Hack solution to path graph space leak: evaluate all edge obstacles
This commit is contained in:
@@ -1,42 +1,42 @@
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X_RANGE 23.19
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Y_RANGE 14888520.00
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X_RANGE 11.40
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Y_RANGE 20574456.00
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ORDER OTHER 1
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ORDER (143425)#..\/#./rememberSounds/chaseCritPerceptionUpdate/chainCreatureUpdates.unf/chainCreatureUpdates/c... 2
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ORDER (143174)updatePastWorlds/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateUniverse/updateRenderSp... 3
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ORDER (143513)ix/#..\/#./updateExpBarrel/updateBarreloid.\/updateBarreloid/updateCreature'/updateCreature/dima... 4
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ORDER (146310)#..\/#./mcApplyDamage/updateMachine/dimap/dimap/_Wrapped'/updateIMl'/functionalUpdate/timeFlowUp... 5
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ORDER (143439)ix/#..\/#./performActions/updateCreature'.\/updateCreature'/updateCreature/dimap/dimap/_Wrapped'... 6
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ORDER (143432)#..\/#./targetYouWhenCognizant/chaseCritInternal/ix/updateCreature'.\/updateCreature'/updateCrea... 7
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ORDER (144727)ix.\/ix/#..\/#./moveWall/moveWallID/ifoldl'/doorLerp.f/doorLerp/updateDoor/updateDoors/functiona... 8
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ORDER (149438)#..\/#./untaintedDot/each/_1/doDoorMount.\/doDoorMount/doorLerp.domounts/doorLerp/updateDoor/upd... 9
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ORDER (138578)zoneIncPe.f/zoneIncPe/#..\/#./generateLevelFromRoomList/generateWorldFromSeed/startSeedGameConc/... 10
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ORDER (144742)moveWall.newwl/moveWall/moveWallID/ifoldl'/doorLerp.f/doorLerp/updateDoor/updateDoors/functional... 11
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ORDER (145015)ix/crCrSpring/crSpring/simpleCrSprings/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateU... 12
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ORDER (143414)chaseCritAwarenessUpdate/chaseCritPerceptionUpdate/chainCreatureUpdates.unf/chainCreatureUpdates... 13
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ORDER (144747)each/#..\/#./taintedDot/each/doorLerp.wlposs/doorLerp.f/doorLerp/updateDoor/updateDoors/function... 14
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ORDER (145066)colCrsWalls/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateUniverse/updateRenderSplit/t... 15
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ORDER (144970)primitive/basicUnsafeCopy/ix.\/ix/updateEdge/updateEdgeWallObs/updateEdgesWall'/updateEdgesWall/... 16
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ORDER (143493)ix/checkDeath'.tocr/#..\/#./checkDeath'/checkDeath/crUpdate/updateCreature'.\/updateCreature'/up... 17
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ORDER (144815)each/_1/doDoorMount.\/doDoorMount/doorLerp.domounts/doorLerp/updateDoor/updateDoors/functionalUp... 18
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ORDER (143191)#..\/#./zoneCreatures/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateUniverse/updateRen... 19
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ORDER (149444)_xy/#..\/#./untaintedDot/each/_1/doDoorMount.\/doDoorMount/doorLerp.domounts/doorLerp/updateDoor... 20
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ORDER (13951)updateEdgeWallObs 2
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ORDER (14169)updateDisplaySections,updateEdgeWallObs 3
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ORDER (14505)SYSTEM,updateDisplaySections,doDrawing',colCrsWalls,updateEdgeWallObs 4
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ORDER (13997)updateEdgeWallObs 5
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ORDER (13996)updateEdgeWallObs 6
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ORDER (14223)SYSTEM,updateDisplaySections,updateEdgeWallObs 7
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ORDER (14009)updateEdgeWallObs 8
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ORDER (14027)updateEdgeWallObs,ix 9
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ORDER (13964)SYSTEM,updateEdgeWallObs 10
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ORDER (13953)updateEdgeWallObs 11
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ORDER (14086)updateEdgeWallObs,ix 12
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ORDER (14099)updateEdgeWallObs,ix 13
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ORDER (14085)updateEdgeWallObs,ix 14
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ORDER (14030)updateEdgeWallObs,ix 15
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ORDER (14175)SYSTEM,updateDisplaySections,updateEdgeWallObs 16
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ORDER (2)SYSTEM 17
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ORDER (13952)SYSTEM,updateEdgeWallObs 18
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ORDER (13941)updateEdgeWallObs 19
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ORDER (14018)updateEdgeWallObs,ix 20
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SHADE OTHER 0.00
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SHADE (143425)#..\/#./rememberSounds/chaseCritPerceptionUpdate/chainCreatureUpdates.unf/chainCreatureUpdates/c... 0.00
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SHADE (143174)updatePastWorlds/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateUniverse/updateRenderSp... 0.00
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SHADE (143513)ix/#..\/#./updateExpBarrel/updateBarreloid.\/updateBarreloid/updateCreature'/updateCreature/dima... 0.00
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SHADE (146310)#..\/#./mcApplyDamage/updateMachine/dimap/dimap/_Wrapped'/updateIMl'/functionalUpdate/timeFlowUp... 0.10
