This commit is contained in:
2025-06-26 12:17:08 +01:00
parent d0f20da9f1
commit ab82bcbe20
9 changed files with 103 additions and 117 deletions
-1
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@@ -29,7 +29,6 @@ import Geometry.Data
data ItemUse
= UseHeld
| UseEquip
| UseAttach {_uaParams :: AttachParams}
| UseInt {_uInt :: Int}
| UseNothing
+1 -1
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@@ -22,7 +22,7 @@ import Geometry
import Picture
defaultEquipment :: Item
defaultEquipment = defaultHeldItem & itUse .~ UseEquip
defaultEquipment = defaultHeldItem & itUse .~ UseNothing
defaultFlIt :: FloorItem
defaultFlIt = FlIt{_flItRot = 0, _flIt = defaultHeldItem, _flItPos = V2 0 0, _flItID = 0}
+25 -17
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@@ -82,13 +82,15 @@ hammerCheck ::
World
hammerCheck f pt it cr w
| BurstTrigger is <- itemTriggerType (it ^. ldtValue)
, pt == InitialPress = w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
, pt == InitialPress =
w & f it cr & cWorld . lWorld . delayedEvents .++~ map g is
| BurstTrigger{} <- itemTriggerType (it ^. ldtValue) = w
| VolleyGunTrigger i <- itemTriggerType (it ^. ldtValue)
, pt == InitialPress = let (is,gen) = getVolleyBurst i (w ^. randGen)
in w & f it cr
& cWorld . lWorld . delayedEvents .++~ map g is
& randGen .~ gen
, pt == InitialPress =
let (is, gen) = getVolleyBurst i (w ^. randGen)
in w & f it cr
& cWorld . lWorld . delayedEvents .++~ map g is
& randGen .~ gen
| VolleyGunTrigger{} <- itemTriggerType (it ^. ldtValue) = w
| t <- itemTriggerType (it ^. ldtValue)
, t == HammerTrigger || t == AlwaysSingleTrigger
@@ -99,10 +101,10 @@ hammerCheck f pt it cr w
where
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
getVolleyBurst :: (Random a, RandomGen b, Num a) => Int -> b -> ([a], b)
getVolleyBurst i g = let (is,g') = runState (replicateM (i-1) (state $ randomR (0,6))) g
in (scanl1 (+) is, g')
getVolleyBurst i g =
let (is, g') = runState (replicateM (i -1) (state $ randomR (0, 6))) g
in (scanl1 (+) is, g')
{- | Applies a world effect after an item use cooldown check.
input buffering?
@@ -224,7 +226,7 @@ heldItemMuzzles = \case
BLUNDERBUSS -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
GRAPECANNON _ -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
TORCH -> dbwMuzzles & ix 0 . mzPos .~ V2 10 0
VOLLEYGUN {} -> error "should get volleygun muzzles earlier"
VOLLEYGUN{} -> error "should get volleygun muzzles earlier"
FLAMETHROWER -> flameMuzzles
FLAMESPITTER -> flameMuzzles & ix 0 . mzEffect . nzPressure .~ UniRandFloat 3 4
RLAUNCHER ->
@@ -340,15 +342,21 @@ doHeldUseEffect t cr w = case t ^. ldtValue . itType of
Just [_] -> fromMaybe w $ do
let (is, g) = runState (shuffle [0 .. j -1]) $ w ^. randGen
i <- itm ^? itLocation . ilInvID
return $ w
& randGen .~ g
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
. itParams . unfiredBarrels %~ const is
Just (_:_:_) -> fromMaybe w $ do
return $
w
& randGen .~ g
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
. itParams
. unfiredBarrels
%~ const is
Just (_ : _ : _) -> fromMaybe w $ do
i <- itm ^? itLocation . ilInvID
return $ w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
. itParams . unfiredBarrels %~ tail
return $
w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
. itParams
. unfiredBarrels
%~ tail
_ -> w
HELD ALTERIFLE -> fromMaybe w $ do
i <- t ^? ldtValue . itLocation . ilInvID
+1 -3
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@@ -233,9 +233,7 @@ closeButtonToSelectionItem w i = do
btText :: Button -> String
btText bt = case _btEvent bt of
ButtonPress {} -> "BUTTON"
ButtonSwitch {_btOn = t} -> case t of
True -> "SWITCH\\"
False -> "SWITCH/"
ButtonSwitch {_btOn = t} -> if t then "SWITCH\\" else "SWITCH/"
ButtonAccessTerminal -> "TERMINAL"
closeItemToTextPictures :: FloorItem -> ([String], Color)
+4 -24
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@@ -1,7 +1,6 @@
module Dodge.LevelGen.Switch (
makeSwitch,
