Move towards moving muzzles out of records

This commit is contained in:
2025-06-05 08:16:20 +01:00
parent e05061a268
commit b2a971d8c3
12 changed files with 226 additions and 234 deletions
+1 -1
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File diff suppressed because one or more lines are too long
+7 -6
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@@ -157,12 +157,13 @@ inventoryX c = case c of
, detector WALLDETECTOR
, battery
]
'E' -> fold
[ makeTypeCraftNum 3 PIPE
, makeTypeCraftNum 5 HARDWARE
, makeTypeCraftNum 1 TIN
, makeTypeCraftNum 1 SPRING
, makeTypeCraftNum 1 PLANK
'E' -> [alteRifle
, tinMag
, tinMag
] <>
fold
[ makeTypeCraftNum 1 SPRING
, makeTypeCraftNum 1 HARDWARE
, makeTypeCraftNum 1 PLATE
, makeTypeCraftNum 1 STEELDRUM
, makeTypeCraftNum 1 MOTOR
+3 -4
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@@ -15,10 +15,9 @@ data ItemParams
| FlatShieldParams
{_flatShieldWlMIX :: Maybe Int}
| Arcing
{ _currentArc :: [ArcStep]
-- , _arcSize :: Float
-- , _arcNumber :: Int
}
{ _currentArc :: [ArcStep]}
| NozzleAngle {_nzAngle :: Float}
| VolleyUnfiredBarrels {_unfiredBarrels :: [Int]}
data ShrinkGunStatus = FullSize | Shrunk
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
-19
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@@ -34,7 +34,6 @@ data ItemUse
{ _heldDelay :: UseDelay
, _heldMuzzles :: [Muzzle]
, _heldFrame :: Int
, _heldUseEffect :: HeldUseEffect
}
| UseEquip {_uequipEffect :: EquipEffect}
| UseAttach {_uaParams :: AttachParams}
@@ -50,12 +49,6 @@ data ItemUse
}
deriving (Eq, Show, Read)
data HeldUseEffect
= NoHeldUseEffect
| RandomiseMuzzleFrames Int
| SwitchAlteRifle
deriving (Eq, Show, Read)
data UseFocus
= UseFromRoot
| UseFromLocation
@@ -99,7 +92,6 @@ data MuzzleEffect
| MuzzleNozzle
{ _nzPressure :: GenFloat
, _nzMaxWalkAngle :: Float
, _nzCurrentWalkAngle :: Float
, _nzWalkSpeed :: Float
}
| MuzzleShatter
@@ -125,15 +117,6 @@ data Muzzle = Muzzle
, _mzEffect :: MuzzleEffect
, _mzAmmoPerShot :: AmmoPerShot
, _mzFrame :: Int
-- , _mzChargeRequirement :: Maybe Int
-- , _mzRecoil :: Float
-- , _mzTorque :: Float
-- , _mzSidePush :: Float
-- , _mzRandomOffset :: Float
-- , _mzVel :: Float
-- , _mzRifling :: Float
-- , _mzAmmoSlot :: Either Int
-- , _mzAmmoPerShot :: Int
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
@@ -145,8 +128,6 @@ makeLenses ''MuzzleEffect
makeLenses ''AmmoPerShot
makeLenses ''UseCondition
makeLenses ''UseFocus
makeLenses ''HeldUseEffect
deriveJSON defaultOptions ''HeldUseEffect
deriveJSON defaultOptions ''UseFocus
deriveJSON defaultOptions ''UseCondition
deriveJSON defaultOptions ''MuzzleEffect
+6 -2
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@@ -1,9 +1,12 @@
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DeriveAnyClass #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Data.MuzzleEffect where
import Control.Lens
--import Data.Aeson
--import Data.Aeson.TH
--import Dodge.Data.Item.Use.Consumption.Ammo
@@ -13,5 +16,6 @@ data CumulativeMuzzleEffect = CME
, _cmeTorque :: Float
, _cmeSound :: Bool
}
deriving (Eq,Ord,Show,Read)
deriving (Eq, Ord, Show, Read)
makeLenses ''CumulativeMuzzleEffect
+1 -1
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@@ -35,7 +35,7 @@ data WdWd
| WdWdFromItCrixWdWd (LabelDoubleTree ComposeLinkType Item) Int ItCrWdWd
| MakeTempLight LSParam Int
| UseInvItem Int PressType
| WdWdBurstFireRepeats Int Int
| WdWdBurstFireRepetition Int Int
--deriving (Eq, Show, Read) --, Generic)
--h--deriving (Eq, Show, Read) --Generic, Flat)
+1 -1
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@@ -31,5 +31,5 @@ defaultHeldUse = UseHeld
-- { _weaponInvLock = 0
-- }
, _heldFrame = 0
, _heldUseEffect = NoHeldUseEffect
-- , _heldUseEffect = NoHeldUseEffect
}
+39 -17
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@@ -107,7 +107,7 @@ hammerCheck f pt it cr
-- it -- & ldtValue . itUse . heldParams . weaponRepeat .~ []
-- & ldtValue . itUse . heldFrame .~ x
g x = (x, WdWdBurstFireRepeats (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
-- | Applies a world effect after an item use cooldown check.
useTimeCheck :: ChainEffect
@@ -136,26 +136,26 @@ useTimeCheck f item cr w = case item ^? ldtValue . itUse . heldDelay of
heldEffectMuzzles :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
heldEffectMuzzles t cr w =
doHeldUseEffect t cr $
uncurry (applyCME (_ldtValue t) cr) cmew
doHeldUseEffect t cr .
uncurry (applyCME (_ldtValue t) cr) .
