 @@ airlock90 =
, _rmName = "airlock90"
}
where
themounts =
themounts =
[ MountedLight (V3 hl hl 50) 150 0.5
, MountedLight (V3 hl (-hl) 50) 150 0.5
, MountedSPic . noPic $ thinHighBar 55 (V2 hl (-hl')) (V2 hl hl')
, MountedLight (V3 hl (- hl) 50) 150 0.5
, MountedSPic . noPic $ thinHighBar 55 (V2 hl (- hl')) (V2 hl hl')
]
lnks = muout [(V2 0 40, pi / 2)] ++ muin [(V2 40 0, pi)]
hl = 27.5
@@ -239,8 +250,9 @@ airlockCrystal :: Room
airlockCrystal =
defaultRoom
{ _rmPolys = [rectNSWE 140 0 0 40, switchcutout]
, _rmLinks = muout [(V2 20 130, 0)] ++ muin [(V2 20 0, pi)]
, _rmPath = mempty
, _rmLinks = lnks
, _rmPath = linksGridToPath' lnks
$ loopPairs [V2 20 40, V2 100 70, V2 20 110]
, _rmPmnts =
[ pContID
(PS (V2 145 70) (pi / 2))
@@ -252,6 +264,7 @@ airlockCrystal =
, _rmBound = [rectNSWE 120 20 0 40, switchcutout]
}
where
lnks = muout [(V2 20 130, 0)] ++ muin [(V2 20 0, pi)]
switchcutout = orderPolygon $ map toV2 [(39, 20), (150, 60), (150, 80), (39, 120)]
l1 = 55
x1 = (0, pi / 2)
+3 -2
View File
@@ -51,10 +51,11 @@ tutAnoTree = do
-- , return $ tToBTree "cor" $ return $ cleatOnward (twinSlowDoorRoom 80 200 40)
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
-- , return $ tToBTree "cor" $ return $ cleatOnward airlock0
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward airlockCrystal
-- , tToBTree "x" . return . cleatOnward <$> airlockSimple
-- , tToBTree "lastun" . return . cleatOnward <$> tanksRoom [] []
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
-- , tToBTree "lastun" . return . cleatOnward <$> cenLasTur
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
+97 -95
View File
@@ -714,6 +714,7 @@ MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
MakeSound src/Dodge/Data/ActionPlan.hs 42;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 28;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 32;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 33;" C
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" t
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
@@ -727,11 +728,11 @@ McProxSensor src/Dodge/Data/Machine.hs 46;" C
McStatic src/Dodge/Data/Machine.hs 43;" C
McTerminal src/Dodge/Data/Machine.hs 44;" C
McTurret src/Dodge/Data/Machine.hs 47;" C
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 47;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 46;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 45;" C
MdWdId src/Dodge/Data/WorldEffect.hs 44;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 43;" t
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 48;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 47;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 46;" C
MdWdId src/Dodge/Data/WorldEffect.hs 45;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 44;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 25;" C
Melee src/Dodge/Data/ActionPlan.hs 40;" C
@@ -1375,7 +1376,7 @@ UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
UseHeld src/Dodge/Data/Item/Use.hs 29;" C
UseInt src/Dodge/Data/Item/Use.hs 31;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 33;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 34;" C
UseItem src/Dodge/Data/ActionPlan.hs 36;" C
UseItemWidth src/Dodge/Data/SelectionList.hs 39;" C
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
@@ -1438,28 +1439,28 @@ WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C
WarmUpNoDelay src/Dodge/Data/TriggerType.hs 19;" C
WarningCry src/Dodge/Data/ActionPlan.hs 137;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 135;" C
WdBl src/Dodge/Data/WorldEffect.hs 50;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 56;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 53;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 55;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 52;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 54;" C
