Update pathing on block destruction without relying on _blObstructs

This commit is contained in:
2025-10-24 10:34:27 +01:00
parent 9a3c642684
commit c39f99e146
6 changed files with 181 additions and 158 deletions
+10 -5
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@@ -2,10 +2,14 @@
module Dodge.Block (destroyBlock) where
import ListHelp
import Dodge.Zoning.Pathing
import Dodge.Zoning.Base
import Geometry.Data
import qualified Data.Set as S
import Control.Lens
import Control.Monad
import Data.Foldable
--import Data.Foldable
--import qualified Data.IntSet as IS
import Data.Maybe
import Dodge.Base.Collide
@@ -45,15 +49,16 @@ unshadowBlock w wlid = case w ^? cWorld . lWorld . walls . ix wlid of
-- | _blHP bl < 1 = destroyBlock bl
-- | otherwise = id
destroyBlock :: Block -> World -> World
destroyBlock bl w =
w
destroyBlock :: S.Set Int2 -> Block -> World -> (S.Set Int2,World)
destroyBlock is bl w =
(js<>is,w
& flip (foldl' unshadowBlock) (_blShadows bl)
& makeBlockDebris bl
& deleteWallIDs wlids
& maybeClearPaths (_blObstructs bl) -- must happen after the walls are deleted
& cWorld . lWorld . blocks %~ IM.delete (_blID bl)
& cWorld . lWorld . blocks %~ IM.delete (_blID bl))
where
js = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) (loopPairs $ bl^.blFootprint)
-- & muchWlDustAt awl (_blPos bl)
-- & flip (foldl' $ flip (muchWlDustAt awl)) (map (pos +.+) ps)
+4
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@@ -13,6 +13,10 @@ import RandomHelp
type ECW = Either Creature Wall
-- perhaps rethink this as armour that
-- transforms damage and passes it on to the interior object
-- (block,door,creature,machine)
-- alongside an external side effect (spark,dust,etc)
damMatSideEffect :: Damage -> Material -> ECW -> World -> (Int,World)
damMatSideEffect dm = \case
Stone -> damageStone dm
+12 -12
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@@ -4,7 +4,7 @@
module Dodge.Update (updateUniverse) where
import Dodge.Zoning.Base
import Dodge.Path
--import Dodge.Path
import Data.Foldable
import qualified Data.Set as S
import Color
@@ -309,17 +309,17 @@ updateAimPos u =
u & uvWorld . cWorld . lWorld . lAimPos
.~ mouseWorldPos (u ^. uvWorld . input) (u ^. uvWorld . wCam)
updateEdgesWall :: S.Set (Int,Int) -> World -> World
updateEdgesWall = flip $ foldl' updateEdgeWallObs
updateEdgeWallObs :: World -> (Int,Int) -> World
updateEdgeWallObs w (i,j) = fromMaybe w $ do
s <- getNodePos i w
e <- getNodePos j w
let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
where
f x _ = S.map WallObstacle x
--updateEdgesWall :: S.Set (Int,Int) -> World -> World
--updateEdgesWall = flip $ foldl' updateEdgeWallObs
--
--updateEdgeWallObs :: World -> (Int,Int) -> World
--updateEdgeWallObs w (i,j) = fromMaybe w $ do
-- s <- getNodePos i w
-- e <- getNodePos j w
-- let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
-- return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
-- where
-- f x _ = S.map WallObstacle x
updateDoors :: World -> World
updateDoors w = let (is,w') = foldrM updateDoor w (w ^. cWorld . lWorld . doors)
+25 -8
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@@ -1,18 +1,35 @@
module Dodge.Update.WallDamage (updateWallDamages) where
module Dodge.Update.WallDamage (updateWallDamages,updateEdgesWall) where
import Dodge.WorldEvent.ThingsHit
import Dodge.Path
import Dodge.Zoning.Base
import Control.Lens
import Data.Maybe
import Dodge.Data.World
import Dodge.Wall.Damage
import qualified IntMapHelp as IM
import Data.Foldable
import qualified Data.Set as S
updateWallDamages :: World -> World
updateWallDamages w =
w
& cWorld . lWorld . wallDamages .~ IM.empty
& flip (IM.foldlWithKey' f) (w ^. cWorld . lWorld . wallDamages)
updateWallDamages w =
let (is,w')
= IM.foldlWithKey' f (mempty,w) (w ^. cWorld . lWorld . wallDamages)
in updateEdgesWall (zonesExtract (w ^. incEdgeZoning & each . each %~ S.fromList) is) w'
& cWorld . lWorld . wallDamages .~ IM.empty
where
f w' k dams = fromMaybe w' $ do
wl <- w' ^? cWorld . lWorld . walls . ix k
return $ foldl' (flip (`damageWall` wl)) w' dams
f isw k dams = fromMaybe isw $ do
wl <- isw ^? _2 . cWorld . lWorld . walls . ix k
return $ foldl' (flip (`damageWall` wl)) isw dams
updateEdgesWall :: S.Set (Int,Int) -> World -> World
updateEdgesWall = flip $ foldl' updateEdgeWallObs
updateEdgeWallObs :: World -> (Int,Int) -> World
updateEdgeWallObs w (i,j) = fromMaybe w $ do
s <- getNodePos i w
e <- getNodePos j w
let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
where
f x _ = S.map WallObstacle x
+13 -10
View File
