Cleanup projectile update

This commit is contained in:
2024-12-28 22:07:05 +00:00
parent 30be7b0983
commit ad7be9152a
3 changed files with 58 additions and 73 deletions
+1 -6
View File
@@ -1,5 +1,5 @@
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DeriveAnyClass #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
@@ -9,8 +9,6 @@ module Dodge.Data.Item.Use.Consumption.Ammo (
module Dodge.Data.Payload,
) where
import Dodge.Data.Item.Location
import NewInt
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
@@ -22,9 +20,6 @@ data ProjectileUpdate
| StartSpinPU {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
| RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int}
| ReduceSpinPU {_pjuReduceSpin :: Float}
-- | DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt)
-- ,_pjuTimer :: Int}
-- | TimePU
| ApplyGravityPU
deriving (Show, Eq, Ord, Read) --Generic, Flat)
+5 -11
View File
@@ -25,8 +25,6 @@ updateProjectile :: Projectile -> World -> World
updateProjectile pj w =
decTimMvVel pj .
shellCollisionCheck
(pj ^. pjDetonatorID)
(pj ^. pjScreenID)
pj $
foldl' (flip $ upProjectile pj) w (_pjUpdates pj)
@@ -82,12 +80,10 @@ applyGravityPU pj w
-- consider using thingHit, pushing any hit creature back
shellCollisionCheck ::
Maybe (NewInt ItmInt) ->
Maybe (NewInt ItmInt) ->
Projectile ->
World ->
World
shellCollisionCheck detid screenid pj w
shellCollisionCheck pj w
| RetiredProjectile <- pj ^. pjType
, time <= -30
= destroyProjectile (pj ^. pjScreenID) (_pjID pj) w
@@ -96,7 +92,7 @@ shellCollisionCheck detid screenid pj w
| time <= 0 = g
| otherwise = w
where
g = explodeShell detid screenid pj w
g = explodeShell pj w
time = _pjTimer pj
oldPos = _pjPos pj
@@ -184,20 +180,18 @@ decTimMvVel pj =
)
explodeShell ::
Maybe (NewInt ItmInt) ->
Maybe (NewInt ItmInt) ->
Projectile ->
World ->
World
explodeShell mdetid screenid pj w =
explodeShell pj w =
w
-- & cWorld . lWorld . projectiles . ix pjid . pjUpdates .~ [DestroyPU screenid 30]
& cWorld . lWorld . projectiles . ix pjid . pjUpdates .~ []
& cWorld . lWorld . projectiles . ix pjid . pjType .~ RetiredProjectile
& usePayload (_pjPayload pj) (_pjPos pj) (_pjVel pj)
& stopSoundFrom (ShellSound pjid)
& updatedetonator
where
updatedetonator = fromMaybe id $ do
detid <- mdetid
detid <- pj ^. pjDetonatorID
return $ pointerToItemID detid . itUse . uaParams . apProjectiles %~ delete pjid
pjid = pj ^. pjID
+52 -56
View File
@@ -70,13 +70,13 @@ AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 49;" C
AmmoPerShot src/Dodge/Data/Item/Use.hs 162;" t
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 19;" C
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 48;" C
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" t
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" t
AnRoom src/Dodge/Annotation/Data.hs 18;" C
AnTree src/Dodge/Annotation/Data.hs 19;" C
Analyser src/Dodge/Placement/Instance/Analyser.hs 1;" m
Annotation src/Dodge/Annotation/Data.hs 14;" t
Annotation src/Dodge/Annotation.hs 3;" m
ApplyGravityPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
ApplyGravityPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
ArbitraryAction src/Dodge/Data/ActionPlan.hs 166;" C
ArbitraryImpulse src/Dodge/Data/ActionPlan.hs 47;" C
ArbitraryImpulseEffect src/Dodge/Data/ActionPlan.hs 48;" C
@@ -161,7 +161,7 @@ BeamShooterParams src/Dodge/Data/Item/Use.hs 93;" C
BeamSimple src/Dodge/Data/Beam.hs 50;" C
BeamType src/Dodge/Data/Beam.hs 46;" t
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" C
BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 34;" C
