Work on more complicated terminals
This commit is contained in:
@@ -385,12 +385,18 @@ data TerminalParams = NoTerminalParams | TerminalParams
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, _termFutureLines :: [TerminalLine]
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, _termMaxLines :: Int
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, _termTitle :: String
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, _termSel :: Maybe Int
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, _termOptions :: [(String, World -> World)]
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}
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data TerminalLine
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= TerminalLineDisplay
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{_tlPause :: Int
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,_tlString :: World -> (String, Color)
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}
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| TerminalLineChoice
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{_tlPause :: Int
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,_tlOptions :: [(String,World -> World)]
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}
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| TerminalLineEffect
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{_tlPause :: Int
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,_tlEffect :: SubInventory -> World -> World
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@@ -92,6 +92,13 @@ handlePressedMouseButton :: MouseButton -> Universe -> Maybe Universe
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handlePressedMouseButton but w = case (_hudElement (_hud $ _uvWorld w), but) of
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(DisplayCarte,_) -> Just $ w & uvWorld . clickMousePos .~ _mousePos (_uvWorld w)
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(_,ButtonMiddle) -> Just $ w & uvWorld . clickMousePos .~ _mousePos (_uvWorld w)
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( DisplayInventory (DisplayTerminal tp _) , ButtonLeft)
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-> Just $ fromMaybe w
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$ do -- ugly
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i <- _termSel tp
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f <- _termOptions tp !? i
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return $ w & uvWorld %~ snd f
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& uvWorld . hud . hudElement .~ DisplayInventory NoSubInventory
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( DisplayInventory (CombineInventory mi) , ButtonLeft)
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-> Just $ fromMaybe (w & uvWorld . hud . hudElement .~ DisplayInventory NoSubInventory)
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$ do -- ugly
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@@ -140,6 +147,9 @@ wheelEvent y w = case _hudElement $ _hud w of
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| otherwise -> w & moveTweakSel yi
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DisplayInventory (CombineInventory _) -> w
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& hud . hudElement . subInventory . combineInvSel . _Just %~ ((`mod` numcombs) . subtract yi)
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DisplayInventory (DisplayTerminal tp _) -> w
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& hud . hudElement . subInventory . termParams . termSel . _Just
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%~ ((`mod` length (_termOptions tp)) . subtract yi)
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_ -> w
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where
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numcombs = length $ combineItemListYou w
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@@ -16,6 +16,7 @@ import Dodge.PlacementSpot
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import Dodge.Annotation
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--import Dodge.Placement.Instance.Sensor
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import Dodge.Creature
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import Dodge.Room.Warning
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--import Dodge.LevelGen.Data
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--import Dodge.LevelGen.Switch
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--import Dodge.Item.Weapon.Launcher
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@@ -39,6 +40,7 @@ import System.Random
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initialAnoTree :: Tree [Annotation]
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initialAnoTree = padSucWithDoors $ treeFromPost
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[[AnoApplyInt 0 startRoom]
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, [SpecificRoom $ warningRooms 7]
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, [SpecificRoom $ return (return . UseAll $ roomRectAutoLinks 400 400
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& rmPmnts .++~ [spNoID anyUnusedSpot (PutCrit invisibleChaseCrit)
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, spNoID anyUnusedSpot (PutCrit armourChaseCrit)
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@@ -164,6 +164,10 @@ updateTerminalLine w = case w ^? hud . hudElement . subInventory . termParams .
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Just (TerminalLineEffect _ eff) -> w
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& hud . hudElement . subInventory . termParams . termFutureLines %~ tail
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& eff (_subInventory . _hudElement $ _hud w)
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Just (TerminalLineChoice _ ops) -> w
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& hud . hudElement . subInventory . termParams . termFutureLines %~ tail
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& hud . hudElement . subInventory . termParams . termOptions .~ ops
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& hud . hudElement . subInventory . termParams . termSel ?~ 0
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-- this looks ugly...
