Cleanup, move towards explosions at different z positions
This commit is contained in:
+78
-38
@@ -18,7 +18,7 @@ module Dodge.Base.Collide (
|
||||
collideCircWalls,
|
||||
overlapSegWalls,
|
||||
overlapSegCrs,
|
||||
-- bounceBall,
|
||||
-- bounceBall,
|
||||
bouncePoint,
|
||||
circOnSomeWall,
|
||||
circOnAnyCr,
|
||||
@@ -37,14 +37,14 @@ module Dodge.Base.Collide (
|
||||
collide3,
|
||||
) where
|
||||
|
||||
import Dodge.Data.Object
|
||||
import Control.Monad
|
||||
import Dodge.Creature.Radius
|
||||
import Control.Lens
|
||||
import Control.Monad
|
||||
import qualified Data.IntSet as IS
|
||||
import Data.List (sortOn)
|
||||
import Data.Maybe
|
||||
import Dodge.Base.Wall
|
||||
import Dodge.Creature.Radius
|
||||
import Dodge.Data.Object
|
||||
import Dodge.Data.World
|
||||
import Dodge.Zoning
|
||||
import FoldableHelp
|
||||
@@ -85,63 +85,95 @@ bouncePoint :: (Wall -> Bool) -> Float -> Point2 -> Point2 -> World -> Maybe (Po
|
||||
{-# INLINE bouncePoint #-}
|
||||
bouncePoint t x sp ep = doBounce x sp ep . collidePointWallsFilter t sp ep
|
||||
|
||||
type MPO = Maybe (Point3,Object)
|
||||
type MPO = Maybe (Point3, Object)
|
||||
|
||||
collide3WallsFloor :: Point3 -> Point3 -> World -> (Point3, MPO)
|
||||
collide3WallsFloor sp ep w = collide3Floors sp (w ^. cWorld . chasms)
|
||||
$ collide3Walls sp w (ep,Nothing)
|
||||
collide3WallsFloor sp ep w =
|
||||
collide3Floors sp (w ^. cWorld . chasms) $
|
||||
collide3Walls sp w (ep, Nothing)
|
||||
|
||||
collide3 :: Point3 -> Point3 -> World -> (Point3,MPO)
|
||||
collide3 sp ep w = foldl' (flip $ collide3Creature sp) (p,m)
|
||||
$ crsNearSeg (xyV3 sp) (xyV3 p) w
|
||||
-- could check the line is at least below z=0 at some point
|
||||
collide3Chasms :: Point3 -> World -> (Point3, MPO) -> (Point3, MPO)
|
||||
collide3Chasms sp w m =
|
||||
foldl'
|
||||
(flip (collide3Chasm sp))
|
||||
m
|
||||
(foldMap loopPairs $ w ^. cWorld . chasms)
|
||||
|
||||
collide3Chasm :: Point3 -> (Point2, Point2) -> (Point3, MPO) -> (Point3, MPO)
|
||||
collide3Chasm sp ab (ep, m) =
|
||||
maybe (ep, m) (,Just (n, OChasmWall)) $
|
||||
intersectSegSurface sp ep p n ss
|
||||
where
|
||||
(p,m) = collide3WallsFloor sp ep w
|
||||
(p, n, ss) = chasmWallToSurface ab
|
||||
|
||||
chasmWallToSurface :: (Point2, Point2) -> (Point3, Point3, [(Point3, Point3)])
|
||||
chasmWallToSurface (x, y) =
|
||||
( g x
|
||||
, g $ vNormal (x - y)
|
||||
, [(g x, g (y - x)), (g y, g (x - y)), (0, V3 0 0 (-1))]
|
||||
)
|
||||
where
|
||||
g = (`v2z` 0)
|
||||
|
||||
collide3 :: Point3 -> Point3 -> World -> (Point3, MPO)
|
||||
collide3 sp ep w =
|
||||
collide3Chasms sp w
|
||||
. foldl' (flip $ collide3Creature sp) (p, m)
|
||||
$ crsNearSeg (xyV3 sp) (xyV3 p) w
|
||||
where
|
||||
(p, m) = collide3WallsFloor sp ep w
|
||||
|
||||
-- Just (hitpoint,normaltosurface)
|
||||
collide3Walls :: Point3 -> World -> (Point3, MPO) -> (Point3, MPO)
|
||||
collide3Walls sp w ex@(ep,_) = foldl' f ex wls
|
||||
collide3Walls sp w ex@(ep, _) = foldl' f ex wls
|
||||
where
|
||||
f x wl = collide3Wall sp wl x
|
||||
wls = wlsNearSeg (xyV3 sp) (xyV3 ep) w
|
||||
|
||||
collide3Floors :: Point3 -> [[Point2]] -> (Point3, Maybe (Point3,Object))
|
||||
-> (Point3, Maybe (Point3,Object))
|
||||
collide3Floors sp cs (ep,mn) = maybe (ep,mn) (,Just (V3 0 0 1,OFloor)) mp
|
||||
collide3Floors ::
|
||||
Point3 ->
|
||||
[[Point2]] ->
|
||||
(Point3, Maybe (Point3, Object)) ->
|
||||
(Point3, Maybe (Point3, Object))
|
||||
collide3Floors sp cs (ep, mn) = maybe (ep, mn) (,Just (V3 0 0 1, OFloor)) mp
|
||||
where
|
||||
mp = do
|
||||
V3 x y z <- intersectSegPlane sp ep (V3 0 0 0) (V3 0 0 1)
|
||||
let g (a,b) = isRHS a b (V2 x y)
|
||||
let g (a, b) = isRHS a b (V2 x y)
|
||||
f = any g
|
||||
guard (all (f . loopPairs) cs)
|
||||
return $ (V3 x y z)
|
||||
|
||||
collide3Wall :: Point3 -> Wall -> (Point3, MPO) -> (Point3, MPO)
|
||||
collide3Wall sp wl (ep,mo) = maybe (ep,mo) (,Just (n,OWall wl)) $ intersectSegSurface sp ep p n ss
|
||||
collide3Wall sp wl (ep, mo) = maybe (ep, mo) (,Just (n, OWall wl)) $ intersectSegSurface sp ep p n ss
|
||||
where
|
||||
(p,n,ss) = wallToSurface wl
|
||||
(p, n, ss) = wallToSurface wl
|
||||
|
||||
collide3Creature :: Point3 -> Creature -> (Point3, MPO) -> (Point3, MPO)
|
||||
collide3Creature sp cr (ep,m) = fromMaybe (ep,m) $ do
|
||||
(sp',ep') <- restrictSeg 0 (V3 0 0 1) (sp,ep) >>= restrictSeg (V3 0 0 25) (V3 0 0 (-1))
|
||||
collide3Creature sp cr (ep, m) = fromMaybe (ep, m) $ do
|
||||
(sp', ep') <- restrictSeg 0 (V3 0 0 1) (sp, ep) >>= restrictSeg (V3 0 0 25) (V3 0 0 (-1))
|
||||
p <- listToMaybe $ intersectCircSeg cpos (crRad $ cr ^. crType) (xyV3 sp') (xyV3 ep')
|
||||
let z = 0
|
||||
return (p `v2z` z,Just (normalize $ (p - cpos) `v2z` 0, OCreature cr))
|
||||
return (p `v2z` z, Just (normalize $ (p - cpos) `v2z` 0, OCreature cr))
|
||||
where
|
||||
cpos = cr ^. crPos
|
||||
|
||||
restrictSeg :: Point3 -> Point3 -> (Point3,Point3) -> Maybe (Point3,Point3)
|
||||
restrictSeg p n (sp,ep)
|
||||
restrictSeg :: Point3 -> Point3 -> (Point3, Point3) -> Maybe (Point3, Point3)
|
||||
restrictSeg p n (sp, ep)
|
||||
| isNHS p n sp
|
||||
, isNHS p n ep = Just (sp,ep)
|
||||
, isNHS p n ep =
|
||||
Just (sp, ep)
|
||||
| isNHS p n sp = (sp,) <$> intersectSegPlane sp ep p n
|
||||
| otherwise = (,ep) <$> intersectSegPlane sp ep p n
|
||||
-- note if both sp & ep are not NHS, this returns Nothing
|
||||
|
||||
wallToSurface :: Wall -> (Point3,Point3,[(Point3,Point3)])
|
||||
wallToSurface wl = (g x, g $ vNormal (x-y), [(g x,g (y-x)),(g y,g (x-y))])
|
||||
where
|
||||
g = (`v2z` 0)
|
||||
(x,y) = _wlLine wl
|
||||
-- note if both sp & ep are not NHS, this returns Nothing
|
||||
|
||||
wallToSurface :: Wall -> (Point3, Point3, [(Point3, Point3)])
|
||||
wallToSurface wl = (g x, g $ vNormal (x - y), [(g x, g (y - x)), (g y, g (x - y))])
|
||||
where
|
||||
