Commit before checking where mounted lights became misplaced
This commit is contained in:
@@ -1,7 +1,6 @@
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{
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{
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"_debug_booleans": [
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"_debug_booleans": [
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"Show_ms_frame",
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"Show_ms_frame",
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"Enable_debug",
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"Pathing"
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"Pathing"
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],
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],
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"_debug_view_clip_bounds": "NoRoomClipBoundaries",
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"_debug_view_clip_bounds": "NoRoomClipBoundaries",
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@@ -4,7 +4,6 @@ module Dodge.Room.Ngon where
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import Dodge.Room.Path
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import Dodge.Room.Path
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import Data.List
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import Data.List
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import qualified Data.Set as S
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import qualified Data.Set as S
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--import Data.Maybe
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import Data.Tile
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import Data.Tile
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import Dodge.Data.GenWorld
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import Dodge.Data.GenWorld
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import Dodge.Default.Room
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import Dodge.Default.Room
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@@ -20,7 +19,7 @@ roomNgon n x = do
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return
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return
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defaultRoom
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defaultRoom
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{ _rmPolys = [poly]
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{ _rmPolys = [poly]
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, _rmLinks = map f lnks -- muout (init lnks) ++ muin[last lnks]
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, _rmLinks = map f lnks
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, _rmPath = linksGridToPath (map f lnks) path4
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, _rmPath = linksGridToPath (map f lnks) path4
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, _rmPmnts = [thelight]
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, _rmPmnts = [thelight]
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, _rmBound = [poly]
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, _rmBound = [poly]
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@@ -1,5 +1,6 @@
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module Dodge.Room.Tutorial where
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module Dodge.Room.Tutorial where
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import Dodge.Item.Held.Utility
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import Control.Monad
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import Control.Monad
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntSet as IS
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import qualified Data.IntSet as IS
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@@ -200,7 +201,7 @@ tutLight = do
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return $
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return $
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tToBTree "TutLight" $
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tToBTree "TutLight" $
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treePost
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treePost
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[ x
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[ x -- & rmPmnts <>~ [sps (PS 0 0) (PutFlIt torch)]
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, corridor & rmPmnts .~ mempty
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, corridor & rmPmnts .~ mempty
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, removeLights y
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, removeLights y
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, corridor & rmPmnts .~ mempty
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, corridor & rmPmnts .~ mempty
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