Cleanup, remove old item orientation code

This commit is contained in:
2025-07-06 13:08:13 +01:00
parent 76cb03b07b
commit b6cd988c82
3 changed files with 80 additions and 132 deletions
+10 -16
View File
@@ -309,8 +309,7 @@ updateItemWithOrientation ::
updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
case (ci ^. _1 . itType, ci ^. _2) of
(HELD TORCH, _) -> shineTorch cr itmtree m w
--(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr itmtree m w
(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr loc w
(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr loc m w
(TARGETING tt, _) -> updateItemTargeting tt cr itm w
(ARHUD, _) -> drawARHUD loc w
_ -> w
@@ -326,8 +325,8 @@ drawARHUD (LocLDT con _) w = fromMaybe w $ do
<>~ fold
(drawTargetingAR itm w <|> drawMapperAR itm w)
shineTargetLaser :: Creature -> LocationLDT ItemLink CItem -> World -> World
shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ do
shineTargetLaser :: Creature -> LocationLDT ItemLink CItem -> Point3Q -> World -> World
shineTargetLaser cr loc o w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ do
guard (crIsAiming cr)
(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
i <- mag ^. ldtValue . _1 . itConsumables
@@ -352,8 +351,10 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
}
where
itmtree = loc ^. locLDT
(p,q) = heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue . _1) cr
$ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
--(p,q) = heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue . _1) cr
-- $ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
(p,q) = o `Q.comp` (V3 5 0 0,Q.qID)
-- $ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
x = 1
isammolink AmmoInLink{} = True
isammolink _ = False
@@ -406,12 +407,7 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
-- invid = _ilInvID $ _itLocation itm
-- col = blue -- mixColors reloadFrac (1-reloadFrac) blue red
shineTorch ::
Creature ->
LDTree ItemLink CItem ->
(Point3, Q.Quaternion Float) ->
World ->
World
shineTorch :: Creature -> LDTree ItemLink CItem -> Point3Q -> World -> World
shineTorch cr itmtree (p, q) = fromMaybe id $ do
(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
i <- mag ^. ldtValue . _1 . itConsumables
@@ -419,16 +415,14 @@ shineTorch cr itmtree (p, q) = fromMaybe id $ do
guard $ i >= x
invid <- mag ^? ldtValue . _1 . itLocation . ilInvID
return $
(cWorld . lWorld . lights .:~ LSParam pos'' 250 0.7)
(cWorld . lWorld . lights .:~ LSParam pos 250 0.7)
. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itConsumables . _Just -~ x)
where
x = 10
isammolink AmmoInLink{} = True
isammolink _ = False
pos = _crPos cr `v2z` 0 + rotate3 cdir p
pos'' = pos + rotate3 d (V3 8 0 1.5)
pos = _crPos cr `v2z` 0 + rotate3 cdir (p + Q.rotate q (V3 8 0 1.5))
cdir = _crDir cr
d = _crDir cr + argV (Q.qToV2 q)
-- this probably needs to be set to null when dropped as well?
-- does this need to be updated if it is not attached to the used root item?
-44
View File
@@ -4,12 +4,10 @@ module Dodge.Item.HeldOffset (
turretItemOffset,
twoFlatHRot,
heldItemOffset,
heldItemRelativeOrient,
locOrient,
handHandleOrient,
) where
import Dodge.Creature.Radius
import Dodge.Data.AimStance
import Dodge.Data.ComposedItem
import Dodge.Data.Creature
@@ -30,32 +28,6 @@ transToHandle itm = (-.-.- V3 x y 0)
where
V2 x y = handlePos itm
heldItemRelativeOrient :: Item -> Creature -> Point3Q -> Point3Q
heldItemRelativeOrient itm cr (p, q)
| Aiming{} <- _posture (_crStance cr) =
(p + aimingWeaponZeroPos cr itm `v2z` shoulderHeight, Q.qID * q)
| TwoHandFlat <- itemBaseStance itm =
( V3 (crRad $ cr ^. crType) 0 handD + rotate3 (twoFlatHRot cr) (transToHandle itm p)
, Q.axisAngle (V3 0 0 1) (twoFlatHRot cr) * q
)
| OneHand <- itemBaseStance itm =
( V3 (crRad (cr ^. crType) * 0.7 + handPos) (crRad (cr ^. crType) * negate 0.7) handD
+ transToHandle itm p
, Q.qID * q
)
| otherwise =
( V3 (crRad $ cr ^. crType) 0 handD
+ rotate3 (strideRot cr + 1.2) (V3 (-8) 0 0 + transToHandle itm p)
, Q.axisAngle (V3 0 0 1) (strideRot cr + 1.2) * q
)
where
handD = 15
handPos = case cr ^? crStance . carriage of
Just (Walking x LeftForward) -> f x * 50 -2
_ -> 0 - 2
f i = 0.1 * fromIntegral (sLen - i) / fromIntegral sLen
sLen = _strideLength $ _crStance cr
handleOrient :: LocationLDT ItemLink CItem -> Point3Q
handleOrient loc = case loc ^. locLDT . ldtValue . _1 . itType of
HELD FLAMETHROWER -> (V3 (-1) 0 0, Q.qID)
@@ -86,22 +58,6 @@ locOrient loc cr =
handHandleOrient (fmap (\(x, y, _) -> (x, y)) loc) cr
`Q.comp` (loc ^. locLDT . ldtValue . _3)
-- heldItemRelativeOrient
-- (locToTop loc ^. locLDT . ldtValue . _1)
-- cr
-- (loc ^. locLDT . ldtValue . _3)
aimingWeaponZeroPos :: Creature -> Item -> Point2
aimingWeaponZeroPos cr it = aimStanceHandlePos cr it - handlePos it
-- the position of a weapon handle
