Update pathing on block destruction without relying on _blObstructs

This commit is contained in:
2025-10-24 10:34:27 +01:00
parent 9a3c642684
commit c39f99e146
6 changed files with 181 additions and 158 deletions
+10 -5
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@@ -2,10 +2,14 @@
module Dodge.Block (destroyBlock) where module Dodge.Block (destroyBlock) where
import ListHelp
import Dodge.Zoning.Pathing
import Dodge.Zoning.Base
import Geometry.Data
import qualified Data.Set as S import qualified Data.Set as S
import Control.Lens import Control.Lens
import Control.Monad import Control.Monad
import Data.Foldable --import Data.Foldable
--import qualified Data.IntSet as IS --import qualified Data.IntSet as IS
import Data.Maybe import Data.Maybe
import Dodge.Base.Collide import Dodge.Base.Collide
@@ -45,15 +49,16 @@ unshadowBlock w wlid = case w ^? cWorld . lWorld . walls . ix wlid of
-- | _blHP bl < 1 = destroyBlock bl -- | _blHP bl < 1 = destroyBlock bl
-- | otherwise = id -- | otherwise = id
destroyBlock :: Block -> World -> World destroyBlock :: S.Set Int2 -> Block -> World -> (S.Set Int2,World)
destroyBlock bl w = destroyBlock is bl w =
w (js<>is,w
& flip (foldl' unshadowBlock) (_blShadows bl) & flip (foldl' unshadowBlock) (_blShadows bl)
& makeBlockDebris bl & makeBlockDebris bl
& deleteWallIDs wlids & deleteWallIDs wlids
& maybeClearPaths (_blObstructs bl) -- must happen after the walls are deleted & maybeClearPaths (_blObstructs bl) -- must happen after the walls are deleted
& cWorld . lWorld . blocks %~ IM.delete (_blID bl) & cWorld . lWorld . blocks %~ IM.delete (_blID bl))
where where
js = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) (loopPairs $ bl^.blFootprint)
-- & muchWlDustAt awl (_blPos bl) -- & muchWlDustAt awl (_blPos bl)
-- & flip (foldl' $ flip (muchWlDustAt awl)) (map (pos +.+) ps) -- & flip (foldl' $ flip (muchWlDustAt awl)) (map (pos +.+) ps)
+4
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@@ -13,6 +13,10 @@ import RandomHelp
type ECW = Either Creature Wall type ECW = Either Creature Wall
-- perhaps rethink this as armour that
-- transforms damage and passes it on to the interior object
-- (block,door,creature,machine)
-- alongside an external side effect (spark,dust,etc)
damMatSideEffect :: Damage -> Material -> ECW -> World -> (Int,World) damMatSideEffect :: Damage -> Material -> ECW -> World -> (Int,World)
damMatSideEffect dm = \case damMatSideEffect dm = \case
Stone -> damageStone dm Stone -> damageStone dm
+12 -12
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@@ -4,7 +4,7 @@
module Dodge.Update (updateUniverse) where module Dodge.Update (updateUniverse) where
import Dodge.Zoning.Base import Dodge.Zoning.Base
import Dodge.Path --import Dodge.Path
import Data.Foldable import Data.Foldable
import qualified Data.Set as S import qualified Data.Set as S
import Color import Color
@@ -309,17 +309,17 @@ updateAimPos u =
u & uvWorld . cWorld . lWorld . lAimPos u & uvWorld . cWorld . lWorld . lAimPos
.~ mouseWorldPos (u ^. uvWorld . input) (u ^. uvWorld . wCam) .~ mouseWorldPos (u ^. uvWorld . input) (u ^. uvWorld . wCam)
updateEdgesWall :: S.Set (Int,Int) -> World -> World --updateEdgesWall :: S.Set (Int,Int) -> World -> World
updateEdgesWall = flip $ foldl' updateEdgeWallObs --updateEdgesWall = flip $ foldl' updateEdgeWallObs
--
updateEdgeWallObs :: World -> (Int,Int) -> World --updateEdgeWallObs :: World -> (Int,Int) -> World
updateEdgeWallObs w (i,j) = fromMaybe w $ do --updateEdgeWallObs w (i,j) = fromMaybe w $ do
s <- getNodePos i w -- s <- getNodePos i w
e <- getNodePos j w -- e <- getNodePos j w
let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w -- let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j) -- return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
where -- where
f x _ = S.map WallObstacle x -- f x _ = S.map WallObstacle x
updateDoors :: World -> World updateDoors :: World -> World
updateDoors w = let (is,w') = foldrM updateDoor w (w ^. cWorld . lWorld . doors) updateDoors w = let (is,w') = foldrM updateDoor w (w ^. cWorld . lWorld . doors)
+23 -6
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@@ -1,18 +1,35 @@
module Dodge.Update.WallDamage (updateWallDamages) where module Dodge.Update.WallDamage (updateWallDamages,updateEdgesWall) where
import Dodge.WorldEvent.ThingsHit
import Dodge.Path
import Dodge.Zoning.Base
import Control.Lens import Control.Lens
import Data.Maybe import Data.Maybe
import Dodge.Data.World import Dodge.Data.World
import Dodge.Wall.Damage import Dodge.Wall.Damage
import qualified IntMapHelp as IM import qualified IntMapHelp as IM
import Data.Foldable import Data.Foldable
import qualified Data.Set as S
updateWallDamages :: World -> World updateWallDamages :: World -> World
updateWallDamages w = updateWallDamages w =
w let (is,w')
= IM.foldlWithKey' f (mempty,w) (w ^. cWorld . lWorld . wallDamages)
in updateEdgesWall (zonesExtract (w ^. incEdgeZoning & each . each %~ S.fromList) is) w'
& cWorld . lWorld . wallDamages .~ IM.empty & cWorld . lWorld . wallDamages .~ IM.empty
& flip (IM.foldlWithKey' f) (w ^. cWorld . lWorld . wallDamages)
where where
f w' k dams = fromMaybe w' $ do f isw k dams = fromMaybe isw $ do
wl <- w' ^? cWorld . lWorld . walls . ix k wl <- isw ^? _2 . cWorld . lWorld . walls . ix k
return $ foldl' (flip (`damageWall` wl)) w' dams return $ foldl' (flip (`damageWall` wl)) isw dams
updateEdgesWall :: S.Set (Int,Int) -> World -> World
updateEdgesWall = flip $ foldl' updateEdgeWallObs
updateEdgeWallObs :: World -> (Int,Int) -> World
updateEdgeWallObs w (i,j) = fromMaybe w $ do
s <- getNodePos i w
e <- getNodePos j w
let wlflags = foldMap (^. _2 . wlPathFlag) $ wlsHitUnsorted s e w
return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i,j)
where
f x _ = S.map WallObstacle x
+13 -10
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@@ -3,33 +3,36 @@
-} -}
module Dodge.Wall.Damage (damageWall) where module Dodge.Wall.Damage (damageWall) where
import Geometry.Data
import Dodge.Material.Damage import Dodge.Material.Damage
import Dodge.Block import Dodge.Block
import Dodge.Data.World import Dodge.Data.World
import LensHelp import LensHelp
import qualified Data.Set as S
-- maybeDestroyDoor should rather happen during the door mechanism update -- maybeDestroyDoor should rather happen during the door mechanism update
damageWall :: Damage -> Wall -> World -> World damageWall :: Damage -> Wall -> (S.Set Int2,World) -> (S.Set Int2,World)
damageWall dt wl w = case _wlStructure wl of damageWall dt wl (is,w) = case _wlStructure wl of
MachinePart mcid -> w' & cWorld . lWorld . machines . ix mcid . mcDamage .:~ dt MachinePart mcid -> f $ w' & cWorld . lWorld . machines . ix mcid . mcDamage .:~ dt
BlockPart blid -> BlockPart blid ->
w' & cWorld . lWorld . blocks . ix blid . blHP -~ dmam w' & cWorld . lWorld . blocks . ix blid . blHP -~ dmam
& maybeDestroyBlock blid & maybeDestroyBlock is blid
DoorPart drid -> DoorPart drid ->
w' & cWorld . lWorld . doors . ix drid . drHP -~ dmam f $ w' & cWorld . lWorld . doors . ix drid . drHP -~ dmam
-- & maybeDestroyDoor drid -- & maybeDestroyDoor drid
_ -> w' _ -> f $ w'
where where
f = (,) is
-- x = case dt of -- x = case dt of
-- Explosive y _ -> y * 100 -- Explosive y _ -> y * 100
-- _ -> dt ^. dmAmount -- _ -> dt ^. dmAmount
(dmam,w') = damMatSideEffect dt (_wlMaterial wl) (Right wl) w (dmam,w') = damMatSideEffect dt (_wlMaterial wl) (Right wl) w
-- block destruction is convoluted... -- block destruction is convoluted...