g = (`v2z` 0)
|
||||
(x, y) = _wlLine wl
|
||||
|
||||
-- this COULD be written in terms of collidePointWallsFilterStream, TODO test
|
||||
-- whether this is actually faster
|
||||
@@ -198,9 +230,11 @@ overlapCircWalls p r = mapMaybe dointersect
|
||||
f (a, b) = intersectSegSeg p (p +.+ r *.* normalizeV ((0.5 *.* (a +.+ b)) -.- p)) a b
|
||||
|
||||
circHitWall :: Point2 -> Point2 -> Float -> World -> Bool
|
||||
circHitWall sp ep r w = any (uncurry (intersectSegSegTest xsp xep) . _wlLine)
|
||||
circHitWall sp ep r w =
|
||||
any
|
||||
(uncurry (intersectSegSegTest xsp xep) . _wlLine)
|
||||
(wlsNearSeg xsp xep w)
|
||||
|| circOnSomeWall ep r w
|
||||
|| circOnSomeWall ep r w
|
||||
where
|
||||
x = r *.* normalizeV (ep - sp)
|
||||
xsp = sp - x
|
||||
@@ -213,12 +247,17 @@ collideCircWalls sp ep rad = foldl' findPoint (ep, Nothing)
|
||||
where
|
||||
findPoint (p, mwl) wl =
|
||||
maybe (p, mwl) (,Just wl) . uncurry (intersectSegSeg sp p)
|
||||
. shiftbyrad . _wlLine $ wl
|
||||
-- shiftbyrad (a, b) =
|
||||
-- ( a +.+ rad *.* normalizeV (a -.- b)
|
||||
-- , b +.+ rad *.* normalizeV (b -.- a)
|
||||
-- )
|
||||
shiftbyrad (a, b) = bimap f f
|
||||
. shiftbyrad
|
||||
. _wlLine
|
||||
$ wl
|
||||
-- shiftbyrad (a, b) =
|
||||
-- ( a +.+ rad *.* normalizeV (a -.- b)
|
||||
-- , b +.+ rad *.* normalizeV (b -.- a)
|
||||
-- )
|
||||
shiftbyrad (a, b) =
|
||||
bimap
|
||||
f
|
||||
f
|
||||
( a +.+ rad *.* normalizeV (a -.- b)
|
||||
, b +.+ rad *.* normalizeV (b -.- a)
|
||||
)
|
||||
@@ -262,6 +301,7 @@ hasLOS p1 p2 =
|
||||
hasButtonLOS :: Point2 -> Point2 -> World -> Bool
|
||||
{-# INLINE hasButtonLOS #-}
|
||||
hasButtonLOS _ _ = const True
|
||||
|
||||
--hasButtonLOS p1 p2 =
|
||||
-- not
|
||||
-- . collidePointTestFilter (not . _wlTouchThrough) p1 p2
|
||||
|
||||
@@ -64,7 +64,7 @@ shellExplosionCheck pj w
|
||||
time = _pjTimer pj
|
||||
|
||||
shellHitWall :: Point3 -> Point3 -> Wall -> Projectile -> World -> World
|
||||
shellHitWall p' n wl pj w
|
||||
shellHitWall p' _ wl pj w
|
||||
| Just GStick <- pj ^? pjType . gnHitEffect =
|
||||
w
|
||||
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
|
||||
@@ -84,28 +84,27 @@ shellHitWall p' n wl pj w
|
||||
p = xyV3 p'
|
||||
hitline = normalizeV $ uncurry (-) $ _wlLine wl
|
||||
|
||||
shellHitCreature :: Point3 -> Point3 -> Creature -> Projectile -> World -> World
|
||||
shellHitCreature p' n cr pj w
|
||||
shellHitCreature :: Point3 -> Creature -> Projectile -> World -> World
|
||||
shellHitCreature p cr pj w
|
||||
| Just GStick <- pj ^? pjType . gnHitEffect =
|
||||
w
|
||||
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
|
||||
.~ Grenade
|
||||
( GStuckCreature
|
||||
(cr ^. crID)
|
||||
(rotate3z (- cr ^. crDir) (p' - ((cr ^. crPos)`v2z`0)))
|
||||
(rotate3z (- cr ^. crDir) (p - ((cr ^. crPos)`v2z`0)))
|
||||
(pj ^. pjDir - cr ^. crDir)
|
||||
)
|
||||
& soundOriginIDsAt (ShellSound (pj ^. pjID)) [slapS, slap1S] (pj ^. pjPos . _xy)
|
||||
| otherwise = w & cWorld . lWorld . projectiles . ix (_pjID pj) . pjPos .~ p'
|
||||
| otherwise = w
|
||||
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjTimer .~ 0
|
||||
where
|
||||
p = xyV3 p'
|
||||
|
||||
shellHitFloor :: Point3 -> Point3 -> Projectile -> World -> World
|
||||
shellHitFloor p' n pj w
|
||||
shellHitFloor :: Point3 -> Projectile -> World -> World
|
||||
shellHitFloor p' pj w
|
||||
| z < 1 && norm (_pjVel pj) < 1 = w
|
||||
| otherwise =
|
||||
w & topj . pjPos . _z .~ 0.1
|
||||
w
|
||||
& topj . pjPos .~ (p' & _z .~ 0.1)
|
||||
& topj . pjVel . _z %~ bouncez
|
||||
& topj . pjVel . _xy %~ decvel
|
||||
& topj . pjSpin %~ decspin
|
||||
@@ -244,14 +243,9 @@ pjRemoteSetDirection ph pj w = case ph of
|
||||
where
|
||||
lw = w ^. cWorld . lWorld
|
||||
|
||||
moveStuckGrenade :: Creature -> Point3 -> Float -> Projectile -> World -> World
|
||||
moveStuckGrenade cr p d pj w = w
|
||||
|
||||
moveProjectile :: Projectile -> World -> World
|
||||
moveProjectile pj w
|
||||
| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = w
|
||||
| Just (GStuckCreature crid poff d) <- pj ^? pjType . gnHitEffect
|
||||
, Just cr <- w ^? cWorld . lWorld . creatures . ix crid =
|
||||
moveStuckGrenade :: Int -> Point3 -> Float -> Projectile -> World -> World
|
||||
moveStuckGrenade cid poff d pj w
|
||||
| Just cr <- w ^? cWorld . lWorld . creatures . ix cid =
|
||||
let cpos = cr ^. crPos
|
||||
cdir = cr ^. crDir
|
||||
vel = cpos - cr ^. crOldPos
|
||||
@@ -260,21 +254,30 @@ moveProjectile pj w
|
||||
.~ xyV3 ((cpos `v2z` 0) + rotate3z cdir poff)
|
||||
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir .~ d + cdir
|
||||
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjVel . _xy .~ vel
|
||||
| Just GStuckCreature{} <- pj ^? pjType . gnHitEffect =
|
||||
| otherwise =
|
||||
w & cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjType .~ Grenade GStick
|
||||
| (p,Just (n,OWall wl)) <- collide3 p (p + _pjVel pj) w
|
||||
|
||||
moveProjectile :: Projectile -> World -> World
|
||||
moveProjectile pj w
|
||||
| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = w
|
||||
| Just (GStuckCreature crid poff d) <- pj ^? pjType . gnHitEffect
|
||||
= moveStuckGrenade crid poff d pj w
|
||||
| (p,Just (n,OWall wl)) <- collide3 sp (sp + _pjVel pj) w
|
||||
= shellHitWall p n wl pj w
|
||||
| (p,Just (n,OFloor)) <- collide3 p (p + _pjVel pj) w
|
||||
= shellHitFloor p n pj w
|
||||
| (p,Just (n,OCreature cr)) <- collide3 p (p + _pjVel pj) w
|
||||
= shellHitCreature p n cr pj w
|
||||
| (p,Just (_,OFloor)) <- collide3 sp (sp + _pjVel pj) w
|
||||
= shellHitFloor p pj w
|
||||
| (p,Just (_,OCreature cr)) <- collide3 sp (sp + _pjVel pj) w
|
||||
= shellHitCreature p cr pj w
|
||||
| (_,Just (_,OChasmWall)) <- collide3 sp (sp + _pjVel pj) w
|
||||
-- no stick or bounce for now
|
||||
= w & cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjTimer .~ 0
|
||||
| otherwise =
