Cleanup, move towards explosions at different z positions
This commit is contained in:
+52
-12
@@ -37,14 +37,14 @@ module Dodge.Base.Collide (
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collide3,
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collide3,
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) where
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) where
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import Dodge.Data.Object
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import Control.Monad
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import Dodge.Creature.Radius
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import Control.Lens
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import Control.Lens
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import Control.Monad
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import qualified Data.IntSet as IS
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import qualified Data.IntSet as IS
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import Data.List (sortOn)
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import Data.List (sortOn)
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import Data.Maybe
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import Data.Maybe
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import Dodge.Base.Wall
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import Dodge.Base.Wall
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import Dodge.Creature.Radius
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import Dodge.Data.Object
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import Dodge.Data.World
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import Dodge.Data.World
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import Dodge.Zoning
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import Dodge.Zoning
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import FoldableHelp
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import FoldableHelp
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@@ -88,11 +88,38 @@ bouncePoint t x sp ep = doBounce x sp ep . collidePointWallsFilter t sp ep
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type MPO = Maybe (Point3, Object)
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type MPO = Maybe (Point3, Object)
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collide3WallsFloor :: Point3 -> Point3 -> World -> (Point3, MPO)
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collide3WallsFloor :: Point3 -> Point3 -> World -> (Point3, MPO)
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collide3WallsFloor sp ep w = collide3Floors sp (w ^. cWorld . chasms)
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collide3WallsFloor sp ep w =
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$ collide3Walls sp w (ep,Nothing)
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collide3Floors sp (w ^. cWorld . chasms) $
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collide3Walls sp w (ep, Nothing)
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-- could check the line is at least below z=0 at some point
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collide3Chasms :: Point3 -> World -> (Point3, MPO) -> (Point3, MPO)
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collide3Chasms sp w m =
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foldl'
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(flip (collide3Chasm sp))
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m
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(foldMap loopPairs $ w ^. cWorld . chasms)
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collide3Chasm :: Point3 -> (Point2, Point2) -> (Point3, MPO) -> (Point3, MPO)
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collide3Chasm sp ab (ep, m) =
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maybe (ep, m) (,Just (n, OChasmWall)) $
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intersectSegSurface sp ep p n ss
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where
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(p, n, ss) = chasmWallToSurface ab
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chasmWallToSurface :: (Point2, Point2) -> (Point3, Point3, [(Point3, Point3)])
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chasmWallToSurface (x, y) =
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( g x
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, g $ vNormal (x - y)
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, [(g x, g (y - x)), (g y, g (x - y)), (0, V3 0 0 (-1))]
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)
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where
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g = (`v2z` 0)
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collide3 :: Point3 -> Point3 -> World -> (Point3, MPO)
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collide3 :: Point3 -> Point3 -> World -> (Point3, MPO)
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collide3 sp ep w = foldl' (flip $ collide3Creature sp) (p,m)
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collide3 sp ep w =
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collide3Chasms sp w
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. foldl' (flip $ collide3Creature sp) (p, m)
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$ crsNearSeg (xyV3 sp) (xyV3 p) w
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$ crsNearSeg (xyV3 sp) (xyV3 p) w
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where
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where
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(p, m) = collide3WallsFloor sp ep w
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(p, m) = collide3WallsFloor sp ep w
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@@ -104,8 +131,11 @@ collide3Walls sp w ex@(ep,_) = foldl' f ex wls
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f x wl = collide3Wall sp wl x
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f x wl = collide3Wall sp wl x
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wls = wlsNearSeg (xyV3 sp) (xyV3 ep) w
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wls = wlsNearSeg (xyV3 sp) (xyV3 ep) w
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collide3Floors :: Point3 -> [[Point2]] -> (Point3, Maybe (Point3,Object))
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collide3Floors ::
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-> (Point3, Maybe (Point3,Object))
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Point3 ->
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[[Point2]] ->
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(Point3, Maybe (Point3, Object)) ->
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(Point3, Maybe (Point3, Object))
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collide3Floors sp cs (ep, mn) = maybe (ep, mn) (,Just (V3 0 0 1, OFloor)) mp
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collide3Floors sp cs (ep, mn) = maybe (ep, mn) (,Just (V3 0 0 1, OFloor)) mp
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where
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where
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mp = do
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mp = do
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@@ -132,9 +162,11 @@ collide3Creature sp cr (ep,m) = fromMaybe (ep,m) $ do
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restrictSeg :: Point3 -> Point3 -> (Point3, Point3) -> Maybe (Point3, Point3)
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restrictSeg :: Point3 -> Point3 -> (Point3, Point3) -> Maybe (Point3, Point3)
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restrictSeg p n (sp, ep)
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restrictSeg p n (sp, ep)
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| isNHS p n sp
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| isNHS p n sp
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, isNHS p n ep = Just (sp,ep)
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, isNHS p n ep =
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Just (sp, ep)
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| isNHS p n sp = (sp,) <$> intersectSegPlane sp ep p n
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| isNHS p n sp = (sp,) <$> intersectSegPlane sp ep p n
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| otherwise = (,ep) <$> intersectSegPlane sp ep p n
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| otherwise = (,ep) <$> intersectSegPlane sp ep p n
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-- note if both sp & ep are not NHS, this returns Nothing
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-- note if both sp & ep are not NHS, this returns Nothing
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wallToSurface :: Wall -> (Point3, Point3, [(Point3, Point3)])
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wallToSurface :: Wall -> (Point3, Point3, [(Point3, Point3)])
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@@ -198,7 +230,9 @@ overlapCircWalls p r = mapMaybe dointersect
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f (a, b) = intersectSegSeg p (p +.+ r *.* normalizeV ((0.5 *.* (a +.+ b)) -.- p)) a b
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f (a, b) = intersectSegSeg p (p +.+ r *.* normalizeV ((0.5 *.* (a +.+ b)) -.- p)) a b
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circHitWall :: Point2 -> Point2 -> Float -> World -> Bool
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circHitWall :: Point2 -> Point2 -> Float -> World -> Bool
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circHitWall sp ep r w = any (uncurry (intersectSegSegTest xsp xep) . _wlLine)