maybeDestroyBlock :: Int -> World -> World maybeDestroyBlock :: S.Set Int2 -> Int -> World -> (S.Set Int2,World)
maybeDestroyBlock blid w = case w ^? cWorld . lWorld . blocks . ix blid of maybeDestroyBlock is blid w = case w ^? cWorld . lWorld . blocks . ix blid of
Just bl | _blHP bl < 1 -> destroyBlock bl w Just bl | _blHP bl < 1 -> destroyBlock is bl w
_ -> w _ -> (is,w)
--maybeDestroyDoor :: Int -> World -> World --maybeDestroyDoor :: Int -> World -> World
--maybeDestroyDoor drid w = case w ^? cWorld . lWorld . doors . ix drid of --maybeDestroyDoor drid w = case w ^? cWorld . lWorld . doors . ix drid of
+117 -123
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@@ -291,7 +291,7 @@ CreatureType src/Dodge/Data/Creature/Misc.hs 58;" t
Crushing src/Dodge/Data/Damage.hs 19;" C Crushing src/Dodge/Data/Damage.hs 19;" C
CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 15;" C Crystal src/Dodge/Data/Material.hs 16;" C
Cull_more_lights src/Dodge/Data/Config.hs 78;" C Cull_more_lights src/Dodge/Data/Config.hs 78;" C
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cylinder src/Shape/Data.hs 14;" C Cylinder src/Shape/Data.hs 14;" C
@@ -328,7 +328,7 @@ DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
DestroyBullet src/Dodge/Data/Bullet.hs 27;" C DestroyBullet src/Dodge/Data/Bullet.hs 27;" C
DestroyItem src/Dodge/Data/Scenario.hs 7;" C DestroyItem src/Dodge/Data/Scenario.hs 7;" C
Detector src/Dodge/Data/Item/Combine.hs 181;" t Detector src/Dodge/Data/Item/Combine.hs 181;" t
Dirt src/Dodge/Data/Material.hs 11;" C Dirt src/Dodge/Data/Material.hs 12;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t DisasterType src/Dodge/Data/Scenario.hs 24;" t
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 68;" C Display_debug src/Dodge/Data/Config.hs 68;" C
@@ -363,7 +363,7 @@ Dungeon src/Dodge/Data/Scenario.hs 66;" C
Dust src/Dodge/Data/Cloud.hs 27;" t Dust src/Dodge/Data/Cloud.hs 27;" t
EBO src/Shader/Data.hs 88;" t EBO src/Shader/Data.hs 88;" t
EBSound src/Dodge/Data/SoundOrigin.hs 39;" C EBSound src/Dodge/Data/SoundOrigin.hs 39;" C
ECW src/Dodge/Material/Damage.hs 12;" t ECW src/Dodge/Material/Damage.hs 14;" t
ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C
EQUIP src/Dodge/Data/Item/Combine.hs 17;" C EQUIP src/Dodge/Data/Item/Combine.hs 17;" C
EXPLOSIVES src/Dodge/Data/Item/Combine.hs 116;" C EXPLOSIVES src/Dodge/Data/Item/Combine.hs 116;" C
@@ -378,7 +378,7 @@ ElectricSpark src/Dodge/Data/Spark.hs 19;" C
Electrical src/Dodge/Data/Damage.hs 24;" C Electrical src/Dodge/Data/Damage.hs 24;" C
ElectricalAmmo src/Dodge/Data/AmmoType.hs 9;" C ElectricalAmmo src/Dodge/Data/AmmoType.hs 9;" C
ElectricalBall src/Dodge/Data/EnergyBall/Type.hs 13;" C ElectricalBall src/Dodge/Data/EnergyBall/Type.hs 13;" C
Electronics src/Dodge/Data/Material.hs 17;" C Electronics src/Dodge/Data/Material.hs 18;" C
EllShad src/Picture/Data.hs 37;" C EllShad src/Picture/Data.hs 37;" C
EncircleFlock src/Dodge/Data/Creature/State.hs 15;" C EncircleFlock src/Dodge/Data/Creature/State.hs 15;" C
EnergyBall src/Dodge/Data/EnergyBall.hs 15;" t EnergyBall src/Dodge/Data/EnergyBall.hs 15;" t
@@ -439,7 +439,7 @@ FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 43;" C FlechetteTrajectory src/Dodge/Data/Bullet.hs 43;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
Flee src/Dodge/Data/ActionPlan.hs 143;" C Flee src/Dodge/Data/ActionPlan.hs 143;" C
Flesh src/Dodge/Data/Material.hs 16;" C Flesh src/Dodge/Data/Material.hs 17;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
FloatConst src/Dodge/Data/FloatFunction.hs 15;" C FloatConst src/Dodge/Data/FloatFunction.hs 15;" C
FloatDistLinearNearFar src/Dodge/Data/FloatFunction.hs 13;" C FloatDistLinearNearFar src/Dodge/Data/FloatFunction.hs 13;" C
@@ -455,7 +455,7 @@ Flying src/Dodge/Data/Creature/Stance.hs 26;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 134;" C FollowImpulses src/Dodge/Data/ActionPlan.hs 134;" C
FootForward src/Dodge/Data/Creature/Stance.hs 30;" t FootForward src/Dodge/Data/Creature/Stance.hs 30;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 29;" C FootstepSound src/Dodge/Data/SoundOrigin.hs 29;" C
ForceField src/Dodge/Data/Material.hs 18;" C ForceField src/Dodge/Data/Material.hs 19;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
FromEdge src/Dodge/Data/Room.hs 49;" C FromEdge src/Dodge/Data/Room.hs 49;" C
@@ -491,7 +491,7 @@ GeoObjShads src/Dodge/Data/Config.hs 102;" C
GetTo src/Dodge/Data/ActionPlan.hs 141;" C GetTo src/Dodge/Data/ActionPlan.hs 141;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 25;" C Gib src/Dodge/Data/Prop.hs 25;" C
Glass src/Dodge/Data/Material.hs 13;" C Glass src/Dodge/Data/Material.hs 14;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 33;" C GlassBreakSound src/Dodge/Data/SoundOrigin.hs 33;" C
Goal src/Dodge/Data/ActionPlan.hs 149;" t Goal src/Dodge/Data/ActionPlan.hs 149;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
@@ -727,7 +727,7 @@ Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
MapperInventory src/Dodge/Data/HUD.hs 17;" C MapperInventory src/Dodge/Data/HUD.hs 17;" C
MapperSF src/Dodge/Data/ComposedItem.hs 39;" C MapperSF src/Dodge/Data/ComposedItem.hs 39;" C
Material src/Dodge/Data/Material.hs 9;" t Material src/Dodge/Data/Material.hs 10;" t
MaterialSound src/Dodge/Data/SoundOrigin.hs 34;" C MaterialSound src/Dodge/Data/SoundOrigin.hs 34;" C
Maybe' src/MaybeHelp.hs 11;" t Maybe' src/MaybeHelp.hs 11;" t
McDamSensor src/Dodge/Data/Machine.hs 45;" C McDamSensor src/Dodge/Data/Machine.hs 45;" C
@@ -750,7 +750,7 @@ MenuOptionDisplay src/Dodge/Data/Universe.hs 92;" t
MetaBranch src/Dodge/Data/MetaTree.hs 18;" t MetaBranch src/Dodge/Data/MetaTree.hs 18;" t
MetaNode src/Dodge/Data/MetaTree.hs 14;" t MetaNode src/Dodge/Data/MetaTree.hs 14;" t
MetaTree src/Dodge/Data/MetaTree.hs 11;" t MetaTree src/Dodge/Data/MetaTree.hs 11;" t
Metal src/Dodge/Data/Material.hs 14;" C Metal src/Dodge/Data/Material.hs 15;" C
Metapysics src/Dodge/Data/Scenario.hs 17;" t Metapysics src/Dodge/Data/Scenario.hs 17;" t
Military src/Dodge/Data/Scenario.hs 45;" C Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C Mine src/Dodge/Data/Scenario.hs 64;" C
@@ -1255,7 +1255,7 @@ StandaloneWall src/Dodge/Data/Wall/Structure.hs 11;" C
Standing src/Dodge/Data/Creature/Stance.hs 24;" C Standing src/Dodge/Data/Creature/Stance.hs 24;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 117;" C StartSentinelPost src/Dodge/Data/ActionPlan.hs 117;" C
StayInArea src/Dodge/Data/Scenario.hs 13;" C StayInArea src/Dodge/Data/Scenario.hs 13;" C
Stone src/Dodge/Data/Material.hs 12;" C Stone src/Dodge/Data/Material.hs 13;" C
StorageSS src/Dodge/Data/Scenario.hs 94;" C StorageSS src/Dodge/Data/Scenario.hs 94;" C
