Fix flatshield wall creation and remove muzzle

This commit is contained in:
2026-01-02 12:34:17 +00:00
parent f6f63c9a14
commit b414da7dab
7 changed files with 392 additions and 393 deletions
Binary file not shown.
+1 -1
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@@ -74,7 +74,7 @@ invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
ATTACH CAPACITOR -> tryDrawToCapacitor loc w
EQUIP WRIST_ECG | haspulse -> tryUseParent loc w
COPIER _ -> copierItemUpdate itm cr w
HELD FLATSHIELD -> rootNotrootEff createShieldWall removeShieldWall itm cr w
HELD FLATSHIELD -> rootAndAttNotEff createShieldWall removeShieldWall itm cr w
HELD MINIGUNX{} -> coolMinigun itm w
HELD MACHINEPISTOL{} -> coolMachinePistol cr itm w
LASER | loc ^. locDT . dtValue . _2 == WeaponTargetingSF
+1 -1
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@@ -31,7 +31,7 @@ data ItemLocation
, _ilInvID :: NewInt InvInt
, _ilIsRoot :: Bool -- of any item
, _ilIsSelected :: Bool
, _ilIsAttached :: Bool -- to selected item
, _ilIsAttached :: Bool -- to selected item. question: downwards and upwards?
, _ilEquipSite :: Maybe EquipSite
}
| OnTurret {_ilTuID :: Int}
+1
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@@ -303,6 +303,7 @@ heldItemMuzzles itm = \case
dbwMuzzles
& ix 0 . mzEffect .~ MuzzleScroller
& ix 0 . mzAmmoSlot . aps .~ UseExactly 100000
FLATSHIELD -> mempty
_ ->
[ Muzzle
{ _mzPos = V2 20 0
+14
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@@ -2,6 +2,7 @@ module Dodge.Item.BackgroundEffect (
itEffectOnPickup,
itEffectOnDrop,
rootNotrootEff,
rootAndAttNotEff,
createShieldWall,
removeShieldWall,
) where
@@ -36,6 +37,19 @@ rootNotrootEff f g it
| it ^? itLocation . ilIsRoot == Just True = f it
| otherwise = g it
rootAndAttNotEff ::
(Item -> Creature -> World -> World) ->
(Item -> Creature -> World -> World) ->
Item ->
Creature ->
World ->
World
rootAndAttNotEff f g it
| it ^? itLocation . ilIsRoot == Just True
&& it ^? itLocation . ilIsAttached == Just True
= f it
| otherwise = g it
createShieldWall :: Item -> Creature -> World -> World
createShieldWall it cr w = case it ^? itParams . flatShieldWlMIX . _Just of
Nothing ->
+317 -312
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@@ -1,4 +1,4 @@
-- generated at 2025-12-31 13:24:22.332967514 UTC
-- generated at 2026-01-02 12:33:10.260560049 UTC
module Dodge.SoundLogic.ExternallyGeneratedSounds where
import Sound.Data
soundToVol :: SoundID -> Float
@@ -61,115 +61,116 @@ soundToVol v = case _getSoundID v of
55 -> 50
56 -> 100
57 -> 2000
58 -> 1000
59 -> 40
60 -> 300
61 -> 250
62 -> 100
63 -> 500
64 -> 2000
65 -> 40
66 -> 200
67 -> 2000
68 -> 1000
58 -> 500
59 -> 1000
60 -> 40
61 -> 300
62 -> 250
63 -> 100
64 -> 500
65 -> 2000
66 -> 40
67 -> 200
68 -> 2000
69 -> 1000
70 -> 2000
71 -> 500
70 -> 1000
71 -> 2000
72 -> 500
73 -> 500
74 -> 100
74 -> 500
75 -> 100
76 -> 2000
77 -> 200
76 -> 100
77 -> 2000
78 -> 200
79 -> 500
80 -> 200
81 -> 2000
82 -> 200
83 -> 1000
79 -> 200
80 -> 500
81 -> 200
82 -> 2000
83 -> 200
84 -> 1000
85 -> 250
86 -> 300
87 -> 2000
88 -> 200
89 -> 1000
90 -> 100
91 -> 300
92 -> 100
93 -> 40
94 -> 1000
95 -> 100
96 -> 1000
97 -> 500
98 -> 100
99 -> 200
100 -> 250
101 -> 200
85 -> 1000
86 -> 250
87 -> 300
88 -> 2000
89 -> 200
90 -> 1000
91 -> 100
92 -> 300
93 -> 100
94 -> 40
95 -> 1000
96 -> 100
97 -> 1000
98 -> 500
99 -> 100
100 -> 200
101 -> 250
102 -> 200
103 -> 50
104 -> 1000
105 -> 50
106 -> 500
103 -> 200
104 -> 50
105 -> 1000
106 -> 50
107 -> 500
108 -> 1000
109 -> 200
110 -> 2000
111 -> 20
112 -> 500
113 -> 200
114 -> 100
115 -> 2000
116 -> 100
108 -> 500
109 -> 1000
110 -> 200
111 -> 2000
112 -> 20
113 -> 500
114 -> 200
115 -> 100
116 -> 2000
117 -> 100
118 -> 200
119 -> 300
120 -> 500
121 -> 100
122 -> 300
123 -> 200
124 -> 1000
125 -> 100
126 -> 50
127 -> 100
118 -> 100
119 -> 200
120 -> 300
121 -> 500
122 -> 100
123 -> 300
124 -> 200
125 -> 1000
126 -> 100
127 -> 50
128 -> 100
129 -> 50
130 -> 1000
131 -> 500
132 -> 40
133 -> 100
134 -> 200
135 -> 500
136 -> 1000
137 -> 300
138 -> 100
139 -> 300
129 -> 100
130 -> 50
131 -> 1000
132 -> 500
133 -> 40
134 -> 100
135 -> 200
136 -> 500
137 -> 1000
138 -> 300
139 -> 100
140 -> 300
141 -> 100
141 -> 300
142 -> 100
143 -> 500
144 -> 100
143 -> 100
144 -> 500
145 -> 100
146 -> 500
147 -> 100
146 -> 100
147 -> 500
148 -> 100
149 -> 500
150 -> 40
151 -> 200
152 -> 50
153 -> 500
154 -> 2000
149 -> 100
150 -> 500
151 -> 40
152 -> 200
153 -> 50
154 -> 500
155 -> 2000
156 -> 40
157 -> 100
156 -> 2000
157 -> 40
158 -> 100
159 -> 500
160 -> 100
161 -> 1000
162 -> 100
163 -> 500
164 -> 8000
165 -> 200
166 -> 300
159 -> 100
160 -> 500
161 -> 100
162 -> 1000
163 -> 100
164 -> 500
165 -> 8000
166 -> 200
167 -> 300
_ -> 50
soundToOnomato :: SoundID -> String
soundToOnomato v = case _getSoundID v of
