Pitted creatures lose all items
This commit is contained in:
@@ -2,6 +2,7 @@ module Dodge.Creature.Update (
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updateCreature,
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) where
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import Dodge.Inventory
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import LensHelp
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import Geometry
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import Dodge.SoundLogic
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@@ -18,7 +19,7 @@ import qualified Data.List as List
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updateCreature :: Creature -> World -> World
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updateCreature cr
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| _crZ cr < negate 100 = id -- can remove creature and all items
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| _crZ cr < negate 100 = destroyAllInvItems cr
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| _crZ cr < 0 = (tocr . crZVel -~ 0.5)
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. (tocr . crZ +~ _crZVel cr)
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| otherwise = updateCreature' cr
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@@ -14,6 +14,7 @@ module Dodge.Inventory (
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scrollAugNextInSection,
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swapItemWith,
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destroyItem,
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destroyAllInvItems,
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) where
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import Dodge.Equipment
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@@ -41,12 +42,7 @@ import NewInt
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-- should consider never fully destroying items, but assigning a flag saying how
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-- they were moved from play
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destroyInvItem ::
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Int ->
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-- | Inventory position
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Int ->
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World ->
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World
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destroyInvItem :: Int -> Int -> World -> World
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destroyInvItem cid invid w =
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rmInvItem cid invid w & removeitloc
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& removeithotkey
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@@ -61,6 +57,10 @@ destroyInvItem cid invid w =
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(cWorld . lWorld . imHotkeys . unNIntMap . at itid .~ Nothing)
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. (cWorld . lWorld . hotkeys . at hk .~ Nothing)
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destroyAllInvItems :: Creature -> World -> World
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destroyAllInvItems cr w = foldl' (flip $ destroyInvItem (cr ^. crID)) w
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. reverse . IM.keys $ cr ^. crInv
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destroyItem :: Int -> World -> World
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destroyItem itid w = case w ^? cWorld . lWorld . itemLocations . ix itid of
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Nothing -> error $ "Tried to destroy item that does not exist; item id: "++ show itid
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@@ -2611,14 +2611,14 @@ activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
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addArmour src/Dodge/Creature.hs 85;" f
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addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
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addButtonSlowDoor src/Dodge/Room/LongDoor.hs 97;" f
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addCrGibs src/Dodge/Prop/Gib.hs 18;" f
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addCrGibs src/Dodge/Prop/Gib.hs 16;" f
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addDepth src/Picture/Base.hs 133;" f
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addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 53;" f
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addEdges src/Dodge/Path.hs 122;" f
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addGib4 src/Dodge/Prop/Gib.hs 54;" f
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addGibAt src/Dodge/Prop/Gib.hs 64;" f
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addGibAtDir src/Dodge/Prop/Gib.hs 69;" f
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addGibsAtDir src/Dodge/Prop/Gib.hs 41;" f
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addGib4 src/Dodge/Prop/Gib.hs 51;" f
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addGibAt src/Dodge/Prop/Gib.hs 62;" f
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addGibAtDir src/Dodge/Prop/Gib.hs 67;" f
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addGibsAtDir src/Dodge/Prop/Gib.hs 39;" f
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addGirder src/Dodge/Room/Modify/Girder.hs 90;" f
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addGirder' src/Dodge/Room/Modify/Girder.hs 111;" f
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addGirderEW src/Dodge/Room/Modify/Girder.hs 72;" f
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@@ -2681,7 +2681,7 @@ applyGravityPU src/Dodge/Projectile/Update.hs 43;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
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applyInvLock src/Dodge/HeldUse.hs 444;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
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applyPastDamages src/Dodge/Creature/State.hs 132;" f
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applyPastDamages src/Dodge/Creature/State.hs 130;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
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applyPosition src/Sound.hs 111;" f
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applyRecoil src/Dodge/HeldUse.hs 475;" f
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@@ -2873,9 +2873,9 @@ centroid src/Geometry/Polygon.hs 136;" f
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centroidNum src/Geometry/Polygon.hs 139;" f