aimStanceHandlePos :: Creature -> Item -> Point2
aimStanceHandlePos _ it = case itemBaseStance it of
TwoHandUnder -> V2 (-2) 0
TwoHandOver -> V2 (-7) 0
OneHand -> V2 10 (-2)
TwoHandFlat -> V2 10 0
heldItemOffset :: LocationLDT ItemLink CItem -> Creature -> Point3 -> Point3
heldItemOffset loc cr p = x + Q.rotate q p
where
+70 -72
View File
@@ -3355,10 +3355,10 @@ advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
aimStance src/Dodge/Item/AimStance.hs 13;" f
aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 107;" f
aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 98;" f
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
aimTurn src/Dodge/Creature/YourControl.hs 165;" f
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 103;" f
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 94;" f
airlock src/Dodge/Room/Airlock.hs 19;" f
airlock0 src/Dodge/Room/Airlock.hs 25;" f
airlock90 src/Dodge/Room/Airlock.hs 122;" f
@@ -3389,16 +3389,16 @@ applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 462;" f
applyInvLock src/Dodge/HeldUse.hs 463;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
applyPastDamages src/Dodge/Creature/State.hs 134;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 494;" f
applyRecoil src/Dodge/HeldUse.hs 495;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 593;" f
applySoundCME src/Dodge/HeldUse.hs 484;" f
applySidePush src/Dodge/HeldUse.hs 597;" f
applySoundCME src/Dodge/HeldUse.hs 485;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3406,7 +3406,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 604;" f
applyTorqueCME src/Dodge/HeldUse.hs 608;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -3490,7 +3490,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 744;" f
basicMuzFlare src/Dodge/HeldUse.hs 749;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 62;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
@@ -3499,7 +3499,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
bgunSound src/Dodge/HeldUse.hs 547;" f
bgunSound src/Dodge/HeldUse.hs 551;" f
bindFBO src/Render.hs 244;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -3786,14 +3786,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1265;" f
createProjectileR src/Dodge/HeldUse.hs 1228;" f
createProjectile src/Dodge/HeldUse.hs 1293;" f
createProjectileR src/Dodge/HeldUse.hs 1256;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
creatureShootLaser src/Dodge/HeldUse.hs 859;" f
creatureShootLaser src/Dodge/HeldUse.hs 864;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3982,7 +3982,7 @@ detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 451;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1214;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1242;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4047,7 +4047,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1172;" f
doGenFloat src/Dodge/HeldUse.hs 1193;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 325;" f
doInPlacements src/Dodge/Layout.hs 92;" f
@@ -4241,7 +4241,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropAll src/Dodge/Creature/State.hs 127;" f
dropExcept src/Dodge/Creature/Action.hs 166;" f
dropInventoryPath src/Dodge/HeldUse.hs 1345;" f
dropInventoryPath src/Dodge/HeldUse.hs 1373;" f
dropItem src/Dodge/Creature/Action.hs 172;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 33;" f
@@ -4364,7 +4364,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 385;" f
flareCircleAt src/Dodge/HeldUse.hs 725;" f
flareCircleAt src/Dodge/HeldUse.hs 730;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 39;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -4431,7 +4431,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 1128;" f
gasType src/Dodge/HeldUse.hs 1149;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4446,11 +4446,11 @@ getAimZoom src/Dodge/Update/Camera.hs 135;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 114;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
getAttachedSFLink src/Dodge/HeldUse.hs 797;" f
getAttachedSFLink src/Dodge/HeldUse.hs 802;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 93;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 171;" f
getBulletType src/Dodge/HeldUse.hs 918;" f
getBulletType src/Dodge/HeldUse.hs 927;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4458,17 +4458,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 411;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1258;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1286;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
getLaserColor src/Dodge/HeldUse.hs 741;" f
getLaserDamage src/Dodge/HeldUse.hs 738;" f
getLaserPhaseV src/Dodge/HeldUse.hs 735;" f
getLaserColor src/Dodge/HeldUse.hs 746;" f
getLaserDamage src/Dodge/HeldUse.hs 743;" f