@@ -231,115 +232,116 @@ soundToOnomato v = case _getSoundID v of
55 -> "BLIH"
56 -> "DRR"
57 -> "CRH"
58 -> "BLPCHCH"
59 -> "CLNK"
60 -> "WHRR"
61 -> "WHR"
62 -> "KKSQWL"
63 -> "CLKCLK"
64 -> "BANGG"
65 -> "TIPTOP"
66 -> "WHH"
67 -> "BRPBRPBRP"
68 -> "TTRKL"
69 -> "CRUMBL"
70 -> "SCREE"
71 -> "WRRR"
72 -> "SCREE"
73 -> "BIPBIPBIP"
74 -> "SLP"
75 -> "CLCLH"
76 -> "CREUH"
77 -> "SQWLTCH"
78 -> "TING"
79 -> "DEDEDA"
80 -> "WHR"
81 -> "CRUH"
82 -> "SQWCH"
83 -> "TRWNG"
84 -> "CRSK"
85 -> "DMP"
86 -> "BEP"
87 -> "BOOM"
88 -> "SKREL"
89 -> "CRSNK"
90 -> "SLP"
91 -> "CHPCHPCHP"
92 -> "SLP"
93 -> "TAP"
94 -> "CRNKL"
95 -> "WRR"
96 -> "CRNK"
97 -> "CUHRUP"
98 -> "SPLRT"
99 -> "TING"
100 -> "WHRHH"
101 -> "CRSKRL"
102 -> "WH"
103 -> "FHFH"
104 -> "BRAP"
105 -> "WHHH"
106 -> "PLH"
107 -> "CLANG"
108 -> "CRUNK"
109 -> "TING"
110 -> "TATATA"
111 -> "SWSH"
112 -> "DNDNDNDN"
113 -> "THCK"
114 -> "SLP"
115 -> "PEW"
116 -> "SKLE"
117 -> "THUD"
118 -> "WH"
119 -> "BWAH"
120 -> "DEDEDUM"
121 -> "WHUMWHUM"
122 -> "WHRP"
123 -> "TING"
124 -> "CRMPL"
125 -> "SKLE"
126 -> "SHUHP"
127 -> "SLP"
128 -> "SPRT"
129 -> "HSS"
130 -> "TRNKL"
131 -> "TAK"
132 -> "CLICK"
133 -> "DUHDEH"
134 -> "SHTCK"
135 -> "DEDUM"
136 -> "BWMP"
137 -> "BWAAH"
138 -> "SLP"
139 -> "DWAAH"
140 -> "TNKTONK"
141 -> "VFVFVF"
142 -> "SLP"
143 -> "CRTINK"
144 -> "VHHP"
145 -> "SPRT"
146 -> "PRUM"
147 -> "SLPP"
148 -> "FWUMP"
149 -> "CLANG"
150 -> "TIP"
151 -> "CRAKLE"
152 -> "HSSS"
153 -> "TRINKL"
154 -> "BANG"
155 -> "CHUGUGUG"
156 -> "TAPP"
157 -> "KKSQWL"
158 -> "SKWLL"
159 -> "DUDURAH"
160 -> "SKWLL"
161 -> "TRNKL"
162 -> "SLP"
163 -> "WHUAWUH"
164 -> "RINGGG"
165 -> "QWLPH"
166 -> "WRRR"
58 -> "AAA"
59 -> "BLPCHCH"
60 -> "CLNK"
61 -> "WHRR"
62 -> "WHR"
63 -> "KKSQWL"
64 -> "CLKCLK"
65 -> "BANGG"
66 -> "TIPTOP"
67 -> "WHH"
68 -> "BRPBRPBRP"
69 -> "TTRKL"
70 -> "CRUMBL"
71 -> "SCREE"
72 -> "WRRR"
73 -> "SCREE"
74 -> "BIPBIPBIP"
75 -> "SLP"
76 -> "CLCLH"
77 -> "CREUH"
78 -> "SQWLTCH"
79 -> "TING"
80 -> "DEDEDA"
81 -> "WHR"
82 -> "CRUH"
83 -> "SQWCH"
84 -> "TRWNG"
85 -> "CRSK"
86 -> "DMP"
87 -> "BEP"
88 -> "BOOM"
89 -> "SKREL"
90 -> "CRSNK"
91 -> "SLP"
92 -> "CHPCHPCHP"
93 -> "SLP"
94 -> "TAP"
95 -> "CRNKL"
96 -> "WRR"
97 -> "CRNK"
98 -> "CUHRUP"
99 -> "SPLRT"
100 -> "TING"
101 -> "WHRHH"
102 -> "CRSKRL"
103 -> "WH"
104 -> "FHFH"
105 -> "BRAP"
106 -> "WHHH"
107 -> "PLH"
108 -> "CLANG"
109 -> "CRUNK"
110 -> "TING"
111 -> "TATATA"
112 -> "SWSH"
113 -> "DNDNDNDN"
114 -> "THCK"
115 -> "SLP"
116 -> "PEW"
117 -> "SKLE"
118 -> "THUD"
119 -> "WH"
120 -> "BWAH"
121 -> "DEDEDUM"
122 -> "WHUMWHUM"
123 -> "WHRP"
124 -> "TING"
125 -> "CRMPL"
126 -> "SKLE"
127 -> "SHUHP"
128 -> "SLP"
129 -> "SPRT"
130 -> "HSS"
131 -> "TRNKL"
132 -> "TAK"
133 -> "CLICK"
134 -> "DUHDEH"
135 -> "SHTCK"
136 -> "DEDUM"
137 -> "BWMP"
138 -> "BWAAH"
139 -> "SLP"
140 -> "DWAAH"
141 -> "TNKTONK"
142 -> "VFVFVF"
143 -> "SLP"
144 -> "CRTINK"
145 -> "VHHP"
146 -> "SPRT"
147 -> "PRUM"
148 -> "SLPP"
149 -> "FWUMP"
150 -> "CLANG"
151 -> "TIP"
152 -> "CRAKLE"
153 -> "HSSS"
154 -> "TRINKL"
155 -> "BANG"
156 -> "CHUGUGUG"
157 -> "TAPP"
158 -> "KKSQWL"
159 -> "SKWLL"
160 -> "DUDURAH"
161 -> "SKWLL"
162 -> "TRNKL"
163 -> "SLP"
164 -> "WHUAWUH"
165 -> "RINGGG"
166 -> "QWLPH"
167 -> "WRRR"
_ -> error "unitialised sound"
soundPathList :: [String]
soundPathList =
@@ -401,6 +403,7 @@ soundPathList =
, "heal.BLIH.50.wav"
, "slideDoor.DRR.100.wav"
, "seagullCry1.CRH.2000.wav"
, "tone440_30s.AAA.500.wav"
, "oldMachineBoot.BLPCHCH.1000.wav"
, "tapQuiet.CLNK.40.wav"
, "whir.WHRR.300.wav"
@@ -627,221 +630,223 @@ slideDoorS :: SoundID
slideDoorS = SoundID 56
seagullCry1S :: SoundID
seagullCry1S = SoundID 57
tone440_30sS :: SoundID
tone440_30sS = SoundID 58
oldMachineBootS :: SoundID
oldMachineBootS = SoundID 58
oldMachineBootS = SoundID 59
tapQuietS :: SoundID
tapQuietS = SoundID 59
tapQuietS = SoundID 60
whirS :: SoundID
whirS = SoundID 60
whirS = SoundID 61
whirupS :: SoundID
whirupS = SoundID 61
whirupS = SoundID 62
blood3S :: SoundID
blood3S = SoundID 62
blood3S = SoundID 63
primeS :: SoundID
primeS = SoundID 63
primeS = SoundID 64
bangEchoS :: SoundID
bangEchoS = SoundID 64
bangEchoS = SoundID 65
twoStepSlowS :: SoundID
twoStepSlowS = SoundID 65
twoStepSlowS = SoundID 66
whirdown1S :: SoundID
whirdown1S = SoundID 66
whirdown1S = SoundID 67
miniS :: SoundID
miniS = SoundID 67
miniS = SoundID 68
metal5S :: SoundID
metal5S = SoundID 68
metal5S = SoundID 69
stone5S :: SoundID
stone5S = SoundID 69
stone5S = SoundID 70
tone440sawtoothS :: SoundID
tone440sawtoothS = SoundID 70
tone440sawtoothS = SoundID 71
fireLoudS :: SoundID
fireLoudS = SoundID 71
fireLoudS = SoundID 72
tone440sawtoothquietS :: SoundID
tone440sawtoothquietS = SoundID 72
tone440sawtoothquietS = SoundID 73
computerBeepingS :: SoundID
computerBeepingS = SoundID 73
computerBeepingS = SoundID 74
slapS :: SoundID