Strategy src/Dodge/Data/ActionPlan.hs 128;" t Strategy src/Dodge/Data/ActionPlan.hs 128;" t
StrategyActions src/Dodge/Data/ActionPlan.hs 140;" C StrategyActions src/Dodge/Data/ActionPlan.hs 140;" C
@@ -1484,7 +1484,7 @@ WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
West src/Dodge/Data/CardinalPoint.hs 9;" C West src/Dodge/Data/CardinalPoint.hs 9;" C
West8 src/Dodge/Data/CardinalPoint.hs 26;" C West8 src/Dodge/Data/CardinalPoint.hs 26;" C
WlID src/Dodge/Data/CrWlID.hs 10;" C WlID src/Dodge/Data/CrWlID.hs 10;" C
Wood src/Dodge/Data/Material.hs 10;" C Wood src/Dodge/Data/Material.hs 11;" C
World src/Dodge/Data/World.hs 34;" t World src/Dodge/Data/World.hs 34;" t
WorldEffects src/Dodge/Data/WorldEffect.hs 23;" C WorldEffects src/Dodge/Data/WorldEffect.hs 23;" C
WorldEventFlag src/Dodge/Data/World.hs 29;" t WorldEventFlag src/Dodge/Data/World.hs 29;" t
@@ -2130,7 +2130,6 @@ _putLabel src/Dodge/Data/GenWorld.hs 64;" f
_putMachineMachine src/Dodge/Data/GenWorld.hs 35;" f _putMachineMachine src/Dodge/Data/GenWorld.hs 35;" f
_putMachineMaybeItem src/Dodge/Data/GenWorld.hs 37;" f _putMachineMaybeItem src/Dodge/Data/GenWorld.hs 37;" f
_putMachinePoly src/Dodge/Data/GenWorld.hs 34;" f _putMachinePoly src/Dodge/Data/GenWorld.hs 34;" f
_putMachineWall src/Dodge/Data/GenWorld.hs 36;" f
_putPoly src/Dodge/Data/GenWorld.hs 44;" f _putPoly src/Dodge/Data/GenWorld.hs 44;" f
_putStartPoint src/Dodge/Data/GenWorld.hs 51;" f _putStartPoint src/Dodge/Data/GenWorld.hs 51;" f
_putWall src/Dodge/Data/GenWorld.hs 44;" f _putWall src/Dodge/Data/GenWorld.hs 44;" f
@@ -2519,7 +2518,7 @@ addToTrunk src/TreeHelp.hs 157;" f
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
addZ src/Geometry/Vector3D.hs 89;" f addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 436;" f advanceScrollAmount src/Dodge/Update.hs 434;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 60;" f advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 60;" f
aimDelaySweep src/Dodge/Render/Picture.hs 287;" f aimDelaySweep src/Dodge/Render/Picture.hs 287;" f
@@ -2561,7 +2560,6 @@ applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
applyInvLock src/Dodge/HeldUse.hs 428;" f applyInvLock src/Dodge/HeldUse.hs 428;" f
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 23;" f
applyPosition src/Sound.hs 111;" f applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 459;" f applyRecoil src/Dodge/HeldUse.hs 459;" f
applyResFactor src/Dodge/Data/Config.hs 111;" f applyResFactor src/Dodge/Data/Config.hs 111;" f
@@ -2730,7 +2728,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
buttonFlip src/Dodge/Button/Event.hs 17;" f buttonFlip src/Dodge/Button/Event.hs 17;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
cChasm src/Dodge/Room/Tutorial.hs 126;" f cChasm src/Dodge/Room/Tutorial.hs 133;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
@@ -2765,20 +2763,20 @@ chaseCritInternal src/Dodge/Humanoid.hs 7;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 193;" f chasmSimpleMaze src/Dodge/Room/Tutorial.hs 200;" f
chasmTest src/Dodge/Creature/Update.hs 132;" f chasmTest src/Dodge/Creature/Update.hs 132;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 70;" f checkDeath src/Dodge/Creature/Update.hs 70;" f
checkDeath' src/Dodge/Creature/Update.hs 73;" f checkDeath' src/Dodge/Creature/Update.hs 73;" f
checkEndGame src/Dodge/Update.hs 785;" f checkEndGame src/Dodge/Update.hs 783;" f
checkErrorGL src/Shader/Compile.hs 255;" f checkErrorGL src/Shader/Compile.hs 255;" f
checkFBO src/Framebuffer/Check.hs 6;" f checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f checkGLError src/GLHelp.hs 17;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
checkTermDist src/Dodge/Update.hs 335;" f checkTermDist src/Dodge/Update.hs 333;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
@@ -2801,7 +2799,7 @@ circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f circleSolidCol src/Picture/Base.hs 168;" f
clAlt src/Dodge/Cloud.hs 5;" f clAlt src/Dodge/Cloud.hs 5;" f
clClSpringVel src/Dodge/Update.hs 858;" f clClSpringVel src/Dodge/Update.hs 856;" f
clColor src/Shader/Poke/Cloud.hs 35;" f clColor src/Shader/Poke/Cloud.hs 35;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
clampPath src/Dodge/Room/Procedural.hs 168;" f clampPath src/Dodge/Room/Procedural.hs 168;" f
@@ -2828,7 +2826,7 @@ closeObjectInfo src/Dodge/Render/HUD.hs 226;" f
closestPointOnLine src/Geometry/Intersect.hs 272;" f closestPointOnLine src/Geometry/Intersect.hs 272;" f
closestPointOnLineParam src/Geometry/Intersect.hs 288;" f closestPointOnLineParam src/Geometry/Intersect.hs 288;" f
closestPointOnSeg src/Geometry/Intersect.hs 303;" f closestPointOnSeg src/Geometry/Intersect.hs 303;" f
cloudEffect src/Dodge/Update.hs 810;" f cloudEffect src/Dodge/Update.hs 808;" f
cloudPoisonDamage src/Dodge/Update/Cloud.hs 11;" f cloudPoisonDamage src/Dodge/Update/Cloud.hs 11;" f
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
@@ -2907,7 +2905,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 85;" f
crBlips src/Dodge/RadarSweep.hs 88;" f crBlips src/Dodge/RadarSweep.hs 88;" f
crCamouflage src/Dodge/Creature/Picture.hs 33;" f crCamouflage src/Dodge/Creature/Picture.hs 33;" f
crCanSeeCr src/Dodge/Creature/Test.hs 52;" f crCanSeeCr src/Dodge/Creature/Test.hs 52;" f
crCrSpring src/Dodge/Update.hs 887;" f crCrSpring src/Dodge/Update.hs 885;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
crDexterity src/Dodge/Creature/Statistics.hs 19;" f crDexterity src/Dodge/Creature/Statistics.hs 19;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
@@ -2938,7 +2936,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
crSetRoots src/Dodge/Inventory/Location.hs 55;" f crSetRoots src/Dodge/Inventory/Location.hs 55;" f
crShape src/Dodge/Creature/Shape.hs 8;" f crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 884;" f crSpring src/Dodge/Update.hs 882;" f
crStratConMatches src/Dodge/Creature/Test.hs 80;" f crStratConMatches src/Dodge/Creature/Test.hs 80;" f
crStrength src/Dodge/Creature/Statistics.hs 29;" f crStrength src/Dodge/Creature/Statistics.hs 29;" f
crUpdate src/Dodge/Creature/Update.hs 63;" f crUpdate src/Dodge/Creature/Update.hs 63;" f
@@ -3007,23 +3005,23 @@ cylinderOnSeg src/Geometry.hs 122;" f
cylinderPoly src/Shape.hs 87;" f cylinderPoly src/Shape.hs 87;" f
cylinderRoundIndices src/Shader/Poke.hs 389;" f cylinderRoundIndices src/Shader/Poke.hs 389;" f
dShadCol src/Dodge/Render/List.hs 222;" f dShadCol src/Dodge/Render/List.hs 222;" f
damMatSideEffect src/Dodge/Material/Damage.hs 14;" f damMatSideEffect src/Dodge/Material/Damage.hs 20;" f
damThingHitWith src/Dodge/Damage.hs 72;" f damThingHitWith src/Dodge/Damage.hs 72;" f