|
||||
w
|
||||
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjSpin *~ 0.99
|
||||
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjPos +~ _pjVel pj
|
||||
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir +~ _pjSpin pj
|
||||
where
|
||||
p = _pjPos pj
|
||||
sp = _pjPos pj
|
||||
|
||||
explodeShell :: Projectile -> World -> World
|
||||
explodeShell pj w =
|
||||
|
||||
@@ -71,7 +71,7 @@ makeFlameExplosionAt p w =
|
||||
makeExplosionAt :: Point2 -> Point2 -> World -> World
|
||||
makeExplosionAt p vel w =
|
||||
w
|
||||
& soundStart (Explosion (w ^. cWorld . lWorld . lClock)) p bangS Nothing
|
||||
& soundStart (Explosion (w ^. cWorld . lWorld . lClock)) (p) bangS Nothing
|
||||
& addFlames
|
||||
& cWorld . lWorld . worldEvents
|
||||
.:~ MakeTempLight (LSParam (addZ 20 p) 150 (V3 1 0.5 0)) 20
|
||||
|
||||
@@ -489,16 +489,16 @@ FullShadowFidelity src/Shape/Data.hs 24;" C
|
||||
FullSize src/Dodge/Data/Item/Params.hs 28;" C
|
||||
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
|
||||
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 34;" C
|
||||
GBounce src/Dodge/Data/Projectile.hs 50;" C
|
||||
GBounce src/Dodge/Data/Projectile.hs 48;" C
|
||||
GEqC src/SameConstr.hs 20;" c
|
||||
GIMBAL src/Dodge/Data/Item/Combine.hs 97;" C
|
||||
GLASSSHARD src/Dodge/Data/Item/Combine.hs 61;" C
|
||||
GLAUNCHER src/Dodge/Data/Item/Combine.hs 173;" C
|
||||
GRAPECANNON src/Dodge/Data/Item/Combine.hs 151;" C
|
||||
GREEN src/Color/Data.hs 16;" C
|
||||
GStick src/Dodge/Data/Projectile.hs 51;" C
|
||||
GStuckCreature src/Dodge/Data/Projectile.hs 52;" C
|
||||
GStuckWall src/Dodge/Data/Projectile.hs 53;" C
|
||||
GStick src/Dodge/Data/Projectile.hs 49;" C
|
||||
GStuckCreature src/Dodge/Data/Projectile.hs 50;" C
|
||||
GStuckWall src/Dodge/Data/Projectile.hs 51;" C
|
||||
GYROSCOPE src/Dodge/Data/Item/Combine.hs 98;" C
|
||||
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 18;" C
|
||||
GameOverOptions src/Dodge/Data/Universe.hs 72;" C
|
||||
@@ -526,8 +526,8 @@ GoesOnLegs src/Dodge/Data/Equipment/Misc.hs 16;" C
|
||||
GoesOnWrist src/Dodge/Data/Equipment/Misc.hs 15;" C
|
||||
Government src/Dodge/Data/Scenario.hs 43;" C
|
||||
GovernmentScope src/Dodge/Data/Scenario.hs 49;" t
|
||||
Grenade src/Dodge/Data/Projectile.hs 35;" C
|
||||
GrenadeHitEffect src/Dodge/Data/Projectile.hs 49;" t
|
||||
Grenade src/Dodge/Data/Projectile.hs 33;" C
|
||||
GrenadeHitEffect src/Dodge/Data/Projectile.hs 47;" t
|
||||
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 37;" C
|
||||
Gust src/Dodge/Data/Gust.hs 13;" t
|
||||
GymSS src/Dodge/Data/Scenario.hs 104;" C
|
||||
@@ -549,8 +549,8 @@ HeavySmokeFlare src/Dodge/Data/Muzzle.hs 29;" C
|
||||
HeldItemType src/Dodge/Data/Item/Combine.hs 140;" t
|
||||
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 14;" C
|
||||
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
|
||||
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 45;" C
|
||||
HomeUsingTargeting src/Dodge/Data/Projectile.hs 46;" C
|
||||
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 43;" C
|
||||
HomeUsingTargeting src/Dodge/Data/Projectile.hs 44;" C
|
||||
Hospital src/Dodge/Data/Scenario.hs 69;" C
|
||||
Hotkey src/Dodge/Data/Equipment/Misc.hs 32;" t
|
||||
Hotkey0 src/Dodge/Data/Equipment/Misc.hs 49;" C
|
||||
@@ -857,7 +857,7 @@ NoDebugInfo src/Dodge/Data/Universe.hs 58;" C
|
||||
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
|
||||
NoFaction src/Dodge/Data/Creature/State.hs 20;" C
|
||||
NoFlare src/Dodge/Data/Muzzle.hs 25;" C
|
||||
NoHoming src/Dodge/Data/Projectile.hs 44;" C
|
||||
NoHoming src/Dodge/Data/Projectile.hs 42;" C
|
||||
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
|
||||
NoItTargeting src/Dodge/Data/Item.hs 56;" C
|
||||
NoItemScroll src/Dodge/Data/Item.hs 52;" C
|
||||
@@ -1046,7 +1046,7 @@ Prison src/Dodge/Data/Scenario.hs 65;" C
|
||||
Projectile src/Dodge/Data/Projectile.hs 17;" t
|
||||
ProjectileParams src/Dodge/Data/Item/Use.hs 53;" C
|
||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 36;" C
|
||||
ProjectileType src/Dodge/Data/Projectile.hs 34;" t
|
||||
ProjectileType src/Dodge/Data/Projectile.hs 32;" t
|
||||
Prop src/Dodge/Data/Prop.hs 18;" t
|
||||
PropDoubleLampCover src/Dodge/Data/Prop.hs 63;" C
|
||||
PropDraw src/Dodge/Data/Prop.hs 58;" t
|
||||
@@ -1132,7 +1132,7 @@ RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
|
||||
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
|
||||
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
|
||||
RectRoomType src/Dodge/Data/Room.hs 32;" C
|
||||
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 57;" C
|
||||
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 55;" C
|
||||
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
|
||||
Religion src/Dodge/Data/Scenario.hs 47;" C
|
||||
Reload src/Dodge/Data/ActionPlan.hs 190;" C
|
||||
@@ -1149,7 +1149,7 @@ ResFactor src/Dodge/Data/Config.hs 97;" t
|
||||
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
|
||||
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
|
||||
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
|
||||
RetiredProjectile src/Dodge/Data/Projectile.hs 40;" C
|
||||
RetiredProjectile src/Dodge/Data/Projectile.hs 38;" C
|
||||
Revenge src/Dodge/Data/Scenario.hs 6;" C
|
||||
RewindLeftClick src/Dodge/Data/World.hs 73;" C
|
||||
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
|
||||
@@ -1157,9 +1157,9 @@ RightButtonOptions src/Dodge/Data/RightButtonOptions.hs 13;" t
|
||||
RightForward src/Dodge/Data/Creature/Stance.hs 33;" C
|
||||
RightwardDT src/Dodge/Data/DoubleTree.hs 93;" C
|
||||
RightwardLDT src/Dodge/Data/DoubleTree.hs 52;" C
|
||||
Rocket src/Dodge/Data/Projectile.hs 36;" C
|
||||
RocketHoming src/Dodge/Data/Projectile.hs 43;" t
|
||||
RocketSmoke src/Dodge/Data/Projectile.hs 56;" t
|
||||
Rocket src/Dodge/Data/Projectile.hs 34;" C
|
||||
