Cleanup, remove old item orientation code
This commit is contained in:
+10
-16
@@ -309,8 +309,7 @@ updateItemWithOrientation ::
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updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
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updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
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case (ci ^. _1 . itType, ci ^. _2) of
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case (ci ^. _1 . itType, ci ^. _2) of
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(HELD TORCH, _) -> shineTorch cr itmtree m w
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(HELD TORCH, _) -> shineTorch cr itmtree m w
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--(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr itmtree m w
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(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr loc m w
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(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr loc w
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(TARGETING tt, _) -> updateItemTargeting tt cr itm w
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(TARGETING tt, _) -> updateItemTargeting tt cr itm w
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(ARHUD, _) -> drawARHUD loc w
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(ARHUD, _) -> drawARHUD loc w
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_ -> w
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_ -> w
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@@ -326,8 +325,8 @@ drawARHUD (LocLDT con _) w = fromMaybe w $ do
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<>~ fold
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<>~ fold
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(drawTargetingAR itm w <|> drawMapperAR itm w)
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(drawTargetingAR itm w <|> drawMapperAR itm w)
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shineTargetLaser :: Creature -> LocationLDT ItemLink CItem -> World -> World
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shineTargetLaser :: Creature -> LocationLDT ItemLink CItem -> Point3Q -> World -> World
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shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ do
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shineTargetLaser cr loc o w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ do
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guard (crIsAiming cr)
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guard (crIsAiming cr)
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(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
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(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
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i <- mag ^. ldtValue . _1 . itConsumables
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i <- mag ^. ldtValue . _1 . itConsumables
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@@ -352,8 +351,10 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
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}
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}
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where
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where
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itmtree = loc ^. locLDT
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itmtree = loc ^. locLDT
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(p,q) = heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue . _1) cr
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--(p,q) = heldItemRelativeOrient (locToTop loc ^. locLDT . ldtValue . _1) cr
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$ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
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-- $ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
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(p,q) = o `Q.comp` (V3 5 0 0,Q.qID)
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-- $ orientLocation (V3 0 0 0,Q.qID) (fmap fst loc) (V3 5 0 0,Q.qID)
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x = 1
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x = 1
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isammolink AmmoInLink{} = True
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isammolink AmmoInLink{} = True
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isammolink _ = False
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isammolink _ = False
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@@ -406,12 +407,7 @@ shineTargetLaser cr loc w = fromMaybe (w & pointittarg . itTgPos .~ Nothing) $ d
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-- invid = _ilInvID $ _itLocation itm
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-- invid = _ilInvID $ _itLocation itm
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-- col = blue -- mixColors reloadFrac (1-reloadFrac) blue red
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-- col = blue -- mixColors reloadFrac (1-reloadFrac) blue red
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shineTorch ::
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shineTorch :: Creature -> LDTree ItemLink CItem -> Point3Q -> World -> World
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Creature ->
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LDTree ItemLink CItem ->
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(Point3, Q.Quaternion Float) ->
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World ->
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World
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shineTorch cr itmtree (p, q) = fromMaybe id $ do
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shineTorch cr itmtree (p, q) = fromMaybe id $ do
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(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
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(_, mag) <- find (isammolink . fst) (itmtree ^. ldtLeft)
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i <- mag ^. ldtValue . _1 . itConsumables
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i <- mag ^. ldtValue . _1 . itConsumables
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@@ -419,16 +415,14 @@ shineTorch cr itmtree (p, q) = fromMaybe id $ do
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guard $ i >= x
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guard $ i >= x
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invid <- mag ^? ldtValue . _1 . itLocation . ilInvID
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invid <- mag ^? ldtValue . _1 . itLocation . ilInvID
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return $
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return $
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(cWorld . lWorld . lights .:~ LSParam pos'' 250 0.7)
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(cWorld . lWorld . lights .:~ LSParam pos 250 0.7)
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. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itConsumables . _Just -~ x)
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. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itConsumables . _Just -~ x)
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where
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where
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x = 10
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x = 10
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isammolink AmmoInLink{} = True
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isammolink AmmoInLink{} = True
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isammolink _ = False
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isammolink _ = False
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pos = _crPos cr `v2z` 0 + rotate3 cdir p
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pos = _crPos cr `v2z` 0 + rotate3 cdir (p + Q.rotate q (V3 8 0 1.5))
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pos'' = pos + rotate3 d (V3 8 0 1.5)
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cdir = _crDir cr
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cdir = _crDir cr
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d = _crDir cr + argV (Q.qToV2 q)
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-- this probably needs to be set to null when dropped as well?
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-- this probably needs to be set to null when dropped as well?