@@ -3,33 +3,36 @@
-}
module Dodge.Wall.Damage (damageWall) where
import Geometry.Data
import Dodge.Material.Damage
import Dodge.Block
import Dodge.Data.World
import LensHelp
import qualified Data.Set as S
-- maybeDestroyDoor should rather happen during the door mechanism update
damageWall :: Damage -> Wall -> World -> World
damageWall dt wl w = case _wlStructure wl of
MachinePart mcid -> w' & cWorld . lWorld . machines . ix mcid . mcDamage .:~ dt
damageWall :: Damage -> Wall -> (S.Set Int2,World) -> (S.Set Int2,World)
damageWall dt wl (is,w) = case _wlStructure wl of
MachinePart mcid -> f $ w' & cWorld . lWorld . machines . ix mcid . mcDamage .:~ dt
BlockPart blid ->
w' & cWorld . lWorld . blocks . ix blid . blHP -~ dmam
& maybeDestroyBlock blid
& maybeDestroyBlock is blid
DoorPart drid ->
w' & cWorld . lWorld . doors . ix drid . drHP -~ dmam
f $ w' & cWorld . lWorld . doors . ix drid . drHP -~ dmam
-- & maybeDestroyDoor drid
_ -> w'
_ -> f $ w'
where
f = (,) is
-- x = case dt of
-- Explosive y _ -> y * 100
-- _ -> dt ^. dmAmount
(dmam,w') = damMatSideEffect dt (_wlMaterial wl) (Right wl) w
-- block destruction is convoluted...
maybeDestroyBlock :: Int -> World -> World
maybeDestroyBlock blid w = case w ^? cWorld . lWorld . blocks . ix blid of
Just bl | _blHP bl < 1 -> destroyBlock bl w
_ -> w
maybeDestroyBlock :: S.Set Int2 -> Int -> World -> (S.Set Int2,World)
maybeDestroyBlock is blid w = case w ^? cWorld . lWorld . blocks . ix blid of
Just bl | _blHP bl < 1 -> destroyBlock is bl w
_ -> (is,w)
--maybeDestroyDoor :: Int -> World -> World
--maybeDestroyDoor drid w = case w ^? cWorld . lWorld . doors . ix drid of
+117 -123
View File
@@ -291,7 +291,7 @@ CreatureType src/Dodge/Data/Creature/Misc.hs 58;" t
Crushing src/Dodge/Data/Damage.hs 19;" C
CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 15;" C
Crystal src/Dodge/Data/Material.hs 16;" C
Cull_more_lights src/Dodge/Data/Config.hs 78;" C
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cylinder src/Shape/Data.hs 14;" C
@@ -328,7 +328,7 @@ DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
DestroyBullet src/Dodge/Data/Bullet.hs 27;" C
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
Detector src/Dodge/Data/Item/Combine.hs 181;" t
Dirt src/Dodge/Data/Material.hs 11;" C
Dirt src/Dodge/Data/Material.hs 12;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 68;" C
@@ -363,7 +363,7 @@ Dungeon src/Dodge/Data/Scenario.hs 66;" C
Dust src/Dodge/Data/Cloud.hs 27;" t
EBO src/Shader/Data.hs 88;" t
EBSound src/Dodge/Data/SoundOrigin.hs 39;" C
ECW src/Dodge/Material/Damage.hs 12;" t
ECW src/Dodge/Material/Damage.hs 14;" t
ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C
EQUIP src/Dodge/Data/Item/Combine.hs 17;" C
EXPLOSIVES src/Dodge/Data/Item/Combine.hs 116;" C
@@ -378,7 +378,7 @@ ElectricSpark src/Dodge/Data/Spark.hs 19;" C
Electrical src/Dodge/Data/Damage.hs 24;" C
ElectricalAmmo src/Dodge/Data/AmmoType.hs 9;" C
ElectricalBall src/Dodge/Data/EnergyBall/Type.hs 13;" C
Electronics src/Dodge/Data/Material.hs 17;" C
Electronics src/Dodge/Data/Material.hs 18;" C
EllShad src/Picture/Data.hs 37;" C
EncircleFlock src/Dodge/Data/Creature/State.hs 15;" C
EnergyBall src/Dodge/Data/EnergyBall.hs 15;" t
@@ -439,7 +439,7 @@ FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 43;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
Flee src/Dodge/Data/ActionPlan.hs 143;" C
Flesh src/Dodge/Data/Material.hs 16;" C
Flesh src/Dodge/Data/Material.hs 17;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
FloatConst src/Dodge/Data/FloatFunction.hs 15;" C
FloatDistLinearNearFar src/Dodge/Data/FloatFunction.hs 13;" C
@@ -455,7 +455,7 @@ Flying src/Dodge/Data/Creature/Stance.hs 26;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 134;" C
FootForward src/Dodge/Data/Creature/Stance.hs 30;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 29;" C
ForceField src/Dodge/Data/Material.hs 18;" C
ForceField src/Dodge/Data/Material.hs 19;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
FromEdge src/Dodge/Data/Room.hs 49;" C
@@ -491,7 +491,7 @@ GeoObjShads src/Dodge/Data/Config.hs 102;" C
GetTo src/Dodge/Data/ActionPlan.hs 141;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 25;" C
Glass src/Dodge/Data/Material.hs 13;" C
Glass src/Dodge/Data/Material.hs 14;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 33;" C
Goal src/Dodge/Data/ActionPlan.hs 149;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
@@ -727,7 +727,7 @@ Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
MapperInventory src/Dodge/Data/HUD.hs 17;" C
