Cleanup, move towards explosions at different z positions

This commit is contained in:
2025-08-04 22:13:45 +01:00
parent 7714e2e298
commit bde0fa2a5c
4 changed files with 221 additions and 178 deletions
+114 -114
View File
@@ -489,16 +489,16 @@ FullShadowFidelity src/Shape/Data.hs 24;" C
FullSize src/Dodge/Data/Item/Params.hs 28;" C
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 34;" C
GBounce src/Dodge/Data/Projectile.hs 50;" C
GBounce src/Dodge/Data/Projectile.hs 48;" C
GEqC src/SameConstr.hs 20;" c
GIMBAL src/Dodge/Data/Item/Combine.hs 97;" C
GLASSSHARD src/Dodge/Data/Item/Combine.hs 61;" C
GLAUNCHER src/Dodge/Data/Item/Combine.hs 173;" C
GRAPECANNON src/Dodge/Data/Item/Combine.hs 151;" C
GREEN src/Color/Data.hs 16;" C
GStick src/Dodge/Data/Projectile.hs 51;" C
GStuckCreature src/Dodge/Data/Projectile.hs 52;" C
GStuckWall src/Dodge/Data/Projectile.hs 53;" C
GStick src/Dodge/Data/Projectile.hs 49;" C
GStuckCreature src/Dodge/Data/Projectile.hs 50;" C
GStuckWall src/Dodge/Data/Projectile.hs 51;" C
GYROSCOPE src/Dodge/Data/Item/Combine.hs 98;" C
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 18;" C
GameOverOptions src/Dodge/Data/Universe.hs 72;" C
@@ -526,8 +526,8 @@ GoesOnLegs src/Dodge/Data/Equipment/Misc.hs 16;" C
GoesOnWrist src/Dodge/Data/Equipment/Misc.hs 15;" C
Government src/Dodge/Data/Scenario.hs 43;" C
GovernmentScope src/Dodge/Data/Scenario.hs 49;" t
Grenade src/Dodge/Data/Projectile.hs 35;" C
GrenadeHitEffect src/Dodge/Data/Projectile.hs 49;" t
Grenade src/Dodge/Data/Projectile.hs 33;" C
GrenadeHitEffect src/Dodge/Data/Projectile.hs 47;" t
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 37;" C
Gust src/Dodge/Data/Gust.hs 13;" t
GymSS src/Dodge/Data/Scenario.hs 104;" C
@@ -549,8 +549,8 @@ HeavySmokeFlare src/Dodge/Data/Muzzle.hs 29;" C
HeldItemType src/Dodge/Data/Item/Combine.hs 140;" t
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 14;" C
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 45;" C
HomeUsingTargeting src/Dodge/Data/Projectile.hs 46;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 43;" C
HomeUsingTargeting src/Dodge/Data/Projectile.hs 44;" C
Hospital src/Dodge/Data/Scenario.hs 69;" C
Hotkey src/Dodge/Data/Equipment/Misc.hs 32;" t
Hotkey0 src/Dodge/Data/Equipment/Misc.hs 49;" C
@@ -857,7 +857,7 @@ NoDebugInfo src/Dodge/Data/Universe.hs 58;" C
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
NoFaction src/Dodge/Data/Creature/State.hs 20;" C
NoFlare src/Dodge/Data/Muzzle.hs 25;" C
NoHoming src/Dodge/Data/Projectile.hs 44;" C
NoHoming src/Dodge/Data/Projectile.hs 42;" C
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoItTargeting src/Dodge/Data/Item.hs 56;" C
NoItemScroll src/Dodge/Data/Item.hs 52;" C
@@ -1046,7 +1046,7 @@ Prison src/Dodge/Data/Scenario.hs 65;" C
Projectile src/Dodge/Data/Projectile.hs 17;" t
ProjectileParams src/Dodge/Data/Item/Use.hs 53;" C
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 36;" C
ProjectileType src/Dodge/Data/Projectile.hs 34;" t
ProjectileType src/Dodge/Data/Projectile.hs 32;" t
Prop src/Dodge/Data/Prop.hs 18;" t
PropDoubleLampCover src/Dodge/Data/Prop.hs 63;" C
PropDraw src/Dodge/Data/Prop.hs 58;" t
@@ -1132,7 +1132,7 @@ RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
RectRoomType src/Dodge/Data/Room.hs 32;" C
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 57;" C
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 55;" C
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
Religion src/Dodge/Data/Scenario.hs 47;" C
Reload src/Dodge/Data/ActionPlan.hs 190;" C
@@ -1149,7 +1149,7 @@ ResFactor src/Dodge/Data/Config.hs 97;" t
