Provisional working coloured lights

This commit is contained in:
jgk
2021-08-21 12:34:49 +02:00
parent e35b95bf36
commit b396d6c857
9 changed files with 30 additions and 26 deletions
+2 -2
View File
@@ -57,10 +57,10 @@ preloadRender = do
>>= addUniforms ["lightPos"]
wlLightShad
<- makeShaderUsingShaderVAO "lighting/wall" [vert,geom,frag] EPoints wsShad
>>= addUniforms ["lightPos","radLum"]
>>= addUniforms ["lightPos","lumRad"]
lightingSurfaceShad
<- makeShader "lighting/surface" [vert,frag] [3] ETriangles
>>= addUniforms ["lightPos","radLum"]
>>= addUniforms ["lightPos","lumRad"]
lightingLineShadowShad
<- makeShader "lighting/lineShadow" [vert,geom,frag] [3] ELinesAdjacency
>>= addUniforms ["lightPos"]