Work on tutorial rooms with laser turret
This commit is contained in:
+51
-21
@@ -8,9 +8,9 @@ module Dodge.Room.LasTurret (
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keyCardRoomRunPast,
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lasSensorTurretTest,
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healthTest,
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lasCenRunClose,
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) where
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--import Dodge.Item.Held.Cane
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import qualified Data.Set as S
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import Dodge.Cleat
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import Dodge.Data.GenWorld
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@@ -31,10 +31,11 @@ import Geometry
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import LensHelp
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import RandomHelp
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cenLasTur :: RandomGen g => State g Room
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cenLasTur :: (RandomGen g) => State g Room
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cenLasTur = do
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thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
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roomNgon 8 200 <&> rmPmnts
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roomNgon 8 200
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<&> rmPmnts
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.~ [ putLasTurret 0.02
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, heightWallPS
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(resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 100 <&> (,S.singleton UsedPosLow)))
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@@ -49,11 +50,11 @@ lightSensInsideDoor :: Int -> Room -> Room
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lightSensInsideDoor i rm =
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rm
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& rmPmnts
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.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-100)))
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, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
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, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
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, sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
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]
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.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-100)))
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, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
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, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
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, sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
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]
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-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100)
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@@ -61,18 +62,18 @@ lightSensByDoor :: Int -> Room -> Room
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lightSensByDoor i rm =
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rm
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& rmPmnts
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.++~ [ psPt atFstLnkOut $ PutForeground $ verticalWire (V2 20 0) 0 80
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, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
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, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
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, sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift) & plExternalID ?~ i
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]
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.++~ [ psPt atFstLnkOut $ PutForeground $ verticalWire (V2 20 0) 0 80
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, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
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, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
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, sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift) & plExternalID ?~ i
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]
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where
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-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)
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covershape = rectNSWE 10 (-10) (-20) 20
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sensorshift (p, a) = ((p +.+ rotateV a (V2 60 (-20)), a), S.singleton UsedPosLow)
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keyCardRoomRunPast :: RandomGen g => Int -> Int -> State g (MetaTree Room String)
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keyCardRoomRunPast :: (RandomGen g) => Int -> Int -> State g (MetaTree Room String)
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keyCardRoomRunPast keyid rmid = do
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cenroom <- shuffleLinks . keyCardAnalyserByDoor keyid rmid =<< roomNgon 6 200
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let doorroom = triggerDoorRoom rmid