getLaserPhaseV src/Dodge/HeldUse.hs 740;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 392;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1250;" f
getPJStabiliser src/Dodge/HeldUse.hs 1278;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
@@ -4529,16 +4529,16 @@ halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 63;" f
handHandleOrient src/Dodge/Item/HeldOffset.hs 119;" f
handOrient src/Dodge/Item/HeldOffset.hs 76;" f
handHandleOrient src/Dodge/Item/HeldOffset.hs 110;" f
handOrient src/Dodge/Item/HeldOffset.hs 65;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
handleMouseButtonEvent src/Dodge/Event/Input.hs 63;" f
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
handleMouseWheelEvent src/Dodge/Event/Input.hs 58;" f
handleOrient src/Dodge/Item/HeldOffset.hs 72;" f
handlePos src/Dodge/Item/HeldOffset.hs 139;" f
handleOrient src/Dodge/Item/HeldOffset.hs 59;" f
handlePos src/Dodge/Item/HeldOffset.hs 130;" f
handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 18;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
@@ -4563,22 +4563,20 @@ heldAimStance src/Dodge/Item/AimStance.hs 22;" f
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
heldEffect src/Dodge/HeldUse.hs 60;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 144;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 135;" f
heldInfo src/Dodge/Item/Info.hs 90;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
heldItemInvLock src/Dodge/HeldUse.hs 477;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1014;" f
heldItemInvLock src/Dodge/HeldUse.hs 478;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1024;" f
heldItemMuzzles src/Dodge/HeldUse.hs 156;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 114;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 35;" f
heldItemOrient2D' src/Dodge/Item/HeldOffset.hs 40;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 45;" f
heldItemRifling src/Dodge/HeldUse.hs 1058;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 105;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 33;" f
heldItemRifling src/Dodge/HeldUse.hs 1068;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 223;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 620;" f
heldTorqueAmount src/Dodge/HeldUse.hs 624;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 23;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -4694,7 +4692,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 751;" f
isAmmoIntLink src/Dodge/HeldUse.hs 756;" f
isAnimate src/Dodge/Creature/Test.hs 144;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4731,7 +4729,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 803;" f
itemDetectorEffect src/Dodge/HeldUse.hs 808;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
@@ -4743,7 +4741,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 472;" f
itemInvLock src/Dodge/HeldUse.hs 473;" f
itemMuzzles src/Dodge/HeldUse.hs 141;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
@@ -4752,7 +4750,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 52;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
itemSidePush src/Dodge/HeldUse.hs 418;" f
itemSidePush src/Dodge/HeldUse.hs 419;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 38;" f
itemToFunction src/Dodge/Item/Grammar.hs 120;" f
@@ -4854,7 +4852,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 665;" f
loadMuzzle src/Dodge/HeldUse.hs 669;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4866,7 +4864,7 @@ locGoHelp src/Dodge/DoubleTree.hs 273;" f
locGoLeft src/Dodge/DoubleTree.hs 262;" f
locGoRight src/Dodge/DoubleTree.hs 267;" f
locLeftmost src/Dodge/DoubleTree.hs 255;" f
locOrient src/Dodge/Item/HeldOffset.hs 95;" f
locOrient src/Dodge/Item/HeldOffset.hs 84;" f
locRightmost src/Dodge/DoubleTree.hs 258;" f
locToTop src/Dodge/DoubleTree.hs 250;" f
locUp src/Dodge/DoubleTree.hs 237;" f
@@ -4898,7 +4896,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magAmmoParams src/Dodge/HeldUse.hs 939;" f
magAmmoParams src/Dodge/HeldUse.hs 948;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 171;" f
@@ -4913,7 +4911,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 995;" f
makeBullet src/Dodge/HeldUse.hs 1005;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4939,7 +4937,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 686;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 690;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4994,11 +4992,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
mcShootAuto src/Dodge/HeldUse.hs 1183;" f
mcShootLaser src/Dodge/HeldUse.hs 1176;" f
mcShootAuto src/Dodge/HeldUse.hs 1204;" f
mcShootLaser src/Dodge/HeldUse.hs 1197;" f
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
mcUseHeld src/Dodge/HeldUse.hs 1102;" f
mcUseHeld src/Dodge/HeldUse.hs 1112;" f
mcUseItem src/Dodge/Machine/Update.hs 85;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 54;" f