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SHADE (143439)ix/#..\/#./performActions/updateCreature'.\/updateCreature'/updateCreature/dimap/dimap/_Wrapped'... 0.10
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SHADE (143432)#..\/#./targetYouWhenCognizant/chaseCritInternal/ix/updateCreature'.\/updateCreature'/updateCrea... 0.10
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SHADE (144727)ix.\/ix/#..\/#./moveWall/moveWallID/ifoldl'/doorLerp.f/doorLerp/updateDoor/updateDoors/functiona... 0.10
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SHADE (149438)#..\/#./untaintedDot/each/_1/doDoorMount.\/doDoorMount/doorLerp.domounts/doorLerp/updateDoor/upd... 0.00
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SHADE (138578)zoneIncPe.f/zoneIncPe/#..\/#./generateLevelFromRoomList/generateWorldFromSeed/startSeedGameConc/... 0.00
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SHADE (144742)moveWall.newwl/moveWall/moveWallID/ifoldl'/doorLerp.f/doorLerp/updateDoor/updateDoors/functional... 0.00
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SHADE (145015)ix/crCrSpring/crSpring/simpleCrSprings/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateU... 0.00
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SHADE (143414)chaseCritAwarenessUpdate/chaseCritPerceptionUpdate/chainCreatureUpdates.unf/chainCreatureUpdates... 0.05
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SHADE (144747)each/#..\/#./taintedDot/each/doorLerp.wlposs/doorLerp.f/doorLerp/updateDoor/updateDoors/function... 0.05
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SHADE (145066)colCrsWalls/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateUniverse/updateRenderSplit/t... 0.05
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SHADE (144970)primitive/basicUnsafeCopy/ix.\/ix/updateEdge/updateEdgeWallObs/updateEdgesWall'/updateEdgesWall/... 0.05
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SHADE (143493)ix/checkDeath'.tocr/#..\/#./checkDeath'/checkDeath/crUpdate/updateCreature'.\/updateCreature'/up... 0.10
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SHADE (144815)each/_1/doDoorMount.\/doDoorMount/doorLerp.domounts/doorLerp/updateDoor/updateDoors/functionalUp... 0.10
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SHADE (143191)#..\/#./zoneCreatures/functionalUpdate/timeFlowUpdate/updateUniverseMid/updateUniverse/updateRen... 0.10
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SHADE (149444)_xy/#..\/#./untaintedDot/each/_1/doDoorMount.\/doDoorMount/doorLerp.domounts/doorLerp/updateDoor... 0.10
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SHADE (13951)updateEdgeWallObs 0.00
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SHADE (14169)updateDisplaySections,updateEdgeWallObs 0.00
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SHADE (14505)SYSTEM,updateDisplaySections,doDrawing',colCrsWalls,updateEdgeWallObs 0.00
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SHADE (13997)updateEdgeWallObs 0.10
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SHADE (13996)updateEdgeWallObs 0.10
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SHADE (14223)SYSTEM,updateDisplaySections,updateEdgeWallObs 0.10
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SHADE (14009)updateEdgeWallObs 0.10
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SHADE (14027)updateEdgeWallObs,ix 0.00
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SHADE (13964)SYSTEM,updateEdgeWallObs 0.00
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SHADE (13953)updateEdgeWallObs 0.00
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SHADE (14086)updateEdgeWallObs,ix 0.00
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SHADE (14099)updateEdgeWallObs,ix 0.05
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SHADE (14085)updateEdgeWallObs,ix 0.05
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SHADE (14030)updateEdgeWallObs,ix 0.05
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SHADE (14175)SYSTEM,updateDisplaySections,updateEdgeWallObs 0.05
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SHADE (2)SYSTEM 0.10
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SHADE (13952)SYSTEM,updateEdgeWallObs 0.10
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SHADE (13941)updateEdgeWallObs 0.10
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SHADE (14018)updateEdgeWallObs,ix 0.10
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+510
-27943
File diff suppressed because it is too large
Load Diff
@@ -209,11 +209,12 @@ drawPathBetween u = concat $ do
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let nodepos = (`getNodePos` w)
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nodelist = makePathBetween sp ep w
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return . setLayer DebugLayer $
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color rose (foldMap (arrowPath . mapMaybe nodepos) nodelist)
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--color rose (foldMap (arrowPath . mapMaybe nodepos) nodelist)
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color rose (foldMap (arrowPath . map nodepos) nodelist)
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<> drawCrossCol green sp
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<> drawCrossCol cyan ep
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<> foldMap (color green . arrow sp) (nodepos =<< walkableNodeNear w sp)
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<> foldMap (color cyan . flip arrow ep) (nodepos =<< walkableNodeNear w ep)
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<> foldMap (color green . arrow sp) (nodepos <$> walkableNodeNear w sp)
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<> foldMap (color cyan . flip arrow ep) (nodepos <$> walkableNodeNear w ep)
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<> foldMap (color orange . arrow sp) (pointTowardsImpulse sp ep w)
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where
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w = u ^. uvWorld
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@@ -403,14 +404,11 @@ drawWlIDs w = setLayer FixedCoordLayer $ foldMap f (w ^. cWorld . lWorld . walls
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drawPathing :: Config -> World -> Picture