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@@ -101,14 +102,15 @@ analyserByNthLink n proxreq i =
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)
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)
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(atNthLnkOutShiftBy n sensorshift)
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& plExternalID ?~ i
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& plExternalID
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?~ i
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where
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sensorshift (p, a) = ((p +.+ rotateV a (V2 (-30) (-10)), a), S.singleton UsedPosLow)
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analyserByDoor :: ProximityRequirement -> Int -> Room -> Room
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analyserByDoor pr i = rmPmnts .:~ analyserByNthLink 0 pr i
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healthTest :: RandomGen g => Int -> State g (Tree Room)
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healthTest :: (RandomGen g) => Int -> State g (Tree Room)
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healthTest n = do
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cenroom <- shuffleLinks . healthAnalyserByDoor n =<< roomNgon 8 200
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return $
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@@ -120,14 +122,14 @@ healthTest n = do
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, cleatOnward door
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]
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lasSensorTurretTest :: RandomGen g => Int -> State g (MetaTree Room String)
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lasSensorTurretTest :: (RandomGen g) => Int -> State g (MetaTree Room String)
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lasSensorTurretTest n = do
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cenroom <- shuffleLinks . lightSensInsideDoor n =<< cenLasTur
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rToOnward "lasSensorTurretTest" $
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treePost
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[door, cenroom, triggerDoorRoom n, cleatOnward door]
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lasCenSensEdge :: RandomGen g => Int -> State g (MetaTree Room String)
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lasCenSensEdge :: (RandomGen g) => Int -> State g (MetaTree Room String)
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lasCenSensEdge n = do
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cenroom <- shuffleLinks . lightSensByDoor n =<< cenLasTur
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let doorroom = triggerDoorRoom n
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@@ -139,7 +141,35 @@ lasCenSensEdge n = do
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, treePost [door, cleatLabel 0 corridor]
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]
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lasTunnel :: RandomGen g => Float -> State g Room
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lasCenRunClose :: (RandomGen g) => State g (MetaTree Room String)
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lasCenRunClose = do
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thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
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thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
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r <-
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roomNgon 8 250
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<&> rmPmnts
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.~ [ putLasTurret 0.02
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, inlinkwall 70 (rectNSWE 10 (-10) (-10) 30)
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, inlinkwall 125 (rectNSWE 55 (-55) (-10) 10)
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, inlinkwall 180 (rectNSWE 10 (-10) (-30) 10)
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, outlinkwall 70 (rectNSWE 10 (-10) (-30) 10)
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, outlinkwall 125 (rectNSWE 55 (-55) (-10) 10)
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, outlinkwall 180 (rectNSWE 10 (-10) (-10) 30)
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, thelight
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, thelight1
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]
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-- <&> rmLinks %~ setOutLinksByType (PolyEdge 7)
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-- <&> rmLinks %~ tail
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-- <&> rmLinks %~ setOutLinks (const False)
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rToOnward "lasCenRunClose" $ return $ cleatOnward r
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where
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linkwall f x = heightWallPS
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(resetPLUse $ rprBoolShift (const . f) (shiftInBy x <&> (,S.singleton UsedPosLow)))
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30
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inlinkwall = linkwall isInLnk
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outlinkwall = linkwall isOutLnk
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lasTunnel :: (RandomGen g) => Float -> State g Room