makeButton,
makeSwitchSPic,
drawSwitchWire,
) where
@@ -21,9 +20,7 @@ makeButton ::
Button
makeButton col eff =
defaultButton
{ -- { _btEvent = ButtonPress BtInactive ButtonDoNothing click1S eff col
_btEvent = ButtonPress False eff col
-- , _btState = BtOff
{ _btEvent = ButtonPress False eff col
}
-- TODO remove duplication
@@ -41,23 +38,6 @@ drawSwitchWire col1 col2 bt
]
)
makeSwitchSPic ::
Color ->
Color ->
-- | Switch on effect
WdWd ->
-- | Switch off effect
WdWd ->
Button
makeSwitchSPic c1 c2 effOn effOff =
defaultButton & btEvent .~ ButtonSwitch effOn effOff c1 c2 False
makeSwitch ::
Color ->
Color ->
-- | Switch on effect
WdWd ->
-- | Switch off effect
WdWd ->
Button
makeSwitch col1 col2 = makeSwitchSPic col1 col2
makeSwitch :: Color -> Color -> WdWd -> WdWd -> Button
makeSwitch c1 c2 fon foff =
defaultButton & btEvent .~ ButtonSwitch fon foff c1 c2 False
+1 -1
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@@ -100,7 +100,7 @@ damageFlesh dm _ w = w & case dm of
]
. makeDustAt Flesh 50 (addZ 20 (outTo p t))
Blunt _ p _ -> randsound p [hitS]
Shattering _ _ _ -> id
Shattering {} -> id
Crushing{} -> id
Explosive{} -> id
Sparking{} -> id
+2 -2
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@@ -18,7 +18,7 @@ triggerSwitchSPic c1 c2 ps = psPtCont ps (PutTrigger False) $
pContID
ps
( PutButton
( makeSwitchSPic
( makeSwitch
c1 c2
(SetTrigger True $ trigid tp)
(SetTrigger False $ trigid tp)
@@ -36,7 +36,7 @@ triggerSwitchSPicLight c1 c2 ps = psPtCont ps (PutTrigger False) $
Just $
pContID
ps
(PutButton (makeSwitchSPic c1 c2 (oneff lsid $ trigid tp) (offeff lsid $ trigid tp)))
(PutButton (makeSwitch c1 c2 (oneff lsid $ trigid tp) (offeff lsid $ trigid tp)))
(const Nothing)
where
thels = lsColPosRad (V3 0.5 0 0) (V3 0 0 78) 75
+1 -2
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@@ -15,6 +15,5 @@ doWdBl wb w = case wb of
dr <- w ^? cWorld . lWorld . doors . ix i
return (DoorHalfway == _drStatus dr)
WdBlCrFilterNearPoint r p t -> any (crNearPoint r p) (IM.filter (doCrBl t) (w ^. cWorld . lWorld . creatures))
WdBlBtOn btid -> (w ^?! cWorld . lWorld . buttons . ix btid . btEvent . btOn) -- unsafe
-- WdBlBtNotOff btid -> (w ^?! cWorld . lWorld . buttons . ix btid . btState) /= BtOff -- unsafe
WdBlBtOn btid -> w ^?! cWorld . lWorld . buttons . ix btid . btEvent . btOn -- unsafe
WdBlNegate x -> not $ doWdBl x w
+68 -66
View File
@@ -2130,6 +2130,7 @@ Vision src/Dodge/Data/Creature/Perception.hs 41;" t
Vocalization src/Dodge/Data/Creature/Misc.hs 20;" t
Vocalization src/Dodge/Creature/Vocalization.hs 1;" m
Volition src/Dodge/Creature/Volition.hs 2;" m
VolleyGunTrigger src/Dodge/Data/TriggerType.hs 15;" C
VolleyUnfiredBarrels src/Dodge/Data/Item/Params.hs 19;" C
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 185;" C
WASD src/Dodge/WASD.hs 1;" m
@@ -3372,21 +3373,21 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
applyCME src/Dodge/HeldUse.hs 392;" f
applyCME src/Dodge/HeldUse.hs 410;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 458;" f
applyInvLock src/Dodge/HeldUse.hs 476;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
applyPastDamages src/Dodge/Creature/State.hs 132;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 490;" f
applyRecoil src/Dodge/HeldUse.hs 508;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 589;" f
applySoundCME src/Dodge/HeldUse.hs 480;" f
applySidePush src/Dodge/HeldUse.hs 607;" f
applySoundCME src/Dodge/HeldUse.hs 498;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3394,7 +3395,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 600;" f
applyTorqueCME src/Dodge/HeldUse.hs 618;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -3467,7 +3468,7 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 383;" f
baseShoulder src/Dodge/Creature/Picture.hs 125;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 289;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 282;" f
baseStickSpread src/Dodge/HeldUse.hs 294;" f