Bezier src/Geometry/Bezier.hs 1;" m
BezierTrajectory src/Dodge/Data/Bullet.hs 51;" C
BezierTrajectoryType src/Dodge/Data/Bullet.hs 58;" C
@@ -221,7 +221,7 @@ Bullet src/Dodge/Data/Bullet.hs 17;" t
Bullet src/Dodge/Bullet.hs 1;" m
Bullet src/Dodge/Data/Bullet.hs 6;" m
Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 37;" C
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 33;" C
BulletEffect src/Dodge/Data/Bullet.hs 35;" t
BulletGun src/Dodge/Item/Held/BulletGun.hs 1;" m
BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
@@ -295,7 +295,7 @@ ChaseCritters src/Dodge/Data/Creature/State.hs 38;" C
Check src/Framebuffer/Check.hs 1;" m
CheckConsistency src/Dodge/Room/CheckConsistency.hs 1;" m
CheckSlots src/Dodge/Inventory/CheckSlots.hs 1;" m
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" C
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 45;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 62;" C
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 61;" C
ChooseTarget src/Dodge/Creature/ChooseTarget.hs 1;" m
@@ -319,7 +319,6 @@ ClusterLink src/Dodge/Data/RoomCluster.hs 14;" t
ClusterStatus src/Dodge/Data/RoomCluster.hs 9;" t
Cognizant src/Dodge/Data/Creature/Perception.hs 67;" C
Collide src/Dodge/Base/Collide.hs 14;" m
CollisionEffectPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
Collision_test src/Dodge/Data/Config.hs 84;" C
Color src/Color/Data.hs 33;" t
Color src/Color.hs 1;" m
@@ -413,8 +412,8 @@ Craftable src/Dodge/Item/Craftable.hs 1;" m
Create src/Dodge/Projectile/Create.hs 1;" m
Create src/Dodge/Prop/Create.hs 1;" m
Create src/Dodge/Wall/Create.hs 1;" m
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 52;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 52;" C
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" C
CreateShieldWall src/Dodge/Data/Item/Effect.hs 22;" C
Creature src/Dodge/Data/Creature.hs 36;" t
Creature src/Dodge/Creature.hs 1;" m
@@ -493,7 +492,7 @@ DefaultArcStep src/Dodge/Data/ArcStep.hs 23;" C
DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 42;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 80;" C
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
@@ -504,7 +503,6 @@ Destroy src/Dodge/Machine/Destroy.hs 1;" m
DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
DestroyBullet src/Dodge/Data/Bullet.hs 36;" C
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
DestroyPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" C
Detector src/Dodge/Data/Item/Combine.hs 165;" t
Dirt src/Dodge/Data/Material.hs 11;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t
@@ -583,7 +581,7 @@ DrawForceField src/Dodge/Data/Wall.hs 45;" C
DrawNoButton src/Dodge/Data/Button.hs 19;" C
DrawnWall src/Dodge/Data/Wall.hs 41;" C
Drone src/Dodge/Item/Weapon/Drone.hs 1;" m
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 40;" C
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 36;" C
DropAll src/Dodge/Data/Creature/State.hs 24;" C
DropAmount src/Dodge/Data/Creature/State.hs 25;" C
DropItem src/Dodge/Data/ActionPlan.hs 39;" C
@@ -613,7 +611,7 @@ EffectWhileAttached src/Dodge/Data/Item/Effect.hs 25;" C
EffectWhileRoot src/Dodge/Data/Item/Effect.hs 24;" C
EighthRes src/Dodge/Data/Config.hs 97;" C
Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
Electronics src/Dodge/Data/Material.hs 11;" C
EllShad src/Picture/Data.hs 39;" C
Enable_debug src/Dodge/Data/Config.hs 68;" C
@@ -654,7 +652,7 @@ Explosion src/Dodge/Data/SoundOrigin.hs 37;" C
Explosion src/Dodge/WorldEvent/Explosion.hs 4;" m
ExplosionPayload src/Dodge/Data/Payload.hs 11;" C