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lasTunnel y = do
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extraPlmnts <-
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takeOne
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@@ -166,7 +196,7 @@ lasTunnel y = do
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]
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, _rmPmnts =
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[ putLasTurret 0.005 & plSpot .~ PS (V2 10 (240 + y)) (1.5 * pi)
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, --, midWall (rectNSEW 65 40 0 25)
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, -- , midWall (rectNSEW 65 40 0 25)
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mntLS vShape (V2 60 145) (V3 40 125 90)
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, mntLS vShape (V2 (-40) 145) (V3 (-20) 125 90)
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]
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@@ -180,7 +210,7 @@ lasTunnel y = do
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]
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-- a y value of 400 is probably "unrunnable"
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lasTunnelRunPast :: RandomGen g => Float -> State g (MetaTree Room String)
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lasTunnelRunPast :: (RandomGen g) => Float -> State g (MetaTree Room String)
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lasTunnelRunPast y = do
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r <- lasTunnel y
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r1 <- takeOne [door, corridor]
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@@ -24,6 +24,7 @@ roomNgon n x = do
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, _rmPmnts = [thelight]
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, _rmBound = [poly]
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, _rmFloor = Tiled [makeTileFromPoly poly 2]
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--, _rmFloor = InheritFloor
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, _rmName = show n ++ "gon"
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, _rmPos = poss
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}
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@@ -54,14 +54,18 @@ tutAnoTree = do
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[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
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, corDoor
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, tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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, lasCenRunClose
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-- , passthroughLockKeyLists lockRoomKeyItems itemRooms
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, tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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, passthroughLockKeyLists
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[(sensorRoomRunPast ElectricSensor, takeOne
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[-- CRAFT (ENERGYBALLCRAFT TeslaBall) ,
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HELD SPARKGUN])]
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itemRooms
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, tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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, tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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-- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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-- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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-- , passthroughLockKeyLists
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-- [(sensorRoomRunPast ElectricSensor, takeOne
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-- [-- CRAFT (ENERGYBALLCRAFT TeslaBall) ,
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-- HELD SPARKGUN])]
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-- itemRooms
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-- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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-- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
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, tToBTree "sdr" . return . cleatOnward <$>
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(shuffleLinks =<< distributerRoom BulletAmmo 100000)
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-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
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@@ -2018,6 +2018,7 @@ _mcoTermStatus src/Dodge/Data/Input.hs 27;" f
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_mcsAmount src/Dodge/Data/Machine.hs 48;" f
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_mcsType src/Dodge/Data/Machine.hs 48;" f
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_mctTurret src/Dodge/Data/Machine.hs 47;" f
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_mctTurretStun src/Dodge/Data/Machine.hs 47;" f
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_mdBool src/Dodge/Data/Modification.hs 19;" f
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_mdExternalID src/Dodge/Data/Modification.hs 15;" f
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_mdExternalID1 src/Dodge/Data/Modification.hs 23;" f
