Update pathing on block destruction without relying on _blObstructs
This commit is contained in:
+10
-5
@@ -2,10 +2,14 @@
|
||||
|
||||
module Dodge.Block (destroyBlock) where
|
||||
|
||||
import ListHelp
|
||||
import Dodge.Zoning.Pathing
|
||||
import Dodge.Zoning.Base
|
||||
import Geometry.Data
|
||||
import qualified Data.Set as S
|
||||
import Control.Lens
|
||||
import Control.Monad
|
||||
import Data.Foldable
|
||||
--import Data.Foldable
|
||||
--import qualified Data.IntSet as IS
|
||||
import Data.Maybe
|
||||
import Dodge.Base.Collide
|
||||
@@ -45,15 +49,16 @@ unshadowBlock w wlid = case w ^? cWorld . lWorld . walls . ix wlid of
|
||||
-- | _blHP bl < 1 = destroyBlock bl
|
||||
-- | otherwise = id
|
||||
|
||||
destroyBlock :: Block -> World -> World
|
||||
destroyBlock bl w =
|
||||
w
|
||||
destroyBlock :: S.Set Int2 -> Block -> World -> (S.Set Int2,World)
|
||||
destroyBlock is bl w =
|
||||
(js<>is,w
|
||||
& flip (foldl' unshadowBlock) (_blShadows bl)
|
||||
& makeBlockDebris bl
|
||||
& deleteWallIDs wlids
|
||||
& maybeClearPaths (_blObstructs bl) -- must happen after the walls are deleted
|
||||
& cWorld . lWorld . blocks %~ IM.delete (_blID bl)
|
||||
& cWorld . lWorld . blocks %~ IM.delete (_blID bl))
|
||||
where
|
||||
js = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) (loopPairs $ bl^.blFootprint)
|
||||
-- & muchWlDustAt awl (_blPos bl)
|
||||
-- & flip (foldl' $ flip (muchWlDustAt awl)) (map (pos +.+) ps)
|
||||
|
||||
|
||||
@@ -13,6 +13,10 @@ import RandomHelp
|
||||
|
||||
type ECW = Either Creature Wall
|
||||
|
||||
-- perhaps rethink this as armour that
|
||||
-- transforms damage and passes it on to the interior object
|
||||
-- (block,door,creature,machine)
|
||||
-- alongside an external side effect (spark,dust,etc)
|
||||
damMatSideEffect :: Damage -> Material -> ECW -> World -> (Int,World)
|
||||
damMatSideEffect dm = \case
|
||||
Stone -> damageStone dm
|
||||
|
||||
+12
-12
@@ -4,7 +4,7 @@
|
||||
module Dodge.Update (updateUniverse) where
|
||||
|
||||
import Dodge.Zoning.Base
|
||||
import Dodge.Path
|
||||
--import Dodge.Path
|
||||
import Data.Foldable
|
||||
import qualified Data.Set as S
|
||||
import Color
|
||||
@@ -309,17 +309,17 @@ updateAimPos u =
|
||||
u & uvWorld . cWorld . lWorld . lAimPos
|
||||
.~ mouseWorldPos (u ^. uvWorld . input) (u ^. uvWorld . wCam)
|
||||
|
||||
updateEdgesWall :: S.Set (Int,Int) -> World -> World
|
||||
updateEdgesWall = flip $ foldl' updateEdgeWallObs
|
||||
|
||||
updateEdgeWallObs :: World -> (Int,Int) -> World
|
||||
updateEdgeWallObs w (i,j) = fromMaybe w $ do
|
||||
s <- getNodePos i w
|
||||
e <- getNodePos j w
|
||||
let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
|
||||
return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
|
||||
where
|
||||
f x _ = S.map WallObstacle x
|
||||
--updateEdgesWall :: S.Set (Int,Int) -> World -> World
|
||||
--updateEdgesWall = flip $ foldl' updateEdgeWallObs
|
||||
--
|
||||
--updateEdgeWallObs :: World -> (Int,Int) -> World
|
||||
--updateEdgeWallObs w (i,j) = fromMaybe w $ do
|
||||
-- s <- getNodePos i w
|
||||
-- e <- getNodePos j w
|
||||
-- let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
|
||||
-- return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
|
||||
-- where
|
||||
-- f x _ = S.map WallObstacle x
|
||||
|
||||
updateDoors :: World -> World
|
||||
updateDoors w = let (is,w') = foldrM updateDoor w (w ^. cWorld . lWorld . doors)
|
||||
|
||||
@@ -1,18 +1,35 @@
|
||||
module Dodge.Update.WallDamage (updateWallDamages) where
|
||||
module Dodge.Update.WallDamage (updateWallDamages,updateEdgesWall) where
|
||||
|
||||
import Dodge.WorldEvent.ThingsHit
|
||||
import Dodge.Path
|
||||
import Dodge.Zoning.Base
|
||||
import Control.Lens
|
||||
import Data.Maybe
|
||||
import Dodge.Data.World
|
||||
import Dodge.Wall.Damage
|
||||
import qualified IntMapHelp as IM
|
||||
import Data.Foldable
|
||||
import qualified Data.Set as S
|
||||
|
||||
updateWallDamages :: World -> World
|
||||
updateWallDamages w =
|
||||
w
|
||||
& cWorld . lWorld . wallDamages .~ IM.empty
|
||||
& flip (IM.foldlWithKey' f) (w ^. cWorld . lWorld . wallDamages)
|
||||
updateWallDamages w =
|
||||
let (is,w')
|
||||
= IM.foldlWithKey' f (mempty,w) (w ^. cWorld . lWorld . wallDamages)
|
||||
in updateEdgesWall (zonesExtract (w ^. incEdgeZoning & each . each %~ S.fromList) is) w'
|
||||
& cWorld . lWorld . wallDamages .~ IM.empty
|
||||
where
|
||||
f w' k dams = fromMaybe w' $ do
|
||||
wl <- w' ^? cWorld . lWorld . walls . ix k
|
||||
return $ foldl' (flip (`damageWall` wl)) w' dams
|
||||
f isw k dams = fromMaybe isw $ do
|
||||
wl <- isw ^? _2 . cWorld . lWorld . walls . ix k
|
||||
return $ foldl' (flip (`damageWall` wl)) isw dams
|
||||
|
||||
updateEdgesWall :: S.Set (Int,Int) -> World -> World
|
||||
updateEdgesWall = flip $ foldl' updateEdgeWallObs
|
||||
|
||||
updateEdgeWallObs :: World -> (Int,Int) -> World
|
||||
updateEdgeWallObs w (i,j) = fromMaybe w $ do
|
||||
s <- getNodePos i w
|
||||
e <- getNodePos j w
|
||||
let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
|
||||
return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
|
||||
where
|
||||
f x _ = S.map WallObstacle x
|
||||
|
||||
+13
-10
@@ -3,33 +3,36 @@
|
||||
-}
|
||||
module Dodge.Wall.Damage (damageWall) where
|
||||
|
||||
import Geometry.Data
|
||||
import Dodge.Material.Damage
|
||||
import Dodge.Block
|
||||
import Dodge.Data.World
|
||||
import LensHelp
|
||||
import qualified Data.Set as S
|
||||
|
||||
-- maybeDestroyDoor should rather happen during the door mechanism update
|
||||
damageWall :: Damage -> Wall -> World -> World
|
||||
damageWall dt wl w = case _wlStructure wl of
|
||||
MachinePart mcid -> w' & cWorld . lWorld . machines . ix mcid . mcDamage .:~ dt
|
||||
damageWall :: Damage -> Wall -> (S.Set Int2,World) -> (S.Set Int2,World)
|
||||
damageWall dt wl (is,w) = case _wlStructure wl of
|
||||
MachinePart mcid -> f $ w' & cWorld . lWorld . machines . ix mcid . mcDamage .:~ dt
|
||||
BlockPart blid ->
|
||||
w' & cWorld . lWorld . blocks . ix blid . blHP -~ dmam
|
||||
& maybeDestroyBlock blid
|
||||
& maybeDestroyBlock is blid
|
||||
DoorPart drid ->
|
||||
w' & cWorld . lWorld . doors . ix drid . drHP -~ dmam
|
||||
f $ w' & cWorld . lWorld . doors . ix drid . drHP -~ dmam
|
||||
-- & maybeDestroyDoor drid
|
||||
_ -> w'
|
||||
_ -> f $ w'
|
||||
where
|
||||
f = (,) is
|
||||
-- x = case dt of
|
||||
-- Explosive y _ -> y * 100
|
||||
-- _ -> dt ^. dmAmount
|
||||
(dmam,w') = damMatSideEffect dt (_wlMaterial wl) (Right wl) w
|
||||
|
||||
-- block destruction is convoluted...