foldl' (useLoadedAmmo t cr) (CME 0 0 False, w) $ zip [0 ..] loadedmuzzles
where
-- & doWeaponRepetitions upitm cr
muzzles = t ^. ldtValue . itUse . heldMuzzles
--(upitm, loadedmuzzles) = mapAccumR loadMuzzle t muzzles
(_, loadedmuzzles) = mapAccumR loadMuzzle t muzzles
cmew = foldl' (useLoadedAmmo t cr) (CME 0 0 False, w) $ zip [0 ..] loadedmuzzles
doHeldUseEffect :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
doHeldUseEffect t cr w = case t ^? ldtValue . itUse . heldUseEffect of
Just (RandomiseMuzzleFrames x) -> fromMaybe w $ do
doHeldUseEffect t cr w = case t ^. ldtValue . itType of
HELD (VOLLEYGUN x) -> fromMaybe w $ do
i <- t ^? ldtValue . itLocation . ilInvID
let g = w ^. randGen
(is, g') = runState (shuffle [0 .. x -1]) g
return $
w & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i . itUse . heldMuzzles %~ zipWith (\j mz -> mz & mzFrame .~ j) is
& randGen .~ g'
Just SwitchAlteRifle -> fromMaybe w $ do
HELD ALTERIFLE -> fromMaybe w $ do
i <- t ^? ldtValue . itLocation . ilInvID
return $
w
@@ -165,8 +165,27 @@ doHeldUseEffect t cr w = case t ^? ldtValue . itUse . heldUseEffect of
. ix 0
. mzAmmoSlot
%~ ((`mod` 2) . (+ 1))
Just NoHeldUseEffect -> w
Nothing -> w
_ -> w
--doHeldUseEffect t cr w = case t ^? ldtValue . itUse . heldUseEffect of
-- Just (RandomiseMuzzleFrames x) -> fromMaybe w $ do
-- i <- t ^? ldtValue . itLocation . ilInvID
-- let g = w ^. randGen
-- (is, g') = runState (shuffle [0 .. x -1]) g
-- return $
-- w & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i . itUse . heldMuzzles %~ zipWith (\j mz -> mz & mzFrame .~ j) is
-- & randGen .~ g'
-- Just SwitchAlteRifle -> fromMaybe w $ do
-- i <- t ^? ldtValue . itLocation . ilInvID
-- return $
-- w
-- & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
-- . itUse
-- . heldMuzzles
-- . ix 0
-- . mzAmmoSlot
-- %~ ((`mod` 2) . (+ 1))
-- Just NoHeldUseEffect -> w
-- Nothing -> w
---- need to be careful about inventory lock or item ids here
--doWeaponRepetitions :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
@@ -603,19 +622,21 @@ walkNozzle mzid mz itm cr w = fromMaybe w $ do
w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv
. ix invid
. itUse
. heldMuzzles
. ix mzid
. mzEffect
. nzCurrentWalkAngle
.~ wa
. itParams . nzAngle %~ f
-- . itUse
-- . heldMuzzles
-- . ix mzid
-- . mzEffect
-- . nzCurrentWalkAngle
-- .~ wa
& randGen .~ g
where
nz = _mzEffect mz
(walkamount, g) = randomR (- aspeed, aspeed) (_randGen w)
aspeed = _nzWalkSpeed nz
maxa = _nzMaxWalkAngle nz
wa = min maxa $ max (negate maxa) (_nzCurrentWalkAngle nz + walkamount)
f x = min maxa $ max (negate maxa) (x + walkamount)
-- wa = min maxa $ max (negate maxa) (_nzCurrentWalkAngle nz + walkamount)
shootTractorBeam :: Creature -> World -> World
shootTractorBeam cr w =
@@ -935,7 +956,8 @@ useGasParams mmagid mz itm cr w =
pos = _crPos cr + rotateV (_crDir cr) moff
(a, g') = randomR (- inacc, inacc) g
inacc = _mzInaccuracy mz
dir = _crDir cr + mrot + a + _nzCurrentWalkAngle (_mzEffect mz)
--dir = _crDir cr + mrot + a + _nzCurrentWalkAngle (_mzEffect mz)
dir = _crDir cr + mrot + a + _nzAngle (_itParams itm)
gasType :: HeldItemType -> GasFuel -> Maybe GasCreate
gasType hit _ = case hit of
+1 -10
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@@ -28,7 +28,6 @@ defaultBangCane =
volleyGun :: Int -> Item
volleyGun i =
defaultBangCane
-- & itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
& itUse . heldMuzzles .~ getZipList
(ZipList [Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 6]
<*> ZipList [0..i-1]
@@ -37,23 +36,19 @@ volleyGun i =
<*> pure (UseExactly 1)
<*> ZipList [0..i-1]
)
-- & itUse . heldParams . recoil .~ 30
& itType .~ HELD (VOLLEYGUN i)
& itAmmoSlots .~ IM.fromList (zip [0..i-1] $ repeat BulletAmmo)
-- & itUse . heldParams . weaponRepeat .~ [1..i-1]
& itUse . heldUseEffect .~ RandomiseMuzzleFrames i
-- & itUse . heldUseEffect .~ RandomiseMuzzleFrames i
rifle :: Item
rifle =
defaultBangCane
& itType .~ HELD RIFLE
-- & itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
& itUse . heldMuzzles . ix 0 . mzPos .~ V2 25 0
alteRifle :: Item
alteRifle = rifle
& itType .~ HELD ALTERIFLE
& itUse . heldUseEffect .~ SwitchAlteRifle
& itAmmoSlots .~ IM.fromList (zip [0..1] $ repeat BulletAmmo)
--repeater :: Item
@@ -73,10 +68,6 @@ burstRifle =
& itType .~ HELD BURSTRIFLE
& itUse . heldMuzzles . ix 0 . mzInaccuracy .~ 0.05
& itUse . heldDelay . rateMax .~ 6
& itUse . heldMuzzles %~ doreplicate
where
doreplicate (x:_) = [x,x & mzFrame .~ 3,x & mzFrame .~ 6]
doreplicate [] = error "tried to replicate non-existing burstRifle muzzle"
miniGunX :: Int -> Item
miniGunX i =
+2 -2
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@@ -64,7 +64,7 @@ flameWall =
flameThrower :: Item
flameThrower =
defaultHeldItem
& itParams .~ NoParams
& itParams .~ NozzleAngle 0
& itUse . heldDelay .~ NoDelay
-- & itUse . heldAim . aimZoom .~ defaultItZoom{_izMax = 5, _izMin = 1.5}
& itUse . heldMuzzles .~ [Muzzle (V2 18 0) 0 0 0 NoFlare
@@ -72,7 +72,7 @@ flameThrower =
{ _nzPressure = ConstFloat 4
, _nzMaxWalkAngle = 0.2
, _nzWalkSpeed = 0.01
, _nzCurrentWalkAngle = 0
-- , _nzCurrentWalkAngle = 0
}
(UseExactly 1)
0
+1 -2
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@@ -45,8 +45,7 @@ doWdWd we = case we of
MakeTempLight x t -> (cWorld . lWorld . lights .:~ x)
. (cWorld . lWorld . worldEvents .:~ MakeTempLight x (t-1))
UseInvItem invid pt -> \w -> fromMaybe w (useItem invid pt w)
WdWdBurstFireRepeats cid invid -> \w -> fromMaybe w $ do
-- undefined
WdWdBurstFireRepetition cid invid -> \w -> fromMaybe w $ do
cr <- w ^? cWorld . lWorld . creatures . ix cid
itree <- bimap _iatType (^. _1) <$>
allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
+164 -169
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@@ -25,9 +25,9 @@ ALTERIFLE src/Dodge/Data/Item/Combine.hs 152;" C
AMMOMAG src/Dodge/Data/Item/Combine.hs 20;" C
