Play around with terminal messages
This commit is contained in:
@@ -1,4 +1,4 @@
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Seed: 7114951007332849727
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Seed: 8032054640819015688
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Room layout (compact):
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0,1,2,3
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+2
-2
@@ -1,4 +1,4 @@
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Generating level with seed 7114951007332849727
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Generating level with seed 8032054640819015688
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 8032054640819015688
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13 rooms in total
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+1
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@@ -1,4 +1,4 @@
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Seed: 7114951007332849727
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Seed: 8032054640819015688
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0:TutStartRez
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1:corDoor
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+1
-1
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
+1
-1
@@ -1 +1 @@
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7114951007332849727
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8032054640819015688
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@@ -27,9 +27,11 @@ generateWorldFromSeed rdata i = do
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generateGraphs
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(roomList, bounds) <- layoutLevelFromSeed 0 i
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postGenerationProcessing rdata
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$! generateLevelFromRoomList roomList initialWorld{_randGen = mkStdGen i}
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& gwWorld . cWorld . cwGen . cwgRoomClipping .~ bounds
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& gwWorld . cWorld . cwGen . cwgSeed .~ i
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$! generateLevelFromRoomList roomList $ initialWorld{_randGen = mkStdGen i}
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& cWorld . cwGen . cwgRoomClipping .~ bounds
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& cWorld . cwGen . cwgSeed .~ i
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-- & gwWorld . cWorld . cwGen . cwgRoomClipping .~ bounds
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-- & gwWorld . cWorld . cwGen . cwgSeed .~ i
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postGenerationProcessing :: RenderData -> GenWorld -> IO World
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postGenerationProcessing _ gw = do
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+83
-40
@@ -1,11 +1,5 @@
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module Dodge.Room.Tutorial where
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import Dodge.Room.Room
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import Dodge.Room.Corridor
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import Dodge.Room.Airlock
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import Dodge.Room.RoadBlock
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import Dodge.Item.Held.Cane
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import Dodge.Item.Ammo
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import Dodge.Annotation.Data
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import Dodge.Cleat
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--import Control.Monad
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@@ -13,10 +7,15 @@ import Dodge.Cleat
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--import Dodge.Cleat
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import Dodge.Data.GenWorld
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import Dodge.Default.Terminal
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import Dodge.Item.Ammo
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import Dodge.Item.Held.Cane
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--import Dodge.Item.Random
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import Dodge.LevelGen.PlacementHelper
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--import Dodge.LightSource
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import Dodge.Placement.Instance
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import Dodge.PlacementSpot
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import Dodge.Room.Airlock
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import Dodge.Room.Corridor
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import Dodge.Room.Door
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import Dodge.Room.LasTurret
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import Dodge.Room.Link
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@@ -26,6 +25,8 @@ import Dodge.Room.Ngon
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--import Dodge.Room.Link
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import Dodge.Room.Procedural
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import Dodge.Room.RezBox
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import Dodge.Room.RoadBlock
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import Dodge.Room.Room
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import Dodge.Room.Warning
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--import Dodge.Room.RoadBlock
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import Dodge.RoomLink
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@@ -42,16 +43,16 @@ import TreeHelp
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tutAnoTree :: Annotation
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tutAnoTree =
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OnwardList
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-- [ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
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-- , AnTree $ tutDrop
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OnwardList
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-- [ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
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-- , AnTree $ tutDrop
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[ AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
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, AnTree corDoor
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, AnTree $ tutRooms
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, AnTree $ tutDrop
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, AnTree $ return $ tToBTree "cor" $ return $ cleatOnward corridor
