This commit is contained in:
2025-06-01 10:23:14 +01:00
parent 61e85ffd5c
commit c291c7e3da
3 changed files with 100 additions and 104 deletions
-2
View File
@@ -324,8 +324,6 @@ updateMouseContextGame cfig u = case u ^. uvWorld . input . mouseContext of
OverInvDragSelect{} -> u
_ ->
u & uvWorld . input . mouseContext
-- .~ fromMaybe aimcontext (overinv <|> overcomb <|> overterm)
-- .~ fromMaybe aimcontext (overinv <|> overcomb <|> overterm <|> isrotatedrag)
.~ fromMaybe aimcontext (isrotatedrag <|> overinv <|> overcomb <|> overterm)
where
w = u ^. uvWorld
+2 -5
View File
@@ -137,14 +137,11 @@ viewDistanceFromItems _ = 1
rotateCamera :: Configuration -> World -> World
rotateCamera cfig w
| Just ltime <- pkeys ^? ix SDL.ButtonLeft
, Just rtime <- pkeys ^? ix SDL.ButtonRight
, rtime > 0
, ltime > rtime
| MouseGameRotate <- w ^. input . mouseContext
, Just rotation <-
angleBetween (w ^. input . mousePos)
<$> (w ^. input . heldPos . at SDL.ButtonRight) =
w & wCam . camRot -~ rotation
w & wCam . camRot -~ rotation
| _gameplay_rotate_to_wall cfig
, isNothing $ pkeys ^? ix SDL.ButtonRight =
rotateToOverlappingWall w
+98 -97
View File
@@ -275,7 +275,7 @@ Camera src/Dodge/Data/Camera.hs 23;" t
Camera src/Dodge/Camera.hs 1;" m
Camera src/Dodge/Data/Camera.hs 5;" m
Camera src/Dodge/Update/Camera.hs 4;" m
CameraScrollTimeFlow src/Dodge/Data/World.hs 66;" C
CameraScrollTimeFlow src/Dodge/Data/World.hs 67;" C
CamouflageStatus src/Dodge/Data/CamouflageStatus.hs 11;" t
CamouflageStatus src/Dodge/Data/CamouflageStatus.hs 6;" m
Cane src/Dodge/Item/Held/Cane.hs 1;" m
@@ -478,7 +478,7 @@ Data src/Shader/Data.hs 6;" m
Data src/Shape/Data.hs 9;" m
Data src/ShapePicture/Data.hs 1;" m
Data src/Sound/Data.hs 6;" m
DeathTime src/Dodge/Data/World.hs 57;" C
DeathTime src/Dodge/Data/World.hs 58;" C
Debris src/Dodge/Block/Debris.hs 1;" m
Debug src/Dodge/Debug.hs 2;" m
DebugBool src/Dodge/Data/Config.hs 66;" t
@@ -962,7 +962,7 @@ ItemReduceWarmTime src/Dodge/Data/Item/Effect.hs 33;" C
ItemScroll src/Dodge/Data/Item.hs 55;" t
ItemScrollInt src/Dodge/Data/Item.hs 57;" C
ItemScrollIntRange src/Dodge/Data/Item.hs 58;" C
ItemScrollTimeFlow src/Dodge/Data/World.hs 60;" C
ItemScrollTimeFlow src/Dodge/Data/World.hs 61;" C
ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 39;" t
ItemTargeting src/Dodge/Data/Item.hs 60;" t
@@ -1304,7 +1304,7 @@ NodeTree src/Dodge/Data/MetaTree.hs 13;" C
NodeTree src/Dodge/Tree/Compose/Data.hs 9;" C
NonDrawnCreature src/Dodge/Data/Creature/Misc.hs 84;" C
NormalOptions src/Dodge/Data/Universe.hs 70;" C
NormalTimeFlow src/Dodge/Data/World.hs 59;" C
NormalTimeFlow src/Dodge/Data/World.hs 60;" C
North src/Dodge/Data/CardinalPoint.hs 4;" C
North8 src/Dodge/Data/CardinalPoint.hs 11;" C
NorthEast8 src/Dodge/Data/CardinalPoint.hs 12;" C
@@ -1431,7 +1431,7 @@ PathTo src/Dodge/Data/ActionPlan.hs 88;" C
Pathing src/Dodge/Data/Config.hs 76;" C
Pathing src/Dodge/Zoning/Pathing.hs 1;" m
Patrol src/Dodge/Data/ActionPlan.hs 180;" C
PausedTimeFlow src/Dodge/Data/World.hs 75;" C
PausedTimeFlow src/Dodge/Data/World.hs 76;" C
Payload src/Dodge/Data/Payload.hs 11;" t
Payload src/Dodge/Data/Payload.hs 6;" m
Payload src/Dodge/Payload.hs 2;" m
@@ -1634,7 +1634,7 @@ ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
RetiredProjectile src/Dodge/Data/Projectile.hs 44;" C
Revenge src/Dodge/Data/Scenario.hs 6;" C
RewindLeftClick src/Dodge/Data/World.hs 71;" C
RewindLeftClick src/Dodge/Data/World.hs 72;" C
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
RezBox src/Dodge/Room/RezBox.hs 1;" m
RightButtonOptions src/Dodge/Data/RightButtonOptions.hs 13;" t
@@ -1975,7 +1975,7 @@ Tile src/Data/Tile.hs 3;" m
Tile src/Dodge/Tile.hs 1;" m
Tile src/Tile.hs 2;" m
Tiled src/Data/Tile.hs 13;" C
TimeFlowStatus src/Dodge/Data/World.hs 56;" t