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chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
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chainPairs src/Geometry.hs 363;" f
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changeSwapOther src/Dodge/Inventory.hs 144;" f
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changeSwapSel src/Dodge/Inventory.hs 137;" f
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changeSwapWith src/Dodge/Inventory.hs 178;" f
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changeSwapOther src/Dodge/Inventory.hs 149;" f
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changeSwapSel src/Dodge/Inventory.hs 142;" f
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changeSwapWith src/Dodge/Inventory.hs 183;" f
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charToTuple src/Picture/Base.hs 317;" f
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charToTupleGrad src/Picture/Text.hs 18;" f
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chartreuse src/Color.hs 24;" f
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@@ -2884,7 +2884,7 @@ chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 70;" f
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chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 114;" f
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chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
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chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
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chasmTest src/Dodge/Creature/Update.hs 26;" f
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chasmTest src/Dodge/Creature/Update.hs 37;" f
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chasmWallToSurface src/Dodge/Base/Collide.hs 110;" f
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checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
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checkConnection src/Dodge/Inventory/Swap.hs 64;" f
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@@ -2981,12 +2981,12 @@ colorSH src/Shape.hs 237;" f
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combinationsDotGraph src/Dodge/Combine/Graph.hs 95;" f
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combinationsGraph src/Dodge/Combine/Graph.hs 74;" f
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combinationsOf src/Multiset.hs 46;" f
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combinationsTrie src/Dodge/Combine.hs 44;" f
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combinationsTrie src/Dodge/Combine.hs 42;" f
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combineAwareness src/Dodge/Creature/Perception.hs 110;" f
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combineFloors src/Dodge/Room/Procedural.hs 172;" f
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combineInventoryExtra src/Dodge/Render/HUD.hs 339;" f
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combineItemListYouX src/Dodge/Combine.hs 36;" f
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combineList src/Dodge/Combine.hs 22;" f
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combineItemListYouX src/Dodge/Combine.hs 34;" f
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combineList src/Dodge/Combine.hs 20;" f
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combineRooms src/Dodge/Room/Procedural.hs 152;" f
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combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
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combineTree src/Dodge/Tree/Compose.hs 66;" f
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@@ -3014,10 +3014,10 @@ contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
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convexHull src/Geometry/Polygon.hs 110;" f
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convexHullSafe src/Geometry/Polygon.hs 117;" f
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convexPolysOverlap src/Geometry/ConvexPoly.hs 50;" f
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coolMachinePistol src/Dodge/Creature/State.hs 184;" f
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coolMinigun src/Dodge/Creature/State.hs 177;" f
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coolMachinePistol src/Dodge/Creature/State.hs 182;" f
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coolMinigun src/Dodge/Creature/State.hs 175;" f
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copier src/Dodge/Item/Scope.hs 88;" f
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copierItemUpdate src/Dodge/Creature/State.hs 213;" f
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copierItemUpdate src/Dodge/Creature/State.hs 211;" f
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copyItemToFloor src/Dodge/FloorItem.hs 18;" f
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copyItemToFloorID src/Dodge/FloorItem.hs 22;" f
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corDoor src/Dodge/Room/Room.hs 376;" f
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@@ -3246,9 +3246,11 @@ deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
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deleteWallID src/Dodge/Wall/Delete.hs 13;" f
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deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
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denormalEdges src/Polyhedra.hs 136;" f
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destroyAllInvItems src/Dodge/Inventory.hs 60;" f
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destroyBlock src/Dodge/Block.hs 52;" f
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destroyDoor src/Dodge/Block.hs 80;" f
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destroyInvItem src/Dodge/Inventory.hs 43;" f
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destroyInvItem src/Dodge/Inventory.hs 45;" f
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destroyItem src/Dodge/Inventory.hs 64;" f
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destroyLS src/Dodge/LightSource.hs 32;" f
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destroyLSFlashAt src/Dodge/LightSource.hs 42;" f
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destroyMachine src/Dodge/Machine/Destroy.hs 13;" f
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@@ -3292,7 +3294,7 @@ dmType src/Dodge/Damage.hs 38;" f
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doAfterPlacement src/Dodge/Layout.hs 86;" f
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doAfterPlacements src/Dodge/Layout.hs 83;" f