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---- , AnTree $ pickupTut
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---- , AnTree $ weaponTut
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---- , AnTree $ pickupTut
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---- , AnTree $ weaponTut
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]
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tutDrop :: State LayoutVars (MetaTree Room String)
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@@ -60,31 +61,72 @@ tutDrop = do
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i <- nextLayoutInt
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let y = decontamRoom i
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rm <- roomRectAutoLinks 40 100
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return $ tToBTree "TutDrop" $ treePost [x,y,cleatOnward rm]
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return $
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tToBTree "TutDrop" $
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treePost
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[x & rmPmnts .:~ t, y, cleatOnward rm]
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where
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t =
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putMessageTerminal
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terminalColor
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(defaultTerminal & tmBootLines .~ ss <> tlSetStatus (TerminalPressTo "QUIT") <> tlDoEffect TmWdWdPowerDownTerminal)
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& plSpot .~ rprBoolShift isUnusedLnk
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(\(p, a) -> (p + 10 *.* unitVectorAtAngle (a - pi/2), a))
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ss =
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[ makeTermLine "USE [F] OR CLICK AND DRAG TO DROP ITEMS"
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]
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tutRooms :: State LayoutVars (MetaTree Room String)
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tutRooms = do
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i <- nextLayoutInt
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j <- nextLayoutInt
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x <- shuffleLinks =<< analyserByDoor (RequireEquipment (AMMOMAG DRUMMAG)) i
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<$> addDoorAtNthLinkToggleTerminal 1 ss j
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x <-
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shuffleLinks =<< analyserByDoor (RequireEquipment (AMMOMAG DRUMMAG)) i
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<$> addDoorAtNthLinkToggleTerminal 1 ss j
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<$> roomNgon 6 100
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bcor <- blockedCorridor
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r1 <-(r burstRifle)
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r2 <-(r (drumMag & itConsumables ?~ 100))
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return $ tToBTree "DoorTest" $ Node x
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[treeFromPost [triggerDoorRoom i] r1
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,treeFromPost [triggerDoorRoom j] r2
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,bcor
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]
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r1 <- (r burstRifle) <&> rmPmnts .:~ t
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r2 <- (r (drumMag & itConsumables ?~ 500))
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return $
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tToBTree "DoorTest" $
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Node
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x
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[ treeFromPost [triggerDoorRoom i] r1
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, treeFromPost [triggerDoorRoom j] r2
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, bcor
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]
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where
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ss = [makeTermLine "BE READY TO PERFORM SOME BASIC TASKS"
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ss =
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[ makeTermLine "SOME TERMINALS CAN BE INTERACTED WITH DIRECTLY"
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, makeTermLine " THESE WILL DISPLAY A PROMPT SYMBOL"
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, makeTermLine " _____"
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, makeTermLine " | | TYPE OR SCROLL TO ENTER COMMANDS"
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, makeTermLine " | > |"
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, makeTermLine " | | CLICK OR USE [RETURN] TO CONFIRM"
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, makeTermLine " ^^^^^"
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, makeTermLine ""
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, makeTermLine "INTERACTION TEST"
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, makeTermLine "<TYPE OR SCROLL TO SELECT COMMANDS>"
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, makeTermLine "<USE CLICK OR RETURN TO ENTER COMMANDS>"
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]
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r x = roomRectAutoLinks 100 100 <&> rmPmnts .:~ sps (PS 50 0) (PutFlIt x)
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t =
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putMessageTerminal
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terminalColor
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(defaultTerminal & tmBootLines .~ ss' <> tlSetStatus (TerminalPressTo "QUIT") <> tlDoEffect TmWdWdPowerDownTerminal)
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& plSpot .~ rprBoolShift isUnusedLnk
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(\(p, a) -> (p + 10 *.* unitVectorAtAngle (a - pi/2), a))
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ss' =
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[ makeTermLine "HOLD [CAPS] AND SCROLL\\"
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, makeTermLine " OR }~ TO REARRANGE INVENTORY ITEMS"
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, makeTermLine " CLICK AND DRAG/"
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, makeTermLine ""
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, makeTermLine "AMMO MAGS ARE TYPICALLY LOADED BENEATH WEAPONS"
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, makeTermLine " .-------."