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-- does this need to be updated if it is not attached to the used root item?
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-- does this need to be updated if it is not attached to the used root item?
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@@ -4,12 +4,10 @@ module Dodge.Item.HeldOffset (
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turretItemOffset,
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turretItemOffset,
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twoFlatHRot,
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twoFlatHRot,
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heldItemOffset,
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heldItemOffset,
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heldItemRelativeOrient,
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locOrient,
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locOrient,
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handHandleOrient,
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handHandleOrient,
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) where
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) where
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import Dodge.Creature.Radius
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import Dodge.Data.AimStance
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import Dodge.Data.AimStance
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import Dodge.Data.ComposedItem
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import Dodge.Data.ComposedItem
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import Dodge.Data.Creature
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import Dodge.Data.Creature
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@@ -30,32 +28,6 @@ transToHandle itm = (-.-.- V3 x y 0)
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where
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where
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V2 x y = handlePos itm
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V2 x y = handlePos itm
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heldItemRelativeOrient :: Item -> Creature -> Point3Q -> Point3Q
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heldItemRelativeOrient itm cr (p, q)
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| Aiming{} <- _posture (_crStance cr) =
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(p + aimingWeaponZeroPos cr itm `v2z` shoulderHeight, Q.qID * q)
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| TwoHandFlat <- itemBaseStance itm =
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( V3 (crRad $ cr ^. crType) 0 handD + rotate3 (twoFlatHRot cr) (transToHandle itm p)
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, Q.axisAngle (V3 0 0 1) (twoFlatHRot cr) * q
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)
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| OneHand <- itemBaseStance itm =
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( V3 (crRad (cr ^. crType) * 0.7 + handPos) (crRad (cr ^. crType) * negate 0.7) handD
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+ transToHandle itm p
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, Q.qID * q
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)
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| otherwise =
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( V3 (crRad $ cr ^. crType) 0 handD
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+ rotate3 (strideRot cr + 1.2) (V3 (-8) 0 0 + transToHandle itm p)
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, Q.axisAngle (V3 0 0 1) (strideRot cr + 1.2) * q
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)
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where
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handD = 15
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handPos = case cr ^? crStance . carriage of
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Just (Walking x LeftForward) -> f x * 50 -2
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_ -> 0 - 2
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f i = 0.1 * fromIntegral (sLen - i) / fromIntegral sLen
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sLen = _strideLength $ _crStance cr
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handleOrient :: LocationLDT ItemLink CItem -> Point3Q
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handleOrient :: LocationLDT ItemLink CItem -> Point3Q
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handleOrient loc = case loc ^. locLDT . ldtValue . _1 . itType of
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handleOrient loc = case loc ^. locLDT . ldtValue . _1 . itType of
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HELD FLAMETHROWER -> (V3 (-1) 0 0, Q.qID)
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HELD FLAMETHROWER -> (V3 (-1) 0 0, Q.qID)
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@@ -86,22 +58,6 @@ locOrient loc cr =
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handHandleOrient (fmap (\(x, y, _) -> (x, y)) loc) cr
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handHandleOrient (fmap (\(x, y, _) -> (x, y)) loc) cr
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`Q.comp` (loc ^. locLDT . ldtValue . _3)
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`Q.comp` (loc ^. locLDT . ldtValue . _3)
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-- heldItemRelativeOrient
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-- (locToTop loc ^. locLDT . ldtValue . _1)
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-- cr
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-- (loc ^. locLDT . ldtValue . _3)
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aimingWeaponZeroPos :: Creature -> Item -> Point2
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aimingWeaponZeroPos cr it = aimStanceHandlePos cr it - handlePos it
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-- the position of a weapon handle