|
||||
maybeDestroyBlock :: Int -> World -> World
|
||||
maybeDestroyBlock blid w = case w ^? cWorld . lWorld . blocks . ix blid of
|
||||
Just bl | _blHP bl < 1 -> destroyBlock bl w
|
||||
_ -> w
|
||||
maybeDestroyBlock :: S.Set Int2 -> Int -> World -> (S.Set Int2,World)
|
||||
maybeDestroyBlock is blid w = case w ^? cWorld . lWorld . blocks . ix blid of
|
||||
Just bl | _blHP bl < 1 -> destroyBlock is bl w
|
||||
_ -> (is,w)
|
||||
|
||||
--maybeDestroyDoor :: Int -> World -> World
|
||||
--maybeDestroyDoor drid w = case w ^? cWorld . lWorld . doors . ix drid of
|
||||
|
||||
@@ -291,7 +291,7 @@ CreatureType src/Dodge/Data/Creature/Misc.hs 58;" t
|
||||
Crushing src/Dodge/Data/Damage.hs 19;" C
|
||||
CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C
|
||||
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
|
||||
Crystal src/Dodge/Data/Material.hs 15;" C
|
||||
Crystal src/Dodge/Data/Material.hs 16;" C
|
||||
Cull_more_lights src/Dodge/Data/Config.hs 78;" C
|
||||
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
|
||||
Cylinder src/Shape/Data.hs 14;" C
|
||||
@@ -328,7 +328,7 @@ DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
|
||||
DestroyBullet src/Dodge/Data/Bullet.hs 27;" C
|
||||
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
|
||||
Detector src/Dodge/Data/Item/Combine.hs 181;" t
|
||||
Dirt src/Dodge/Data/Material.hs 11;" C
|
||||
Dirt src/Dodge/Data/Material.hs 12;" C
|
||||
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
||||
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
|
||||
Display_debug src/Dodge/Data/Config.hs 68;" C
|
||||
@@ -363,7 +363,7 @@ Dungeon src/Dodge/Data/Scenario.hs 66;" C
|
||||
Dust src/Dodge/Data/Cloud.hs 27;" t
|
||||
EBO src/Shader/Data.hs 88;" t
|
||||
EBSound src/Dodge/Data/SoundOrigin.hs 39;" C
|
||||
ECW src/Dodge/Material/Damage.hs 12;" t
|
||||
ECW src/Dodge/Material/Damage.hs 14;" t
|
||||
ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C
|
||||
EQUIP src/Dodge/Data/Item/Combine.hs 17;" C
|
||||
EXPLOSIVES src/Dodge/Data/Item/Combine.hs 116;" C
|
||||
@@ -378,7 +378,7 @@ ElectricSpark src/Dodge/Data/Spark.hs 19;" C
|
||||
Electrical src/Dodge/Data/Damage.hs 24;" C
|
||||
ElectricalAmmo src/Dodge/Data/AmmoType.hs 9;" C
|
||||
ElectricalBall src/Dodge/Data/EnergyBall/Type.hs 13;" C
|
||||
Electronics src/Dodge/Data/Material.hs 17;" C
|
||||
Electronics src/Dodge/Data/Material.hs 18;" C
|
||||
EllShad src/Picture/Data.hs 37;" C
|
||||
EncircleFlock src/Dodge/Data/Creature/State.hs 15;" C
|
||||
EnergyBall src/Dodge/Data/EnergyBall.hs 15;" t
|
||||
@@ -439,7 +439,7 @@ FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C
|
||||
FlechetteTrajectory src/Dodge/Data/Bullet.hs 43;" C
|
||||
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
|
||||
Flee src/Dodge/Data/ActionPlan.hs 143;" C
|
||||
Flesh src/Dodge/Data/Material.hs 16;" C
|
||||
Flesh src/Dodge/Data/Material.hs 17;" C
|
||||
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
|
||||
FloatConst src/Dodge/Data/FloatFunction.hs 15;" C
|
||||
FloatDistLinearNearFar src/Dodge/Data/FloatFunction.hs 13;" C
|
||||
@@ -455,7 +455,7 @@ Flying src/Dodge/Data/Creature/Stance.hs 26;" C
|
||||
FollowImpulses src/Dodge/Data/ActionPlan.hs 134;" C
|
||||
FootForward src/Dodge/Data/Creature/Stance.hs 30;" t
|
||||
FootstepSound src/Dodge/Data/SoundOrigin.hs 29;" C
|
||||
ForceField src/Dodge/Data/Material.hs 18;" C
|
||||
ForceField src/Dodge/Data/Material.hs 19;" C
|
||||
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
|
||||
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
|
||||
FromEdge src/Dodge/Data/Room.hs 49;" C
|
||||
@@ -491,7 +491,7 @@ GeoObjShads src/Dodge/Data/Config.hs 102;" C
|
||||
GetTo src/Dodge/Data/ActionPlan.hs 141;" C
|
||||
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
|
||||
Gib src/Dodge/Data/Prop.hs 25;" C
|
||||
Glass src/Dodge/Data/Material.hs 13;" C
|
||||
Glass src/Dodge/Data/Material.hs 14;" C
|
||||
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 33;" C
|
||||
Goal src/Dodge/Data/ActionPlan.hs 149;" t
|
||||
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
|
||||
@@ -727,7 +727,7 @@ Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
|
||||
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
|
||||
MapperInventory src/Dodge/Data/HUD.hs 17;" C
|
||||
MapperSF src/Dodge/Data/ComposedItem.hs 39;" C
|
||||
Material src/Dodge/Data/Material.hs 9;" t
|
||||
Material src/Dodge/Data/Material.hs 10;" t
|
||||
MaterialSound src/Dodge/Data/SoundOrigin.hs 34;" C
|
||||
Maybe' src/MaybeHelp.hs 11;" t
|
||||
McDamSensor src/Dodge/Data/Machine.hs 45;" C
|
||||
@@ -750,7 +750,7 @@ MenuOptionDisplay src/Dodge/Data/Universe.hs 92;" t
|
||||
MetaBranch src/Dodge/Data/MetaTree.hs 18;" t
|
||||
MetaNode src/Dodge/Data/MetaTree.hs 14;" t
|
||||
MetaTree src/Dodge/Data/MetaTree.hs 11;" t
|
||||
Metal src/Dodge/Data/Material.hs 14;" C
|
||||
Metal src/Dodge/Data/Material.hs 15;" C
|
||||
Metapysics src/Dodge/Data/Scenario.hs 17;" t
|
||||
Military src/Dodge/Data/Scenario.hs 45;" C
|
||||
Mine src/Dodge/Data/Scenario.hs 64;" C
|
||||
@@ -1255,7 +1255,7 @@ StandaloneWall src/Dodge/Data/Wall/Structure.hs 11;" C
|
||||
Standing src/Dodge/Data/Creature/Stance.hs 24;" C
|
||||
StartSentinelPost src/Dodge/Data/ActionPlan.hs 117;" C
|
||||
StayInArea src/Dodge/Data/Scenario.hs 13;" C
|
||||
Stone src/Dodge/Data/Material.hs 12;" C
|
||||
Stone src/Dodge/Data/Material.hs 13;" C
|
||||
StorageSS src/Dodge/Data/Scenario.hs 94;" C
|
||||
Strategy src/Dodge/Data/ActionPlan.hs 128;" t
|
||||
StrategyActions src/Dodge/Data/ActionPlan.hs 140;" C
|
||||
@@ -1484,7 +1484,7 @@ WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
|
||||
West src/Dodge/Data/CardinalPoint.hs 9;" C
|
||||