WdBl src/Dodge/Data/WorldEffect.hs 51;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 57;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 54;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 56;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 53;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 55;" C
WdCrBl src/Dodge/Data/CreatureEffect.hs 12;" t
WdCrBlfromCrBl src/Dodge/Data/CreatureEffect.hs 14;" C
WdCrLOSTarget src/Dodge/Data/CreatureEffect.hs 16;" C
WdCrNegate src/Dodge/Data/CreatureEffect.hs 15;" C
WdCrSafeDistFromTarget src/Dodge/Data/CreatureEffect.hs 17;" C
WdCrTrue src/Dodge/Data/CreatureEffect.hs 13;" C
WdP2 src/Dodge/Data/WorldEffect.hs 38;" t
WdP2Const src/Dodge/Data/WorldEffect.hs 39;" C
WdP2f src/Dodge/Data/WorldEffect.hs 59;" t
WdP2f0 src/Dodge/Data/WorldEffect.hs 60;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 61;" C
WdTrig src/Dodge/Data/WorldEffect.hs 51;" C
WdP2 src/Dodge/Data/WorldEffect.hs 39;" t
WdP2Const src/Dodge/Data/WorldEffect.hs 40;" C
WdP2f src/Dodge/Data/WorldEffect.hs 60;" t
WdP2f0 src/Dodge/Data/WorldEffect.hs 61;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 62;" C
WdTrig src/Dodge/Data/WorldEffect.hs 52;" C
WdWd src/Dodge/Data/WorldEffect.hs 20;" t
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 34;" C
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 35;" C
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 30;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 40;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 41;" C
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 19;" C
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
West src/Dodge/Data/CardinalPoint.hs 9;" C
@@ -2452,18 +2453,19 @@ _wsMachine src/Dodge/Data/Wall/Structure.hs 13;" f
_xNum src/Dodge/Data/Item/Combine.hs 139;" f
_xNum src/Dodge/Data/Item/Combine.hs 149;" f
_xNum src/Dodge/Data/Item/Combine.hs 170;" f
aBar src/Dodge/Placement/Instance/LightSource.hs 100;" f
aFlame src/Dodge/Gas.hs 20;" f
aGasCloud src/Dodge/Gas.hs 15;" f
aRadarPulse src/Dodge/RadarSweep.hs 20;" f
aShape src/Dodge/Placement/Instance/LightSource.hs 118;" f
aShape src/Dodge/Placement/Instance/LightSource.hs 125;" f
aSound src/Dodge/SoundLogic.hs 74;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
accessTerminal src/Dodge/WorldEffect.hs 54;" f
accessTerminal src/Dodge/WorldEffect.hs 59;" f
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 62;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
addArmour src/Dodge/Creature.hs 84;" f
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
addButtonSlowDoor src/Dodge/Room/LongDoor.hs 95;" f
addButtonSlowDoor src/Dodge/Room/LongDoor.hs 96;" f
addCrGibs src/Dodge/Prop/Gib.hs 17;" f
addDepth src/Picture/Base.hs 133;" f
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 40;" f
@@ -2489,7 +2491,7 @@ addPolyWalls src/Dodge/LevelGen/StaticWalls.hs 129;" f
addRandomGirderEW src/Dodge/Room/Girder.hs 9;" f
addRandomGirderFrom src/Dodge/Room/Girder.hs 16;" f
addSideEffect src/Dodge/Concurrent.hs 29;" f
addSouthPillars src/Dodge/Room/LongDoor.hs 87;" f
addSouthPillars src/Dodge/Room/LongDoor.hs 88;" f
addTermSignal src/Dodge/Event/Input.hs 31;" f
addToTrunk src/TreeHelp.hs 157;" f
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
@@ -2503,11 +2505,11 @@ aimStanceInfo src/Dodge/Item/Info.hs 243;" f
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
airlock src/Dodge/Room/Airlock.hs 28;" f
airlock0 src/Dodge/Room/Airlock.hs 78;" f
airlock90 src/Dodge/Room/Airlock.hs 190;" f
airlockCrystal src/Dodge/Room/Airlock.hs 238;" f