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aimStanceHandlePos :: Creature -> Item -> Point2
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aimStanceHandlePos _ it = case itemBaseStance it of
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TwoHandUnder -> V2 (-2) 0
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TwoHandOver -> V2 (-7) 0
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OneHand -> V2 10 (-2)
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TwoHandFlat -> V2 10 0
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heldItemOffset :: LocationLDT ItemLink CItem -> Creature -> Point3 -> Point3
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heldItemOffset :: LocationLDT ItemLink CItem -> Creature -> Point3 -> Point3
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heldItemOffset loc cr p = x + Q.rotate q p
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heldItemOffset loc cr p = x + Q.rotate q p
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where
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where
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@@ -3355,10 +3355,10 @@ advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 264;" f
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aimStance src/Dodge/Item/AimStance.hs 13;" f
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aimStance src/Dodge/Item/AimStance.hs 13;" f
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aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 107;" f
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aimStanceHandlePos src/Dodge/Item/HeldOffset.hs 98;" f
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aimStanceInfo src/Dodge/Item/Info.hs 243;" f
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aimStanceInfo src/Dodge/Item/Info.hs 243;" f
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aimTurn src/Dodge/Creature/YourControl.hs 165;" f
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aimTurn src/Dodge/Creature/YourControl.hs 165;" f
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aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 103;" f
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aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 94;" f
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airlock src/Dodge/Room/Airlock.hs 19;" f
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airlock src/Dodge/Room/Airlock.hs 19;" f
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airlock0 src/Dodge/Room/Airlock.hs 25;" f
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airlock0 src/Dodge/Room/Airlock.hs 25;" f
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airlock90 src/Dodge/Room/Airlock.hs 122;" f
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airlock90 src/Dodge/Room/Airlock.hs 122;" f
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@@ -3389,16 +3389,16 @@ applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
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applyEventIO src/Loop.hs 89;" f
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applyEventIO src/Loop.hs 89;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
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applyInvLock src/Dodge/HeldUse.hs 462;" f
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applyInvLock src/Dodge/HeldUse.hs 463;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
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applyPastDamages src/Dodge/Creature/State.hs 134;" f
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applyPastDamages src/Dodge/Creature/State.hs 134;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
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applyPosition src/Sound.hs 111;" f
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applyPosition src/Sound.hs 111;" f
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applyRecoil src/Dodge/HeldUse.hs 494;" f
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applyRecoil src/Dodge/HeldUse.hs 495;" f
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applyResFactor src/Dodge/Data/Config.hs 110;" f
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applyResFactor src/Dodge/Data/Config.hs 110;" f
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applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
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applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
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applySidePush src/Dodge/HeldUse.hs 593;" f
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applySidePush src/Dodge/HeldUse.hs 597;" f
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applySoundCME src/Dodge/HeldUse.hs 484;" f
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applySoundCME src/Dodge/HeldUse.hs 485;" f
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applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
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applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
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applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
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applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
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applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
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applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
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@@ -3406,7 +3406,7 @@ applyToNode src/TreeHelp.hs 64;" f
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applyToRandomNode src/TreeHelp.hs 150;" f
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applyToRandomNode src/TreeHelp.hs 150;" f
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applyToSubforest src/TreeHelp.hs 77;" f
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applyToSubforest src/TreeHelp.hs 77;" f
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applyToSubtree src/TreeHelp.hs 70;" f
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applyToSubtree src/TreeHelp.hs 70;" f