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drawPathing cfig w = setLayer DebugLayer $ ifoldMap f $ w ^. cWorld . incGraph
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where
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inodes = w ^. cWorld . incNode
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--f i = foldMap (g i)
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--g i (j,se) = edgeToPic (screenPolygon cfig (w ^.wCam))
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-- (inodes ^?! ix i) (inodes ^?! ix j) (se ^. seObstacles)
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inode i = w ^?! cWorld . incNode . ix i
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f :: Int -> IM.IntMap SimpleEdge -> Picture
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f i = ifoldMap (g i)
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g i j se = edgeToPic (screenPolygon cfig (w ^.wCam))
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(inodes ^?! ix i) (inodes ^?! ix j) (se ^. seObstacles)
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(inode i) (inode j) (se ^. seObstacles)
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edgeToPic :: [Point2] -> Point2 -> Point2 -> S.Set EdgeObstacle -> Picture
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edgeToPic poly sp ep pe
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+4
-16
@@ -8,7 +8,7 @@ module Dodge.Path (
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walkableNodeNear,
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snapToGrid,
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pairsToIncGraph,
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updateEdge,
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-- updateEdge,
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getEdgesCrossing,
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) where
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@@ -35,16 +35,8 @@ import Geometry
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import qualified IntMapHelp as IM
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import Linear
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getNodePos :: Int -> World -> Maybe Point2
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getNodePos i w = w ^? cWorld . incNode . ix i
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--getEdgesCrossingPoly :: [Point2] -> World -> [(Int,Int)]
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--getEdgesCrossingPoly ps w = filter tcross $ zonesExtract (w ^. incEdgeZoning)
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-- $ Set.toList $ foldMap (uncurry $ zoneOfSegSet peZoneSize) $ pairs
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-- where
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-- pairs = loopPairs ps
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-- tcross (i,j) = any (isJust . uncurry (intersectSegSeg (f i) (f j))) pairs
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-- f i = w ^?! cWorld . incNode . ix i
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getNodePos :: Int -> World -> Point2
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getNodePos i w = w ^?! cWorld . incNode . ix i
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getEdgesCrossing :: Point2 -> Point2 -> World -> [(Int,Int)]
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getEdgesCrossing s e w = filter inedgecrosses $ nearSeg peZoneSize _incEdgeZoning s e w
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@@ -67,10 +59,6 @@ makePathUsing t s e w = do
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let h i = distance (getn nb) (getn i)
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(na :) . snd <$> AS.aStarAssoc getes h (== nb) na
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where
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-- g (i, SimpleEdge c o)
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-- | t o = Just (i, c)
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-- | otherwise = Nothing
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--getes i = mapMaybe g $ w ^?! cWorld . incGraph . ix i
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getes i = IM.toList
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. IM.map (^. seDist)
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. IM.filter (^. seObstacles . to t) $ w ^?! cWorld . incGraph . ix i
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@@ -98,7 +86,7 @@ smallSnailInt2 =
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[V2 x y | x <- [-2 .. 2], y <- [-2 .. 2]]
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makePathBetweenPs :: Point2 -> Point2 -> World -> Maybe [Point2]
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makePathBetweenPs a b w = traverse (`getNodePos` w) =<< makePathBetween a b w
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makePathBetweenPs a b w = fmap (`getNodePos` w) <$> makePathBetween a b w
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-- assumes that pathfinding is symmetric
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pointTowardsImpulse :: Point2 -> Point2 -> World -> Maybe Point2
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@@ -29,9 +29,11 @@ import qualified IntMapHelp as IM
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import qualified Data.Map.Strict as M
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import NewInt
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import Data.Foldable
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import Data.Monoid
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testStringInit :: Universe -> [String]
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testStringInit _ = []
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testStringInit u = [show $ foldMap (foldMap (Sum . length . (^. seObstacles)))
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$ u ^. uvWorld . cWorld . incGraph]
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-- foldMap prettyShort $ u ^? uvWorld . cWorld . lWorld . machines . ix 0 . mcType . _McProxSensor
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--testStringInit u = foldMap prettyShort $ u ^.. uvWorld . cWorld . lWorld . machines