damToExpBarrel src/Dodge/Barreloid.hs 53;" f damToExpBarrel src/Dodge/Barreloid.hs 53;" f
damageCodeCommand src/Dodge/Terminal.hs 59;" f damageCodeCommand src/Dodge/Terminal.hs 59;" f
damageCrWl src/Dodge/Damage.hs 29;" f damageCrWl src/Dodge/Damage.hs 29;" f
damageCrWlID src/Dodge/Damage.hs 23;" f damageCrWlID src/Dodge/Damage.hs 23;" f
damageDirection src/Dodge/Damage.hs 35;" f damageDirection src/Dodge/Damage.hs 35;" f
damageDirt src/Dodge/Material/Damage.hs 120;" f damageDirt src/Dodge/Material/Damage.hs 128;" f
damageFlesh src/Dodge/Material/Damage.hs 87;" f damageFlesh src/Dodge/Material/Damage.hs 95;" f
damageHP src/Dodge/Creature/Damage.hs 35;" f damageHP src/Dodge/Creature/Damage.hs 37;" f
damageInCircle src/Dodge/Damage.hs 61;" f damageInCircle src/Dodge/Damage.hs 61;" f
damageMetal src/Dodge/Material/Damage.hs 56;" f damageMetal src/Dodge/Material/Damage.hs 63;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 14;" f damageSensor src/Dodge/Placement/Instance/Sensor.hs 14;" f
damageStone src/Dodge/Material/Damage.hs 26;" f damageStone src/Dodge/Material/Damage.hs 32;" f
damageThingHit src/Dodge/Bullet.hs 180;" f damageThingHit src/Dodge/Bullet.hs 180;" f
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 35;" f damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 35;" f
damageWall src/Dodge/Wall/Damage.hs 15;" f damageWall src/Dodge/Wall/Damage.hs 14;" f
damsToExpBarrel src/Dodge/Barreloid.hs 50;" f damsToExpBarrel src/Dodge/Barreloid.hs 50;" f
dark src/Color.hs 108;" f dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 32;" f darkenBackground src/Dodge/Render/MenuScreen.hs 32;" f
@@ -3061,7 +3059,7 @@ dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 672;" f
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 628;" f dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 628;" f
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
defDamageMaterial src/Dodge/Material/Damage.hs 23;" f defDamageMaterial src/Dodge/Material/Damage.hs 29;" f
defLSPic src/Dodge/LightSource/Draw.hs 10;" f defLSPic src/Dodge/LightSource/Draw.hs 10;" f
defSPic src/Dodge/Item/Draw/SPic.hs 309;" f defSPic src/Dodge/Item/Draw/SPic.hs 309;" f
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
@@ -3083,7 +3081,7 @@ defaultCreature src/Dodge/Default/Creature.hs 12;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
defaultCrystalWall src/Dodge/Default/Wall.hs 43;" f defaultCrystalWall src/Dodge/Default/Wall.hs 43;" f
defaultDirtBlock src/Dodge/Default/Block.hs 19;" f defaultDirtBlock src/Dodge/Default/Block.hs 19;" f
defaultDirtWall src/Dodge/Default/Wall.hs 62;" f defaultDirtWall src/Dodge/Default/Wall.hs 63;" f
defaultDoor src/Dodge/Default/Door.hs 26;" f defaultDoor src/Dodge/Default/Door.hs 26;" f
defaultDoorWall src/Dodge/Default/Wall.hs 37;" f defaultDoorWall src/Dodge/Default/Wall.hs 37;" f
defaultDrawButton src/Dodge/Button/Draw.hs 29;" f defaultDrawButton src/Dodge/Button/Draw.hs 29;" f
@@ -3104,12 +3102,12 @@ defaultPerceptionState src/Dodge/Default/Creature.hs 75;" f
defaultProp src/Dodge/Default/Prop.hs 6;" f defaultProp src/Dodge/Default/Prop.hs 6;" f
defaultProximitySensor src/Dodge/Default.hs 54;" f defaultProximitySensor src/Dodge/Default.hs 54;" f
defaultRoom src/Dodge/Default/Room.hs 9;" f defaultRoom src/Dodge/Default/Room.hs 9;" f
defaultSensorWall src/Dodge/Default/Wall.hs 59;" f defaultSensorWall src/Dodge/Default/Wall.hs 60;" f
defaultSwitchWall src/Dodge/Default/Door.hs 20;" f defaultSwitchWall src/Dodge/Default/Door.hs 20;" f
defaultTerminal src/Dodge/Default/Terminal.hs 10;" f defaultTerminal src/Dodge/Default/Terminal.hs 10;" f
defaultVision src/Dodge/Default/Creature.hs 85;" f defaultVision src/Dodge/Default/Creature.hs 85;" f
defaultWall src/Dodge/Default/Wall.hs 17;" f defaultWall src/Dodge/Default/Wall.hs 17;" f
defaultWindow src/Dodge/Default/Wall.hs 73;" f defaultWindow src/Dodge/Default/Wall.hs 74;" f
defaultWorld src/Dodge/Default/World.hs 31;" f defaultWorld src/Dodge/Default/World.hs 31;" f
degToRad src/Geometry/Vector.hs 118;" f degToRad src/Geometry/Vector.hs 118;" f
deleteIMInZone src/Dodge/Base.hs 70;" f deleteIMInZone src/Dodge/Base.hs 70;" f
@@ -3119,7 +3117,7 @@ deleteWallID src/Dodge/Wall/Delete.hs 13;" f
deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 136;" f denormalEdges src/Polyhedra.hs 136;" f
destroyAllInvItems src/Dodge/Inventory.hs 53;" f destroyAllInvItems src/Dodge/Inventory.hs 53;" f
destroyBlock src/Dodge/Block.hs 51;" f destroyBlock src/Dodge/Block.hs 49;" f
destroyDoor src/Dodge/DrWdWd.hs 55;" f destroyDoor src/Dodge/DrWdWd.hs 55;" f
destroyInvItem src/Dodge/Inventory.hs 40;" f destroyInvItem src/Dodge/Inventory.hs 40;" f
destroyItem src/Dodge/Inventory.hs 62;" f destroyItem src/Dodge/Inventory.hs 62;" f
@@ -3151,7 +3149,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 51;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
displayTerminalLineString src/Dodge/Update.hs 500;" f displayTerminalLineString src/Dodge/Update.hs 498;" f
dist src/Geometry/Vector.hs 185;" f dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f dist3 src/Geometry/Vector3D.hs 101;" f
divTo src/Geometry/Zone.hs 6;" f divTo src/Geometry/Zone.hs 6;" f
@@ -3226,7 +3224,7 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
doWdP2f src/Dodge/WdP2f.hs 10;" f doWdP2f src/Dodge/WdP2f.hs 10;" f
doWdWd src/Dodge/WorldEffect.hs 28;" f doWdWd src/Dodge/WorldEffect.hs 28;" f
doWorldEvents src/Dodge/Update.hs 445;" f doWorldEvents src/Dodge/Update.hs 443;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 13;" f door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 41;" f doorBetween src/Dodge/Placement/Instance/Door.hs 41;" f
@@ -3397,7 +3395,7 @@ dtToRootIntMap' src/Dodge/DoubleTree.hs 153;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
dummyMenuOption src/Dodge/Menu/Option.hs 72;" f dummyMenuOption src/Dodge/Menu/Option.hs 72;" f
dustColor src/Shader/Poke/Cloud.hs 71;" f dustColor src/Shader/Poke/Cloud.hs 71;" f
dustSpringVel src/Dodge/Update.hs 869;" f dustSpringVel src/Dodge/Update.hs 867;" f
ebColor src/Dodge/EnergyBall.hs 77;" f ebColor src/Dodge/EnergyBall.hs 77;" f
ebDamage src/Dodge/EnergyBall.hs 85;" f ebDamage src/Dodge/EnergyBall.hs 85;" f
ebEffect src/Dodge/EnergyBall.hs 45;" f ebEffect src/Dodge/EnergyBall.hs 45;" f
@@ -3514,7 +3512,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
floorWire src/Dodge/Wire.hs 13;" f floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
foldMTRS src/Dodge/Room/Tutorial.hs 71;" f foldMTRS src/Dodge/Room/Tutorial.hs 78;" f
foldPairs src/ListHelp.hs 37;" f foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 24;" f followImpulse src/Dodge/Creature/Impulse.hs 24;" f