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@@ -2579,10 +2580,10 @@ alteRifleAmmoOrient src/Dodge/Item/Orientation.hs 51;" f
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ammoMagInfo src/Dodge/Item/Info.hs 49;" f
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ammoMagSPic src/Dodge/Item/Draw/SPic.hs 128;" f
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amr src/Dodge/Item/Held/Rod.hs 34;" f
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anRoom src/Dodge/Floor.hs 117;" f
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anRoom src/Dodge/Floor.hs 116;" f
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analyser src/Dodge/Placement/Instance/Analyser.hs 8;" f
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analyserByDoor src/Dodge/Room/LasTurret.hs 108;" f
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analyserByNthLink src/Dodge/Room/LasTurret.hs 93;" f
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analyserByDoor src/Dodge/Room/LasTurret.hs 110;" f
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analyserByNthLink src/Dodge/Room/LasTurret.hs 94;" f
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andOrRegex src/Dodge/DisplayInventory.hs 78;" f
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angleBetween src/Geometry.hs 158;" f
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angleVV src/Geometry/Vector.hs 58;" f
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@@ -2765,7 +2766,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
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burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
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buttonFlip src/Dodge/Button/Event.hs 17;" f
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buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
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cChasm src/Dodge/Room/Tutorial.hs 133;" f
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cChasm src/Dodge/Room/Tutorial.hs 148;" f
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cFilledRect src/Dodge/CharacterEnums.hs 6;" f
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cWireRect src/Dodge/CharacterEnums.hs 10;" f
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calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
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@@ -2801,8 +2802,8 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
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chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
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chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
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chasmRotate src/Dodge/Creature/Update.hs 173;" f
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chasmSimpleMaze src/Dodge/Room/Tutorial.hs 294;" f
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chasmSpitTerminal src/Dodge/Room/Tutorial.hs 265;" f
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chasmSimpleMaze src/Dodge/Room/Tutorial.hs 309;" f
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chasmSpitTerminal src/Dodge/Room/Tutorial.hs 280;" f
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chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f
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chasmTestLiving src/Dodge/Creature/Update.hs 137;" f
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chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
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@@ -3042,7 +3043,7 @@ dShadCol src/Dodge/Render/List.hs 208;" f
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damMatSideEffect src/Dodge/Material/Damage.hs 20;" f
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damThingHitWith src/Dodge/Damage.hs 72;" f
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damToExpBarrel src/Dodge/Barreloid.hs 53;" f
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damageBlock src/Dodge/Wall/Damage.hs 59;" f
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damageBlock src/Dodge/Wall/Damage.hs 120;" f
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damageCodeCommand src/Dodge/Terminal.hs 67;" f
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damageCrWl src/Dodge/Damage.hs 29;" f
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damageCrWlID src/Dodge/Damage.hs 23;" f
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@@ -3051,16 +3052,17 @@ damageDirection src/Dodge/Damage.hs 35;" f
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damageDirt src/Dodge/Material/Damage.hs 130;" f
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damageFlesh src/Dodge/Material/Damage.hs 97;" f
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damageGlass src/Dodge/Material/Damage.hs 156;" f
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damageGlassBlock src/Dodge/Wall/Damage.hs 64;" f
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damageGlassBlock src/Dodge/Wall/Damage.hs 125;" f
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damageHP src/Dodge/Creature/Damage.hs 37;" f
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damageInCircle src/Dodge/Damage.hs 61;" f
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damageMachine src/Dodge/Wall/Damage.hs 45;" f
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damageMachine src/Dodge/Wall/Damage.hs 46;" f
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damageMetal src/Dodge/Material/Damage.hs 65;" f
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damageSensor src/Dodge/Placement/Instance/Sensor.hs 13;" f
