Allow equipment on both wrists
This commit is contained in:
@@ -174,6 +174,9 @@ inventoryA = IM.fromList $ zip [0..]
|
||||
testInventory :: IM.IntMap Item
|
||||
testInventory = IM.fromList $ zip [0..]
|
||||
[ makeTypeCraftNum 9 PIPE
|
||||
, autoSonar
|
||||
, autoRadar
|
||||
, autoRadar
|
||||
, frontArmour
|
||||
, flameShield
|
||||
, powerLegs
|
||||
|
||||
@@ -41,49 +41,54 @@ itemEffect cr it w = case it ^? itUse of
|
||||
setuhamdown = creatures . ix (_crID cr) . crHammerPosition .~ HammerDown
|
||||
|
||||
toggleEquipmentAt :: Int -> Item -> Creature -> Creature
|
||||
toggleEquipmentAt invid itm cr
|
||||
| invid `IM.member` _crInvEquipped cr = cr & crInvEquipped . at invid .~ Nothing
|
||||
& removeEquipmentUsingSite esite
|
||||
& setEquipmentSite esite Nothing'
|
||||
| otherwise = cr & crInvEquipped . at invid .~ Just epos
|
||||
& removeEquipmentUsingSite esite
|
||||
& setEquipmentSite esite (Just' invid)
|
||||
toggleEquipmentAt invid itm cr = case cr ^? crInvEquipped . ix invid of
|
||||
Just epos -> cr & crInvEquipped . at invid .~ Nothing
|
||||
& crEquipment . at epos .~ Nothing
|
||||
Nothing -> equipUsingSite invid itm cr
|
||||
|
||||
equipUsingSite :: Int -> Item -> Creature -> Creature
|
||||
equipUsingSite invid itm cr = cr
|
||||
& crInvEquipped . at invid .~ Just epos
|
||||
& crEquipment . at epos .~ Just invid
|
||||
& removeOtherEquipment
|
||||
where
|
||||
esite = _eqSite (_itUse itm)
|
||||
epos = eqSiteToPos cr esite
|
||||
f Nothing = Just ()
|
||||
f (Just ()) = Nothing
|
||||
epos = eqSiteToPos cr (_eqSite $ _itUse itm)
|
||||
removeOtherEquipment = case cr ^? crEquipment . ix epos of
|
||||
Nothing -> id
|
||||
Just oid -> crInvEquipped . at oid .~ Nothing
|
||||
|
||||
eqSiteToPos :: Creature -> EquipSite -> EquipPosition
|
||||
eqSiteToPos cr es = case es of
|
||||
GoesOnHead -> OnHead
|
||||
GoesOnChest -> OnChest
|
||||
GoesOnBack -> OnBack
|
||||
GoesOnWrist -> OnLeftWrist
|
||||
GoesOnLegs -> OnLegs
|
||||
GoesOnSpecial -> OnSpecial
|
||||
GoesOnWrist -> case cr ^? crEquipment . ix OnLeftWrist of
|
||||
Nothing -> OnLeftWrist
|
||||
_ -> OnRightWrist
|
||||
|
||||
removeEquipmentUsingSite :: EquipSite -> Creature -> Creature
|
||||
removeEquipmentUsingSite esite cr = case esite of
|
||||
GoesOnSpecial -> cr
|
||||
_ -> case cr ^? crEquipment . esiteToPoint . _Just' of
|
||||
_ -> case cr ^? crEquipment . esiteToPoint of
|
||||
Just invid -> cr & crInvEquipped . at invid .~ Nothing
|
||||
_ -> cr
|
||||
where
|
||||
esiteToPoint = case esite of
|
||||
GoesOnHead -> onHead
|
||||
GoesOnChest -> onChest
|
||||
GoesOnBack -> onBack
|
||||
GoesOnWrist -> onWristL
|
||||
GoesOnLegs -> onLegs
|
||||
GoesOnHead -> ix OnHead
|
||||
GoesOnChest -> ix OnChest
|
||||
GoesOnBack -> ix OnBack
|
||||
GoesOnWrist -> ix OnLeftWrist
|
||||
GoesOnLegs -> ix OnLegs
|
||||
|
||||
setEquipmentSite :: EquipSite -> Maybe' Int -> Creature -> Creature
|
||||
setEquipmentSite :: EquipSite -> Maybe Int -> Creature -> Creature
|
||||
setEquipmentSite esite = case esite of
|
||||
GoesOnHead -> set (crEquipment . onHead)
|
||||
GoesOnChest -> set (crEquipment . onChest)
|
||||
GoesOnBack -> set (crEquipment . onBack)