airlock90 src/Dodge/Room/Airlock.hs 199;" f
airlockCrystal src/Dodge/Room/Airlock.hs 249;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 102;" f
airlockSimple src/Dodge/Room/Airlock.hs 127;" f
airlockZ src/Dodge/Room/Airlock.hs 155;" f
airlockZ src/Dodge/Room/Airlock.hs 164;" f
allVisibleWalls src/Dodge/Base/Collide.hs 224;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
@@ -2859,7 +2861,7 @@ concurrentIS src/Dodge/Update/Input/InGame.hs 287;" f
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
constructEdges src/Polyhedra.hs 34;" f
constructEdgesList src/Polyhedra.hs 43;" f
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 58;" f
continueTerminal src/Dodge/Update/Input/InGame.hs 402;" f
convexHull src/Geometry/Polygon.hs 142;" f
convexHullSafe src/Geometry/Polygon.hs 149;" f
@@ -3095,13 +3097,12 @@ destroyBlock src/Dodge/Block.hs 17;" f
destroyDoor src/Dodge/DrWdWd.hs 75;" f
destroyInvItem src/Dodge/Inventory.hs 40;" f
destroyItem src/Dodge/Inventory.hs 62;" f
destroyLS src/Dodge/LightSource.hs 32;" f
destroyLSFlashAt src/Dodge/LightSource.hs 42;" f
destroyLSFlashAt src/Dodge/LightSource.hs 44;" f
destroyMachine src/Dodge/Machine/Destroy.hs 13;" f
destroyMatS src/Dodge/Material/Sound.hs 7;" f
destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
destroyMount src/Dodge/DrWdWd.hs 95;" f
destroyMounts src/Dodge/DrWdWd.hs 92;" f
destroyMount src/Dodge/DrWdWd.hs 96;" f
destroyMounts src/Dodge/DrWdWd.hs 93;" f
destroyProjectile src/Dodge/Projectile/Update.hs 108;" f
detV src/Geometry/Vector.hs 94;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
@@ -3128,7 +3129,7 @@ dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f
divTo src/Geometry/Zone.hs 6;" f
divideCircle src/Geometry.hs 321;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 64;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 71;" f
divideLine src/Geometry.hs 248;" f
divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
@@ -3148,8 +3149,8 @@ doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
doCrImp src/Dodge/CreatureEffect.hs 13;" f
doCrWdAc src/Dodge/CreatureEffect.hs 47;" f
doDamage src/Dodge/Creature/State.hs 43;" f
doDeathToggle src/Dodge/WorldEffect.hs 86;" f
doDeathTriggers src/Dodge/WorldEffect.hs 79;" f
doDeathToggle src/Dodge/WorldEffect.hs 91;" f
doDeathTriggers src/Dodge/WorldEffect.hs 84;" f
doDebugTest src/Dodge/Update/Input/DebugTest.hs 23;" f
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 38;" f
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 66;" f
@@ -3177,8 +3178,8 @@ doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
doPrWdLsLs src/Dodge/PrWdLsLs.hs 8;" f
doPreload appDodge/Main.hs 139;" f
doPropUpdates src/Dodge/Prop/Update.hs 31;" f
doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 76;" f
doQuickload src/Dodge/Save.hs 83;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 447;" f
doRoomPlacements src/Dodge/Layout.hs 104;" f
@@ -3192,7 +3193,7 @@ doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 128;" f
doTimeScroll src/Dodge/Update.hs 199;" f
doTmWdWd src/Dodge/WorldEffect.hs 89;" f
doTmWdWd src/Dodge/WorldEffect.hs 94;" f
doWallRotate src/Dodge/Update/Camera.hs 220;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
@@ -3371,7 +3372,7 @@ ebEffect src/Dodge/EnergyBall.hs 45;" f
ebFlicker src/Dodge/EnergyBall.hs 70;" f
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
edgeFormatting src/Dodge/Combine/Graph.hs 129;" f
edgeToPic src/Dodge/Debug/Picture.hs 416;" f
edgeToPic src/Dodge/Debug/Picture.hs 413;" f
effectOnEquip src/Dodge/Equipment.hs 32;" f
effectOnRemove src/Dodge/Equipment.hs 19;" f
eitType src/Dodge/Data/EquipType.hs 15;" f
@@ -3412,7 +3413,7 @@ errorIsLHS src/Geometry.hs 65;" f