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circHitWall sp ep r w =
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any
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(uncurry (intersectSegSegTest xsp xep) . _wlLine)
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(wlsNearSeg xsp xep w)
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(wlsNearSeg xsp xep w)
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|| circOnSomeWall ep r w
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|| circOnSomeWall ep r w
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where
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where
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@@ -213,12 +247,17 @@ collideCircWalls sp ep rad = foldl' findPoint (ep, Nothing)
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where
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where
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findPoint (p, mwl) wl =
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findPoint (p, mwl) wl =
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maybe (p, mwl) (,Just wl) . uncurry (intersectSegSeg sp p)
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maybe (p, mwl) (,Just wl) . uncurry (intersectSegSeg sp p)
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. shiftbyrad . _wlLine $ wl
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. shiftbyrad
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. _wlLine
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$ wl
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-- shiftbyrad (a, b) =
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-- shiftbyrad (a, b) =
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-- ( a +.+ rad *.* normalizeV (a -.- b)
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-- ( a +.+ rad *.* normalizeV (a -.- b)
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-- , b +.+ rad *.* normalizeV (b -.- a)
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-- , b +.+ rad *.* normalizeV (b -.- a)
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-- )
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-- )
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shiftbyrad (a, b) = bimap f f
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shiftbyrad (a, b) =
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bimap
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f
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f
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( a +.+ rad *.* normalizeV (a -.- b)
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( a +.+ rad *.* normalizeV (a -.- b)
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, b +.+ rad *.* normalizeV (b -.- a)
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, b +.+ rad *.* normalizeV (b -.- a)
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)
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)
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@@ -262,6 +301,7 @@ hasLOS p1 p2 =
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hasButtonLOS :: Point2 -> Point2 -> World -> Bool
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hasButtonLOS :: Point2 -> Point2 -> World -> Bool
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{-# INLINE hasButtonLOS #-}
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{-# INLINE hasButtonLOS #-}
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hasButtonLOS _ _ = const True
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hasButtonLOS _ _ = const True
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--hasButtonLOS p1 p2 =
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--hasButtonLOS p1 p2 =
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-- not
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-- not
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-- . collidePointTestFilter (not . _wlTouchThrough) p1 p2
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-- . collidePointTestFilter (not . _wlTouchThrough) p1 p2
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@@ -64,7 +64,7 @@ shellExplosionCheck pj w
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time = _pjTimer pj
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time = _pjTimer pj
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shellHitWall :: Point3 -> Point3 -> Wall -> Projectile -> World -> World
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shellHitWall :: Point3 -> Point3 -> Wall -> Projectile -> World -> World
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shellHitWall p' n wl pj w
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shellHitWall p' _ wl pj w
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| Just GStick <- pj ^? pjType . gnHitEffect =
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| Just GStick <- pj ^? pjType . gnHitEffect =
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w
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w
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& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
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& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
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@@ -84,28 +84,27 @@ shellHitWall p' n wl pj w
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p = xyV3 p'
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p = xyV3 p'
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hitline = normalizeV $ uncurry (-) $ _wlLine wl
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hitline = normalizeV $ uncurry (-) $ _wlLine wl
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shellHitCreature :: Point3 -> Point3 -> Creature -> Projectile -> World -> World
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shellHitCreature :: Point3 -> Creature -> Projectile -> World -> World
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shellHitCreature p' n cr pj w
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shellHitCreature p cr pj w
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| Just GStick <- pj ^? pjType . gnHitEffect =
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| Just GStick <- pj ^? pjType . gnHitEffect =
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w
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w
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& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
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& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
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.~ Grenade
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.~ Grenade
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( GStuckCreature
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( GStuckCreature
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(cr ^. crID)
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(cr ^. crID)
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(rotate3z (- cr ^. crDir) (p' - ((cr ^. crPos)`v2z`0)))
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(rotate3z (- cr ^. crDir) (p - ((cr ^. crPos)`v2z`0)))
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(pj ^. pjDir - cr ^. crDir)
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(pj ^. pjDir - cr ^. crDir)
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)
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)
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& soundOriginIDsAt (ShellSound (pj ^. pjID)) [slapS, slap1S] (pj ^. pjPos . _xy)
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& soundOriginIDsAt (ShellSound (pj ^. pjID)) [slapS, slap1S] (pj ^. pjPos . _xy)
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| otherwise = w & cWorld . lWorld . projectiles . ix (_pjID pj) . pjPos .~ p'
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| otherwise = w
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& cWorld . lWorld . projectiles . ix (_pjID pj) . pjTimer .~ 0
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& cWorld . lWorld . projectiles . ix (_pjID pj) . pjTimer .~ 0
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where
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p = xyV3 p'
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shellHitFloor :: Point3 -> Point3 -> Projectile -> World -> World
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shellHitFloor :: Point3 -> Projectile -> World -> World
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shellHitFloor p' n pj w
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shellHitFloor p' pj w
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| z < 1 && norm (_pjVel pj) < 1 = w
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| z < 1 && norm (_pjVel pj) < 1 = w
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| otherwise =
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| otherwise =
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w & topj . pjPos . _z .~ 0.1
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w
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& topj . pjPos .~ (p' & _z .~ 0.1)
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& topj . pjVel . _z %~ bouncez
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& topj . pjVel . _z %~ bouncez
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& topj . pjVel . _xy %~ decvel
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& topj . pjVel . _xy %~ decvel
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& topj . pjSpin %~ decspin
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& topj . pjSpin %~ decspin
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@@ -244,14 +243,9 @@ pjRemoteSetDirection ph pj w = case ph of
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where
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where
