Prop reification/splitting
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module Dodge.TractorBeam.Draw
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where
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import Dodge.Data.TractorBeam
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import Geometry
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import Picture
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drawTractorBeam :: TractorBeam -> Picture
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drawTractorBeam = tractorSPic
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tractorSPic :: TractorBeam -> Picture
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tractorSPic pj = setLayer BloomNoZWrite $ setDepth 20 $ color (withAlpha 0.5 col) $ polygon
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[ spos -- not sure if this is anticlockwise...
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, spos +.+ size *.* (d +.+ n)
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, xpos +.+ size *.* n
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, xpos -.- size *.* n
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, spos +.+ size *.* (d -.- n)
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]
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where
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size = fromIntegral (_tbTime pj)
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spos = _tbPos pj
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xpos = _tbStartPos pj
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d = squashNormalizeV $ spos -.- xpos
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n = vNormal d
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col = mixColors 0.5 0.5 white blue
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