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@@ -1,47 +1,41 @@
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module Dodge.Update.WallDamage (updateWallDamages, updateEdgesWall) where
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import Dodge.Wall.Pathing
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import Geometry.Data
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import Control.Lens
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import Data.Foldable
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import Data.Maybe
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import qualified Data.Set as S
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import Dodge.Data.World
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import Dodge.Path
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import Dodge.Wall.Damage
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import Dodge.Wall.Pathing
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import Dodge.WorldEvent.ThingsHit
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import Dodge.Zoning.Base
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import Geometry.Data
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import qualified IntMapHelp as IM
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updateWallDamages :: World -> World
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updateWallDamages w =
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let (is, w') =
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IM.foldlWithKey' f (mempty, w) (w ^. cWorld . lWorld . wallDamages)
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in updateEdgesWall is
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w'
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& cWorld . lWorld . wallDamages .~ IM.empty
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let (is, w') = IM.foldlWithKey' f (mempty, w) (w ^. cWorld . lWorld . wallDamages)
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in updateEdgesWall is w' & cWorld . lWorld . wallDamages .~ IM.empty
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where
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f isw k dams = fromMaybe isw $ do
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wl <- isw ^? _2 . cWorld . lWorld . walls . ix k
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return $ foldl' (flip (`damageWall` wl)) isw dams
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updateEdgesWall :: S.Set Int2 -> World -> World
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updateEdgesWall is w = updateEdgesWall'
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(zonesExtract (w ^. incEdgeZoning & each . each %~ S.fromList) is) w
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updateEdgesWall is w =
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updateEdgesWall'
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(zonesExtract (w ^. incEdgeZoning & each . each %~ S.fromList) is)
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w
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updateEdgesWall' :: S.Set (Int, Int) -> World -> World
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updateEdgesWall' = flip $ foldl' updateEdgeWallObs
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--updateEdgeWallObs :: World -> (Int, Int) -> World
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--updateEdgeWallObs w (i, j) = w
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updateEdgeWallObs :: World -> (Int, Int) -> World
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updateEdgeWallObs w (i, j) = fromMaybe w $ do
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s <- getNodePos i w
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e <- getNodePos j w
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let wlflags = foldMap (^. _2 . to getWallPathing) $ wlsHitUnsorted s e w
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return $ w & cWorld . incGraph %~ updateEdge (f wlflags) (i, j)
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updateEdgeWallObs w (i, j) = w & cWorld . incGraph . ix i . ix j . seObstacles %~ f wlflags
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where
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-- f x _ = S.map WallObstacle x
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f x y = S.map WallObstacle x `S.union`
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(y S.\\ (S.fromList $ map WallObstacle [minBound..maxBound]))
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s = w ^?! cWorld . incNode . ix i
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e = w ^?! cWorld . incNode . ix j
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wlflags = foldMap (^. _2 . to getWallPathing) $ wlsHitUnsorted s e w
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f x =
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(`S.union` S.map WallObstacle x)
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. (S.\\ (S.fromList $ map WallObstacle [minBound .. maxBound]))
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@@ -751,11 +751,9 @@ MiniGunFlare src/Dodge/Data/Muzzle.hs 32;" C
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ModIDID src/Dodge/Data/Modification.hs 21;" C
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ModIDTimerPoint3Bool src/Dodge/Data/Modification.hs 13;" C
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Modification src/Dodge/Data/Modification.hs 12;" t
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MountedLS src/Dodge/Data/MountedObject.hs 12;" C
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MountedLight src/Dodge/Data/MountedObject.hs 14;" C
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MountedLight src/Dodge/Data/MountedObject.hs 12;" C
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MountedObject src/Dodge/Data/MountedObject.hs 11;" t
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MountedProp src/Dodge/Data/MountedObject.hs 13;" C
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MountedSPic src/Dodge/Data/MountedObject.hs 15;" C
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MountedSPic src/Dodge/Data/MountedObject.hs 13;" C