ExplosiveBarrel src/Dodge/Data/Creature/Misc.hs 87;" C
ExplosivePutty src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
ExplosivePutty src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" C
ExternallyGeneratedSounds src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 2;" m
ExtraEffect src/Dodge/Item/Weapon/ExtraEffect.hs 6;" m
Eyes src/Dodge/Data/Creature/Perception.hs 41;" C
@@ -722,7 +720,7 @@ FootForward src/Dodge/Data/Creature/Stance.hs 31;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 29;" C
ForceField src/Dodge/ForceField.hs 1;" m
ForceField src/Dodge/Wall/ForceField.hs 1;" m
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" t
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 42;" t
Foreground src/Dodge/Room/Foreground.hs 1;" m
ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t
ForegroundShape src/Dodge/Data/ForegroundShape.hs 6;" m
@@ -735,24 +733,23 @@ FullSize src/Dodge/Data/Item/Params.hs 31;" C
FullyVisible src/Dodge/Data/CamouflageStatus.hs 12;" C
FunctionChangeLink src/Dodge/Data/ComposedItem.hs 29;" C
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 51;" C
GBounce src/Dodge/Data/Projectile.hs 52;" C
GEqC src/SameConstr.hs 20;" c
GHitBounce src/Dodge/Data/Projectile.hs 50;" C
GHitDetonate src/Dodge/Data/Projectile.hs 49;" C
GHitStick src/Dodge/Data/Projectile.hs 51;" C
GLASSSHARD src/Dodge/Data/Item/Combine.hs 38;" C
GLAUNCHER src/Dodge/Data/Item/Combine.hs 154;" C
GLHelp src/GLHelp.hs 1;" m
GRAPECANNON src/Dodge/Data/Item/Combine.hs 131;" C
GREEN src/Color/Data.hs 16;" C
GStick src/Dodge/Data/Projectile.hs 53;" C
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 36;" C
GameOverOptions src/Dodge/Data/Universe.hs 70;" C
GameRoom src/Dodge/GameRoom.hs 15;" t
GameRoom src/Dodge/GameRoom.hs 8;" m
Gas src/Dodge/Gas.hs 1;" m
GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" C
GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 37;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 52;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" t
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 45;" t
GasParams src/Dodge/Data/Item/Use.hs 115;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 81;" C
GenCr src/Dodge/Data/Creature/State.hs 31;" C
@@ -789,8 +786,8 @@ Graph src/Dodge/Combine/Graph.hs 3;" m
Graph src/Dodge/Graph.hs 2;" m
GraphHelp src/GraphHelp.hs 1;" m
GraphVizHelp src/GraphVizHelp.hs 2;" m
Grenade src/Dodge/Data/Projectile.hs 33;" C
GrenadeHitEffect src/Dodge/Data/Projectile.hs 48;" t
Grenade src/Dodge/Data/Projectile.hs 35;" C
GrenadeHitEffect src/Dodge/Data/Projectile.hs 51;" t
Grid src/Grid.hs 1;" m
Gust src/Dodge/Data/Gust.hs 13;" t
Gust src/Dodge/Data/Gust.hs 6;" m
@@ -832,8 +829,8 @@ HeldUse src/Dodge/HeldUse.hs 4;" m
HeldUseEffect src/Dodge/Data/Item/Use.hs 51;" t
HelpNum src/HelpNum.hs 1;" m
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 44;" C
HomeUsingTargeting src/Dodge/Data/Projectile.hs 45;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 47;" C
HomeUsingTargeting src/Dodge/Data/Projectile.hs 48;" C
Hospital src/Dodge/Data/Scenario.hs 69;" C
Hotkey src/Dodge/Data/Equipment/Misc.hs 32;" t
Hotkey src/Dodge/Hotkey.hs 1;" m
@@ -1001,7 +998,7 @@ LaserStart src/Dodge/Data/Laser.hs 21;" t
LaserType src/Dodge/Data/Laser.hs 16;" t
Launcher src/Dodge/Item/Held/Launcher.hs 1;" m
LauncherAI src/Dodge/Data/Creature/Misc.hs 54;" C
LauncherAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 36;" C
LauncherAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
LauncherCrit src/Dodge/Creature/LauncherCrit.hs 1;" m
LaundrySS src/Dodge/Data/Scenario.hs 115;" C