MapperSF src/Dodge/Data/ComposedItem.hs 39;" C
Material src/Dodge/Data/Material.hs 9;" t
Material src/Dodge/Data/Material.hs 10;" t
MaterialSound src/Dodge/Data/SoundOrigin.hs 34;" C
Maybe' src/MaybeHelp.hs 11;" t
McDamSensor src/Dodge/Data/Machine.hs 45;" C
@@ -750,7 +750,7 @@ MenuOptionDisplay src/Dodge/Data/Universe.hs 92;" t
MetaBranch src/Dodge/Data/MetaTree.hs 18;" t
MetaNode src/Dodge/Data/MetaTree.hs 14;" t
MetaTree src/Dodge/Data/MetaTree.hs 11;" t
Metal src/Dodge/Data/Material.hs 14;" C
Metal src/Dodge/Data/Material.hs 15;" C
Metapysics src/Dodge/Data/Scenario.hs 17;" t
Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C
@@ -1255,7 +1255,7 @@ StandaloneWall src/Dodge/Data/Wall/Structure.hs 11;" C
Standing src/Dodge/Data/Creature/Stance.hs 24;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 117;" C
StayInArea src/Dodge/Data/Scenario.hs 13;" C
Stone src/Dodge/Data/Material.hs 12;" C
Stone src/Dodge/Data/Material.hs 13;" C
StorageSS src/Dodge/Data/Scenario.hs 94;" C
Strategy src/Dodge/Data/ActionPlan.hs 128;" t
StrategyActions src/Dodge/Data/ActionPlan.hs 140;" C
@@ -1484,7 +1484,7 @@ WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
West src/Dodge/Data/CardinalPoint.hs 9;" C
West8 src/Dodge/Data/CardinalPoint.hs 26;" C
WlID src/Dodge/Data/CrWlID.hs 10;" C
Wood src/Dodge/Data/Material.hs 10;" C
Wood src/Dodge/Data/Material.hs 11;" C
World src/Dodge/Data/World.hs 34;" t
WorldEffects src/Dodge/Data/WorldEffect.hs 23;" C
WorldEventFlag src/Dodge/Data/World.hs 29;" t
@@ -2130,7 +2130,6 @@ _putLabel src/Dodge/Data/GenWorld.hs 64;" f
_putMachineMachine src/Dodge/Data/GenWorld.hs 35;" f
_putMachineMaybeItem src/Dodge/Data/GenWorld.hs 37;" f
_putMachinePoly src/Dodge/Data/GenWorld.hs 34;" f
_putMachineWall src/Dodge/Data/GenWorld.hs 36;" f
_putPoly src/Dodge/Data/GenWorld.hs 44;" f
_putStartPoint src/Dodge/Data/GenWorld.hs 51;" f
_putWall src/Dodge/Data/GenWorld.hs 44;" f
@@ -2519,7 +2518,7 @@ addToTrunk src/TreeHelp.hs 157;" f
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 436;" f
advanceScrollAmount src/Dodge/Update.hs 434;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 60;" f
aimDelaySweep src/Dodge/Render/Picture.hs 287;" f
@@ -2561,7 +2560,6 @@ applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
applyInvLock src/Dodge/HeldUse.hs 428;" f
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 23;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 459;" f
applyResFactor src/Dodge/Data/Config.hs 111;" f
@@ -2730,7 +2728,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
buttonFlip src/Dodge/Button/Event.hs 17;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
cChasm src/Dodge/Room/Tutorial.hs 126;" f
cChasm src/Dodge/Room/Tutorial.hs 133;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
@@ -2765,20 +2763,20 @@ chaseCritInternal src/Dodge/Humanoid.hs 7;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 193;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 200;" f
chasmTest src/Dodge/Creature/Update.hs 132;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 70;" f
checkDeath' src/Dodge/Creature/Update.hs 73;" f
checkEndGame src/Dodge/Update.hs 785;" f
checkEndGame src/Dodge/Update.hs 783;" f
checkErrorGL src/Shader/Compile.hs 255;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
checkTermDist src/Dodge/Update.hs 335;" f
checkTermDist src/Dodge/Update.hs 333;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
@@ -2801,7 +2799,7 @@ circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
clAlt src/Dodge/Cloud.hs 5;" f
clClSpringVel src/Dodge/Update.hs 858;" f
clClSpringVel src/Dodge/Update.hs 856;" f
clColor src/Shader/Poke/Cloud.hs 35;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
clampPath src/Dodge/Room/Procedural.hs 168;" f
@@ -2828,7 +2826,7 @@ closeObjectInfo src/Dodge/Render/HUD.hs 226;" f
closestPointOnLine src/Geometry/Intersect.hs 272;" f
closestPointOnLineParam src/Geometry/Intersect.hs 288;" f
closestPointOnSeg src/Geometry/Intersect.hs 303;" f
cloudEffect src/Dodge/Update.hs 810;" f
cloudEffect src/Dodge/Update.hs 808;" f
cloudPoisonDamage src/Dodge/Update/Cloud.hs 11;" f
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
@@ -2907,7 +2905,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 85;" f
crBlips src/Dodge/RadarSweep.hs 88;" f
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
crCanSeeCr src/Dodge/Creature/Test.hs 52;" f
crCrSpring src/Dodge/Update.hs 887;" f
crCrSpring src/Dodge/Update.hs 885;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