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MouseAiming src/Dodge/Data/Input.hs 15;" C
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MouseContext src/Dodge/Data/Input.hs 13;" t
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MouseGameRotate src/Dodge/Data/Input.hs 29;" C
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@@ -2510,7 +2508,7 @@ airlockCrystal src/Dodge/Room/Airlock.hs 238;" f
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airlockDoubleDoor src/Dodge/Room/Airlock.hs 102;" f
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airlockSimple src/Dodge/Room/Airlock.hs 127;" f
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airlockZ src/Dodge/Room/Airlock.hs 155;" f
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allVisibleWalls src/Dodge/Base/Collide.hs 223;" f
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allVisibleWalls src/Dodge/Base/Collide.hs 224;" f
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alongSegBy src/Geometry.hs 40;" f
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alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
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ammoMagInfo src/Dodge/Item/Info.hs 49;" f
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@@ -2528,11 +2526,11 @@ angleBetween src/Geometry.hs 158;" f
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angleVV src/Geometry/Vector.hs 58;" f
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angleVV3 src/Geometry/Vector3D.hs 122;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 341;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 342;" f
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applyCME src/Dodge/HeldUse.hs 369;" f
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applyClip src/Dodge/Debug.hs 96;" f
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applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
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applyEventIO src/Loop.hs 89;" f
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applyEventIO src/Loop.hs 90;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 40;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
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applyInvLock src/Dodge/HeldUse.hs 428;" f
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@@ -2711,8 +2709,8 @@ cFilledRect src/Dodge/CharacterEnums.hs 6;" f
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cWireRect src/Dodge/CharacterEnums.hs 10;" f
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calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
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calcTexCoord src/Tile.hs 19;" f
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canSee src/Dodge/Base/Collide.hs 327;" f
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canSeeIndirect src/Dodge/Base/Collide.hs 334;" f
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canSee src/Dodge/Base/Collide.hs 328;" f
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canSeeIndirect src/Dodge/Base/Collide.hs 335;" f
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cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 22;" f
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capacitor src/Dodge/Item/Ammo.hs 69;" f
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cardEightVec src/Dodge/Base/CardinalPoint.hs 17;" f
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@@ -2766,12 +2764,12 @@ chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
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chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
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chooseMovementLtAuto src/Dodge/CreatureEffect.hs 77;" f
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chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 60;" f
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circHitWall src/Dodge/Base/Collide.hs 240;" f
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circHitWall src/Dodge/Base/Collide.hs 241;" f
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circInPolygon src/Geometry/Polygon.hs 102;" f
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circOnAnyCr src/Dodge/Base/Collide.hs 291;" f
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circOnAnyCr src/Dodge/Base/Collide.hs 292;" f
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circOnSeg src/Geometry.hs 101;" f
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circOnSegNoEndpoints src/Geometry.hs 91;" f
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circOnSomeWall src/Dodge/Base/Collide.hs 285;" f
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circOnSomeWall src/Dodge/Base/Collide.hs 286;" f
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circle src/Picture/Base.hs 180;" f
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circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
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circleSolid src/Picture/Base.hs 164;" f
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@@ -2825,7 +2823,7 @@ collide3Floors src/Dodge/Base/Collide.hs 141;" f
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collide3Wall src/Dodge/Base/Collide.hs 155;" f
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collide3Walls src/Dodge/Base/Collide.hs 136;" f
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collide3WallsFloor src/Dodge/Base/Collide.hs 98;" f
|
||||
collideCircWalls src/Dodge/Base/Collide.hs 252;" f
|
||||
collideCircWalls src/Dodge/Base/Collide.hs 253;" f
|
||||
collidePoint src/Dodge/Base/Collide.hs 52;" f
|
||||
collidePointTestFilter src/Dodge/Base/Collide.hs 188;" f
|
||||
collidePointWallsFilter src/Dodge/Base/Collide.hs 202;" f
|
||||
@@ -2952,7 +2950,7 @@ crixsNearSeg src/Dodge/Zoning/Creature.hs 30;" f
|
||||
crossPic src/Dodge/Render/Label.hs 27;" f
|
||||
crossProd src/Geometry/Vector3D.hs 41;" f
|
||||
crsHit src/Dodge/WorldEvent/ThingsHit.hs 66;" f
|
||||
crsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 155;" f
|
||||
crsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 153;" f
|
||||
crsHitZ src/Dodge/WorldEvent/ThingsHit.hs 77;" f
|
||||
crsItmsUnused src/Dodge/Room/Containing.hs 45;" f
|
||||
crsNearCirc src/Dodge/Zoning/Creature.hs 36;" f