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lw = w ^. cWorld . lWorld
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lw = w ^. cWorld . lWorld
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moveStuckGrenade :: Creature -> Point3 -> Float -> Projectile -> World -> World
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moveStuckGrenade :: Int -> Point3 -> Float -> Projectile -> World -> World
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moveStuckGrenade cr p d pj w = w
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moveStuckGrenade cid poff d pj w
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| Just cr <- w ^? cWorld . lWorld . creatures . ix cid =
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moveProjectile :: Projectile -> World -> World
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moveProjectile pj w
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| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = w
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| Just (GStuckCreature crid poff d) <- pj ^? pjType . gnHitEffect
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, Just cr <- w ^? cWorld . lWorld . creatures . ix crid =
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let cpos = cr ^. crPos
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let cpos = cr ^. crPos
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cdir = cr ^. crDir
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cdir = cr ^. crDir
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vel = cpos - cr ^. crOldPos
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vel = cpos - cr ^. crOldPos
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@@ -260,21 +254,30 @@ moveProjectile pj w
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.~ xyV3 ((cpos `v2z` 0) + rotate3z cdir poff)
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.~ xyV3 ((cpos `v2z` 0) + rotate3z cdir poff)
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir .~ d + cdir
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir .~ d + cdir
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjVel . _xy .~ vel
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjVel . _xy .~ vel
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| Just GStuckCreature{} <- pj ^? pjType . gnHitEffect =
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| otherwise =
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w & cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjType .~ Grenade GStick
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w & cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjType .~ Grenade GStick
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| (p,Just (n,OWall wl)) <- collide3 p (p + _pjVel pj) w
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moveProjectile :: Projectile -> World -> World
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moveProjectile pj w
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| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = w
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| Just (GStuckCreature crid poff d) <- pj ^? pjType . gnHitEffect
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= moveStuckGrenade crid poff d pj w
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| (p,Just (n,OWall wl)) <- collide3 sp (sp + _pjVel pj) w
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= shellHitWall p n wl pj w
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= shellHitWall p n wl pj w
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| (p,Just (n,OFloor)) <- collide3 p (p + _pjVel pj) w
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| (p,Just (_,OFloor)) <- collide3 sp (sp + _pjVel pj) w
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= shellHitFloor p n pj w
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= shellHitFloor p pj w
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| (p,Just (n,OCreature cr)) <- collide3 p (p + _pjVel pj) w
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| (p,Just (_,OCreature cr)) <- collide3 sp (sp + _pjVel pj) w
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= shellHitCreature p n cr pj w
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= shellHitCreature p cr pj w
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| (_,Just (_,OChasmWall)) <- collide3 sp (sp + _pjVel pj) w
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-- no stick or bounce for now
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= w & cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjTimer .~ 0
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| otherwise =
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| otherwise =
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w
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w
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjSpin *~ 0.99
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjSpin *~ 0.99
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjPos +~ _pjVel pj
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjPos +~ _pjVel pj
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir +~ _pjSpin pj
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& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir +~ _pjSpin pj
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where
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where
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p = _pjPos pj
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sp = _pjPos pj
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explodeShell :: Projectile -> World -> World
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explodeShell :: Projectile -> World -> World
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explodeShell pj w =
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explodeShell pj w =
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@@ -71,7 +71,7 @@ makeFlameExplosionAt p w =
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makeExplosionAt :: Point2 -> Point2 -> World -> World
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makeExplosionAt :: Point2 -> Point2 -> World -> World
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makeExplosionAt p vel w =
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makeExplosionAt p vel w =
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w
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w
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& soundStart (Explosion (w ^. cWorld . lWorld . lClock)) p bangS Nothing
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& soundStart (Explosion (w ^. cWorld . lWorld . lClock)) (p) bangS Nothing
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& addFlames
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& addFlames
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& cWorld . lWorld . worldEvents
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& cWorld . lWorld . worldEvents
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.:~ MakeTempLight (LSParam (addZ 20 p) 150 (V3 1 0.5 0)) 20
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.:~ MakeTempLight (LSParam (addZ 20 p) 150 (V3 1 0.5 0)) 20
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@@ -489,16 +489,16 @@ FullShadowFidelity src/Shape/Data.hs 24;" C
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FullSize src/Dodge/Data/Item/Params.hs 28;" C
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FullSize src/Dodge/Data/Item/Params.hs 28;" C
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FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
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FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
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FunctionChangeSF src/Dodge/Data/ComposedItem.hs 34;" C
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FunctionChangeSF src/Dodge/Data/ComposedItem.hs 34;" C
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GBounce src/Dodge/Data/Projectile.hs 50;" C
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GBounce src/Dodge/Data/Projectile.hs 48;" C
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GEqC src/SameConstr.hs 20;" c
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GEqC src/SameConstr.hs 20;" c
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GIMBAL src/Dodge/Data/Item/Combine.hs 97;" C
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GIMBAL src/Dodge/Data/Item/Combine.hs 97;" C
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GLASSSHARD src/Dodge/Data/Item/Combine.hs 61;" C
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GLASSSHARD src/Dodge/Data/Item/Combine.hs 61;" C
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GLAUNCHER src/Dodge/Data/Item/Combine.hs 173;" C
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GLAUNCHER src/Dodge/Data/Item/Combine.hs 173;" C
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GRAPECANNON src/Dodge/Data/Item/Combine.hs 151;" C
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GRAPECANNON src/Dodge/Data/Item/Combine.hs 151;" C
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GREEN src/Color/Data.hs 16;" C
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GREEN src/Color/Data.hs 16;" C
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GStick src/Dodge/Data/Projectile.hs 51;" C
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GStick src/Dodge/Data/Projectile.hs 49;" C
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GStuckCreature src/Dodge/Data/Projectile.hs 52;" C
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GStuckCreature src/Dodge/Data/Projectile.hs 50;" C
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GStuckWall src/Dodge/Data/Projectile.hs 53;" C
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GStuckWall src/Dodge/Data/Projectile.hs 51;" C