AMR src/Dodge/Data/Item/Combine.hs 157;" C
ANTIMATTER src/Dodge/Data/Item/Combine.hs 67;" C
APInt src/Dodge/Data/Item/Use.hs 71;" C
APNothing src/Dodge/Data/Item/Use.hs 72;" C
APProjectiles src/Dodge/Data/Item/Use.hs 70;" C
APInt src/Dodge/Data/Item/Use.hs 64;" C
APNothing src/Dodge/Data/Item/Use.hs 65;" C
APProjectiles src/Dodge/Data/Item/Use.hs 63;" C
AQUAMARINE src/Color/Data.hs 24;" C
ARHUD src/Dodge/Data/Item/Combine.hs 34;" C
ARHUDSF src/Dodge/Data/ComposedItem.hs 50;" C
@@ -67,10 +67,10 @@ AmmoMagSF src/Dodge/Data/ComposedItem.hs 51;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 104;" t
AmmoModLink src/Dodge/Data/ComposedItem.hs 19;" C
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 57;" C
AmmoParams src/Dodge/Data/Item/Use.hs 75;" t
AmmoParams src/Dodge/Data/Item/Use.hs 68;" t
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 21;" C
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 59;" C
AmmoPerShot src/Dodge/Data/Item/Use.hs 114;" t
AmmoPerShot src/Dodge/Data/Item/Use.hs 107;" t
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 20;" C
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 58;" C
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" t
@@ -99,7 +99,7 @@ AsteroidStrike src/Dodge/Data/Scenario.hs 33;" C
AtEase src/Dodge/Data/Creature/Stance.hs 40;" C
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
Attach src/Dodge/Item/Attach.hs 1;" m
AttachParams src/Dodge/Data/Item/Use.hs 69;" t
AttachParams src/Dodge/Data/Item/Use.hs 62;" t
AttachType src/Dodge/Data/Item/Combine.hs 90;" t
Attention src/Dodge/Data/Creature/Perception.hs 60;" t
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
@@ -150,7 +150,7 @@ BaseTriggerType src/Dodge/BaseTriggerType.hs 3;" m
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 50;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 57;" C
BasicFlare src/Dodge/Data/Item/Use.hs 84;" C
BasicFlare src/Dodge/Data/Item/Use.hs 77;" C
BatteryGuns src/Dodge/Item/Held/BatteryGuns.hs 1;" m
BatteryGuns src/Dodge/Item/Weapon/BatteryGuns.hs 1;" m
Beam src/Dodge/Data/Beam.hs 18;" t
@@ -231,7 +231,7 @@ BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
BulletParams src/Dodge/Data/Item/Use.hs 76;" C
BulletParams src/Dodge/Data/Item/Use.hs 69;" C
BulletPayload src/Dodge/Data/Bullet.hs 41;" t
BulletTrajectory src/Dodge/Data/Bullet.hs 49;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 56;" t
@@ -254,7 +254,7 @@ CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 110;" C
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
CLICKER src/Dodge/Data/Item/Combine.hs 27;" C
CME src/Dodge/Data/MuzzleEffect.hs 11;" C
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
CONCUSSIVE src/Dodge/Data/Damage/Type.hs 22;" C
COPIER src/Dodge/Data/Item/Combine.hs 28;" C
CRAFT src/Dodge/Data/Item/Combine.hs 18;" C
@@ -287,7 +287,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
ChainEffect src/Dodge/HeldUse.hs 75;" t
ChainEffect src/Dodge/HeldUse.hs 76;" t
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
@@ -438,7 +438,7 @@ CreatureType src/Dodge/Data/Creature/Misc.hs 69;" t
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 11;" C
Cull_more_lights src/Dodge/Data/Config.hs 78;" C
CumulativeMuzzleEffect src/Dodge/Data/MuzzleEffect.hs 11;" t
CumulativeMuzzleEffect src/Dodge/Data/MuzzleEffect.hs 14;" t
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cuse src/Dodge/Data/Item/HeldUse.hs 14;" t
Cuse src/Dodge/Cuse.hs 1;" m
@@ -687,7 +687,7 @@ FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 27;" C
Flamer src/Dodge/Data/SoundOrigin.hs 25;" C
Flank src/Dodge/Data/ActionPlan.hs 177;" C
FlareType src/Dodge/Data/Item/Use.hs 82;" t
FlareType src/Dodge/Data/Item/Use.hs 75;" t
FlashBall src/Dodge/Data/Bullet.hs 32;" C
FlatFaces src/Shape/Data.hs 17;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 15;" C
@@ -757,7 +757,7 @@ GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" t
GasParams src/Dodge/Data/Item/Use.hs 78;" C
GasParams src/Dodge/Data/Item/Use.hs 71;" C
GenCr src/Dodge/Data/Creature/State.hs 31;" C
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
GenFloat src/Dodge/Data/GenFloat.hs 5;" m
@@ -825,7 +825,7 @@ HammerUp src/Dodge/Data/Hammer.hs 20;" C
HandPos src/Dodge/Creature/HandPos.hs 1;" m
HardQuit src/Dodge/Data/Universe.hs 70;" C
HasHammer src/Dodge/Data/Hammer.hs 14;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 87;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 80;" C
Held src/Dodge/Item/Held.hs 1;" m
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
HeldItemType src/Dodge/Data/Item/Combine.hs 137;" t
@@ -834,7 +834,6 @@ HeldPlatformSF src/Dodge/Data/ComposedItem.hs 41;" C
HeldScroll src/Dodge/HeldScroll.hs 1;" m
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 5;" m
HeldUseEffect src/Dodge/Data/Item/Use.hs 53;" t
HelpNum src/HelpNum.hs 1;" m
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 49;" C
@@ -1014,7 +1013,7 @@ Lampoid src/Dodge/Data/Creature/Misc.hs 83;" C
Lampoid src/Dodge/Lampoid.hs 1;" m
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 88;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 81;" C
LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
Laser src/Dodge/Data/Laser.hs 21;" t
@@ -1185,7 +1184,7 @@ Metapysics src/Dodge/Data/Scenario.hs 17;" t
Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C
MiniGunAI src/Dodge/Data/Creature/Misc.hs 58;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 86;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 79;" C
Misc src/Dodge/Data/Creature/Misc.hs 6;" m
Misc src/Dodge/Data/Equipment/Misc.hs 6;" m
Misc src/Dodge/Data/Item/Misc.hs 6;" m
@@ -1219,23 +1218,23 @@ Multiset src/Multiset.hs 4;" m
Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