|
||||
@@ -3094,7 +3092,7 @@ deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
|
||||
denormalEdges src/Polyhedra.hs 136;" f
|
||||
destroyAllInvItems src/Dodge/Inventory.hs 53;" f
|
||||
destroyBlock src/Dodge/Block.hs 17;" f
|
||||
destroyDoor src/Dodge/DrWdWd.hs 76;" f
|
||||
destroyDoor src/Dodge/DrWdWd.hs 75;" f
|
||||
destroyInvItem src/Dodge/Inventory.hs 40;" f
|
||||
destroyItem src/Dodge/Inventory.hs 62;" f
|
||||
destroyLS src/Dodge/LightSource.hs 32;" f
|
||||
@@ -3102,8 +3100,8 @@ destroyLSFlashAt src/Dodge/LightSource.hs 42;" f
|
||||
destroyMachine src/Dodge/Machine/Destroy.hs 13;" f
|
||||
destroyMatS src/Dodge/Material/Sound.hs 7;" f
|
||||
destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
|
||||
destroyMount src/Dodge/DrWdWd.hs 96;" f
|
||||
destroyMounts src/Dodge/DrWdWd.hs 93;" f
|
||||
destroyMount src/Dodge/DrWdWd.hs 95;" f
|
||||
destroyMounts src/Dodge/DrWdWd.hs 92;" f
|
||||
destroyProjectile src/Dodge/Projectile/Update.hs 108;" f
|
||||
detV src/Geometry/Vector.hs 94;" f
|
||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||
@@ -3142,8 +3140,8 @@ doBarrelSpin src/Dodge/Projectile/Update.hs 157;" f
|
||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||
doBounce src/Dodge/Base/Collide.hs 67;" f
|
||||
doButtonEvent src/Dodge/Button/Event.hs 9;" f
|
||||
doConLoop src/Loop.hs 137;" f
|
||||
doConLoop' src/Loop.hs 226;" f
|
||||
doConLoop src/Loop.hs 138;" f
|
||||
doConLoop' src/Loop.hs 227;" f
|
||||
doCrAc src/Dodge/CreatureEffect.hs 38;" f
|
||||
doCrBl src/Dodge/CreatureEffect.hs 30;" f
|
||||
doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
|
||||
@@ -3204,7 +3202,7 @@ doWorldEvents src/Dodge/Update.hs 429;" f
|
||||
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
||||
door src/Dodge/Room/Door.hs 13;" f
|
||||
doorBetween src/Dodge/Placement/Instance/Door.hs 44;" f
|
||||
doorLerp src/Dodge/DrWdWd.hs 47;" f
|
||||
doorLerp src/Dodge/DrWdWd.hs 46;" f
|
||||
dotV src/Geometry/Vector.hs 76;" f
|
||||
dotV3 src/Geometry/Vector3D.hs 119;" f
|
||||
doubleCorridorBarrels src/Dodge/Room/Room.hs 276;" f
|
||||
@@ -3224,7 +3222,7 @@ drawArrowDown src/Dodge/Render/Picture.hs 221;" f
|
||||
drawBaseMachine src/Dodge/Machine/Draw.hs 68;" f
|
||||
drawBeam src/Dodge/Beam/Draw.hs 6;" f
|
||||
drawBlip src/Dodge/RadarBlip.hs 16;" f
|
||||
drawBoundingBox src/Dodge/Debug/Picture.hs 354;" f
|
||||
drawBoundingBox src/Dodge/Debug/Picture.hs 355;" f
|
||||
drawBullet src/Dodge/Render/ShapePicture.hs 135;" f
|
||||
drawButton src/Dodge/Button/Draw.hs 10;" f
|
||||
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
||||
@@ -3235,7 +3233,7 @@ drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||
drawCombFilter src/Dodge/Render/Picture.hs 269;" f
|
||||
drawCombineInventory src/Dodge/Render/HUD.hs 182;" f
|
||||
drawConcurrentMessage src/Dodge/Render/Picture.hs 74;" f
|
||||
drawCoord src/Dodge/Debug/Picture.hs 382;" f
|
||||
drawCoord src/Dodge/Debug/Picture.hs 383;" f
|
||||
drawCrInfo src/Dodge/Debug.hs 135;" f
|
||||
drawCrInfo' src/Dodge/Debug.hs 130;" f
|
||||
drawCreature src/Dodge/Render/ShapePicture.hs 71;" f
|
||||
@@ -3244,7 +3242,7 @@ drawCross src/Dodge/Render/Label.hs 24;" f
|
||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||
drawCursorAt src/Dodge/Render/List.hs 72;" f
|
||||
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 139;" f
|
||||
drawDDATest src/Dodge/Debug/Picture.hs 309;" f
|
||||
drawDDATest src/Dodge/Debug/Picture.hs 310;" f
|
||||
drawDamSensor src/Dodge/Machine/Draw.hs 27;" f
|
||||
drawDebug src/Dodge/Debug.hs 173;" f
|
||||
drawDrag src/Dodge/Render/Picture.hs 200;" f
|
||||
@@ -3258,7 +3256,7 @@ drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
|
||||
drawEquipment src/Dodge/Creature/Picture.hs 127;" f
|
||||
drawExamineInventory src/Dodge/Render/HUD.hs 198;" f
|
||||
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
|
||||
drawFarWallDetect src/Dodge/Debug/Picture.hs 276;" f
|
||||
drawFarWallDetect src/Dodge/Debug/Picture.hs 277;" f
|
||||
drawFlame src/Dodge/Flame/Draw.hs 8;" f
|
||||
drawFlamelet src/Dodge/EnergyBall/Draw.hs 37;" f
|
||||
drawForceField src/Dodge/Wall/Draw.hs 13;" f
|
||||
@@ -3266,8 +3264,8 @@ drawGapPlus src/Dodge/Render/Picture.hs 280;" f
|
||||
drawGib src/Dodge/Prop/Draw.hs 31;" f
|
||||
drawHUD src/Dodge/Render/HUD.hs 51;" f
|
||||
drawInputMenu src/Dodge/Render/MenuScreen.hs 19;" f
|
||||
drawInspectWall src/Dodge/Debug/Picture.hs 253;" f
|
||||
drawInspectWalls src/Dodge/Debug/Picture.hs 241;" f
|
||||
drawInspectWall src/Dodge/Debug/Picture.hs 254;" f
|
||||
drawInspectWalls src/Dodge/Debug/Picture.hs 242;" f
|
||||
drawInventory src/Dodge/Render/HUD.hs 58;" f
|
||||
drawItemChildrenConnect src/Dodge/Render/HUD.hs 329;" f
|
||||
drawItemConnections src/Dodge/Render/HUD.hs 319;" f
|
||||
@@ -3290,11 +3288,11 @@ drawMenuOrHUD src/Dodge/Render/Picture.hs 69;" f
|
||||
drawMenuScreen src/Dodge/Render/MenuScreen.hs 14;" f
|
||||
drawMouseCursor src/Dodge/Render/Picture.hs 85;" f
|
||||
drawMouseOver src/Dodge/Render/HUD.hs 109;" f
|
||||
drawMousePosition src/Dodge/Debug/Picture.hs 372;" f
|
||||
drawMousePosition src/Dodge/Debug/Picture.hs 373;" f
|
||||
drawOptions src/Dodge/Render/MenuScreen.hs 22;" f
|
||||
drawPathBetween src/Dodge/Debug/Picture.hs 201;" f
|
||||
drawPathEdge src/Dodge/Debug/Picture.hs 266;" f
|
||||
drawPathing src/Dodge/Debug/Picture.hs 403;" f
|
||||
drawPathEdge src/Dodge/Debug/Picture.hs 267;" f
|
||||
drawPathing src/Dodge/Debug/Picture.hs 404;" f
|
||||
drawPlus src/Dodge/Render/Picture.hs 165;" f
|
||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||
@@ -3334,15 +3332,15 @@ drawTurret src/Dodge/Machine/Draw.hs 76;" f
|
||||
drawVerticalDoubleArrow src/Dodge/Render/Picture.hs 212;" f
|
||||
drawWall src/Dodge/Wall/Draw.hs 9;" f
|
||||
drawWallFace src/Dodge/Debug/Picture.hs 73;" f
|
||||
drawWallSearchRays src/Dodge/Debug/Picture.hs 318;" f
|
||||
drawWallsNearCursor src/Dodge/Debug/Picture.hs 230;" f
|
||||
drawWallSearchRays src/Dodge/Debug/Picture.hs 319;" f
|
||||
drawWallsNearCursor src/Dodge/Debug/Picture.hs 231;" f
|
||||
drawWallsNearSegment src/Dodge/Debug/Picture.hs 130;" f
|
||||
drawWallsNearYou src/Dodge/Debug/Picture.hs 221;" f
|
||||
drawWallsNearYou src/Dodge/Debug/Picture.hs 222;" f
|
||||
