Cleanup, remove old item orientation code
This commit is contained in:
+10
-16
@@ -309,8 +309,7 @@ updateItemWithOrientation ::
|
||||
updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
|
||||
case (ci ^. _1 . itType, ci ^. _2) of
|
||||
(HELD TORCH, _) -> shineTorch cr itmtree m w
|
||||
--(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr itmtree m w
|
||||
(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr loc w
|
||||
(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr loc m w
|
||||
(TARGETING tt, _) -> updateItemTargeting tt cr itm w
|
||||
(ARHUD, _) -> drawARHUD loc w
|
||||
_ -> w
|
||||
@@ -326,8 +325,8 @@ drawARHUD (LocLDT con _) w = fromMaybe w $ do
|
||||
<>~ fold
|
||||
(drawTargetingAR itm w <|> drawMapperAR itm w)
|
||||
|
||||
shineTargetLaser :: Creature -> LocationLDT ItemLink CItem -> World -> World
|
||||
shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ do
|
||||
shineTargetLaser :: Creature -> LocationLDT ItemLink CItem -> Point3Q -> World -> World
|
||||
shineTargetLaser cr loc o w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ do
|
||||
guard (crIsAiming cr)
|
||||
(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
|
||||
i <- mag ^. ldtValue . _1 . itConsumables
|
||||
@@ -352,8 +351,10 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
|
||||
}
|
||||
where
|
||||
itmtree = loc ^. locLDT
|
||||
(p,q) = heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue . _1) cr
|
||||
$ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
|
||||
--(p,q) = heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue . _1) cr
|
||||
-- $ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
|
||||
(p,q) = o `Q.comp` (V3 5 0 0,Q.qID)
|
||||
-- $ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
|
||||
x = 1
|
||||
isammolink AmmoInLink{} = True
|
||||
isammolink _ = False
|
||||
@@ -406,12 +407,7 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
|
||||
-- invid = _ilInvID $ _itLocation itm
|
||||
-- col = blue -- mixColors reloadFrac (1-reloadFrac) blue red
|
||||
|
||||
shineTorch ::
|
||||
Creature ->
|
||||
LDTree ItemLink CItem ->
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
World ->
|
||||
World
|
||||
shineTorch :: Creature -> LDTree ItemLink CItem -> Point3Q -> World -> World
|
||||
shineTorch cr itmtree (p, q) = fromMaybe id $ do
|
||||
(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
|
||||
i <- mag ^. ldtValue . _1 . itConsumables
|
||||
@@ -419,16 +415,14 @@ shineTorch cr itmtree (p, q) = fromMaybe id $ do
|
||||
guard $ i >= x
|
||||
invid <- mag ^? ldtValue . _1 . itLocation . ilInvID
|
||||
return $
|
||||
(cWorld . lWorld . lights .:~ LSParam pos'' 250 0.7)
|
||||
(cWorld . lWorld . lights .:~ LSParam pos 250 0.7)
|
||||
. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itConsumables . _Just -~ x)
|
||||
where
|
||||
x = 10
|
||||
isammolink AmmoInLink{} = True
|
||||
isammolink _ = False
|
||||
pos = _crPos cr `v2z` 0 + rotate3 cdir p
|
||||
pos'' = pos + rotate3 d (V3 8 0 1.5)
|
||||
pos = _crPos cr `v2z` 0 + rotate3 cdir (p + Q.rotate q (V3 8 0 1.5))
|
||||
cdir = _crDir cr
|
||||
d = _crDir cr + argV (Q.qToV2 q)
|
||||
|
||||
-- this probably needs to be set to null when dropped as well?
|
||||
-- does this need to be updated if it is not attached to the used root item?