@@ -2938,7 +2936,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 884;" f
crSpring src/Dodge/Update.hs 882;" f
crStratConMatches src/Dodge/Creature/Test.hs 80;" f
crStrength src/Dodge/Creature/Statistics.hs 29;" f
crUpdate src/Dodge/Creature/Update.hs 63;" f
@@ -3007,23 +3005,23 @@ cylinderOnSeg src/Geometry.hs 122;" f
cylinderPoly src/Shape.hs 87;" f
cylinderRoundIndices src/Shader/Poke.hs 389;" f
dShadCol src/Dodge/Render/List.hs 222;" f
damMatSideEffect src/Dodge/Material/Damage.hs 14;" f
damMatSideEffect src/Dodge/Material/Damage.hs 20;" f
damThingHitWith src/Dodge/Damage.hs 72;" f
damToExpBarrel src/Dodge/Barreloid.hs 53;" f
damageCodeCommand src/Dodge/Terminal.hs 59;" f
damageCrWl src/Dodge/Damage.hs 29;" f
damageCrWlID src/Dodge/Damage.hs 23;" f
damageDirection src/Dodge/Damage.hs 35;" f
damageDirt src/Dodge/Material/Damage.hs 120;" f
damageFlesh src/Dodge/Material/Damage.hs 87;" f
damageHP src/Dodge/Creature/Damage.hs 35;" f
damageDirt src/Dodge/Material/Damage.hs 128;" f
damageFlesh src/Dodge/Material/Damage.hs 95;" f
damageHP src/Dodge/Creature/Damage.hs 37;" f
damageInCircle src/Dodge/Damage.hs 61;" f
damageMetal src/Dodge/Material/Damage.hs 56;" f
damageMetal src/Dodge/Material/Damage.hs 63;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 14;" f
damageStone src/Dodge/Material/Damage.hs 26;" f
damageStone src/Dodge/Material/Damage.hs 32;" f
damageThingHit src/Dodge/Bullet.hs 180;" f
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 35;" f
damageWall src/Dodge/Wall/Damage.hs 15;" f
damageWall src/Dodge/Wall/Damage.hs 14;" f
damsToExpBarrel src/Dodge/Barreloid.hs 50;" f
dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 32;" f
@@ -3061,7 +3059,7 @@ dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 672;" f
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 628;" f
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
defDamageMaterial src/Dodge/Material/Damage.hs 23;" f
defDamageMaterial src/Dodge/Material/Damage.hs 29;" f
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
defSPic src/Dodge/Item/Draw/SPic.hs 309;" f
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
@@ -3083,7 +3081,7 @@ defaultCreature src/Dodge/Default/Creature.hs 12;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
defaultCrystalWall src/Dodge/Default/Wall.hs 43;" f
defaultDirtBlock src/Dodge/Default/Block.hs 19;" f
defaultDirtWall src/Dodge/Default/Wall.hs 62;" f
defaultDirtWall src/Dodge/Default/Wall.hs 63;" f
defaultDoor src/Dodge/Default/Door.hs 26;" f
defaultDoorWall src/Dodge/Default/Wall.hs 37;" f
defaultDrawButton src/Dodge/Button/Draw.hs 29;" f
@@ -3104,12 +3102,12 @@ defaultPerceptionState src/Dodge/Default/Creature.hs 75;" f
defaultProp src/Dodge/Default/Prop.hs 6;" f
defaultProximitySensor src/Dodge/Default.hs 54;" f
defaultRoom src/Dodge/Default/Room.hs 9;" f
defaultSensorWall src/Dodge/Default/Wall.hs 59;" f
defaultSensorWall src/Dodge/Default/Wall.hs 60;" f
defaultSwitchWall src/Dodge/Default/Door.hs 20;" f
defaultTerminal src/Dodge/Default/Terminal.hs 10;" f
defaultVision src/Dodge/Default/Creature.hs 85;" f
defaultWall src/Dodge/Default/Wall.hs 17;" f
defaultWindow src/Dodge/Default/Wall.hs 73;" f
defaultWindow src/Dodge/Default/Wall.hs 74;" f
defaultWorld src/Dodge/Default/World.hs 31;" f
degToRad src/Geometry/Vector.hs 118;" f
deleteIMInZone src/Dodge/Base.hs 70;" f
@@ -3119,7 +3117,7 @@ deleteWallID src/Dodge/Wall/Delete.hs 13;" f
deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 136;" f
destroyAllInvItems src/Dodge/Inventory.hs 53;" f
destroyBlock src/Dodge/Block.hs 51;" f
destroyBlock src/Dodge/Block.hs 49;" f
destroyDoor src/Dodge/DrWdWd.hs 55;" f
destroyInvItem src/Dodge/Inventory.hs 40;" f
destroyItem src/Dodge/Inventory.hs 62;" f
@@ -3151,7 +3149,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 51;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
displayTerminalLineString src/Dodge/Update.hs 500;" f
displayTerminalLineString src/Dodge/Update.hs 498;" f
dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f
divTo src/Geometry/Zone.hs 6;" f
@@ -3226,7 +3224,7 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
doWdP2f src/Dodge/WdP2f.hs 10;" f
doWdWd src/Dodge/WorldEffect.hs 28;" f
doWorldEvents src/Dodge/Update.hs 445;" f
doWorldEvents src/Dodge/Update.hs 443;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 41;" f
@@ -3397,7 +3395,7 @@ dtToRootIntMap' src/Dodge/DoubleTree.hs 153;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
dummyMenuOption src/Dodge/Menu/Option.hs 72;" f
dustColor src/Shader/Poke/Cloud.hs 71;" f
dustSpringVel src/Dodge/Update.hs 869;" f