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updateCloseObjects :: World -> World
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@@ -35,8 +35,7 @@ machineUpdateDeathEff f mc
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machineAddSound :: SoundID -> (Machine -> World -> World) -> Machine -> World -> World
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machineAddSound sid f mc w
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| d < 200
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= soundContinueVol (1-0.005*d) (MachineSound mid) (_mcPos mc) sid (Just 2) $ f mc w
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| d < 200 = soundContinueVol (1-0.005*d) (MachineSound mid) (_mcPos mc) sid (Just 2) $ f mc w
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| otherwise = f mc w
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where
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d = dist (_crPos $ you w) (_mcPos mc)
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@@ -1,9 +1,13 @@
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module Dodge.Placement.Instance.Analyser where
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module Dodge.Placement.Instance.Analyser
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( analyser'
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, testYouHave
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, testYourHealth
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) where
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import Dodge.LevelGen.Data
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--import Dodge.PlacementSpot
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import Dodge.Data
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import Dodge.Base.You
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import Dodge.Default
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--import Dodge.Default
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--import Dodge.Tree
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--import Dodge.RoomLink
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--import Dodge.Room.Door
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@@ -14,7 +18,7 @@ import Dodge.Default
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--import Dodge.Room.Foreground
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--import Dodge.Room.RoadBlock
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import Dodge.Placement.Instance
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import Dodge.Placement.Shift
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--import Dodge.Placement.Shift
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import Dodge.SoundLogic
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--import Dodge.Default.Room
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--import Dodge.Item.Weapon.BulletGuns
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@@ -24,8 +28,8 @@ import Dodge.SoundLogic
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import Geometry
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--import Padding
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import Color
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import Shape
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import ShapePicture
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--import Shape
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--import ShapePicture
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import LensHelp
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--import Dodge.RandomHelp
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@@ -67,6 +71,8 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
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++ map simpleline afters
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, _termMaxLines = 7
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, _termTitle = "ANALYSER"
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, _termSel = Nothing
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, _termOptions = []
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}
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)
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(\mc -> upf mc . (triggers . ix (fromJust $ _plMID tp) .~ const (_sensToggle $ _mcSensor mc))
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@@ -79,41 +85,6 @@ analyser' starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \t
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_ -> (fails,red)
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updatebuttonname = plType . putButton . btText .~ "ANALYSER"
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analyser
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:: [String] -- | initial text
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-> String -- | succeed text
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-> String -- | fail text
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-> [String] -- | after text
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-> (Machine -> World -> World)
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-> PlacementSpot
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-> PlacementSpot
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-> Placement
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analyser starts sucs fails afters upf pslight psmc = extTrigLitPos pslight $ \tp ->
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Just $ psPtCont psmc
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(PutMachine aquamarine (reverse $ square 10) defaultMachine
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{ _mcDraw = const . noPic . colorSH aquamarine . upperPrismPoly 25 $ square 10
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, _mcUpdate = \mc -> (triggers . ix (fromJust $ _plMID tp) .~ const (_sensToggle $ _mcSensor mc))
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. upf mc
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, _mcSensor = SensorCloseToggle NotClose False
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}
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) $ \anmc -> Just
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$ plSpot .~ shiftRelativeToPS (V2 20 0) (_plSpot anmc)
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$ updatebuttontext $ putTerminal $ const $ TerminalParams
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{ _termDisplayedLines = []
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, _termFutureLines = map simpleline starts
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++ [testline' (fromJust $ _plMID anmc)]
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++ map simpleline afters
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, _termMaxLines = 7
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, _termTitle = "ANALYSER"
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}
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where
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simpleline str = TerminalLineDisplay {_tlPause = 0, _tlString = const (str,white)}