Muzzle src/Dodge/Data/Item/Use.hs 119;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 107;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 106;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 92;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 98;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 94;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 99;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 97;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 109;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 111;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 105;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 93;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 110;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 95;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 96;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 108;" C
Muzzle src/Dodge/Data/Item/Use.hs 112;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 100;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 99;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 85;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 6;" m
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 91;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 87;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 92;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 90;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 102;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 104;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 98;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 86;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 103;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 88;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 89;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 101;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 39;" C
@@ -1258,7 +1257,7 @@ NewIntMap src/NewInt.hs 18;" t
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
Ngon src/Dodge/Room/Ngon.hs 1;" m
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 79;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 72;" C
NoArguments src/Dodge/Data/Terminal.hs 91;" C
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -1273,15 +1272,14 @@ NoDropEffect src/Dodge/Data/Item/Effect.hs 37;" C
NoEquipParams src/Dodge/Data/Item/Use/Equipment.hs 36;" C
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
NoFaction src/Dodge/Data/Creature/State.hs 40;" C
NoFlare src/Dodge/Data/Item/Use.hs 83;" C
NoFlare src/Dodge/Data/Item/Use.hs 76;" C
NoHammer src/Dodge/Data/Hammer.hs 13;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 54;" C
NoHoming src/Dodge/Data/Projectile.hs 48;" C
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoInvEffect src/Dodge/Data/Item/Effect.hs 24;" C
NoItTargeting src/Dodge/Data/Item.hs 60;" C
NoItemScroll src/Dodge/Data/Item.hs 56;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 85;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 78;" C
NoLighting src/Dodge/Data/Config.hs 104;" C
NoMouseContext src/Dodge/Data/Input.hs 22;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 38;" C
@@ -1499,7 +1497,7 @@ Procedural src/Dodge/Room/Procedural.hs 2;" m
Projectile src/Dodge/Data/Projectile.hs 17;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m
ProjectileParams src/Dodge/Data/Item/Use.hs 77;" C
ProjectileParams src/Dodge/Data/Item/Use.hs 70;" C
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 32;" C
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 63;" C
ProjectileType src/Dodge/Data/Projectile.hs 36;" t
@@ -1601,7 +1599,6 @@ RandomHelp src/RandomHelp.hs 3;" m
RandomImpulse src/Dodge/Data/ActionPlan.hs 32;" C
RandomPlacement src/Dodge/Data/GenWorld.hs 84;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
RandomiseMuzzleFrames src/Dodge/Data/Item/Use.hs 55;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
@@ -1877,7 +1874,6 @@ SwarmAI src/Dodge/Data/Creature/Misc.hs 55;" C
SwarmCrit src/Dodge/Creature/SwarmCrit.hs 1;" m
SwarmPlacement src/Dodge/LevelGen/SwarmPlacement.hs 1;" m
Switch src/Dodge/LevelGen/Switch.hs 1;" m
SwitchAlteRifle src/Dodge/Data/Item/Use.hs 56;" C
SwitchToItem src/Dodge/Data/ActionPlan.hs 38;" C
TAPE src/Dodge/Data/Item/Combine.hs 54;" C
TARGETING src/Dodge/Data/Item/Combine.hs 21;" C
@@ -1957,7 +1953,7 @@ TeslaArc src/Dodge/Data/TeslaArc.hs 17;" t
TeslaArc src/Dodge/Data/TeslaArc.hs 6;" m
TeslaBall src/Dodge/Data/Bullet.hs 31;" C
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 89;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 82;" C
Test src/Dodge/Creature/Test.hs 8;" m
Test src/Dodge/Event/Test.hs 1;" m
Test src/Picture/Test.hs 1;" m
@@ -2071,32 +2067,32 @@ Update src/Preload/Update.hs 3;" m
Use src/Dodge/Data/Item/Use.hs 6;" m
Use src/Dodge/Default/Item/Use.hs 1;" m
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
UseAttach src/Dodge/Data/Item/Use.hs 40;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 45;" C
UseCondition src/Dodge/Data/Item/Use.hs 64;" t
UseAttach src/Dodge/Data/Item/Use.hs 39;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 44;" C
UseCondition src/Dodge/Data/Item/Use.hs 57;" t
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
UseEquip src/Dodge/Data/Item/Use.hs 39;" C
UseExactly src/Dodge/Data/Item/Use.hs 115;" C
UseFocus src/Dodge/Data/Item/Use.hs 59;" t
UseFromLocation src/Dodge/Data/Item/Use.hs 61;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 60;" C
UseEquip src/Dodge/Data/Item/Use.hs 38;" C
UseExactly src/Dodge/Data/Item/Use.hs 108;" C
UseFocus src/Dodge/Data/Item/Use.hs 52;" t
UseFromLocation src/Dodge/Data/Item/Use.hs 54;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 53;" C
UseHeld src/Dodge/Data/Item/Use.hs 33;" C
UseInt src/Dodge/Data/Item/Use.hs 41;" C
UseInt src/Dodge/Data/Item/Use.hs 40;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 37;" C
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
UseItem src/Dodge/Creature/Impulse/UseItem.hs 3;" m