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GYROSCOPE src/Dodge/Data/Item/Combine.hs 98;" C
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GYROSCOPE src/Dodge/Data/Item/Combine.hs 98;" C
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GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 18;" C
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GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 18;" C
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GameOverOptions src/Dodge/Data/Universe.hs 72;" C
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GameOverOptions src/Dodge/Data/Universe.hs 72;" C
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@@ -526,8 +526,8 @@ GoesOnLegs src/Dodge/Data/Equipment/Misc.hs 16;" C
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GoesOnWrist src/Dodge/Data/Equipment/Misc.hs 15;" C
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GoesOnWrist src/Dodge/Data/Equipment/Misc.hs 15;" C
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Government src/Dodge/Data/Scenario.hs 43;" C
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Government src/Dodge/Data/Scenario.hs 43;" C
|
||||||
GovernmentScope src/Dodge/Data/Scenario.hs 49;" t
|
GovernmentScope src/Dodge/Data/Scenario.hs 49;" t
|
||||||
Grenade src/Dodge/Data/Projectile.hs 35;" C
|
Grenade src/Dodge/Data/Projectile.hs 33;" C
|
||||||
GrenadeHitEffect src/Dodge/Data/Projectile.hs 49;" t
|
GrenadeHitEffect src/Dodge/Data/Projectile.hs 47;" t
|
||||||
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 37;" C
|
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 37;" C
|
||||||
Gust src/Dodge/Data/Gust.hs 13;" t
|
Gust src/Dodge/Data/Gust.hs 13;" t
|
||||||
GymSS src/Dodge/Data/Scenario.hs 104;" C
|
GymSS src/Dodge/Data/Scenario.hs 104;" C
|
||||||
@@ -549,8 +549,8 @@ HeavySmokeFlare src/Dodge/Data/Muzzle.hs 29;" C
|
|||||||
HeldItemType src/Dodge/Data/Item/Combine.hs 140;" t
|
HeldItemType src/Dodge/Data/Item/Combine.hs 140;" t
|
||||||
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 14;" C
|
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 14;" C
|
||||||
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
|
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
|
||||||
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 45;" C
|
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 43;" C
|
||||||
HomeUsingTargeting src/Dodge/Data/Projectile.hs 46;" C
|
HomeUsingTargeting src/Dodge/Data/Projectile.hs 44;" C
|
||||||
Hospital src/Dodge/Data/Scenario.hs 69;" C
|
Hospital src/Dodge/Data/Scenario.hs 69;" C
|
||||||
Hotkey src/Dodge/Data/Equipment/Misc.hs 32;" t
|
Hotkey src/Dodge/Data/Equipment/Misc.hs 32;" t
|
||||||
Hotkey0 src/Dodge/Data/Equipment/Misc.hs 49;" C
|
Hotkey0 src/Dodge/Data/Equipment/Misc.hs 49;" C
|
||||||
@@ -857,7 +857,7 @@ NoDebugInfo src/Dodge/Data/Universe.hs 58;" C
|
|||||||
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
|
NoEscapeMenuOption src/Dodge/Data/Universe.hs 79;" C
|
||||||
NoFaction src/Dodge/Data/Creature/State.hs 20;" C
|
NoFaction src/Dodge/Data/Creature/State.hs 20;" C
|
||||||
NoFlare src/Dodge/Data/Muzzle.hs 25;" C
|
NoFlare src/Dodge/Data/Muzzle.hs 25;" C
|
||||||
NoHoming src/Dodge/Data/Projectile.hs 44;" C
|
NoHoming src/Dodge/Data/Projectile.hs 42;" C
|
||||||
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
|
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
|
||||||
NoItTargeting src/Dodge/Data/Item.hs 56;" C
|
NoItTargeting src/Dodge/Data/Item.hs 56;" C
|
||||||
NoItemScroll src/Dodge/Data/Item.hs 52;" C
|
NoItemScroll src/Dodge/Data/Item.hs 52;" C
|
||||||
@@ -1046,7 +1046,7 @@ Prison src/Dodge/Data/Scenario.hs 65;" C
|
|||||||
Projectile src/Dodge/Data/Projectile.hs 17;" t
|
Projectile src/Dodge/Data/Projectile.hs 17;" t
|
||||||
ProjectileParams src/Dodge/Data/Item/Use.hs 53;" C
|
ProjectileParams src/Dodge/Data/Item/Use.hs 53;" C
|
||||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 36;" C
|
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 36;" C
|
||||||
ProjectileType src/Dodge/Data/Projectile.hs 34;" t
|
ProjectileType src/Dodge/Data/Projectile.hs 32;" t
|
||||||
Prop src/Dodge/Data/Prop.hs 18;" t
|
Prop src/Dodge/Data/Prop.hs 18;" t
|
||||||
PropDoubleLampCover src/Dodge/Data/Prop.hs 63;" C
|
PropDoubleLampCover src/Dodge/Data/Prop.hs 63;" C
|
||||||
PropDraw src/Dodge/Data/Prop.hs 58;" t
|
PropDraw src/Dodge/Data/Prop.hs 58;" t
|
||||||
@@ -1132,7 +1132,7 @@ RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
|
|||||||
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
|
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
|
||||||
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
|
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
|
||||||
RectRoomType src/Dodge/Data/Room.hs 32;" C
|
RectRoomType src/Dodge/Data/Room.hs 32;" C
|
||||||
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 57;" C
|
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 55;" C
|
||||||
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
|
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
|
||||||
Religion src/Dodge/Data/Scenario.hs 47;" C
|
Religion src/Dodge/Data/Scenario.hs 47;" C
|
||||||
Reload src/Dodge/Data/ActionPlan.hs 190;" C
|
Reload src/Dodge/Data/ActionPlan.hs 190;" C
|
||||||
@@ -1149,7 +1149,7 @@ ResFactor src/Dodge/Data/Config.hs 97;" t
|
|||||||
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
|
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
|
||||||
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
|
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
|
||||||
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
|
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
|
||||||
RetiredProjectile src/Dodge/Data/Projectile.hs 40;" C
|
RetiredProjectile src/Dodge/Data/Projectile.hs 38;" C
|
||||||
Revenge src/Dodge/Data/Scenario.hs 6;" C
|
Revenge src/Dodge/Data/Scenario.hs 6;" C
|
||||||
RewindLeftClick src/Dodge/Data/World.hs 73;" C
|
RewindLeftClick src/Dodge/Data/World.hs 73;" C
|
||||||
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
|
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
|
||||||
@@ -1157,9 +1157,9 @@ RightButtonOptions src/Dodge/Data/RightButtonOptions.hs 13;" t
|
|||||||
RightForward src/Dodge/Data/Creature/Stance.hs 33;" C
|
RightForward src/Dodge/Data/Creature/Stance.hs 33;" C
|
||||||
RightwardDT src/Dodge/Data/DoubleTree.hs 93;" C
|
RightwardDT src/Dodge/Data/DoubleTree.hs 93;" C
|
||||||
RightwardLDT src/Dodge/Data/DoubleTree.hs 52;" C
|
RightwardLDT src/Dodge/Data/DoubleTree.hs 52;" C
|
||||||
Rocket src/Dodge/Data/Projectile.hs 36;" C
|
Rocket src/Dodge/Data/Projectile.hs 34;" C
|
||||||
RocketHoming src/Dodge/Data/Projectile.hs 43;" t
|
RocketHoming src/Dodge/Data/Projectile.hs 41;" t
|
||||||
RocketSmoke src/Dodge/Data/Projectile.hs 56;" t
|
RocketSmoke src/Dodge/Data/Projectile.hs 54;" t
|
||||||
RocketSmoke src/Dodge/Data/Cloud.hs 24;" C
|
RocketSmoke src/Dodge/Data/Cloud.hs 24;" C
|
||||||
Room src/Dodge/Data/GenWorld.hs 95;" t
|
Room src/Dodge/Data/GenWorld.hs 95;" t
|
||||||
RoomClipping src/Dodge/Data/Config.hs 107;" t
|
RoomClipping src/Dodge/Data/Config.hs 107;" t
|
||||||
@@ -1617,7 +1617,7 @@ _bmRange src/Dodge/Data/Beam.hs 26;" f
|
|||||||
_bmType src/Dodge/Data/Beam.hs 29;" f
|
_bmType src/Dodge/Data/Beam.hs 29;" f
|
||||||
_boffEff src/Dodge/Data/Button.hs 23;" f
|
_boffEff src/Dodge/Data/Button.hs 23;" f
|
||||||
_bonEff src/Dodge/Data/Button.hs 22;" f
|
_bonEff src/Dodge/Data/Button.hs 22;" f
|
||||||
_bounceTolerance src/Dodge/Data/Projectile.hs 50;" f
|
_bounceTolerance src/Dodge/Data/Projectile.hs 48;" f
|
||||||
_bpColor src/Dodge/Data/Button.hs 19;" f
|
_bpColor src/Dodge/Data/Button.hs 19;" f
|
||||||
_bpEff src/Dodge/Data/Button.hs 18;" f
|
_bpEff src/Dodge/Data/Button.hs 18;" f
|
||||||
_bsColor1 src/Dodge/Data/Button.hs 24;" f
|
_bsColor1 src/Dodge/Data/Button.hs 24;" f
|
||||||
@@ -1908,7 +1908,7 @@ _gfMax src/Dodge/Data/GenFloat.hs 12;" f
|
|||||||
_gfMin src/Dodge/Data/GenFloat.hs 12;" f
|
_gfMin src/Dodge/Data/GenFloat.hs 12;" f
|
||||||
_gibColor src/Dodge/Data/Prop.hs 44;" f
|
_gibColor src/Dodge/Data/Prop.hs 44;" f
|
||||||
_gibSize src/Dodge/Data/Prop.hs 43;" f
|
_gibSize src/Dodge/Data/Prop.hs 43;" f
|
||||||
_gnHitEffect src/Dodge/Data/Projectile.hs 35;" f
|
_gnHitEffect src/Dodge/Data/Projectile.hs 33;" f
|
||||||
_grBound src/Dodge/GameRoom.hs 18;" f
|
_grBound src/Dodge/GameRoom.hs 18;" f
|
||||||
_grDir src/Dodge/GameRoom.hs 20;" f
|
_grDir src/Dodge/GameRoom.hs 20;" f
|
||||||
_grLinkDirs src/Dodge/GameRoom.hs 21;" f
|
_grLinkDirs src/Dodge/GameRoom.hs 21;" f
|
||||||
@@ -2155,25 +2155,23 @@ _peZoning src/Dodge/Data/World.hs 52;" f
|
|||||||
_penEnd src/Dodge/Data/PathGraph.hs 35;" f
|
_penEnd src/Dodge/Data/PathGraph.hs 35;" f
|
||||||
_penPathEdge src/Dodge/Data/PathGraph.hs 36;" f
|
_penPathEdge src/Dodge/Data/PathGraph.hs 36;" f
|
||||||
_penStart src/Dodge/Data/PathGraph.hs 34;" f
|
_penStart src/Dodge/Data/PathGraph.hs 34;" f
|
||||||
_phRemoteID src/Dodge/Data/Projectile.hs 45;" f
|
_phRemoteID src/Dodge/Data/Projectile.hs 43;" f
|
||||||
_phTargetingID src/Dodge/Data/Projectile.hs 46;" f
|
_phTargetingID src/Dodge/Data/Projectile.hs 44;" f
|
||||||
_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
|
_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
|
||||||
_pickUps src/Dodge/Layout/Generate.hs 15;" f
|
_pickUps src/Dodge/Layout/Generate.hs 15;" f
|
||||||
_pictureShaders src/Data/Preload/Render.hs 28;" f
|
_pictureShaders src/Data/Preload/Render.hs 28;" f
|
||||||
_piercedPoints src/Dodge/Data/Creature/Misc.hs 89;" f
|
_piercedPoints src/Dodge/Data/Creature/Misc.hs 89;" f
|
||||||
_pjBarrelSpin src/Dodge/Data/Projectile.hs 27;" f
|
_pjBarrelSpin src/Dodge/Data/Projectile.hs 25;" f
|
||||||
_pjDetonatorID src/Dodge/Data/Projectile.hs 29;" f
|
_pjDetonatorID src/Dodge/Data/Projectile.hs 27;" f
|
||||||
_pjDir src/Dodge/Data/Projectile.hs 21;" f