RocketHoming src/Dodge/Data/Projectile.hs 41;" t
|
||||
RocketSmoke src/Dodge/Data/Projectile.hs 54;" t
|
||||
RocketSmoke src/Dodge/Data/Cloud.hs 24;" C
|
||||
Room src/Dodge/Data/GenWorld.hs 95;" t
|
||||
RoomClipping src/Dodge/Data/Config.hs 107;" t
|
||||
@@ -1617,7 +1617,7 @@ _bmRange src/Dodge/Data/Beam.hs 26;" f
|
||||
_bmType src/Dodge/Data/Beam.hs 29;" f
|
||||
_boffEff src/Dodge/Data/Button.hs 23;" f
|
||||
_bonEff src/Dodge/Data/Button.hs 22;" f
|
||||
_bounceTolerance src/Dodge/Data/Projectile.hs 50;" f
|
||||
_bounceTolerance src/Dodge/Data/Projectile.hs 48;" f
|
||||
_bpColor src/Dodge/Data/Button.hs 19;" f
|
||||
_bpEff src/Dodge/Data/Button.hs 18;" f
|
||||
_bsColor1 src/Dodge/Data/Button.hs 24;" f
|
||||
@@ -1908,7 +1908,7 @@ _gfMax src/Dodge/Data/GenFloat.hs 12;" f
|
||||
_gfMin src/Dodge/Data/GenFloat.hs 12;" f
|
||||
_gibColor src/Dodge/Data/Prop.hs 44;" f
|
||||
_gibSize src/Dodge/Data/Prop.hs 43;" f
|
||||
_gnHitEffect src/Dodge/Data/Projectile.hs 35;" f
|
||||
_gnHitEffect src/Dodge/Data/Projectile.hs 33;" f
|
||||
_grBound src/Dodge/GameRoom.hs 18;" f
|
||||
_grDir src/Dodge/GameRoom.hs 20;" f
|
||||
_grLinkDirs src/Dodge/GameRoom.hs 21;" f
|
||||
@@ -2155,25 +2155,23 @@ _peZoning src/Dodge/Data/World.hs 52;" f
|
||||
_penEnd src/Dodge/Data/PathGraph.hs 35;" f
|
||||
_penPathEdge src/Dodge/Data/PathGraph.hs 36;" f
|
||||
_penStart src/Dodge/Data/PathGraph.hs 34;" f
|
||||
_phRemoteID src/Dodge/Data/Projectile.hs 45;" f
|
||||
_phTargetingID src/Dodge/Data/Projectile.hs 46;" f
|
||||
_phRemoteID src/Dodge/Data/Projectile.hs 43;" f
|
||||
_phTargetingID src/Dodge/Data/Projectile.hs 44;" f
|
||||
_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
|
||||
_pickUps src/Dodge/Layout/Generate.hs 15;" f
|
||||
_pictureShaders src/Data/Preload/Render.hs 28;" f
|
||||
_piercedPoints src/Dodge/Data/Creature/Misc.hs 89;" f
|
||||
_pjBarrelSpin src/Dodge/Data/Projectile.hs 27;" f
|
||||
_pjDetonatorID src/Dodge/Data/Projectile.hs 29;" f
|
||||
_pjDir src/Dodge/Data/Projectile.hs 21;" f
|
||||
_pjID src/Dodge/Data/Projectile.hs 23;" f
|
||||
_pjPayload src/Dodge/Data/Projectile.hs 24;" f
|
||||
_pjBarrelSpin src/Dodge/Data/Projectile.hs 25;" f
|
||||
_pjDetonatorID src/Dodge/Data/Projectile.hs 27;" f
|
||||
_pjDir src/Dodge/Data/Projectile.hs 20;" f
|
||||
_pjID src/Dodge/Data/Projectile.hs 22;" f
|
||||
_pjPayload src/Dodge/Data/Projectile.hs 23;" f
|
||||
_pjPos src/Dodge/Data/Projectile.hs 18;" f
|
||||
_pjScreenID src/Dodge/Data/Projectile.hs 30;" f
|
||||
_pjSpin src/Dodge/Data/Projectile.hs 22;" f
|
||||
_pjTimer src/Dodge/Data/Projectile.hs 25;" f
|
||||
_pjType src/Dodge/Data/Projectile.hs 28;" f
|
||||
_pjVel src/Dodge/Data/Projectile.hs 20;" f
|
||||
_pjZ src/Dodge/Data/Projectile.hs 19;" f
|
||||
_pjZVel src/Dodge/Data/Projectile.hs 26;" f
|
||||
_pjScreenID src/Dodge/Data/Projectile.hs 28;" f
|
||||
_pjSpin src/Dodge/Data/Projectile.hs 21;" f
|
||||
_pjTimer src/Dodge/Data/Projectile.hs 24;" f
|
||||
_pjType src/Dodge/Data/Projectile.hs 26;" f
|
||||
_pjVel src/Dodge/Data/Projectile.hs 19;" f
|
||||
_plIDCont src/Dodge/Data/GenWorld.hs 82;" f
|
||||
_plMID src/Dodge/Data/GenWorld.hs 81;" f
|
||||
_plOrder src/Dodge/Data/GenWorld.hs 78;" f
|
||||
@@ -2265,8 +2263,8 @@ _renderData src/Data/Preload.hs 11;" f
|
||||
_reverseAmount src/Dodge/Data/World.hs 64;" f
|
||||
_reverseAmount src/Dodge/Data/World.hs 70;" f
|
||||
_reverseAmount src/Dodge/Data/World.hs 74;" f
|
||||
_rkHoming src/Dodge/Data/Projectile.hs 37;" f
|
||||
_rkSmoke src/Dodge/Data/Projectile.hs 38;" f
|
||||
_rkHoming src/Dodge/Data/Projectile.hs 35;" f
|
||||
_rkSmoke src/Dodge/Data/Projectile.hs 36;" f
|
||||
_rlDir src/Dodge/Data/Room.hs 26;" f
|
||||
_rlPos src/Dodge/Data/Room.hs 25;" f
|
||||
_rlType src/Dodge/Data/Room.hs 24;" f
|
||||
@@ -2404,10 +2402,10 @@ _ssShownItems src/Dodge/Data/SelectionList.hs 32;" f
|
||||
_ssShownLength src/Dodge/Data/SelectionList.hs 33;" f
|
||||
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
||||
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
||||
_stuckCrID src/Dodge/Data/Projectile.hs 52;" f
|
||||
_stuckCrOffset src/Dodge/Data/Projectile.hs 52;" f
|
||||
_stuckCrRot src/Dodge/Data/Projectile.hs 52;" f
|
||||
_stuckWlID src/Dodge/Data/Projectile.hs 53;" f
|
||||
_stuckCrID src/Dodge/Data/Projectile.hs 50;" f
|
||||
_stuckCrOffset src/Dodge/Data/Projectile.hs 50;" f
|
||||
_stuckCrRot src/Dodge/Data/Projectile.hs 50;" f
|
||||
_stuckWlID src/Dodge/Data/Projectile.hs 51;" f
|
||||
_subInventory src/Dodge/Data/HUD.hs 20;" f
|
||||
_swColor src/Dodge/Data/Shockwave.hs 18;" f
|
||||
_swDam src/Dodge/Data/Shockwave.hs 23;" f
|
||||
@@ -2663,7 +2661,7 @@ airlockDoor src/Dodge/Room/Airlock.hs 51;" f
|
||||
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
||||
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
||||
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
||||
allVisibleWalls src/Dodge/Base/Collide.hs 183;" f
|
||||
allVisibleWalls src/Dodge/Base/Collide.hs 215;" f
|
||||
alongSegBy src/Geometry.hs 41;" f
|
||||
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
||||
ammoMagInfo src/Dodge/Item/Info.hs 49;" f
|
||||
@@ -2677,11 +2675,11 @@ angleVV src/Geometry/Vector.hs 57;" f
|
||||
angleVV3 src/Geometry/Vector3D.hs 122;" f
|
||||
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||
anythingHitCirc src/Dodge/Base/Collide.hs 298;" f
|
||||
anythingHitCirc src/Dodge/Base/Collide.hs 338;" f
|
||||
applyCME src/Dodge/HeldUse.hs 378;" f
|
||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||
applyEventIO src/Loop.hs 89;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 42;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 43;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 444;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
||||
@@ -2757,7 +2755,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
|