dustSpringVel src/Dodge/Update.hs 867;" f
ebColor src/Dodge/EnergyBall.hs 77;" f
ebDamage src/Dodge/EnergyBall.hs 85;" f
ebEffect src/Dodge/EnergyBall.hs 45;" f
@@ -3514,7 +3512,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
foldMTRS src/Dodge/Room/Tutorial.hs 71;" f
foldMTRS src/Dodge/Room/Tutorial.hs 78;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
@@ -3575,9 +3573,9 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 342;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 329;" f
getDebugMouseOver src/Dodge/Update.hs 393;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 349;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 336;" f
getDebugMouseOver src/Dodge/Update.hs 391;" f
getDistortions src/Dodge/Render.hs 435;" f
getEdgesCrossing src/Dodge/Path.hs 52;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
@@ -3588,12 +3586,12 @@ getLaserDamage src/Dodge/HeldUse.hs 704;" f
getLaserPhaseV src/Dodge/HeldUse.hs 701;" f
getLinksOfType src/Dodge/RoomLink.hs 41;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 405;" f
getMenuMouseContext src/Dodge/Update.hs 403;" f
getNodePos src/Dodge/Path.hs 41;" f
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 325;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 332;" f
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3822,7 +3820,7 @@ isNHS src/Geometry/Intersect.hs 53;" f
isNothing' src/MaybeHelp.hs 31;" f
isOnSeg src/Geometry.hs 237;" f
isOutLnk src/Dodge/PlacementSpot.hs 166;" f
isOverTerminalScreen src/Dodge/Update.hs 416;" f
isOverTerminalScreen src/Dodge/Update.hs 414;" f
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 127;" f
isRHS src/Geometry/LHS.hs 32;" f
@@ -3907,7 +3905,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
lChasm src/Dodge/Room/Tutorial.hs 135;" f
lChasm src/Dodge/Room/Tutorial.hs 142;" f
lConnect src/Dodge/Render/Connectors.hs 42;" f
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 89;" f
@@ -3921,7 +3919,7 @@ lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 134;" f
lasTunnel src/Dodge/Room/LasTurret.hs 153;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 194;" f
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f
lasTurret src/Dodge/Placement/Instance/Turret.hs 38;" f
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
lastMap src/Dodge/DoubleTree.hs 253;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
@@ -4020,7 +4018,7 @@ lookupTrie src/SimpleTrie.hs 30;" f
loopPairs src/ListHelp.hs 30;" f
lootRoom src/Dodge/Room/Treasure.hs 58;" f
lorem src/Lorem.hs 3;" f
lowBlock src/Dodge/Placement/Instance/Block.hs 27;" f
lowBlock src/Dodge/Placement/Instance/Block.hs 25;" f
lsColPos src/Dodge/LightSource.hs 23;" f
lsColPosID src/Dodge/LightSource.hs 20;" f
lsColPosRad src/Dodge/LightSource.hs 29;" f
@@ -4105,8 +4103,8 @@ maxInvSlots src/Dodge/Inventory/CheckSlots.hs 30;" f
maxShowX src/Dodge/Combine/Graph.hs 48;" f
maxViewDistance src/Dodge/Viewpoints.hs 26;" f
maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f
maybeClearPath src/Dodge/Block.hs 73;" f
maybeClearPaths src/Dodge/Block.hs 70;" f
maybeClearPath src/Dodge/Block.hs 71;" f
maybeClearPaths src/Dodge/Block.hs 68;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 32;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 562;" f
maybeOpenConsole src/Dodge/Update.hs 129;" f
@@ -4159,7 +4157,7 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
midBounds src/Dodge/Room/Foreground.hs 151;" f
midChasm src/Dodge/Room/Tutorial.hs 156;" f
midChasm src/Dodge/Room/Tutorial.hs 163;" f
midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f
@@ -4223,8 +4221,8 @@ muzzleRandPos src/Dodge/HeldUse.hs 778;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 193;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 196;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 203;" f
mvGust src/Dodge/Update.hs 801;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 272;" f
mvGust src/Dodge/Update.hs 799;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 243;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
mvPointToward src/Dodge/Base.hs 136;" f
@@ -4336,7 +4334,7 @@ pauseMenu src/Dodge/Menu.hs 59;" f
pauseMenuOptions src/Dodge/Menu.hs 66;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f
pauseTime src/Dodge/Update.hs 185;" f
pbFlicker src/Dodge/Update.hs 486;" f
pbFlicker src/Dodge/Update.hs 484;" f
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 93;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