slapS = SoundID 74
slapS = SoundID 75
bloodShort5S :: SoundID
bloodShort5S = SoundID 75
bloodShort5S = SoundID 76
seagullCry2S :: SoundID
seagullCry2S = SoundID 76
seagullCry2S = SoundID 77
gut5S :: SoundID
gut5S = SoundID 77
gut5S = SoundID 78
ting2S :: SoundID
ting2S = SoundID 78
ting2S = SoundID 79
dededaS :: SoundID
dededaS = SoundID 79
dededaS = SoundID 80
whirdownSmall2S :: SoundID
whirdownSmall2S = SoundID 80
whirdownSmall2S = SoundID 81
seagullCryS :: SoundID
seagullCryS = SoundID 81
seagullCryS = SoundID 82
gut3S :: SoundID
gut3S = SoundID 82
gut3S = SoundID 83
metal7S :: SoundID
metal7S = SoundID 83
metal7S = SoundID 84
glassShat4S :: SoundID
glassShat4S = SoundID 84
glassShat4S = SoundID 85
energyReleaseS :: SoundID
energyReleaseS = SoundID 85
energyReleaseS = SoundID 86
tone440S :: SoundID
tone440S = SoundID 86
tone440S = SoundID 87
explosionS :: SoundID
explosionS = SoundID 87
explosionS = SoundID 88
gut4S :: SoundID
gut4S = SoundID 88
gut4S = SoundID 89
glassShat1S :: SoundID
glassShat1S = SoundID 89
glassShat1S = SoundID 90
slap3S :: SoundID
slap3S = SoundID 90
slap3S = SoundID 91
reload1S :: SoundID
reload1S = SoundID 91
reload1S = SoundID 92
slapClean3S :: SoundID
slapClean3S = SoundID 92
slapClean3S = SoundID 93
foot2S :: SoundID
foot2S = SoundID 93
foot2S = SoundID 94
glassShat2S :: SoundID
glassShat2S = SoundID 94
glassShat2S = SoundID 95
fireS :: SoundID
fireS = SoundID 95
fireS = SoundID 96
glassShat3S :: SoundID
glassShat3S = SoundID 96
glassShat3S = SoundID 97
insertS :: SoundID
insertS = SoundID 97
insertS = SoundID 98
blood1S :: SoundID
blood1S = SoundID 98
blood1S = SoundID 99
ting3S :: SoundID
ting3S = SoundID 99
ting3S = SoundID 100
whirdownS :: SoundID
whirdownS = SoundID 100
whirdownS = SoundID 101
gut6S :: SoundID
gut6S = SoundID 101
gut6S = SoundID 102
whirdownShort3S :: SoundID
whirdownShort3S = SoundID 102
whirdownShort3S = SoundID 103
debrisS :: SoundID
debrisS = SoundID 103
debrisS = SoundID 104
tap3S :: SoundID
tap3S = SoundID 104
tap3S = SoundID 105
backgroundSpaceS :: SoundID
backgroundSpaceS = SoundID 105
backgroundSpaceS = SoundID 106
lasPulseS :: SoundID
lasPulseS = SoundID 106
lasPulseS = SoundID 107
clang2S :: SoundID
clang2S = SoundID 107
clang2S = SoundID 108
metal2S :: SoundID
metal2S = SoundID 108
metal2S = SoundID 109
tingS :: SoundID
tingS = SoundID 109
tingS = SoundID 110
autoBS :: SoundID
autoBS = SoundID 110
autoBS = SoundID 111
knifeS :: SoundID
knifeS = SoundID 111
knifeS = SoundID 112
combineS :: SoundID
combineS = SoundID 112
combineS = SoundID 113
connectItemS :: SoundID
connectItemS = SoundID 113
connectItemS = SoundID 114
slapClean7S :: SoundID
slapClean7S = SoundID 114
slapClean7S = SoundID 115
seagullWhistle1S :: SoundID
seagullWhistle1S = SoundID 115
seagullWhistle1S = SoundID 116
bloodShort6S :: SoundID
bloodShort6S = SoundID 116
bloodShort6S = SoundID 117
hitS :: SoundID
hitS = SoundID 117
hitS = SoundID 118
whirdownShort4S :: SoundID
whirdownShort4S = SoundID 118
whirdownShort4S = SoundID 119
sineRaisePitchOneSecS :: SoundID
sineRaisePitchOneSecS = SoundID 119
sineRaisePitchOneSecS = SoundID 120
dededumS :: SoundID
dededumS = SoundID 120
dededumS = SoundID 121
throbC4S :: SoundID
throbC4S = SoundID 121
throbC4S = SoundID 122
whirTapS :: SoundID
whirTapS = SoundID 122
whirTapS = SoundID 123
ting5S :: SoundID
ting5S = SoundID 123
ting5S = SoundID 124
stone2S :: SoundID
stone2S = SoundID 124
stone2S = SoundID 125
blood6S :: SoundID
blood6S = SoundID 125
blood6S = SoundID 126
pickUpS :: SoundID
pickUpS = SoundID 126
pickUpS = SoundID 127
slap2S :: SoundID
slap2S = SoundID 127
slap2S = SoundID 128
bloodShort2S :: SoundID
bloodShort2S = SoundID 128
bloodShort2S = SoundID 129
foamSprayFadeOutS :: SoundID
foamSprayFadeOutS = SoundID 129
foamSprayFadeOutS = SoundID 130
metal6S :: SoundID
metal6S = SoundID 130
metal6S = SoundID 131
tap1S :: SoundID
tap1S = SoundID 131
tap1S = SoundID 132
click1S :: SoundID
click1S = SoundID 132
click1S = SoundID 133
semitoneLoop1S :: SoundID
semitoneLoop1S = SoundID 133
semitoneLoop1S = SoundID 134
disconnectItemS :: SoundID
disconnectItemS = SoundID 134
disconnectItemS = SoundID 135
dedumS :: SoundID
dedumS = SoundID 135
dedumS = SoundID 136
sawtoothFailS :: SoundID
sawtoothFailS = SoundID 136
sawtoothFailS = SoundID 137
sineRaisePitchTwoSecS :: SoundID
sineRaisePitchTwoSecS = SoundID 137
sineRaisePitchTwoSecS = SoundID 138
slap4S :: SoundID
slap4S = SoundID 138
slap4S = SoundID 139
skwareFadeTwoSecS :: SoundID
skwareFadeTwoSecS = SoundID 139
skwareFadeTwoSecS = SoundID 140
reloadFailS :: SoundID
reloadFailS = SoundID 140
reloadFailS = SoundID 141
throb1S :: SoundID
throb1S = SoundID 141
throb1S = SoundID 142
slap5S :: SoundID
slap5S = SoundID 142
slap5S = SoundID 143
smallGlass3S :: SoundID
smallGlass3S = SoundID 143
smallGlass3S = SoundID 144