West8 src/Dodge/Data/CardinalPoint.hs 26;" C
|
||||
WlID src/Dodge/Data/CrWlID.hs 10;" C
|
||||
Wood src/Dodge/Data/Material.hs 10;" C
|
||||
Wood src/Dodge/Data/Material.hs 11;" C
|
||||
World src/Dodge/Data/World.hs 34;" t
|
||||
WorldEffects src/Dodge/Data/WorldEffect.hs 23;" C
|
||||
WorldEventFlag src/Dodge/Data/World.hs 29;" t
|
||||
@@ -2130,7 +2130,6 @@ _putLabel src/Dodge/Data/GenWorld.hs 64;" f
|
||||
_putMachineMachine src/Dodge/Data/GenWorld.hs 35;" f
|
||||
_putMachineMaybeItem src/Dodge/Data/GenWorld.hs 37;" f
|
||||
_putMachinePoly src/Dodge/Data/GenWorld.hs 34;" f
|
||||
_putMachineWall src/Dodge/Data/GenWorld.hs 36;" f
|
||||
_putPoly src/Dodge/Data/GenWorld.hs 44;" f
|
||||
_putStartPoint src/Dodge/Data/GenWorld.hs 51;" f
|
||||
_putWall src/Dodge/Data/GenWorld.hs 44;" f
|
||||
@@ -2519,7 +2518,7 @@ addToTrunk src/TreeHelp.hs 157;" f
|
||||
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
|
||||
addZ src/Geometry/Vector3D.hs 89;" f
|
||||
adjustIMZone src/Dodge/Base.hs 81;" f
|
||||
advanceScrollAmount src/Dodge/Update.hs 436;" f
|
||||
advanceScrollAmount src/Dodge/Update.hs 434;" f
|
||||
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
||||
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 60;" f
|
||||
aimDelaySweep src/Dodge/Render/Picture.hs 287;" f
|
||||
@@ -2561,7 +2560,6 @@ applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 428;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 49;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 23;" f
|
||||
applyPosition src/Sound.hs 111;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 459;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 111;" f
|
||||
@@ -2730,7 +2728,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
||||
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
||||
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
|
||||
cChasm src/Dodge/Room/Tutorial.hs 126;" f
|
||||
cChasm src/Dodge/Room/Tutorial.hs 133;" f
|
||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
||||
@@ -2765,20 +2763,20 @@ chaseCritInternal src/Dodge/Humanoid.hs 7;" f
|
||||
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
|
||||
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
|
||||
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
|
||||
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 193;" f
|
||||
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 200;" f
|
||||
chasmTest src/Dodge/Creature/Update.hs 132;" f
|
||||
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
|
||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
|
||||
checkDeath src/Dodge/Creature/Update.hs 70;" f
|
||||
checkDeath' src/Dodge/Creature/Update.hs 73;" f
|
||||
checkEndGame src/Dodge/Update.hs 785;" f
|
||||
checkEndGame src/Dodge/Update.hs 783;" f
|
||||
checkErrorGL src/Shader/Compile.hs 255;" f
|
||||
checkFBO src/Framebuffer/Check.hs 6;" f
|
||||
checkGLError src/GLHelp.hs 17;" f
|
||||
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
|
||||
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
|
||||
checkTermDist src/Dodge/Update.hs 335;" f
|
||||
checkTermDist src/Dodge/Update.hs 333;" f
|
||||
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
|
||||
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
||||
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
||||
@@ -2801,7 +2799,7 @@ circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
||||
circleSolid src/Picture/Base.hs 164;" f
|
||||
circleSolidCol src/Picture/Base.hs 168;" f
|
||||
clAlt src/Dodge/Cloud.hs 5;" f
|
||||
clClSpringVel src/Dodge/Update.hs 858;" f
|
||||
clClSpringVel src/Dodge/Update.hs 856;" f
|
||||
clColor src/Shader/Poke/Cloud.hs 35;" f
|
||||
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
||||
clampPath src/Dodge/Room/Procedural.hs 168;" f
|
||||
@@ -2828,7 +2826,7 @@ closeObjectInfo src/Dodge/Render/HUD.hs 226;" f
|
||||
closestPointOnLine src/Geometry/Intersect.hs 272;" f
|
||||
closestPointOnLineParam src/Geometry/Intersect.hs 288;" f
|
||||
closestPointOnSeg src/Geometry/Intersect.hs 303;" f
|
||||
cloudEffect src/Dodge/Update.hs 810;" f
|
||||
cloudEffect src/Dodge/Update.hs 808;" f
|
||||
cloudPoisonDamage src/Dodge/Update/Cloud.hs 11;" f
|
||||
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
|
||||
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
|
||||
@@ -2907,7 +2905,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 85;" f
|
||||
crBlips src/Dodge/RadarSweep.hs 88;" f
|
||||
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
|
||||
crCanSeeCr src/Dodge/Creature/Test.hs 52;" f
|
||||
crCrSpring src/Dodge/Update.hs 887;" f
|
||||
crCrSpring src/Dodge/Update.hs 885;" f
|
||||
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
|
||||
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
|
||||
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
|
||||
@@ -2938,7 +2936,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
|
||||
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
|
||||
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
|
||||
crShape src/Dodge/Creature/Shape.hs 8;" f
|
||||
crSpring src/Dodge/Update.hs 884;" f
|
||||
crSpring src/Dodge/Update.hs 882;" f
|
||||
crStratConMatches src/Dodge/Creature/Test.hs 80;" f
|
||||
crStrength src/Dodge/Creature/Statistics.hs 29;" f
|
||||
crUpdate src/Dodge/Creature/Update.hs 63;" f
|
||||
@@ -3007,23 +3005,23 @@ cylinderOnSeg src/Geometry.hs 122;" f
|
||||
cylinderPoly src/Shape.hs 87;" f
|
||||
cylinderRoundIndices src/Shader/Poke.hs 389;" f
|
||||
dShadCol src/Dodge/Render/List.hs 222;" f
|
||||
damMatSideEffect src/Dodge/Material/Damage.hs 14;" f
|
||||
damMatSideEffect src/Dodge/Material/Damage.hs 20;" f
|
||||
damThingHitWith src/Dodge/Damage.hs 72;" f
|
||||