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
RetiredProjectile src/Dodge/Data/Projectile.hs 40;" C
RetiredProjectile src/Dodge/Data/Projectile.hs 38;" C
Revenge src/Dodge/Data/Scenario.hs 6;" C
RewindLeftClick src/Dodge/Data/World.hs 73;" C
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
@@ -1157,9 +1157,9 @@ RightButtonOptions src/Dodge/Data/RightButtonOptions.hs 13;" t
RightForward src/Dodge/Data/Creature/Stance.hs 33;" C
RightwardDT src/Dodge/Data/DoubleTree.hs 93;" C
RightwardLDT src/Dodge/Data/DoubleTree.hs 52;" C
Rocket src/Dodge/Data/Projectile.hs 36;" C
RocketHoming src/Dodge/Data/Projectile.hs 43;" t
RocketSmoke src/Dodge/Data/Projectile.hs 56;" t
Rocket src/Dodge/Data/Projectile.hs 34;" C
RocketHoming src/Dodge/Data/Projectile.hs 41;" t
RocketSmoke src/Dodge/Data/Projectile.hs 54;" t
RocketSmoke src/Dodge/Data/Cloud.hs 24;" C
Room src/Dodge/Data/GenWorld.hs 95;" t
RoomClipping src/Dodge/Data/Config.hs 107;" t
@@ -1617,7 +1617,7 @@ _bmRange src/Dodge/Data/Beam.hs 26;" f
_bmType src/Dodge/Data/Beam.hs 29;" f
_boffEff src/Dodge/Data/Button.hs 23;" f
_bonEff src/Dodge/Data/Button.hs 22;" f
_bounceTolerance src/Dodge/Data/Projectile.hs 50;" f
_bounceTolerance src/Dodge/Data/Projectile.hs 48;" f
_bpColor src/Dodge/Data/Button.hs 19;" f
_bpEff src/Dodge/Data/Button.hs 18;" f
_bsColor1 src/Dodge/Data/Button.hs 24;" f
@@ -1908,7 +1908,7 @@ _gfMax src/Dodge/Data/GenFloat.hs 12;" f
_gfMin src/Dodge/Data/GenFloat.hs 12;" f
_gibColor src/Dodge/Data/Prop.hs 44;" f
_gibSize src/Dodge/Data/Prop.hs 43;" f
_gnHitEffect src/Dodge/Data/Projectile.hs 35;" f
_gnHitEffect src/Dodge/Data/Projectile.hs 33;" f
_grBound src/Dodge/GameRoom.hs 18;" f
_grDir src/Dodge/GameRoom.hs 20;" f
_grLinkDirs src/Dodge/GameRoom.hs 21;" f
@@ -2155,25 +2155,23 @@ _peZoning src/Dodge/Data/World.hs 52;" f
_penEnd src/Dodge/Data/PathGraph.hs 35;" f
_penPathEdge src/Dodge/Data/PathGraph.hs 36;" f
_penStart src/Dodge/Data/PathGraph.hs 34;" f
_phRemoteID src/Dodge/Data/Projectile.hs 45;" f
_phTargetingID src/Dodge/Data/Projectile.hs 46;" f
_phRemoteID src/Dodge/Data/Projectile.hs 43;" f
_phTargetingID src/Dodge/Data/Projectile.hs 44;" f
_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
_pickUps src/Dodge/Layout/Generate.hs 15;" f
_pictureShaders src/Data/Preload/Render.hs 28;" f
_piercedPoints src/Dodge/Data/Creature/Misc.hs 89;" f
_pjBarrelSpin src/Dodge/Data/Projectile.hs 27;" f
_pjDetonatorID src/Dodge/Data/Projectile.hs 29;" f
_pjDir src/Dodge/Data/Projectile.hs 21;" f
_pjID src/Dodge/Data/Projectile.hs 23;" f
_pjPayload src/Dodge/Data/Projectile.hs 24;" f
_pjBarrelSpin src/Dodge/Data/Projectile.hs 25;" f
_pjDetonatorID src/Dodge/Data/Projectile.hs 27;" f
_pjDir src/Dodge/Data/Projectile.hs 20;" f
_pjID src/Dodge/Data/Projectile.hs 22;" f
_pjPayload src/Dodge/Data/Projectile.hs 23;" f
_pjPos src/Dodge/Data/Projectile.hs 18;" f
_pjScreenID src/Dodge/Data/Projectile.hs 30;" f
_pjSpin src/Dodge/Data/Projectile.hs 22;" f
_pjTimer src/Dodge/Data/Projectile.hs 25;" f
_pjType src/Dodge/Data/Projectile.hs 28;" f
_pjVel src/Dodge/Data/Projectile.hs 20;" f
_pjZ src/Dodge/Data/Projectile.hs 19;" f
_pjZVel src/Dodge/Data/Projectile.hs 26;" f
_pjScreenID src/Dodge/Data/Projectile.hs 28;" f
_pjSpin src/Dodge/Data/Projectile.hs 21;" f
_pjTimer src/Dodge/Data/Projectile.hs 24;" f
_pjType src/Dodge/Data/Projectile.hs 26;" f
_pjVel src/Dodge/Data/Projectile.hs 19;" f
_plIDCont src/Dodge/Data/GenWorld.hs 82;" f
_plMID src/Dodge/Data/GenWorld.hs 81;" f
_plOrder src/Dodge/Data/GenWorld.hs 78;" f
@@ -2265,8 +2263,8 @@ _renderData src/Data/Preload.hs 11;" f