TimeFlowStatus src/Dodge/Data/World.hs 57;" t
Tiny src/Shape/Data.hs 32;" C
TmId src/Dodge/Data/Terminal.hs 61;" C
TmTm src/Dodge/Data/Terminal.hs 60;" t
@@ -2455,7 +2455,7 @@ _dePushBack src/Dodge/Data/Damage.hs 28;" f
_dePushExp src/Dodge/Data/Damage.hs 24;" f
_dePushRadius src/Dodge/Data/Damage.hs 25;" f
_deTorque src/Dodge/Data/Damage.hs 27;" f
_deathDelay src/Dodge/Data/World.hs 58;" f
_deathDelay src/Dodge/Data/World.hs 59;" f
_debugInfo src/Dodge/Data/Universe.hs 52;" f
_debugInt src/Dodge/Data/Universe.hs 60;" f
_debugMInt src/Dodge/Data/Universe.hs 59;" f
@@ -2576,8 +2576,8 @@ _fsPos src/Dodge/Data/ForegroundShape.hs 16;" f
_fsRad src/Dodge/Data/ForegroundShape.hs 18;" f
_fsSPic src/Dodge/Data/ForegroundShape.hs 19;" f
_fullscreenShader src/Data/Preload/Render.hs 20;" f
_futureWorlds src/Dodge/Data/World.hs 63;" f
_futureWorlds src/Dodge/Data/World.hs 69;" f
_futureWorlds src/Dodge/Data/World.hs 64;" f
_futureWorlds src/Dodge/Data/World.hs 70;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f
_gasCreation src/Dodge/Data/Item/Use.hs 84;" f
_genPlacements src/Dodge/Data/GenWorld.hs 25;" f
@@ -2976,9 +2976,9 @@ _rboBaseBloom src/Data/Preload/Render.hs 38;" f
_recoil src/Dodge/Data/Item/Use.hs 85;" f
_recoil src/Dodge/Data/Item/Use.hs 102;" f
_renderData src/Data/Preload.hs 11;" f
_reverseAmount src/Dodge/Data/World.hs 62;" f
_reverseAmount src/Dodge/Data/World.hs 68;" f
_reverseAmount src/Dodge/Data/World.hs 72;" f
_reverseAmount src/Dodge/Data/World.hs 63;" f
_reverseAmount src/Dodge/Data/World.hs 69;" f
_reverseAmount src/Dodge/Data/World.hs 73;" f
_rifling src/Dodge/Data/Item/Use.hs 101;" f
_rkHoming src/Dodge/Data/Projectile.hs 41;" f
_rkSmoke src/Dodge/Data/Projectile.hs 42;" f
@@ -3039,11 +3039,11 @@ _scSelectionList src/Dodge/Data/Universe.hs 86;" f
_scTitle src/Dodge/Data/Universe.hs 81;" f
_screenTextureVAO src/Data/Preload/Render.hs 50;" f
_scrollAmount src/Dodge/Data/Input.hs 51;" f
_scrollItemID src/Dodge/Data/World.hs 64;" f
_scrollItemID src/Dodge/Data/World.hs 73;" f
_scrollItemID src/Dodge/Data/World.hs 77;" f
_scrollSmoothing src/Dodge/Data/World.hs 61;" f
_scrollSmoothing src/Dodge/Data/World.hs 67;" f
_scrollItemID src/Dodge/Data/World.hs 65;" f
_scrollItemID src/Dodge/Data/World.hs 74;" f
_scrollItemID src/Dodge/Data/World.hs 78;" f
_scrollSmoothing src/Dodge/Data/World.hs 62;" f
_scrollSmoothing src/Dodge/Data/World.hs 68;" f
_scrollTestFloat src/Dodge/Data/Input.hs 58;" f
_scrollTestInt src/Dodge/Data/Input.hs 59;" f
_scurColor src/Dodge/Data/SelectionList.hs 26;" f
@@ -3171,7 +3171,7 @@ _tileTangentPos src/Data/Tile.hs 17;" f
_tileZero src/Data/Tile.hs 16;" f
_tiles src/Data/Tile.hs 13;" f
_timeFlow src/Dodge/Data/World.hs 38;" f
_timeFlowCharge src/Dodge/Data/World.hs 76;" f
_timeFlowCharge src/Dodge/Data/World.hs 77;" f
_tlEffect src/Dodge/Data/Terminal.hs 78;" f
_tlPause src/Dodge/Data/Terminal.hs 69;" f
_tlPause src/Dodge/Data/Terminal.hs 73;" f
@@ -3236,6 +3236,7 @@ _unRandomPlacement src/Dodge/Data/GenWorld.hs 84;" f
_unST src/Dodge/Data/MetaTree.hs 18;" f
_unST src/Dodge/Tree/Compose/Data.hs 12;" f
_unTO src/Shader/Data.hs 59;" f
_unpauseClock src/Dodge/Data/World.hs 54;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useExactly src/Dodge/Data/Item/Use.hs 165;" f
@@ -3391,7 +3392,7 @@ advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
aimDelaySweep src/Dodge/Render/Picture.hs 265;" f
aimStanceInfo src/Dodge/Item/Info.hs 235;" f
aimTurn src/Dodge/Creature/YourControl.hs 161;" f
aimTurn src/Dodge/Creature/YourControl.hs 160;" f
aimingWeaponHandlePos src/Dodge/Item/HeldOffset.hs 69;" f
aimingWeaponZeroPos src/Dodge/Item/HeldOffset.hs 63;" f
airlock src/Dodge/Room/Airlock.hs 19;" f
@@ -3478,7 +3479,6 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