damToExpBarrel src/Dodge/Barreloid.hs 53;" f
|
||||
damageCodeCommand src/Dodge/Terminal.hs 59;" f
|
||||
damageCrWl src/Dodge/Damage.hs 29;" f
|
||||
damageCrWlID src/Dodge/Damage.hs 23;" f
|
||||
damageDirection src/Dodge/Damage.hs 35;" f
|
||||
damageDirt src/Dodge/Material/Damage.hs 120;" f
|
||||
damageFlesh src/Dodge/Material/Damage.hs 87;" f
|
||||
damageHP src/Dodge/Creature/Damage.hs 35;" f
|
||||
damageDirt src/Dodge/Material/Damage.hs 128;" f
|
||||
damageFlesh src/Dodge/Material/Damage.hs 95;" f
|
||||
damageHP src/Dodge/Creature/Damage.hs 37;" f
|
||||
damageInCircle src/Dodge/Damage.hs 61;" f
|
||||
damageMetal src/Dodge/Material/Damage.hs 56;" f
|
||||
damageMetal src/Dodge/Material/Damage.hs 63;" f
|
||||
damageSensor src/Dodge/Placement/Instance/Sensor.hs 14;" f
|
||||
damageStone src/Dodge/Material/Damage.hs 26;" f
|
||||
damageStone src/Dodge/Material/Damage.hs 32;" f
|
||||
damageThingHit src/Dodge/Bullet.hs 180;" f
|
||||
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 35;" f
|
||||
damageWall src/Dodge/Wall/Damage.hs 15;" f
|
||||
damageWall src/Dodge/Wall/Damage.hs 14;" f
|
||||
damsToExpBarrel src/Dodge/Barreloid.hs 50;" f
|
||||
dark src/Color.hs 108;" f
|
||||
darkenBackground src/Dodge/Render/MenuScreen.hs 32;" f
|
||||
@@ -3061,7 +3059,7 @@ dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 672;" f
|
||||
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
|
||||
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 628;" f
|
||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
||||
defDamageMaterial src/Dodge/Material/Damage.hs 23;" f
|
||||
defDamageMaterial src/Dodge/Material/Damage.hs 29;" f
|
||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 309;" f
|
||||
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
||||
@@ -3083,7 +3081,7 @@ defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
||||
defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
|
||||
defaultCrystalWall src/Dodge/Default/Wall.hs 43;" f
|
||||
defaultDirtBlock src/Dodge/Default/Block.hs 19;" f
|
||||
defaultDirtWall src/Dodge/Default/Wall.hs 62;" f
|
||||
defaultDirtWall src/Dodge/Default/Wall.hs 63;" f
|
||||
defaultDoor src/Dodge/Default/Door.hs 26;" f
|
||||
defaultDoorWall src/Dodge/Default/Wall.hs 37;" f
|
||||
defaultDrawButton src/Dodge/Button/Draw.hs 29;" f
|
||||
@@ -3104,12 +3102,12 @@ defaultPerceptionState src/Dodge/Default/Creature.hs 75;" f
|
||||
defaultProp src/Dodge/Default/Prop.hs 6;" f
|
||||
defaultProximitySensor src/Dodge/Default.hs 54;" f
|
||||
defaultRoom src/Dodge/Default/Room.hs 9;" f
|
||||
defaultSensorWall src/Dodge/Default/Wall.hs 59;" f
|
||||
defaultSensorWall src/Dodge/Default/Wall.hs 60;" f
|
||||
defaultSwitchWall src/Dodge/Default/Door.hs 20;" f
|
||||
defaultTerminal src/Dodge/Default/Terminal.hs 10;" f
|
||||
defaultVision src/Dodge/Default/Creature.hs 85;" f
|
||||
defaultWall src/Dodge/Default/Wall.hs 17;" f
|
||||
defaultWindow src/Dodge/Default/Wall.hs 73;" f
|
||||
defaultWindow src/Dodge/Default/Wall.hs 74;" f
|
||||
defaultWorld src/Dodge/Default/World.hs 31;" f
|
||||
degToRad src/Geometry/Vector.hs 118;" f
|
||||
deleteIMInZone src/Dodge/Base.hs 70;" f
|
||||
@@ -3119,7 +3117,7 @@ deleteWallID src/Dodge/Wall/Delete.hs 13;" f
|
||||
deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
|
||||
denormalEdges src/Polyhedra.hs 136;" f
|
||||
destroyAllInvItems src/Dodge/Inventory.hs 53;" f
|
||||
destroyBlock src/Dodge/Block.hs 51;" f
|
||||
destroyBlock src/Dodge/Block.hs 49;" f
|
||||
destroyDoor src/Dodge/DrWdWd.hs 55;" f
|
||||
destroyInvItem src/Dodge/Inventory.hs 40;" f
|
||||
destroyItem src/Dodge/Inventory.hs 62;" f
|
||||
@@ -3151,7 +3149,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 51;" f
|
||||
displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
|
||||
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
||||
displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
|
||||
displayTerminalLineString src/Dodge/Update.hs 500;" f
|
||||
displayTerminalLineString src/Dodge/Update.hs 498;" f
|
||||
dist src/Geometry/Vector.hs 185;" f
|
||||
dist3 src/Geometry/Vector3D.hs 101;" f
|
||||
divTo src/Geometry/Zone.hs 6;" f
|
||||
@@ -3226,7 +3224,7 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
|
||||
doWdP2f src/Dodge/WdP2f.hs 10;" f
|
||||
doWdWd src/Dodge/WorldEffect.hs 28;" f
|
||||
doWorldEvents src/Dodge/Update.hs 445;" f
|
||||
doWorldEvents src/Dodge/Update.hs 443;" f
|
||||
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
||||
door src/Dodge/Room/Door.hs 13;" f
|
||||
doorBetween src/Dodge/Placement/Instance/Door.hs 41;" f
|
||||
@@ -3397,7 +3395,7 @@ dtToRootIntMap' src/Dodge/DoubleTree.hs 153;" f
|
||||
dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
|
||||
dummyMenuOption src/Dodge/Menu/Option.hs 72;" f
|
||||
dustColor src/Shader/Poke/Cloud.hs 71;" f
|
||||
dustSpringVel src/Dodge/Update.hs 869;" f
|
||||
dustSpringVel src/Dodge/Update.hs 867;" f
|
||||
ebColor src/Dodge/EnergyBall.hs 77;" f
|
||||
ebDamage src/Dodge/EnergyBall.hs 85;" f
|
||||
ebEffect src/Dodge/EnergyBall.hs 45;" f
|
||||
@@ -3514,7 +3512,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||
foldMTRS src/Dodge/Room/Tutorial.hs 71;" f
|
||||
foldMTRS src/Dodge/Room/Tutorial.hs 78;" f
|
||||
foldPairs src/ListHelp.hs 37;" f
|
||||
foldrWhileArb src/ListHelp.hs 110;" f
|
||||
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
|
||||
@@ -3575,9 +3573,9 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
|
||||
getCommand src/Dodge/Terminal.hs 52;" f
|
||||
getCommands src/Dodge/Terminal.hs 49;" f
|
||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 342;" f
|
||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 329;" f
|
||||
getDebugMouseOver src/Dodge/Update.hs 393;" f