_reverseAmount src/Dodge/Data/World.hs 64;" f
_reverseAmount src/Dodge/Data/World.hs 70;" f
_reverseAmount src/Dodge/Data/World.hs 74;" f
_rkHoming src/Dodge/Data/Projectile.hs 37;" f
_rkSmoke src/Dodge/Data/Projectile.hs 38;" f
_rkHoming src/Dodge/Data/Projectile.hs 35;" f
_rkSmoke src/Dodge/Data/Projectile.hs 36;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
_rlPos src/Dodge/Data/Room.hs 25;" f
_rlType src/Dodge/Data/Room.hs 24;" f
@@ -2404,10 +2402,10 @@ _ssShownItems src/Dodge/Data/SelectionList.hs 32;" f
_ssShownLength src/Dodge/Data/SelectionList.hs 33;" f
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
_stuckCrID src/Dodge/Data/Projectile.hs 52;" f
_stuckCrOffset src/Dodge/Data/Projectile.hs 52;" f
_stuckCrRot src/Dodge/Data/Projectile.hs 52;" f
_stuckWlID src/Dodge/Data/Projectile.hs 53;" f
_stuckCrID src/Dodge/Data/Projectile.hs 50;" f
_stuckCrOffset src/Dodge/Data/Projectile.hs 50;" f
_stuckCrRot src/Dodge/Data/Projectile.hs 50;" f
_stuckWlID src/Dodge/Data/Projectile.hs 51;" f
_subInventory src/Dodge/Data/HUD.hs 20;" f
_swColor src/Dodge/Data/Shockwave.hs 18;" f
_swDam src/Dodge/Data/Shockwave.hs 23;" f
@@ -2663,7 +2661,7 @@ airlockDoor src/Dodge/Room/Airlock.hs 51;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
airlockZ src/Dodge/Room/Airlock.hs 91;" f
allVisibleWalls src/Dodge/Base/Collide.hs 183;" f
allVisibleWalls src/Dodge/Base/Collide.hs 215;" f
alongSegBy src/Geometry.hs 41;" f
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
ammoMagInfo src/Dodge/Item/Info.hs 49;" f
@@ -2677,11 +2675,11 @@ angleVV src/Geometry/Vector.hs 57;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 298;" f
anythingHitCirc src/Dodge/Base/Collide.hs 338;" f
applyCME src/Dodge/HeldUse.hs 378;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 42;" f
applyGravityPU src/Dodge/Projectile/Update.hs 43;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 444;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
@@ -2757,7 +2755,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
barrelShape src/Dodge/Render/ShapePicture.hs 66;" f
barrelShape src/Dodge/Render/ShapePicture.hs 67;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseCI src/Dodge/Item/Grammar.hs 157;" f
@@ -2841,7 +2839,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
branchWith src/Dodge/Room/Room.hs 67;" f
bright src/Color.hs 120;" f
brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 126;" f
btSPic src/Dodge/Render/ShapePicture.hs 127;" f
btText src/Dodge/Inventory/SelectionList.hs 234;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
@@ -2859,8 +2857,8 @@ cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
calcTexCoord src/Tile.hs 19;" f
canSee src/Dodge/Base/Collide.hs 284;" f
canSeeIndirect src/Dodge/Base/Collide.hs 291;" f
canSee src/Dodge/Base/Collide.hs 324;" f
canSeeIndirect src/Dodge/Base/Collide.hs 331;" f
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 22;" f
capacitor src/Dodge/Item/Ammo.hs 69;" f
cardEightVec src/Dodge/Base/CardinalPoint.hs 16;" f
@@ -2889,6 +2887,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 114;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
chasmTest src/Dodge/Creature/Update.hs 26;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 110;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
checkDeath src/Dodge/Creature/State.hs 77;" f
@@ -2912,12 +2911,12 @@ chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
circCollisionDebugItem src/Dodge/Debug.hs 63;" f
circHitWall src/Dodge/Base/Collide.hs 200;" f
circHitWall src/Dodge/Base/Collide.hs 232;" f
circInPolygon src/Geometry/Polygon.hs 70;" f