errorNormalizeV src/Geometry.hs 54;" f
errorPointInPolygon src/Geometry.hs 46;" f
evenOddSplit src/Dodge/Base.hs 160;" f
exitTerminalSubInv src/Dodge/WorldEffect.hs 116;" f
exitTerminalSubInv src/Dodge/WorldEffect.hs 121;" f
expandLine src/Dodge/Picture.hs 30;" f
expandPolyBy src/Dodge/LevelGen/StaticWalls.hs 91;" f
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
@@ -3680,7 +3681,7 @@ horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 188;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 82;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 185;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 84;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 88;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f
ildtPropagate src/Dodge/DoubleTree.hs 111;" f
@@ -3856,11 +3857,11 @@ itmBaseInfo src/Dodge/Item/Info.hs 30;" f
itmEquipSiteInfo src/Dodge/Item/Info.hs 250;" f
itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
itmUsageInfo src/Dodge/Item/Info.hs 230;" f
jShape src/Dodge/Placement/Instance/LightSource.hs 96;" f
jShape src/Dodge/Placement/Instance/LightSource.hs 103;" f
joinItemsInList src/Dodge/Item/Grammar.hs 206;" f
joystick src/Dodge/Item/Scope.hs 149;" f
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
jps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 63;" f
jps0' src/Dodge/LevelGen/PlacementHelper.hs 61;" f
jps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 64;" f
jsps src/Dodge/LevelGen/PlacementHelper.hs 36;" f
jsps0 src/Dodge/LevelGen/PlacementHelper.hs 39;" f
jsps0J src/Dodge/LevelGen/PlacementHelper.hs 48;" f
@@ -3879,7 +3880,7 @@ knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
lChasm src/Dodge/Room/Tutorial.hs 152;" f
lConnect src/Dodge/Render/Connectors.hs 42;" f
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 87;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 91;" f
lamp src/Dodge/Creature/Lamp.hs 21;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 85;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 141;" f
@@ -3905,7 +3906,7 @@ ldtToDT src/Dodge/DoubleTree.hs 16;" f
ldtToIM src/Dodge/DoubleTree.hs 219;" f
ldtToIndentList src/Dodge/DoubleTree.hs 222;" f
ldtToLoc src/Dodge/DoubleTree.hs 268;" f
leaveResetQuitTerminal src/Dodge/WorldEffect.hs 110;" f
leaveResetQuitTerminal src/Dodge/WorldEffect.hs 115;" f
led src/Dodge/Item/Held/Utility.hs 23;" f
left src/DoubleStack.hs 16;" f
leftChildList src/Dodge/Item/Grammar.hs 185;" f
@@ -3917,7 +3918,7 @@ leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
leftWristPQ src/Dodge/Creature/HandPos.hs 81;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 468;" f
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 109;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 116;" f
light src/Color.hs 104;" f
lightSensByDoor src/Dodge/Room/LasTurret.hs 51;" f
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 39;" f
@@ -3949,7 +3950,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
loadDodgeConfig src/Dodge/Config.hs 30;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 630;" f
loadSaveSlot src/Dodge/Save.hs 73;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
loadSounds src/Dodge/SoundLogic/LoadSound.hs 18;" f
@@ -3988,11 +3989,11 @@ loopPairs src/ListHelp.hs 30;" f
lootRoom src/Dodge/Room/Treasure.hs 58;" f
lorem src/Lorem.hs 3;" f
lowBlock src/Dodge/Placement/Instance/Block.hs 26;" f
lsColPos src/Dodge/LightSource.hs 23;" f
lsColPosID src/Dodge/LightSource.hs 20;" f
lsColPosRad src/Dodge/LightSource.hs 29;" f
lsPosCol src/Dodge/LightSource.hs 26;" f
lsPosRad src/Dodge/LightSource.hs 17;" f
lsColPos src/Dodge/LightSource.hs 24;" f
lsColPosID src/Dodge/LightSource.hs 21;" f