baseStickSpread src/Dodge/HeldUse.hs 306;" f
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
@@ -3477,7 +3478,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 22;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 740;" f
basicMuzFlare src/Dodge/HeldUse.hs 758;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 62;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
@@ -3486,7 +3487,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
bgunSound src/Dodge/HeldUse.hs 543;" f
bgunSound src/Dodge/HeldUse.hs 561;" f
bindFBO src/Render.hs 244;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -3772,14 +3773,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1302;" f
createProjectileR src/Dodge/HeldUse.hs 1267;" f
createProjectile src/Dodge/HeldUse.hs 1320;" f
createProjectileR src/Dodge/HeldUse.hs 1285;" f
createShell src/Dodge/Projectile/Create.hs 23;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
creatureShootLaser src/Dodge/HeldUse.hs 853;" f
creatureShootLaser src/Dodge/HeldUse.hs 871;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3850,7 +3851,7 @@ dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 52;" f
dbArg src/Dodge/Base.hs 165;" f
dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 297;" f
dbwMuzzles src/Dodge/HeldUse.hs 309;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 235;" f
@@ -3968,7 +3969,7 @@ detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 452;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1250;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1268;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4033,9 +4034,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1208;" f
doGenFloat src/Dodge/HeldUse.hs 1226;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 327;" f
doHeldUseEffect src/Dodge/HeldUse.hs 339;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -4227,7 +4228,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropAll src/Dodge/Creature/State.hs 125;" f
dropExcept src/Dodge/Creature/Action.hs 166;" f
dropInventoryPath src/Dodge/HeldUse.hs 1381;" f
dropInventoryPath src/Dodge/HeldUse.hs 1399;" f
dropItem src/Dodge/Creature/Action.hs 172;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 33;" f
@@ -4342,7 +4343,7 @@ firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flFlicker src/Dodge/Flame.hs 38;" f
flameMuzzles src/Dodge/HeldUse.hs 300;" f
flameMuzzles src/Dodge/HeldUse.hs 312;" f
flameShield src/Dodge/Item/Equipment.hs 33;" f
flameSize src/Dodge/Flame/Size.hs 5;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
@@ -4350,7 +4351,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 386;" f
flareCircleAt src/Dodge/HeldUse.hs 721;" f
flareCircleAt src/Dodge/HeldUse.hs 739;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 39;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -4417,7 +4418,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 1164;" f
gasType src/Dodge/HeldUse.hs 1182;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4432,11 +4433,11 @@ getAimZoom src/Dodge/Update/Camera.hs 135;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 142;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
getAttachedSFLink src/Dodge/HeldUse.hs 791;" f
getAttachedSFLink src/Dodge/HeldUse.hs 809;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 121;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 171;" f
getBulletType src/Dodge/HeldUse.hs 910;" f
getBulletType src/Dodge/HeldUse.hs 928;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4444,17 +4445,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 411;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1295;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1313;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
getLaserColor src/Dodge/HeldUse.hs 737;" f
getLaserDamage src/Dodge/HeldUse.hs 734;" f
getLaserPhaseV src/Dodge/HeldUse.hs 731;" f
getLaserColor src/Dodge/HeldUse.hs 755;" f