circOnAnyCr src/Dodge/Base/Collide.hs 248;" f
circOnAnyCr src/Dodge/Base/Collide.hs 287;" f
circOnSeg src/Geometry.hs 102;" f
circOnSegNoEndpoints src/Geometry.hs 92;" f
circOnSomeWall src/Dodge/Base/Collide.hs 242;" f
circOnSomeWall src/Dodge/Base/Collide.hs 281;" f
circle src/Picture/Base.hs 180;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f
@@ -2942,7 +2941,7 @@ click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
clickGetCreature src/Dodge/Debug.hs 107;" f
clicker src/Dodge/Item/Scope.hs 82;" f
clipV src/Geometry/Vector.hs 47;" f
clipZoom src/Dodge/Update/Camera.hs 222;" f
clipZoom src/Dodge/Update/Camera.hs 223;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 220;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
@@ -2965,16 +2964,18 @@ colCrWall src/Dodge/WallCreatureCollisions.hs 28;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 18;" f
collectDamageTypes src/Dodge/Damage.hs 53;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 298;" f
collide3 src/Dodge/Base/Collide.hs 94;" f
collide3Creature src/Dodge/Base/Collide.hs 123;" f
collide3Floors src/Dodge/Base/Collide.hs 107;" f
collide3Wall src/Dodge/Base/Collide.hs 118;" f
collide3Walls src/Dodge/Base/Collide.hs 101;" f
collide3 src/Dodge/Base/Collide.hs 119;" f
collide3Chasm src/Dodge/Base/Collide.hs 103;" f
collide3Chasms src/Dodge/Base/Collide.hs 96;" f
collide3Creature src/Dodge/Base/Collide.hs 153;" f
collide3Floors src/Dodge/Base/Collide.hs 134;" f
collide3Wall src/Dodge/Base/Collide.hs 148;" f
collide3Walls src/Dodge/Base/Collide.hs 128;" f
collide3WallsFloor src/Dodge/Base/Collide.hs 90;" f
collideCircWalls src/Dodge/Base/Collide.hs 210;" f
collideCircWalls src/Dodge/Base/Collide.hs 244;" f
collidePoint src/Dodge/Base/Collide.hs 54;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 148;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 162;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 180;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 194;" f
collisionDebugItem src/Dodge/Debug.hs 47;" f
color src/Picture/Base.hs 108;" f
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
@@ -3108,7 +3109,7 @@ crsNearRect src/Dodge/Zoning/Creature.hs 38;" f
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
cubeShape src/Dodge/Block/Debris.hs 103;" f
cullPoint src/Dodge/Render/ShapePicture.hs 88;" f
cullPoint src/Dodge/Render/ShapePicture.hs 89;" f
cullPretty src/AesonHelp.hs 14;" f
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
@@ -3257,7 +3258,7 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
destroyMount src/Dodge/Block.hs 100;" f
destroyMounts src/Dodge/Block.hs 97;" f
destroyProjectile src/Dodge/Projectile/Update.hs 175;" f
destroyProjectile src/Dodge/Projectile/Update.hs 163;" f
detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
@@ -3295,7 +3296,7 @@ doAfterPlacements src/Dodge/Layout.hs 83;" f
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 223;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 225;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 213;" f
doBlBl src/Dodge/BlBl.hs 5;" f
doBlSh src/Dodge/Block/Draw.hs 14;" f
doBounce src/Dodge/Base/Collide.hs 66;" f
@@ -3326,7 +3327,7 @@ doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1212;" f
doGravityPU src/Dodge/Projectile/Update.hs 36;" f
doGravityPU src/Dodge/Projectile/Update.hs 37;" f
doHeldUseEffect src/Dodge/HeldUse.hs 354;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
@@ -3362,11 +3363,11 @@ doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 197;" f
doThrust src/Dodge/Projectile/Update.hs 185;" f