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applyTorqueCME src/Dodge/HeldUse.hs 604;" f
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applyTorqueCME src/Dodge/HeldUse.hs 608;" f
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applyWorldConfig src/Dodge/Config/Update.hs 38;" f
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applyWorldConfig src/Dodge/Config/Update.hs 38;" f
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aquamarine src/Color.hs 23;" f
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aquamarine src/Color.hs 23;" f
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arHUD src/Dodge/Item/Scope.hs 134;" f
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arHUD src/Dodge/Item/Scope.hs 134;" f
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@@ -3490,7 +3490,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
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basicItemDisplay src/Dodge/Item/Display.hs 23;" f
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basicItemDisplay src/Dodge/Item/Display.hs 23;" f
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basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
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basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
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basicMachineUpdate src/Dodge/Machine.hs 13;" f
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basicMachineUpdate src/Dodge/Machine.hs 13;" f
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basicMuzFlare src/Dodge/HeldUse.hs 744;" f
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basicMuzFlare src/Dodge/HeldUse.hs 749;" f
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basicTerminal src/Dodge/Terminal.hs 35;" f
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basicTerminal src/Dodge/Terminal.hs 35;" f
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battery src/Dodge/Item/Ammo.hs 62;" f
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battery src/Dodge/Item/Ammo.hs 62;" f
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batteryPack src/Dodge/Item/Equipment.hs 46;" f
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batteryPack src/Dodge/Item/Equipment.hs 46;" f
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@@ -3499,7 +3499,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
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bfsNodePoints src/Dodge/Path.hs 58;" f
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bfsNodePoints src/Dodge/Path.hs 58;" f
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bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
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bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
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bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
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bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
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bgunSound src/Dodge/HeldUse.hs 547;" f
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bgunSound src/Dodge/HeldUse.hs 551;" f
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bindFBO src/Render.hs 244;" f
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bindFBO src/Render.hs 244;" f
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bingate src/Dodge/Item/Scope.hs 109;" f
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bingate src/Dodge/Item/Scope.hs 109;" f
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black src/Color.hs 27;" f
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black src/Color.hs 27;" f
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@@ -3786,14 +3786,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
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createLightMap src/Render.hs 26;" f
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createLightMap src/Render.hs 26;" f
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createNewArc src/Dodge/Tesla/Arc.hs 90;" f
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createNewArc src/Dodge/Tesla/Arc.hs 90;" f
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createPathGrid src/Dodge/Room/Path.hs 21;" f
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createPathGrid src/Dodge/Room/Path.hs 21;" f
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createProjectile src/Dodge/HeldUse.hs 1265;" f
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createProjectile src/Dodge/HeldUse.hs 1293;" f
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createProjectileR src/Dodge/HeldUse.hs 1228;" f
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createProjectileR src/Dodge/HeldUse.hs 1256;" f
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createShell src/Dodge/Projectile/Create.hs 22;" f
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createShell src/Dodge/Projectile/Create.hs 22;" f
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createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
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createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
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createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
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createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
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createWall src/Dodge/Wall/Create.hs 8;" f
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createWall src/Dodge/Wall/Create.hs 8;" f
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creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
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creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
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creatureShootLaser src/Dodge/HeldUse.hs 859;" f
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creatureShootLaser src/Dodge/HeldUse.hs 864;" f
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creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
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creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