||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 66;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 67;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
|
||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 157;" f
|
||||
@@ -2841,7 +2839,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
|
||||
branchWith src/Dodge/Room/Room.hs 67;" f
|
||||
bright src/Color.hs 120;" f
|
||||
brightX src/Color.hs 116;" f
|
||||
btSPic src/Dodge/Render/ShapePicture.hs 126;" f
|
||||
btSPic src/Dodge/Render/ShapePicture.hs 127;" f
|
||||
btText src/Dodge/Inventory/SelectionList.hs 234;" f
|
||||
bufferEBO src/Shader/Bind.hs 28;" f
|
||||
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
||||
@@ -2859,8 +2857,8 @@ cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
||||
calcTexCoord src/Tile.hs 19;" f
|
||||
canSee src/Dodge/Base/Collide.hs 284;" f
|
||||
canSeeIndirect src/Dodge/Base/Collide.hs 291;" f
|
||||
canSee src/Dodge/Base/Collide.hs 324;" f
|
||||
canSeeIndirect src/Dodge/Base/Collide.hs 331;" f
|
||||
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 22;" f
|
||||
capacitor src/Dodge/Item/Ammo.hs 69;" f
|
||||
cardEightVec src/Dodge/Base/CardinalPoint.hs 16;" f
|
||||
@@ -2889,6 +2887,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 114;" f
|
||||
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
|
||||
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
|
||||
chasmTest src/Dodge/Creature/Update.hs 26;" f
|
||||
chasmWallToSurface src/Dodge/Base/Collide.hs 110;" f
|
||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
|
||||
checkDeath src/Dodge/Creature/State.hs 77;" f
|
||||
@@ -2912,12 +2911,12 @@ chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
|
||||
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
|
||||
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
|
||||
circCollisionDebugItem src/Dodge/Debug.hs 63;" f
|
||||
circHitWall src/Dodge/Base/Collide.hs 200;" f
|
||||
circHitWall src/Dodge/Base/Collide.hs 232;" f
|
||||
circInPolygon src/Geometry/Polygon.hs 70;" f
|
||||
circOnAnyCr src/Dodge/Base/Collide.hs 248;" f
|
||||
circOnAnyCr src/Dodge/Base/Collide.hs 287;" f
|
||||
circOnSeg src/Geometry.hs 102;" f
|
||||
circOnSegNoEndpoints src/Geometry.hs 92;" f
|
||||
circOnSomeWall src/Dodge/Base/Collide.hs 242;" f
|
||||
circOnSomeWall src/Dodge/Base/Collide.hs 281;" f
|
||||
circle src/Picture/Base.hs 180;" f
|
||||
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
||||
circleSolid src/Picture/Base.hs 164;" f
|
||||
@@ -2942,7 +2941,7 @@ click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
||||
clickGetCreature src/Dodge/Debug.hs 107;" f
|
||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||
clipV src/Geometry/Vector.hs 47;" f
|
||||
clipZoom src/Dodge/Update/Camera.hs 222;" f
|
||||
clipZoom src/Dodge/Update/Camera.hs 223;" f
|
||||
clockCycle src/Dodge/Clock.hs 9;" f
|
||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 220;" f
|
||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
||||
@@ -2965,16 +2964,18 @@ colCrWall src/Dodge/WallCreatureCollisions.hs 28;" f
|
||||
colCrsWalls src/Dodge/WallCreatureCollisions.hs 18;" f
|
||||
collectDamageTypes src/Dodge/Damage.hs 53;" f
|
||||
collectInvItems src/Dodge/Update/Input/InGame.hs 298;" f
|
||||
collide3 src/Dodge/Base/Collide.hs 94;" f
|
||||
collide3Creature src/Dodge/Base/Collide.hs 123;" f
|
||||
collide3Floors src/Dodge/Base/Collide.hs 107;" f
|
||||
collide3Wall src/Dodge/Base/Collide.hs 118;" f
|
||||
collide3Walls src/Dodge/Base/Collide.hs 101;" f
|
||||
collide3 src/Dodge/Base/Collide.hs 119;" f
|
||||
collide3Chasm src/Dodge/Base/Collide.hs 103;" f
|
||||
collide3Chasms src/Dodge/Base/Collide.hs 96;" f
|
||||
collide3Creature src/Dodge/Base/Collide.hs 153;" f
|
||||
collide3Floors src/Dodge/Base/Collide.hs 134;" f
|
||||
collide3Wall src/Dodge/Base/Collide.hs 148;" f
|
||||
collide3Walls src/Dodge/Base/Collide.hs 128;" f
|
||||
collide3WallsFloor src/Dodge/Base/Collide.hs 90;" f
|
||||
collideCircWalls src/Dodge/Base/Collide.hs 210;" f
|
||||
collideCircWalls src/Dodge/Base/Collide.hs 244;" f
|
||||
collidePoint src/Dodge/Base/Collide.hs 54;" f
|
||||
collidePointTestFilter src/Dodge/Base/Collide.hs 148;" f
|
||||
collidePointWallsFilter src/Dodge/Base/Collide.hs 162;" f
|
||||
collidePointTestFilter src/Dodge/Base/Collide.hs 180;" f
|
||||
collidePointWallsFilter src/Dodge/Base/Collide.hs 194;" f
|
||||
collisionDebugItem src/Dodge/Debug.hs 47;" f
|
||||
color src/Picture/Base.hs 108;" f
|
||||
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
||||
@@ -3108,7 +3109,7 @@ crsNearRect src/Dodge/Zoning/Creature.hs 38;" f
|
||||
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
|
||||
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
||||
cubeShape src/Dodge/Block/Debris.hs 103;" f
|
||||
cullPoint src/Dodge/Render/ShapePicture.hs 88;" f
|
||||
cullPoint src/Dodge/Render/ShapePicture.hs 89;" f
|
||||
cullPretty src/AesonHelp.hs 14;" f
|
||||
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
||||
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
||||
@@ -3257,7 +3258,7 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
|
||||
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
|
||||
destroyMount src/Dodge/Block.hs 100;" f
|
||||
destroyMounts src/Dodge/Block.hs 97;" f
|
||||
destroyProjectile src/Dodge/Projectile/Update.hs 175;" f
|
||||
destroyProjectile src/Dodge/Projectile/Update.hs 163;" f
|
||||
detV src/Geometry/Vector.hs 93;" f
|
||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
|
||||
@@ -3295,7 +3296,7 @@ doAfterPlacements src/Dodge/Layout.hs 83;" f
|
||||
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
|
||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 223;" f
|
||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||
doBarrelSpin src/Dodge/Projectile/Update.hs 225;" f
|
||||
doBarrelSpin src/Dodge/Projectile/Update.hs 213;" f
|
||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