reverseCymbal1S :: SoundID
reverseCymbal1S = SoundID 144
reverseCymbal1S = SoundID 145
blood2S :: SoundID
blood2S = SoundID 145
blood2S = SoundID 146
insertOneS :: SoundID
insertOneS = SoundID 146
insertOneS = SoundID 147
slap1S :: SoundID
slap1S = SoundID 147
slap1S = SoundID 148
tap4S :: SoundID
tap4S = SoundID 148
tap4S = SoundID 149
clang1S :: SoundID
clang1S = SoundID 149
clang1S = SoundID 150
foot1S :: SoundID
foot1S = SoundID 150
foot1S = SoundID 151
elecCrackleS :: SoundID
elecCrackleS = SoundID 151
elecCrackleS = SoundID 152
foamSprayLoopS :: SoundID
foamSprayLoopS = SoundID 152
foamSprayLoopS = SoundID 153
smallGlass1S :: SoundID
smallGlass1S = SoundID 153
smallGlass1S = SoundID 154
bangS :: SoundID
bangS = SoundID 154
bangS = SoundID 155
seagullChatterS :: SoundID
seagullChatterS = SoundID 155
seagullChatterS = SoundID 156
foot3S :: SoundID
foot3S = SoundID 156
foot3S = SoundID 157
bloodShort3S :: SoundID
bloodShort3S = SoundID 157
bloodShort3S = SoundID 158
blood4S :: SoundID
blood4S = SoundID 158
blood4S = SoundID 159
ejectS :: SoundID
ejectS = SoundID 159
ejectS = SoundID 160
bloodShort4S :: SoundID
bloodShort4S = SoundID 160
bloodShort4S = SoundID 161
metal1S :: SoundID
metal1S = SoundID 161
metal1S = SoundID 162
slapClean5S :: SoundID
slapClean5S = SoundID 162
slapClean5S = SoundID 163
warp1S :: SoundID
warp1S = SoundID 163
warp1S = SoundID 164
tinitusS :: SoundID
tinitusS = SoundID 164
tinitusS = SoundID 165
gut1S :: SoundID
gut1S = SoundID 165
gut1S = SoundID 166
fireFadeS :: SoundID
fireFadeS = SoundID 166
fireFadeS = SoundID 167
+58 -79
View File
@@ -60,7 +60,7 @@ AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 31;" C
AmmoType src/Dodge/Data/AmmoType.hs 8;" t
ArbitraryAction src/Dodge/Data/ActionPlan.hs 119;" C
ArcNodeType src/Dodge/Data/LWorld.hs 156;" t
ArcShad src/Picture/Data.hs 34;" C
ArcShad src/Picture/Data.hs 33;" C
ArcStep src/Dodge/Data/ArcStep.hs 12;" t
Arcing src/Dodge/Data/Item/Params.hs 15;" C
ArmourySS src/Dodge/Data/Scenario.hs 112;" C
@@ -221,10 +221,7 @@ Color8 src/Color/Data.hs 32;" t
ColorFaction src/Dodge/Data/Creature/State.hs 19;" C
Comatose src/Dodge/Data/Creature/Perception.hs 51;" C
CombAmount src/Dodge/Data/CombAmount.hs 10;" t
CombClust src/Dodge/Combine/Graph.hs 17;" t
CombEdge src/Dodge/Combine/Graph.hs 30;" t
CombItem src/Dodge/Data/Combine.hs 8;" t
CombNode src/Dodge/Combine/Graph.hs 23;" t
CombineInventory src/Dodge/Data/HUD.hs 22;" C
CombineInventoryChange src/Dodge/Data/World.hs 32;" C
ComsSS src/Dodge/Data/Scenario.hs 98;" C
@@ -272,7 +269,6 @@ CrWeaponSound src/Dodge/Data/SoundOrigin.hs 18;" C
CrWlID src/Dodge/Data/CrWlID.hs 10;" t
Cr_awareness src/Dodge/Data/Config.hs 85;" C
Cr_status src/Dodge/Data/Config.hs 84;" C
CraftClust src/Dodge/Combine/Graph.hs 18;" C
CraftType src/Dodge/Data/Item/Combine.hs 49;" t
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" C
@@ -373,7 +369,7 @@ Electrical src/Dodge/Data/Damage.hs 24;" C
ElectricalAmmo src/Dodge/Data/AmmoType.hs 12;" C
ElectricalBall src/Dodge/Data/EnergyBall/Type.hs 13;" C
Electronics src/Dodge/Data/Material.hs 18;" C
EllShad src/Picture/Data.hs 35;" C
EllShad src/Picture/Data.hs 34;" C
EncircleFlock src/Dodge/Data/Creature/State.hs 15;" C
EnergyBall src/Dodge/Data/EnergyBall.hs 15;" t
EnergyBallType src/Dodge/Data/EnergyBall/Type.hs 10;" t
@@ -416,7 +412,7 @@ FetchItem src/Dodge/Data/Scenario.hs 11;" C
FilterBySoundOrigin src/Dodge/Data/WorldEffect.hs 22;" C
FireSpark src/Dodge/Data/Spark.hs 19;" C
Fixated src/Dodge/Data/Creature/Perception.hs 60;" C
FixedCoordLayer src/Picture/Data.hs 24;" C
FixedCoordLayer src/Picture/Data.hs 23;" C
FixedSelectionWidth src/Dodge/Data/SelectionList.hs 42;" C
FlIt src/Dodge/Data/FloorItem.hs 11;" C
Flame src/Dodge/Data/Flame.hs 11;" t
@@ -598,7 +594,6 @@ ItCrWdItemHeldEffectNoHammer src/Dodge/Data/WorldEffect.hs 18;" C
ItCrWdWd src/Dodge/Data/WorldEffect.hs 17;" t
ItTargeting src/Dodge/Data/Item.hs 45;" C
Item src/Dodge/Data/Item.hs 26;" t
ItemClust src/Dodge/Combine/Graph.hs 19;" C
ItemDimension src/Dodge/Data/Item/Misc.hs 11;" t
ItemLocation src/Dodge/Data/Item/Location.hs 28;" t
ItemParamID src/Dodge/Data/Item/Params.hs 24;" C
@@ -615,7 +610,6 @@ ItemUse src/Dodge/Data/Item/Use.hs 28;" t
ItmInt src/Dodge/Data/Item/Location.hs 25;" t
JOYSTICK src/Dodge/Data/Item/Combine.hs 94;" C
JUMPLEGS src/Dodge/Data/Item/Combine.hs 130;" C
JoinClust src/Dodge/Combine/Graph.hs 20;" C
JoystickSF src/Dodge/Data/ComposedItem.hs 26;" C
Just' src/MaybeHelp.hs 11;" C
JustStartedPlaying src/Sound/Data.hs 22;" C
@@ -991,7 +985,7 @@ PenetrateBullet src/Dodge/Data/Bullet.hs 29;" C
Perception src/Dodge/Data/Creature/Perception.hs 30;" t
PhysicalDamage src/Dodge/Data/Damage/Type.hs 4;" C
PhysicalSensor src/Dodge/Data/Machine/Sensor.hs 16;" C
Picture src/Picture/Data.hs 42;" t