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creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
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creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
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creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
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creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
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@@ -3982,7 +3982,7 @@ detector src/Dodge/Item/Held/Utility.hs 27;" f
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detectorColor src/Dodge/Item/Draw/SPic.hs 451;" f
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detectorColor src/Dodge/Item/Draw/SPic.hs 451;" f
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detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
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detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
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detectorInfo src/Dodge/Item/Info.hs 224;" f
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detectorInfo src/Dodge/Item/Info.hs 224;" f
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determineProjectileTracking src/Dodge/HeldUse.hs 1214;" f
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determineProjectileTracking src/Dodge/HeldUse.hs 1242;" f
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diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
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diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
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did src/Dodge/Item/InvSize.hs 54;" f
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did src/Dodge/Item/InvSize.hs 54;" f
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diffAngles src/Geometry.hs 204;" f
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diffAngles src/Geometry.hs 204;" f
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@@ -4047,7 +4047,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
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doDrawing src/Dodge/Render.hs 35;" f
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doDrawing src/Dodge/Render.hs 35;" f
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doDrawing' src/Dodge/Render.hs 46;" f
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doDrawing' src/Dodge/Render.hs 46;" f
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doFloatFloat src/Dodge/FloatFunction.hs 5;" f
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doFloatFloat src/Dodge/FloatFunction.hs 5;" f
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doGenFloat src/Dodge/HeldUse.hs 1172;" f
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doGenFloat src/Dodge/HeldUse.hs 1193;" f
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doGravityPU src/Dodge/Projectile/Update.hs 50;" f
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doGravityPU src/Dodge/Projectile/Update.hs 50;" f
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doHeldUseEffect src/Dodge/HeldUse.hs 325;" f
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doHeldUseEffect src/Dodge/HeldUse.hs 325;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||||
@@ -4241,7 +4241,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
|||||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||||
dropAll src/Dodge/Creature/State.hs 127;" f
|
dropAll src/Dodge/Creature/State.hs 127;" f
|
||||||
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 1345;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 1373;" f
|
||||||
dropItem src/Dodge/Creature/Action.hs 172;" f
|
dropItem src/Dodge/Creature/Action.hs 172;" f
|
||||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||||
drumMag src/Dodge/Item/Ammo.hs 33;" f
|
drumMag src/Dodge/Item/Ammo.hs 33;" f
|
||||||
@@ -4364,7 +4364,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
|||||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||||
flamerPic src/Dodge/Item/Draw/SPic.hs 385;" f
|
flamerPic src/Dodge/Item/Draw/SPic.hs 385;" f
|
||||||
flareCircleAt src/Dodge/HeldUse.hs 725;" f
|
flareCircleAt src/Dodge/HeldUse.hs 730;" f
|
||||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||||
flatLookupItems src/Dodge/Combine.hs 39;" f
|
flatLookupItems src/Dodge/Combine.hs 39;" f
|
||||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||||
@@ -4431,7 +4431,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
|||||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||||
gasType src/Dodge/HeldUse.hs 1128;" f
|
gasType src/Dodge/HeldUse.hs 1149;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||||
@@ -4446,11 +4446,11 @@ getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
|||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 114;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 114;" f
|
||||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||||
getAttachedSFLink src/Dodge/HeldUse.hs 797;" f
|
getAttachedSFLink src/Dodge/HeldUse.hs 802;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 93;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 93;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 918;" f
|
getBulletType src/Dodge/HeldUse.hs 927;" f
|
||||||
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
||||||
getCommands src/Dodge/Terminal.hs 117;" f
|
getCommands src/Dodge/Terminal.hs 117;" f
|
||||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||||
@@ -4458,17 +4458,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
|
|||||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||||
getDistortions src/Dodge/Render.hs 411;" f
|
getDistortions src/Dodge/Render.hs 411;" f
|
||||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1258;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1286;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
||||||
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
|
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
|
||||||
getLaserColor src/Dodge/HeldUse.hs 741;" f
|
getLaserColor src/Dodge/HeldUse.hs 746;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 738;" f