attribSize src/Shader/Compile.hs 306;" f
augInvDirectSelect src/Dodge/Inventory.hs 179;" f
autoAmr src/Dodge/Item/Held/Rod.hs 49;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 368;" f
autoCrit src/Dodge/Creature/AutoCrit.hs 12;" f
@@ -3613,9 +3613,9 @@ centroidNum src/Geometry/Polygon.hs 133;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainLinkOrientation src/Dodge/Creature/State.hs 275;" f
chainPairs src/Geometry.hs 359;" f
changeSwapOther src/Dodge/Inventory.hs 138;" f
changeSwapSel src/Dodge/Inventory.hs 131;" f
changeSwapWith src/Dodge/Inventory.hs 172;" f
changeSwapOther src/Dodge/Inventory.hs 139;" f
changeSwapSel src/Dodge/Inventory.hs 132;" f
changeSwapWith src/Dodge/Inventory.hs 173;" f
charToTuple src/Picture/Base.hs 317;" f
charToTupleGrad src/Picture/Text.hs 18;" f
chartreuse src/Color.hs 24;" f
@@ -3672,7 +3672,7 @@ click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
clickGetCreature src/Dodge/Debug.hs 107;" f
clicker src/Dodge/Item/Scope.hs 82;" f
clipV src/Geometry/Vector.hs 47;" f
clipZoom src/Dodge/Update/Camera.hs 186;" f
clipZoom src/Dodge/Update/Camera.hs 180;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 217;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 202;" f
@@ -3696,7 +3696,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
colSpark src/Dodge/Spark.hs 47;" f
colSparkRandDir src/Dodge/Spark.hs 101;" f
collectDamageTypes src/Dodge/Damage.hs 32;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 296;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 298;" f
collideCircWalls src/Dodge/Base/Collide.hs 158;" f
collidePoint src/Dodge/Base/Collide.hs 49;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
@@ -3730,7 +3730,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
conEffects src/Dodge/Concurrent.hs 12;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 288;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 290;" f
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
connectionBlurb src/Dodge/Terminal.hs 102;" f
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
@@ -3918,9 +3918,9 @@ defaultBounds src/Dodge/Data/Bounds.hs 20;" f
defaultBullet src/Dodge/Item/Weapon/Bullet.hs 10;" f
defaultBulletWeapon src/Dodge/Default/Item.hs 41;" f
defaultButton src/Dodge/Default.hs 50;" f
defaultCWCam src/Dodge/Default/World.hs 67;" f
defaultCWGen src/Dodge/Default/World.hs 57;" f
defaultCWorld src/Dodge/Default/World.hs 82;" f
defaultCWCam src/Dodge/Default/World.hs 68;" f
defaultCWGen src/Dodge/Default/World.hs 58;" f
defaultCWorld src/Dodge/Default/World.hs 83;" f
defaultChaseMvType src/Dodge/Default/Creature.hs 108;" f
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
defaultConfig src/Dodge/Data/Config.hs 127;" f
@@ -3932,7 +3932,7 @@ defaultCreatureSkin src/Dodge/Default/Creature.hs 61;" f
defaultCrystalWall src/Dodge/Default/Wall.hs 40;" f
defaultDirtBlock src/Dodge/Default/Block.hs 19;" f
defaultDirtWall src/Dodge/Default/Wall.hs 61;" f
defaultDisplayInventory src/Dodge/Default/World.hs 168;" f
defaultDisplayInventory src/Dodge/Default/World.hs 169;" f
defaultDoor src/Dodge/Default/Door.hs 29;" f
defaultDoorWall src/Dodge/Default/Wall.hs 32;" f
defaultDrawButton src/Dodge/Button/Draw.hs 28;" f
@@ -3941,7 +3941,7 @@ defaultEquipUse src/Dodge/Default/Item/Use.hs 21;" f
defaultEquipment src/Dodge/Default.hs 25;" f
defaultFlIt src/Dodge/Default.hs 29;" f
defaultForeground src/Dodge/Default/ForegroundShape.hs 5;" f
defaultHUD src/Dodge/Default/World.hs 157;" f
defaultHUD src/Dodge/Default/World.hs 158;" f
defaultHeldItem src/Dodge/Default/Item.hs 16;" f
defaultHeldUse src/Dodge/Default/Item/Use.hs 26;" f
defaultImpulsive src/Dodge/Humanoid.hs 190;" f
@@ -3952,7 +3952,7 @@ defaultInvSize src/Dodge/Default/Creature.hs 74;" f