lsColPosRad src/Dodge/LightSource.hs 30;" f
lsPosCol src/Dodge/LightSource.hs 27;" f
lsPosRad src/Dodge/LightSource.hs 18;" f
ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 12;" f
m src/ShortShow.hs 48;" f
mAT src/Dodge/Item/MagAmmoType.hs 19;" f
@@ -4151,11 +4152,11 @@ mkCustomLenses src/ThirdPartyLens.hs 7;" f
mkGraphFromEdges src/GraphHelp.hs 4;" f
mkNode src/Dodge/Graph.hs 29;" f
mkRectangle src/Dodge/LevelGen/DoorPane.hs 7;" f
mntLS src/Dodge/Placement/Instance/LightSource.hs 133;" f
mntLSCond src/Dodge/Placement/Instance/LightSource.hs 156;" f
mntLSOn src/Dodge/Placement/Instance/LightSource.hs 64;" f
mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 173;" f
mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 178;" f
mntLS src/Dodge/Placement/Instance/LightSource.hs 140;" f
mntLSCond src/Dodge/Placement/Instance/LightSource.hs 163;" f
mntLSOn src/Dodge/Placement/Instance/LightSource.hs 68;" f
mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 180;" f
mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 185;" f
modTo src/Geometry/Zone.hs 10;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
mouseCursorType src/Dodge/Render/Picture.hs 92;" f
@@ -4163,7 +4164,7 @@ mouseWorldPos src/Dodge/Base/Coordinate.hs 25;" f
moveBullet src/Dodge/Bullet.hs 197;" f
moveCombineSel src/Dodge/Update/Scroll.hs 121;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 43;" f
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 47;" f
movePenBullet src/Dodge/Bullet.hs 203;" f
moveProjectile src/Dodge/Projectile/Update.hs 209;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
@@ -4239,7 +4240,7 @@ numShads src/Picture/Data.hs 40;" f
numSubElements src/Shader/Parameters.hs 39;" f
numTraversable src/TreeHelp.hs 184;" f
obstacleColor src/Dodge/Debug/Picture.hs 270;" f
obstructPathsCrossing src/Dodge/Path.hs 121;" f
obstructPathsCrossing src/Dodge/Path.hs 122;" f
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
onEquipWristShield src/Dodge/Equipment.hs 37;" f
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
@@ -4467,24 +4468,24 @@ prismBox src/Shape.hs 73;" f
prismPoly src/Shape.hs 59;" f
projV src/Geometry/Vector.hs 177;" f
projV3 src/Geometry/Vector3D.hs 127;" f
propLSThen src/Dodge/Placement/Instance/LightSource.hs 29;" f
propLSThen src/Dodge/Placement/Instance/LightSource.hs 33;" f
propSPic src/Dodge/Prop/Draw.hs 18;" f
propUpdateIf src/Dodge/Prop/Update.hs 20;" f
propUpdatePosition src/Dodge/Prop/Update.hs 25;" f
propagateOrientation src/Dodge/Item/Orientation.hs 80;" f
ps0 src/Dodge/LevelGen/PlacementHelper.hs 51;" f
ps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 79;" f
ps0PushPSw src/Dodge/LevelGen/PlacementHelper.hs 83;" f
ps0j src/Dodge/LevelGen/PlacementHelper.hs 67;" f
ps0jPushPS src/Dodge/LevelGen/PlacementHelper.hs 74;" f
ps0 src/Dodge/LevelGen/PlacementHelper.hs 52;" f
ps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 80;" f
ps0PushPSw src/Dodge/LevelGen/PlacementHelper.hs 84;" f
ps0j src/Dodge/LevelGen/PlacementHelper.hs 68;" f
ps0jPushPS src/Dodge/LevelGen/PlacementHelper.hs 75;" f
psPt src/Dodge/LevelGen/PlacementHelper.hs 24;" f
psPtCont src/Dodge/LevelGen/PlacementHelper.hs 18;" f
psPtJpl src/Dodge/LevelGen/PlacementHelper.hs 12;" f
psPtPl src/Dodge/LevelGen/PlacementHelper.hs 9;" f
psRandRanges src/Dodge/PlacementSpot.hs 260;" f
psj src/Dodge/LevelGen/PlacementHelper.hs 70;" f
psj src/Dodge/LevelGen/PlacementHelper.hs 71;" f
psposAddLabel src/Dodge/PlacementSpot.hs 69;" f
pt0 src/Dodge/LevelGen/PlacementHelper.hs 54;" f
pt0 src/Dodge/LevelGen/PlacementHelper.hs 55;" f
ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
pulseChecker src/Dodge/Item/Equipment.hs 103;" f
pushCreatureOutFromWalls src/Dodge/WallCreatureCollisions.hs 57;" f