|
getLaserDamage src/Dodge/HeldUse.hs 743;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 735;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 740;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 392;" f
|
getMenuMouseContext src/Dodge/Update.hs 392;" f
|
||||||
getNodePos src/Dodge/Path.hs 31;" f
|
getNodePos src/Dodge/Path.hs 31;" f
|
||||||
getPJStabiliser src/Dodge/HeldUse.hs 1250;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1278;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
|
||||||
@@ -4529,16 +4529,16 @@ halfHeight src/Dodge/Base/Window.hs 48;" f
|
|||||||
halfWidth src/Dodge/Base/Window.hs 48;" f
|
halfWidth src/Dodge/Base/Window.hs 48;" f
|
||||||
haltSound src/Dodge/SoundLogic.hs 38;" f
|
haltSound src/Dodge/SoundLogic.hs 38;" f
|
||||||
hammerCheck src/Dodge/HeldUse.hs 63;" f
|
hammerCheck src/Dodge/HeldUse.hs 63;" f
|
||||||
handHandleOrient src/Dodge/Item/HeldOffset.hs 119;" f
|
handHandleOrient src/Dodge/Item/HeldOffset.hs 110;" f
|
||||||
handOrient src/Dodge/Item/HeldOffset.hs 76;" f
|
handOrient src/Dodge/Item/HeldOffset.hs 65;" f
|
||||||
handleEvent src/Dodge/Event.hs 27;" f
|
handleEvent src/Dodge/Event.hs 27;" f
|
||||||
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
|
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
|
||||||
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
||||||
handleMouseButtonEvent src/Dodge/Event/Input.hs 63;" f
|
handleMouseButtonEvent src/Dodge/Event/Input.hs 63;" f
|
||||||
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
|
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
|
||||||
handleMouseWheelEvent src/Dodge/Event/Input.hs 58;" f
|
handleMouseWheelEvent src/Dodge/Event/Input.hs 58;" f
|
||||||
handleOrient src/Dodge/Item/HeldOffset.hs 72;" f
|
handleOrient src/Dodge/Item/HeldOffset.hs 59;" f
|
||||||
handlePos src/Dodge/Item/HeldOffset.hs 139;" f
|
handlePos src/Dodge/Item/HeldOffset.hs 130;" f
|
||||||
handleResizeEvent src/Dodge/Event.hs 53;" f
|
handleResizeEvent src/Dodge/Event.hs 53;" f
|
||||||
handleTextInput src/Dodge/Event/Input.hs 18;" f
|
handleTextInput src/Dodge/Event/Input.hs 18;" f
|
||||||
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
||||||
@@ -4563,22 +4563,20 @@ heldAimStance src/Dodge/Item/AimStance.hs 22;" f
|
|||||||
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
|
||||||
heldEffect src/Dodge/HeldUse.hs 60;" f
|
heldEffect src/Dodge/HeldUse.hs 60;" f
|
||||||
heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
|
heldEffectMuzzles src/Dodge/HeldUse.hs 127;" f
|
||||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 144;" f
|
heldHandlePos src/Dodge/Item/HeldOffset.hs 135;" f
|
||||||
heldInfo src/Dodge/Item/Info.hs 90;" f
|
heldInfo src/Dodge/Item/Info.hs 90;" f
|
||||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
|
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
|
||||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
|
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
|
||||||
heldItemInvLock src/Dodge/HeldUse.hs 477;" f
|
heldItemInvLock src/Dodge/HeldUse.hs 478;" f
|
||||||
heldItemMuzVel src/Dodge/HeldUse.hs 1014;" f
|
heldItemMuzVel src/Dodge/HeldUse.hs 1024;" f
|
||||||
heldItemMuzzles src/Dodge/HeldUse.hs 156;" f
|
heldItemMuzzles src/Dodge/HeldUse.hs 156;" f
|
||||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 114;" f
|
heldItemOffset src/Dodge/Item/HeldOffset.hs 105;" f
|
||||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 35;" f
|
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 33;" f
|
||||||
heldItemOrient2D' src/Dodge/Item/HeldOffset.hs 40;" f
|
heldItemRifling src/Dodge/HeldUse.hs 1068;" f
|
||||||
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 45;" f
|
|
||||||
heldItemRifling src/Dodge/HeldUse.hs 1058;" f
|
|
||||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 223;" f
|
heldItemSPic src/Dodge/Item/Draw/SPic.hs 223;" f
|
||||||
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
|
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
|
||||||
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
||||||
heldTorqueAmount src/Dodge/HeldUse.hs 620;" f
|
heldTorqueAmount src/Dodge/HeldUse.hs 624;" f
|
||||||
heldTriggerType src/Dodge/BaseTriggerType.hs 23;" f
|
heldTriggerType src/Dodge/BaseTriggerType.hs 23;" f
|
||||||
helpCommand src/Dodge/Terminal.hs 66;" f
|
helpCommand src/Dodge/Terminal.hs 66;" f
|
||||||
helpPoly3D src/Polyhedra.hs 125;" f
|
helpPoly3D src/Polyhedra.hs 125;" f
|
||||||
@@ -4694,7 +4692,7 @@ invertIntMap src/Multiset.hs 67;" f
|
|||||||
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 751;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 756;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 144;" f
|
isAnimate src/Dodge/Creature/Test.hs 144;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||||
@@ -4731,7 +4729,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
|
|||||||
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
|
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
|
||||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||||
itemDetectorEffect src/Dodge/HeldUse.hs 803;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 808;" f
|
||||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
|
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
|
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
|
||||||
@@ -4743,7 +4741,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
|||||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||||
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
||||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||||
itemInvLock src/Dodge/HeldUse.hs 472;" f
|
itemInvLock src/Dodge/HeldUse.hs 473;" f
|
||||||
itemMuzzles src/Dodge/HeldUse.hs 141;" f
|
itemMuzzles src/Dodge/HeldUse.hs 141;" f
|
||||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
||||||
@@ -4752,7 +4750,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
|
|||||||
itemScroll src/Dodge/Update/Scroll.hs 52;" f
|
itemScroll src/Dodge/Update/Scroll.hs 52;" f
|
||||||
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
||||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||||
itemSidePush src/Dodge/HeldUse.hs 418;" f