|
_pjDir src/Dodge/Data/Projectile.hs 20;" f
|
||||||
_pjID src/Dodge/Data/Projectile.hs 23;" f
|
_pjID src/Dodge/Data/Projectile.hs 22;" f
|
||||||
_pjPayload src/Dodge/Data/Projectile.hs 24;" f
|
_pjPayload src/Dodge/Data/Projectile.hs 23;" f
|
||||||
_pjPos src/Dodge/Data/Projectile.hs 18;" f
|
_pjPos src/Dodge/Data/Projectile.hs 18;" f
|
||||||
_pjScreenID src/Dodge/Data/Projectile.hs 30;" f
|
_pjScreenID src/Dodge/Data/Projectile.hs 28;" f
|
||||||
_pjSpin src/Dodge/Data/Projectile.hs 22;" f
|
_pjSpin src/Dodge/Data/Projectile.hs 21;" f
|
||||||
_pjTimer src/Dodge/Data/Projectile.hs 25;" f
|
_pjTimer src/Dodge/Data/Projectile.hs 24;" f
|
||||||
_pjType src/Dodge/Data/Projectile.hs 28;" f
|
_pjType src/Dodge/Data/Projectile.hs 26;" f
|
||||||
_pjVel src/Dodge/Data/Projectile.hs 20;" f
|
_pjVel src/Dodge/Data/Projectile.hs 19;" f
|
||||||
_pjZ src/Dodge/Data/Projectile.hs 19;" f
|
|
||||||
_pjZVel src/Dodge/Data/Projectile.hs 26;" f
|
|
||||||
_plIDCont src/Dodge/Data/GenWorld.hs 82;" f
|
_plIDCont src/Dodge/Data/GenWorld.hs 82;" f
|
||||||
_plMID src/Dodge/Data/GenWorld.hs 81;" f
|
_plMID src/Dodge/Data/GenWorld.hs 81;" f
|
||||||
_plOrder src/Dodge/Data/GenWorld.hs 78;" f
|
_plOrder src/Dodge/Data/GenWorld.hs 78;" f
|
||||||
@@ -2265,8 +2263,8 @@ _renderData src/Data/Preload.hs 11;" f
|
|||||||
_reverseAmount src/Dodge/Data/World.hs 64;" f
|
_reverseAmount src/Dodge/Data/World.hs 64;" f
|
||||||
_reverseAmount src/Dodge/Data/World.hs 70;" f
|
_reverseAmount src/Dodge/Data/World.hs 70;" f
|
||||||
_reverseAmount src/Dodge/Data/World.hs 74;" f
|
_reverseAmount src/Dodge/Data/World.hs 74;" f
|
||||||
_rkHoming src/Dodge/Data/Projectile.hs 37;" f
|
_rkHoming src/Dodge/Data/Projectile.hs 35;" f
|
||||||
_rkSmoke src/Dodge/Data/Projectile.hs 38;" f
|
_rkSmoke src/Dodge/Data/Projectile.hs 36;" f
|
||||||
_rlDir src/Dodge/Data/Room.hs 26;" f
|
_rlDir src/Dodge/Data/Room.hs 26;" f
|
||||||
_rlPos src/Dodge/Data/Room.hs 25;" f
|
_rlPos src/Dodge/Data/Room.hs 25;" f
|
||||||
_rlType src/Dodge/Data/Room.hs 24;" f
|
_rlType src/Dodge/Data/Room.hs 24;" f
|
||||||
@@ -2404,10 +2402,10 @@ _ssShownItems src/Dodge/Data/SelectionList.hs 32;" f
|
|||||||
_ssShownLength src/Dodge/Data/SelectionList.hs 33;" f
|
_ssShownLength src/Dodge/Data/SelectionList.hs 33;" f
|
||||||
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
||||||
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
||||||
_stuckCrID src/Dodge/Data/Projectile.hs 52;" f
|
_stuckCrID src/Dodge/Data/Projectile.hs 50;" f
|
||||||
_stuckCrOffset src/Dodge/Data/Projectile.hs 52;" f
|
_stuckCrOffset src/Dodge/Data/Projectile.hs 50;" f
|
||||||
_stuckCrRot src/Dodge/Data/Projectile.hs 52;" f
|
_stuckCrRot src/Dodge/Data/Projectile.hs 50;" f
|
||||||
_stuckWlID src/Dodge/Data/Projectile.hs 53;" f
|
_stuckWlID src/Dodge/Data/Projectile.hs 51;" f
|
||||||
_subInventory src/Dodge/Data/HUD.hs 20;" f
|
_subInventory src/Dodge/Data/HUD.hs 20;" f
|
||||||
_swColor src/Dodge/Data/Shockwave.hs 18;" f
|
_swColor src/Dodge/Data/Shockwave.hs 18;" f
|
||||||
_swDam src/Dodge/Data/Shockwave.hs 23;" f
|
_swDam src/Dodge/Data/Shockwave.hs 23;" f
|
||||||
@@ -2663,7 +2661,7 @@ airlockDoor src/Dodge/Room/Airlock.hs 51;" f
|
|||||||
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
||||||
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
||||||
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
||||||
allVisibleWalls src/Dodge/Base/Collide.hs 183;" f
|
allVisibleWalls src/Dodge/Base/Collide.hs 215;" f
|
||||||
alongSegBy src/Geometry.hs 41;" f
|
alongSegBy src/Geometry.hs 41;" f
|
||||||
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
||||||
ammoMagInfo src/Dodge/Item/Info.hs 49;" f
|
ammoMagInfo src/Dodge/Item/Info.hs 49;" f
|
||||||
@@ -2677,11 +2675,11 @@ angleVV src/Geometry/Vector.hs 57;" f
|
|||||||
angleVV3 src/Geometry/Vector3D.hs 122;" f
|
angleVV3 src/Geometry/Vector3D.hs 122;" f
|
||||||
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
||||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||||
anythingHitCirc src/Dodge/Base/Collide.hs 298;" f
|
anythingHitCirc src/Dodge/Base/Collide.hs 338;" f
|
||||||
applyCME src/Dodge/HeldUse.hs 378;" f
|
applyCME src/Dodge/HeldUse.hs 378;" f
|
||||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||||
applyEventIO src/Loop.hs 89;" f
|
applyEventIO src/Loop.hs 89;" f
|
||||||
applyGravityPU src/Dodge/Projectile/Update.hs 42;" f
|
applyGravityPU src/Dodge/Projectile/Update.hs 43;" f
|
||||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||||
applyInvLock src/Dodge/HeldUse.hs 444;" f
|
applyInvLock src/Dodge/HeldUse.hs 444;" f
|
||||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
||||||
@@ -2757,7 +2755,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
|
|||||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||||
barrelShape src/Dodge/Render/ShapePicture.hs 66;" f
|
barrelShape src/Dodge/Render/ShapePicture.hs 67;" f
|
||||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
|
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
|
||||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||||
baseCI src/Dodge/Item/Grammar.hs 157;" f
|
baseCI src/Dodge/Item/Grammar.hs 157;" f
|
||||||
@@ -2841,7 +2839,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
|
|||||||
branchWith src/Dodge/Room/Room.hs 67;" f
|
branchWith src/Dodge/Room/Room.hs 67;" f
|
||||||
bright src/Color.hs 120;" f
|
bright src/Color.hs 120;" f
|
||||||
brightX src/Color.hs 116;" f
|
brightX src/Color.hs 116;" f
|
||||||
btSPic src/Dodge/Render/ShapePicture.hs 126;" f
|
btSPic src/Dodge/Render/ShapePicture.hs 127;" f
|
||||||
btText src/Dodge/Inventory/SelectionList.hs 234;" f
|
btText src/Dodge/Inventory/SelectionList.hs 234;" f
|
||||||
bufferEBO src/Shader/Bind.hs 28;" f
|
bufferEBO src/Shader/Bind.hs 28;" f
|
||||||
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
||||||
@@ -2859,8 +2857,8 @@ cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
|||||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||||
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
||||||
calcTexCoord src/Tile.hs 19;" f
|
calcTexCoord src/Tile.hs 19;" f
|
||||||
canSee src/Dodge/Base/Collide.hs 284;" f
|
canSee src/Dodge/Base/Collide.hs 324;" f
|
||||||
canSeeIndirect src/Dodge/Base/Collide.hs 291;" f
|
canSeeIndirect src/Dodge/Base/Collide.hs 331;" f
|
||||||
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 22;" f
|
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 22;" f
|
||||||
capacitor src/Dodge/Item/Ammo.hs 69;" f
|
capacitor src/Dodge/Item/Ammo.hs 69;" f
|
||||||
cardEightVec src/Dodge/Base/CardinalPoint.hs 16;" f
|
cardEightVec src/Dodge/Base/CardinalPoint.hs 16;" f
|
||||||
@@ -2889,6 +2887,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 114;" f
|
|||||||
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
|
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
|
||||||
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
|
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
|
||||||
chasmTest src/Dodge/Creature/Update.hs 26;" f
|
chasmTest src/Dodge/Creature/Update.hs 26;" f
|
||||||
|
chasmWallToSurface src/Dodge/Base/Collide.hs 110;" f
|
||||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||||
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
|
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
|
||||||
checkDeath src/Dodge/Creature/State.hs 77;" f
|
checkDeath src/Dodge/Creature/State.hs 77;" f
|
||||||
@@ -2912,12 +2911,12 @@ chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
|
|||||||
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
|
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
|
||||||
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
|
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
|
||||||
circCollisionDebugItem src/Dodge/Debug.hs 63;" f
|
circCollisionDebugItem src/Dodge/Debug.hs 63;" f
|
||||||
circHitWall src/Dodge/Base/Collide.hs 200;" f
|
circHitWall src/Dodge/Base/Collide.hs 232;" f
|
||||||
circInPolygon src/Geometry/Polygon.hs 70;" f
|
circInPolygon src/Geometry/Polygon.hs 70;" f
|
||||||
circOnAnyCr src/Dodge/Base/Collide.hs 248;" f
|
circOnAnyCr src/Dodge/Base/Collide.hs 287;" f
|
||||||
circOnSeg src/Geometry.hs 102;" f
|
circOnSeg src/Geometry.hs 102;" f
|
||||||
circOnSegNoEndpoints src/Geometry.hs 92;" f
|
circOnSegNoEndpoints src/Geometry.hs 92;" f
|
||||||
circOnSomeWall src/Dodge/Base/Collide.hs 242;" f
|
circOnSomeWall src/Dodge/Base/Collide.hs 281;" f
|
||||||
circle src/Picture/Base.hs 180;" f
|
circle src/Picture/Base.hs 180;" f
|
||||||
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
||||||
circleSolid src/Picture/Base.hs 164;" f
|
circleSolid src/Picture/Base.hs 164;" f
|
||||||
@@ -2942,7 +2941,7 @@ click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
|||||||
clickGetCreature src/Dodge/Debug.hs 107;" f
|
clickGetCreature src/Dodge/Debug.hs 107;" f
|
||||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||||
clipV src/Geometry/Vector.hs 47;" f
|
clipV src/Geometry/Vector.hs 47;" f
|
||||||
clipZoom src/Dodge/Update/Camera.hs 222;" f
|
clipZoom src/Dodge/Update/Camera.hs 223;" f
|
||||||
clockCycle src/Dodge/Clock.hs 9;" f
|
clockCycle src/Dodge/Clock.hs 9;" f
|
||||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 220;" f
|
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 220;" f
|
||||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
||||||
@@ -2965,16 +2964,18 @@ colCrWall src/Dodge/WallCreatureCollisions.hs 28;" f
|
|||||||
colCrsWalls src/Dodge/WallCreatureCollisions.hs 18;" f
|
colCrsWalls src/Dodge/WallCreatureCollisions.hs 18;" f
|
||||||
collectDamageTypes src/Dodge/Damage.hs 53;" f
|
collectDamageTypes src/Dodge/Damage.hs 53;" f
|
||||||
collectInvItems src/Dodge/Update/Input/InGame.hs 298;" f
|
collectInvItems src/Dodge/Update/Input/InGame.hs 298;" f
|
||||||
collide3 src/Dodge/Base/Collide.hs 94;" f
|
collide3 src/Dodge/Base/Collide.hs 119;" f
|
||||||
collide3Creature src/Dodge/Base/Collide.hs 123;" f
|