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testline' mcid = TerminalLineDisplay 0 (testline mcid)
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testline mcid w = case w ^? machines . ix mcid . mcSensor . sensToggle of
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Just True -> (sucs,green)
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_ -> (fails,red)
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updatebuttontext = plType . putButton . btText .~ "ANALYSER"
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analyserTest :: (World -> Bool) -> Machine -> World -> World
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analyserTest t mc w = case
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(_sensCloseToggle sens
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@@ -27,7 +27,7 @@ putTerminal'
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-> Placement
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putTerminal' col mcf = ps0PushPS (PutButton thebutton)
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$ \pl -> Just $ pt0 (PutMachine col (reverse $ square 10) defaultMachine
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{ _mcDraw = noPic . colorSH col . terminalShape
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{ _mcDraw = noPic . terminalShape col
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, _mcHP = 100
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, _mcUpdate = mcf (fromJust $ _plMID pl)
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, _mcSensor = SensorCloseToggle NotClose False
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@@ -42,13 +42,13 @@ putTerminal' col mcf = ps0PushPS (PutButton thebutton)
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, _btID = 0
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, _btText = "TERMINAL"
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, _btState = BtOff
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, _btTerminalParams = TerminalParams [] [] 10 "TERMINAL"
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, _btTerminalParams = TerminalParams [] [] 10 "TERMINAL" Nothing []
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}
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putTerminal :: (GenParams -> TerminalParams) -> Placement
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putTerminal f = plGenUpdate ?~ g $ ps0PushPS (PutButton thebutton)
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$ \pl -> Just $ pt0 (PutMachine terminalColor (reverse $ square 10) defaultMachine
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{ _mcDraw = noPic . colorSH terminalColor . terminalShape
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{ _mcDraw = noPic . terminalShape terminalColor
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, _mcHP = 100
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, _mcUpdate = machineAddSound fridgeHumS
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$ machineUpdateDeathEff $ \mc -> (buttons . at (fromJust (_plMID pl)) .~ Nothing)
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@@ -68,14 +68,24 @@ putTerminal f = plGenUpdate ?~ g $ ps0PushPS (PutButton thebutton)
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, _btID = 0
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, _btText = "TERMINAL"
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, _btState = BtOff
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, _btTerminalParams = TerminalParams [] [] 10 "TERMINAL"
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, _btTerminalParams = TerminalParams [] [] 10 "TERMINAL" Nothing []
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}
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terminalColor :: Color
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terminalColor = dark magenta
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terminalShape :: Machine -> Shape
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terminalShape _ = upperPrismPoly 15 $ square 10
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terminalShape :: Color -> Machine -> Shape
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--terminalShape _ = upperPrismPoly 15 $ square 10
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terminalShape col _ = colorSH col (prismPoly
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[V3 10 10 20, V3 (-10) 10 20, V3 (-10) (-10) 10, V3 10 (-10) 10]
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[V3 10 10 0, V3 (-10) 10 0, V3 (-10) (-10) 0, V3 10 (-10) 0]
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)
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<> colorSH black (prismPoly
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[V3 8 8 20, V3 (-8) 8 20, V3 0 (-8) 10]
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[V3 8 8 19, V3 (-8) 8 19, V3 0 (-8) 9]
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--[V3 8 8 20, V3 (-8) 8 20, V3 (-8) (-8) 10, V3 8 (-8) 10]
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--[V3 8 8 19, V3 (-8) 8 19, V3 (-8) (-8) 9, V3 8 (-8) 9]
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)
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displayTerminalMessage :: Int -> World -> World
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displayTerminalMessage btid w = w & hud . hudElement .~ DisplayInventory DisplayTerminal
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@@ -84,18 +94,21 @@ displayTerminalMessage btid w = w & hud . hudElement .~ DisplayInventory Display
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}
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simpleTermMessage :: [String] -> (GenParams -> TerminalParams)
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simpleTermMessage ss = const $ TerminalParams
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{_termDisplayedLines = []
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,_termFutureLines = TerminalLineEffect 0 termsound
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: map totermline (topFlushStrings ss ++ ss)
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,_termMaxLines = 7
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,_termTitle = "TERMINAL"
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}
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where
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totermline s = TerminalLineDisplay 0 (const (s,white))
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termsound subinv w' = soundStart TerminalSound tpos computerBeepingS Nothing w'
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where
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tpos = fromMaybe 0 $ w' ^? buttons . ix (_termID subinv) . btPos
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simpleTermMessage = genTermMessage . const
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--simpleTermMessage ss = const $ TerminalParams
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-- {_termDisplayedLines = []