|
itemSidePush src/Dodge/HeldUse.hs 419;" f
|
||||||
itemString src/Dodge/Item/Display.hs 56;" f
|
itemString src/Dodge/Item/Display.hs 56;" f
|
||||||
itemToBreakLists src/Dodge/Item/Grammar.hs 38;" f
|
itemToBreakLists src/Dodge/Item/Grammar.hs 38;" f
|
||||||
itemToFunction src/Dodge/Item/Grammar.hs 120;" f
|
itemToFunction src/Dodge/Item/Grammar.hs 120;" f
|
||||||
@@ -4854,7 +4852,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
|
|||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 665;" f
|
loadMuzzle src/Dodge/HeldUse.hs 669;" f
|
||||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||||
@@ -4866,7 +4864,7 @@ locGoHelp src/Dodge/DoubleTree.hs 273;" f
|
|||||||
locGoLeft src/Dodge/DoubleTree.hs 262;" f
|
locGoLeft src/Dodge/DoubleTree.hs 262;" f
|
||||||
locGoRight src/Dodge/DoubleTree.hs 267;" f
|
locGoRight src/Dodge/DoubleTree.hs 267;" f
|
||||||
locLeftmost src/Dodge/DoubleTree.hs 255;" f
|
locLeftmost src/Dodge/DoubleTree.hs 255;" f
|
||||||
locOrient src/Dodge/Item/HeldOffset.hs 95;" f
|
locOrient src/Dodge/Item/HeldOffset.hs 84;" f
|
||||||
locRightmost src/Dodge/DoubleTree.hs 258;" f
|
locRightmost src/Dodge/DoubleTree.hs 258;" f
|
||||||
locToTop src/Dodge/DoubleTree.hs 250;" f
|
locToTop src/Dodge/DoubleTree.hs 250;" f
|
||||||
locUp src/Dodge/DoubleTree.hs 237;" f
|
locUp src/Dodge/DoubleTree.hs 237;" f
|
||||||
@@ -4898,7 +4896,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
|
|||||||
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
||||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||||
magAmmoParams src/Dodge/HeldUse.hs 939;" f
|
magAmmoParams src/Dodge/HeldUse.hs 948;" f
|
||||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||||
magV src/Geometry/Vector.hs 171;" f
|
magV src/Geometry/Vector.hs 171;" f
|
||||||
@@ -4913,7 +4911,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
|||||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||||
makeBullet src/Dodge/HeldUse.hs 995;" f
|
makeBullet src/Dodge/HeldUse.hs 1005;" f
|
||||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||||
@@ -4939,7 +4937,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
|||||||
makeGrid src/Grid.hs 46;" f
|
makeGrid src/Grid.hs 46;" f
|
||||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||||
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
|
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
|
||||||
makeMuzzleFlare src/Dodge/HeldUse.hs 686;" f
|
makeMuzzleFlare src/Dodge/HeldUse.hs 690;" f
|
||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 35;" f
|
makePathBetween src/Dodge/Path.hs 35;" f
|
||||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||||
@@ -4994,11 +4992,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
|||||||
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
||||||
mcShootAuto src/Dodge/HeldUse.hs 1183;" f
|
mcShootAuto src/Dodge/HeldUse.hs 1204;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 1176;" f
|
mcShootLaser src/Dodge/HeldUse.hs 1197;" f
|
||||||
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
|
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
|
||||||
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
||||||
mcUseHeld src/Dodge/HeldUse.hs 1102;" f
|
mcUseHeld src/Dodge/HeldUse.hs 1112;" f
|
||||||
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
||||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||||
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
||||||
@@ -5091,7 +5089,7 @@ multiArrow src/Picture/Composite.hs 11;" f
|
|||||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||||
muout src/Dodge/RoomLink.hs 129;" f
|
muout src/Dodge/RoomLink.hs 129;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 711;" f
|
muzFlareAt src/Dodge/HeldUse.hs 716;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||||
@@ -5487,7 +5485,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
|||||||
randsSpread src/RandomHelp.hs 120;" f
|
randsSpread src/RandomHelp.hs 120;" f
|
||||||
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
||||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||||
recoilAmount src/Dodge/HeldUse.hs 499;" f
|
recoilAmount src/Dodge/HeldUse.hs 503;" f
|
||||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||||
rectVV src/Geometry/Polygon.hs 38;" f
|
rectVV src/Geometry/Polygon.hs 38;" f
|
||||||
rectWH src/Geometry/Polygon.hs 17;" f
|
rectWH src/Geometry/Polygon.hs 17;" f
|
||||||
@@ -5514,7 +5512,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
|||||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||||
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
|
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
|
||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 906;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 915;" f
|
||||||
removeDot src/ShortShow.hs 29;" f
|
removeDot src/ShortShow.hs 29;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||||
@@ -5795,15 +5793,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
|||||||
shiftedGrid src/Grid.hs 25;" f
|
shiftedGrid src/Grid.hs 25;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 329;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 329;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 409;" f
|
shineTorch src/Dodge/Creature/State.hs 409;" f
|
||||||
shootBullet src/Dodge/HeldUse.hs 981;" f
|
shootBullet src/Dodge/HeldUse.hs 990;" f
|
||||||
shootBullets src/Dodge/HeldUse.hs 971;" f
|
shootBullets src/Dodge/HeldUse.hs 980;" f
|
||||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||||
shootLaser src/Dodge/HeldUse.hs 885;" f
|
shootLaser src/Dodge/HeldUse.hs 894;" f
|
||||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||||
shootTeslaArc src/Dodge/HeldUse.hs 1202;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 1223;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||||
shootTractorBeam src/Dodge/HeldUse.hs 836;" f
|
shootTractorBeam src/Dodge/HeldUse.hs 841;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||||
@@ -5811,7 +5809,7 @@ shootingRange src/Dodge/Room/Room.hs 332;" f
|
|||||||
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
||||||
shortShow src/ShortShow.hs 9;" f
|
shortShow src/ShortShow.hs 9;" f
|