doTimeScroll src/Dodge/Update.hs 208;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
doWallRotate src/Dodge/Update/Camera.hs 212;" f
doWallRotate src/Dodge/Update/Camera.hs 213;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
@@ -3397,9 +3398,9 @@ drawBoundingBox src/Dodge/Debug/Picture.hs 336;" f
drawBul src/Dodge/Bullet/Draw.hs 9;" f
drawButton src/Dodge/Button/Draw.hs 10;" f
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
drawChasm src/Dodge/Render/ShapePicture.hs 43;" f
drawChasm src/Dodge/Render/ShapePicture.hs 44;" f
drawCircCollisionTest src/Dodge/Debug/Picture.hs 116;" f
drawCliff src/Dodge/Render/ShapePicture.hs 46;" f
drawCliff src/Dodge/Render/ShapePicture.hs 47;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombFilter src/Dodge/Render/Picture.hs 244;" f
drawCombineInventory src/Dodge/Render/HUD.hs 179;" f
@@ -3407,7 +3408,7 @@ drawConcurrentMessage src/Dodge/Render/Picture.hs 68;" f
drawCoord src/Dodge/Debug/Picture.hs 364;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
drawCreature src/Dodge/Render/ShapePicture.hs 59;" f
drawCreature src/Dodge/Render/ShapePicture.hs 60;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
drawCross src/Dodge/Render/Label.hs 24;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f
@@ -3470,10 +3471,10 @@ drawPlus src/Dodge/Render/Picture.hs 144;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 26;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 51;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 52;" f
drawRBOptions src/Dodge/Render/HUD.hs 249;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 37;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 38;" f
drawReturn src/Dodge/Render/Picture.hs 131;" f
drawRootCursor src/Dodge/Render/HUD.hs 72;" f
drawSSCursor src/Dodge/SelectionSections/Draw.hs 35;" f
@@ -3592,26 +3593,26 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 186;" f
explodeShell src/Dodge/Projectile/Update.hs 297;" f
explodeShell src/Dodge/Projectile/Update.hs 282;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
extraPics src/Dodge/Render/ShapePicture.hs 93;" f
extraPics src/Dodge/Render/ShapePicture.hs 94;" f
extraWeaponLinks src/Dodge/Item/Grammar.hs 89;" f
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 98;" f
extractRoomPos src/Dodge/RoomPos.hs 6;" f
faceEdges src/Polyhedra.hs 65;" f
facesToVF src/Polyhedra/Geodesic.hs 69;" f
farWallDistDirection src/Dodge/Update/Camera.hs 233;" f
farWallDistDirection src/Dodge/Update/Camera.hs 234;" f
fdiv src/ShortShow.hs 26;" f
feet src/Dodge/Creature/Picture.hs 49;" f
ffoldM src/Framebuffer/Update.hs 79;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
findBlips src/Dodge/RadarSweep.hs 62;" f
findBoundDists src/Dodge/Update/Camera.hs 240;" f
findBoundDists src/Dodge/Update/Camera.hs 241;" f
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
findIndex src/IntMapHelp.hs 85;" f
@@ -3656,7 +3657,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 267;" f
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 228;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
@@ -3714,7 +3715,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAimZoom src/Dodge/Update/Camera.hs 135;" f
getAimZoom src/Dodge/Update/Camera.hs 136;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 103;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
@@ -3813,11 +3814,11 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 18;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
hardQuit src/Dodge/Concurrent.hs 32;" f
hasButtonLOS src/Dodge/Base/Collide.hs 262;" f