@@ -5091,7 +5089,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 711;" f
muzFlareAt src/Dodge/HeldUse.hs 716;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5487,7 +5485,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 499;" f
recoilAmount src/Dodge/HeldUse.hs 503;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -5514,7 +5512,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 906;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 915;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
@@ -5795,15 +5793,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 329;" f
shineTorch src/Dodge/Creature/State.hs 409;" f
shootBullet src/Dodge/HeldUse.hs 981;" f
shootBullets src/Dodge/HeldUse.hs 971;" f
shootBullet src/Dodge/HeldUse.hs 990;" f
shootBullets src/Dodge/HeldUse.hs 980;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 885;" f
shootLaser src/Dodge/HeldUse.hs 894;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1202;" f
shootTeslaArc src/Dodge/HeldUse.hs 1223;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 836;" f
shootTractorBeam src/Dodge/HeldUse.hs 841;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5811,7 +5809,7 @@ shootingRange src/Dodge/Room/Room.hs 332;" f
shortPoint2 src/Dodge/ShortShow.hs 4;" f
shortShow src/ShortShow.hs 9;" f
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 693;" f
shoulderHeight src/Dodge/Item/HeldOffset.hs 124;" f
shoulderHeight src/Dodge/Item/HeldOffset.hs 115;" f
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
showAttachItem src/Dodge/Item/Display.hs 91;" f
@@ -5961,7 +5959,7 @@ strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
strFromHeldItem src/Dodge/Creature/Statistics.hs 60;" f
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 35;" f
strictify src/MaybeHelp.hs 37;" f
strideRot src/Dodge/Item/HeldOffset.hs 127;" f
strideRot src/Dodge/Item/HeldOffset.hs 118;" f
stringToList src/Picture/Base.hs 313;" f
stringToListGrad src/Picture/Text.hs 12;" f
stripZ src/Geometry/Vector3D.hs 97;" f
@@ -6101,19 +6099,19 @@ topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 55;" f
torch src/Dodge/Item/Held/Utility.hs 23;" f
torchShape src/Dodge/Item/Draw/SPic.hs 267;" f
torqueAmount src/Dodge/HeldUse.hs 615;" f
torqueAmount src/Dodge/HeldUse.hs 619;" f
torqueCr src/Dodge/WorldEffect.hs 66;" f
torso src/Dodge/Creature/Picture.hs 99;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 848;" f
tractorBeamAt src/Dodge/HeldUse.hs 853;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 435;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
tranRot src/Picture/Base.hs 124;" f
transMat src/MatrixHelper.hs 73;" f
transToHandle src/Dodge/Item/HeldOffset.hs 30;" f
transToHandle src/Dodge/Item/HeldOffset.hs 28;" f
translate src/Picture/Base.hs 116;" f
translate3 src/Picture/Base.hs 120;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
@@ -6179,13 +6177,13 @@ trySynthBullet src/Dodge/Creature/State.hs 224;" f
tryUseParent src/Dodge/Creature/State.hs 218;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 25;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 23;" f
tweenAngles src/Geometry/Vector.hs 195;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
twists src/Dodge/Creature/Test.hs 109;" f
twoFlat src/Dodge/Creature/Test.hs 106;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 136;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 127;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
@@ -6346,24 +6344,24 @@ upperRounded src/Shape.hs 185;" f
useBulletPayload src/Dodge/Bullet.hs 113;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useGasParams src/Dodge/HeldUse.hs 1107;" f
useGasParams src/Dodge/HeldUse.hs 1117;" f
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
useInventoryPath src/Dodge/HeldUse.hs 1376;" f
useInventoryPath src/Dodge/HeldUse.hs 1404;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 755;" f
useLoadedAmmo src/Dodge/HeldUse.hs 760;" f
useMagShield src/Dodge/Euse.hs 26;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1336;" f
useRewindGun src/Dodge/HeldUse.hs 1364;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1317;" f
useStopWatch src/Dodge/HeldUse.hs 1345;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1325;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1353;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6399,7 +6397,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 345;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 818;" f
walkNozzle src/Dodge/HeldUse.hs 823;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
@@ -6407,7 +6405,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1370;" f
warmupSound src/Dodge/HeldUse.hs 1398;" f
warningRooms src/Dodge/Room/Warning.hs 28;" f
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
wasdDir src/Dodge/WASD.hs 17;" f