@@ -4495,7 +4496,7 @@ pushOutFromWall src/Dodge/WallCreatureCollisions.hs 101;" f
pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
pushR src/DoubleStack.hs 24;" f
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 83;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 93;" f
putBlockN src/Dodge/Placement/Instance/Wall.hs 169;" f
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f
putBlockV src/Dodge/Placement/Instance/Wall.hs 156;" f
@@ -4503,7 +4504,7 @@ putDoor src/Dodge/Room/Airlock.hs 114;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 27;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 65;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 219;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 236;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
@@ -4567,7 +4568,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
readSaveSlot src/Dodge/Save.hs 44;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 467;" f
rectNSWE src/Geometry/Polygon.hs 15;" f
rectVV src/Geometry/Polygon.hs 40;" f
@@ -4591,7 +4592,7 @@ refreshOptionsSelectionList src/Dodge/Menu/Option.hs 35;" f
regexCombs src/Dodge/DisplayInventory.hs 71;" f
regexList src/Dodge/DisplayInventory.hs 308;" f
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 602;" f
reloadLevelStart src/Dodge/Save.hs 70;" f
reloadLevelStart src/Dodge/Save.hs 71;" f
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 600;" f
rememberSounds src/Dodge/Creature/Perception.hs 176;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
@@ -4616,7 +4617,7 @@ replacePutID src/Dodge/Placement/Instance/Wall.hs 105;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
resetPLUse src/Dodge/PlacementSpot.hs 92;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f
resetTerminal src/Dodge/WorldEffect.hs 104;" f
resetTerminal src/Dodge/WorldEffect.hs 109;" f
resizeFBOTO src/Framebuffer/Update.hs 203;" f
resizeFBOTO3 src/Framebuffer/Update.hs 175;" f
resizeRBO src/Framebuffer/Update.hs 87;" f
@@ -4723,8 +4724,8 @@ safeUpdateSingleNode src/TreeHelp.hs 116;" f
saveConfig src/Dodge/Config.hs 23;" f
saveQuit src/Dodge/Menu.hs 79;" f
saveQuitConc src/Dodge/Menu.hs 82;" f
saveSlotPath src/Dodge/Save.hs 62;" f
saveWorldInSlot src/Dodge/Save.hs 67;" f
saveSlotPath src/Dodge/Save.hs 63;" f
saveWorldInSlot src/Dodge/Save.hs 68;" f
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 714;" f
scToTS src/Dodge/Event/Input.hs 34;" f
scale src/Picture/Base.hs 149;" f
@@ -4899,9 +4900,9 @@ showEquipItem src/Dodge/Item/Display.hs 107;" f
showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 45;" f
showManObj src/Dodge/TestString.hs 47;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 68;" f
showTimeFlow src/Dodge/TestString.hs 70;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 174;" f
shrinkVert src/Geometry/Polygon.hs 178;" f
shuffle src/RandomHelp.hs 49;" f
@@ -4925,8 +4926,8 @@ slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 670;" f
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 688;" f
slideWindow src/ListHelp.hs 80;" f
slowDoorRoom src/Dodge/Room/LongDoor.hs 160;" f
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 177;" f
slowDoorRoom src/Dodge/Room/LongDoor.hs 141;" f
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 158;" f
smallBattery src/Dodge/Item/Ammo.hs 60;" f
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
@@ -4941,7 +4942,7 @@ smallSnailInt2 src/Dodge/Path.hs 82;" f
smg src/Dodge/Item/Held/Stick.hs 58;" f
smokeReducer src/Dodge/Item/Scope.hs 162;" f
snailAround src/Dodge/Path.hs 79;" f
snapToGrid src/Dodge/Path.hs 130;" f
snapToGrid src/Dodge/Path.hs 131;" f
sndV2 src/Geometry/Data.hs 73;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