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damageStone src/Dodge/Material/Damage.hs 33;" f
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damageThingHit src/Dodge/Bullet.hs 180;" f
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damageTypeThreshold src/Dodge/Machine/Update.hs 132;" f
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damageWall src/Dodge/Wall/Damage.hs 30;" f
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damageTypeThreshold src/Dodge/Machine/Update.hs 139;" f
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damageTypeThreshold' src/Dodge/Wall/Damage.hs 84;" f
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damageWall src/Dodge/Wall/Damage.hs 31;" f
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damsToExpBarrel src/Dodge/Barreloid.hs 50;" f
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dark src/Color.hs 135;" f
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darkenBackground src/Dodge/Render/MenuScreen.hs 46;" f
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@@ -3158,16 +3160,16 @@ deleteWallIDs src/Dodge/Wall/Delete.hs 27;" f
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denormalEdges src/Polyhedra.hs 128;" f
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destroyAllInvItems src/Dodge/Inventory.hs 53;" f
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destroyBlock src/Dodge/Block.hs 17;" f
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destroyDoor src/Dodge/Wall/Damage.hs 84;" f
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destroyDoor src/Dodge/Wall/Damage.hs 145;" f
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destroyInvItem src/Dodge/Inventory.hs 40;" f
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destroyItem src/Dodge/Inventory.hs 62;" f
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destroyLSFlashAt src/Dodge/LightSource.hs 44;" f
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destroyMachine src/Dodge/Machine/Destroy.hs 13;" f
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destroyMachine' src/Dodge/Wall/Damage.hs 50;" f
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destroyMachine' src/Dodge/Wall/Damage.hs 111;" f
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destroyMatS src/Dodge/Material/Sound.hs 7;" f
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destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
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destroyMount src/Dodge/Wall/Damage.hs 105;" f
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destroyMounts src/Dodge/Wall/Damage.hs 102;" f
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destroyMount src/Dodge/Wall/Damage.hs 166;" f
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destroyMounts src/Dodge/Wall/Damage.hs 163;" f
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destroyProjectile src/Dodge/Projectile/Update.hs 112;" f
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detV src/Geometry/Vector.hs 94;" f
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detector src/Dodge/Item/Held/Utility.hs 27;" f
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@@ -3545,7 +3547,7 @@ floorTo src/Geometry/Zone.hs 12;" f
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floorWire src/Dodge/Wire.hs 13;" f
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foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 777;" f
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foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 823;" f
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foldMTRS src/Dodge/Room/Tutorial.hs 79;" f
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foldMTRS src/Dodge/Room/Tutorial.hs 94;" f
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foldPairs src/ListHelp.hs 37;" f
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foldrWhileArb src/ListHelp.hs 111;" f
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followImpulse src/Dodge/Creature/Impulse.hs 25;" f
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@@ -3607,8 +3609,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 539;" f
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getCommand src/Dodge/Terminal.hs 61;" f
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getCommands src/Dodge/Terminal.hs 58;" f
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getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
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getCrsFromRooms src/Dodge/Room/Tutorial.hs 446;" f
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getCrsFromRooms' src/Dodge/Room/Tutorial.hs 433;" f
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getCrsFromRooms src/Dodge/Room/Tutorial.hs 461;" f
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getCrsFromRooms' src/Dodge/Room/Tutorial.hs 448;" f
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getDebugMouseOver src/Dodge/Update.hs 424;" f
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getDistortions src/Dodge/Render.hs 443;" f
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getEdgesCrossing src/Dodge/Path.hs 37;" f
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@@ -3625,7 +3627,7 @@ getNodePos src/Dodge/Path.hs 34;" f
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getPJStabiliser src/Dodge/HeldUse.hs 1246;" f
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getPretty src/AesonHelp.hs 8;" f
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getPromptTM src/Dodge/Terminal/Type.hs 3;" f
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getRoomsFromInts src/Dodge/Room/Tutorial.hs 429;" f