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, makeTermLine " BURSTRIFLE |DRUMMAG|"
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, makeTermLine " <--------------'"
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, makeTermLine ""
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, makeTermLine "HOLD [RMB]\\"
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, makeTermLine " AND TAP }~ TO FIRE LOADED WEAPONS"
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, makeTermLine " TAP [LMB]/"
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]
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tutRezBox :: RandomGen g => State g Room
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tutRezBox = do
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@@ -93,26 +135,27 @@ tutRezBox = do
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roomRect 40 60 1 1
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& rmPmnts
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.~ [ sPS (V2 20 1) 0 $ PutLS ls
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, putImmediateMessageTerminal terminalColor
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(defaultTerminal & tmBootLines .~ s
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<> tlSetStatus (TerminalPressTo "USE [WASD] TO MOVE") <> tlDoEffect
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(TmWdWdLeaveTerminal "USE [WASD] TO MOVE"))
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, Placement (PS 0 0) PutNothing Nothing $ \w _ -> Just $ putImmediateMessageTerminal
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terminalColor
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( defaultTerminal & tmBootLines .~ s w
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<> tlSetStatus (TerminalPressTo "USE [WASD] TO MOVE")
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<> tlDoEffect
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(TmWdWdLeaveTerminal "USE [WASD] TO MOVE")
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)
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& plSpot .~ PS (V2 20 0) 0
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]
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& restrictInLinks (\(V2 _ h, _) -> h < 1)
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& restrictOutLinks (\(V2 _ h, _) -> h > 59)
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& rmName .~ "tutRezBox"
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where
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s = tutorialMessage1
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s w = tutorialMessage1 (w ^. cWorld . cwGen . cwgSeed)
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tutorialMessage1 :: [TerminalLine]
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tutorialMessage1 =
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[makeTermLine "SYNTHESIS SUCCESSFUL..."
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,makeTermLine "WELCOME TO THE STATION!"
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,makeTermLine ""
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,makeTermLine "INTERACTION TEST"
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] <> tlSetStatus (TerminalPressTo "USE [SPACE] TO INTERACT")
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<> [makeTermLine "<USE [SPACE] TO INTERACT>"
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,makeTermLine ""
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,makeTermLine "MOBILITY TEST"
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tutorialMessage1 :: Int -> [TerminalLine]
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tutorialMessage1 i =
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[ makeTermLine $ "WELCOME TO ENVIRONMENT " ++ show i
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, makeTermLine ""
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]
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<> tlSetStatus (TerminalPressTo "USE [SPACE] TO INTERACT")
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<> [ makeTermLine "USE [SPACE] TO INTERACT"
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, makeTermLine ""
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]
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@@ -158,8 +158,7 @@ tryPickupSelected k mpos w = do
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_ -> foldl' (flip $ pickUpItem 0) w ispickup & newdisel (length (cr ^. crInv)) xs
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where
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newdisel j xs =
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hud . diSelection
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?~ Sel 0 j (IS.fromDistinctAscList [j .. j + IS.size xs -1])
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hud . diSelection ?~ Sel 0 j (IS.fromDistinctAscList [j .. j + IS.size xs -1])
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g i = do