@@ -4367,21 +4365,19 @@ plBlock src/Dodge/Placement/PlaceSpot/Block.hs 17;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 19;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 49;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 206;" f
plMachine' src/Dodge/Placement/PlaceSpot.hs 249;" f
plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 77;" f
plTurret src/Dodge/Placement/PlaceSpot.hs 219;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 161;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 262;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 42;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 33;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 104;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 67;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 234;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 43;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 34;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 105;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 68;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 179;" f
plainRegex src/Dodge/DisplayInventory.hs 189;" f
playIfFree src/Sound.hs 137;" f
@@ -4452,8 +4448,8 @@ pokeWall src/Shader/Poke.hs 78;" f
pokeWallsWindows src/Shader/Poke.hs 50;" f
poly3 src/Picture/Base.hs 84;" f
poly3Col src/Picture/Base.hs 88;" f
polyChasm src/Dodge/Room/Tutorial.hs 177;" f
polyChasmC src/Dodge/Room/Tutorial.hs 186;" f
polyChasm src/Dodge/Room/Tutorial.hs 184;" f
polyChasmC src/Dodge/Room/Tutorial.hs 193;" f
polyCirc src/Shape.hs 46;" f
polyCircx src/Shape.hs 51;" f
polyCornerDist src/Geometry/Polygon.hs 61;" f
@@ -4544,7 +4540,7 @@ putDoubleDoor src/Dodge/Placement/Instance/Door.hs 18;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 23;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 66;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 222;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 24;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
@@ -4591,7 +4587,7 @@ randPeakedParam src/RandomHelp.hs 130;" f
randProb src/RandomHelp.hs 68;" f
randSpark src/Dodge/Spark.hs 69;" f
randSparkExtraVel src/Dodge/Spark.hs 92;" f
randWallReflect src/Dodge/Update.hs 660;" f
randWallReflect src/Dodge/Update.hs 658;" f
randomChallenges src/Dodge/Room/Start.hs 63;" f
randomCompass src/Dodge/Layout.hs 60;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 268;" f
@@ -4641,7 +4637,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Tutorial.hs 242;" f
removeLights src/Dodge/Room/Tutorial.hs 249;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
renderDataResizeUpdate src/Preload/Update.hs 26;" f
@@ -4820,7 +4816,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 197;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 351;" f
sensorTut src/Dodge/Room/Tutorial.hs 358;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
@@ -4842,12 +4838,12 @@ setLinkType src/Dodge/RoomLink.hs 78;" f
setLinkTypePD src/Dodge/RoomLink.hs 85;" f
setMusicVolume src/Sound.hs 162;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
setOldPos src/Dodge/Update.hs 519;" f
setOldPos src/Dodge/Update.hs 517;" f
setOutLinks src/Dodge/RoomLink.hs 50;" f
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
setRoomInt src/Dodge/Room/Tutorial.hs 78;" f
setRoomInt src/Dodge/Room/Tutorial.hs 85;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 290;" f
@@ -4857,7 +4853,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f
setToggle src/Dodge/Prop/Update.hs 44;" f
setTreeInts src/Dodge/Room/Tutorial.hs 85;" f
setTreeInts src/Dodge/Room/Tutorial.hs 92;" f
setViewDistance src/Dodge/Update/Camera.hs 236;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 440;" f
@@ -4889,7 +4885,6 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
shapeVerxSize src/Shape/Parameters.hs 10;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 27;" f
shellExplosionCheck src/Dodge/Projectile/Update.hs 49;" f
shellHitCreature src/Dodge/Projectile/Update.hs 80;" f
shellHitFloor src/Dodge/Projectile/Update.hs 94;" f
@@ -4953,7 +4948,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
shuffleRoomPos src/Dodge/Layout.hs 82;" f
shuffleTail src/RandomHelp.hs 59;" f
sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 878;" f
simpleCrSprings src/Dodge/Update.hs 876;" f
simpleTermMessage src/Dodge/Terminal.hs 164;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
@@ -5023,7 +5018,6 @@ speedLegs src/Dodge/Item/Equipment.hs 90;" f
splashMenu src/Dodge/Menu.hs 33;" f
splashMenuOptions src/Dodge/Menu.hs 38;" f
splashScreen src/Dodge/Initialisation.hs 10;" f