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
UseMapper src/Dodge/Data/Item/Use.hs 47;" C
UseMapper src/Dodge/Data/Item/Use.hs 46;" C
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
UseNothing src/Dodge/Data/Item/Use.hs 42;" C
UseScope src/Dodge/Data/Item/Use.hs 44;" C
UseNothing src/Dodge/Data/Item/Use.hs 41;" C
UseScope src/Dodge/Data/Item/Use.hs 43;" C
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
UseToggle src/Dodge/Data/Item/Use.hs 46;" C
UseUpTo src/Dodge/Data/Item/Use.hs 116;" C
UseValue src/Dodge/Data/Item/Use.hs 43;" C
UseableAnytime src/Dodge/Data/Item/Use.hs 66;" C
UseableWhenAimed src/Dodge/Data/Item/Use.hs 65;" C
UseToggle src/Dodge/Data/Item/Use.hs 45;" C
UseUpTo src/Dodge/Data/Item/Use.hs 109;" C
UseValue src/Dodge/Data/Item/Use.hs 42;" C
UseableAnytime src/Dodge/Data/Item/Use.hs 59;" C
UseableWhenAimed src/Dodge/Data/Item/Use.hs 58;" C
UsedInLink src/Dodge/Data/Room.hs 61;" C
UsedOutLink src/Dodge/Data/Room.hs 56;" C
Utility src/Dodge/Item/Held/Utility.hs 1;" m
@@ -2178,7 +2174,7 @@ WdP2f0 src/Dodge/Data/WorldEffect.hs 65;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 66;" C
WdTrig src/Dodge/Data/WorldEffect.hs 55;" C
WdWd src/Dodge/Data/WorldEffect.hs 24;" t
WdWdBurstFireRepeats src/Dodge/Data/WorldEffect.hs 38;" C
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 38;" C
WdWdFromItCrixWdWd src/Dodge/Data/WorldEffect.hs 35;" C
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 34;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 44;" C
@@ -2230,14 +2226,14 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 34;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 30;" f
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
_ampBullet src/Dodge/Data/Item/Use.hs 76;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 78;" f
_ampPayload src/Dodge/Data/Item/Use.hs 77;" f
_ampBullet src/Dodge/Data/Item/Use.hs 69;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 71;" f
_ampPayload src/Dodge/Data/Item/Use.hs 70;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
_apInt src/Dodge/Data/Item/Use.hs 71;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 70;" f
_apInt src/Dodge/Data/Item/Use.hs 64;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 63;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
_arLoaded src/Dodge/Data/Item/Use/Consumption.hs 28;" f
_arMax src/Dodge/Data/Item/Use/Consumption.hs 29;" f
@@ -2366,9 +2362,9 @@ _cloudShader src/Data/Preload/Render.hs 48;" f
_cloudVBO src/Data/Preload/Render.hs 47;" f
_clouds src/Dodge/Data/LWorld.hs 102;" f
_cmdEffect src/Dodge/Data/Terminal.hs 91;" f
_cmeRecoil src/Dodge/Data/MuzzleEffect.hs 12;" f
_cmeSound src/Dodge/Data/MuzzleEffect.hs 14;" f
_cmeTorque src/Dodge/Data/MuzzleEffect.hs 13;" f
_cmeRecoil src/Dodge/Data/MuzzleEffect.hs 15;" f
_cmeSound src/Dodge/Data/MuzzleEffect.hs 17;" f
_cmeTorque src/Dodge/Data/MuzzleEffect.hs 16;" f
_colorBlurShader src/Data/Preload/Render.hs 22;" f
_coordinates src/Dodge/Data/LWorld.hs 130;" f
_corpses src/Dodge/Data/LWorld.hs 139;" f
@@ -2610,7 +2606,6 @@ _heldDelay src/Dodge/Data/Item/Use.hs 34;" f
_heldFrame src/Dodge/Data/Item/Use.hs 36;" f
_heldMuzzles src/Dodge/Data/Item/Use.hs 35;" f
_heldPos src/Dodge/Data/Input.hs 54;" f
_heldUseEffect src/Dodge/Data/Item/Use.hs 37;" f
_heldWorldPos src/Dodge/Data/Input.hs 56;" f
_hotkeys src/Dodge/Data/LWorld.hs 148;" f
_hud src/Dodge/Data/World.hs 45;" f
@@ -2803,14 +2798,14 @@ _mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 78;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 126;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 123;" f
_mzEffect src/Dodge/Data/Item/Use.hs 125;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 124;" f
_mzFrame src/Dodge/Data/Item/Use.hs 127;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 122;" f
_mzPos src/Dodge/Data/Item/Use.hs 120;" f
_mzRot src/Dodge/Data/Item/Use.hs 121;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 119;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 116;" f
_mzEffect src/Dodge/Data/Item/Use.hs 118;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 117;" f
_mzFrame src/Dodge/Data/Item/Use.hs 120;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 115;" f
_mzPos src/Dodge/Data/Item/Use.hs 113;" f
_mzRot src/Dodge/Data/Item/Use.hs 114;" f
_nodeMetaTree src/Dodge/Data/MetaTree.hs 14;" f
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
_nodeTree src/Dodge/Data/MetaTree.hs 13;" f
@@ -2819,10 +2814,10 @@ _nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
_numLinkEW src/Dodge/Data/Room.hs 33;" f
_numLinkNS src/Dodge/Data/Room.hs 34;" f
_numberFloorVerxs src/Dodge/Data/CWorld.hs 29;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 102;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 101;" f
_nzPressure src/Dodge/Data/Item/Use.hs 100;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 103;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 95;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 94;" f
_nzPressure src/Dodge/Data/Item/Use.hs 93;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 96;" f
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
_oldMagnets src/Dodge/Data/LWorld.hs 127;" f
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
@@ -3196,12 +3191,12 @@ _tuFireTime src/Dodge/Data/Machine.hs 60;" f
_tuTurnSpeed src/Dodge/Data/Machine.hs 59;" f
_tuWeapon src/Dodge/Data/Machine.hs 58;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 92;" f
_uInt src/Dodge/Data/Item/Use.hs 41;" f
_uScope src/Dodge/Data/Item/Use.hs 44;" f
_uValue src/Dodge/Data/Item/Use.hs 43;" f
_uaParams src/Dodge/Data/Item/Use.hs 40;" f
_ubMod src/Dodge/Data/Item/Use.hs 45;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 39;" f
_uInt src/Dodge/Data/Item/Use.hs 40;" f
_uScope src/Dodge/Data/Item/Use.hs 43;" f
_uValue src/Dodge/Data/Item/Use.hs 42;" f
_uaParams src/Dodge/Data/Item/Use.hs 39;" f