drawWeapon src/Dodge/Creature/Volition.hs 15;" f
|
||||
drawWlIDs src/Dodge/Debug/Picture.hs 390;" f
|
||||
drawZoneCirc src/Dodge/Debug/Picture.hs 298;" f
|
||||
drawWlIDs src/Dodge/Debug/Picture.hs 391;" f
|
||||
drawZoneCirc src/Dodge/Debug/Picture.hs 299;" f
|
||||
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 291;" f
|
||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 292;" f
|
||||
dropAll src/Dodge/Creature/Update.hs 129;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1351;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 155;" f
|
||||
@@ -3373,7 +3371,7 @@ ebEffect src/Dodge/EnergyBall.hs 45;" f
|
||||
ebFlicker src/Dodge/EnergyBall.hs 70;" f
|
||||
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
||||
edgeFormatting src/Dodge/Combine/Graph.hs 129;" f
|
||||
edgeToPic src/Dodge/Debug/Picture.hs 415;" f
|
||||
edgeToPic src/Dodge/Debug/Picture.hs 416;" f
|
||||
effectOnEquip src/Dodge/Equipment.hs 32;" f
|
||||
effectOnRemove src/Dodge/Equipment.hs 19;" f
|
||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||
@@ -3548,7 +3546,7 @@ getCrsFromRooms src/Dodge/Room/Tutorial.hs 359;" f
|
||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 346;" f
|
||||
getDebugMouseOver src/Dodge/Update.hs 377;" f
|
||||
getDistortions src/Dodge/Render.hs 435;" f
|
||||
getEdgesCrossing src/Dodge/Path.hs 49;" f
|
||||
getEdgesCrossing src/Dodge/Path.hs 41;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||
getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||
@@ -3634,10 +3632,10 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
|
||||
handleTextInput src/Dodge/Event/Input.hs 19;" f
|
||||
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
||||
hardQuit src/Dodge/Concurrent.hs 32;" f
|
||||
hasButtonLOS src/Dodge/Base/Collide.hs 310;" f
|
||||
hasButtonLOS src/Dodge/Base/Collide.hs 311;" f
|
||||
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
||||
hasLOS src/Dodge/Base/Collide.hs 303;" f
|
||||
hasLOSIndirect src/Dodge/Base/Collide.hs 319;" f
|
||||
hasLOS src/Dodge/Base/Collide.hs 304;" f
|
||||
hasLOSIndirect src/Dodge/Base/Collide.hs 320;" f
|
||||
hat src/Dodge/Item/Equipment.hs 76;" f
|
||||
head src/DoubleStack.hs 14;" f
|
||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||
@@ -3781,7 +3779,7 @@ isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 77;" f
|
||||
isCornerLink src/Dodge/RoomLink.hs 65;" f
|
||||
isElectrical src/Dodge/Machine/Update.hs 84;" f
|
||||
isFlyable src/Dodge/WorldEvent/ThingsHit.hs 163;" f
|
||||
isFlyable src/Dodge/WorldEvent/ThingsHit.hs 161;" f
|
||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 197;" f
|
||||
isInLnk src/Dodge/PlacementSpot.hs 161;" f
|
||||
isJust' src/MaybeHelp.hs 27;" f
|
||||
@@ -3802,7 +3800,7 @@ isUnusedLnkType src/Dodge/PlacementSpot.hs 190;" f
|
||||
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 174;" f
|
||||
isValidCommand src/Dodge/Debug/Terminal.hs 134;" f
|
||||
isVowel src/StringHelp.hs 8;" f
|
||||
isWalkable src/Dodge/WorldEvent/ThingsHit.hs 170;" f
|
||||
isWalkable src/Dodge/WorldEvent/ThingsHit.hs 168;" f
|
||||
isoMatrix src/MatrixHelper.hs 30;" f
|
||||
isotriBWH src/Geometry/Polygon.hs 22;" f
|
||||
itDim src/Dodge/Item/InvSize.hs 21;" f
|
||||
@@ -4041,9 +4039,9 @@ makeIntInterval src/Dodge/Zoning/Base.hs 37;" f
|
||||
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 656;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 85;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 106;" f
|
||||
makePathUsing src/Dodge/Path.hs 69;" f
|
||||
makePathBetween src/Dodge/Path.hs 67;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 88;" f
|
||||
makePathUsing src/Dodge/Path.hs 55;" f
|
||||
makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 25;" f
|
||||
makeRect src/Grid.hs 82;" f
|
||||
makeSelectionListPictures src/Dodge/Render/List.hs 66;" f
|
||||
@@ -4240,8 +4238,8 @@ numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
|
||||
numShads src/Picture/Data.hs 40;" f
|
||||
numSubElements src/Shader/Parameters.hs 39;" f
|
||||
numTraversable src/TreeHelp.hs 184;" f
|
||||
obstacleColor src/Dodge/Debug/Picture.hs 269;" f
|
||||
obstructPathsCrossing src/Dodge/Path.hs 135;" f
|
||||
obstacleColor src/Dodge/Debug/Picture.hs 270;" f
|
||||
obstructPathsCrossing src/Dodge/Path.hs 121;" f
|
||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
||||
onEquipWristShield src/Dodge/Equipment.hs 37;" f
|
||||
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
|
||||
@@ -4278,8 +4276,8 @@ overPos src/Picture/Base.hs 303;" f
|
||||
overPosObj src/Shape.hs 277;" f
|
||||
overPosSH src/Shape.hs 261;" f
|
||||
overPosSP src/ShapePicture.hs 41;" f
|
||||
overlapCircWalls src/Dodge/Base/Collide.hs 229;" f
|
||||
overlapCircWallsClosest src/Dodge/Base/Collide.hs 271;" f
|
||||
overlapCircWalls src/Dodge/Base/Collide.hs 230;" f
|
||||
overlapCircWallsClosest src/Dodge/Base/Collide.hs 272;" f
|
||||
overlapSegCrs src/Dodge/Base/Collide.hs 59;" f
|
||||
overlapSegWalls src/Dodge/Base/Collide.hs 211;" f
|
||||
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 179;" f
|
||||
@@ -4289,7 +4287,7 @@ p src/ShortShow.hs 48;" f
|
||||
pContID src/Dodge/LevelGen/PlacementHelper.hs 15;" f
|
||||
pairInPolys src/Dodge/Room/Path.hs 53;" f
|
||||
pairPolyPointsIntersect src/Geometry/ConvexPoly.hs 68;" f
|
||||
pairsToIncGraph src/Dodge/Path.hs 113;" f
|
||||
pairsToIncGraph src/Dodge/Path.hs 95;" f
|
||||
pairsToIncidence src/Dodge/Graph.hs 20;" f
|
||||
pairsToSCC src/Dodge/Graph.hs 32;" f
|
||||
paletteToColor src/Color.hs 58;" f
|
||||
@@ -4297,7 +4295,7 @@ parseItem src/Dodge/Debug/Terminal.hs 62;" f
|
||||
parseNum src/Dodge/Debug/Terminal.hs 77;" f
|
||||
passthroughLockKeyLists src/Dodge/Floor.hs 120;" f
|
||||
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
|
||||
pathEdgeObstructed src/Dodge/Path.hs 88;" f
|
||||
pathEdgeObstructed src/Dodge/Path.hs 70;" f
|
||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||
pauseGame src/Dodge/Update/Input/InGame.hs 525;" f
|
||||
pauseMenu src/Dodge/Menu.hs 59;" f
|
||||
@@ -4372,7 +4370,7 @@ pointInOrOnPolygon src/Geometry/Polygon.hs 78;" f
|
||||
pointInPoly src/Geometry/Polygon.hs 86;" f
|
||||
pointIsInCone src/Geometry.hs 375;" f
|
||||
pointIsOnScreen src/Dodge/Base/Window.hs 59;" f
|
||||