|
||||
GoesOnWrist -> set (crEquipment . onWristL)
|
||||
GoesOnLegs -> set (crEquipment . onLegs)
|
||||
GoesOnHead -> set (crEquipment . at OnHead)
|
||||
GoesOnChest -> set (crEquipment . at OnChest)
|
||||
GoesOnBack -> set (crEquipment . at OnBack)
|
||||
GoesOnWrist -> set (crEquipment . at OnLeftWrist)
|
||||
GoesOnLegs -> set (crEquipment . at OnLegs)
|
||||
GoesOnSpecial -> const id
|
||||
|
||||
useLeftItem :: Int -> World -> World
|
||||
|
||||
+1
-10
@@ -278,7 +278,7 @@ data Creature = Creature
|
||||
, _crInvCapacity :: Int
|
||||
, _crInvLock :: Bool
|
||||
, _crInvEquipped :: IM.IntMap EquipPosition
|
||||
, _crEquipment :: CreatureEquipment
|
||||
, _crEquipment :: M.Map EquipPosition Int
|
||||
, _crLeftInvSel :: Maybe Int
|
||||
, _crState :: CreatureState
|
||||
, _crCorpse :: Picture
|
||||
@@ -297,14 +297,6 @@ data Creature = Creature
|
||||
, _crHammerPosition :: HammerPosition
|
||||
, _crName :: String
|
||||
}
|
||||
data CreatureEquipment = CreatureEquipment
|
||||
{_onHead :: Maybe' Int
|
||||
,_onChest :: Maybe' Int
|
||||
,_onBack :: Maybe' Int
|
||||
,_onWristL :: Maybe' Int
|
||||
,_onWristR :: Maybe' Int
|
||||
,_onLegs :: Maybe' Int
|
||||
}
|
||||
data Vocalization
|
||||
= Mute
|
||||
| Vocalization
|
||||
@@ -1315,4 +1307,3 @@ makeLenses ''Beam
|
||||
makeLenses ''BeamType
|
||||
makeLenses ''WorldBeams
|
||||
makeLenses ''ArcStep
|
||||
makeLenses ''CreatureEquipment
|
||||
|
||||
@@ -46,14 +46,7 @@ defaultCreature = Creature
|
||||
, _crCorpse = setLayer BottomLayer $ setDepth 5 $ color (greyN 0.5) $ circleSolid 10
|
||||
, _crApplyDamage = defaultApplyDamage
|
||||
, _crPastDamage = 0
|
||||
, _crEquipment = CreatureEquipment
|
||||
{_onHead = Nothing'
|
||||
,_onChest = Nothing'
|
||||
,_onBack = Nothing'
|
||||
,_onWristL = Nothing'
|
||||
,_onWristR = Nothing'
|
||||
,_onLegs = Nothing'
|
||||
}
|
||||
, _crEquipment = M.empty
|
||||
, _crStance = Stance
|
||||
{_carriage=Walking 0 WasLeftForward
|
||||
,_posture=AtEase
|
||||
|
||||
@@ -61,7 +61,7 @@ autoSonar = defaultEquipment
|
||||
, _itEquipPict = \_ _ -> (,) emptySH blank
|
||||
, _itEffect = autoSonarEffect
|
||||
, _itID = Nothing
|
||||
}
|
||||
} & itUse . eqSite .~ GoesOnWrist
|
||||
{- |
|
||||
Automatically sends out pulses that display walls. -}
|
||||
autoRadar :: Item
|
||||
@@ -71,4 +71,4 @@ autoRadar = defaultEquipment
|
||||
, _itEquipPict = \_ _ -> (,) emptySH blank
|
||||
, _itEffect = autoRadarEffect
|
||||
, _itID = Nothing
|
||||
}
|
||||
} & itUse . eqSite .~ GoesOnWrist
|
||||
|
||||
@@ -134,12 +134,12 @@ subInventoryDisplay subinv cfig w = case subinv of
|
||||
|
||||
eqPosText :: EquipPosition -> String
|
||||
eqPosText ep = case ep of
|
||||
OnHead -> "HEAD"
|
||||
OnChest -> "CHEST"
|
||||
OnBack -> "BACK"
|
||||
OnLeftWrist -> "L-WRIST"
|
||||
OnRightWrist -> "R-WRIST"
|
||||
OnLegs -> "LEGS"
|
||||
OnHead -> "ON HEAD"
|
||||
OnChest -> "ON CHEST"
|
||||
OnBack -> "ON BACK"
|
||||
OnLeftWrist -> "ON LEFT WRIST"
|
||||
OnRightWrist -> "ON RIGHT WRIST"
|
||||
OnLegs -> "ON LEGS"
|
||||
OnSpecial -> "EQUIPPED"
|
||||
|
||||
topInvW :: Int
|
||||
|
||||
Reference in New Issue
Block a user