_ubMod src/Dodge/Data/Item/Use.hs 44;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 38;" f
_unCombEdge src/Dodge/Combine/Graph.hs 31;" f
_unCombNode src/Dodge/Combine/Graph.hs 24;" f
_unFBO src/Shader/Data.hs 57;" f
@@ -3216,14 +3211,14 @@ _unTO src/Shader/Data.hs 59;" f
_unpauseClock src/Dodge/Data/World.hs 54;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useExactly src/Dodge/Data/Item/Use.hs 115;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 48;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 49;" f
_useExactly src/Dodge/Data/Item/Use.hs 108;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 47;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 48;" f
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
_useToggle src/Dodge/Data/Item/Use.hs 46;" f
_useUpTo src/Dodge/Data/Item/Use.hs 116;" f
_useToggle src/Dodge/Data/Item/Use.hs 45;" f
_useUpTo src/Dodge/Data/Item/Use.hs 109;" f
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
_uvConfig src/Dodge/Data/Universe.hs 37;" f
_uvDebug src/Dodge/Data/Universe.hs 44;" f
@@ -3322,7 +3317,7 @@ aSound src/Dodge/SoundLogic.hs 74;" f
aStance src/Dodge/Item/AimStance.hs 12;" f
aStaticBall src/Dodge/WorldEvent/SpawnParticle.hs 41;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
accessTerminal src/Dodge/WorldEffect.hs 60;" f
accessTerminal src/Dodge/WorldEffect.hs 59;" f
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 86;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
addArmour src/Dodge/Creature.hs 83;" f
@@ -3381,7 +3376,7 @@ airlockZ src/Dodge/Room/Airlock.hs 91;" f
allInvLocs src/Dodge/Item/Grammar.hs 313;" f
allVisibleWalls src/Dodge/Base/Collide.hs 131;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 53;" f
alteRifle src/Dodge/Item/Held/Cane.hs 49;" f
ammoMagInfo src/Dodge/Item/Info.hs 46;" f
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 124;" f
amr src/Dodge/Item/Held/Rod.hs 34;" f
@@ -3394,24 +3389,24 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 246;" f
applyCME src/Dodge/HeldUse.hs 181;" f
applyCME src/Dodge/HeldUse.hs 201;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 240;" f
applyInvLock src/Dodge/HeldUse.hs 260;" f
applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 142;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 272;" f
applyRecoil src/Dodge/HeldUse.hs 292;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 371;" f
applySoundCME src/Dodge/HeldUse.hs 262;" f
applySidePush src/Dodge/HeldUse.hs 391;" f
applySoundCME src/Dodge/HeldUse.hs 282;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3419,7 +3414,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 382;" f
applyTorqueCME src/Dodge/HeldUse.hs 402;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 135;" f
@@ -3461,7 +3456,7 @@ autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
autoPistol src/Dodge/Item/Held/Stick.hs 50;" f
autoRifle src/Dodge/Item/Held/Cane.hs 65;" f
autoRifle src/Dodge/Item/Held/Cane.hs 60;" f
awakeLevelPerception src/Dodge/Creature/Perception.hs 162;" f
axisInt src/Geometry/Intersect.hs 227;" f
azure src/Color.hs 22;" f
@@ -3502,7 +3497,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 21;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 526;" f
basicMuzFlare src/Dodge/HeldUse.hs 546;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 87;" f
batteryPack src/Dodge/Item/Equipment.hs 55;" f
@@ -3511,7 +3506,7 @@ beltMag src/Dodge/Item/Ammo.hs 47;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 216;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 112;" f
bgunSound src/Dodge/HeldUse.hs 325;" f
bgunSound src/Dodge/HeldUse.hs 345;" f
bindFBO src/Render.hs 244;" f
bingate src/Dodge/Item/Scope.hs 110;" f
black src/Color.hs 27;" f
@@ -3568,7 +3563,7 @@ bulletModule src/Dodge/Item/Scope.hs 118;" f
bulletPayloadModule src/Dodge/Item/Scope.hs 132;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 117;" f
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
burstRifle src/Dodge/Item/Held/Cane.hs 70;" f
burstRifle src/Dodge/Item/Held/Cane.hs 65;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 538;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
@@ -3773,14 +3768,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1075;" f
createProjectileR src/Dodge/HeldUse.hs 1040;" f
createProjectile src/Dodge/HeldUse.hs 1095;" f
createProjectileR src/Dodge/HeldUse.hs 1060;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Euse.hs 107;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
creatureShootLaser src/Dodge/HeldUse.hs 642;" f
creatureShootLaser src/Dodge/HeldUse.hs 662;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3972,7 +3967,7 @@ detector src/Dodge/Item/Held/Utility.hs 35;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 221;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1023;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1043;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4022,8 +4017,8 @@ doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
doDamage src/Dodge/Creature/State.hs 136;" f
doDamagesFL src/Dodge/Flame.hs 57;" f
doDeathToggle src/Dodge/WorldEffect.hs 99;" f
doDeathTriggers src/Dodge/WorldEffect.hs 94;" f
doDeathToggle src/Dodge/WorldEffect.hs 98;" f
doDeathTriggers src/Dodge/WorldEffect.hs 93;" f
doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 37;" f
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 62;" f
@@ -4037,15 +4032,15 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 983;" f
doGenFloat src/Dodge/HeldUse.hs 1003;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 148;" f
doHeldUseEffect src/Dodge/HeldUse.hs 149;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
doIntImp src/Dodge/CreatureEffect.hs 24;" f
doInvEffect src/Dodge/ItEffect.hs 16;" f
doItCrWdWd src/Dodge/WorldEffect.hs 55;" f
doItCrWdWd src/Dodge/WorldEffect.hs 54;" f
doItemTimeScroll src/Dodge/Update.hs 195;" f