splinterBlock src/Dodge/Block.hs 25;" f
splitBezierquad src/Geometry/Bezier.hs 15;" f
splitExtra src/Justify.hs 21;" f
splitLookupTrie src/SimpleTrie.hs 39;" f
@@ -5195,7 +5189,7 @@ titleOptionsMenu src/Dodge/Menu.hs 106;" f
titleOptionsNoWrite src/Dodge/Menu.hs 109;" f
tlDoEffect src/Dodge/Terminal.hs 102;" f
tlSetStatus src/Dodge/Terminal.hs 99;" f
tmUpdate src/Dodge/Update.hs 503;" f
tmUpdate src/Dodge/Update.hs 501;" f
toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
toBothLnk src/Dodge/RoomLink.hs 136;" f
toClosestMultiple src/HelpNum.hs 3;" f
@@ -5292,15 +5286,15 @@ trySynthBullet src/Dodge/Creature/State.hs 167;" f
tryThrust src/Dodge/Projectile/Update.hs 122;" f
tryUseParent src/Dodge/Creature/State.hs 145;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 41;" f
tutDrop src/Dodge/Room/Tutorial.hs 90;" f
tutHub src/Dodge/Room/Tutorial.hs 249;" f
tutLight src/Dodge/Room/Tutorial.hs 214;" f
tutRezBox src/Dodge/Room/Tutorial.hs 362;" f
tutDrop src/Dodge/Room/Tutorial.hs 97;" f
tutHub src/Dodge/Room/Tutorial.hs 256;" f
tutLight src/Dodge/Room/Tutorial.hs 221;" f
tutRezBox src/Dodge/Room/Tutorial.hs 369;" f
tutRoomTree src/Dodge/Floor.hs 21;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 386;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 393;" f
tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 82;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
@@ -5324,14 +5318,14 @@ unpause src/Dodge/Menu.hs 212;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 57;" f
unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f
unsafeSwapKeys src/IntMapHelp.hs 75;" f
unshadowBlock src/Dodge/Block.hs 38;" f
unshadowBlock src/Dodge/Block.hs 36;" f
untilJust src/MonadHelp.hs 7;" f
untilJustCount src/MonadHelp.hs 14;" f
unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 131;" f
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 137;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 119;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 196;" f
updateAimPos src/Dodge/Update.hs 309;" f
updateAimPos src/Dodge/Update.hs 307;" f
updateAllNodes src/TreeHelp.hs 86;" f
updateArc src/Dodge/Tesla.hs 44;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f
@@ -5341,47 +5335,47 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 34;" f
updateBounds src/Dodge/Update/Camera.hs 258;" f
updateBulVel src/Dodge/Bullet.hs 57;" f
updateBullet src/Dodge/Bullet.hs 22;" f
updateBullets src/Dodge/Update.hs 582;" f
updateBullets src/Dodge/Update.hs 580;" f
updateCamera src/Dodge/Update/Camera.hs 30;" f
updateCloseObjects src/Dodge/Inventory.hs 115;" f
updateCloud src/Dodge/Update.hs 815;" f
updateClouds src/Dodge/Update.hs 686;" f
updateCloud src/Dodge/Update.hs 813;" f
updateClouds src/Dodge/Update.hs 684;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 32;" f
updateCreature' src/Dodge/Creature/Update.hs 41;" f
updateCreatureGroups src/Dodge/Update.hs 554;" f
updateCreatureSoundPositions src/Dodge/Update.hs 533;" f
updateDebris src/Dodge/Update.hs 589;" f
updateCreatureGroups src/Dodge/Update.hs 552;" f
updateCreatureSoundPositions src/Dodge/Update.hs 531;" f
updateDebris src/Dodge/Update.hs 587;" f
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
updateDebugMessageOffset src/Dodge/Update.hs 98;" f
updateDelayedEvents src/Dodge/Update.hs 907;" f
updateDelayedEvents src/Dodge/Update.hs 905;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 575;" f
updateDistortions src/Dodge/Update.hs 573;" f
updateDoor src/Dodge/DrWdWd.hs 20;" f
updateDoorEdge src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 69;" f
updateDoorEdges src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 66;" f
updateDoors src/Dodge/Update.hs 326;" f
updateDust src/Dodge/Update.hs 839;" f
updateDusts src/Dodge/Update.hs 689;" f
updateDoors src/Dodge/Update.hs 324;" f
updateDust src/Dodge/Update.hs 837;" f
updateDusts src/Dodge/Update.hs 687;" f
updateEdge src/Dodge/Path.hs 58;" f
updateEdgeWallObs src/Dodge/Update.hs 317;" f
updateEdgesWall src/Dodge/Update.hs 314;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 28;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 25;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 677;" f
updateEnergyBalls src/Dodge/Update.hs 675;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 674;" f
updateFlames src/Dodge/Update.hs 672;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 363;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f
updateGusts src/Dodge/Update.hs 798;" f
updateIMl src/Dodge/Update.hs 548;" f