collide3Chasm src/Dodge/Base/Collide.hs 103;" f
|
||||||
collide3Floors src/Dodge/Base/Collide.hs 107;" f
|
collide3Chasms src/Dodge/Base/Collide.hs 96;" f
|
||||||
collide3Wall src/Dodge/Base/Collide.hs 118;" f
|
collide3Creature src/Dodge/Base/Collide.hs 153;" f
|
||||||
collide3Walls src/Dodge/Base/Collide.hs 101;" f
|
collide3Floors src/Dodge/Base/Collide.hs 134;" f
|
||||||
|
collide3Wall src/Dodge/Base/Collide.hs 148;" f
|
||||||
|
collide3Walls src/Dodge/Base/Collide.hs 128;" f
|
||||||
collide3WallsFloor src/Dodge/Base/Collide.hs 90;" f
|
collide3WallsFloor src/Dodge/Base/Collide.hs 90;" f
|
||||||
collideCircWalls src/Dodge/Base/Collide.hs 210;" f
|
collideCircWalls src/Dodge/Base/Collide.hs 244;" f
|
||||||
collidePoint src/Dodge/Base/Collide.hs 54;" f
|
collidePoint src/Dodge/Base/Collide.hs 54;" f
|
||||||
collidePointTestFilter src/Dodge/Base/Collide.hs 148;" f
|
collidePointTestFilter src/Dodge/Base/Collide.hs 180;" f
|
||||||
collidePointWallsFilter src/Dodge/Base/Collide.hs 162;" f
|
collidePointWallsFilter src/Dodge/Base/Collide.hs 194;" f
|
||||||
collisionDebugItem src/Dodge/Debug.hs 47;" f
|
collisionDebugItem src/Dodge/Debug.hs 47;" f
|
||||||
color src/Picture/Base.hs 108;" f
|
color src/Picture/Base.hs 108;" f
|
||||||
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
||||||
@@ -3108,7 +3109,7 @@ crsNearRect src/Dodge/Zoning/Creature.hs 38;" f
|
|||||||
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
|
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
|
||||||
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
||||||
cubeShape src/Dodge/Block/Debris.hs 103;" f
|
cubeShape src/Dodge/Block/Debris.hs 103;" f
|
||||||
cullPoint src/Dodge/Render/ShapePicture.hs 88;" f
|
cullPoint src/Dodge/Render/ShapePicture.hs 89;" f
|
||||||
cullPretty src/AesonHelp.hs 14;" f
|
cullPretty src/AesonHelp.hs 14;" f
|
||||||
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
||||||
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
||||||
@@ -3257,7 +3258,7 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
|
|||||||
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
|
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
|
||||||
destroyMount src/Dodge/Block.hs 100;" f
|
destroyMount src/Dodge/Block.hs 100;" f
|
||||||
destroyMounts src/Dodge/Block.hs 97;" f
|
destroyMounts src/Dodge/Block.hs 97;" f
|
||||||
destroyProjectile src/Dodge/Projectile/Update.hs 175;" f
|
destroyProjectile src/Dodge/Projectile/Update.hs 163;" f
|
||||||
detV src/Geometry/Vector.hs 93;" f
|
detV src/Geometry/Vector.hs 93;" f
|
||||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||||
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
|
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
|
||||||
@@ -3295,7 +3296,7 @@ doAfterPlacements src/Dodge/Layout.hs 83;" f
|
|||||||
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
|
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
|
||||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 223;" f
|
doAnyEquipmentEffect src/Dodge/Creature/State.hs 223;" f
|
||||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||||
doBarrelSpin src/Dodge/Projectile/Update.hs 225;" f
|
doBarrelSpin src/Dodge/Projectile/Update.hs 213;" f
|
||||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||||
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
||||||
doBounce src/Dodge/Base/Collide.hs 66;" f
|
doBounce src/Dodge/Base/Collide.hs 66;" f
|
||||||
@@ -3326,7 +3327,7 @@ doDrawing src/Dodge/Render.hs 35;" f
|
|||||||
doDrawing' src/Dodge/Render.hs 46;" f
|
doDrawing' src/Dodge/Render.hs 46;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
doGenFloat src/Dodge/HeldUse.hs 1212;" f
|
doGenFloat src/Dodge/HeldUse.hs 1212;" f
|
||||||
doGravityPU src/Dodge/Projectile/Update.hs 36;" f
|
doGravityPU src/Dodge/Projectile/Update.hs 37;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 354;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 354;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||||
@@ -3362,11 +3363,11 @@ doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
|
|||||||
doTestDrawing src/Dodge/Render.hs 42;" f
|
doTestDrawing src/Dodge/Render.hs 42;" f
|
||||||
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
||||||
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
||||||
doThrust src/Dodge/Projectile/Update.hs 197;" f
|
doThrust src/Dodge/Projectile/Update.hs 185;" f
|
||||||
doTimeScroll src/Dodge/Update.hs 208;" f
|
doTimeScroll src/Dodge/Update.hs 208;" f
|
||||||
doTmTm src/Dodge/TmTm.hs 6;" f
|
doTmTm src/Dodge/TmTm.hs 6;" f
|
||||||
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
|
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
|
||||||
doWallRotate src/Dodge/Update/Camera.hs 212;" f
|
doWallRotate src/Dodge/Update/Camera.hs 213;" f
|
||||||
doWdBl src/Dodge/WorldBool.hs 10;" f
|
doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||||
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
||||||
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
||||||
@@ -3397,9 +3398,9 @@ drawBoundingBox src/Dodge/Debug/Picture.hs 336;" f
|
|||||||
drawBul src/Dodge/Bullet/Draw.hs 9;" f
|
drawBul src/Dodge/Bullet/Draw.hs 9;" f
|
||||||
drawButton src/Dodge/Button/Draw.hs 10;" f
|
drawButton src/Dodge/Button/Draw.hs 10;" f
|
||||||
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
||||||
drawChasm src/Dodge/Render/ShapePicture.hs 43;" f
|
drawChasm src/Dodge/Render/ShapePicture.hs 44;" f
|
||||||
drawCircCollisionTest src/Dodge/Debug/Picture.hs 116;" f
|
drawCircCollisionTest src/Dodge/Debug/Picture.hs 116;" f
|
||||||
drawCliff src/Dodge/Render/ShapePicture.hs 46;" f
|
drawCliff src/Dodge/Render/ShapePicture.hs 47;" f
|
||||||
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||||
drawCombFilter src/Dodge/Render/Picture.hs 244;" f
|
drawCombFilter src/Dodge/Render/Picture.hs 244;" f
|
||||||
drawCombineInventory src/Dodge/Render/HUD.hs 179;" f
|
drawCombineInventory src/Dodge/Render/HUD.hs 179;" f
|
||||||
@@ -3407,7 +3408,7 @@ drawConcurrentMessage src/Dodge/Render/Picture.hs 68;" f
|
|||||||
drawCoord src/Dodge/Debug/Picture.hs 364;" f
|
drawCoord src/Dodge/Debug/Picture.hs 364;" f
|
||||||
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
||||||
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
|
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
|
||||||
drawCreature src/Dodge/Render/ShapePicture.hs 59;" f
|
drawCreature src/Dodge/Render/ShapePicture.hs 60;" f
|
||||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
||||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||||
@@ -3470,10 +3471,10 @@ drawPlus src/Dodge/Render/Picture.hs 144;" f
|
|||||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||||
drawProp src/Dodge/Prop/Draw.hs 26;" f
|
drawProp src/Dodge/Prop/Draw.hs 26;" f
|
||||||
drawPulseBall src/Dodge/Render/ShapePicture.hs 51;" f
|
drawPulseBall src/Dodge/Render/ShapePicture.hs 52;" f
|
||||||
drawRBOptions src/Dodge/Render/HUD.hs 249;" f
|
drawRBOptions src/Dodge/Render/HUD.hs 249;" f
|
||||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
||||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 37;" f
|
drawRemoteShell src/Dodge/Projectile/Draw.hs 38;" f
|
||||||
drawReturn src/Dodge/Render/Picture.hs 131;" f
|
drawReturn src/Dodge/Render/Picture.hs 131;" f
|
||||||
drawRootCursor src/Dodge/Render/HUD.hs 72;" f
|
drawRootCursor src/Dodge/Render/HUD.hs 72;" f
|
||||||
drawSSCursor src/Dodge/SelectionSections/Draw.hs 35;" f
|
drawSSCursor src/Dodge/SelectionSections/Draw.hs 35;" f
|
||||||
@@ -3592,26 +3593,26 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
|||||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||||
expireAndDamage src/Dodge/Bullet.hs 186;" f
|
expireAndDamage src/Dodge/Bullet.hs 186;" f
|
||||||
explodeShell src/Dodge/Projectile/Update.hs 297;" f
|
explodeShell src/Dodge/Projectile/Update.hs 282;" f
|
||||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
||||||
extraPics src/Dodge/Render/ShapePicture.hs 93;" f
|
extraPics src/Dodge/Render/ShapePicture.hs 94;" f
|
||||||
extraWeaponLinks src/Dodge/Item/Grammar.hs 89;" f
|
extraWeaponLinks src/Dodge/Item/Grammar.hs 89;" f
|
||||||
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 98;" f
|
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 98;" f
|
||||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||||
faceEdges src/Polyhedra.hs 65;" f
|
faceEdges src/Polyhedra.hs 65;" f
|
||||||
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
||||||
farWallDistDirection src/Dodge/Update/Camera.hs 233;" f
|
farWallDistDirection src/Dodge/Update/Camera.hs 234;" f
|
||||||
fdiv src/ShortShow.hs 26;" f
|
fdiv src/ShortShow.hs 26;" f
|
||||||
feet src/Dodge/Creature/Picture.hs 49;" f
|
feet src/Dodge/Creature/Picture.hs 49;" f
|
||||||
ffoldM src/Framebuffer/Update.hs 79;" f
|
ffoldM src/Framebuffer/Update.hs 79;" f
|
||||||
filter3 src/FoldableHelp.hs 76;" f
|
filter3 src/FoldableHelp.hs 76;" f
|
||||||
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
|
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
|
||||||
findBlips src/Dodge/RadarSweep.hs 62;" f
|
findBlips src/Dodge/RadarSweep.hs 62;" f
|
||||||
findBoundDists src/Dodge/Update/Camera.hs 240;" f
|
findBoundDists src/Dodge/Update/Camera.hs 241;" f
|
||||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||||
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
||||||
findIndex src/IntMapHelp.hs 85;" f
|
findIndex src/IntMapHelp.hs 85;" f
|
||||||
@@ -3656,7 +3657,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 267;" f
|
|||||||
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
|
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
|
||||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
||||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 228;" f
|
floorItemPickupInfo src/Dodge/Render/HUD.hs 228;" f
|
||||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
|
floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
|