|
||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 349;" f
|
||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 336;" f
|
||||
getDebugMouseOver src/Dodge/Update.hs 391;" f
|
||||
getDistortions src/Dodge/Render.hs 435;" f
|
||||
getEdgesCrossing src/Dodge/Path.hs 52;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
|
||||
@@ -3588,12 +3586,12 @@ getLaserDamage src/Dodge/HeldUse.hs 704;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 701;" f
|
||||
getLinksOfType src/Dodge/RoomLink.hs 41;" f
|
||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 405;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 403;" f
|
||||
getNodePos src/Dodge/Path.hs 41;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
|
||||
getPretty src/AesonHelp.hs 8;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 325;" f
|
||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 332;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
|
||||
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||
@@ -3822,7 +3820,7 @@ isNHS src/Geometry/Intersect.hs 53;" f
|
||||
isNothing' src/MaybeHelp.hs 31;" f
|
||||
isOnSeg src/Geometry.hs 237;" f
|
||||
isOutLnk src/Dodge/PlacementSpot.hs 166;" f
|
||||
isOverTerminalScreen src/Dodge/Update.hs 416;" f
|
||||
isOverTerminalScreen src/Dodge/Update.hs 414;" f
|
||||
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
||||
isPutID src/Dodge/Placement/Instance/Wall.hs 127;" f
|
||||
isRHS src/Geometry/LHS.hs 32;" f
|
||||
@@ -3907,7 +3905,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
||||
lChasm src/Dodge/Room/Tutorial.hs 135;" f
|
||||
lChasm src/Dodge/Room/Tutorial.hs 142;" f
|
||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
||||
lShape src/Dodge/Placement/Instance/LightSource.hs 89;" f
|
||||
@@ -3921,7 +3919,7 @@ lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 134;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 153;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 194;" f
|
||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f
|
||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 38;" f
|
||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
||||
lastMap src/Dodge/DoubleTree.hs 253;" f
|
||||
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
|
||||
@@ -4020,7 +4018,7 @@ lookupTrie src/SimpleTrie.hs 30;" f
|
||||
loopPairs src/ListHelp.hs 30;" f
|
||||
lootRoom src/Dodge/Room/Treasure.hs 58;" f
|
||||
lorem src/Lorem.hs 3;" f
|
||||
lowBlock src/Dodge/Placement/Instance/Block.hs 27;" f
|
||||
lowBlock src/Dodge/Placement/Instance/Block.hs 25;" f
|
||||
lsColPos src/Dodge/LightSource.hs 23;" f
|
||||
lsColPosID src/Dodge/LightSource.hs 20;" f
|
||||
lsColPosRad src/Dodge/LightSource.hs 29;" f
|
||||
@@ -4105,8 +4103,8 @@ maxInvSlots src/Dodge/Inventory/CheckSlots.hs 30;" f
|
||||
maxShowX src/Dodge/Combine/Graph.hs 48;" f
|
||||
maxViewDistance src/Dodge/Viewpoints.hs 26;" f
|
||||
maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f
|
||||
maybeClearPath src/Dodge/Block.hs 73;" f
|
||||
maybeClearPaths src/Dodge/Block.hs 70;" f
|
||||
maybeClearPath src/Dodge/Block.hs 71;" f
|
||||
maybeClearPaths src/Dodge/Block.hs 68;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 32;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 562;" f
|
||||
maybeOpenConsole src/Dodge/Update.hs 129;" f
|
||||
@@ -4159,7 +4157,7 @@ mglCreate src/GLHelp.hs 8;" f
|
||||
mglDelete src/GLHelp.hs 14;" f
|
||||
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
|
||||
midBounds src/Dodge/Room/Foreground.hs 151;" f
|
||||
midChasm src/Dodge/Room/Tutorial.hs 156;" f
|
||||
midChasm src/Dodge/Room/Tutorial.hs 163;" f
|
||||
midPad src/Padding.hs 27;" f
|
||||
midPadL src/Padding.hs 33;" f
|
||||
midPoint src/Geometry.hs 83;" f
|
||||
@@ -4223,8 +4221,8 @@ muzzleRandPos src/Dodge/HeldUse.hs 778;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 193;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 196;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 203;" f
|
||||
mvGust src/Dodge/Update.hs 801;" f
|
||||
mvLS src/Dodge/Placement/PlaceSpot.hs 272;" f
|
||||
mvGust src/Dodge/Update.hs 799;" f
|
||||
mvLS src/Dodge/Placement/PlaceSpot.hs 243;" f
|
||||
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
||||
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
|
||||
mvPointToward src/Dodge/Base.hs 136;" f
|
||||
@@ -4336,7 +4334,7 @@ pauseMenu src/Dodge/Menu.hs 59;" f
|
||||
pauseMenuOptions src/Dodge/Menu.hs 66;" f
|
||||
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||
pauseTime src/Dodge/Update.hs 185;" f
|
||||
pbFlicker src/Dodge/Update.hs 486;" f
|
||||
pbFlicker src/Dodge/Update.hs 484;" f
|
||||
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 93;" f
|
||||
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
|
||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||
@@ -4367,21 +4365,19 @@ plBlock src/Dodge/Placement/PlaceSpot/Block.hs 17;" f
|
||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 19;" f
|
||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 49;" f
|
||||
plMachine src/Dodge/Placement/PlaceSpot.hs 206;" f
|
||||
plMachine' src/Dodge/Placement/PlaceSpot.hs 249;" f
|
||||
plNew src/Dodge/Base/NewID.hs 19;" f
|
||||
plNewID src/Dodge/Base/NewID.hs 7;" f
|
||||
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
||||
plNewUsing src/Dodge/Base/NewID.hs 27;" f
|
||||
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
||||
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 77;" f
|
||||
plTurret src/Dodge/Placement/PlaceSpot.hs 219;" f
|
||||
placeChasm src/Dodge/Placement/PlaceSpot.hs 161;" f
|
||||
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 262;" f
|
||||
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 42;" f
