Remove Reader monad from multiple creature ais
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@@ -1,25 +1,17 @@
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{- | Functions updating a creature in a Reader World environment -}
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module Dodge.Creature.ReaderUpdate
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( doStrategyActionsR
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, doStrategyActions
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( doStrategyActions
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, setTargetMv
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, targetYouWhenCognizantR
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, targetYouWhenCognizant
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, overrideMeleeCloseTargetR
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, overrideMeleeCloseTarget
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, watchUpdateStratR
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, watchUpdateStrat
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, reloadOverrideR
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, reloadOverride
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, overrideInternalRRR
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, overrideInternal
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, goToTarget
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, flockACCR
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, flockACC
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, setMvPos
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, setViewPos
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)
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where
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) where
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import Dodge.Data
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import Dodge.Creature.Test
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import Dodge.Creature.Volition
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@@ -29,16 +21,10 @@ import Geometry
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import FoldableHelp
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import qualified Data.IntMap.Strict as IM
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import Control.Monad.Reader
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import Control.Lens
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import Control.Applicative
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import Data.Maybe
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overrideMeleeCloseTargetR
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:: Creature
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-> Reader World Creature
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overrideMeleeCloseTargetR cr = return $ maybe cr (tryMeleeAttack cr) (_targetCr $ _crIntention cr)
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overrideMeleeCloseTarget :: Creature -> Creature
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overrideMeleeCloseTarget cr = maybe cr (tryMeleeAttack cr) (_targetCr $ _crIntention cr)
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@@ -73,29 +59,6 @@ setTargetMv targFunc w cr = maybe
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(\ctarg -> cr & crIntention . mvToPoint ?~ _crPos ctarg)
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(targFunc w cr)
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flockACCR :: Creature -> Reader World Creature
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flockACCR cr = do
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case cr ^? crIntention . targetCr . _Just of
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Nothing -> pure cr
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Just tcr -> do
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w <- ask
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let tpos = _crPos tcr
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cpos = _crPos cr
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isFarACC cr' = _crGroup cr' == _crGroup cr
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&& _crID cr' /= _crID cr
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&& dist (_crPos cr') tpos > dist cpos tpos
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nearACCs = IM.filter isFarACC $ creaturesNearPointI 5 cpos w
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macr = safeMinimumOn (dist cpos . _crPos) nearACCs
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case macr of
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Nothing -> pure cr
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Just acr -> do
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let r = _crRad acr + _crRad cr + 10
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horDir = normalizeV (vNormal (cpos -.- tpos))
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horShift = if isLHS tpos cpos (_crPos acr)
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then r *.* horDir
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else negate r *.* horDir
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pure $ cr & crIntention . mvToPoint ?~ tpos +.+ horShift
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-- fugly
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flockACC :: World -> Creature -> Creature
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flockACC w cr = case cr ^? crIntention . targetCr . _Just of
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@@ -139,12 +102,6 @@ replaceNullWith :: a -> [a] -> [a]
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replaceNullWith x [] = [x]
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replaceNullWith _ xs = xs
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doStrategyActionsR :: Creature -> Reader World Creature
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doStrategyActionsR cr = return $ case cr ^? crActionPlan . crStrategy of
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Just (StrategyActions strat acs) -> cr & crActionPlan . crAction .~ acs
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& crActionPlan . crStrategy .~ strat
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_ -> cr
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doStrategyActions :: Creature -> Creature
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doStrategyActions cr = case cr ^? crActionPlan . crStrategy of
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Just (StrategyActions strat acs) -> cr & crActionPlan . crAction .~ acs
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@@ -163,45 +120,11 @@ reloadOverride cr
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, WaitThen 1 $ DoActionWhileInterrupt NoAction crIsReloading (DoImpulses [ChangeStrategy WatchAndWait])
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]
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reloadOverrideR :: Creature -> Reader World Creature
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reloadOverrideR cr
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| cr ^? crInv . ix (_crInvSel cr) . itConsumption . ammoLoaded == Just 0
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&& cr ^. crStance . posture == Aiming
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= return $ cr & crActionPlan . crStrategy .~ StrategyActions Reload reloadActions
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| otherwise = return cr
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where
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reloadActions =
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[ holsterWeapon
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, WaitThen 1 $ DoActionWhileInterrupt NoAction crIsReloading (DoImpulses [ChangeStrategy WatchAndWait])
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]
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overrideInternalRRR
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:: (Creature -> Reader World Bool)
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-> (Creature -> Reader World Creature)
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-> Creature
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-> Reader World Creature
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overrideInternalRRR test update cr = do
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b <- test cr
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if b then update cr else pure cr
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overrideInternal
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:: (Creature -> Bool)
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-> (Creature -> Creature)
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-> Creature
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-> Creature
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overrideInternal :: (Creature -> Bool) -> (Creature -> Creature) -> Creature -> Creature
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overrideInternal test update cr
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| test cr = update cr
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| otherwise = cr
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watchUpdateStratR
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:: [ ((World, Creature) -> Bool, World -> Creature -> Strategy) ]
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-> Creature
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-> Reader World Creature
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watchUpdateStratR fs cr = reader $ \w -> case cr ^? crActionPlan . crStrategy of
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Just WatchAndWait -> cr
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& crActionPlan . crStrategy .~ listGuard (fs, \_ _ -> WatchAndWait) (w, cr) w cr
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_ -> cr
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watchUpdateStrat
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:: [ ((World, Creature) -> Bool, World -> Creature -> Strategy) ]
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-> World
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@@ -218,11 +141,6 @@ listGuard ( (test,y):ps, z ) x
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| otherwise = listGuard (ps, z) x
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listGuard (_,z) _ = z
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targetYouWhenCognizantR :: Creature -> Reader World Creature
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targetYouWhenCognizantR cr = reader $ \w -> case cr ^? crPerception . crAwarenessLevel . ix 0 of
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Just (Cognizant _) -> cr & crIntention . targetCr ?~ _creatures w IM.! 0
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_ -> cr & crIntention . targetCr .~ Nothing
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targetYouWhenCognizant :: World -> Creature -> Creature
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targetYouWhenCognizant w cr = case cr ^? crPerception . crAwarenessLevel . ix 0 of
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-- so this caused a space leak: be careful with ?~
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