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getRoomsFromInts src/Dodge/Room/Tutorial.hs 444;" f
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getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
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getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
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getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
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@@ -3710,8 +3712,8 @@ headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f
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headMap src/Dodge/DoubleTree.hs 249;" f
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headPQ src/Dodge/Creature/HandPos.hs 116;" f
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healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
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healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 90;" f
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healthTest src/Dodge/Room/LasTurret.hs 111;" f
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healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 91;" f
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healthTest src/Dodge/Room/LasTurret.hs 113;" f
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heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
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heldAimStance src/Dodge/Item/AimStance.hs 24;" f
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heldAimZoom src/Dodge/Update/Camera.hs 157;" f
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@@ -3760,7 +3762,7 @@ initTexture2DArray src/Shader/AuxAddition.hs 31;" f
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initTexture2DArrayData src/Shader/AuxAddition.hs 46;" f
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initTexture2DArraySquare src/Shader/AuxAddition.hs 16;" f
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initWallZoning src/Dodge/Wall/Zone.hs 12;" f
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initialRoomTree src/Dodge/Floor.hs 24;" f
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initialRoomTree src/Dodge/Floor.hs 23;" f
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initialWorld src/Dodge/Initialisation.hs 13;" f
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initialisePlaying src/Sound.hs 78;" f
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initializeGLState src/Preload/Render.hs 255;" f
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@@ -3780,7 +3782,7 @@ insertWall src/Dodge/Placement/PlaceSpot/Block.hs 134;" f
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insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
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insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 131;" f
|
||||
insertWithNewKeys src/IntMapHelp.hs 71;" f
|
||||
intAnno src/Dodge/Floor.hs 111;" f
|
||||
intAnno src/Dodge/Floor.hs 110;" f
|
||||
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
|
||||
interpWith src/Dodge/Creature/Boid.hs 13;" f
|
||||
intersectCircLine src/Geometry/Intersect.hs 354;" f
|
||||
@@ -3843,7 +3845,6 @@ isAnimate src/Dodge/Creature/Test.hs 134;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 77;" f
|
||||
isCornerLink src/Dodge/RoomLink.hs 67;" f
|
||||
isElectrical src/Dodge/Machine/Update.hs 106;" f
|
||||
isFlyable src/Dodge/WorldEvent/ThingsHit.hs 176;" f
|
||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 198;" f
|
||||
isInLnk src/Dodge/PlacementSpot.hs 163;" f
|
||||
@@ -3935,25 +3936,26 @@ justify src/Justify.hs 9;" f
|
||||
k src/ShortShow.hs 48;" f
|
||||
k' src/ShortShow.hs 48;" f
|
||||
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 87;" f
|
||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 75;" f
|
||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 88;" f
|
||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 76;" f
|
||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 439;" f
|
||||
keyholeCorridor src/Dodge/Room/Corridor.hs 44;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
|
||||
lChasm src/Dodge/Room/Tutorial.hs 142;" f
|
||||
lChasm src/Dodge/Room/Tutorial.hs 157;" f
|
||||
lConnect src/Dodge/Render/Connectors.hs 43;" f
|
||||
lConnectCol src/Dodge/Render/Connectors.hs 46;" f
|
||||
lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
|
||||
lShape src/Dodge/Placement/Instance/LightSource.hs 54;" f
|
||||
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 116;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 130;" f
|
||||
lasCenRunClose src/Dodge/Room/LasTurret.hs 144;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 132;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 414;" f
|
||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 731;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 123;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 142;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 183;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 125;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 159;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 200;" f
|
||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
||||
lastMap src/Dodge/DoubleTree.hs 253;" f
|
||||
@@ -3987,8 +3989,8 @@ legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f
|
||||
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 79;" f
|
||||
light src/Color.hs 131;" f
|
||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 60;" f
|
||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 48;" f