doItmCrWdWd src/Dodge/Euse.hs 27;" f
doLoop src/Loop.hs 60;" f
@@ -4075,7 +4070,7 @@ doSectionSize src/Dodge/DisplayInventory.hs 217;" f
doSideEffects appDodge/Main.hs 120;" f
doStep src/Dodge/ArcStep.hs 9;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 164;" f
doTerminalBootProgram src/Dodge/WorldEffect.hs 102;" f
doTerminalBootProgram src/Dodge/WorldEffect.hs 101;" f
doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
@@ -4083,7 +4078,7 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 149;" f
doTimeScroll src/Dodge/Update.hs 200;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 107;" f
doTmWdWd src/Dodge/WorldEffect.hs 106;" f
doWallRotate src/Dodge/Update/Camera.hs 211;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
@@ -4232,7 +4227,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 130;" f
dropExcept src/Dodge/Creature/Action.hs 167;" f
dropInventoryPath src/Dodge/HeldUse.hs 1153;" f
dropInventoryPath src/Dodge/HeldUse.hs 1173;" f
dropItem src/Dodge/Creature/Action.hs 173;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4336,7 +4331,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
flareCircleAt src/Dodge/HeldUse.hs 507;" f
flareCircleAt src/Dodge/HeldUse.hs 527;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 18;" f
@@ -4398,14 +4393,14 @@ fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
g src/ShortShow.hs 33;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 11;" f
gadgetEffect src/Dodge/HeldUse.hs 43;" f
gadgetEffect src/Dodge/HeldUse.hs 44;" f
gameOverMenu src/Dodge/Menu.hs 187;" f
gameRoomFromRoom src/Dodge/Layout.hs 161;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 939;" f
gasType src/Dodge/HeldUse.hs 959;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4420,10 +4415,10 @@ getAimZoom src/Dodge/Update/Camera.hs 134;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 137;" f
getArguments src/Dodge/Update/Scroll.hs 176;" f
getArguments' src/Dodge/Update/Scroll.hs 164;" f
getAttachedSFLink src/Dodge/HeldUse.hs 577;" f
getAttachedSFLink src/Dodge/HeldUse.hs 597;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 116;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 700;" f
getBulletType src/Dodge/HeldUse.hs 720;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4433,17 +4428,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 15;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1068;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1088;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
getLaserColor src/Dodge/HeldUse.hs 523;" f
getLaserDamage src/Dodge/HeldUse.hs 520;" f
getLaserPhaseV src/Dodge/HeldUse.hs 517;" f
getLaserColor src/Dodge/HeldUse.hs 543;" f
getLaserDamage src/Dodge/HeldUse.hs 540;" f
getLaserPhaseV src/Dodge/HeldUse.hs 537;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 385;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1060;" f
getPJStabiliser src/Dodge/HeldUse.hs 1080;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
@@ -4502,7 +4497,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 82;" f
hammerCheck src/Dodge/HeldUse.hs 83;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 43;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
@@ -4532,22 +4527,22 @@ healthTest src/Dodge/Room/LasTurret.hs 95;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 17;" f
heldAimZoom src/Dodge/Update/Camera.hs 139;" f
heldEffect src/Dodge/HeldUse.hs 63;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 136;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 71;" f
heldEffect src/Dodge/HeldUse.hs 64;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 137;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 72;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 94;" f
heldInfo src/Dodge/Item/Info.hs 88;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 175;" f
heldItemInvLock src/Dodge/HeldUse.hs 255;" f
heldItemMuzVel src/Dodge/HeldUse.hs 827;" f
heldItemInvLock src/Dodge/HeldUse.hs 275;" f
heldItemMuzVel src/Dodge/HeldUse.hs 847;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 71;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 28;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 33;" f
heldItemRifling src/Dodge/HeldUse.hs 871;" f
heldItemRifling src/Dodge/HeldUse.hs 891;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 220;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 41;" f
heldPositionInfo src/Dodge/Item/Info.hs 237;" f
heldTorqueAmount src/Dodge/HeldUse.hs 398;" f
heldTorqueAmount src/Dodge/HeldUse.hs 418;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -4664,7 +4659,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 533;" f
isAmmoIntLink src/Dodge/HeldUse.hs 553;" f
isAnimate src/Dodge/Creature/Test.hs 140;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4698,7 +4693,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 170;" f
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 583;" f
itemDetectorEffect src/Dodge/HeldUse.hs 603;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
@@ -4710,8 +4705,8 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 18;" f
itemInternalValue src/Dodge/Item/Display.hs 32;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 250;" f
itemRandomOffset src/Dodge/HeldUse.hs 764;" f
itemInvLock src/Dodge/HeldUse.hs 270;" f
itemRandomOffset src/Dodge/HeldUse.hs 784;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
@@ -4719,7 +4714,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 50;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 118;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 145;" f
itemSidePush src/Dodge/HeldUse.hs 196;" f
itemSidePush src/Dodge/HeldUse.hs 216;" f
itemString src/Dodge/Item/Display.hs 53;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 63;" f
itemToFunction src/Dodge/Item/Grammar.hs 143;" f