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NInt j <- w ^? hud . closeItems . ix i
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w ^? cWorld . lWorld . items . ix j
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@@ -2841,7 +2841,7 @@ checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
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checkConnection src/Dodge/Inventory/Swap.hs 65;" f
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checkDeath src/Dodge/Creature/Update.hs 68;" f
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checkDeath' src/Dodge/Creature/Update.hs 71;" f
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checkEndGame src/Dodge/Update.hs 757;" f
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checkEndGame src/Dodge/Update.hs 754;" f
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checkErrorGL src/Shader/Compile.hs 255;" f
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checkFBO src/Framebuffer/Check.hs 6;" f
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checkGLError src/GLHelp.hs 17;" f
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@@ -2872,7 +2872,7 @@ circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
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circleSolid src/Picture/Base.hs 164;" f
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circleSolidCol src/Picture/Base.hs 168;" f
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clAlt src/Dodge/Cloud.hs 5;" f
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clClSpringVel src/Dodge/Update.hs 830;" f
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clClSpringVel src/Dodge/Update.hs 827;" f
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clColor src/Shader/Poke/Cloud.hs 35;" f
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clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
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clampPath src/Dodge/Room/Procedural.hs 165;" f
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@@ -2901,7 +2901,7 @@ closestCreatureID src/Dodge/Debug.hs 118;" f
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closestPointOnLine src/Geometry/Intersect.hs 281;" f
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closestPointOnLineParam src/Geometry/Intersect.hs 297;" f
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closestPointOnSeg src/Geometry/Intersect.hs 312;" f
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cloudEffect src/Dodge/Update.hs 782;" f
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cloudEffect src/Dodge/Update.hs 779;" f
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cloudPoisonDamage src/Dodge/Update/Cloud.hs 10;" f
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clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
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clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
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@@ -2913,7 +2913,7 @@ cogRaised src/Dodge/Creature/Perception.hs 102;" f
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colCrWall src/Dodge/WallCreatureCollisions.hs 28;" f
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colCrsWalls src/Dodge/WallCreatureCollisions.hs 18;" f
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collectDamageTypes src/Dodge/Damage.hs 53;" f
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collectInvItems src/Dodge/Update/Input/InGame.hs 296;" f
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collectInvItems src/Dodge/Update/Input/InGame.hs 295;" f
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collide3 src/Dodge/Base/Collide.hs 119;" f
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collide3Chasm src/Dodge/Base/Collide.hs 103;" f
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collide3Chasms src/Dodge/Base/Collide.hs 96;" f
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@@ -2953,13 +2953,13 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
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computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 640;" f
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conEffects src/Dodge/Concurrent.hs 12;" f
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conLDTToConDT src/Dodge/DoubleTree.hs 22;" f
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concurrentIS src/Dodge/Update/Input/InGame.hs 288;" f
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concurrentIS src/Dodge/Update/Input/InGame.hs 287;" f
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connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
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constDPic src/Dodge/Debug.hs 62;" f
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constructEdges src/Polyhedra.hs 34;" f
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constructEdgesList src/Polyhedra.hs 43;" f
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contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