Picture src/Picture/Data.hs 41;" t
Piercing src/Dodge/Data/Damage.hs 16;" C
PistolAI src/Dodge/Data/Creature/Misc.hs 41;" C
Placement src/Dodge/Data/GenWorld.hs 104;" t
@@ -1011,7 +1005,7 @@ Poison src/Dodge/Data/Damage.hs 26;" C
PoisonDamage src/Dodge/Data/Damage/Type.hs 6;" C
PoisonGas src/Dodge/Data/Cloud.hs 42;" C
PolyEdge src/Dodge/Data/Room.hs 47;" C
PolyShad src/Picture/Data.hs 32;" C
PolyShad src/Picture/Data.hs 31;" C
Polyhedra src/Polyhedra/Data.hs 13;" t
Polyhedron src/Polyhedra/Data.hs 13;" C
PosInf src/Dodge/Data/CardinalPoint.hs 44;" C
@@ -1180,7 +1174,7 @@ SensorWithRequirement src/Dodge/Data/Machine/Sensor.hs 30;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 152;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 29;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 27;" C
ShadNum src/Picture/Data.hs 31;" t
ShadNum src/Picture/Data.hs 30;" t
Shader src/Shader/Data.hs 51;" t
ShaderTexture src/Shader/Data.hs 102;" t
ShadowFidelity src/Shape/Data.hs 19;" t
@@ -1335,7 +1329,7 @@ TerrestrialBiome src/Dodge/Data/Scenario.hs 76;" t
TeslaArc src/Dodge/Data/TeslaArc.hs 15;" t
TeslaBeamCombine src/Dodge/Data/Beam.hs 39;" C
TeslaGunFlare src/Dodge/Data/Muzzle.hs 35;" C
TextShad src/Picture/Data.hs 33;" C
TextShad src/Picture/Data.hs 32;" C
ThermalSensor src/Dodge/Data/Machine/Sensor.hs 15;" C
Tile src/Data/Tile.hs 16;" t
Tiled src/Data/Tile.hs 14;" C
@@ -2413,8 +2407,6 @@ _uaParams src/Dodge/Data/Item/Use.hs 30;" f
_ubMod src/Dodge/Data/Item/Use.hs 35;" f
_uiboName src/Shader/Data.hs 92;" f
_uiboPtr src/Shader/Data.hs 93;" f
_unCombEdge src/Dodge/Combine/Graph.hs 30;" f
_unCombNode src/Dodge/Combine/Graph.hs 23;" f
_unFBO src/Shader/Data.hs 57;" f
_unNInt src/NewInt.hs 16;" f
_unNIntMap src/NewInt.hs 22;" f
@@ -2617,8 +2609,8 @@ applyWorldConfig src/Dodge/Config.hs 55;" f
aquamarine src/Color.hs 50;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
arc src/Picture/Base.hs 282;" f
arcFull src/Picture/Arc.hs 11;" f
arcPart src/Picture/Arc.hs 24;" f
arcFull src/Picture/Arc.hs 9;" f
arcPart src/Picture/Arc.hs 22;" f
arcSolid src/Picture/Base.hs 271;" f
arcStepwise src/Geometry.hs 326;" f
arcStepwisePositive src/Geometry.hs 340;" f
@@ -2694,12 +2686,10 @@ basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMuzFlare src/Dodge/HeldUse.hs 712;" f
battery src/Dodge/Item/Ammo.hs 63;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
belowNumX src/Dodge/Combine/Graph.hs 84;" f
beltMag src/Dodge/Item/Ammo.hs 39;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 121;" f
bgunSound src/Dodge/HeldUse.hs 516;" f
bindFBO src/Render.hs 236;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 54;" f
blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 14;" f
@@ -2756,7 +2746,7 @@ brightX src/Color.hs 143;" f
btSPic src/Dodge/Render/ShapePicture.hs 159;" f
btText src/Dodge/Inventory/SelectionList.hs 242;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 433;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 431;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -2869,8 +2859,6 @@ clsNearCirc src/Dodge/Zoning/Cloud.hs 21;" f
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
clsNearRect src/Dodge/Zoning/Cloud.hs 18;" f
clsNearSeg src/Dodge/Zoning/Cloud.hs 15;" f
clusterFormatting src/Dodge/Combine/Graph.hs 122;" f
clusterFunc src/Dodge/Combine/Graph.hs 116;" f
cogRaised src/Dodge/Creature/Perception.hs 101;" f
colCrWall src/Dodge/WallCreatureCollisions.hs 29;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 19;" f
@@ -2891,8 +2879,6 @@ collidePointWallsFilter src/Dodge/Base/Collide.hs 202;" f
color src/Picture/Base.hs 100;" f
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
colorSH src/Shape.hs 233;" f
combinationsDotGraph src/Dodge/Combine/Graph.hs 93;" f
combinationsGraph src/Dodge/Combine/Graph.hs 72;" f
combinationsOf src/Multiset.hs 46;" f
combinationsTrie src/Dodge/Combine.hs 44;" f
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
@@ -2990,7 +2976,7 @@ createForceField src/Dodge/ForceField.hs 7;" f
createGas src/Dodge/Gas.hs 10;" f
createHeadLamp src/Dodge/Euse.hs 58;" f
createItemYou src/Dodge/Inventory/Add.hs 62;" f
createLightMap src/Render.hs 28;" f
createLightMap src/Render.hs 26;" f
createProjectile src/Dodge/HeldUse.hs 1270;" f
createProjectileR src/Dodge/HeldUse.hs 1219;" f
createShell src/Dodge/Projectile/Create.hs 21;" f
@@ -3082,8 +3068,8 @@ debugEvent src/Dodge/Debug.hs 44;" f
debugEvents src/Dodge/Debug.hs 29;" f
debugGet src/Dodge/Debug.hs 82;" f
debugItem src/Dodge/Debug.hs 47;" f
debugMenu src/Dodge/Menu.hs 124;" f
debugMenuOptions src/Dodge/Menu.hs 130;" f
debugMenu src/Dodge/Menu.hs 122;" f
debugMenuOptions src/Dodge/Menu.hs 128;" f
debugMouseClickPos src/Dodge/Debug.hs 153;" f
debugOn src/Dodge/Data/Config.hs 176;" f
debugPutDraw src/Dodge/Debug.hs 103;" f