hasButtonLOS src/Dodge/Base/Collide.hs 301;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasFrontArmour src/Dodge/Creature/Test.hs 118;" f
hasLOS src/Dodge/Base/Collide.hs 255;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 270;" f
hasLOS src/Dodge/Base/Collide.hs 294;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 310;" f
hat src/Dodge/Item/Equipment.hs 76;" f
head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 79;" f
@@ -3828,7 +3829,7 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
healthTest src/Dodge/Room/LasTurret.hs 95;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
heldAimZoom src/Dodge/Update/Camera.hs 141;" f
heldAimZoom src/Dodge/Update/Camera.hs 142;" f
heldEffect src/Dodge/HeldUse.hs 61;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 139;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
@@ -3985,7 +3986,7 @@ isUnusedLnkType src/Dodge/PlacementSpot.hs 186;" f
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 172;" f
isValidCommand src/Dodge/Debug/Terminal.hs 131;" f
isVowel src/StringHelp.hs 8;" f
isWalkable src/Dodge/Base/Collide.hs 277;" f
isWalkable src/Dodge/Base/Collide.hs 317;" f
isoMatrix src/MatrixHelper.hs 30;" f
isotriBWH src/Geometry/Polygon.hs 20;" f
itDim src/Dodge/Item/InvSize.hs 21;" f
@@ -4061,7 +4062,7 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
lamp src/Dodge/Creature/Lamp.hs 21;" f
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 71;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 72;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
@@ -4262,7 +4263,7 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
mcPlaySound src/Dodge/Machine/Update.hs 104;" f
mcProxTest src/Dodge/Machine/Update.hs 152;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
mcSPic src/Dodge/Render/ShapePicture.hs 131;" f
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
mcShootAuto src/Dodge/HeldUse.hs 1223;" f
@@ -4341,16 +4342,16 @@ moveCombineSel src/Dodge/Update/Scroll.hs 114;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
movePenBullet src/Dodge/Bullet.hs 201;" f
moveProjectile src/Dodge/Projectile/Update.hs 266;" f
moveProjectile src/Dodge/Projectile/Update.hs 250;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveShockwave src/Dodge/Shockwave/Update.hs 15;" f
moveStuckGrenade src/Dodge/Projectile/Update.hs 263;" f
moveStuckGrenade src/Dodge/Projectile/Update.hs 247;" f
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 55;" f
moveWall src/Dodge/Wall/Move.hs 29;" f
moveWallID src/Dodge/Wall/Move.hs 24;" f
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f
moveZoomCamera src/Dodge/Update/Camera.hs 86;" f
moveZoomCamera src/Dodge/Update/Camera.hs 87;" f
mtTopLabels src/Dodge/Tree/Compose.hs 49;" f
mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
@@ -4452,10 +4453,10 @@ overPos src/Picture/Base.hs 303;" f
overPosObj src/Shape.hs 277;" f
overPosSH src/Shape.hs 261;" f
overPosSP src/ShapePicture.hs 41;" f
overlapCircWalls src/Dodge/Base/Collide.hs 189;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 228;" f
overlapCircWalls src/Dodge/Base/Collide.hs 221;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 267;" f
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
overlapSegWalls src/Dodge/Base/Collide.hs 171;" f
overlapSegWalls src/Dodge/Base/Collide.hs 203;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 174;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
@@ -4508,7 +4509,7 @@ pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
pistolerRoom src/Dodge/Room/Room.hs 321;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 242;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 226;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