Layer src/Picture/Data.hs 22;" t
@@ -1252,7 +1249,7 @@ NoFaction src/Dodge/Data/Creature/State.hs 40;" C
NoFlare src/Dodge/Data/Item/Use.hs 131;" C
NoHammer src/Dodge/Data/Hammer.hs 13;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 52;" C
NoHoming src/Dodge/Data/Projectile.hs 43;" C
NoHoming src/Dodge/Data/Projectile.hs 46;" C
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoInvEffect src/Dodge/Data/Item/Effect.hs 20;" C
NoItTargeting src/Dodge/Data/Item.hs 55;" C
@@ -1468,14 +1465,14 @@ PressPlateId src/Dodge/Data/PressPlate.hs 15;" C
PressType src/Dodge/Data/Input.hs 13;" t
PreviousArcEffect src/Dodge/Data/Item/Params.hs 34;" t
PrimitiveMode src/Shader/Data.hs 99;" t
PrintMaterial src/Dodge/Data/Item/Use/Consumption/Ammo.hs 42;" C
PrintMaterial src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" C
Prison src/Dodge/Data/Scenario.hs 65;" C
Procedural src/Dodge/Room/Procedural.hs 2;" m
Projectile src/Dodge/Data/Projectile.hs 16;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m
ProjectileParams src/Dodge/Data/Item/Use.hs 114;" C
ProjectileType src/Dodge/Data/Projectile.hs 32;" t
ProjectileType src/Dodge/Data/Projectile.hs 34;" t
ProjectileUpdate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 20;" t
Prop src/Dodge/Data/Prop.hs 18;" t
Prop src/Dodge/Data/Prop.hs 6;" m
@@ -1578,7 +1575,7 @@ ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
RectRoomType src/Dodge/Data/Room.hs 32;" C
ReduceSpinPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" C
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 55;" C
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 57;" C
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
Religion src/Dodge/Data/Scenario.hs 47;" C
Reload src/Dodge/Data/ActionPlan.hs 190;" C
@@ -1604,6 +1601,7 @@ ResFactor src/Dodge/Data/Config.hs 97;" t
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
RetiredProjectile src/Dodge/Data/Projectile.hs 42;" C
Revenge src/Dodge/Data/Scenario.hs 6;" C
RewindLeftClick src/Dodge/Data/World.hs 73;" C
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
@@ -1613,9 +1611,9 @@ RightButtonOptions src/Dodge/Data/RightButtonOptions.hs 6;" m
RightForward src/Dodge/Data/Creature/Stance.hs 33;" C
RightwardLDT src/Dodge/Data/DoubleTree.hs 58;" C
RoadBlock src/Dodge/Room/RoadBlock.hs 2;" m
Rocket src/Dodge/Data/Projectile.hs 36;" C
RocketHoming src/Dodge/Data/Projectile.hs 42;" t
RocketSmoke src/Dodge/Data/Projectile.hs 54;" t
Rocket src/Dodge/Data/Projectile.hs 38;" C
RocketHoming src/Dodge/Data/Projectile.hs 45;" t
RocketSmoke src/Dodge/Data/Projectile.hs 56;" t
Rod src/Dodge/Item/Held/Rod.hs 1;" m
Room src/Dodge/Data/GenWorld.hs 94;" t
Room src/Dodge/Data/Room.hs 4;" m
@@ -1942,7 +1940,6 @@ Tile src/Dodge/Tile.hs 1;" m
Tile src/Tile.hs 2;" m
Tiled src/Data/Tile.hs 13;" C
TimeFlowStatus src/Dodge/Data/World.hs 58;" t
TimePU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 27;" C
Tiny src/Shape/Data.hs 32;" C
TmId src/Dodge/Data/Terminal.hs 60;" C
TmTm src/Dodge/Data/Terminal.hs 59;" t
@@ -2246,6 +2243,7 @@ _bmType src/Dodge/Data/Beam.hs 29;" f
_boffEff src/Dodge/Data/Button.hs 42;" f
_bonEff src/Dodge/Data/Button.hs 41;" f
_boostPropIX src/Dodge/Data/Item/Params.hs 29;" f
_bounceTolerance src/Dodge/Data/Projectile.hs 52;" f
_bpEff src/Dodge/Data/Button.hs 28;" f
_bpEvent src/Dodge/Data/Button.hs 26;" f
_bpSound src/Dodge/Data/Button.hs 27;" f
@@ -2544,7 +2542,7 @@ _getSoundID src/Sound/Data.hs 32;" f
_gfConstant src/Dodge/Data/GenFloat.hs 11;" f
_gfMax src/Dodge/Data/GenFloat.hs 12;" f
_gfMin src/Dodge/Data/GenFloat.hs 12;" f