defaultItEffect src/Dodge/Default/Item.hs 48;" f
defaultItZoom src/Dodge/Default/Item/Use/AimParams.hs 32;" f
defaultLS src/Dodge/Default/LightSource.hs 8;" f
defaultLWorld src/Dodge/Default/World.hs 94;" f
defaultLWorld src/Dodge/Default/World.hs 95;" f
defaultLeftLoadable src/Dodge/Default/Item/Use/Consumption.hs 8;" f
defaultListDisplayParams src/Dodge/ListDisplayParams.hs 18;" f
defaultMachine src/Dodge/Default.hs 32;" f
@@ -3980,7 +3980,7 @@ deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 136;" f
destroyBlock src/Dodge/Block.hs 56;" f
destroyDoor src/Dodge/Block.hs 83;" f
destroyInvItem src/Dodge/Inventory.hs 39;" f
destroyInvItem src/Dodge/Inventory.hs 40;" f
destroyLS src/Dodge/LightSource.hs 32;" f
destroyLSFlashAt src/Dodge/LightSource.hs 42;" f
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
@@ -4025,7 +4025,7 @@ divideLineExact src/Geometry.hs 275;" f
divideLineOddNumPoints src/Geometry.hs 260;" f
doAfterPlacement src/Dodge/Layout.hs 86;" f
doAfterPlacements src/Dodge/Layout.hs 83;" f
doAimTwist src/Dodge/Creature/YourControl.hs 134;" f
doAimTwist src/Dodge/Creature/YourControl.hs 135;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 189;" f
doArcStep src/Dodge/Tesla/Arc.hs 135;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
@@ -4055,7 +4055,7 @@ doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 40;" f
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 48;" f
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 56;" f
doDrWdWd src/Dodge/DrWdWd.hs 16;" f
doDrag src/Dodge/Update/Input/InGame.hs 105;" f
doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
@@ -4087,7 +4087,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 417;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 419;" f
doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
@@ -4106,7 +4106,7 @@ doThrust src/Dodge/Projectile/Update.hs 149;" f
doTimeScroll src/Dodge/Update.hs 200;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
doWallRotate src/Dodge/Update/Camera.hs 171;" f
doWallRotate src/Dodge/Update/Camera.hs 166;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
@@ -4283,8 +4283,8 @@ encircleCloseP src/Dodge/Creature/Boid.hs 35;" f
encircleDistP src/Dodge/Creature/Boid.hs 21;" f
encircleP src/Dodge/Creature/Boid.hs 27;" f
endArcPos src/Dodge/Tesla.hs 87;" f
endCombineRegex src/Dodge/Update/Input/InGame.hs 265;" f
endRegex src/Dodge/Update/Input/InGame.hs 252;" f
endCombineRegex src/Dodge/Update/Input/InGame.hs 267;" f
endRegex src/Dodge/Update/Input/InGame.hs 254;" f
enterCombineInv src/Dodge/DisplayInventory.hs 323;" f
epText src/Dodge/Inventory/SelectionList.hs 73;" f
eqConstr src/SameConstr.hs 17;" f
@@ -4329,14 +4329,14 @@ fadeTLS src/Dodge/LightSource/Update.hs 14;" f
fallSmallBounce src/Dodge/Prop/Moving.hs 28;" f
fallSmallBounce' src/Dodge/Prop/Moving.hs 33;" f
fallSmallBounceDamage src/Dodge/Prop/Moving.hs 11;" f
farWallDistDirection src/Dodge/Update/Camera.hs 197;" f
farWallDistDirection src/Dodge/Update/Camera.hs 191;" f
fdiv src/ShortShow.hs 26;" f
feet src/Dodge/Creature/Picture.hs 53;" f
ffoldM src/Framebuffer/Update.hs 79;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
findBlips src/Dodge/RadarSweep.hs 62;" f
findBoundDists src/Dodge/Update/Camera.hs 206;" f
findBoundDists src/Dodge/Update/Camera.hs 198;" f
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
findIndex src/IntMapHelp.hs 85;" f
@@ -4446,7 +4446,7 @@ getAttachedSFLink src/Dodge/HeldUse.hs 365;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 472;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 512;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 514;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
getCrDexterity src/Dodge/Creature/Statistics.hs 11;" f