@@ -3182,8 +3168,8 @@ digitalRect src/Geometry.hs 302;" f
dim src/Color.hs 139;" f
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 782;" f
displayConfig src/Dodge/Menu.hs 225;" f
displayControls src/Dodge/Menu.hs 241;" f
displayConfig src/Dodge/Menu.hs 223;" f
displayControls src/Dodge/Menu.hs 239;" f
displayFrameTicks src/Dodge/Render/Picture.hs 50;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
@@ -3299,7 +3285,7 @@ drawCombFilter src/Dodge/Render/Picture.hs 267;" f
drawCombineInventory src/Dodge/Render/HUD.hs 186;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 72;" f
drawCoord src/Dodge/Debug/Picture.hs 387;" f
drawCountMod src/Shader.hs 24;" f
drawCountMod src/Render.hs 231;" f
drawCrInfo src/Dodge/Debug.hs 177;" f
drawCrInfo' src/Dodge/Debug.hs 172;" f
drawCreature src/Dodge/Render/ShapePicture.hs 101;" f
@@ -3375,7 +3361,7 @@ drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 37;" f
drawSelect src/Dodge/Render/Picture.hs 255;" f
drawSelectionList src/Dodge/Render/List.hs 35;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 17;" f
drawShaderLay src/Shader.hs 10;" f
drawShaderLay src/Render.hs 218;" f
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
drawShell src/Dodge/Projectile/Draw.hs 22;" f
drawShockwave src/Dodge/Shockwave/Draw.hs 6;" f
@@ -3434,7 +3420,6 @@ ebDamage src/Dodge/EnergyBall.hs 85;" f
ebEffect src/Dodge/EnergyBall.hs 45;" f
ebFlicker src/Dodge/EnergyBall.hs 70;" f
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
edgeFormatting src/Dodge/Combine/Graph.hs 128;" f
edgeToPic src/Dodge/Debug/Picture.hs 417;" f
effectOnEquip src/Dodge/Equipment.hs 32;" f
effectOnRemove src/Dodge/Equipment.hs 19;" f
@@ -3578,17 +3563,17 @@ g src/ShortShow.hs 48;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 11;" f
gadgetEffect src/Dodge/HeldUse.hs 49;" f
gameOverMenu src/Dodge/Menu.hs 202;" f
gameOverMenu src/Dodge/Menu.hs 200;" f
gameRoomFromRoom src/Dodge/Layout.hs 152;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 149;" f
gameplayMenu src/Dodge/Menu.hs 154;" f
gameplayMenuOptions src/Dodge/Menu.hs 157;" f
gameplayMenu src/Dodge/Menu.hs 152;" f
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
gasEffect src/Dodge/Update.hs 831;" f
gasType src/Dodge/HeldUse.hs 1109;" f
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
generateGraphs src/Dodge/Menu.hs 149;" f
generateGraphs src/Dodge/Menu.hs 147;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
generateLevelFromRoomList src/Dodge/Layout.hs 35;" f
generateWorldFromSeed src/Dodge/LevelGen.hs 17;" f
@@ -3611,7 +3596,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 351;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 338;" f
getDebugMouseOver src/Dodge/Update.hs 423;" f
getDistortions src/Dodge/Render.hs 445;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1258;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3661,8 +3646,8 @@ grahamScan src/Geometry/Polygon.hs 154;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 17;" f
graphToEdges src/Dodge/Graph.hs 35;" f
graphToIncidence src/Dodge/Graph.hs 40;" f
graphicsMenu src/Dodge/Menu.hs 185;" f
graphicsMenuOptions src/Dodge/Menu.hs 188;" f
graphicsMenu src/Dodge/Menu.hs 183;" f
graphicsMenuOptions src/Dodge/Menu.hs 186;" f
green src/Color.hs 42;" f
greyN src/Color.hs 151;" f
gridInPolygon src/Grid.hs 10;" f
@@ -3883,7 +3868,6 @@ itemBelowAttachables src/Dodge/Item/Grammar.hs 50;" f
itemBlips src/Dodge/RadarSweep.hs 94;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 59;" f
itemDetectorEffect src/Dodge/HeldUse.hs 791;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 53;" f
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
@@ -4004,8 +3988,8 @@ lineSplit src/Justify.hs 26;" f
lineUp src/Dodge/Creature/Boid.hs 150;" f
linksDAGToPath src/Dodge/Room/Path.hs 13;" f
linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
listConfig src/Dodge/Menu.hs 234;" f
listControls src/Dodge/Menu.hs 246;" f
listConfig src/Dodge/Menu.hs 232;" f
listControls src/Dodge/Menu.hs 244;" f
listCursorChooseBorderScale src/Dodge/Render/List.hs 120;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 196;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 299;" f
@@ -4041,8 +4025,8 @@ lockInv src/Dodge/Inventory/Lock.hs 9;" f
lockRoomKeyItems src/Dodge/LockAndKey.hs 25;" f
lockRoomMultiItems src/Dodge/LockAndKey.hs 15;" f
lockedStart src/Dodge/Room/RunPast.hs 34;" f
logMenu src/Dodge/Menu.hs 127;" f
logOptions src/Dodge/Menu.hs 142;" f
logMenu src/Dodge/Menu.hs 125;" f
logOptions src/Dodge/Menu.hs 140;" f
logistic src/Dodge/Base.hs 98;" f
longBlockedCorridor src/Dodge/Room/RoadBlock.hs 58;" f
longCrit src/Dodge/Creature.hs 68;" f
@@ -4130,7 +4114,6 @@ materialPenetrable src/Dodge/Bullet.hs 211;" f
maxAmmo src/Dodge/Item/MaxAmmo.hs 6;" f
maxDamageType src/Dodge/Damage.hs 58;" f