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continueTerminal src/Dodge/Update/Input/InGame.hs 403;" f
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continueTerminal src/Dodge/Update/Input/InGame.hs 402;" f
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convexHull src/Geometry/Polygon.hs 110;" f
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convexHullSafe src/Geometry/Polygon.hs 117;" f
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convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
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@@ -2980,7 +2980,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
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crBlips src/Dodge/RadarSweep.hs 87;" f
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crCamouflage src/Dodge/Creature/Picture.hs 33;" f
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crCanSeeCr src/Dodge/Creature/Test.hs 51;" f
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crCrSpring src/Dodge/Update.hs 859;" f
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crCrSpring src/Dodge/Update.hs 855;" f
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crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
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crDexterity src/Dodge/Creature/Statistics.hs 19;" f
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crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 38;" f
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@@ -3008,7 +3008,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
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crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
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crSetRoots src/Dodge/Inventory/Location.hs 55;" f
|
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crShape src/Dodge/Creature/Shape.hs 8;" f
|
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crSpring src/Dodge/Update.hs 854;" f
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crSpring src/Dodge/Update.hs 852;" f
|
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crStratConMatches src/Dodge/Creature/Test.hs 77;" f
|
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crStrength src/Dodge/Creature/Statistics.hs 29;" f
|
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crUpdate' src/Dodge/Creature/Update.hs 57;" f
|
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@@ -3224,7 +3224,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 45;" f
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displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
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displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
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displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
|
||||
displayTerminalLineString src/Dodge/Update.hs 466;" f
|
||||
displayTerminalLineString src/Dodge/Update.hs 467;" f
|
||||
dist src/Geometry/Vector.hs 190;" f
|
||||
dist3 src/Geometry/Vector3D.hs 101;" f
|
||||
divTo src/Geometry/Zone.hs 6;" f
|
||||
@@ -3290,7 +3290,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 34;" f
|
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doQuickload src/Dodge/Save.hs 82;" f
|
||||
doQuicksave src/Dodge/Save.hs 77;" f
|
||||
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
||||
doRegexInput src/Dodge/Update/Input/InGame.hs 448;" f
|
||||
doRegexInput src/Dodge/Update/Input/InGame.hs 447;" f
|
||||
doRoomInPlacements src/Dodge/Layout.hs 86;" f
|
||||
doRoomOutPlacements src/Dodge/Layout.hs 96;" f
|
||||
doRoomPlacements src/Dodge/Layout.hs 111;" f
|
||||
@@ -3484,7 +3484,7 @@ dtToRootIntMap' src/Dodge/DoubleTree.hs 153;" f
|
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dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
|
||||
dummyMenuOption src/Dodge/Menu/Option.hs 72;" f
|
||||
dustColor src/Shader/Poke/Cloud.hs 71;" f
|
||||
dustSpringVel src/Dodge/Update.hs 841;" f
|
||||
dustSpringVel src/Dodge/Update.hs 838;" f
|
||||
ebColor src/Dodge/EnergyBall.hs 77;" f
|
||||
ebDamage src/Dodge/EnergyBall.hs 85;" f
|
||||
ebEffect src/Dodge/EnergyBall.hs 45;" f
|
||||
@@ -3505,8 +3505,8 @@ encircleCloseP src/Dodge/Creature/Boid.hs 36;" f
|
||||
encircleDistP src/Dodge/Creature/Boid.hs 22;" f
|
||||
encircleP src/Dodge/Creature/Boid.hs 28;" f
|
||||
endArcPos src/Dodge/Tesla.hs 87;" f
|
||||
endCombineRegex src/Dodge/Update/Input/InGame.hs 272;" f
|
||||
endRegex src/Dodge/Update/Input/InGame.hs 266;" f
|
||||
endCombineRegex src/Dodge/Update/Input/InGame.hs 271;" f
|
||||
endRegex src/Dodge/Update/Input/InGame.hs 265;" f
|
||||
energyReleaseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 592;" f
|
||||
enterCombineInv src/Dodge/DisplayInventory.hs 317;" f
|
||||
epText src/Dodge/Inventory/SelectionList.hs 76;" f
|
||||
@@ -3669,7 +3669,7 @@ getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulHitDams src/Dodge/Bullet.hs 170;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 924;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 534;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