pointTowardsImpulse src/Dodge/Path.hs 110;" f
|
||||
pointTowardsImpulse src/Dodge/Path.hs 92;" f
|
||||
pointerToItem src/Dodge/Item/Location.hs 39;" f
|
||||
pointerToItemID src/Dodge/Item/Location.hs 42;" f
|
||||
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
|
||||
@@ -4823,8 +4821,8 @@ setViewport src/Dodge/Render.hs 440;" f
|
||||
setVol src/Dodge/Config.hs 47;" f
|
||||
setWristShieldPos src/Dodge/Equipment.hs 49;" f
|
||||
setWristShieldPos src/Dodge/Euse.hs 38;" f
|
||||
setupConLoop src/Loop.hs 102;" f
|
||||
setupConLoop' src/Loop.hs 192;" f
|
||||
setupConLoop src/Loop.hs 103;" f
|
||||
setupConLoop' src/Loop.hs 193;" f
|
||||
setupEBO src/Shader/Compile.hs 188;" f
|
||||
setupFramebuffer2GivenStencil src/Framebuffer/Setup.hs 46;" f
|
||||
setupFramebuffer3GivenStencil src/Framebuffer/Setup.hs 62;" f
|
||||
@@ -4927,8 +4925,8 @@ slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 670;" f
|
||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
|
||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 688;" f
|
||||
slideWindow src/ListHelp.hs 80;" f
|
||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 156;" f
|
||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 173;" f
|
||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 160;" f
|
||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 177;" f
|
||||
smallBattery src/Dodge/Item/Ammo.hs 60;" f
|
||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||
@@ -4939,11 +4937,11 @@ smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 518;" f
|
||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 466;" f
|
||||
smallPillar src/Dodge/Room/Pillar.hs 37;" f
|
||||
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
||||
smallSnailInt2 src/Dodge/Path.hs 100;" f
|
||||
smallSnailInt2 src/Dodge/Path.hs 82;" f
|
||||
smg src/Dodge/Item/Held/Stick.hs 58;" f
|
||||
smokeReducer src/Dodge/Item/Scope.hs 162;" f
|
||||
snailAround src/Dodge/Path.hs 97;" f
|
||||
snapToGrid src/Dodge/Path.hs 144;" f
|
||||
snailAround src/Dodge/Path.hs 79;" f
|
||||
snapToGrid src/Dodge/Path.hs 130;" f
|
||||
sndV2 src/Geometry/Data.hs 73;" f
|
||||
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
|
||||
someCrits src/Dodge/LockAndKey.hs 120;" f
|
||||
@@ -4957,7 +4955,7 @@ soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
|
||||
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
|
||||
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
|
||||
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 296;" f
|
||||
soundPic src/Dodge/Debug/Picture.hs 359;" f
|
||||
soundPic src/Dodge/Debug/Picture.hs 360;" f
|
||||
soundStart src/Dodge/SoundLogic.hs 118;" f
|
||||
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 150;" f
|
||||
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||
@@ -5035,7 +5033,7 @@ stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 484;" f
|
||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
||||
stopAllSounds src/Sound.hs 125;" f
|
||||
stopBulletAt src/Dodge/Bullet.hs 200;" f
|
||||
stopPushing src/Dodge/DrWdWd.hs 103;" f
|
||||
stopPushing src/Dodge/DrWdWd.hs 102;" f
|
||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
||||
@@ -5317,10 +5315,10 @@ updateDoor src/Dodge/DrWdWd.hs 26;" f
|
||||
updateDoors src/Dodge/Update.hs 311;" f
|
||||
updateDust src/Dodge/Update.hs 823;" f
|
||||
updateDusts src/Dodge/Update.hs 673;" f
|
||||
updateEdge src/Dodge/Path.hs 55;" f
|
||||
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 38;" f
|
||||
updateEdgesWall src/Dodge/Update/WallDamage.hs 28;" f
|
||||
updateEdgesWall' src/Dodge/Update/WallDamage.hs 32;" f
|
||||
updateEdge src/Dodge/Path.hs 47;" f
|
||||
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 34;" f
|
||||
updateEdgesWall src/Dodge/Update/WallDamage.hs 27;" f
|
||||
updateEdgesWall' src/Dodge/Update/WallDamage.hs 31;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 661;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
|
||||
@@ -5401,7 +5399,7 @@ updateUniverseMid src/Dodge/Update.hs 157;" f
|
||||
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 45;" f
|
||||
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 23;" f
|
||||
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
|
||||
updateWallDamages src/Dodge/Update/WallDamage.hs 16;" f
|
||||
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
|
||||
updateWheelEvent src/Dodge/Update/Scroll.hs 25;" f
|
||||
updateWheelEvents src/Dodge/Update.hs 415;" f
|
||||
updateWorldEventFlag src/Dodge/Update.hs 121;" f
|
||||
@@ -5462,18 +5460,18 @@ verticalPipe src/Dodge/Picture.hs 19;" f
|
||||
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
||||
verticalWire src/Dodge/Wire.hs 23;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 341;" f
|
||||
viewBoundaries src/Dodge/Debug/Picture.hs 327;" f
|
||||
viewClipBounds src/Dodge/Debug/Picture.hs 336;" f
|
||||
viewBoundaries src/Dodge/Debug/Picture.hs 328;" f
|
||||
viewClipBounds src/Dodge/Debug/Picture.hs 337;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 194;" f
|
||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 154;" f
|
||||
violet src/Color.hs 21;" f
|
||||
visibleWalls src/Dodge/Base/Collide.hs 215;" f
|
||||
visibleWalls src/Dodge/Base/Collide.hs 216;" f
|
||||
visionCheck src/Dodge/Creature/Perception.hs 152;" f
|
||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 357;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 809;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 91;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 73;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 99;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
|
||||
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||
@@ -5532,7 +5530,7 @@ wlSeeThroughDraw src/Dodge/Render/Walls.hs 50;" f
|
||||
wlZoneSize src/Dodge/Zoning/Wall.hs 52;" f
|
||||
wlsFromIXs src/Dodge/Zoning/Wall.hs 35;" f
|
||||
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 138;" f
|
||||
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 148;" f
|
||||
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 146;" f
|
||||
wlsHitUnsorted src/Dodge/WorldEvent/ThingsHit.hs 141;" f
|
||||
wlsNearCirc src/Dodge/Zoning/Wall.hs 49;" f
|
||||
wlsNearPoint src/Dodge/Zoning/Wall.hs 39;" f
|
||||
|
||||
Reference in New Issue
Block a user