||||
doBounce src/Dodge/Base/Collide.hs 66;" f
|
||||
@@ -3326,7 +3327,7 @@ doDrawing src/Dodge/Render.hs 35;" f
|
||||
doDrawing' src/Dodge/Render.hs 46;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1212;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 36;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 37;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 354;" f
|
||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||
@@ -3362,11 +3363,11 @@ doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
|
||||
doTestDrawing src/Dodge/Render.hs 42;" f
|
||||
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
||||
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
||||
doThrust src/Dodge/Projectile/Update.hs 197;" f
|
||||
doThrust src/Dodge/Projectile/Update.hs 185;" f
|
||||
doTimeScroll src/Dodge/Update.hs 208;" f
|
||||
doTmTm src/Dodge/TmTm.hs 6;" f
|
||||
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
|
||||
doWallRotate src/Dodge/Update/Camera.hs 212;" f
|
||||
doWallRotate src/Dodge/Update/Camera.hs 213;" f
|
||||
doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
||||
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
||||
@@ -3397,9 +3398,9 @@ drawBoundingBox src/Dodge/Debug/Picture.hs 336;" f
|
||||
drawBul src/Dodge/Bullet/Draw.hs 9;" f
|
||||
drawButton src/Dodge/Button/Draw.hs 10;" f
|
||||
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
||||
drawChasm src/Dodge/Render/ShapePicture.hs 43;" f
|
||||
drawChasm src/Dodge/Render/ShapePicture.hs 44;" f
|
||||
drawCircCollisionTest src/Dodge/Debug/Picture.hs 116;" f
|
||||
drawCliff src/Dodge/Render/ShapePicture.hs 46;" f
|
||||
drawCliff src/Dodge/Render/ShapePicture.hs 47;" f
|
||||
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||
drawCombFilter src/Dodge/Render/Picture.hs 244;" f
|
||||
drawCombineInventory src/Dodge/Render/HUD.hs 179;" f
|
||||
@@ -3407,7 +3408,7 @@ drawConcurrentMessage src/Dodge/Render/Picture.hs 68;" f
|
||||
drawCoord src/Dodge/Debug/Picture.hs 364;" f
|
||||
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
||||
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
|
||||
drawCreature src/Dodge/Render/ShapePicture.hs 59;" f
|
||||
drawCreature src/Dodge/Render/ShapePicture.hs 60;" f
|
||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||
@@ -3470,10 +3471,10 @@ drawPlus src/Dodge/Render/Picture.hs 144;" f
|
||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||
drawProp src/Dodge/Prop/Draw.hs 26;" f
|
||||
drawPulseBall src/Dodge/Render/ShapePicture.hs 51;" f
|
||||
drawPulseBall src/Dodge/Render/ShapePicture.hs 52;" f
|
||||
drawRBOptions src/Dodge/Render/HUD.hs 249;" f
|
||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 37;" f
|
||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 38;" f
|
||||
drawReturn src/Dodge/Render/Picture.hs 131;" f
|
||||
drawRootCursor src/Dodge/Render/HUD.hs 72;" f
|
||||
drawSSCursor src/Dodge/SelectionSections/Draw.hs 35;" f
|
||||
@@ -3592,26 +3593,26 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||
expireAndDamage src/Dodge/Bullet.hs 186;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 297;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 282;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
||||
extraPics src/Dodge/Render/ShapePicture.hs 93;" f
|
||||
extraPics src/Dodge/Render/ShapePicture.hs 94;" f
|
||||
extraWeaponLinks src/Dodge/Item/Grammar.hs 89;" f
|
||||
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 98;" f
|
||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||
faceEdges src/Polyhedra.hs 65;" f
|
||||
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
||||
farWallDistDirection src/Dodge/Update/Camera.hs 233;" f
|
||||
farWallDistDirection src/Dodge/Update/Camera.hs 234;" f
|
||||
fdiv src/ShortShow.hs 26;" f
|
||||
feet src/Dodge/Creature/Picture.hs 49;" f
|
||||
ffoldM src/Framebuffer/Update.hs 79;" f
|
||||
filter3 src/FoldableHelp.hs 76;" f
|
||||
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
|
||||
findBlips src/Dodge/RadarSweep.hs 62;" f
|
||||
findBoundDists src/Dodge/Update/Camera.hs 240;" f
|
||||
findBoundDists src/Dodge/Update/Camera.hs 241;" f
|
||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
||||
findIndex src/IntMapHelp.hs 85;" f
|
||||
@@ -3656,7 +3657,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 267;" f
|
||||
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
|
||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 228;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||
@@ -3714,7 +3715,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
|
||||
geometryTests test/Spec.hs 17;" f
|
||||
geometryUnitTests test/Spec.hs 22;" f
|
||||
geqConstr src/SameConstr.hs 21;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 136;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 103;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||
@@ -3813,11 +3814,11 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
|
||||
handleTextInput src/Dodge/Event/Input.hs 18;" f
|
||||
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
||||
hardQuit src/Dodge/Concurrent.hs 32;" f
|
||||
hasButtonLOS src/Dodge/Base/Collide.hs 262;" f
|
||||
hasButtonLOS src/Dodge/Base/Collide.hs 301;" f
|
||||
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
||||
hasFrontArmour src/Dodge/Creature/Test.hs 118;" f
|
||||
hasLOS src/Dodge/Base/Collide.hs 255;" f
|
||||
hasLOSIndirect src/Dodge/Base/Collide.hs 270;" f
|
||||
hasLOS src/Dodge/Base/Collide.hs 294;" f
|
||||
hasLOSIndirect src/Dodge/Base/Collide.hs 310;" f
|
||||
hat src/Dodge/Item/Equipment.hs 76;" f
|
||||
head src/DoubleStack.hs 14;" f
|
||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||
@@ -3828,7 +3829,7 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 141;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 142;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 61;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 139;" f