_gnHitEffect src/Dodge/Data/Projectile.hs 34;" f
_gnHitEffect src/Dodge/Data/Projectile.hs 36;" f
_grBound src/Dodge/GameRoom.hs 18;" f
_grDir src/Dodge/GameRoom.hs 20;" f
_grLinkDirs src/Dodge/GameRoom.hs 21;" f
@@ -2814,16 +2812,18 @@ _peZoning src/Dodge/Data/World.hs 53;" f
_penEnd src/Dodge/Data/PathGraph.hs 35;" f
_penPathEdge src/Dodge/Data/PathGraph.hs 36;" f
_penStart src/Dodge/Data/PathGraph.hs 34;" f
_phRemoteID src/Dodge/Data/Projectile.hs 44;" f
_phTargetingID src/Dodge/Data/Projectile.hs 45;" f
_phRemoteID src/Dodge/Data/Projectile.hs 47;" f
_phTargetingID src/Dodge/Data/Projectile.hs 48;" f
_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
_pickUps src/Dodge/Layout/Generate.hs 15;" f
_pictureShaders src/Data/Preload/Render.hs 28;" f
_piercedPoints src/Dodge/Data/Creature/State.hs 30;" f
_pjDetonatorID src/Dodge/Data/Projectile.hs 29;" f
_pjDir src/Dodge/Data/Projectile.hs 20;" f
_pjID src/Dodge/Data/Projectile.hs 22;" f
_pjPayload src/Dodge/Data/Projectile.hs 23;" f
_pjPos src/Dodge/Data/Projectile.hs 18;" f
_pjScreenID src/Dodge/Data/Projectile.hs 30;" f
_pjSpin src/Dodge/Data/Projectile.hs 21;" f
_pjTimer src/Dodge/Data/Projectile.hs 24;" f
_pjType src/Dodge/Data/Projectile.hs 28;" f
@@ -2832,15 +2832,11 @@ _pjVel src/Dodge/Data/Projectile.hs 19;" f
_pjZ src/Dodge/Data/Projectile.hs 25;" f
_pjZVel src/Dodge/Data/Projectile.hs 26;" f
_pjuCID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 22;" f
_pjuDetonatorID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" f
_pjuReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" f
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" f
_pjuSpinAmound src/Dodge/Data/Item/Use/Consumption/Ammo.hs 22;" f
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" f
_pjuTime src/Dodge/Data/Item/Use/Consumption/Ammo.hs 22;" f
_pjuTimer src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_plIDCont src/Dodge/Data/GenWorld.hs 81;" f
_plMID src/Dodge/Data/GenWorld.hs 80;" f
_plOrder src/Dodge/Data/GenWorld.hs 77;" f
@@ -2937,8 +2933,8 @@ _reverseAmount src/Dodge/Data/World.hs 64;" f
_reverseAmount src/Dodge/Data/World.hs 70;" f
_reverseAmount src/Dodge/Data/World.hs 74;" f
_rifling src/Dodge/Data/Item/Use.hs 99;" f
_rkHoming src/Dodge/Data/Projectile.hs 37;" f
_rkSmoke src/Dodge/Data/Projectile.hs 38;" f
_rkHoming src/Dodge/Data/Projectile.hs 39;" f
_rkSmoke src/Dodge/Data/Projectile.hs 40;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
_rlPos src/Dodge/Data/Room.hs 25;" f
_rlType src/Dodge/Data/Room.hs 24;" f
@@ -3366,7 +3362,7 @@ applyCME src/Dodge/HeldUse.hs 126;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 54;" f
applyGravityPU src/Dodge/Projectile/Update.hs 55;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 141;" f
@@ -3830,7 +3826,7 @@ debugMenuOptions src/Dodge/Menu.hs 119;" f
debugOn src/Dodge/Data/Config.hs 151;" f
debugSelectCreatureList src/Dodge/Debug.hs 86;" f
debugSelectCreatureMessage src/Dodge/Debug.hs 77;" f
decTimMvVel src/Dodge/Projectile/Update.hs 173;" f
decTimMvVel src/Dodge/Projectile/Update.hs 178;" f
decodedtmap src/Dodge/Terminal.hs 205;" f
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
decomposeTree src/Dodge/Tree/Compose.hs 57;" f
@@ -3933,7 +3929,7 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
destroyMount src/Dodge/Block.hs 104;" f
destroyMounts src/Dodge/Block.hs 101;" f
destroyProjectile src/Dodge/Projectile/Update.hs 98;" f
destroyProjectile src/Dodge/Projectile/Update.hs 103;" f
detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 41;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 434;" f