@@ -4575,7 +4575,7 @@ holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
homingModule src/Dodge/Item/Scope.hs 48;" f
horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 182;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 69;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 70;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 179;" f
humanoidAIList src/Dodge/Humanoid.hs 181;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 73;" f
@@ -4659,6 +4659,8 @@ invRootItemEffs src/Dodge/Creature/State.hs 171;" f
invRootMap src/Dodge/Item/Grammar.hs 278;" f
invRootTrees src/Dodge/Item/Grammar.hs 299;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 30;" f
invSetSelection src/Dodge/Inventory.hs 180;" f
invSetSelectionPos src/Dodge/Inventory.hs 188;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 165;" f
invSize src/Dodge/Inventory/CheckSlots.hs 25;" f
@@ -4679,7 +4681,7 @@ isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
isFrictionless src/Dodge/Creature/State.hs 439;" f
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 189;" f
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 191;" f
isInLnk src/Dodge/PlacementSpot.hs 160;" f
isJust' src/MaybeHelp.hs 29;" f
isLHS src/Geometry/LHS.hs 8;" f
@@ -4949,7 +4951,7 @@ maybeClearPath src/Dodge/Block.hs 75;" f
maybeClearPaths src/Dodge/Block.hs 72;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 533;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 535;" f
maybeOpenConsole src/Dodge/Update.hs 125;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 116;" f
@@ -5050,7 +5052,7 @@ moveWall src/Dodge/Wall/Move.hs 29;" f
moveWallID src/Dodge/Wall/Move.hs 24;" f
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
moveWallIDUnsafe src/Dodge/Wall/Move.hs 19;" f
moveZoomCamera src/Dodge/Update/Camera.hs 89;" f
moveZoomCamera src/Dodge/Update/Camera.hs 84;" f
mtTopLabels src/Dodge/Tree/Compose.hs 49;" f
mtUnderLabels src/Dodge/Tree/Compose.hs 52;" f
muchWlDustAt src/Dodge/Wall/Dust.hs 15;" f
@@ -5172,7 +5174,7 @@ parseNum src/Dodge/Debug/Terminal.hs 75;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
pathEdgeObstructed src/Dodge/Path.hs 43;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 499;" f
pauseGame src/Dodge/Update/Input/InGame.hs 501;" f
pauseMenu src/Dodge/Menu.hs 53;" f
pauseMenuOptions src/Dodge/Menu.hs 58;" f
pauseSound src/Dodge/SoundLogic.hs 41;" f
@@ -5474,7 +5476,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 446;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
remoteScreen src/Dodge/Item/Scope.hs 140;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 143;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 142;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 459;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -5525,7 +5527,7 @@ rightPadNoSquash src/Padding.hs 23;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
rlauncherPic src/Dodge/Item/Draw/SPic.hs 382;" f
rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 60;" f
rmInvItem src/Dodge/Inventory.hs 61;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
roomC src/Dodge/Room/Room.hs 38;" f
@@ -5557,7 +5559,7 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
rotate3x src/Geometry/Vector3D.hs 60;" f
rotate3y src/Geometry/Vector3D.hs 66;" f
rotate3z src/Geometry/Vector3D.hs 54;" f
rotateCamera src/Dodge/Update/Camera.hs 143;" f
rotateCamera src/Dodge/Update/Camera.hs 138;" f
rotateList src/Padding.hs 49;" f
rotateProp src/Dodge/Prop/Update.hs 49;" f
rotateSH src/Shape.hs 256;" f
@@ -5565,7 +5567,7 @@ rotateSHq src/Shape.hs 165;" f
rotateSHx src/Shape.hs 264;" f
rotateSP src/ShapePicture.hs 57;" f
rotateTo src/Polyhedra/Geodesic.hs 64;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 160;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 155;" f