@@ -3575,9 +3573,9 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f getCommands src/Dodge/Terminal.hs 49;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 342;" f getCrsFromRooms src/Dodge/Room/Tutorial.hs 349;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 329;" f getCrsFromRooms' src/Dodge/Room/Tutorial.hs 336;" f
getDebugMouseOver src/Dodge/Update.hs 393;" f getDebugMouseOver src/Dodge/Update.hs 391;" f
getDistortions src/Dodge/Render.hs 435;" f getDistortions src/Dodge/Render.hs 435;" f
getEdgesCrossing src/Dodge/Path.hs 52;" f getEdgesCrossing src/Dodge/Path.hs 52;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
@@ -3588,12 +3586,12 @@ getLaserDamage src/Dodge/HeldUse.hs 704;" f
getLaserPhaseV src/Dodge/HeldUse.hs 701;" f getLaserPhaseV src/Dodge/HeldUse.hs 701;" f
getLinksOfType src/Dodge/RoomLink.hs 41;" f getLinksOfType src/Dodge/RoomLink.hs 41;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 405;" f getMenuMouseContext src/Dodge/Update.hs 403;" f
getNodePos src/Dodge/Path.hs 41;" f getNodePos src/Dodge/Path.hs 41;" f
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
getPretty src/AesonHelp.hs 8;" f getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 325;" f getRoomsFromInts src/Dodge/Room/Tutorial.hs 332;" f
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3822,7 +3820,7 @@ isNHS src/Geometry/Intersect.hs 53;" f
isNothing' src/MaybeHelp.hs 31;" f isNothing' src/MaybeHelp.hs 31;" f
isOnSeg src/Geometry.hs 237;" f isOnSeg src/Geometry.hs 237;" f
isOutLnk src/Dodge/PlacementSpot.hs 166;" f isOutLnk src/Dodge/PlacementSpot.hs 166;" f
isOverTerminalScreen src/Dodge/Update.hs 416;" f isOverTerminalScreen src/Dodge/Update.hs 414;" f
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 127;" f isPutID src/Dodge/Placement/Instance/Wall.hs 127;" f
isRHS src/Geometry/LHS.hs 32;" f isRHS src/Geometry/LHS.hs 32;" f
@@ -3907,7 +3905,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
lChasm src/Dodge/Room/Tutorial.hs 135;" f lChasm src/Dodge/Room/Tutorial.hs 142;" f
lConnect src/Dodge/Render/Connectors.hs 42;" f lConnect src/Dodge/Render/Connectors.hs 42;" f
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 89;" f lShape src/Dodge/Placement/Instance/LightSource.hs 89;" f
@@ -3921,7 +3919,7 @@ lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 134;" f lasSensorTurretTest src/Dodge/Room/LasTurret.hs 134;" f
lasTunnel src/Dodge/Room/LasTurret.hs 153;" f lasTunnel src/Dodge/Room/LasTurret.hs 153;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 194;" f lasTunnelRunPast src/Dodge/Room/LasTurret.hs 194;" f
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f lasTurret src/Dodge/Placement/Instance/Turret.hs 38;" f
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
lastMap src/Dodge/DoubleTree.hs 253;" f lastMap src/Dodge/DoubleTree.hs 253;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
@@ -4020,7 +4018,7 @@ lookupTrie src/SimpleTrie.hs 30;" f
loopPairs src/ListHelp.hs 30;" f loopPairs src/ListHelp.hs 30;" f
lootRoom src/Dodge/Room/Treasure.hs 58;" f lootRoom src/Dodge/Room/Treasure.hs 58;" f
lorem src/Lorem.hs 3;" f lorem src/Lorem.hs 3;" f
lowBlock src/Dodge/Placement/Instance/Block.hs 27;" f lowBlock src/Dodge/Placement/Instance/Block.hs 25;" f
lsColPos src/Dodge/LightSource.hs 23;" f lsColPos src/Dodge/LightSource.hs 23;" f
lsColPosID src/Dodge/LightSource.hs 20;" f lsColPosID src/Dodge/LightSource.hs 20;" f
lsColPosRad src/Dodge/LightSource.hs 29;" f lsColPosRad src/Dodge/LightSource.hs 29;" f
@@ -4105,8 +4103,8 @@ maxInvSlots src/Dodge/Inventory/CheckSlots.hs 30;" f
maxShowX src/Dodge/Combine/Graph.hs 48;" f maxShowX src/Dodge/Combine/Graph.hs 48;" f
maxViewDistance src/Dodge/Viewpoints.hs 26;" f maxViewDistance src/Dodge/Viewpoints.hs 26;" f
maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f maybeBlockedPassage src/Dodge/Room/RezBox.hs 80;" f
maybeClearPath src/Dodge/Block.hs 73;" f maybeClearPath src/Dodge/Block.hs 71;" f
maybeClearPaths src/Dodge/Block.hs 70;" f maybeClearPaths src/Dodge/Block.hs 68;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 32;" f maybeDestroyBlock src/Dodge/Wall/Damage.hs 32;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 562;" f maybeExitCombine src/Dodge/Update/Input/InGame.hs 562;" f
maybeOpenConsole src/Dodge/Update.hs 129;" f maybeOpenConsole src/Dodge/Update.hs 129;" f
@@ -4159,7 +4157,7 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
midBounds src/Dodge/Room/Foreground.hs 151;" f midBounds src/Dodge/Room/Foreground.hs 151;" f
midChasm src/Dodge/Room/Tutorial.hs 156;" f midChasm src/Dodge/Room/Tutorial.hs 163;" f
midPad src/Padding.hs 27;" f midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f midPoint src/Geometry.hs 83;" f
@@ -4223,8 +4221,8 @@ muzzleRandPos src/Dodge/HeldUse.hs 778;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 193;" f mvButton src/Dodge/Placement/PlaceSpot.hs 193;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 196;" f mvCr src/Dodge/Placement/PlaceSpot.hs 196;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 203;" f mvFS src/Dodge/Placement/PlaceSpot.hs 203;" f
mvGust src/Dodge/Update.hs 801;" f mvGust src/Dodge/Update.hs 799;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 272;" f mvLS src/Dodge/Placement/PlaceSpot.hs 243;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
mvPointToward src/Dodge/Base.hs 136;" f mvPointToward src/Dodge/Base.hs 136;" f
@@ -4336,7 +4334,7 @@ pauseMenu src/Dodge/Menu.hs 59;" f
pauseMenuOptions src/Dodge/Menu.hs 66;" f pauseMenuOptions src/Dodge/Menu.hs 66;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f pauseSound src/Dodge/SoundLogic.hs 42;" f
pauseTime src/Dodge/Update.hs 185;" f pauseTime src/Dodge/Update.hs 185;" f
pbFlicker src/Dodge/Update.hs 486;" f pbFlicker src/Dodge/Update.hs 484;" f
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 93;" f pbsHit src/Dodge/WorldEvent/ThingsHit.hs 93;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f pedestalRoom src/Dodge/Room/Containing.hs 50;" f
@@ -4367,21 +4365,19 @@ plBlock src/Dodge/Placement/PlaceSpot/Block.hs 17;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 19;" f plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 19;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 49;" f plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 49;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 206;" f plMachine src/Dodge/Placement/PlaceSpot.hs 206;" f
plMachine' src/Dodge/Placement/PlaceSpot.hs 249;" f
plNew src/Dodge/Base/NewID.hs 19;" f plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f plNewUsing src/Dodge/Base/NewID.hs 27;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 77;" f plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 77;" f