|
||||
getCommand src/Dodge/Terminal.hs 52;" f
|
||||
getCommands src/Dodge/Terminal.hs 49;" f
|
||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||
@@ -3901,7 +3901,7 @@ isAnimate src/Dodge/Creature/Test.hs 130;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
||||
isElectrical src/Dodge/Machine/Update.hs 81;" f
|
||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 198;" f
|
||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 197;" f
|
||||
isInLnk src/Dodge/PlacementSpot.hs 168;" f
|
||||
isJust' src/MaybeHelp.hs 29;" f
|
||||
isLHS src/Geometry/LHS.hs 8;" f
|
||||
@@ -4189,7 +4189,7 @@ maybeClearPath src/Dodge/Block.hs 72;" f
|
||||
maybeClearPaths src/Dodge/Block.hs 69;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 32;" f
|
||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 37;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 563;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 562;" f
|
||||
maybeOpenConsole src/Dodge/Update.hs 124;" f
|
||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||
maybeTakeOne src/RandomHelp.hs 116;" f
|
||||
@@ -4304,7 +4304,7 @@ muzFlareAt src/Dodge/HeldUse.hs 674;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 154;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 160;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 163;" f
|
||||
mvGust src/Dodge/Update.hs 773;" f
|
||||
mvGust src/Dodge/Update.hs 770;" f
|
||||
mvLS src/Dodge/Placement/PlaceSpot.hs 220;" f
|
||||
mvP src/Dodge/Wall/Move.hs 54;" f
|
||||
mvPP src/Dodge/Placement/PlaceSpot.hs 157;" f
|
||||
@@ -4412,7 +4412,7 @@ parseNum src/Dodge/Debug/Terminal.hs 77;" f
|
||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||
pauseGame src/Dodge/Update/Input/InGame.hs 526;" f
|
||||
pauseGame src/Dodge/Update/Input/InGame.hs 525;" f
|
||||
pauseMenu src/Dodge/Menu.hs 56;" f
|
||||
pauseMenuOptions src/Dodge/Menu.hs 63;" f
|
||||
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||
@@ -4570,7 +4570,7 @@ powlistUpToN src/Multiset.hs 23;" f
|
||||
powlistUpToN' src/Multiset.hs 12;" f
|
||||
powlistUpToN'' src/Multiset.hs 31;" f
|
||||
ppDraw src/Dodge/Render/ShapePicture.hs 119;" f
|
||||
ppEvents src/Dodge/Update.hs 736;" f
|
||||
ppEvents src/Dodge/Update.hs 733;" f
|
||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||
preCritStart src/Dodge/Room/Start.hs 83;" f
|
||||
prePos src/Quaternion.hs 68;" f
|
||||
@@ -4680,7 +4680,7 @@ randPeakedParam src/RandomHelp.hs 130;" f
|
||||
randProb src/RandomHelp.hs 68;" f
|
||||
randSpark src/Dodge/Spark.hs 69;" f
|
||||
randSparkExtraVel src/Dodge/Spark.hs 92;" f
|
||||
randWallReflect src/Dodge/Update.hs 629;" f
|
||||
randWallReflect src/Dodge/Update.hs 626;" f
|
||||
randomChallenges src/Dodge/Room/Start.hs 63;" f
|
||||
randomCompass src/Dodge/Layout.hs 57;" f
|
||||
randomFourCornerRoom src/Dodge/Room/Procedural.hs 265;" f
|
||||
@@ -4934,12 +4934,12 @@ setLinkType src/Dodge/RoomLink.hs 60;" f
|
||||
setLinkTypePD src/Dodge/RoomLink.hs 67;" f
|
||||
setMusicVolume src/Sound.hs 162;" f
|
||||
setMvPos src/Dodge/Creature/ReaderUpdate.hs 53;" f
|
||||
setOldPos src/Dodge/Update.hs 485;" f
|
||||
setOldPos src/Dodge/Update.hs 486;" f
|
||||
setOutLinks src/Dodge/RoomLink.hs 48;" f
|
||||
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
|
||||
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
|
||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 338;" f
|
||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
|
||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
||||
setShaderSource src/Shader/Compile.hs 290;" f
|
||||
setShadowLimits src/Dodge/Shadows.hs 11;" f
|
||||
@@ -4993,9 +4993,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 79;" f
|
||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 85;" f
|
||||
shiftInBy src/Dodge/PlacementSpot.hs 250;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 306;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 351;" f
|
||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 345;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
|
||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 344;" f
|
||||
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
|
||||
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
|
||||
shiftPathBy src/Dodge/Room/Link.hs 92;" f
|
||||
@@ -5045,7 +5045,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
|
||||
shuffleRoomPos src/Dodge/Layout.hs 76;" f
|
||||
shuffleTail src/RandomHelp.hs 59;" f
|
||||
sigmoid src/Dodge/Base.hs 151;" f
|
||||
simpleCrSprings src/Dodge/Update.hs 850;" f
|
||||
simpleCrSprings src/Dodge/Update.hs 847;" f
|
||||
simpleTermMessage src/Dodge/Terminal.hs 164;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||
@@ -5096,7 +5096,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 86;" f
|
||||
spaceAction src/Dodge/Update/Input/InGame.hs 529;" f
|
||||