@@ -4047,7 +4043,7 @@ doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 110;" f
doThrust src/Dodge/Projectile/Update.hs 115;" f
doTimeScroll src/Dodge/Update.hs 205;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 101;" f
@@ -4150,12 +4146,12 @@ drawPathEdge src/Dodge/Debug/Picture.hs 246;" f
drawPathing src/Dodge/Debug/Picture.hs 416;" f
drawPlus src/Dodge/Render/Picture.hs 134;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 14;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 15;" f
drawProp' src/Dodge/Prop/Draw.hs 12;" f
drawRBOptions src/Dodge/Render/HUD.hs 237;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 38;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 37;" f
drawReturn src/Dodge/Render/Picture.hs 123;" f
drawRootCursor src/Dodge/Render/HUD.hs 70;" f
drawSSCursor src/Dodge/SelectionSections/Draw.hs 31;" f
@@ -4168,7 +4164,7 @@ drawSensor src/Dodge/Machine/Draw.hs 24;" f
drawShader src/Shader.hs 27;" f
drawShaderLay src/Shader.hs 16;" f
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
drawShell src/Dodge/Projectile/Draw.hs 23;" f
drawShell src/Dodge/Projectile/Draw.hs 22;" f
drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 16;" f
@@ -4254,7 +4250,7 @@ expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 195;" f
expireAndDamageFL src/Dodge/Flame.hs 47;" f
explodeShell src/Dodge/Projectile/Update.hs 181;" f
explodeShell src/Dodge/Projectile/Update.hs 186;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 410;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
@@ -5135,7 +5131,7 @@ pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 42;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
pistolerRoom src/Dodge/Room/Room.hs 321;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 155;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 160;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
@@ -5384,7 +5380,7 @@ rectXY src/Geometry/Polygon.hs 35;" f
rectanglePairs src/Dodge/LevelGen/DoorPane.hs 7;" f
red src/Color.hs 14;" f
reduceLocLDT src/Dodge/DoubleTree.hs 256;" f
reduceSpinBy src/Dodge/Projectile/Update.hs 170;" f
reduceSpinBy src/Dodge/Projectile/Update.hs 175;" f
reflDirWall src/Dodge/Base/Wall.hs 16;" f
reflVelWall src/Dodge/Base/Wall.hs 24;" f
reflVelWallDamp src/Dodge/Base/Wall.hs 20;" f
@@ -5654,10 +5650,10 @@ shardShape src/Dodge/Block/Debris.hs 181;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 284;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 83;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 84;" f
shellMag src/Dodge/Item/Ammo.hs 61;" f
shellModule src/Dodge/Item/Scope.hs 45;" f
shellShape src/Dodge/Projectile/Draw.hs 35;" f
shellShape src/Dodge/Projectile/Draw.hs 34;" f
shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f
shieldWall src/Dodge/Euse.hs 87;" f
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
@@ -6043,7 +6039,7 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
trySpinByCID src/Dodge/Projectile/Update.hs 137;" f
trySpinByCID src/Dodge/Projectile/Update.hs 142;" f
trySynthBullet src/Dodge/Creature/State.hs 204;" f
tryUseParent src/Dodge/Creature/State.hs 197;" f
turnTo src/Dodge/Movement/Turn.hs 4;" f
@@ -6078,7 +6074,7 @@ unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 122;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f
upHammer src/Dodge/Default.hs 76;" f
upProjectile src/Dodge/Projectile/Update.hs 27;" f
upProjectile src/Dodge/Projectile/Update.hs 33;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla.hs 91;" f
updateArc src/Dodge/Tesla/Arc.hs 100;" f