|
||||
placeSpot src/Dodge/Placement/PlaceSpot.hs 33;" f
|
||||
placeSpotID src/Dodge/Placement/PlaceSpot.hs 104;" f
|
||||
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
|
||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 67;" f
|
||||
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 234;" f
|
||||
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 43;" f
|
||||
placeSpot src/Dodge/Placement/PlaceSpot.hs 34;" f
|
||||
placeSpotID src/Dodge/Placement/PlaceSpot.hs 105;" f
|
||||
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
|
||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 68;" f
|
||||
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 179;" f
|
||||
plainRegex src/Dodge/DisplayInventory.hs 189;" f
|
||||
playIfFree src/Sound.hs 137;" f
|
||||
@@ -4452,8 +4448,8 @@ pokeWall src/Shader/Poke.hs 78;" f
|
||||
pokeWallsWindows src/Shader/Poke.hs 50;" f
|
||||
poly3 src/Picture/Base.hs 84;" f
|
||||
poly3Col src/Picture/Base.hs 88;" f
|
||||
polyChasm src/Dodge/Room/Tutorial.hs 177;" f
|
||||
polyChasmC src/Dodge/Room/Tutorial.hs 186;" f
|
||||
polyChasm src/Dodge/Room/Tutorial.hs 184;" f
|
||||
polyChasmC src/Dodge/Room/Tutorial.hs 193;" f
|
||||
polyCirc src/Shape.hs 46;" f
|
||||
polyCircx src/Shape.hs 51;" f
|
||||
polyCornerDist src/Geometry/Polygon.hs 61;" f
|
||||
@@ -4544,7 +4540,7 @@ putDoubleDoor src/Dodge/Placement/Instance/Door.hs 18;" f
|
||||
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 23;" f
|
||||
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 66;" f
|
||||
putLamp src/Dodge/Placement/Instance/LightSource.hs 222;" f
|
||||
putLasTurret src/Dodge/Placement/Instance/Turret.hs 24;" f
|
||||
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
||||
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
|
||||
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
|
||||
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
|
||||
@@ -4591,7 +4587,7 @@ randPeakedParam src/RandomHelp.hs 130;" f
|
||||
randProb src/RandomHelp.hs 68;" f
|
||||
randSpark src/Dodge/Spark.hs 69;" f
|
||||
randSparkExtraVel src/Dodge/Spark.hs 92;" f
|
||||
randWallReflect src/Dodge/Update.hs 660;" f
|
||||
randWallReflect src/Dodge/Update.hs 658;" f
|
||||
randomChallenges src/Dodge/Room/Start.hs 63;" f
|
||||
randomCompass src/Dodge/Layout.hs 60;" f
|
||||
randomFourCornerRoom src/Dodge/Room/Procedural.hs 268;" f
|
||||
@@ -4641,7 +4637,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
|
||||
removeDot src/ShortShow.hs 44;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeLights src/Dodge/Room/Tutorial.hs 242;" f
|
||||
removeLights src/Dodge/Room/Tutorial.hs 249;" f
|
||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
||||
renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
||||
@@ -4820,7 +4816,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 197;" f
|
||||
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
||||
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
||||
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
|
||||
sensorTut src/Dodge/Room/Tutorial.hs 351;" f
|
||||
sensorTut src/Dodge/Room/Tutorial.hs 358;" f
|
||||
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
|
||||
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
||||
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
|
||||
@@ -4842,12 +4838,12 @@ setLinkType src/Dodge/RoomLink.hs 78;" f
|
||||
setLinkTypePD src/Dodge/RoomLink.hs 85;" f
|
||||
setMusicVolume src/Sound.hs 162;" f
|
||||
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
|
||||
setOldPos src/Dodge/Update.hs 519;" f
|
||||
setOldPos src/Dodge/Update.hs 517;" f
|
||||
setOutLinks src/Dodge/RoomLink.hs 50;" f
|
||||
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
|
||||
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
|
||||
setRoomInt src/Dodge/Room/Tutorial.hs 78;" f
|
||||
setRoomInt src/Dodge/Room/Tutorial.hs 85;" f
|
||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
|
||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
||||
setShaderSource src/Shader/Compile.hs 290;" f
|
||||
@@ -4857,7 +4853,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
|
||||
setTile src/Dodge/Layout.hs 70;" f
|
||||
setTiles src/Dodge/Layout.hs 67;" f
|
||||
setToggle src/Dodge/Prop/Update.hs 44;" f
|
||||
setTreeInts src/Dodge/Room/Tutorial.hs 85;" f
|
||||
setTreeInts src/Dodge/Room/Tutorial.hs 92;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 236;" f
|
||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
||||
setViewport src/Dodge/Render.hs 440;" f
|
||||
@@ -4889,7 +4885,6 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
|
||||
shapeVerxSize src/Shape/Parameters.hs 10;" f
|
||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f
|
||||
shatterWall src/Dodge/Item/Weapon/Shatter.hs 27;" f
|
||||
shellExplosionCheck src/Dodge/Projectile/Update.hs 49;" f
|
||||
shellHitCreature src/Dodge/Projectile/Update.hs 80;" f
|
||||
shellHitFloor src/Dodge/Projectile/Update.hs 94;" f
|
||||
@@ -4953,7 +4948,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
|
||||
shuffleRoomPos src/Dodge/Layout.hs 82;" f
|
||||
shuffleTail src/RandomHelp.hs 59;" f
|
||||
sigmoid src/Dodge/Base.hs 151;" f
|
||||
simpleCrSprings src/Dodge/Update.hs 878;" f
|
||||
simpleCrSprings src/Dodge/Update.hs 876;" f
|
||||
simpleTermMessage src/Dodge/Terminal.hs 164;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||
@@ -5023,7 +5018,6 @@ speedLegs src/Dodge/Item/Equipment.hs 90;" f
|
||||
splashMenu src/Dodge/Menu.hs 33;" f
|
||||
splashMenuOptions src/Dodge/Menu.hs 38;" f
|
||||
splashScreen src/Dodge/Initialisation.hs 10;" f
|
||||
splinterBlock src/Dodge/Block.hs 25;" f
|
||||
splitBezierquad src/Geometry/Bezier.hs 15;" f
|
||||