spaceAction src/Dodge/Update/Input/InGame.hs 528;" f
|
||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 190;" f
|
||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f
|
||||
@@ -5152,7 +5152,7 @@ stackText src/Picture/Base.hs 188;" f
|
||||
stackedInventory src/Dodge/Creature.hs 311;" f
|
||||
startCr src/Dodge/Creature.hs 92;" f
|
||||
startCrafts src/Dodge/Room/Start.hs 93;" f
|
||||
startDrag src/Dodge/Update/Input/InGame.hs 281;" f
|
||||
startDrag src/Dodge/Update/Input/InGame.hs 280;" f
|
||||
startInvList src/Dodge/Creature.hs 107;" f
|
||||
startInventory src/Dodge/Creature.hs 110;" f
|
||||
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
||||
@@ -5283,7 +5283,7 @@ titleOptionsMenu src/Dodge/Menu.hs 104;" f
|
||||
titleOptionsNoWrite src/Dodge/Menu.hs 107;" f
|
||||
tlDoEffect src/Dodge/Terminal.hs 102;" f
|
||||
tlSetStatus src/Dodge/Terminal.hs 99;" f
|
||||
tmUpdate src/Dodge/Update.hs 469;" f
|
||||
tmUpdate src/Dodge/Update.hs 470;" f
|
||||
toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
|
||||
toBothLnk src/Dodge/RoomLink.hs 121;" f
|
||||
toClosestMultiple src/HelpNum.hs 3;" f
|
||||
@@ -5365,7 +5365,7 @@ truncate src/Polyhedra/Geodesic.hs 38;" f
|
||||
trunkDepth src/TreeHelp.hs 161;" f
|
||||
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
|
||||
tryClickUse src/Dodge/Creature/YourControl.hs 236;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 546;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 545;" f
|
||||
tryDrawToCapacitor src/Dodge/Creature/State.hs 150;" f
|
||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 138;" f
|
||||
tryGetChannel src/Sound.hs 97;" f
|
||||
@@ -5383,12 +5383,12 @@ tryUseParent src/Dodge/Creature/State.hs 144;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
||||
tutAnoTree src/Dodge/Room/Tutorial.hs 43;" f
|
||||
tutDrop src/Dodge/Room/Tutorial.hs 57;" f
|
||||
tutRezBox src/Dodge/Room/Tutorial.hs 89;" f
|
||||
tutAnoTree src/Dodge/Room/Tutorial.hs 44;" f
|
||||
tutDrop src/Dodge/Room/Tutorial.hs 58;" f
|
||||
tutRezBox src/Dodge/Room/Tutorial.hs 110;" f
|
||||
tutRoomTree src/Dodge/Floor.hs 26;" f
|
||||
tutRooms src/Dodge/Room/Tutorial.hs 65;" f
|
||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 108;" f
|
||||
tutRooms src/Dodge/Room/Tutorial.hs 81;" f
|
||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 132;" f
|
||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||
@@ -5422,88 +5422,88 @@ unusedSpotNearInLink src/Dodge/PlacementSpot.hs 200;" f
|
||||
updateAimPos src/Dodge/Update.hs 302;" f
|
||||
updateAllNodes src/TreeHelp.hs 85;" f
|
||||
updateArc src/Dodge/Tesla.hs 44;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 479;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 41;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 34;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 258;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 56;" f
|
||||
updateBullet src/Dodge/Bullet.hs 21;" f
|
||||
updateBullets src/Dodge/Update.hs 552;" f
|
||||
updateBullets src/Dodge/Update.hs 549;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 114;" f
|
||||
updateCloud src/Dodge/Update.hs 787;" f
|
||||
updateClouds src/Dodge/Update.hs 655;" f
|
||||
updateCloud src/Dodge/Update.hs 784;" f
|
||||
updateClouds src/Dodge/Update.hs 652;" f
|
||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
||||
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
|
||||
updateCreature src/Dodge/Creature/Update.hs 31;" f
|
||||
updateCreature' src/Dodge/Creature/Update.hs 39;" f
|
||||
updateCreatureGroups src/Dodge/Update.hs 524;" f
|
||||
updateCreatureSoundPositions src/Dodge/Update.hs 500;" f
|
||||
updateDebris src/Dodge/Update.hs 559;" f
|
||||
updateCreatureGroups src/Dodge/Update.hs 521;" f
|
||||
updateCreatureSoundPositions src/Dodge/Update.hs 501;" f
|
||||
updateDebris src/Dodge/Update.hs 556;" f
|
||||
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
|
||||
updateDebugMessageOffset src/Dodge/Update.hs 93;" f
|
||||
updateDelayedEvents src/Dodge/Update.hs 879;" f
|
||||
updateDelayedEvents src/Dodge/Update.hs 875;" f
|
||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||
updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||
updateDistortions src/Dodge/Update.hs 545;" f
|
||||
updateDistortions src/Dodge/Update.hs 542;" f
|
||||
updateDoor src/Dodge/Update.hs 307;" f
|
||||
updateDust src/Dodge/Update.hs 811;" f
|
||||
updateDusts src/Dodge/Update.hs 658;" f
|
||||
updateDust src/Dodge/Update.hs 808;" f
|
||||
updateDusts src/Dodge/Update.hs 655;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 646;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 506;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 643;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 20;" f
|
||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||
updateFlame src/Dodge/Flame.hs 19;" f
|
||||
updateFlames src/Dodge/Update.hs 643;" f
|
||||
updateFlames src/Dodge/Update.hs 640;" f
|
||||
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 360;" f
|