|
||||
|
||||
@@ -4,12 +4,10 @@ module Dodge.Item.HeldOffset (
|
||||
turretItemOffset,
|
||||
twoFlatHRot,
|
||||
heldItemOffset,
|
||||
heldItemRelativeOrient,
|
||||
locOrient,
|
||||
handHandleOrient,
|
||||
) where
|
||||
|
||||
import Dodge.Creature.Radius
|
||||
import Dodge.Data.AimStance
|
||||
import Dodge.Data.ComposedItem
|
||||
import Dodge.Data.Creature
|
||||
@@ -30,32 +28,6 @@ transToHandle itm = (-.-.- V3 x y 0)
|
||||
where
|
||||
V2 x y = handlePos itm
|
||||
|
||||
heldItemRelativeOrient :: Item -> Creature -> Point3Q -> Point3Q
|
||||
heldItemRelativeOrient itm cr (p, q)
|
||||
| Aiming{} <- _posture (_crStance cr) =
|
||||
(p + aimingWeaponZeroPos cr itm `v2z` shoulderHeight, Q.qID * q)
|
||||
| TwoHandFlat <- itemBaseStance itm =
|
||||
( V3 (crRad $ cr ^. crType) 0 handD + rotate3 (twoFlatHRot cr) (transToHandle itm p)
|
||||
, Q.axisAngle (V3 0 0 1) (twoFlatHRot cr) * q
|
||||
)
|
||||
| OneHand <- itemBaseStance itm =
|
||||
( V3 (crRad (cr ^. crType) * 0.7 + handPos) (crRad (cr ^. crType) * negate 0.7) handD
|
||||
+ transToHandle itm p
|
||||
, Q.qID * q
|
||||
)
|
||||
| otherwise =
|
||||
( V3 (crRad $ cr ^. crType) 0 handD
|
||||
+ rotate3 (strideRot cr + 1.2) (V3 (-8) 0 0 + transToHandle itm p)
|
||||
, Q.axisAngle (V3 0 0 1) (strideRot cr + 1.2) * q
|
||||
)
|
||||
where
|
||||
handD = 15
|
||||
handPos = case cr ^? crStance . carriage of
|
||||
Just (Walking x LeftForward) -> f x * 50 -2
|
||||
_ -> 0 - 2
|
||||
f i = 0.1 * fromIntegral (sLen - i) / fromIntegral sLen
|
||||
sLen = _strideLength $ _crStance cr
|
||||
|
||||
handleOrient :: LocationLDT ItemLink CItem -> Point3Q
|
||||
handleOrient loc = case loc ^. locLDT . ldtValue . _1 . itType of
|
||||
HELD FLAMETHROWER -> (V3 (-1) 0 0, Q.qID)
|
||||
@@ -86,22 +58,6 @@ locOrient loc cr =
|
||||
handHandleOrient (fmap (\(x, y, _) -> (x, y)) loc) cr
|
||||
`Q.comp` (loc ^. locLDT . ldtValue . _3)
|
||||
|
||||
-- heldItemRelativeOrient
|
||||
-- (locToTop loc ^. locLDT . ldtValue . _1)
|
||||
-- cr
|
||||
-- (loc ^. locLDT . ldtValue . _3)
|
||||
|
||||
aimingWeaponZeroPos :: Creature -> Item -> Point2
|
||||
aimingWeaponZeroPos cr it = aimStanceHandlePos cr it - handlePos it
|
||||
|
||||
-- the position of a weapon handle
|
||||
aimStanceHandlePos :: Creature -> Item -> Point2
|
||||
aimStanceHandlePos _ it = case itemBaseStance it of
|
||||
TwoHandUnder -> V2 (-2) 0
|
||||
TwoHandOver -> V2 (-7) 0
|
||||
OneHand -> V2 10 (-2)
|
||||
TwoHandFlat -> V2 10 0
|
||||
|
||||
heldItemOffset :: LocationLDT ItemLink CItem -> Creature -> Point3 -> Point3
|
||||
heldItemOffset loc cr p = x + Q.rotate q p
|
||||
where
|
||||
|
||||
@@ -3355,10 +3355,10 @@ advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
||||
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
|
||||
aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
|
||||
aimStance src/Dodge/Item/AimStance.hs 13;" f
|
||||
aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 107;" f
|
||||
aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 98;" f
|
||||
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
|
||||
aimTurn src/Dodge/Creature/YourControl.hs 165;" f
|
||||
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 103;" f
|
||||
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 94;" f
|
||||
airlock src/Dodge/Room/Airlock.hs 19;" f
|
||||
airlock0 src/Dodge/Room/Airlock.hs 25;" f
|
||||
airlock90 src/Dodge/Room/Airlock.hs 122;" f
|
||||
@@ -3389,16 +3389,16 @@ applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||
applyEventIO src/Loop.hs 89;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 462;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 463;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 134;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||
applyPosition src/Sound.hs 111;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 494;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 495;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 593;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 484;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 597;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 485;" f
|
||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||
@@ -3406,7 +3406,7 @@ applyToNode src/TreeHelp.hs 64;" f
|
||||
applyToRandomNode src/TreeHelp.hs 150;" f
|
||||
applyToSubforest src/TreeHelp.hs 77;" f
|
||||
applyToSubtree src/TreeHelp.hs 70;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 604;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 608;" f
|
||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||
aquamarine src/Color.hs 23;" f
|
||||
arHUD src/Dodge/Item/Scope.hs 134;" f
|
||||
@@ -3490,7 +3490,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 744;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 749;" f
|
||||
basicTerminal src/Dodge/Terminal.hs 35;" f
|
||||
battery src/Dodge/Item/Ammo.hs 62;" f
|
||||
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
||||
@@ -3499,7 +3499,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
|
||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 547;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 551;" f
|
||||
bindFBO src/Render.hs 244;" f
|
||||
bingate src/Dodge/Item/Scope.hs 109;" f
|
||||
black src/Color.hs 27;" f
|
||||