splitExtra src/Justify.hs 21;" f
|
||||
splitLookupTrie src/SimpleTrie.hs 39;" f
|
||||
@@ -5195,7 +5189,7 @@ titleOptionsMenu src/Dodge/Menu.hs 106;" f
|
||||
titleOptionsNoWrite src/Dodge/Menu.hs 109;" f
|
||||
tlDoEffect src/Dodge/Terminal.hs 102;" f
|
||||
tlSetStatus src/Dodge/Terminal.hs 99;" f
|
||||
tmUpdate src/Dodge/Update.hs 503;" f
|
||||
tmUpdate src/Dodge/Update.hs 501;" f
|
||||
toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
|
||||
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
||||
toClosestMultiple src/HelpNum.hs 3;" f
|
||||
@@ -5292,15 +5286,15 @@ trySynthBullet src/Dodge/Creature/State.hs 167;" f
|
||||
tryThrust src/Dodge/Projectile/Update.hs 122;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 145;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
||||
tutAnoTree src/Dodge/Room/Tutorial.hs 41;" f
|
||||
tutDrop src/Dodge/Room/Tutorial.hs 90;" f
|
||||
tutHub src/Dodge/Room/Tutorial.hs 249;" f
|
||||
tutLight src/Dodge/Room/Tutorial.hs 214;" f
|
||||
tutRezBox src/Dodge/Room/Tutorial.hs 362;" f
|
||||
tutDrop src/Dodge/Room/Tutorial.hs 97;" f
|
||||
tutHub src/Dodge/Room/Tutorial.hs 256;" f
|
||||
tutLight src/Dodge/Room/Tutorial.hs 221;" f
|
||||
tutRezBox src/Dodge/Room/Tutorial.hs 369;" f
|
||||
tutRoomTree src/Dodge/Floor.hs 21;" f
|
||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 386;" f
|
||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 393;" f
|
||||
tweenAngles src/Geometry/Vector.hs 190;" f
|
||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 82;" f
|
||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
|
||||
@@ -5324,14 +5318,14 @@ unpause src/Dodge/Menu.hs 212;" f
|
||||
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 57;" f
|
||||
unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f
|
||||
unsafeSwapKeys src/IntMapHelp.hs 75;" f
|
||||
unshadowBlock src/Dodge/Block.hs 38;" f
|
||||
unshadowBlock src/Dodge/Block.hs 36;" f
|
||||
untilJust src/MonadHelp.hs 7;" f
|
||||
untilJustCount src/MonadHelp.hs 14;" f
|
||||
unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 131;" f
|
||||
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 137;" f
|
||||
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 119;" f
|
||||
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 196;" f
|
||||
updateAimPos src/Dodge/Update.hs 309;" f
|
||||
updateAimPos src/Dodge/Update.hs 307;" f
|
||||
updateAllNodes src/TreeHelp.hs 86;" f
|
||||
updateArc src/Dodge/Tesla.hs 44;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f
|
||||
@@ -5341,47 +5335,47 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 34;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 258;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 57;" f
|
||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||
updateBullets src/Dodge/Update.hs 582;" f
|
||||
updateBullets src/Dodge/Update.hs 580;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 30;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 115;" f
|
||||
updateCloud src/Dodge/Update.hs 815;" f
|
||||
updateClouds src/Dodge/Update.hs 686;" f
|
||||
updateCloud src/Dodge/Update.hs 813;" f
|
||||
updateClouds src/Dodge/Update.hs 684;" f
|
||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
||||
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
|
||||
updateCreature src/Dodge/Creature/Update.hs 32;" f
|
||||
updateCreature' src/Dodge/Creature/Update.hs 41;" f
|
||||
updateCreatureGroups src/Dodge/Update.hs 554;" f
|
||||
updateCreatureSoundPositions src/Dodge/Update.hs 533;" f
|
||||
updateDebris src/Dodge/Update.hs 589;" f
|
||||
updateCreatureGroups src/Dodge/Update.hs 552;" f
|
||||
updateCreatureSoundPositions src/Dodge/Update.hs 531;" f
|
||||
updateDebris src/Dodge/Update.hs 587;" f
|
||||
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
|
||||
updateDebugMessageOffset src/Dodge/Update.hs 98;" f
|
||||
updateDelayedEvents src/Dodge/Update.hs 907;" f
|
||||
updateDelayedEvents src/Dodge/Update.hs 905;" f
|
||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||
updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||
updateDistortions src/Dodge/Update.hs 575;" f
|
||||
updateDistortions src/Dodge/Update.hs 573;" f
|
||||
updateDoor src/Dodge/DrWdWd.hs 20;" f
|
||||
updateDoorEdge src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 69;" f
|
||||
updateDoorEdges src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 66;" f
|
||||
updateDoors src/Dodge/Update.hs 326;" f
|
||||
updateDust src/Dodge/Update.hs 839;" f
|
||||
updateDusts src/Dodge/Update.hs 689;" f
|
||||
updateDoors src/Dodge/Update.hs 324;" f
|
||||
updateDust src/Dodge/Update.hs 837;" f
|
||||
updateDusts src/Dodge/Update.hs 687;" f
|
||||
updateEdge src/Dodge/Path.hs 58;" f
|
||||
updateEdgeWallObs src/Dodge/Update.hs 317;" f
|
||||
updateEdgesWall src/Dodge/Update.hs 314;" f
|
||||
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 28;" f
|
||||
updateEdgesWall src/Dodge/Update/WallDamage.hs 25;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 677;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 675;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
|
||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||
updateFlame src/Dodge/Flame.hs 19;" f
|
||||
updateFlames src/Dodge/Update.hs 674;" f
|
||||
updateFlames src/Dodge/Update.hs 672;" f
|
||||
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 363;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f
|
||||
updateGusts src/Dodge/Update.hs 798;" f
|
||||
updateIMl src/Dodge/Update.hs 548;" f
|
||||
updateIMl' src/Dodge/Update.hs 551;" f
|
||||
updateGusts src/Dodge/Update.hs 796;" f
|
||||
updateIMl src/Dodge/Update.hs 546;" f
|
||||