someCrits src/Dodge/LockAndKey.hs 120;" f
@@ -4961,12 +4962,13 @@ soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 150;" f
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 84;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 528;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 203;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 196;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 188;" f
spanLightI src/Dodge/Placement/Instance/LightSource.hs 210;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 210;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 203;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 195;" f
spanLightI src/Dodge/Placement/Instance/LightSource.hs 217;" f
spanLightY src/Dodge/Placement/Instance/LightSource.hs 220;" f
sparkDam src/Dodge/Spark.hs 36;" f
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
sparkRandDir src/Dodge/Spark.hs 116;" f
@@ -5033,7 +5035,7 @@ stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 484;" f
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
stopAllSounds src/Sound.hs 125;" f
stopBulletAt src/Dodge/Bullet.hs 200;" f
stopPushing src/Dodge/DrWdWd.hs 102;" f
stopPushing src/Dodge/DrWdWd.hs 101;" f
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
@@ -5100,7 +5102,7 @@ teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
testCrossWalls src/Dodge/Room/Path.hs 49;" f
testEvent src/Dodge/Event/Test.hs 9;" f
testInventory src/Dodge/Creature.hs 292;" f
testStringInit src/Dodge/TestString.hs 33;" f
testStringInit src/Dodge/TestString.hs 34;" f
text src/Picture/Base.hs 193;" f
textGrad src/Picture/Text.hs 5;" f
textInputBlurb src/Dodge/Terminal.hs 37;" f
@@ -5173,10 +5175,10 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
topInvW src/Dodge/ListDisplayParams.hs 49;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 41;" f
topTestPart src/Dodge/TestString.hs 43;" f
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
torqueAmount src/Dodge/HeldUse.hs 581;" f
torqueCr src/Dodge/WorldEffect.hs 72;" f
torqueCr src/Dodge/WorldEffect.hs 77;" f
torso src/Dodge/Creature/Picture.hs 102;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
@@ -5254,8 +5256,8 @@ tutRezBox src/Dodge/Room/Tutorial.hs 379;" f
tutRoomTree src/Dodge/Floor.hs 21;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 403;" f
tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 78;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 33;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
twists src/Dodge/Creature/Test.hs 102;" f
twoFlat src/Dodge/Creature/Test.hs 99;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 80;" f
@@ -5316,9 +5318,9 @@ updateDoors src/Dodge/Update.hs 311;" f
updateDust src/Dodge/Update.hs 823;" f
updateDusts src/Dodge/Update.hs 673;" f
updateEdge src/Dodge/Path.hs 47;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 34;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 27;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 31;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 33;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 24;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 30;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 661;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
@@ -5446,7 +5448,7 @@ vCen3 src/Geometry/Vector3D.hs 115;" f
vInverse src/Geometry/Vector.hs 154;" f
vNormal src/Geometry/Vector.hs 149;" f
vNormaly src/Geometry/Vector3D.hs 72;" f
vShape src/Dodge/Placement/Instance/LightSource.hs 123;" f
vShape src/Dodge/Placement/Instance/LightSource.hs 130;" f
vToL src/MatrixHelper.hs 46;" f
vToQuat src/Quaternion.hs 42;" f
validTerminalCommands src/Dodge/Debug/Terminal.hs 137;" f