@@ -4633,7 +4634,7 @@ powlist src/Multiset.hs 61;" f
powlistUpToN src/Multiset.hs 23;" f
powlistUpToN' src/Multiset.hs 12;" f
powlistUpToN'' src/Multiset.hs 31;" f
ppDraw src/Dodge/Render/ShapePicture.hs 116;" f
ppDraw src/Dodge/Render/ShapePicture.hs 117;" f
ppEvents src/Dodge/Update.hs 779;" f
ppLevelReset src/Dodge/PressPlate.hs 13;" f
preCritStart src/Dodge/Room/Start.hs 82;" f
@@ -4812,7 +4813,7 @@ restrictInLinks src/Dodge/RoomLink.hs 42;" f
restrictLinkType src/Dodge/RoomLink.hs 32;" f
restrictOutLinks src/Dodge/RoomLink.hs 45;" f
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
restrictSeg src/Dodge/Base/Collide.hs 132;" f
restrictSeg src/Dodge/Base/Collide.hs 162;" f
resumeSound src/Dodge/SoundLogic.hs 48;" f
retreatActionsPistol src/Dodge/Humanoid.hs 249;" f
retreatFireLauncher src/Dodge/Humanoid.hs 270;" f
@@ -4871,7 +4872,7 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
rotate3x src/Geometry/Vector3D.hs 60;" f
rotate3y src/Geometry/Vector3D.hs 66;" f
rotate3z src/Geometry/Vector3D.hs 54;" f
rotateCamera src/Dodge/Update/Camera.hs 189;" f
rotateCamera src/Dodge/Update/Camera.hs 190;" f
rotateList src/Padding.hs 49;" f
rotateProp src/Dodge/Prop/Update.hs 47;" f
rotateSH src/Shape.hs 257;" f
@@ -4879,7 +4880,7 @@ rotateSHq src/Shape.hs 166;" f
rotateSHx src/Shape.hs 265;" f
rotateSP src/ShapePicture.hs 57;" f
rotateTo src/Polyhedra/Geodesic.hs 64;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 201;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 202;" f
rotateToZ src/Quaternion.hs 38;" f
rotateV src/Geometry/Vector.hs 105;" f
rotateVAround src/Geometry/Vector.hs 112;" f
@@ -5007,7 +5008,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f
setTile src/Dodge/Layout.hs 68;" f
setTiles src/Dodge/Layout.hs 65;" f
setToggle src/Dodge/Prop/Update.hs 44;" f
setViewDistance src/Dodge/Update/Camera.hs 228;" f
setViewDistance src/Dodge/Update/Camera.hs 229;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
setViewport src/Dodge/Render.hs 429;" f
setVol src/Dodge/Config/Update.hs 30;" f
@@ -5039,18 +5040,18 @@ shapeVerxSize src/Shape/Parameters.hs 10;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 324;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellExplosionCheck src/Dodge/Projectile/Update.hs 63;" f
shellHitCreature src/Dodge/Projectile/Update.hs 95;" f
shellHitFloor src/Dodge/Projectile/Update.hs 116;" f
shellHitWall src/Dodge/Projectile/Update.hs 74;" f
shellExplosionCheck src/Dodge/Projectile/Update.hs 55;" f
shellHitCreature src/Dodge/Projectile/Update.hs 87;" f
shellHitFloor src/Dodge/Projectile/Update.hs 104;" f
shellHitWall src/Dodge/Projectile/Update.hs 66;" f
shellMag src/Dodge/Item/Ammo.hs 49;" f
shellModule src/Dodge/Item/Scope.hs 123;" f
shellShape src/Dodge/Projectile/Draw.hs 34;" f
shellShape src/Dodge/Projectile/Draw.hs 35;" f
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 76;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 82;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 77;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 83;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 308;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 347;" f
@@ -5381,8 +5382,8 @@ transMat src/MatrixHelper.hs 73;" f
transToHandle src/Dodge/Item/HeldOffset.hs 26;" f
translate src/Picture/Base.hs 116;" f
translate3 src/Picture/Base.hs 120;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 62;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
translateH src/Picture/Base.hs 112;" f