updateIMl' src/Dodge/Update.hs 549;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f
|
||||
updateInt2Map src/Dodge/Zoning/Base.hs 98;" f
|
||||
@@ -5394,33 +5388,33 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
|
||||
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 405;" f
|
||||
updateLampoid src/Dodge/Lampoid.hs 13;" f
|
||||
updateLaser src/Dodge/Laser/Update.hs 11;" f
|
||||
updateLasers src/Dodge/Update.hs 452;" f
|
||||
updateLasers src/Dodge/Update.hs 450;" f
|
||||
updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f
|
||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 441;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 24;" f
|
||||
updateMagnets src/Dodge/Update.hs 330;" f
|
||||
updateMagnets src/Dodge/Update.hs 328;" f
|
||||
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 203;" f
|
||||
updateMouseContext src/Dodge/Update.hs 343;" f
|
||||
updateMouseContextGame src/Dodge/Update.hs 348;" f
|
||||
updateMouseContext src/Dodge/Update.hs 341;" f
|
||||
updateMouseContextGame src/Dodge/Update.hs 346;" f
|
||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
|
||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 86;" f
|
||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 166;" f
|
||||
updateObjCatMaybes src/Dodge/Update.hs 566;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 559;" f
|
||||
updatePastWorlds src/Dodge/Update.hs 441;" f
|
||||
updateObjCatMaybes src/Dodge/Update.hs 564;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 557;" f
|
||||
updatePastWorlds src/Dodge/Update.hs 439;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 25;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 146;" f
|
||||
updatePulseBall src/Dodge/Update.hs 466;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 629;" f
|
||||
updatePulseLasers src/Dodge/Update.hs 461;" f
|
||||
updatePulseBall src/Dodge/Update.hs 464;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 627;" f
|
||||
updatePulseLasers src/Dodge/Update.hs 459;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
|
||||
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
||||
updateRadarBlips src/Dodge/Update.hs 578;" f
|
||||
updateRadarBlips src/Dodge/Update.hs 576;" f
|
||||
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
|
||||
updateRadarSweeps src/Dodge/Update.hs 680;" f
|
||||
updateRadarSweeps src/Dodge/Update.hs 678;" f
|
||||
updateRandNode src/TreeHelp.hs 109;" f
|
||||
updateRenderSplit appDodge/Main.hs 112;" f
|
||||
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
|
||||
@@ -5430,16 +5424,16 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
||||
updateSection src/Dodge/DisplayInventory.hs 258;" f
|
||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f
|
||||
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
|
||||
updateShockwaves src/Dodge/Update.hs 671;" f
|
||||
updateShockwaves src/Dodge/Update.hs 669;" f
|
||||
updateSingleNodes src/TreeHelp.hs 98;" f
|
||||
updateSound src/Sound.hs 72;" f
|
||||
updateSounds src/Sound.hs 67;" f
|
||||
updateSpark src/Dodge/Spark.hs 19;" f
|
||||
updateSparks src/Dodge/Update.hs 683;" f
|
||||
updateTeslaArc src/Dodge/Update.hs 599;" f
|
||||
updateTeslaArcs src/Dodge/Update.hs 596;" f
|
||||
updateSparks src/Dodge/Update.hs 681;" f
|
||||
updateTeslaArc src/Dodge/Update.hs 597;" f
|
||||
updateTeslaArcs src/Dodge/Update.hs 594;" f
|
||||
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
|
||||
updateTractorBeams src/Dodge/Update.hs 668;" f
|
||||
updateTractorBeams src/Dodge/Update.hs 666;" f
|
||||
updateTurret src/Dodge/Machine/Update.hs 49;" f
|
||||
updateUniverse src/Dodge/Update.hs 77;" f
|
||||
updateUniverseFirst src/Dodge/Update.hs 88;" f
|
||||
@@ -5448,9 +5442,9 @@ updateUniverseMid src/Dodge/Update.hs 159;" f
|
||||
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 45;" f
|
||||
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 23;" f
|
||||
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
|
||||
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
|
||||
updateWallDamages src/Dodge/Update/WallDamage.hs 14;" f
|
||||
updateWheelEvent src/Dodge/Update/Scroll.hs 25;" f
|
||||
updateWheelEvents src/Dodge/Update.hs 431;" f
|
||||
updateWheelEvents src/Dodge/Update.hs 429;" f
|
||||
updateWorldEventFlag src/Dodge/Update.hs 123;" f
|
||||
updateWorldEventFlags src/Dodge/Update.hs 111;" f
|
||||
upperBody src/Dodge/Creature/Picture.hs 120;" f
|
||||
@@ -5617,7 +5611,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
|
||||
yourRootItem src/Dodge/Base/You.hs 22;" f
|
||||
yourSelectedItem src/Dodge/Base/You.hs 16;" f
|
||||
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
|
||||
zChasm src/Dodge/Room/Tutorial.hs 144;" f
|
||||
zChasm src/Dodge/Room/Tutorial.hs 151;" f
|
||||
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
||||
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
||||
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
||||
@@ -5626,11 +5620,11 @@ zipArcs src/Dodge/Tesla.hs 52;" f
|
||||
zipCount src/Dodge/Tree/Shift.hs 136;" f
|
||||
zipCountDown src/Dodge/Room/Procedural.hs 121;" f
|
||||
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
||||
zoneClouds src/Dodge/Update.hs 493;" f
|
||||
zoneClouds src/Dodge/Update.hs 491;" f
|
||||
zoneCreature src/Dodge/Zoning/Creature.hs 55;" f
|
||||
zoneCreatures src/Dodge/Update.hs 529;" f
|
||||
zoneCreatures src/Dodge/Update.hs 527;" f
|
||||
zoneDust src/Dodge/Zoning/Cloud.hs 48;" f
|
||||
zoneDusts src/Dodge/Update.hs 497;" f
|
||||
zoneDusts src/Dodge/Update.hs 495;" f
|
||||
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
|
||||
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f
|
||||
zoneMonoid src/Dodge/Zoning/Base.hs 89;" f
|
||||
|
||||
Reference in New Issue
Block a user