plTurret src/Dodge/Placement/PlaceSpot.hs 219;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 161;" f placeChasm src/Dodge/Placement/PlaceSpot.hs 161;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 262;" f placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 234;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 42;" f placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 43;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 33;" f placeSpot src/Dodge/Placement/PlaceSpot.hs 34;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 104;" f placeSpotID src/Dodge/Placement/PlaceSpot.hs 105;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 67;" f placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 68;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 179;" f placeWallPoly src/Dodge/Placement/PlaceSpot.hs 179;" f
plainRegex src/Dodge/DisplayInventory.hs 189;" f plainRegex src/Dodge/DisplayInventory.hs 189;" f
playIfFree src/Sound.hs 137;" f playIfFree src/Sound.hs 137;" f
@@ -4452,8 +4448,8 @@ pokeWall src/Shader/Poke.hs 78;" f
pokeWallsWindows src/Shader/Poke.hs 50;" f pokeWallsWindows src/Shader/Poke.hs 50;" f
poly3 src/Picture/Base.hs 84;" f poly3 src/Picture/Base.hs 84;" f
poly3Col src/Picture/Base.hs 88;" f poly3Col src/Picture/Base.hs 88;" f
polyChasm src/Dodge/Room/Tutorial.hs 177;" f polyChasm src/Dodge/Room/Tutorial.hs 184;" f
polyChasmC src/Dodge/Room/Tutorial.hs 186;" f polyChasmC src/Dodge/Room/Tutorial.hs 193;" f
polyCirc src/Shape.hs 46;" f polyCirc src/Shape.hs 46;" f
polyCircx src/Shape.hs 51;" f polyCircx src/Shape.hs 51;" f
polyCornerDist src/Geometry/Polygon.hs 61;" f polyCornerDist src/Geometry/Polygon.hs 61;" f
@@ -4544,7 +4540,7 @@ putDoubleDoor src/Dodge/Placement/Instance/Door.hs 18;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 23;" f putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 23;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 66;" f putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 66;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 222;" f putLamp src/Dodge/Placement/Instance/LightSource.hs 222;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 24;" f putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
@@ -4591,7 +4587,7 @@ randPeakedParam src/RandomHelp.hs 130;" f
randProb src/RandomHelp.hs 68;" f randProb src/RandomHelp.hs 68;" f
randSpark src/Dodge/Spark.hs 69;" f randSpark src/Dodge/Spark.hs 69;" f
randSparkExtraVel src/Dodge/Spark.hs 92;" f randSparkExtraVel src/Dodge/Spark.hs 92;" f
randWallReflect src/Dodge/Update.hs 660;" f randWallReflect src/Dodge/Update.hs 658;" f
randomChallenges src/Dodge/Room/Start.hs 63;" f randomChallenges src/Dodge/Room/Start.hs 63;" f
randomCompass src/Dodge/Layout.hs 60;" f randomCompass src/Dodge/Layout.hs 60;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 268;" f randomFourCornerRoom src/Dodge/Room/Procedural.hs 268;" f
@@ -4641,7 +4637,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
removeDot src/ShortShow.hs 44;" f removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Tutorial.hs 242;" f removeLights src/Dodge/Room/Tutorial.hs 249;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
renderDataResizeUpdate src/Preload/Update.hs 26;" f renderDataResizeUpdate src/Preload/Update.hs 26;" f
@@ -4820,7 +4816,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 197;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
sensorSPic src/Dodge/Machine/Draw.hs 81;" f sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 351;" f sensorTut src/Dodge/Room/Tutorial.hs 358;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
@@ -4842,12 +4838,12 @@ setLinkType src/Dodge/RoomLink.hs 78;" f
setLinkTypePD src/Dodge/RoomLink.hs 85;" f setLinkTypePD src/Dodge/RoomLink.hs 85;" f
setMusicVolume src/Sound.hs 162;" f setMusicVolume src/Sound.hs 162;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
setOldPos src/Dodge/Update.hs 519;" f setOldPos src/Dodge/Update.hs 517;" f
setOutLinks src/Dodge/RoomLink.hs 50;" f setOutLinks src/Dodge/RoomLink.hs 50;" f
setOutLinksByType src/Dodge/RoomLink.hs 75;" f setOutLinksByType src/Dodge/RoomLink.hs 75;" f
setOutLinksPD src/Dodge/RoomLink.hs 95;" f setOutLinksPD src/Dodge/RoomLink.hs 95;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
setRoomInt src/Dodge/Room/Tutorial.hs 78;" f setRoomInt src/Dodge/Room/Tutorial.hs 85;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 290;" f setShaderSource src/Shader/Compile.hs 290;" f
@@ -4857,7 +4853,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
setTile src/Dodge/Layout.hs 70;" f setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f setTiles src/Dodge/Layout.hs 67;" f
setToggle src/Dodge/Prop/Update.hs 44;" f setToggle src/Dodge/Prop/Update.hs 44;" f
setTreeInts src/Dodge/Room/Tutorial.hs 85;" f setTreeInts src/Dodge/Room/Tutorial.hs 92;" f
setViewDistance src/Dodge/Update/Camera.hs 236;" f setViewDistance src/Dodge/Update/Camera.hs 236;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 440;" f setViewport src/Dodge/Render.hs 440;" f
@@ -4889,7 +4885,6 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
shapeVerxSize src/Shape/Parameters.hs 10;" f shapeVerxSize src/Shape/Parameters.hs 10;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 27;" f
shellExplosionCheck src/Dodge/Projectile/Update.hs 49;" f shellExplosionCheck src/Dodge/Projectile/Update.hs 49;" f
shellHitCreature src/Dodge/Projectile/Update.hs 80;" f shellHitCreature src/Dodge/Projectile/Update.hs 80;" f
shellHitFloor src/Dodge/Projectile/Update.hs 94;" f shellHitFloor src/Dodge/Projectile/Update.hs 94;" f
@@ -4953,7 +4948,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
shuffleRoomPos src/Dodge/Layout.hs 82;" f shuffleRoomPos src/Dodge/Layout.hs 82;" f
shuffleTail src/RandomHelp.hs 59;" f shuffleTail src/RandomHelp.hs 59;" f
sigmoid src/Dodge/Base.hs 151;" f sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 878;" f simpleCrSprings src/Dodge/Update.hs 876;" f
simpleTermMessage src/Dodge/Terminal.hs 164;" f simpleTermMessage src/Dodge/Terminal.hs 164;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
@@ -5023,7 +5018,6 @@ speedLegs src/Dodge/Item/Equipment.hs 90;" f
splashMenu src/Dodge/Menu.hs 33;" f splashMenu src/Dodge/Menu.hs 33;" f
splashMenuOptions src/Dodge/Menu.hs 38;" f splashMenuOptions src/Dodge/Menu.hs 38;" f
splashScreen src/Dodge/Initialisation.hs 10;" f splashScreen src/Dodge/Initialisation.hs 10;" f
splinterBlock src/Dodge/Block.hs 25;" f
splitBezierquad src/Geometry/Bezier.hs 15;" f splitBezierquad src/Geometry/Bezier.hs 15;" f
splitExtra src/Justify.hs 21;" f splitExtra src/Justify.hs 21;" f
splitLookupTrie src/SimpleTrie.hs 39;" f splitLookupTrie src/SimpleTrie.hs 39;" f