rotateToZ src/Quaternion.hs 34;" f
rotateV src/Geometry/Vector.hs 105;" f
rotateVAround src/Geometry/Vector.hs 112;" f
@@ -5608,7 +5610,7 @@ scaleMat src/MatrixHelper.hs 59;" f
scaleMatrix src/MatrixHelper.hs 56;" f
scaleSH src/Shape.hs 268;" f
scalp src/Dodge/Creature/Picture.hs 96;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 89;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 90;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/State.hs 118;" f
screenBox src/Dodge/Base/Window.hs 53;" f
@@ -5616,8 +5618,8 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 187;" f
scrollAugNextInSection src/Dodge/Inventory.hs 200;" f
scrollAugInvSel src/Dodge/Inventory.hs 199;" f
scrollAugNextInSection src/Dodge/Inventory.hs 212;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 159;" f
scrollCommands src/Dodge/Update/Scroll.hs 156;" f
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
@@ -5662,7 +5664,7 @@ sensorSPic src/Dodge/Machine/Draw.hs 70;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
sentinelFireType src/Dodge/Creature/SentinelAI.hs 50;" f
setAimPosture src/Dodge/Creature/YourControl.hs 131;" f
setAimPosture src/Dodge/Creature/YourControl.hs 132;" f
setChannelPos src/Sound.hs 149;" f
setClickWorldPos src/Dodge/Update.hs 100;" f
setClusterID src/Dodge/Combine/Graph.hs 115;" f
@@ -5685,7 +5687,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 408;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 332;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 334;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 86;" f
setShaderSource src/Shader/Compile.hs 290;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f
@@ -5694,7 +5696,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 74;" f
setTile src/Dodge/Layout.hs 68;" f
setTiles src/Dodge/Layout.hs 65;" f
setToggle src/Dodge/Prop/Update.hs 46;" f
setViewDistance src/Dodge/Update/Camera.hs 192;" f
setViewDistance src/Dodge/Update/Camera.hs 186;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 61;" f
setViewport src/Dodge/Render.hs 388;" f
setVol src/Dodge/Config/Update.hs 30;" f
@@ -5736,9 +5738,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 65;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 71;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 306;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 345;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 339;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 308;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 347;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 341;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
@@ -5776,9 +5778,9 @@ showEquipItem src/Dodge/Item/Display.hs 102;" f
showInt src/Dodge/Item/Info.hs 67;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showInventoryPathing src/Dodge/Item/Display.hs 82;" f
showManObj src/Dodge/TestString.hs 78;" f
showManObj src/Dodge/TestString.hs 66;" f
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
showTimeFlow src/Dodge/TestString.hs 101;" f
showTimeFlow src/Dodge/TestString.hs 89;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
shrinkVert src/Geometry/Polygon.hs 140;" f
shuffle src/RandomHelp.hs 49;" f
@@ -5839,7 +5841,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 502;" f
spaceAction src/Dodge/Update/Input/InGame.hs 504;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 190;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f
@@ -5896,7 +5898,7 @@ stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 308;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 92;" f
startDrag src/Dodge/Update/Input/InGame.hs 277;" f
startDrag src/Dodge/Update/Input/InGame.hs 279;" f