@@ -3786,14 +3786,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1265;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1228;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1293;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1256;" f
|
||||
createShell src/Dodge/Projectile/Create.hs 22;" f
|
||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 859;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 864;" f
|
||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
||||
@@ -3982,7 +3982,7 @@ detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 451;" f
|
||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
||||
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1214;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1242;" f
|
||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||
did src/Dodge/Item/InvSize.hs 54;" f
|
||||
diffAngles src/Geometry.hs 204;" f
|
||||
@@ -4047,7 +4047,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
|
||||
doDrawing src/Dodge/Render.hs 35;" f
|
||||
doDrawing' src/Dodge/Render.hs 46;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1172;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1193;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 325;" f
|
||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||
@@ -4241,7 +4241,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||
dropAll src/Dodge/Creature/State.hs 127;" f
|
||||
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1345;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1373;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 172;" f
|
||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||
drumMag src/Dodge/Item/Ammo.hs 33;" f
|
||||
@@ -4364,7 +4364,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 385;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 725;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 730;" f
|
||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||
flatLookupItems src/Dodge/Combine.hs 39;" f
|
||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||
@@ -4431,7 +4431,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||
gasType src/Dodge/HeldUse.hs 1128;" f
|
||||
gasType src/Dodge/HeldUse.hs 1149;" f
|
||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||
@@ -4446,11 +4446,11 @@ getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 114;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 797;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 802;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 93;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 918;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 927;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
||||
getCommands src/Dodge/Terminal.hs 117;" f
|
||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||
@@ -4458,17 +4458,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
|
||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||
getDistortions src/Dodge/Render.hs 411;" f
|
||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1258;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1286;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
||||
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 741;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 738;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 735;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 746;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 743;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 740;" f
|
||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 392;" f
|
||||
getNodePos src/Dodge/Path.hs 31;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1250;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1278;" f
|
||||
getPretty src/AesonHelp.hs 8;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
|
||||
@@ -4529,16 +4529,16 @@ halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||
halfWidth src/Dodge/Base/Window.hs 48;" f
|
||||
haltSound src/Dodge/SoundLogic.hs 38;" f
|
||||
hammerCheck src/Dodge/HeldUse.hs 63;" f
|
||||
handHandleOrient src/Dodge/Item/HeldOffset.hs 119;" f
|
||||
handOrient src/Dodge/Item/HeldOffset.hs 76;" f
|
||||
handHandleOrient src/Dodge/Item/HeldOffset.hs 110;" f
|
||||
handOrient src/Dodge/Item/HeldOffset.hs 65;" f
|
||||
handleEvent src/Dodge/Event.hs 27;" f
|
||||
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
|
||||
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
||||
handleMouseButtonEvent src/Dodge/Event/Input.hs 63;" f
|
||||
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
|
||||
handleMouseWheelEvent src/Dodge/Event/Input.hs 58;" f
|
||||
handleOrient src/Dodge/Item/HeldOffset.hs 72;" f
|
||||
handlePos src/Dodge/Item/HeldOffset.hs 139;" f
|
||||
handleOrient src/Dodge/Item/HeldOffset.hs 59;" f
|
||||
handlePos src/Dodge/Item/HeldOffset.hs 130;" f
|
||||
handleResizeEvent src/Dodge/Event.hs 53;" f
|
||||
handleTextInput src/Dodge/Event/Input.hs 18;" f
|
||||
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
||||
@@ -4563,22 +4563,20 @@ heldAimStance src/Dodge/Item/AimStance.hs 22;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 60;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
|
||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 144;" f
|
||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 135;" f
|
||||
heldInfo src/Dodge/Item/Info.hs 90;" f
|
||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
|