@@ -5195,7 +5189,7 @@ titleOptionsMenu src/Dodge/Menu.hs 106;" f
titleOptionsNoWrite src/Dodge/Menu.hs 109;" f titleOptionsNoWrite src/Dodge/Menu.hs 109;" f
tlDoEffect src/Dodge/Terminal.hs 102;" f tlDoEffect src/Dodge/Terminal.hs 102;" f
tlSetStatus src/Dodge/Terminal.hs 99;" f tlSetStatus src/Dodge/Terminal.hs 99;" f
tmUpdate src/Dodge/Update.hs 503;" f tmUpdate src/Dodge/Update.hs 501;" f
toBinary src/Dodge/Inventory/SelectionList.hs 141;" f toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
toBothLnk src/Dodge/RoomLink.hs 136;" f toBothLnk src/Dodge/RoomLink.hs 136;" f
toClosestMultiple src/HelpNum.hs 3;" f toClosestMultiple src/HelpNum.hs 3;" f
@@ -5292,15 +5286,15 @@ trySynthBullet src/Dodge/Creature/State.hs 167;" f
tryThrust src/Dodge/Projectile/Update.hs 122;" f tryThrust src/Dodge/Projectile/Update.hs 122;" f
tryUseParent src/Dodge/Creature/State.hs 145;" f tryUseParent src/Dodge/Creature/State.hs 145;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 37;" f turret src/Dodge/Placement/Instance/Turret.hs 35;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 41;" f tutAnoTree src/Dodge/Room/Tutorial.hs 41;" f
tutDrop src/Dodge/Room/Tutorial.hs 90;" f tutDrop src/Dodge/Room/Tutorial.hs 97;" f
tutHub src/Dodge/Room/Tutorial.hs 249;" f tutHub src/Dodge/Room/Tutorial.hs 256;" f
tutLight src/Dodge/Room/Tutorial.hs 214;" f tutLight src/Dodge/Room/Tutorial.hs 221;" f
tutRezBox src/Dodge/Room/Tutorial.hs 362;" f tutRezBox src/Dodge/Room/Tutorial.hs 369;" f
tutRoomTree src/Dodge/Floor.hs 21;" f tutRoomTree src/Dodge/Floor.hs 21;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 386;" f tutorialMessage1 src/Dodge/Room/Tutorial.hs 393;" f
tweenAngles src/Geometry/Vector.hs 190;" f tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 82;" f twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 82;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
@@ -5324,14 +5318,14 @@ unpause src/Dodge/Menu.hs 212;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 57;" f unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 57;" f
unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f
unsafeSwapKeys src/IntMapHelp.hs 75;" f unsafeSwapKeys src/IntMapHelp.hs 75;" f
unshadowBlock src/Dodge/Block.hs 38;" f unshadowBlock src/Dodge/Block.hs 36;" f
untilJust src/MonadHelp.hs 7;" f untilJust src/MonadHelp.hs 7;" f
untilJustCount src/MonadHelp.hs 14;" f untilJustCount src/MonadHelp.hs 14;" f
unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 131;" f unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 131;" f
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 137;" f unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 137;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 119;" f unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 119;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 196;" f unusedSpotNearInLink src/Dodge/PlacementSpot.hs 196;" f
updateAimPos src/Dodge/Update.hs 309;" f updateAimPos src/Dodge/Update.hs 307;" f
updateAllNodes src/TreeHelp.hs 86;" f updateAllNodes src/TreeHelp.hs 86;" f
updateArc src/Dodge/Tesla.hs 44;" f updateArc src/Dodge/Tesla.hs 44;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f
@@ -5341,47 +5335,47 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 34;" f
updateBounds src/Dodge/Update/Camera.hs 258;" f updateBounds src/Dodge/Update/Camera.hs 258;" f
updateBulVel src/Dodge/Bullet.hs 57;" f updateBulVel src/Dodge/Bullet.hs 57;" f
updateBullet src/Dodge/Bullet.hs 22;" f updateBullet src/Dodge/Bullet.hs 22;" f
updateBullets src/Dodge/Update.hs 582;" f updateBullets src/Dodge/Update.hs 580;" f
updateCamera src/Dodge/Update/Camera.hs 30;" f updateCamera src/Dodge/Update/Camera.hs 30;" f
updateCloseObjects src/Dodge/Inventory.hs 115;" f updateCloseObjects src/Dodge/Inventory.hs 115;" f
updateCloud src/Dodge/Update.hs 815;" f updateCloud src/Dodge/Update.hs 813;" f
updateClouds src/Dodge/Update.hs 686;" f updateClouds src/Dodge/Update.hs 684;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 32;" f updateCreature src/Dodge/Creature/Update.hs 32;" f
updateCreature' src/Dodge/Creature/Update.hs 41;" f updateCreature' src/Dodge/Creature/Update.hs 41;" f
updateCreatureGroups src/Dodge/Update.hs 554;" f updateCreatureGroups src/Dodge/Update.hs 552;" f
updateCreatureSoundPositions src/Dodge/Update.hs 533;" f updateCreatureSoundPositions src/Dodge/Update.hs 531;" f
updateDebris src/Dodge/Update.hs 589;" f updateDebris src/Dodge/Update.hs 587;" f
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
updateDebugMessageOffset src/Dodge/Update.hs 98;" f updateDebugMessageOffset src/Dodge/Update.hs 98;" f
updateDelayedEvents src/Dodge/Update.hs 907;" f updateDelayedEvents src/Dodge/Update.hs 905;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 5;" f updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 575;" f updateDistortions src/Dodge/Update.hs 573;" f
updateDoor src/Dodge/DrWdWd.hs 20;" f updateDoor src/Dodge/DrWdWd.hs 20;" f
updateDoorEdge src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 69;" f updateDoorEdge src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 69;" f
updateDoorEdges src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 66;" f updateDoorEdges src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 66;" f
updateDoors src/Dodge/Update.hs 326;" f updateDoors src/Dodge/Update.hs 324;" f
updateDust src/Dodge/Update.hs 839;" f updateDust src/Dodge/Update.hs 837;" f
updateDusts src/Dodge/Update.hs 689;" f updateDusts src/Dodge/Update.hs 687;" f
updateEdge src/Dodge/Path.hs 58;" f updateEdge src/Dodge/Path.hs 58;" f
updateEdgeWallObs src/Dodge/Update.hs 317;" f updateEdgeWallObs src/Dodge/Update/WallDamage.hs 28;" f
updateEdgesWall src/Dodge/Update.hs 314;" f updateEdgesWall src/Dodge/Update/WallDamage.hs 25;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 677;" f updateEnergyBalls src/Dodge/Update.hs 675;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f updateFBOTO3 src/Framebuffer/Update.hs 131;" f
updateFlame src/Dodge/Flame.hs 19;" f updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 674;" f updateFlames src/Dodge/Update.hs 672;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 363;" f updateFunctionKey src/Dodge/Update/Input/InGame.hs 363;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f
updateGusts src/Dodge/Update.hs 798;" f updateGusts src/Dodge/Update.hs 796;" f
updateIMl src/Dodge/Update.hs 548;" f updateIMl src/Dodge/Update.hs 546;" f
updateIMl' src/Dodge/Update.hs 551;" f updateIMl' src/Dodge/Update.hs 549;" f
updateInGameCamera src/Dodge/Update/Camera.hs 79;" f updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f