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doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
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doAnyEquipmentEffect src/Dodge/Creature/State.hs 223;" f
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doAnyEquipmentEffect src/Dodge/Creature/State.hs 221;" f
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doBackspace src/Dodge/Update/Input/Text.hs 31;" f
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doBarrelSpin src/Dodge/Projectile/Update.hs 215;" f
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doBlBl src/Dodge/BlBl.hs 5;" f
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@@ -3308,7 +3310,7 @@ doCrImp src/Dodge/CreatureEffect.hs 28;" f
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doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
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doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
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doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
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doDamage src/Dodge/Creature/State.hs 128;" f
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doDamage src/Dodge/Creature/State.hs 126;" f
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doDeathToggle src/Dodge/WorldEffect.hs 91;" f
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doDeathTriggers src/Dodge/WorldEffect.hs 86;" f
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doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
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@@ -3385,7 +3387,7 @@ doublePair src/Geometry.hs 165;" f
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doublePairSet src/Geometry.hs 169;" f
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doubleTreeToIndentList src/Dodge/DoubleTree.hs 129;" f
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doubleV2 src/Geometry.hs 172;" f
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drawARHUD src/Dodge/Creature/State.hs 275;" f
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drawARHUD src/Dodge/Creature/State.hs 273;" f
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drawAimSweep src/Dodge/Render/Picture.hs 271;" f
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drawAllShadows src/Dodge/Shadows.hs 5;" f
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drawBaseMachine src/Dodge/Machine/Draw.hs 57;" f
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@@ -3512,7 +3514,7 @@ drawWeapon src/Dodge/Creature/Volition.hs 14;" f
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drawWlIDs src/Dodge/Debug/Picture.hs 372;" f
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drawZoneCol src/Dodge/Debug/Picture.hs 147;" f
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drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 284;" f
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dropAll src/Dodge/Creature/State.hs 125;" f
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dropAll src/Dodge/Creature/State.hs 123;" f
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dropExcept src/Dodge/Creature/Action.hs 166;" f
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dropInventoryPath src/Dodge/HeldUse.hs 1429;" f
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dropItem src/Dodge/Creature/Action.hs 172;" f
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@@ -3537,11 +3539,11 @@ dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
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dummyMenuOption src/Dodge/Menu/Option.hs 74;" f
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dustColor src/Shader/Poke/Cloud.hs 71;" f
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dustSpringVel src/Dodge/Update.hs 880;" f
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ebColor src/Dodge/EnergyBall.hs 78;" f
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ebDamage src/Dodge/EnergyBall.hs 86;" f
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ebEffect src/Dodge/EnergyBall.hs 46;" f
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ebFlicker src/Dodge/EnergyBall.hs 71;" f
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ebtToDamage src/Dodge/EnergyBall.hs 94;" f
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ebColor src/Dodge/EnergyBall.hs 77;" f
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ebDamage src/Dodge/EnergyBall.hs 85;" f
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ebEffect src/Dodge/EnergyBall.hs 45;" f
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ebFlicker src/Dodge/EnergyBall.hs 70;" f
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ebtToDamage src/Dodge/EnergyBall.hs 93;" f
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edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
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edgeToPic src/Dodge/Debug/Picture.hs 436;" f
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effectOnEquip src/Dodge/Equipment.hs 32;" f
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@@ -3636,7 +3638,7 @@ flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
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flamerPic src/Dodge/Item/Draw/SPic.hs 406;" f
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flareCircleAt src/Dodge/HeldUse.hs 704;" f
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flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
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flatLookupItems src/Dodge/Combine.hs 39;" f
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flatLookupItems src/Dodge/Combine.hs 37;" f
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flatShield src/Dodge/Item/Held/Utility.hs 17;" f
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flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 452;" f
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fleeFrom src/Dodge/CreatureEffect.hs 120;" f
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@@ -3783,7 +3785,7 @@ gridPoints src/Grid.hs 67;" f
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gridPoints' src/Grid.hs 79;" f
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gridPoints'' src/Grid.hs 74;" f
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gridPointsOff src/Grid.hs 62;" f
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groupSplitItemAmounts src/Dodge/Combine.hs 52;" f
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groupSplitItemAmounts src/Dodge/Combine.hs 50;" f
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gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 678;" f
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gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 726;" f