startInvList src/Dodge/Creature.hs 110;" f
startInventory src/Dodge/Creature.hs 113;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
@@ -5933,7 +5935,7 @@ swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 55;" f
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
swapIndices src/ListHelp.hs 50;" f
swapInvItems src/Dodge/Inventory/Swap.hs 20;" f
swapItemWith src/Dodge/Inventory.hs 161;" f
swapItemWith src/Dodge/Inventory.hs 162;" f
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
swarmUsingCenter src/Dodge/Creature/Boid.hs 171;" f
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
@@ -6052,7 +6054,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 338;" f
topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 74;" f
topTestPart src/Dodge/TestString.hs 62;" f
torch src/Dodge/Item/Held/Utility.hs 33;" f
torchShape src/Dodge/Item/Draw/SPic.hs 264;" f
torqueCr src/Dodge/WorldEffect.hs 67;" f
@@ -6069,8 +6071,8 @@ transMat src/MatrixHelper.hs 73;" f
transToHandle src/Dodge/Item/HeldOffset.hs 21;" f
translate src/Picture/Base.hs 116;" f
translate3 src/Picture/Base.hs 120;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 48;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 65;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 43;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 60;" f
translateH src/Picture/Base.hs 112;" f
translatePointToHead src/Dodge/Creature/HandPos.hs 147;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
@@ -6113,14 +6115,14 @@ truncFaces src/Polyhedra/Geodesic.hs 53;" f
truncate src/Polyhedra/Geodesic.hs 38;" f
trunkDepth src/TreeHelp.hs 161;" f
tryAttachItems src/Dodge/Item/Grammar.hs 22;" f
tryClickUse src/Dodge/Creature/YourControl.hs 168;" f
tryCombine src/Dodge/Update/Input/InGame.hs 523;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 123;" f
tryClickUse src/Dodge/Creature/YourControl.hs 167;" f
tryCombine src/Dodge/Update/Input/InGame.hs 525;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 125;" f
tryGetChannel src/Sound.hs 96;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 130;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 132;" f
tryPlay src/Sound.hs 83;" f
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
@@ -6139,7 +6141,7 @@ twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
twists src/Dodge/Creature/Test.hs 103;" f
twoFlat src/Dodge/Creature/Test.hs 100;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 92;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 146;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 145;" f
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 406;" f
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
@@ -6169,17 +6171,16 @@ updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla.hs 44;" f
updateArc src/Dodge/Tesla/Arc.hs 100;" f
updateAttachedItems src/Dodge/Creature/State.hs 265;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 451;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 28;" f
updateBounds src/Dodge/Update/Camera.hs 216;" f
updateBounds src/Dodge/Update/Camera.hs 208;" f
updateBulVel src/Dodge/Bullet.hs 53;" f
updateBullet src/Dodge/Bullet.hs 21;" f
updateBullets src/Dodge/Update.hs 536;" f
updateCamera src/Dodge/Update/Camera.hs 25;" f
updateCamera' src/Dodge/Update/Camera.hs 32;" f
updateCloseObjects src/Dodge/Inventory.hs 110;" f
updateCamera src/Dodge/Update/Camera.hs 27;" f
updateCloseObjects src/Dodge/Inventory.hs 111;" f
updateCloud src/Dodge/Update.hs 735;" f
updateClouds src/Dodge/Update.hs 610;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
@@ -6194,40 +6195,40 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 529;" f
updateEnergyBall src/Dodge/EnergyBall.hs 45;" f