updateInt2Map src/Dodge/Zoning/Base.hs 98;" f updateInt2Map src/Dodge/Zoning/Base.hs 98;" f
@@ -5394,33 +5388,33 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 405;" f updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 405;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 11;" f updateLaser src/Dodge/Laser/Update.hs 11;" f
updateLasers src/Dodge/Update.hs 452;" f updateLasers src/Dodge/Update.hs 450;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f updateLeftParentSF src/Dodge/Item/Grammar.hs 170;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 441;" f updateLongPressInGame src/Dodge/Update/Input/InGame.hs 441;" f
updateMachine src/Dodge/Machine/Update.hs 24;" f updateMachine src/Dodge/Machine/Update.hs 24;" f
updateMagnets src/Dodge/Update.hs 330;" f updateMagnets src/Dodge/Update.hs 328;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 203;" f updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 203;" f
updateMouseContext src/Dodge/Update.hs 343;" f updateMouseContext src/Dodge/Update.hs 341;" f
updateMouseContextGame src/Dodge/Update.hs 348;" f updateMouseContextGame src/Dodge/Update.hs 346;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 86;" f updateMouseInGame src/Dodge/Update/Input/InGame.hs 86;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 166;" f updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 166;" f
updateObjCatMaybes src/Dodge/Update.hs 566;" f updateObjCatMaybes src/Dodge/Update.hs 564;" f
updateObjMapMaybe src/Dodge/Update.hs 559;" f updateObjMapMaybe src/Dodge/Update.hs 557;" f
updatePastWorlds src/Dodge/Update.hs 441;" f updatePastWorlds src/Dodge/Update.hs 439;" f
updatePreload src/Preload/Update.hs 20;" f updatePreload src/Preload/Update.hs 20;" f
updateProjectile src/Dodge/Projectile/Update.hs 25;" f updateProjectile src/Dodge/Projectile/Update.hs 25;" f
updateProp src/Dodge/Prop/Update.hs 11;" f updateProp src/Dodge/Prop/Update.hs 11;" f
updatePulse src/Dodge/Creature/Update.hs 146;" f updatePulse src/Dodge/Creature/Update.hs 146;" f
updatePulseBall src/Dodge/Update.hs 466;" f updatePulseBall src/Dodge/Update.hs 464;" f
updatePulseLaser src/Dodge/Update.hs 629;" f updatePulseLaser src/Dodge/Update.hs 627;" f
updatePulseLasers src/Dodge/Update.hs 461;" f updatePulseLasers src/Dodge/Update.hs 459;" f
updateRBList src/Dodge/Inventory/RBList.hs 22;" f updateRBList src/Dodge/Inventory/RBList.hs 22;" f
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 578;" f updateRadarBlips src/Dodge/Update.hs 576;" f
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
updateRadarSweeps src/Dodge/Update.hs 680;" f updateRadarSweeps src/Dodge/Update.hs 678;" f
updateRandNode src/TreeHelp.hs 109;" f updateRandNode src/TreeHelp.hs 109;" f
updateRenderSplit appDodge/Main.hs 112;" f updateRenderSplit appDodge/Main.hs 112;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f updateRightParentSF src/Dodge/Item/Grammar.hs 181;" f
@@ -5430,16 +5424,16 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 258;" f updateSection src/Dodge/DisplayInventory.hs 258;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f updateSectionsPositioning src/Dodge/DisplayInventory.hs 237;" f
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
updateShockwaves src/Dodge/Update.hs 671;" f updateShockwaves src/Dodge/Update.hs 669;" f
updateSingleNodes src/TreeHelp.hs 98;" f updateSingleNodes src/TreeHelp.hs 98;" f
updateSound src/Sound.hs 72;" f updateSound src/Sound.hs 72;" f
updateSounds src/Sound.hs 67;" f updateSounds src/Sound.hs 67;" f
updateSpark src/Dodge/Spark.hs 19;" f updateSpark src/Dodge/Spark.hs 19;" f
updateSparks src/Dodge/Update.hs 683;" f updateSparks src/Dodge/Update.hs 681;" f
updateTeslaArc src/Dodge/Update.hs 599;" f updateTeslaArc src/Dodge/Update.hs 597;" f
updateTeslaArcs src/Dodge/Update.hs 596;" f updateTeslaArcs src/Dodge/Update.hs 594;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 668;" f updateTractorBeams src/Dodge/Update.hs 666;" f
updateTurret src/Dodge/Machine/Update.hs 49;" f updateTurret src/Dodge/Machine/Update.hs 49;" f
updateUniverse src/Dodge/Update.hs 77;" f updateUniverse src/Dodge/Update.hs 77;" f
updateUniverseFirst src/Dodge/Update.hs 88;" f updateUniverseFirst src/Dodge/Update.hs 88;" f
@@ -5448,9 +5442,9 @@ updateUniverseMid src/Dodge/Update.hs 159;" f
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 45;" f updateUseInputInGame src/Dodge/Update/Input/InGame.hs 45;" f
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 23;" f updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 23;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f updateWallDamages src/Dodge/Update/WallDamage.hs 14;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 25;" f updateWheelEvent src/Dodge/Update/Scroll.hs 25;" f
updateWheelEvents src/Dodge/Update.hs 431;" f updateWheelEvents src/Dodge/Update.hs 429;" f
updateWorldEventFlag src/Dodge/Update.hs 123;" f updateWorldEventFlag src/Dodge/Update.hs 123;" f
updateWorldEventFlags src/Dodge/Update.hs 111;" f updateWorldEventFlags src/Dodge/Update.hs 111;" f
upperBody src/Dodge/Creature/Picture.hs 120;" f upperBody src/Dodge/Creature/Picture.hs 120;" f
@@ -5617,7 +5611,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
yourRootItem src/Dodge/Base/You.hs 22;" f yourRootItem src/Dodge/Base/You.hs 22;" f
yourSelectedItem src/Dodge/Base/You.hs 16;" f yourSelectedItem src/Dodge/Base/You.hs 16;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 144;" f zChasm src/Dodge/Room/Tutorial.hs 151;" f
zConnect src/Dodge/Render/Connectors.hs 17;" f zConnect src/Dodge/Render/Connectors.hs 17;" f
zConnectCol src/Dodge/Render/Connectors.hs 28;" f zConnectCol src/Dodge/Render/Connectors.hs 28;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
@@ -5626,11 +5620,11 @@ zipArcs src/Dodge/Tesla.hs 52;" f
zipCount src/Dodge/Tree/Shift.hs 136;" f zipCount src/Dodge/Tree/Shift.hs 136;" f
zipCountDown src/Dodge/Room/Procedural.hs 121;" f zipCountDown src/Dodge/Room/Procedural.hs 121;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
zoneClouds src/Dodge/Update.hs 493;" f zoneClouds src/Dodge/Update.hs 491;" f
zoneCreature src/Dodge/Zoning/Creature.hs 55;" f zoneCreature src/Dodge/Zoning/Creature.hs 55;" f
zoneCreatures src/Dodge/Update.hs 529;" f zoneCreatures src/Dodge/Update.hs 527;" f
zoneDust src/Dodge/Zoning/Cloud.hs 48;" f zoneDust src/Dodge/Zoning/Cloud.hs 48;" f
zoneDusts src/Dodge/Update.hs 497;" f zoneDusts src/Dodge/Update.hs 495;" f
zoneExtract src/Dodge/Zoning/Base.hs 58;" f zoneExtract src/Dodge/Zoning/Base.hs 58;" f
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f
zoneMonoid src/Dodge/Zoning/Base.hs 89;" f zoneMonoid src/Dodge/Zoning/Base.hs 89;" f