||||
updateGusts src/Dodge/Update.hs 770;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 363;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f
|
||||
updateGusts src/Dodge/Update.hs 767;" f
|
||||
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
||||
updateIMl src/Dodge/Update.hs 514;" f
|
||||
updateIMl' src/Dodge/Update.hs 519;" f
|
||||
updateIMl src/Dodge/Update.hs 515;" f
|
||||
updateIMl' src/Dodge/Update.hs 518;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 429;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f
|
||||
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 258;" f
|
||||
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 397;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 423;" f
|
||||
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 396;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 422;" f
|
||||
updateKeysInGame src/Dodge/Update/Input/InGame.hs 83;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 383;" f
|
||||
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 406;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
|
||||
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 405;" f
|
||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||
updateLaser src/Dodge/Laser/Update.hs 11;" f
|
||||
updateLasers src/Dodge/Update.hs 419;" f
|
||||
updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f
|
||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 442;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 441;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 21;" f
|
||||
updateMagnets src/Dodge/Update.hs 310;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 204;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 203;" f
|
||||
updateMouseContext src/Dodge/Update.hs 323;" f
|
||||
updateMouseContextGame src/Dodge/Update.hs 328;" f
|
||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
|
||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 86;" f
|
||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 167;" f
|
||||
updateObjCatMaybes src/Dodge/Update.hs 536;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 529;" f
|
||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 166;" f
|
||||
updateObjCatMaybes src/Dodge/Update.hs 533;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 526;" f
|
||||
updatePastWorlds src/Dodge/Update.hs 408;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 136;" f
|
||||
updatePulseBall src/Dodge/Update.hs 433;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 599;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 596;" f
|
||||
updatePulseLasers src/Dodge/Update.hs 428;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
|
||||
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
||||
updateRadarBlips src/Dodge/Update.hs 548;" f
|
||||
updateRadarBlips src/Dodge/Update.hs 545;" f
|
||||
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
|
||||
updateRadarSweeps src/Dodge/Update.hs 649;" f
|
||||
updateRadarSweeps src/Dodge/Update.hs 646;" f
|
||||
updateRandNode src/TreeHelp.hs 108;" f
|
||||
updateRenderSplit appDodge/Main.hs 110;" f
|
||||
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
|
||||
@@ -5513,16 +5513,16 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
||||
updateSection src/Dodge/DisplayInventory.hs 258;" f
|
||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f
|
||||
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
|
||||
updateShockwaves src/Dodge/Update.hs 640;" f
|
||||
updateShockwaves src/Dodge/Update.hs 637;" f
|
||||
updateSingleNodes src/TreeHelp.hs 97;" f
|
||||
updateSound src/Sound.hs 72;" f
|
||||
updateSounds src/Sound.hs 67;" f
|
||||
updateSpark src/Dodge/Spark.hs 19;" f
|
||||
updateSparks src/Dodge/Update.hs 652;" f
|
||||
updateTeslaArc src/Dodge/Update.hs 569;" f
|
||||
updateTeslaArcs src/Dodge/Update.hs 566;" f
|
||||
updateSparks src/Dodge/Update.hs 649;" f
|
||||
updateTeslaArc src/Dodge/Update.hs 566;" f
|
||||
updateTeslaArcs src/Dodge/Update.hs 563;" f
|
||||
updateTractorBeam src/Dodge/TractorBeam/Update.hs 8;" f
|
||||
updateTractorBeams src/Dodge/Update.hs 637;" f
|
||||
updateTractorBeams src/Dodge/Update.hs 634;" f
|
||||
updateTurret src/Dodge/Machine/Update.hs 46;" f
|
||||
updateUniverse src/Dodge/Update.hs 72;" f
|
||||
updateUniverseFirst src/Dodge/Update.hs 83;" f
|
||||
@@ -5709,9 +5709,9 @@ zipCountDown src/Dodge/Room/Procedural.hs 118;" f
|
||||
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
||||
zoneClouds src/Dodge/Update.hs 460;" f
|
||||
zoneCreature src/Dodge/Zoning/Creature.hs 54;" f
|
||||
zoneCreatures src/Dodge/Update.hs 495;" f
|
||||
zoneCreatures src/Dodge/Update.hs 496;" f
|
||||
zoneDust src/Dodge/Zoning/Cloud.hs 48;" f
|
||||
zoneDusts src/Dodge/Update.hs 463;" f
|
||||
zoneDusts src/Dodge/Update.hs 464;" f
|
||||
zoneExtract src/Dodge/Zoning/Base.hs 52;" f
|
||||
zoneMonoid src/Dodge/Zoning/Base.hs 83;" f
|
||||
zoneOfCirc src/Dodge/Zoning/Base.hs 24;" f
|
||||
|
||||
Reference in New Issue
Block a user