maxInvSlots src/Dodge/Inventory/CheckSlots.hs 30;" f
maxShowX src/Dodge/Combine/Graph.hs 48;" f
maxViewDistance src/Dodge/Viewpoints.hs 26;" f
maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f
maybeClearLoadingScreen src/Dodge/StartNewGame.hs 58;" f
@@ -4264,7 +4247,6 @@ mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 172;" f
myIntersectLineLine src/Geometry/Intersect.hs 198;" f
myIntersectSegSeg src/Geometry/Intersect.hs 176;" f
myParams src/Dodge/Combine/Graph.hs 100;" f
nRays src/Geometry.hs 182;" f
nRaysRad src/Geometry.hs 186;" f
nearCollinear src/Dodge/LevelGen/StaticWalls/Deprecated.hs 19;" f
@@ -4285,7 +4267,6 @@ nextLayoutInt src/Dodge/Data/MetaTree.hs 43;" f
noPic src/ShapePicture.hs 25;" f
noShape src/ShapePicture.hs 29;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 23;" f
nodeFormatting src/Dodge/Combine/Graph.hs 144;" f
nodesNear src/Dodge/Path.hs 75;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f
normalTo8 src/Shader/Poke.hs 466;" f
@@ -4298,12 +4279,12 @@ notLink src/Dodge/Data/Room.hs 72;" f
nulgate src/Dodge/Item/Scope.hs 95;" f
numDrawableVertices src/Shader/Parameters.hs 34;" f
numGLuint src/Shader/Parameters.hs 29;" f
numLayers src/Picture/Data.hs 27;" f
numLayers src/Picture/Data.hs 26;" f
numMetaTree src/Dodge/Tree/Compose.hs 119;" f
numMetaTree' src/Dodge/Tree/Compose.hs 122;" f
numSelfTree src/Dodge/Tree/Compose.hs 107;" f
numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
numShads src/Picture/Data.hs 38;" f
numShads src/Picture/Data.hs 37;" f
numSubElements src/Shader/Parameters.hs 39;" f
numTraversable src/TreeHelp.hs 184;" f
obstacleColor src/Dodge/Debug/Picture.hs 264;" f
@@ -4314,11 +4295,11 @@ onRemoveWristShield src/Dodge/Equipment.hs 24;" f
onXY src/Geometry/Vector3D.hs 130;" f
oneH src/Dodge/Creature/Test.hs 96;" f
openConsole src/Dodge/Update.hs 139;" f
optionMenu src/Dodge/Menu.hs 112;" f
optionMenu src/Dodge/Menu.hs 110;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
optionScreenUpdate src/Dodge/Update/Input/ScreenLayer.hs 53;" f
optionValueOffset src/Dodge/Menu/Option.hs 86;" f
optionsOptions src/Dodge/Menu.hs 115;" f
optionsOptions src/Dodge/Menu.hs 113;" f
optionsToSelections src/Dodge/Menu/Option.hs 47;" f
orRegex src/Dodge/DisplayInventory.hs 81;" f
orange src/Color.hs 52;" f
@@ -4365,8 +4346,8 @@ pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
pathEdgeObstructed src/Dodge/Path.hs 66;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 531;" f
pauseMenu src/Dodge/Menu.hs 59;" f
pauseMenuOptions src/Dodge/Menu.hs 66;" f
pauseMenu src/Dodge/Menu.hs 57;" f
pauseMenuOptions src/Dodge/Menu.hs 64;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f
pauseTime src/Dodge/Update.hs 196;" f
pbFlicker src/Dodge/Update.hs 503;" f
@@ -4389,7 +4370,6 @@ pincerP src/Dodge/Creature/Boid.hs 63;" f
pincerP' src/Dodge/Creature/Boid.hs 96;" f
pincerP'' src/Dodge/Creature/Boid.hs 106;" f
pincerP''' src/Dodge/Creature/Boid.hs 77;" f
pingPongBetween src/Render.hs 210;" f
pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolerRoom src/Dodge/Room/Room.hs 338;" f
@@ -4615,7 +4595,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
rdToVec2s src/Dodge/Render.hs 428;" f
rdToVec2s src/Dodge/Render.hs 426;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recComFindMax src/Dodge/Terminal.hs 174;" f
recComFindMin src/Dodge/Terminal.hs 168;" f
@@ -4660,13 +4640,13 @@ removeLights src/Dodge/Room/Tutorial.hs 249;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
renderDataResizeUpdate src/Preload/Update.hs 27;" f
renderFlatLighting src/Render.hs 104;" f
renderFlatLighting src/Render.hs 102;" f
renderInfoListAt src/Dodge/Render/InfoBox.hs 18;" f
renderInfoListsAt src/Dodge/Render/InfoBox.hs 45;" f
renderLayer src/Render.hs 224;" f
renderLightingNoShadows src/Render.hs 51;" f
renderLayer src/Render.hs 206;" f
renderLightingNoShadows src/Render.hs 49;" f
renderListAt src/Dodge/Render/List.hs 177;" f
renderShadows src/Render.hs 119;" f
renderShadows src/Render.hs 116;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 168;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
@@ -4782,8 +4762,8 @@ safeSwapKeys src/IntMapHelp.hs 78;" f
safeUncons src/ListHelp.hs 73;" f
safeUpdateSingleNode src/TreeHelp.hs 116;" f
saveConfig src/Dodge/Config.hs 23;" f
saveQuit src/Dodge/Menu.hs 79;" f
saveQuitConc src/Dodge/Menu.hs 82;" f
saveQuit src/Dodge/Menu.hs 77;" f
saveQuitConc src/Dodge/Menu.hs 80;" f
saveSlotPath src/Dodge/Save.hs 63;" f
saveWorldInSlot src/Dodge/Save.hs 68;" f
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 786;" f
@@ -4821,8 +4801,8 @@ searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 213;" f
secondColumnLDP src/Dodge/ListDisplayParams.hs 41;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 202;" f
sectionsSizes src/Dodge/DisplayInventory.hs 205;" f