||||||
floorWire src/Dodge/Wire.hs 13;" f
|
floorWire src/Dodge/Wire.hs 13;" f
|
||||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||||
@@ -3714,7 +3715,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
|
|||||||
geometryTests test/Spec.hs 17;" f
|
geometryTests test/Spec.hs 17;" f
|
||||||
geometryUnitTests test/Spec.hs 22;" f
|
geometryUnitTests test/Spec.hs 22;" f
|
||||||
geqConstr src/SameConstr.hs 21;" f
|
geqConstr src/SameConstr.hs 21;" f
|
||||||
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
getAimZoom src/Dodge/Update/Camera.hs 136;" f
|
||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 103;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 103;" f
|
||||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||||
@@ -3813,11 +3814,11 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
|
|||||||
handleTextInput src/Dodge/Event/Input.hs 18;" f
|
handleTextInput src/Dodge/Event/Input.hs 18;" f
|
||||||
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
||||||
hardQuit src/Dodge/Concurrent.hs 32;" f
|
hardQuit src/Dodge/Concurrent.hs 32;" f
|
||||||
hasButtonLOS src/Dodge/Base/Collide.hs 262;" f
|
hasButtonLOS src/Dodge/Base/Collide.hs 301;" f
|
||||||
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
||||||
hasFrontArmour src/Dodge/Creature/Test.hs 118;" f
|
hasFrontArmour src/Dodge/Creature/Test.hs 118;" f
|
||||||
hasLOS src/Dodge/Base/Collide.hs 255;" f
|
hasLOS src/Dodge/Base/Collide.hs 294;" f
|
||||||
hasLOSIndirect src/Dodge/Base/Collide.hs 270;" f
|
hasLOSIndirect src/Dodge/Base/Collide.hs 310;" f
|
||||||
hat src/Dodge/Item/Equipment.hs 76;" f
|
hat src/Dodge/Item/Equipment.hs 76;" f
|
||||||
head src/DoubleStack.hs 14;" f
|
head src/DoubleStack.hs 14;" f
|
||||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||||
@@ -3828,7 +3829,7 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
|||||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||||
heldAimZoom src/Dodge/Update/Camera.hs 141;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 142;" f
|
||||||
heldEffect src/Dodge/HeldUse.hs 61;" f
|
heldEffect src/Dodge/HeldUse.hs 61;" f
|
||||||
heldEffectMuzzles src/Dodge/HeldUse.hs 139;" f
|
heldEffectMuzzles src/Dodge/HeldUse.hs 139;" f
|
||||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
|
heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
|
||||||
@@ -3985,7 +3986,7 @@ isUnusedLnkType src/Dodge/PlacementSpot.hs 186;" f
|
|||||||
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 172;" f
|
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 172;" f
|
||||||
isValidCommand src/Dodge/Debug/Terminal.hs 131;" f
|
isValidCommand src/Dodge/Debug/Terminal.hs 131;" f
|
||||||
isVowel src/StringHelp.hs 8;" f
|
isVowel src/StringHelp.hs 8;" f
|
||||||
isWalkable src/Dodge/Base/Collide.hs 277;" f
|
isWalkable src/Dodge/Base/Collide.hs 317;" f
|
||||||
isoMatrix src/MatrixHelper.hs 30;" f
|
isoMatrix src/MatrixHelper.hs 30;" f
|
||||||
isotriBWH src/Geometry/Polygon.hs 20;" f
|
isotriBWH src/Geometry/Polygon.hs 20;" f
|
||||||
itDim src/Dodge/Item/InvSize.hs 21;" f
|
itDim src/Dodge/Item/InvSize.hs 21;" f
|
||||||
@@ -4061,7 +4062,7 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
|||||||
lamp src/Dodge/Creature/Lamp.hs 21;" f
|
lamp src/Dodge/Creature/Lamp.hs 21;" f
|
||||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 71;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 72;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
||||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||||
@@ -4262,7 +4263,7 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
|
|||||||
mcPlaySound src/Dodge/Machine/Update.hs 104;" f
|
mcPlaySound src/Dodge/Machine/Update.hs 104;" f
|
||||||
mcProxTest src/Dodge/Machine/Update.hs 152;" f
|
mcProxTest src/Dodge/Machine/Update.hs 152;" f
|
||||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
||||||
mcSPic src/Dodge/Render/ShapePicture.hs 131;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
||||||
mcShootAuto src/Dodge/HeldUse.hs 1223;" f
|
mcShootAuto src/Dodge/HeldUse.hs 1223;" f
|
||||||
@@ -4341,16 +4342,16 @@ moveCombineSel src/Dodge/Update/Scroll.hs 114;" f
|
|||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||||
movePenBullet src/Dodge/Bullet.hs 201;" f
|
movePenBullet src/Dodge/Bullet.hs 201;" f
|
||||||
moveProjectile src/Dodge/Projectile/Update.hs 266;" f
|
moveProjectile src/Dodge/Projectile/Update.hs 250;" f
|
||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 15;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 15;" f
|
||||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 263;" f
|
moveStuckGrenade src/Dodge/Projectile/Update.hs 247;" f
|
||||||
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 55;" f
|
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 55;" f
|
||||||
moveWall src/Dodge/Wall/Move.hs 29;" f
|
moveWall src/Dodge/Wall/Move.hs 29;" f
|
||||||
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
||||||
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
||||||
moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f
|
moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f
|
||||||
moveZoomCamera src/Dodge/Update/Camera.hs 86;" f
|
moveZoomCamera src/Dodge/Update/Camera.hs 87;" f
|
||||||
mtTopLabels src/Dodge/Tree/Compose.hs 49;" f
|
mtTopLabels src/Dodge/Tree/Compose.hs 49;" f
|
||||||
mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f
|
mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f
|
||||||
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
|
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
|
||||||
@@ -4452,10 +4453,10 @@ overPos src/Picture/Base.hs 303;" f
|
|||||||
overPosObj src/Shape.hs 277;" f
|
overPosObj src/Shape.hs 277;" f
|
||||||
overPosSH src/Shape.hs 261;" f
|
overPosSH src/Shape.hs 261;" f
|
||||||
overPosSP src/ShapePicture.hs 41;" f
|
overPosSP src/ShapePicture.hs 41;" f
|
||||||
overlapCircWalls src/Dodge/Base/Collide.hs 189;" f
|
overlapCircWalls src/Dodge/Base/Collide.hs 221;" f
|
||||||
overlapCircWallsClosest src/Dodge/Base/Collide.hs 228;" f
|
overlapCircWallsClosest src/Dodge/Base/Collide.hs 267;" f
|
||||||
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
|
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
|
||||||
overlapSegWalls src/Dodge/Base/Collide.hs 171;" f
|
overlapSegWalls src/Dodge/Base/Collide.hs 203;" f
|
||||||
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 174;" f
|
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 174;" f
|
||||||
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
||||||
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
|
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
|
||||||
@@ -4508,7 +4509,7 @@ pipe src/Dodge/Item/Craftable.hs 32;" f
|
|||||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||||
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
|
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
|
||||||
pistolerRoom src/Dodge/Room/Room.hs 321;" f
|
pistolerRoom src/Dodge/Room/Room.hs 321;" f
|
||||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 242;" f
|
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 226;" f
|
||||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
||||||
@@ -4633,7 +4634,7 @@ powlist src/Multiset.hs 61;" f
|
|||||||
powlistUpToN src/Multiset.hs 23;" f
|
powlistUpToN src/Multiset.hs 23;" f
|
||||||
powlistUpToN' src/Multiset.hs 12;" f
|
powlistUpToN' src/Multiset.hs 12;" f
|
||||||
powlistUpToN'' src/Multiset.hs 31;" f
|
powlistUpToN'' src/Multiset.hs 31;" f
|
||||||
ppDraw src/Dodge/Render/ShapePicture.hs 116;" f
|
ppDraw src/Dodge/Render/ShapePicture.hs 117;" f
|
||||||
ppEvents src/Dodge/Update.hs 779;" f
|
ppEvents src/Dodge/Update.hs 779;" f
|
||||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||||
preCritStart src/Dodge/Room/Start.hs 82;" f
|
preCritStart src/Dodge/Room/Start.hs 82;" f
|
||||||
@@ -4812,7 +4813,7 @@ restrictInLinks src/Dodge/RoomLink.hs 42;" f
|
|||||||
restrictLinkType src/Dodge/RoomLink.hs 32;" f
|
restrictLinkType src/Dodge/RoomLink.hs 32;" f
|
||||||
restrictOutLinks src/Dodge/RoomLink.hs 45;" f
|
restrictOutLinks src/Dodge/RoomLink.hs 45;" f
|
||||||
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
||||||
restrictSeg src/Dodge/Base/Collide.hs 132;" f
|
restrictSeg src/Dodge/Base/Collide.hs 162;" f
|
||||||
resumeSound src/Dodge/SoundLogic.hs 48;" f
|
resumeSound src/Dodge/SoundLogic.hs 48;" f
|
||||||
retreatActionsPistol src/Dodge/Humanoid.hs 249;" f
|
retreatActionsPistol src/Dodge/Humanoid.hs 249;" f
|
||||||
retreatFireLauncher src/Dodge/Humanoid.hs 270;" f
|
retreatFireLauncher src/Dodge/Humanoid.hs 270;" f
|
||||||
@@ -4871,7 +4872,7 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
|
|||||||
rotate3x src/Geometry/Vector3D.hs 60;" f
|
rotate3x src/Geometry/Vector3D.hs 60;" f
|
||||||
rotate3y src/Geometry/Vector3D.hs 66;" f
|
rotate3y src/Geometry/Vector3D.hs 66;" f
|
||||||
rotate3z src/Geometry/Vector3D.hs 54;" f
|
rotate3z src/Geometry/Vector3D.hs 54;" f
|
||||||
rotateCamera src/Dodge/Update/Camera.hs 189;" f
|
rotateCamera src/Dodge/Update/Camera.hs 190;" f
|
||||||
rotateList src/Padding.hs 49;" f
|
rotateList src/Padding.hs 49;" f
|
||||||
rotateProp src/Dodge/Prop/Update.hs 47;" f
|
rotateProp src/Dodge/Prop/Update.hs 47;" f
|
||||||
rotateSH src/Shape.hs 257;" f
|
rotateSH src/Shape.hs 257;" f
|
||||||
@@ -4879,7 +4880,7 @@ rotateSHq src/Shape.hs 166;" f
|
|||||||
rotateSHx src/Shape.hs 265;" f
|
rotateSHx src/Shape.hs 265;" f
|
||||||
rotateSP src/ShapePicture.hs 57;" f
|
rotateSP src/ShapePicture.hs 57;" f
|
||||||
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
||||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 201;" f
|
rotateToOverlappingWall src/Dodge/Update/Camera.hs 202;" f
|
||||||
rotateToZ src/Quaternion.hs 38;" f
|
rotateToZ src/Quaternion.hs 38;" f
|
||||||
rotateV src/Geometry/Vector.hs 105;" f
|
rotateV src/Geometry/Vector.hs 105;" f
|
||||||
rotateVAround src/Geometry/Vector.hs 112;" f
|