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-- ,_termFutureLines = TerminalLineEffect 0 termsound
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-- : map totermline (topFlushStrings ss ++ ss)
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-- ,_termMaxLines = 7
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-- ,_termTitle = "TERMINAL"
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-- ,_termSel = Nothing
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-- ,_termMaxSel = Nothing
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-- }
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-- where
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-- totermline s = TerminalLineDisplay 0 (const (s,white))
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-- termsound subinv w' = soundStart TerminalSound tpos computerBeepingS Nothing w'
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-- where
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-- tpos = fromMaybe 0 $ w' ^? buttons . ix (_termID subinv) . btPos
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topFlushStrings :: [String] -> [String]
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topFlushStrings = topFlush . maximum . map length
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@@ -110,6 +123,8 @@ genTermMessage f = \gp -> TerminalParams
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: map totermline (topFlushStrings (f gp) ++ f gp)
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,_termMaxLines = 7
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,_termTitle = "TERMINAL"
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,_termSel = Nothing
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,_termOptions = []
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}
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where
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totermline s = TerminalLineDisplay 0 (const (s,white))
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@@ -21,6 +21,7 @@ module Dodge.PlacementSpot
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, twoRoomPoss
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, isUnusedLnkType
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, rprBoolShift
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, rprShift
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, rprBool
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, shiftInBy
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, resetPLUse
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@@ -71,6 +72,15 @@ resetPLUse (PSPos f g fallback) = PSPos f' g fallback
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f' rp = fmap (second (rpPlacementUse .~ 0)) . f rp
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resetPLUse _ = error "Tried to reset _rpPlacementUse of non PSPos placement"
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rprShift
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:: (RoomPos -> Room -> Maybe (Point2,Float))
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-> PlacementSpot
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rprShift t = PSPos f (const id) Nothing
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where
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f rp r = case t rp r of
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Just (p,a) -> Just (PS p a, rp & rpPlacementUse +~ 1)
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Nothing -> Nothing
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rprBoolShift :: (RoomPos -> Room -> Bool)
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-> ((Point2,Float) -> (Point2,Float))
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-> PlacementSpot
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@@ -84,9 +84,13 @@ subInventoryDisplay subinv cfig w = case subinv of
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DisplayTerminal {_termParams = tp} -> pictures
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[ invHead cfig (_termTitle tp)
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, renderListAt subInvX 60 cfig
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. (++ (map (\(str,_) -> (str,white)) (_termOptions tp)))
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. reverse
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. take (_termMaxLines tp)
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$ _termDisplayedLines tp <&> ($ w)
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, fromMaybe mempty $ do
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cursori <- _termSel tp <&> (+ _termMaxLines tp)
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return $ listCursorNSW subInvX 60 cfig cursori white 15 1
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]
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CombineInventory mi -> pictures
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[ invHead cfig "COMBINE"
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@@ -34,6 +34,7 @@ triggerDoorRoom inplid = defaultRoom
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, _rmLinks = init lnks++ [last lnks]
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, _rmPath = [(V2 20 35,V2 20 5)]
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, _rmInPmnt = [InPlacement f inplid]
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, _rmName = "triggerDoorRoom"
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-- door extends into side walls (for shadows as rendered 12/03/21)
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-- note no bounds
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}
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@@ -47,7 +47,6 @@ sensorRoomRunPast dt n = do
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t <- sensorRoom dt n
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return (applyToSubforest [0] (++
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[treeFromPost [PassDown $ door & rmConnectsTo .~ S.member InLink
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& rmName .~ "test"
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] (UseLabel 0 corridor)]
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) t
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,TreeSubLabelling "sensorRoomRunPast" Nothing)
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@@ -0,0 +1,74 @@
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{-# LANGUAGE TupleSections #-}
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module Dodge.Room.Warning where
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import Dodge.LevelGen.Data
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import Dodge.PlacementSpot
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import Dodge.Placement.Instance.Terminal
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import Dodge.Data
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import Dodge.Tree
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--import Dodge.RoomLink
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import Dodge.Room.Door
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import Dodge.Room.Ngon