|
||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 61;" f
|
||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 49;" f
|
||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 26;" f
|
||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||
lightx4 src/Color.hs 155;" f
|
||||
@@ -4131,32 +4133,32 @@ maxInvSlots src/Dodge/Inventory/CheckSlots.hs 30;" f
|
||||
maxViewDistance src/Dodge/Viewpoints.hs 26;" f
|
||||
maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f
|
||||
maybeClearLoadingScreen src/Dodge/StartNewGame.hs 58;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 74;" f
|
||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 79;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 135;" f
|
||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 140;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 568;" f
|
||||
maybeOpenConsole src/Dodge/Update.hs 134;" f
|
||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||
maybeTakeOne src/RandomHelp.hs 118;" f
|
||||
maybeWarmupStatus src/Dodge/Item/Display.hs 45;" f
|
||||
mcApplyDamage src/Dodge/Machine/Update.hs 167;" f
|
||||
mcBackgroundSound src/Dodge/Machine/Update.hs 156;" f
|
||||
mcBackgroundSound src/Dodge/Machine/Update.hs 163;" f
|
||||
mcColor src/Dodge/Machine/Draw.hs 83;" f
|
||||
mcDamSensorTriggerUpdate src/Dodge/Machine/Update.hs 120;" f
|
||||
mcDamSensorTriggerUpdate src/Dodge/Machine/Update.hs 127;" f
|
||||
mcDamSensorUpdate src/Dodge/Machine/Update.hs 174;" f
|
||||
mcDamSensorUpdate' src/Dodge/Wall/Damage.hs 57;" f
|
||||
mcKillBut src/Dodge/Machine/Destroy.hs 38;" f
|
||||
mcKillTerm src/Dodge/Machine/Destroy.hs 30;" f
|
||||
mcNoItemsTest src/Dodge/Machine/Update.hs 182;" f
|
||||
mcPlaySound src/Dodge/Machine/Update.hs 140;" f
|
||||
mcProxSensorTriggerUpdate src/Dodge/Machine/Update.hs 126;" f
|
||||
mcPlaySound src/Dodge/Machine/Update.hs 147;" f
|
||||
mcProxSensorTriggerUpdate src/Dodge/Machine/Update.hs 133;" f
|
||||
mcProxSensorUpdate src/Dodge/Machine/Update.hs 177;" f
|
||||
mcProxTest src/Dodge/Machine/Update.hs 258;" f
|
||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 219;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 163;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1164;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1157;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 33;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 32;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1081;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 111;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 118;" f
|
||||
megaBattery src/Dodge/Item/Ammo.hs 53;" f
|
||||
megaShellMag src/Dodge/Item/Ammo.hs 43;" f
|
||||
megaTinMag src/Dodge/Item/Ammo.hs 20;" f
|
||||
@@ -4185,9 +4187,9 @@ mglCreate src/GLHelp.hs 8;" f
|
||||
mglDelete src/GLHelp.hs 14;" f
|
||||
midBarDecoration src/Dodge/Placement/TopDecoration.hs 23;" f
|
||||
midBounds src/Dodge/Room/Foreground.hs 150;" f
|
||||
midChasm src/Dodge/Room/Tutorial.hs 165;" f
|
||||
midChasmPlatform src/Dodge/Room/Tutorial.hs 184;" f
|
||||
midChasmSpit src/Dodge/Room/Tutorial.hs 238;" f
|
||||
midChasm src/Dodge/Room/Tutorial.hs 180;" f
|
||||
midChasmPlatform src/Dodge/Room/Tutorial.hs 199;" f
|
||||
midChasmSpit src/Dodge/Room/Tutorial.hs 253;" f
|
||||
midPad src/Padding.hs 27;" f
|
||||
midPadL src/Padding.hs 33;" f
|
||||
midPoint src/Geometry.hs 83;" f
|
||||
@@ -4357,7 +4359,7 @@ pairsToSCC src/Dodge/Graph.hs 32;" f
|
||||
paletteToColor src/Color.hs 85;" f
|
||||
parseItem src/Dodge/Debug/Terminal.hs 62;" f
|
||||
parseNum src/Dodge/Debug/Terminal.hs 77;" f
|
||||
passthroughLockKeyLists src/Dodge/Floor.hs 120;" f
|
||||
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 523;" f
|
||||
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
|
||||
pathEdgeObstructed src/Dodge/Path.hs 66;" f
|
||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||
@@ -4461,8 +4463,8 @@ pokeWall src/Shader/Poke.hs 80;" f
|
||||
pokeWallsWindows src/Shader/Poke.hs 52;" f
|
||||
poly3 src/Picture/Base.hs 76;" f
|
||||
poly3Col src/Picture/Base.hs 80;" f
|
||||
polyChasm src/Dodge/Room/Tutorial.hs 278;" f
|
||||
polyChasmC src/Dodge/Room/Tutorial.hs 287;" f
|
||||
polyChasm src/Dodge/Room/Tutorial.hs 293;" f
|
||||
polyChasmC src/Dodge/Room/Tutorial.hs 302;" f
|
||||
polyCirc src/Shape.hs 47;" f
|
||||
polyCircx src/Shape.hs 52;" f
|
||||
polyCornerDist src/Geometry/Polygon.hs 69;" f
|
||||
@@ -4653,7 +4655,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 905;" f
|
||||
removeDot src/ShortShow.hs 44;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeLights src/Dodge/Room/Tutorial.hs 344;" f
|
||||
removeLights src/Dodge/Room/Tutorial.hs 359;" f
|
||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 71;" f
|
||||
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
||||
renderDataResizeUpdate src/Preload/Update.hs 27;" f
|
||||
@@ -4834,12 +4836,14 @@ semitoneLoop1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 785;" f
|
||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 53;" f
|
||||
sensInsideDoor src/Dodge/Room/SensorDoor.hs 59;" f
|
||||
senseDamage src/Dodge/Machine/Update.hs 274;" f
|
||||
senseDamage' src/Dodge/Wall/Damage.hs 60;" f
|
||||
sensorReqToString src/Dodge/Machine/Update.hs 252;" f
|
||||
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
||||
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
||||
sensorSPic src/Dodge/Machine/Draw.hs 99;" f
|
||||
sensorTut src/Dodge/Room/Tutorial.hs 455;" f
|
||||
sensorTut src/Dodge/Room/Tutorial.hs 470;" f
|
||||
sensorTypeDamages src/Dodge/Machine/Update.hs 298;" f