translatePointToHead src/Dodge/Creature/HandPos.hs 147;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
@@ -5440,10 +5441,9 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
tryShellBounce src/Dodge/Projectile/Update.hs 141;" f
trySpin src/Dodge/Projectile/Update.hs 185;" f
trySpin src/Dodge/Projectile/Update.hs 173;" f
trySynthBullet src/Dodge/Creature/State.hs 249;" f
tryThrust src/Dodge/Projectile/Update.hs 191;" f
tryThrust src/Dodge/Projectile/Update.hs 179;" f
tryUseParent src/Dodge/Creature/State.hs 227;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
@@ -5485,11 +5485,11 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
updateBarrel src/Dodge/Barreloid.hs 41;" f
updateBarreloid src/Dodge/Barreloid.hs 15;" f
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
updateBounds src/Dodge/Update/Camera.hs 250;" f
updateBounds src/Dodge/Update/Camera.hs 251;" f
updateBulVel src/Dodge/Bullet.hs 55;" f
updateBullet src/Dodge/Bullet.hs 20;" f
updateBullets src/Dodge/Update.hs 594;" f
updateCamera src/Dodge/Update/Camera.hs 29;" f
updateCamera src/Dodge/Update/Camera.hs 30;" f
updateCloseObjects src/Dodge/Inventory.hs 116;" f
updateCloud src/Dodge/Update.hs 826;" f
updateClouds src/Dodge/Update.hs 698;" f
@@ -5516,14 +5516,14 @@ updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 686;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 34;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
updateGusts src/Dodge/Update.hs 809;" f
updateHumanoid src/Dodge/Humanoid.hs 13;" f
updateIMl src/Dodge/Update.hs 556;" f
updateIMl' src/Dodge/Update.hs 561;" f
updateInGameCamera src/Dodge/Update/Camera.hs 78;" f
updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
@@ -5548,7 +5548,7 @@ updateObjCatMaybes src/Dodge/Update.hs 578;" f
updateObjMapMaybe src/Dodge/Update.hs 571;" f
updatePastWorlds src/Dodge/Update.hs 441;" f
updatePreload src/Preload/Update.hs 20;" f
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
updateProjectile src/Dodge/Projectile/Update.hs 28;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updatePulse src/Dodge/Creature/Update.hs 39;" f
updatePulseBall src/Dodge/Update.hs 467;" f
@@ -5650,10 +5650,10 @@ verticalWire src/Dodge/Wire.hs 24;" f
vgunMuzzles src/Dodge/HeldUse.hs 343;" f
viewBoundaries src/Dodge/Debug/Picture.hs 309;" f
viewClipBounds src/Dodge/Debug/Picture.hs 318;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 187;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
violet src/Color.hs 21;" f
visibleWalls src/Dodge/Base/Collide.hs 175;" f
visibleWalls src/Dodge/Base/Collide.hs 207;" f
visionCheck src/Dodge/Creature/Perception.hs 153;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
@@ -5665,7 +5665,7 @@ wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallToSurface src/Dodge/Base/Collide.hs 140;" f
wallToSurface src/Dodge/Base/Collide.hs 172;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1454;" f
@@ -5728,7 +5728,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
wordsBy src/ListHelp.hs 116;" f
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
wpAdd src/Dodge/Room/RezBox.hs 137;" f
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
@@ -5786,7 +5786,7 @@ zonePn src/Dodge/Zoning/Pathing.hs 30;" f
zoneWall src/Dodge/Zoning/Wall.hs 65;" f
zonesAroundPoint src/Dodge/Zoning/Base.hs 96;" f
zonesExtract src/Dodge/Zoning/Base.hs 56;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 70;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 71;" f
zoomInLongGun src/Dodge/Update/Scroll.hs 98;" f
zoomOutLongGun src/Dodge/Update/Scroll.hs 106;" f
zoomScope src/Dodge/Item/Scope.hs 33;" f