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import Dodge.Room.Procedural
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--import Dodge.Room.Corridor
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import Dodge.Room.Link
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--import Dodge.Room.Procedural
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--import Dodge.Room.Foreground
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--import Dodge.Room.RoadBlock
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import Dodge.Placement.Instance
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--import Dodge.Default.Room
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--import Dodge.Item.Weapon.BulletGuns
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--import Dodge.Item.Weapon.Utility
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--import Dodge.LevelGen.Data
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--import Geometry.Data
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import Geometry
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--import Padding
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--import Color
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--import Shape
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--import Lorem
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import LensHelp
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import Dodge.RandomHelp
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--import qualified Data.Set as S
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import Data.Maybe
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--import Data.Char
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--import Data.Tree
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import Control.Monad.State
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import System.Random
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warningRooms :: RandomGen g => Int -> State g (LabSubCompTree Room)
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warningRooms n = do
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rm <- takeOne [roomNgon 8 200, roomRectAutoLinks 200 200]
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cenroom <- shuffleLinks $ addWarningTerminal n rm
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let doorroom = triggerDoorRoom n
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return ( treeFromPost [PassDown door,PassDown cenroom,PassDown doorroom] (UseAll door)
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, TreeSubLabelling "warningRooms" Nothing)
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addWarningTerminal :: Int -> Room -> Room
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addWarningTerminal outplid = (rmName .++~ "warningTerm-")
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-- & rmOutPmnt .~ [OutPlacement (sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)) outplid]
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. (rmOutPmnt .~ [OutPlacement outplace outplid])
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where
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outplace = extTrigLitPos
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(atFstLnkOutShiftBy (\(p,a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
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(\trid -> Just $ set plSpot (rprShift fps) $ putTerminal $ termMessages trid)
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--termspot = atFstLnkOutShiftBy (\(p,a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a))
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fps rp rm = case rp ^? rpLinkStatus . rplsChildNum of
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Just 0 ->
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let rppos = _rpPos rp
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rpdir = _rpDir rp
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inpos = rppos +.+ rotateV rpdir (V2 0 (-12.5))
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rtpos = inpos +.+ rotateV rpdir (V2 30 0)
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ltpos = inpos +.+ rotateV rpdir (V2 (-30) 0)
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in if any (isJust . intersectSegPolyFirst inpos ltpos) (_rmPolys rm)
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-- the above test may not work properly if the room polys are
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-- complicated, it should really use created walls...
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then Just (rtpos, rpdir)
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else Just (ltpos, rpdir)
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_ -> Nothing
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termMessages trid = (genTermMessage $ const ["A","TEST"])
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<&> termFutureLines %~ (++ [TerminalLineChoice 0 (ops trid)])
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ops trid = [ ("OPEN", triggers . ix (fromJust $ _plMID trid) .~ const True)
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, ("LEAVE", id)
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]
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@@ -8,16 +8,16 @@ import Data.Maybe
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import Data.List
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import qualified Control.Foldl as L
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-- | Draw a clockwise rectangle based on maximal N E S W values.
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-- | Draw an anticlockwise rectangle based on maximal N E S W values.
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rectNESW :: Float -> Float -> Float -> Float -> [Point2]
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rectNESW !a !b !c !d = [V2 b a,V2 b c,V2 d c,V2 d a]
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-- | Draw a clockwise rectangle based on maximal N S E W values.
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rectNSEW :: Float -> Float -> Float -> Float -> [Point2]
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rectNSEW !n !s !e !w = rectNESW n e s w
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-- | Draw a clockwise rectangle based on maximal N S W E values.
|
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-- | Draw an anticlockwise rectangle based on maximal N S W E values.
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rectNSWE :: Float -> Float -> Float -> Float -> [Point2]
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rectNSWE !n !s !w !e = [V2 w n, V2 w s, V2 e s, V2 e n]
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-- | Draw a clockwise rectangle around the origin with given height and width
|
||||
-- | Draw an anticlockwise rectangle around the origin with given height and width
|
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rectWH :: Float -> Float -> [Point2]
|
||||
rectWH w h = rectNSWE h (-h) (-w) w
|
||||
|
||||
|
||||
Reference in New Issue
Block a user