|
||||
sensorTypeDamages src/Dodge/Wall/Damage.hs 91;" f
|
||||
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
||||
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f
|
||||
sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f
|
||||
@@ -4864,7 +4868,7 @@ setOutLinks src/Dodge/RoomLink.hs 50;" f
|
||||
setOutLinksByType src/Dodge/RoomLink.hs 77;" f
|
||||
setOutLinksPD src/Dodge/RoomLink.hs 97;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
|
||||
setRoomInt src/Dodge/Room/Tutorial.hs 86;" f
|
||||
setRoomInt src/Dodge/Room/Tutorial.hs 101;" f
|
||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 342;" f
|
||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 97;" f
|
||||
setShaderSource src/Shader/Compile.hs 121;" f
|
||||
@@ -4873,7 +4877,7 @@ setSoundVolume src/Sound.hs 159;" f
|
||||
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
|
||||
setTile src/Dodge/Layout.hs 70;" f
|
||||
setTiles src/Dodge/Layout.hs 67;" f
|
||||
setTreeInts src/Dodge/Room/Tutorial.hs 93;" f
|
||||
setTreeInts src/Dodge/Room/Tutorial.hs 108;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 246;" f
|
||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
||||
setViewport src/Dodge/Render.hs 448;" f
|
||||
@@ -5053,8 +5057,8 @@ spreadGunCrit src/Dodge/Creature/SpreadGunCrit.hs 11;" f
|
||||
spreadOut src/Dodge/Creature/Boid.hs 160;" f
|
||||
sps src/Dodge/LevelGen/PlacementHelper.hs 30;" f
|
||||
sps0 src/Dodge/LevelGen/PlacementHelper.hs 42;" f
|
||||
sqPlatformChasm src/Dodge/Room/Tutorial.hs 208;" f
|
||||
sqSpitChasm src/Dodge/Room/Tutorial.hs 223;" f
|
||||
sqPlatformChasm src/Dodge/Room/Tutorial.hs 223;" f
|
||||
sqSpitChasm src/Dodge/Room/Tutorial.hs 238;" f
|
||||
square src/Geometry/Polygon.hs 56;" f
|
||||
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
|
||||
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 116;" f
|
||||
@@ -5099,7 +5103,7 @@ stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 543;" f
|
||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 657;" f
|
||||
stopAllSounds src/Sound.hs 127;" f
|
||||
stopBulletAt src/Dodge/Bullet.hs 200;" f
|
||||
stopPushing src/Dodge/Wall/Damage.hs 110;" f
|
||||
stopPushing src/Dodge/Wall/Damage.hs 171;" f
|
||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||
storageShape src/Dodge/Machine/Draw.hs 31;" f
|
||||
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
||||
@@ -5158,7 +5162,7 @@ terminalLDP src/Dodge/ListDisplayParams.hs 48;" f
|
||||
terminalReturnEffect src/Dodge/Terminal.hs 279;" f
|
||||
terminalReturnLocal src/Dodge/Terminal.hs 283;" f
|
||||
terminalSPic src/Dodge/Machine/Draw.hs 47;" f
|
||||
terminalScreenGlow src/Dodge/Machine/Update.hs 44;" f
|
||||
terminalScreenGlow src/Dodge/Machine/Update.hs 43;" f
|
||||
terminalShape src/Dodge/Machine/Draw.hs 50;" f
|
||||
terminalWheelEvent src/Dodge/Update/Scroll.hs 127;" f
|
||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
||||
@@ -5319,13 +5323,13 @@ tryThrust src/Dodge/Projectile/Update.hs 126;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 145;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
|
||||
tutAnoTree src/Dodge/Room/Tutorial.hs 48;" f
|
||||
tutDrop src/Dodge/Room/Tutorial.hs 98;" f
|
||||
tutHub src/Dodge/Room/Tutorial.hs 351;" f
|
||||
tutLight src/Dodge/Room/Tutorial.hs 316;" f
|
||||
tutRezBox src/Dodge/Room/Tutorial.hs 466;" f
|
||||
tutRoomTree src/Dodge/Floor.hs 21;" f
|
||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 489;" f
|
||||
tutAnoTree src/Dodge/Room/Tutorial.hs 51;" f
|
||||
tutDrop src/Dodge/Room/Tutorial.hs 113;" f
|
||||
tutHub src/Dodge/Room/Tutorial.hs 366;" f
|
||||
tutLight src/Dodge/Room/Tutorial.hs 331;" f
|
||||
tutRezBox src/Dodge/Room/Tutorial.hs 481;" f
|
||||
tutRoomTree src/Dodge/Floor.hs 20;" f
|
||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 504;" f
|
||||
tweenAngles src/Geometry/Vector.hs 190;" f
|
||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
|
||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
|
||||
@@ -5424,7 +5428,7 @@ updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f
|
||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLivingCreature src/Dodge/Creature/Update.hs 47;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 447;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 25;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 24;" f
|
||||
updateMagnets src/Dodge/Update.hs 361;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 204;" f
|
||||
updateMouseContext src/Dodge/Update.hs 374;" f
|
||||
@@ -5466,7 +5470,7 @@ updateTeslaArc src/Dodge/Update.hs 618;" f
|
||||
updateTeslaArcs src/Dodge/Update.hs 615;" f
|
||||
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
|
||||
updateTractorBeams src/Dodge/Update.hs 687;" f
|
||||
updateTurret src/Dodge/Machine/Update.hs 56;" f
|
||||
updateTurret src/Dodge/Machine/Update.hs 55;" f
|
||||
updateUniverse src/Dodge/Update.hs 82;" f
|
||||
updateUniverseFirst src/Dodge/Update.hs 93;" f
|
||||
updateUniverseLast src/Dodge/Update.hs 144;" f
|
||||
@@ -5643,7 +5647,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
|
||||
yourRootItem src/Dodge/Base/You.hs 22;" f
|
||||
yourSelectedItem src/Dodge/Base/You.hs 16;" f
|
||||
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
|
||||
zChasm src/Dodge/Room/Tutorial.hs 152;" f
|
||||
zChasm src/Dodge/Room/Tutorial.hs 167;" f
|
||||
zConnect src/Dodge/Render/Connectors.hs 18;" f
|
||||
zConnectCol src/Dodge/Render/Connectors.hs 29;" f
|
||||
zConnectColMidX src/Dodge/Render/Connectors.hs 32;" f
|
||||
|
||||
Reference in New Issue
Block a user