||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 477;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1014;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 478;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1024;" f
|
||||
heldItemMuzzles src/Dodge/HeldUse.hs 156;" f
|
||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 114;" f
|
||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 35;" f
|
||||
heldItemOrient2D' src/Dodge/Item/HeldOffset.hs 40;" f
|
||||
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 45;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1058;" f
|
||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 105;" f
|
||||
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 33;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1068;" f
|
||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 223;" f
|
||||
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
|
||||
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 620;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 624;" f
|
||||
heldTriggerType src/Dodge/BaseTriggerType.hs 23;" f
|
||||
helpCommand src/Dodge/Terminal.hs 66;" f
|
||||
helpPoly3D src/Polyhedra.hs 125;" f
|
||||
@@ -4694,7 +4692,7 @@ invertIntMap src/Multiset.hs 67;" f
|
||||
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 751;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 756;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 144;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||
@@ -4731,7 +4729,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
|
||||
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
|
||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 803;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 808;" f
|
||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
|
||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
|
||||
@@ -4743,7 +4741,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 472;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 473;" f
|
||||
itemMuzzles src/Dodge/HeldUse.hs 141;" f
|
||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
||||
@@ -4752,7 +4750,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
|
||||
itemScroll src/Dodge/Update/Scroll.hs 52;" f
|
||||
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 418;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 419;" f
|
||||
itemString src/Dodge/Item/Display.hs 56;" f
|
||||
itemToBreakLists src/Dodge/Item/Grammar.hs 38;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 120;" f
|
||||
@@ -4854,7 +4852,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
|
||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 665;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 669;" f
|
||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||
@@ -4866,7 +4864,7 @@ locGoHelp src/Dodge/DoubleTree.hs 273;" f
|
||||
locGoLeft src/Dodge/DoubleTree.hs 262;" f
|
||||
locGoRight src/Dodge/DoubleTree.hs 267;" f
|
||||
locLeftmost src/Dodge/DoubleTree.hs 255;" f
|
||||
locOrient src/Dodge/Item/HeldOffset.hs 95;" f
|
||||
locOrient src/Dodge/Item/HeldOffset.hs 84;" f
|
||||
locRightmost src/Dodge/DoubleTree.hs 258;" f
|
||||
locToTop src/Dodge/DoubleTree.hs 250;" f
|
||||
locUp src/Dodge/DoubleTree.hs 237;" f
|
||||
@@ -4898,7 +4896,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
|
||||
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 939;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 948;" f
|
||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||
magV src/Geometry/Vector.hs 171;" f
|
||||
@@ -4913,7 +4911,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 995;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1005;" f
|
||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||
@@ -4939,7 +4937,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
||||
makeGrid src/Grid.hs 46;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 686;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 690;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 35;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||
@@ -4994,11 +4992,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
|
||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
||||
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1183;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1176;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1204;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1197;" f
|
||||
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1102;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1112;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
||||
@@ -5091,7 +5089,7 @@ multiArrow src/Picture/Composite.hs 11;" f
|
||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||
muout src/Dodge/RoomLink.hs 129;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 711;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 716;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||
@@ -5487,7 +5485,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
||||
randsSpread src/RandomHelp.hs 120;" f
|
||||
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 499;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 503;" f
|
||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||
rectVV src/Geometry/Polygon.hs 38;" f
|
||||
rectWH src/Geometry/Polygon.hs 17;" f
|
||||
@@ -5514,7 +5512,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 906;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 915;" f
|