@@ -4799,7 +4794,7 @@ lineCol src/Picture/Base.hs 230;" f
lineGeom src/Dodge/Base.hs 32;" f
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
lineOrth src/Dodge/Creature/Boid.hs 125;" f
lineOutputTerminal src/Dodge/WorldEffect.hs 82;" f
lineOutputTerminal src/Dodge/WorldEffect.hs 81;" f
lineSplit src/Justify.hs 26;" f
lineThick src/Picture/Base.hs 234;" f
lineUp src/Dodge/Creature/Boid.hs 147;" f
@@ -4820,7 +4815,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 27;" f
loadMuzzle src/Dodge/HeldUse.hs 443;" f
loadMuzzle src/Dodge/HeldUse.hs 463;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4875,8 +4870,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 808;" f
makeBullet' src/Dodge/HeldUse.hs 750;" f
makeBullet src/Dodge/HeldUse.hs 828;" f
makeBullet' src/Dodge/HeldUse.hs 770;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4902,7 +4897,7 @@ makeFragBullets src/Dodge/Bullet.hs 122;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 465;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 485;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4958,11 +4953,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootAuto src/Dodge/HeldUse.hs 994;" f
mcShootLaser src/Dodge/HeldUse.hs 987;" f
mcShootAuto src/Dodge/HeldUse.hs 1014;" f
mcShootLaser src/Dodge/HeldUse.hs 1007;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 915;" f
mcUseHeld src/Dodge/HeldUse.hs 935;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 76;" f
@@ -5003,7 +4998,7 @@ minCrIXOn src/Dodge/Zoning/Creature.hs 46;" f
minOn src/FoldableHelp.hs 35;" f
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 346;" f
miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunX src/Dodge/Item/Held/Cane.hs 81;" f
miniGunX src/Dodge/Item/Held/Cane.hs 72;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 357;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 352;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 548;" f
@@ -5055,7 +5050,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 493;" f
muzFlareAt src/Dodge/HeldUse.hs 513;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5444,7 +5439,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 277;" f
recoilAmount src/Dodge/HeldUse.hs 297;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -5471,7 +5466,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
remoteScreen src/Dodge/Item/Scope.hs 140;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 145;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 687;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 707;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Euse.hs 125;" f
@@ -5513,7 +5508,7 @@ rezInvBox src/Dodge/Room/RezBox.hs 134;" f
rezText src/Dodge/Story.hs 4;" f
rezText' src/Dodge/Story.hs 17;" f
rhombus src/Polyhedra.hs 72;" f
rifle src/Dodge/Item/Held/Cane.hs 46;" f
rifle src/Dodge/Item/Held/Cane.hs 43;" f
right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 243;" f
rightPad src/Padding.hs 19;" f
@@ -5750,14 +5745,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
shineTorch src/Dodge/Creature/State.hs 350;" f
shootBullet src/Dodge/HeldUse.hs 740;" f
shootBullet src/Dodge/HeldUse.hs 760;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 666;" f
shootLaser src/Dodge/HeldUse.hs 686;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1011;" f
shootTeslaArc src/Dodge/HeldUse.hs 1031;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 619;" f
shootTractorBeam src/Dodge/HeldUse.hs 639;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5890,7 +5885,7 @@ ssfold src/FoldableHelp.hs 105;" f
stackPicturesAt src/Dodge/Render/List.hs 98;" f
stackPicturesAtOff src/Dodge/Render/List.hs 101;" f
stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 308;" f
stackedInventory src/Dodge/Creature.hs 309;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 92;" f
startDrag src/Dodge/Update/Input/InGame.hs 279;" f
@@ -5981,7 +5976,7 @@ teslaParams src/Dodge/Item/Held/BatteryGuns.hs 32;" f
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
testInventory src/Dodge/Creature.hs 289;" f
testInventory src/Dodge/Creature.hs 290;" f
testStringInit src/Dodge/TestString.hs 28;" f
text src/Picture/Base.hs 193;" f
textGrad src/Picture/Text.hs 5;" f
@@ -6053,12 +6048,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 62;" f
torch src/Dodge/Item/Held/Utility.hs 27;" f
torchShape src/Dodge/Item/Draw/SPic.hs 264;" f
torqueAmount src/Dodge/HeldUse.hs 393;" f
torqueCr src/Dodge/WorldEffect.hs 75;" f
torqueAmount src/Dodge/HeldUse.hs 413;" f
torqueCr src/Dodge/WorldEffect.hs 74;" f
torso src/Dodge/Creature/Picture.hs 105;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 631;" f
tractorBeamAt src/Dodge/HeldUse.hs 651;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6299,26 +6294,26 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 920;" f
useGasParams src/Dodge/HeldUse.hs 940;" f
useHotkey src/Dodge/Creature/YourControl.hs 68;" f
useInventoryPath src/Dodge/HeldUse.hs 1178;" f
useInventoryPath src/Dodge/HeldUse.hs 1198;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 537;" f
useLoadedAmmo src/Dodge/HeldUse.hs 557;" f
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
useMagShield src/Dodge/Euse.hs 46;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1144;" f
useRewindGun src/Dodge/HeldUse.hs 1164;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1125;" f
useStopWatch src/Dodge/HeldUse.hs 1145;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 112;" f
useTimeCheck src/Dodge/HeldUse.hs 113;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1133;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1153;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6353,7 +6348,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 28;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 598;" f
walkNozzle src/Dodge/HeldUse.hs 618;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f