Hlint
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@@ -83,7 +83,7 @@ preloadRender = do
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ieptr <- mallocArray 65536 -- so we can go back to glushort...
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cloudbo <- mglCreate glCreateBuffers
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let cvsize = (sizeOf (0 :: Float)) * 4
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let cvsize = sizeOf (0 :: Float) * 4
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cloudbosize = fromIntegral cvsize * 65536 -- this should be changed
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glNamedBufferStorage cloudbo cloudbosize nullPtr GL_DYNAMIC_STORAGE_BIT
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glBindBufferBase GL_SHADER_STORAGE_BUFFER 6 cloudbo
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