getLaserDamage src/Dodge/HeldUse.hs 752;" f
getLaserPhaseV src/Dodge/HeldUse.hs 749;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 392;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1287;" f
getPJStabiliser src/Dodge/HeldUse.hs 1305;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
@@ -4464,6 +4465,7 @@ getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
getTiles src/Dodge/Layout.hs 208;" f
getViewpoints src/Dodge/Viewpoints.hs 29;" f
getVolleyBurst src/Dodge/HeldUse.hs 104;" f
getWallSPic src/Dodge/Render/Walls.hs 51;" f
getWindowSize src/Dodge/WindowSize.hs 5;" f
gimbal src/Dodge/Item/Scope.hs 153;" f
@@ -4544,23 +4546,23 @@ heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 17;" f
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
heldEffect src/Dodge/HeldUse.hs 63;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 133;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 145;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 66;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 95;" f
heldInfo src/Dodge/Item/Info.hs 90;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
heldItemInvLock src/Dodge/HeldUse.hs 473;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1050;" f
heldItemMuzzles src/Dodge/HeldUse.hs 161;" f
heldItemInvLock src/Dodge/HeldUse.hs 491;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1068;" f
heldItemMuzzles src/Dodge/HeldUse.hs 173;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 72;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 29;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 34;" f
heldItemRifling src/Dodge/HeldUse.hs 1094;" f
heldItemRifling src/Dodge/HeldUse.hs 1112;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 224;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 616;" f
heldTorqueAmount src/Dodge/HeldUse.hs 634;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
heldUseDelay src/Dodge/Item/UseDelay.hs 18;" f
helpCommand src/Dodge/Terminal.hs 66;" f
@@ -4675,7 +4677,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 747;" f
isAmmoIntLink src/Dodge/HeldUse.hs 765;" f
isAnimate src/Dodge/Creature/Test.hs 142;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4712,7 +4714,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 797;" f
itemDetectorEffect src/Dodge/HeldUse.hs 815;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
@@ -4724,9 +4726,9 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 33;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 468;" f
itemMuzzles src/Dodge/HeldUse.hs 146;" f
itemRandomOffset src/Dodge/HeldUse.hs 987;" f
itemInvLock src/Dodge/HeldUse.hs 486;" f
itemMuzzles src/Dodge/HeldUse.hs 158;" f
itemRandomOffset src/Dodge/HeldUse.hs 1005;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 28;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
@@ -4734,7 +4736,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 52;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
itemSidePush src/Dodge/HeldUse.hs 414;" f
itemSidePush src/Dodge/HeldUse.hs 432;" f
itemString src/Dodge/Item/Display.hs 55;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 68;" f
itemToFunction src/Dodge/Item/Grammar.hs 148;" f
@@ -4836,7 +4838,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 661;" f
loadMuzzle src/Dodge/HeldUse.hs 679;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4879,7 +4881,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magAmmoParams src/Dodge/HeldUse.hs 931;" f
magAmmoParams src/Dodge/HeldUse.hs 949;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 171;" f
@@ -4894,8 +4896,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 1031;" f
makeBullet' src/Dodge/HeldUse.hs 973;" f
makeBullet src/Dodge/HeldUse.hs 1049;" f
makeBullet' src/Dodge/HeldUse.hs 991;" f