seedStartMenu src/Dodge/Menu.hs 87;" f
seedStartOptions src/Dodge/Menu.hs 90;" f
seedStartMenu src/Dodge/Menu.hs 85;" f
seedStartOptions src/Dodge/Menu.hs 88;" f
segOnCirc src/Geometry.hs 113;" f
selNumPos src/Dodge/Render/HUD.hs 464;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 481;" f
@@ -4848,7 +4828,6 @@ setAimPosture src/Dodge/Creature/YourControl.hs 145;" f
setChannelPos src/Sound.hs 151;" f
setClickWorldPos src/Dodge/Update.hs 109;" f
setClip src/Dodge/Debug.hs 201;" f
setClusterID src/Dodge/Combine/Graph.hs 113;" f
setDepth src/Picture/Base.hs 120;" f
setDirPS src/Dodge/PlacementSpot.hs 49;" f
setFallback src/Dodge/PlacementSpot.hs 125;" f
@@ -4878,7 +4857,7 @@ setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 91;" f
setViewDistance src/Dodge/Update/Camera.hs 243;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 450;" f
setViewport src/Dodge/Render.hs 448;" f
setVol src/Dodge/Config.hs 47;" f
setWindowColor src/Dodge/Render/Walls.hs 32;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f
@@ -5014,8 +4993,8 @@ soundAngle src/Dodge/SoundLogic.hs 163;" f
soundContinue src/Dodge/SoundLogic.hs 131;" f
soundContinueVol src/Dodge/SoundLogic.hs 145;" f
soundIsClose src/Dodge/Creature/Perception.hs 182;" f
soundMenu src/Dodge/Menu.hs 160;" f
soundMenuOptions src/Dodge/Menu.hs 163;" f
soundMenu src/Dodge/Menu.hs 158;" f
soundMenuOptions src/Dodge/Menu.hs 161;" f
soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
@@ -5041,8 +5020,8 @@ spawnAt src/Dodge/SpawnAt.hs 14;" f
spawnerCrit src/Dodge/Creature.hs 54;" f
spawnerRoom src/Dodge/Room/Room.hs 377;" f
speedLegs src/Dodge/Item/Equipment.hs 90;" f
splashMenu src/Dodge/Menu.hs 33;" f
splashMenuOptions src/Dodge/Menu.hs 38;" f
splashMenu src/Dodge/Menu.hs 31;" f
splashMenuOptions src/Dodge/Menu.hs 36;" f
splashScreen src/Dodge/Initialisation.hs 10;" f
splitBezierquad src/Geometry/Bezier.hs 15;" f
splitExtra src/Justify.hs 21;" f
@@ -5167,8 +5146,8 @@ teslaGunPic src/Dodge/Item/Draw/SPic.hs 410;" f
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
testEvent src/Dodge/Event/Test.hs 11;" f
testInventory src/Dodge/Creature.hs 290;" f
testPic src/Dodge/Render/ShapePicture.hs 56;" f
testSPic src/Dodge/Render/ShapePicture.hs 53;" f
testPic src/Dodge/Render/ShapePicture.hs 55;" f
testSPic src/Dodge/Render/ShapePicture.hs 52;" f
testStringInit src/Dodge/TestString.hs 34;" f
text src/Picture/Base.hs 185;" f
textGrad src/Picture/Text.hs 5;" f
@@ -5180,9 +5159,9 @@ textJustifyRight src/Picture/Base.hs 202;" f
textRight src/Picture/Base.hs 207;" f
textTerminal src/Dodge/Terminal.hs 40;" f
textVMirror src/Picture/Base.hs 220;" f
tflat2 src/Picture/Data.hs 56;" f
tflat3 src/Picture/Data.hs 60;" f
tflat4 src/Picture/Data.hs 64;" f
tflat2 src/Picture/Data.hs 55;" f
tflat3 src/Picture/Data.hs 59;" f
tflat4 src/Picture/Data.hs 63;" f
theCleanup appDodge/Main.hs 65;" f
theColumns src/Dodge/Tree/Shift.hs 146;" f
theUpdateStep appDodge/Main.hs 101;" f
@@ -5214,8 +5193,8 @@ ting4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 600;" f
ting5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 760;" f
tingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 732;" f
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 842;" f
titleOptionsMenu src/Dodge/Menu.hs 106;" f
titleOptionsNoWrite src/Dodge/Menu.hs 109;" f
titleOptionsMenu src/Dodge/Menu.hs 104;" f
titleOptionsNoWrite src/Dodge/Menu.hs 107;" f
tlDoEffect src/Dodge/Terminal.hs 115;" f
tlSetStatus src/Dodge/Terminal.hs 112;" f
tmDistributeAmmo src/Dodge/WorldEffect.hs 120;" f
@@ -5311,7 +5290,7 @@ tryPickupSelected src/Dodge/Update/Input/InGame.hs 146;" f
tryPlay src/Sound.hs 84;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 24;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 54;" f
trySeedFromClipboard src/Dodge/Menu.hs 96;" f
trySeedFromClipboard src/Dodge/Menu.hs 94;" f
trySpin src/Dodge/Projectile/Update.hs 120;" f
trySynthBullet src/Dodge/Creature/State.hs 167;" f
tryThrust src/Dodge/Projectile/Update.hs 126;" f
@@ -5344,7 +5323,7 @@ unfoldrMID src/MonadHelp.hs 33;" f
unigate src/Dodge/Item/Scope.hs 102;" f
unitVectorAtAngle src/Geometry/Vector.hs 101;" f
unlockInv src/Dodge/Inventory/Lock.hs 12;" f
unpause src/Dodge/Menu.hs 207;" f
unpause src/Dodge/Menu.hs 205;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 58;" f
unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f
unsafeSwapKeys src/IntMapHelp.hs 75;" f
@@ -5620,7 +5599,7 @@ wpAdd src/Dodge/Room/RezBox.hs 148;" f
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
wristArmour src/Dodge/Item/Equipment.hs 43;" f
wristInvisibility src/Dodge/Item/Equipment.hs 96;" f
writeConfig src/Dodge/Menu.hs 182;" f
writeConfig src/Dodge/Menu.hs 180;" f
writeSaveSlot src/Dodge/Save.hs 36;" f
xCylinder src/Shape.hs 133;" f
xCylinderST src/Shape.hs 130;" f