||||
removeDot src/ShortShow.hs 29;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||
@@ -5795,15 +5793,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shiftedGrid src/Grid.hs 25;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 329;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 409;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 981;" f
|
||||
shootBullets src/Dodge/HeldUse.hs 971;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 990;" f
|
||||
shootBullets src/Dodge/HeldUse.hs 980;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 885;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 894;" f
|
||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1202;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1223;" f
|
||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 836;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 841;" f
|
||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||
@@ -5811,7 +5809,7 @@ shootingRange src/Dodge/Room/Room.hs 332;" f
|
||||
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
||||
shortShow src/ShortShow.hs 9;" f
|
||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 693;" f
|
||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 124;" f
|
||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 115;" f
|
||||
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
||||
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
||||
showAttachItem src/Dodge/Item/Display.hs 91;" f
|
||||
@@ -5961,7 +5959,7 @@ strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
|
||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 60;" f
|
||||
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 35;" f
|
||||
strictify src/MaybeHelp.hs 37;" f
|
||||
strideRot src/Dodge/Item/HeldOffset.hs 127;" f
|
||||
strideRot src/Dodge/Item/HeldOffset.hs 118;" f
|
||||
stringToList src/Picture/Base.hs 313;" f
|
||||
stringToListGrad src/Picture/Text.hs 12;" f
|
||||
stripZ src/Geometry/Vector3D.hs 97;" f
|
||||
@@ -6101,19 +6099,19 @@ topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
topTestPart src/Dodge/TestString.hs 55;" f
|
||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 267;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 615;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 619;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 66;" f
|
||||
torso src/Dodge/Creature/Picture.hs 99;" f
|
||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 848;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 853;" f
|
||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 435;" f
|
||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
||||
tranRot src/Picture/Base.hs 124;" f
|
||||
transMat src/MatrixHelper.hs 73;" f
|
||||
transToHandle src/Dodge/Item/HeldOffset.hs 30;" f
|
||||
transToHandle src/Dodge/Item/HeldOffset.hs 28;" f
|
||||
translate src/Picture/Base.hs 116;" f
|
||||
translate3 src/Picture/Base.hs 120;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
|
||||
@@ -6179,13 +6177,13 @@ trySynthBullet src/Dodge/Creature/State.hs 224;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 218;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 25;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 23;" f
|
||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||
twists src/Dodge/Creature/Test.hs 109;" f
|
||||
twoFlat src/Dodge/Creature/Test.hs 106;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 136;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 127;" f
|
||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
||||
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
||||
@@ -6346,24 +6344,24 @@ upperRounded src/Shape.hs 185;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 113;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
useC' src/Dodge/Cuse.hs 13;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1107;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1117;" f
|
||||
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1376;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1404;" f
|
||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
|
||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 755;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 760;" f
|
||||
useMagShield src/Dodge/Euse.hs 26;" f
|
||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||
usePayload src/Dodge/Payload.hs 18;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1336;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1364;" f
|
||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1317;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1345;" f
|
||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1325;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1353;" f
|
||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||
@@ -6399,7 +6397,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 345;" f
|
||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 818;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 823;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||
@@ -6407,7 +6405,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1370;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1398;" f
|
||||
warningRooms src/Dodge/Room/Warning.hs 28;" f
|
||||
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
|
||||
wasdDir src/Dodge/WASD.hs 17;" f
|
||||
|
||||
Reference in New Issue
Block a user