updateIMl' src/Dodge/Update.hs 551;" f
updateGusts src/Dodge/Update.hs 796;" f
updateIMl src/Dodge/Update.hs 546;" f
updateIMl' src/Dodge/Update.hs 549;" f
updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f
updateInt2Map src/Dodge/Zoning/Base.hs 98;" f
@@ -5394,33 +5388,33 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 405;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 11;" f
updateLasers src/Dodge/Update.hs 452;" f
updateLasers src/Dodge/Update.hs 450;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 441;" f
updateMachine src/Dodge/Machine/Update.hs 24;" f
updateMagnets src/Dodge/Update.hs 330;" f
updateMagnets src/Dodge/Update.hs 328;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 203;" f
updateMouseContext src/Dodge/Update.hs 343;" f
updateMouseContextGame src/Dodge/Update.hs 348;" f
updateMouseContext src/Dodge/Update.hs 341;" f
updateMouseContextGame src/Dodge/Update.hs 346;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 86;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 166;" f
updateObjCatMaybes src/Dodge/Update.hs 566;" f
updateObjMapMaybe src/Dodge/Update.hs 559;" f
updatePastWorlds src/Dodge/Update.hs 441;" f
updateObjCatMaybes src/Dodge/Update.hs 564;" f
updateObjMapMaybe src/Dodge/Update.hs 557;" f
updatePastWorlds src/Dodge/Update.hs 439;" f
updatePreload src/Preload/Update.hs 20;" f
updateProjectile src/Dodge/Projectile/Update.hs 25;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updatePulse src/Dodge/Creature/Update.hs 146;" f
updatePulseBall src/Dodge/Update.hs 466;" f
updatePulseLaser src/Dodge/Update.hs 629;" f
updatePulseLasers src/Dodge/Update.hs 461;" f
updatePulseBall src/Dodge/Update.hs 464;" f
updatePulseLaser src/Dodge/Update.hs 627;" f
updatePulseLasers src/Dodge/Update.hs 459;" f
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 578;" f
updateRadarBlips src/Dodge/Update.hs 576;" f
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
updateRadarSweeps src/Dodge/Update.hs 680;" f
updateRadarSweeps src/Dodge/Update.hs 678;" f
updateRandNode src/TreeHelp.hs 109;" f
updateRenderSplit appDodge/Main.hs 112;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
@@ -5430,16 +5424,16 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 258;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
updateShockwaves src/Dodge/Update.hs 671;" f
updateShockwaves src/Dodge/Update.hs 669;" f
updateSingleNodes src/TreeHelp.hs 98;" f
updateSound src/Sound.hs 72;" f
updateSounds src/Sound.hs 67;" f
updateSpark src/Dodge/Spark.hs 19;" f
updateSparks src/Dodge/Update.hs 683;" f
updateTeslaArc src/Dodge/Update.hs 599;" f
updateTeslaArcs src/Dodge/Update.hs 596;" f
updateSparks src/Dodge/Update.hs 681;" f
updateTeslaArc src/Dodge/Update.hs 597;" f
updateTeslaArcs src/Dodge/Update.hs 594;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 668;" f
updateTractorBeams src/Dodge/Update.hs 666;" f
updateTurret src/Dodge/Machine/Update.hs 49;" f
updateUniverse src/Dodge/Update.hs 77;" f
updateUniverseFirst src/Dodge/Update.hs 88;" f
@@ -5448,9 +5442,9 @@ updateUniverseMid src/Dodge/Update.hs 159;" f
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 45;" f
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 23;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 14;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 25;" f
updateWheelEvents src/Dodge/Update.hs 431;" f
updateWheelEvents src/Dodge/Update.hs 429;" f
updateWorldEventFlag src/Dodge/Update.hs 123;" f
updateWorldEventFlags src/Dodge/Update.hs 111;" f
upperBody src/Dodge/Creature/Picture.hs 120;" f
@@ -5617,7 +5611,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
yourRootItem src/Dodge/Base/You.hs 22;" f
yourSelectedItem src/Dodge/Base/You.hs 16;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 144;" f
zChasm src/Dodge/Room/Tutorial.hs 151;" f
zConnect src/Dodge/Render/Connectors.hs 17;" f
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
@@ -5626,11 +5620,11 @@ zipArcs src/Dodge/Tesla.hs 52;" f
zipCount src/Dodge/Tree/Shift.hs 136;" f
zipCountDown src/Dodge/Room/Procedural.hs 121;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
zoneClouds src/Dodge/Update.hs 493;" f
zoneClouds src/Dodge/Update.hs 491;" f
zoneCreature src/Dodge/Zoning/Creature.hs 55;" f
zoneCreatures src/Dodge/Update.hs 529;" f
zoneCreatures src/Dodge/Update.hs 527;" f
zoneDust src/Dodge/Zoning/Cloud.hs 48;" f
zoneDusts src/Dodge/Update.hs 497;" f
zoneDusts src/Dodge/Update.hs 495;" f
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f
zoneMonoid src/Dodge/Zoning/Base.hs 89;" f