Cleanup
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@@ -324,8 +324,6 @@ updateMouseContextGame cfig u = case u ^. uvWorld . input . mouseContext of
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OverInvDragSelect{} -> u
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_ ->
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u & uvWorld . input . mouseContext
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-- .~ fromMaybe aimcontext (overinv <|> overcomb <|> overterm)
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-- .~ fromMaybe aimcontext (overinv <|> overcomb <|> overterm <|> isrotatedrag)
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.~ fromMaybe aimcontext (isrotatedrag <|> overinv <|> overcomb <|> overterm)
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where
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w = u ^. uvWorld
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