||||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 693;" f
|
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 693;" f
|
||||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 124;" f
|
shoulderHeight src/Dodge/Item/HeldOffset.hs 115;" f
|
||||||
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
||||||
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
||||||
showAttachItem src/Dodge/Item/Display.hs 91;" f
|
showAttachItem src/Dodge/Item/Display.hs 91;" f
|
||||||
@@ -5961,7 +5959,7 @@ strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
|
|||||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 60;" f
|
strFromHeldItem src/Dodge/Creature/Statistics.hs 60;" f
|
||||||
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 35;" f
|
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 35;" f
|
||||||
strictify src/MaybeHelp.hs 37;" f
|
strictify src/MaybeHelp.hs 37;" f
|
||||||
strideRot src/Dodge/Item/HeldOffset.hs 127;" f
|
strideRot src/Dodge/Item/HeldOffset.hs 118;" f
|
||||||
stringToList src/Picture/Base.hs 313;" f
|
stringToList src/Picture/Base.hs 313;" f
|
||||||
stringToListGrad src/Picture/Text.hs 12;" f
|
stringToListGrad src/Picture/Text.hs 12;" f
|
||||||
stripZ src/Geometry/Vector3D.hs 97;" f
|
stripZ src/Geometry/Vector3D.hs 97;" f
|
||||||
@@ -6101,19 +6099,19 @@ topPrismIndices src/Shader/Poke.hs 410;" f
|
|||||||
topTestPart src/Dodge/TestString.hs 55;" f
|
topTestPart src/Dodge/TestString.hs 55;" f
|
||||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 267;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 267;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 615;" f
|
torqueAmount src/Dodge/HeldUse.hs 619;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 66;" f
|
torqueCr src/Dodge/WorldEffect.hs 66;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 99;" f
|
torso src/Dodge/Creature/Picture.hs 99;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 848;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 853;" f
|
||||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
|
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
|
||||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 435;" f
|
tractorGunPic src/Dodge/Item/Draw/SPic.hs 435;" f
|
||||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||||
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
||||||
tranRot src/Picture/Base.hs 124;" f
|
tranRot src/Picture/Base.hs 124;" f
|
||||||
transMat src/MatrixHelper.hs 73;" f
|
transMat src/MatrixHelper.hs 73;" f
|
||||||
transToHandle src/Dodge/Item/HeldOffset.hs 30;" f
|
transToHandle src/Dodge/Item/HeldOffset.hs 28;" f
|
||||||
translate src/Picture/Base.hs 116;" f
|
translate src/Picture/Base.hs 116;" f
|
||||||
translate3 src/Picture/Base.hs 120;" f
|
translate3 src/Picture/Base.hs 120;" f
|
||||||
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
|
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
|
||||||
@@ -6179,13 +6177,13 @@ trySynthBullet src/Dodge/Creature/State.hs 224;" f
|
|||||||
tryUseParent src/Dodge/Creature/State.hs 218;" f
|
tryUseParent src/Dodge/Creature/State.hs 218;" f
|
||||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 25;" f
|
turretItemOffset src/Dodge/Item/HeldOffset.hs 23;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||||
twists src/Dodge/Creature/Test.hs 109;" f
|
twists src/Dodge/Creature/Test.hs 109;" f
|
||||||
twoFlat src/Dodge/Creature/Test.hs 106;" f
|
twoFlat src/Dodge/Creature/Test.hs 106;" f
|
||||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 136;" f
|
twoFlatHRot src/Dodge/Item/HeldOffset.hs 127;" f
|
||||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
||||||
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
||||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
||||||
@@ -6346,24 +6344,24 @@ upperRounded src/Shape.hs 185;" f
|
|||||||
useBulletPayload src/Dodge/Bullet.hs 113;" f
|
useBulletPayload src/Dodge/Bullet.hs 113;" f
|
||||||
useC src/Dodge/Cuse.hs 8;" f
|
useC src/Dodge/Cuse.hs 8;" f
|
||||||
useC' src/Dodge/Cuse.hs 13;" f
|
useC' src/Dodge/Cuse.hs 13;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 1107;" f
|
useGasParams src/Dodge/HeldUse.hs 1117;" f
|
||||||
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
||||||
useInventoryPath src/Dodge/HeldUse.hs 1376;" f
|
useInventoryPath src/Dodge/HeldUse.hs 1404;" f
|
||||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
|
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
|
||||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 755;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 760;" f
|
||||||
useMagShield src/Dodge/Euse.hs 26;" f
|
useMagShield src/Dodge/Euse.hs 26;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 18;" f
|
usePayload src/Dodge/Payload.hs 18;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 1336;" f
|
useRewindGun src/Dodge/HeldUse.hs 1364;" f
|
||||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||||
useStopWatch src/Dodge/HeldUse.hs 1317;" f
|
useStopWatch src/Dodge/HeldUse.hs 1345;" f
|
||||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 1325;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 1353;" f
|
||||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||||
@@ -6399,7 +6397,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
|||||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 345;" f
|
volleyGunShape src/Dodge/Item/Draw/SPic.hs 345;" f
|
||||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||||
walkNozzle src/Dodge/HeldUse.hs 818;" f
|
walkNozzle src/Dodge/HeldUse.hs 823;" f
|
||||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||||
@@ -6407,7 +6405,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
|||||||
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
||||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1370;" f
|
warmupSound src/Dodge/HeldUse.hs 1398;" f
|
||||||
warningRooms src/Dodge/Room/Warning.hs 28;" f
|
warningRooms src/Dodge/Room/Warning.hs 28;" f
|
||||||
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
|
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
|
||||||
wasdDir src/Dodge/WASD.hs 17;" f
|
wasdDir src/Dodge/WASD.hs 17;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user