updateEnergyBalls src/Dodge/Update.hs 598;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 478;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 480;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
updateFlame src/Dodge/Flame.hs 70;" f
updateFlames src/Dodge/Update.hs 595;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 37;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 362;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 355;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 32;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
updateGusts src/Dodge/Update.hs 718;" f
updateHeldRootItem src/Dodge/Creature/State.hs 259;" f
updateHumanoid src/Dodge/Humanoid.hs 13;" f
updateIMl src/Dodge/Update.hs 498;" f
updateIMl' src/Dodge/Update.hs 503;" f
updateInGameCamera src/Dodge/Update/Camera.hs 81;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 398;" f
updateInGameCamera src/Dodge/Update/Camera.hs 76;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
updateItemTargeting src/Dodge/Creature/State.hs 377;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 285;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 392;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 380;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 394;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 14;" f
updateLasers src/Dodge/Update.hs 429;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 411;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 413;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
updateMagnets src/Dodge/Update.hs 303;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 195;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 197;" f
updateMouseContext src/Dodge/Update.hs 316;" f
updateMouseContextGame src/Dodge/Update.hs 321;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 156;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 158;" f
updateMovement src/Dodge/Creature/State.hs 429;" f
updateObjCatMaybes src/Dodge/Update.hs 520;" f
updateObjMapMaybe src/Dodge/Update.hs 513;" f
@@ -6301,7 +6302,7 @@ useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 568;" f
useHotkey src/Dodge/Creature/YourControl.hs 64;" f
useHotkey src/Dodge/Creature/YourControl.hs 65;" f
useInventoryPath src/Dodge/HeldUse.hs 811;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
@@ -6345,7 +6346,7 @@ verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 140;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 135;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 144;" f
violet src/Color.hs 21;" f
visibleWalls src/Dodge/Base/Collide.hs 123;" f
@@ -6363,11 +6364,11 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warningRooms src/Dodge/Room/Warning.hs 27;" f
wasdAim src/Dodge/Creature/YourControl.hs 120;" f
wasdAim src/Dodge/Creature/YourControl.hs 121;" f
wasdDir src/Dodge/WASD.hs 17;" f
wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 149;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 113;" f
wasdMovement src/Dodge/Creature/YourControl.hs 148;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 114;" f
watchCombinations src/Dodge/Combine/Combinations.hs 15;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 177;" f
weakenMatS src/Dodge/Material/Sound.hs 18;" f
@@ -6466,8 +6467,8 @@ zonePn src/Dodge/Zoning/Pathing.hs 30;" f
zoneWall src/Dodge/Zoning/Wall.hs 65;" f
zonesAroundPoint src/Dodge/Zoning/Base.hs 90;" f
zonesExtract src/Dodge/Zoning/Base.hs 55;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 73;" f
zoomFromItem src/Dodge/Update/Camera.hs 182;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 68;" f
zoomFromItem src/Dodge/Update/Camera.hs 176;" f
zoomInLongGun src/Dodge/Update/Scroll.hs 96;" f
zoomOutLongGun src/Dodge/Update/Scroll.hs 104;" f
zoomScope src/Dodge/Item/Scope.hs 33;" f