|
||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
|
||||
@@ -3985,7 +3986,7 @@ isUnusedLnkType src/Dodge/PlacementSpot.hs 186;" f
|
||||
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 172;" f
|
||||
isValidCommand src/Dodge/Debug/Terminal.hs 131;" f
|
||||
isVowel src/StringHelp.hs 8;" f
|
||||
isWalkable src/Dodge/Base/Collide.hs 277;" f
|
||||
isWalkable src/Dodge/Base/Collide.hs 317;" f
|
||||
isoMatrix src/MatrixHelper.hs 30;" f
|
||||
isotriBWH src/Geometry/Polygon.hs 20;" f
|
||||
itDim src/Dodge/Item/InvSize.hs 21;" f
|
||||
@@ -4061,7 +4062,7 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
||||
lamp src/Dodge/Creature/Lamp.hs 21;" f
|
||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 71;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 72;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||
@@ -4262,7 +4263,7 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
|
||||
mcPlaySound src/Dodge/Machine/Update.hs 104;" f
|
||||
mcProxTest src/Dodge/Machine/Update.hs 152;" f
|
||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 131;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
|
||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
||||
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1223;" f
|
||||
@@ -4341,16 +4342,16 @@ moveCombineSel src/Dodge/Update/Scroll.hs 114;" f
|
||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||
movePenBullet src/Dodge/Bullet.hs 201;" f
|
||||
moveProjectile src/Dodge/Projectile/Update.hs 266;" f
|
||||
moveProjectile src/Dodge/Projectile/Update.hs 250;" f
|
||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||
moveShockwave src/Dodge/Shockwave/Update.hs 15;" f
|
||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 263;" f
|
||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 247;" f
|
||||
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 55;" f
|
||||
moveWall src/Dodge/Wall/Move.hs 29;" f
|
||||
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
||||
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
||||
moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f
|
||||
moveZoomCamera src/Dodge/Update/Camera.hs 86;" f
|
||||
moveZoomCamera src/Dodge/Update/Camera.hs 87;" f
|
||||
mtTopLabels src/Dodge/Tree/Compose.hs 49;" f
|
||||
mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f
|
||||
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
|
||||
@@ -4452,10 +4453,10 @@ overPos src/Picture/Base.hs 303;" f
|
||||
overPosObj src/Shape.hs 277;" f
|
||||
overPosSH src/Shape.hs 261;" f
|
||||
overPosSP src/ShapePicture.hs 41;" f
|
||||
overlapCircWalls src/Dodge/Base/Collide.hs 189;" f
|
||||
overlapCircWallsClosest src/Dodge/Base/Collide.hs 228;" f
|
||||
overlapCircWalls src/Dodge/Base/Collide.hs 221;" f
|
||||
overlapCircWallsClosest src/Dodge/Base/Collide.hs 267;" f
|
||||
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
|
||||
overlapSegWalls src/Dodge/Base/Collide.hs 171;" f
|
||||
overlapSegWalls src/Dodge/Base/Collide.hs 203;" f
|
||||
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 174;" f
|
||||
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
||||
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
|
||||
@@ -4508,7 +4509,7 @@ pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
|
||||
pistolerRoom src/Dodge/Room/Room.hs 321;" f
|
||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 242;" f
|
||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 226;" f
|
||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
||||
@@ -4633,7 +4634,7 @@ powlist src/Multiset.hs 61;" f
|
||||
powlistUpToN src/Multiset.hs 23;" f
|
||||
powlistUpToN' src/Multiset.hs 12;" f
|
||||
powlistUpToN'' src/Multiset.hs 31;" f
|
||||
ppDraw src/Dodge/Render/ShapePicture.hs 116;" f
|
||||
ppDraw src/Dodge/Render/ShapePicture.hs 117;" f
|
||||
ppEvents src/Dodge/Update.hs 779;" f
|
||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||
preCritStart src/Dodge/Room/Start.hs 82;" f
|
||||
@@ -4812,7 +4813,7 @@ restrictInLinks src/Dodge/RoomLink.hs 42;" f
|
||||
restrictLinkType src/Dodge/RoomLink.hs 32;" f
|
||||
restrictOutLinks src/Dodge/RoomLink.hs 45;" f
|
||||
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
||||
restrictSeg src/Dodge/Base/Collide.hs 132;" f
|
||||
restrictSeg src/Dodge/Base/Collide.hs 162;" f
|
||||
resumeSound src/Dodge/SoundLogic.hs 48;" f
|
||||
retreatActionsPistol src/Dodge/Humanoid.hs 249;" f
|
||||
retreatFireLauncher src/Dodge/Humanoid.hs 270;" f
|
||||
@@ -4871,7 +4872,7 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
|
||||
rotate3x src/Geometry/Vector3D.hs 60;" f
|
||||
rotate3y src/Geometry/Vector3D.hs 66;" f
|
||||
rotate3z src/Geometry/Vector3D.hs 54;" f
|
||||
rotateCamera src/Dodge/Update/Camera.hs 189;" f
|
||||
rotateCamera src/Dodge/Update/Camera.hs 190;" f
|
||||
rotateList src/Padding.hs 49;" f
|
||||
rotateProp src/Dodge/Prop/Update.hs 47;" f
|
||||
rotateSH src/Shape.hs 257;" f
|
||||
@@ -4879,7 +4880,7 @@ rotateSHq src/Shape.hs 166;" f
|
||||
rotateSHx src/Shape.hs 265;" f
|
||||
rotateSP src/ShapePicture.hs 57;" f
|
||||
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 201;" f
|
||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 202;" f
|
||||
rotateToZ src/Quaternion.hs 38;" f
|
||||
rotateV src/Geometry/Vector.hs 105;" f
|
||||
rotateVAround src/Geometry/Vector.hs 112;" f
|
||||
@@ -5007,7 +5008,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f
|
||||
setTile src/Dodge/Layout.hs 68;" f
|
||||
setTiles src/Dodge/Layout.hs 65;" f
|
||||
setToggle src/Dodge/Prop/Update.hs 44;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 228;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 229;" f
|
||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
||||
setViewport src/Dodge/Render.hs 429;" f
|
||||
setVol src/Dodge/Config/Update.hs 30;" f