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gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 524;" f
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@@ -3940,12 +3942,12 @@ invDimColor src/Dodge/DisplayInventory.hs 192;" f
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invHead src/Dodge/Render/HUD.hs 404;" f
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invIMDT src/Dodge/Item/Grammar.hs 248;" f
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invIndents src/Dodge/Item/Grammar.hs 255;" f
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invItemEffs src/Dodge/Creature/State.hs 146;" f
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invItemLocUpdate src/Dodge/Creature/State.hs 153;" f
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invItemEffs src/Dodge/Creature/State.hs 144;" f
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invItemLocUpdate src/Dodge/Creature/State.hs 151;" f
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invRootMap src/Dodge/Item/Grammar.hs 227;" f
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invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
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invSetSelection src/Dodge/Inventory.hs 185;" f
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invSetSelectionPos src/Dodge/Inventory.hs 193;" f
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invSetSelection src/Dodge/Inventory.hs 190;" f
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invSetSelectionPos src/Dodge/Inventory.hs 198;" f
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invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
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invSize src/Dodge/Inventory/CheckSlots.hs 30;" f
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inventoryX src/Dodge/Creature.hs 114;" f
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@@ -3956,7 +3958,7 @@ inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
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invertEncircleDistP src/Dodge/Creature/Boid.hs 14;" f
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invertIntMap src/IntMapHelp.hs 99;" f
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invertIntMap src/Multiset.hs 67;" f
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invertInventoryToMap src/Dodge/Combine.hs 57;" f
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invertInventoryToMap src/Dodge/Combine.hs 55;" f
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invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
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invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
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isAmmoIntLink src/Dodge/HeldUse.hs 730;" f
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@@ -4208,7 +4210,7 @@ makeFragBullets src/Dodge/Bullet.hs 128;" f
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makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
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makeGrid src/Grid.hs 46;" f
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makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
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makeMovingEB src/Dodge/EnergyBall.hs 61;" f
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makeMovingEB src/Dodge/EnergyBall.hs 60;" f
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makeMuzzleFlare src/Dodge/HeldUse.hs 664;" f
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makeParagraph src/Justify.hs 6;" f
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makePathBetween src/Dodge/Path.hs 35;" f
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@@ -4836,7 +4838,7 @@ rightPadNoSquash src/Padding.hs 23;" f
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rlPosDir src/Dodge/RoomLink.hs 94;" f
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rlauncherPic src/Dodge/Item/Draw/SPic.hs 409;" f
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rmInLinks src/Dodge/RoomLink.hs 138;" f
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rmInvItem src/Dodge/Inventory.hs 64;" f
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rmInvItem src/Dodge/Inventory.hs 75;" f
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rmLinksOfType src/Dodge/RoomLink.hs 135;" f
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rmOutLinks src/Dodge/RoomLink.hs 138;" f
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roomC src/Dodge/Room/Room.hs 38;" f
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@@ -4928,8 +4930,8 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
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screenPolygonBord src/Dodge/Base/Window.hs 27;" f
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screenPosAbs src/Dodge/ScreenPos.hs 15;" f
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screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
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scrollAugInvSel src/Dodge/Inventory.hs 204;" f
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scrollAugNextInSection src/Dodge/Inventory.hs 217;" f
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scrollAugInvSel src/Dodge/Inventory.hs 209;" f
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scrollAugNextInSection src/Dodge/Inventory.hs 222;" f
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scrollCommandStrings src/Dodge/Update/Scroll.hs 161;" f
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scrollCommands src/Dodge/Update/Scroll.hs 158;" f
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scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
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@@ -4994,7 +4996,7 @@ setOldPos src/Dodge/Update.hs 523;" f
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setOutLinks src/Dodge/RoomLink.hs 48;" f
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setOutLinksByType src/Dodge/RoomLink.hs 57;" f
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setOutLinksPD src/Dodge/RoomLink.hs 77;" f
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setRBCreatureTargeting src/Dodge/Creature/State.hs 374;" f
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setRBCreatureTargeting src/Dodge/Creature/State.hs 372;" f
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setSelWhileDragging src/Dodge/Update/Input/InGame.hs 334;" f
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setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
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setShaderSource src/Shader/Compile.hs 290;" f