rotateVAround src/Geometry/Vector.hs 112;" f
|
||||||
@@ -5007,7 +5008,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f
|
|||||||
setTile src/Dodge/Layout.hs 68;" f
|
setTile src/Dodge/Layout.hs 68;" f
|
||||||
setTiles src/Dodge/Layout.hs 65;" f
|
setTiles src/Dodge/Layout.hs 65;" f
|
||||||
setToggle src/Dodge/Prop/Update.hs 44;" f
|
setToggle src/Dodge/Prop/Update.hs 44;" f
|
||||||
setViewDistance src/Dodge/Update/Camera.hs 228;" f
|
setViewDistance src/Dodge/Update/Camera.hs 229;" f
|
||||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
||||||
setViewport src/Dodge/Render.hs 429;" f
|
setViewport src/Dodge/Render.hs 429;" f
|
||||||
setVol src/Dodge/Config/Update.hs 30;" f
|
setVol src/Dodge/Config/Update.hs 30;" f
|
||||||
@@ -5039,18 +5040,18 @@ shapeVerxSize src/Shape/Parameters.hs 10;" f
|
|||||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 324;" f
|
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 324;" f
|
||||||
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
||||||
shellExplosionCheck src/Dodge/Projectile/Update.hs 63;" f
|
shellExplosionCheck src/Dodge/Projectile/Update.hs 55;" f
|
||||||
shellHitCreature src/Dodge/Projectile/Update.hs 95;" f
|
shellHitCreature src/Dodge/Projectile/Update.hs 87;" f
|
||||||
shellHitFloor src/Dodge/Projectile/Update.hs 116;" f
|
shellHitFloor src/Dodge/Projectile/Update.hs 104;" f
|
||||||
shellHitWall src/Dodge/Projectile/Update.hs 74;" f
|
shellHitWall src/Dodge/Projectile/Update.hs 66;" f
|
||||||
shellMag src/Dodge/Item/Ammo.hs 49;" f
|
shellMag src/Dodge/Item/Ammo.hs 49;" f
|
||||||
shellModule src/Dodge/Item/Scope.hs 123;" f
|
shellModule src/Dodge/Item/Scope.hs 123;" f
|
||||||
shellShape src/Dodge/Projectile/Draw.hs 34;" f
|
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
||||||
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
||||||
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
|
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
|
||||||
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 76;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 77;" f
|
||||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 82;" f
|
shiftDraw' src/Dodge/Render/ShapePicture.hs 83;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 308;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 308;" f
|
||||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 347;" f
|
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 347;" f
|
||||||
@@ -5381,8 +5382,8 @@ transMat src/MatrixHelper.hs 73;" f
|
|||||||
transToHandle src/Dodge/Item/HeldOffset.hs 26;" f
|
transToHandle src/Dodge/Item/HeldOffset.hs 26;" f
|
||||||
translate src/Picture/Base.hs 116;" f
|
translate src/Picture/Base.hs 116;" f
|
||||||
translate3 src/Picture/Base.hs 120;" f
|
translate3 src/Picture/Base.hs 120;" f
|
||||||
translateFloatingCamera src/Dodge/Update/Camera.hs 45;" f
|
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
|
||||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 62;" f
|
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
|
||||||
translateH src/Picture/Base.hs 112;" f
|
translateH src/Picture/Base.hs 112;" f
|
||||||
translatePointToHead src/Dodge/Creature/HandPos.hs 147;" f
|
translatePointToHead src/Dodge/Creature/HandPos.hs 147;" f
|
||||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
|
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
|
||||||
@@ -5440,10 +5441,9 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
|
|||||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
|
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
|
||||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
|
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
|
||||||
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
|
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
|
||||||
tryShellBounce src/Dodge/Projectile/Update.hs 141;" f
|
trySpin src/Dodge/Projectile/Update.hs 173;" f
|
||||||
trySpin src/Dodge/Projectile/Update.hs 185;" f
|
|
||||||
trySynthBullet src/Dodge/Creature/State.hs 249;" f
|
trySynthBullet src/Dodge/Creature/State.hs 249;" f
|
||||||
tryThrust src/Dodge/Projectile/Update.hs 191;" f
|
tryThrust src/Dodge/Projectile/Update.hs 179;" f
|
||||||
tryUseParent src/Dodge/Creature/State.hs 227;" f
|
tryUseParent src/Dodge/Creature/State.hs 227;" f
|
||||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||||
@@ -5485,11 +5485,11 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
|
|||||||
updateBarrel src/Dodge/Barreloid.hs 41;" f
|
updateBarrel src/Dodge/Barreloid.hs 41;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
||||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
|
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 250;" f
|
updateBounds src/Dodge/Update/Camera.hs 251;" f
|
||||||
updateBulVel src/Dodge/Bullet.hs 55;" f
|
updateBulVel src/Dodge/Bullet.hs 55;" f
|
||||||
updateBullet src/Dodge/Bullet.hs 20;" f
|
updateBullet src/Dodge/Bullet.hs 20;" f
|
||||||
updateBullets src/Dodge/Update.hs 594;" f
|
updateBullets src/Dodge/Update.hs 594;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 29;" f
|
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 116;" f
|
updateCloseObjects src/Dodge/Inventory.hs 116;" f
|
||||||
updateCloud src/Dodge/Update.hs 826;" f
|
updateCloud src/Dodge/Update.hs 826;" f
|
||||||
updateClouds src/Dodge/Update.hs 698;" f
|
updateClouds src/Dodge/Update.hs 698;" f
|
||||||
@@ -5516,14 +5516,14 @@ updateFBOTO src/Framebuffer/Update.hs 97;" f
|
|||||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||||
updateFlame src/Dodge/Flame.hs 19;" f
|
updateFlame src/Dodge/Flame.hs 19;" f
|
||||||
updateFlames src/Dodge/Update.hs 686;" f
|
updateFlames src/Dodge/Update.hs 686;" f
|
||||||
updateFloatingCamera src/Dodge/Update/Camera.hs 34;" f
|
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
|
||||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
|
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
|
||||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
|
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
|
||||||
updateGusts src/Dodge/Update.hs 809;" f
|
updateGusts src/Dodge/Update.hs 809;" f
|
||||||
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
||||||
updateIMl src/Dodge/Update.hs 556;" f
|
updateIMl src/Dodge/Update.hs 556;" f
|
||||||
updateIMl' src/Dodge/Update.hs 561;" f
|
updateIMl' src/Dodge/Update.hs 561;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 78;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
|
||||||
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
|
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||||
@@ -5548,7 +5548,7 @@ updateObjCatMaybes src/Dodge/Update.hs 578;" f
|
|||||||
updateObjMapMaybe src/Dodge/Update.hs 571;" f
|
updateObjMapMaybe src/Dodge/Update.hs 571;" f
|
||||||
updatePastWorlds src/Dodge/Update.hs 441;" f
|
updatePastWorlds src/Dodge/Update.hs 441;" f
|
||||||
updatePreload src/Preload/Update.hs 20;" f
|
updatePreload src/Preload/Update.hs 20;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 28;" f
|
||||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||||
updatePulse src/Dodge/Creature/Update.hs 39;" f
|
updatePulse src/Dodge/Creature/Update.hs 39;" f
|
||||||
updatePulseBall src/Dodge/Update.hs 467;" f
|
updatePulseBall src/Dodge/Update.hs 467;" f
|
||||||
@@ -5650,10 +5650,10 @@ verticalWire src/Dodge/Wire.hs 24;" f
|
|||||||
vgunMuzzles src/Dodge/HeldUse.hs 343;" f
|
vgunMuzzles src/Dodge/HeldUse.hs 343;" f
|
||||||
viewBoundaries src/Dodge/Debug/Picture.hs 309;" f
|
viewBoundaries src/Dodge/Debug/Picture.hs 309;" f
|
||||||
viewClipBounds src/Dodge/Debug/Picture.hs 318;" f
|
viewClipBounds src/Dodge/Debug/Picture.hs 318;" f
|
||||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
|
viewDistanceFromItems src/Dodge/Update/Camera.hs 187;" f
|
||||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
|
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
|
||||||
violet src/Color.hs 21;" f
|
violet src/Color.hs 21;" f
|
||||||
visibleWalls src/Dodge/Base/Collide.hs 175;" f
|
visibleWalls src/Dodge/Base/Collide.hs 207;" f
|
||||||
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
||||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||||
@@ -5665,7 +5665,7 @@ wallBlips src/Dodge/RadarSweep.hs 98;" f
|
|||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||||
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||||
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
||||||
wallToSurface src/Dodge/Base/Collide.hs 140;" f
|
wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
||||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1454;" f
|
warmupSound src/Dodge/HeldUse.hs 1454;" f
|
||||||
@@ -5728,7 +5728,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
|||||||
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
||||||
wordsBy src/ListHelp.hs 116;" f
|
wordsBy src/ListHelp.hs 116;" f
|
||||||
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
||||||
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
|
||||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||||
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
||||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||||
@@ -5786,7 +5786,7 @@ zonePn src/Dodge/Zoning/Pathing.hs 30;" f
|
|||||||
zoneWall src/Dodge/Zoning/Wall.hs 65;" f
|
zoneWall src/Dodge/Zoning/Wall.hs 65;" f
|
||||||
zonesAroundPoint src/Dodge/Zoning/Base.hs 96;" f
|
zonesAroundPoint src/Dodge/Zoning/Base.hs 96;" f
|
||||||
zonesExtract src/Dodge/Zoning/Base.hs 56;" f
|
zonesExtract src/Dodge/Zoning/Base.hs 56;" f
|
||||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 70;" f
|
zoomFloatingCamera src/Dodge/Update/Camera.hs 71;" f
|
||||||
zoomInLongGun src/Dodge/Update/Scroll.hs 98;" f
|
zoomInLongGun src/Dodge/Update/Scroll.hs 98;" f
|
||||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 106;" f
|
zoomOutLongGun src/Dodge/Update/Scroll.hs 106;" f
|
||||||
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user