makeButton src/Dodge/LevelGen/Switch.hs 17;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4921,7 +4923,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 682;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 700;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4977,11 +4979,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
mcShootAuto src/Dodge/HeldUse.hs 1219;" f
mcShootLaser src/Dodge/HeldUse.hs 1212;" f
mcShootAuto src/Dodge/HeldUse.hs 1237;" f
mcShootLaser src/Dodge/HeldUse.hs 1230;" f
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
mcUseHeld src/Dodge/HeldUse.hs 1138;" f
mcUseHeld src/Dodge/HeldUse.hs 1156;" f
mcUseItem src/Dodge/Machine/Update.hs 85;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 54;" f
@@ -5074,7 +5076,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 707;" f
muzFlareAt src/Dodge/HeldUse.hs 725;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5466,7 +5468,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 495;" f
recoilAmount src/Dodge/HeldUse.hs 513;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -5493,7 +5495,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 898;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 916;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
@@ -5773,14 +5775,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 326;" f
shineTorch src/Dodge/Creature/State.hs 367;" f
shootBullet src/Dodge/HeldUse.hs 963;" f
shootBullet src/Dodge/HeldUse.hs 981;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 877;" f
shootLaser src/Dodge/HeldUse.hs 895;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1238;" f
shootTeslaArc src/Dodge/HeldUse.hs 1256;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 830;" f
shootTractorBeam src/Dodge/HeldUse.hs 848;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -6081,12 +6083,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 58;" f
torch src/Dodge/Item/Held/Utility.hs 23;" f
torchShape src/Dodge/Item/Draw/SPic.hs 268;" f
torqueAmount src/Dodge/HeldUse.hs 611;" f
torqueAmount src/Dodge/HeldUse.hs 629;" f
torqueCr src/Dodge/WorldEffect.hs 69;" f
torso src/Dodge/Creature/Picture.hs 99;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 842;" f
tractorBeamAt src/Dodge/HeldUse.hs 860;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 436;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6329,26 +6331,26 @@ useBulletPayload src/Dodge/Bullet.hs 113;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useDelay src/Dodge/Item/UseDelay.hs 12;" f
useGasParams src/Dodge/HeldUse.hs 1143;" f
useGasParams src/Dodge/HeldUse.hs 1161;" f
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
useInventoryPath src/Dodge/HeldUse.hs 1412;" f
useInventoryPath src/Dodge/HeldUse.hs 1430;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 751;" f
useLoadedAmmo src/Dodge/HeldUse.hs 769;" f
useLocation src/Dodge/Creature/Impulse/UseItem.hs 65;" f
useMagShield src/Dodge/Euse.hs 26;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1372;" f
useRewindGun src/Dodge/HeldUse.hs 1390;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1353;" f
useStopWatch src/Dodge/HeldUse.hs 1371;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 100;" f
useTimeCheck src/Dodge/HeldUse.hs 112;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1361;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1379;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6372,7 +6374,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
vgunMuzzles src/Dodge/HeldUse.hs 316;" f
vgunMuzzles src/Dodge/HeldUse.hs 328;" f
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
@@ -6384,7 +6386,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 346;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 812;" f
walkNozzle src/Dodge/HeldUse.hs 830;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
@@ -6392,7 +6394,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1406;" f
warmupSound src/Dodge/HeldUse.hs 1424;" f
warningRooms src/Dodge/Room/Warning.hs 28;" f
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
wasdDir src/Dodge/WASD.hs 17;" f