|
||||
@@ -5039,18 +5040,18 @@ shapeVerxSize src/Shape/Parameters.hs 10;" f
|
||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 324;" f
|
||||
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
||||
shellExplosionCheck src/Dodge/Projectile/Update.hs 63;" f
|
||||
shellHitCreature src/Dodge/Projectile/Update.hs 95;" f
|
||||
shellHitFloor src/Dodge/Projectile/Update.hs 116;" f
|
||||
shellHitWall src/Dodge/Projectile/Update.hs 74;" f
|
||||
shellExplosionCheck src/Dodge/Projectile/Update.hs 55;" f
|
||||
shellHitCreature src/Dodge/Projectile/Update.hs 87;" f
|
||||
shellHitFloor src/Dodge/Projectile/Update.hs 104;" f
|
||||
shellHitWall src/Dodge/Projectile/Update.hs 66;" f
|
||||
shellMag src/Dodge/Item/Ammo.hs 49;" f
|
||||
shellModule src/Dodge/Item/Scope.hs 123;" f
|
||||
shellShape src/Dodge/Projectile/Draw.hs 34;" f
|
||||
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
||||
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
||||
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
|
||||
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 76;" f
|
||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 82;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 77;" f
|
||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 83;" f
|
||||
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 308;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 347;" f
|
||||
@@ -5381,8 +5382,8 @@ transMat src/MatrixHelper.hs 73;" f
|
||||
transToHandle src/Dodge/Item/HeldOffset.hs 26;" f
|
||||
translate src/Picture/Base.hs 116;" f
|
||||
translate3 src/Picture/Base.hs 120;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
|
||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 62;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
|
||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
|
||||
translateH src/Picture/Base.hs 112;" f
|
||||
translatePointToHead src/Dodge/Creature/HandPos.hs 147;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
|
||||
@@ -5440,10 +5441,9 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
|
||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
|
||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
|
||||
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
|
||||
tryShellBounce src/Dodge/Projectile/Update.hs 141;" f
|
||||
trySpin src/Dodge/Projectile/Update.hs 185;" f
|
||||
trySpin src/Dodge/Projectile/Update.hs 173;" f
|
||||
trySynthBullet src/Dodge/Creature/State.hs 249;" f
|
||||
tryThrust src/Dodge/Projectile/Update.hs 191;" f
|
||||
tryThrust src/Dodge/Projectile/Update.hs 179;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 227;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
@@ -5485,11 +5485,11 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 41;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 250;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 251;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 55;" f
|
||||
updateBullet src/Dodge/Bullet.hs 20;" f
|
||||
updateBullets src/Dodge/Update.hs 594;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 29;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 116;" f
|
||||
updateCloud src/Dodge/Update.hs 826;" f
|
||||
updateClouds src/Dodge/Update.hs 698;" f
|
||||
@@ -5516,14 +5516,14 @@ updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||
updateFlame src/Dodge/Flame.hs 19;" f
|
||||
updateFlames src/Dodge/Update.hs 686;" f
|
||||
updateFloatingCamera src/Dodge/Update/Camera.hs 34;" f
|
||||
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
|
||||
updateGusts src/Dodge/Update.hs 809;" f
|
||||
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
||||
updateIMl src/Dodge/Update.hs 556;" f
|
||||
updateIMl' src/Dodge/Update.hs 561;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 78;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
|
||||
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||
@@ -5548,7 +5548,7 @@ updateObjCatMaybes src/Dodge/Update.hs 578;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 571;" f
|
||||
updatePastWorlds src/Dodge/Update.hs 441;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 28;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 39;" f
|
||||
updatePulseBall src/Dodge/Update.hs 467;" f
|
||||
@@ -5650,10 +5650,10 @@ verticalWire src/Dodge/Wire.hs 24;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 343;" f
|
||||
viewBoundaries src/Dodge/Debug/Picture.hs 309;" f
|
||||
viewClipBounds src/Dodge/Debug/Picture.hs 318;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 187;" f
|
||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
|
||||
violet src/Color.hs 21;" f
|
||||
visibleWalls src/Dodge/Base/Collide.hs 175;" f
|
||||
visibleWalls src/Dodge/Base/Collide.hs 207;" f
|
||||
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
@@ -5665,7 +5665,7 @@ wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
||||
wallToSurface src/Dodge/Base/Collide.hs 140;" f
|
||||
wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1454;" f
|
||||
@@ -5728,7 +5728,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
||||
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
||||
wordsBy src/ListHelp.hs 116;" f
|
||||
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
|
||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||
@@ -5786,7 +5786,7 @@ zonePn src/Dodge/Zoning/Pathing.hs 30;" f
|
||||
zoneWall src/Dodge/Zoning/Wall.hs 65;" f
|
||||
zonesAroundPoint src/Dodge/Zoning/Base.hs 96;" f
|
||||
zonesExtract src/Dodge/Zoning/Base.hs 56;" f
|
||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 70;" f
|
||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 71;" f
|
||||
zoomInLongGun src/Dodge/Update/Scroll.hs 98;" f
|
||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 106;" f
|
||||
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
||||
|
||||
Reference in New Issue
Block a user