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@@ -5064,8 +5066,8 @@ shiftRoomBy src/Dodge/Room/Link.hs 37;" f
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shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
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shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
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shiftedGrid src/Grid.hs 25;" f
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shineTargetLaser src/Dodge/Creature/State.hs 283;" f
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shineTorch src/Dodge/Creature/State.hs 322;" f
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shineTargetLaser src/Dodge/Creature/State.hs 281;" f
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shineTorch src/Dodge/Creature/State.hs 320;" f
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shootBullet src/Dodge/HeldUse.hs 1020;" f
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shootBullets src/Dodge/HeldUse.hs 1010;" f
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shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
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@@ -5240,7 +5242,7 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 55;" f
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swapInOutLinks src/Dodge/RoomLink.hs 80;" f
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swapIndices src/ListHelp.hs 50;" f
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swapInvItems src/Dodge/Inventory/Swap.hs 20;" f
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swapItemWith src/Dodge/Inventory.hs 167;" f
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swapItemWith src/Dodge/Inventory.hs 172;" f
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swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
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swarmUsingCenter src/Dodge/Creature/Boid.hs 172;" f
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switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
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@@ -5289,7 +5291,7 @@ teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
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teslaGunPic src/Dodge/Item/Draw/SPic.hs 421;" f
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teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
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testCrossWalls src/Dodge/Room/Path.hs 47;" f
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testEvent src/Dodge/Event/Test.hs 10;" f
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testEvent src/Dodge/Event/Test.hs 9;" f
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testInventory src/Dodge/Creature.hs 292;" f
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testStringInit src/Dodge/TestString.hs 30;" f
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text src/Picture/Base.hs 193;" f
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@@ -5425,7 +5427,7 @@ trunkDepth src/TreeHelp.hs 161;" f
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tryAttachItems src/Dodge/Item/Grammar.hs 33;" f
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tryClickUse src/Dodge/Creature/YourControl.hs 221;" f
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tryCombine src/Dodge/Update/Input/InGame.hs 526;" f
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tryDrawToCapacitor src/Dodge/Creature/State.hs 233;" f
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tryDrawToCapacitor src/Dodge/Creature/State.hs 231;" f
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tryDropSelected src/Dodge/Update/Input/InGame.hs 125;" f
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tryGetChannel src/Sound.hs 97;" f
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tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
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@@ -5438,9 +5440,9 @@ tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
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tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
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trySeedFromClipboard src/Dodge/Menu.hs 91;" f
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trySpin src/Dodge/Projectile/Update.hs 171;" f
|
||||
trySynthBullet src/Dodge/Creature/State.hs 249;" f
|
||||
trySynthBullet src/Dodge/Creature/State.hs 247;" f
|
||||
tryThrust src/Dodge/Projectile/Update.hs 177;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 227;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 225;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
||||
@@ -5486,12 +5488,13 @@ updateBulVel src/Dodge/Bullet.hs 55;" f
|
||||
updateBullet src/Dodge/Bullet.hs 20;" f
|
||||
updateBullets src/Dodge/Update.hs 594;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 116;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 121;" f
|
||||
updateCloud src/Dodge/Update.hs 826;" f
|
||||
updateClouds src/Dodge/Update.hs 698;" f
|
||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
|
||||
updateCombineSections src/Dodge/DisplayInventory.hs 44;" f
|
||||
updateCreature src/Dodge/Creature/Update.hs 17;" f
|
||||
updateCreature src/Dodge/Creature/Update.hs 19;" f
|
||||
updateCreature' src/Dodge/Creature/Update.hs 28;" f
|
||||
updateCreatureGroups src/Dodge/Update.hs 566;" f
|
||||
updateCreatureSoundPositions src/Dodge/Update.hs 542;" f
|
||||
updateDebris src/Dodge/Update.hs 601;" f
|
||||
@@ -5504,7 +5507,7 @@ updateDistortions src/Dodge/Update.hs 587;" f
|
||||
updateDoor src/Dodge/Update.hs 326;" f
|
||||
updateDust src/Dodge/Update.hs 850;" f
|
||||
updateDusts src/Dodge/Update.hs 701;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 32;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 689;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 480;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 20;" f
|
||||
@@ -5523,7 +5526,7 @@ updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
|
||||
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 343;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 341;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 394;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
|
||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||
@@ -5546,7 +5549,7 @@ updatePastWorlds src/Dodge/Update.hs 441;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 28;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 39;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 50;" f
|
||||
updatePulseBall src/Dodge/Update.hs 467;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 641;" f
|
||||
updatePulseLasers src/Dodge/Update.hs 462;" f
|
||||
|
||||
Reference in New Issue
Block a user