Add randomness to multiple crab evasions

This commit is contained in:
2026-04-09 13:28:39 +01:00
parent 0a8a2210c0
commit c8a06bc084
14 changed files with 194 additions and 179 deletions
+1 -1
View File
@@ -106,7 +106,7 @@ tryEvadeSideways :: Creature -> World -> ActionUpdate
tryEvadeSideways _ w = jumpleft -- (mv,mempty)
where
jumpleft = (mv,DoReplicate 5 (DoImpulses mv))
mv = [Walk (V2 0 d)]
mv = [Walk (V2 0 d),UpdateRandGen]
d = evalState (takeOne [3,-3]) (w ^. randGen)
performAimAt :: Creature -> World -> Int -> Point2 -> ActionUpdate
-2
View File
@@ -41,8 +41,6 @@ crabCrit = defaultCreature
& crType .~ CrabCrit
{ _meleeCooldownL = 0
, _meleeCooldownR = 0
, _footForward = LeftForward
, _strideAmount = 0
, _dodgeCooldown = 0
, _lFootPos = 0
, _rFootPos = 0
+1
View File
@@ -23,6 +23,7 @@ import System.Random
-- note SwitchToItem doesn't necessarily update the root item correctly
followImpulse :: Int -> World -> Impulse -> World
followImpulse cid w = \case
UpdateRandGen -> w & randGen %~ (snd . (randomR (0::Int,0)))
ImpulseNothing -> w
RandomImpulse rimp ->
let (newimp, newgen) = runState (doRandImpulse rimp) (_randGen w)
+1
View File
@@ -9,6 +9,7 @@ crMvType cr = case _crType cr of
Avatar {} -> MvWalking 1.5
ChaseCrit {} -> defaultChaseMvType & mvSpeed .~ 1.8
CrabCrit {} -> defaultChaseMvType & mvSpeed .~ 0.5
& mvTurnJit .~ 0.01
HoverCrit {} -> defaultChaseMvType & mvSpeed .~ 0.16
SwarmCrit -> defaultChaseMvType
AutoCrit -> defaultAimMvType
+14 -8
View File
@@ -85,12 +85,15 @@ drawChaseCrit w cr = mconcat
crabUpperBody :: World -> Creature -> Shape
crabUpperBody _ cr = colorSH (_skinUpper cskin)
$
(overPosSH (Q.apply torsoq) (upperPrismPolyHalfMI 5 $ polyCirc 4 12
(
overPosSH (Q.apply torsoq) (upperPrismPolyHalfMI 5 $ polyCirc 4 10
& each . _x *~ 0.6)
)
<> overPosSH (Q.apply lclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 20 0 (-2) 2)
<> overPosSH (Q.apply rclawq) (upperPrismPolyHalfMI 4 $ rectNSWE 0 (-20) (-2) 2)
)
<> colorSH (_skinHead cskin)
--(overPosSH (Q.apply headq) (upperPrismPolyHalfMI 2 $ [V2 0 (-4), V2 2 (-2), 2, V2 0 4]))
(overPosSH (Q.apply headq) (upperPrismPolyHalfMI 1 $ square 2))
where
-- i = fromIntegral (mod (w ^. cWorld . cClock) 100) / 100
torsoq = (V3 0 0 10,Q.qid)
@@ -104,6 +107,14 @@ crabUpperBody _ cr = colorSH (_skinUpper cskin)
ratck = Q.axisAngle (V3 0 0 1) (0.5 * pi)
rrest = Q.axisAngle (V3 1 0 0) (-1)
rcool = 1 - min 10 (fromIntegral . _meleeCooldownR $ _crType cr) / 10
headq = torsoq `Q.comp` (V3 0 0 5, Q.qid)
-- headq = torsoq `Q.comp` (V3 0 0 5, (Q.qz aimrot ))
-- cxy = cr ^. crPos . _xy
-- aimrot = fromMaybe pi $ do
-- i <- cr ^. crIntention . targetCr
-- tcxy <- w ^? cWorld . lWorld . creatures . ix i . crPos . _xy
-- guard $ hasLOSIndirect cxy tcxy w
-- return $ argV (tcxy - cxy) - cr ^. crDir
chaseUpperBody :: World -> Creature -> Shape
@@ -178,12 +189,7 @@ crabFeet cr =
f p q = q + 2 *^ (p - q)
cdir = -cr ^. crDir
cxy = cr ^. crPos . _xy
-- sh x = translateSHxy x off aFoot <> translateSHxy (- x) (- off) aFoot
afoot = upperPrismPolyST 10 $ polyCirc 3 2
off = 10
sLen = strideLength cr
-- f i = 8 * (sLen - 2*i) / sLen
-- f i = 8 * oneSmooth ((sLen - 2*i) / sLen)
deadFeet :: Creature -> Shape
{-# INLINE deadFeet #-}
+20 -18
View File
@@ -121,32 +121,33 @@ flockACC w cr = fromMaybe cr $ do
else negate r *.* horDir
in cr & crIntention . mvToPoint ?~ tpos +.+ horShift
crabActionUpdate :: World -> Creature -> Creature
crabActionUpdate w cr = case _apStrategy (_crActionPlan cr) of
_ | Just tid <- meleel -> cr & crActionPlan . apAction
crabActionUpdate :: Int -> World -> World
crabActionUpdate cid w = case _apStrategy (_crActionPlan cr) of
_ | Just tid <- meleel -> w & tocr . crActionPlan . apAction
.~ DoImpulses [MeleeL tid] `DoActionThen`
DoReplicate 10 NoAction
-- & crType . meleeCooldownL .~ 20
_ | Just tid <- meleer -> cr & crActionPlan . apAction
_ | Just tid <- meleer -> w & tocr . crActionPlan . apAction
.~ DoImpulses [MeleeR tid] `DoActionThen`
DoReplicate 10 NoAction
-- & crType . meleeCooldownR .~ 20
WarningCry -> cr
CloseToMelee tid | aimi tid -> cr & crActionPlan . apAction .~ EvadeAim
& crType . dodgeCooldown .~ dc
CloseToMelee _ | ma <- cr ^? crActionPlan . apAction , notpath ma -> cr
WarningCry -> w
CloseToMelee tid | aimi tid -> w & tocr . crActionPlan . apAction .~ EvadeAim
& tocr . crType . dodgeCooldown .~ dc
& randGen .~ g
CloseToMelee _ | ma <- cr ^? crActionPlan . apAction , notpath ma -> w
Wander | Just tid <- cr ^? crIntention . targetCr . _Just
, canSee tid (cr ^. crID) w -> cr & crActionPlan . apStrategy .~ CloseToMelee tid
, canSee tid (cr ^. crID) w -> w & tocr . crActionPlan . apStrategy .~ CloseToMelee tid
_ -> case cr ^? crIntention . mvToPoint . _Just of
Just p
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
cr & crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
w & tocr . crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
| otherwise ->
cr & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& crActionPlan . apStrategy .~ Search
& crIntention . mvToPoint .~ Nothing
_ -> viewTarget w cr
w & tocr . crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& tocr . crActionPlan . apStrategy .~ Search
& tocr . crIntention . mvToPoint .~ Nothing
_ -> w & tocr %~ viewTarget w
where
cr = w ^?! cWorld . lWorld . creatures . ix cid
tocr = cWorld . lWorld . creatures . ix cid
meleel = do
tid <- cr ^? crIntention . targetCr . _Just
tcr <- w ^? cWorld . lWorld . creatures . ix tid
@@ -171,8 +172,7 @@ crabActionUpdate w cr = case _apStrategy (_crActionPlan cr) of
&& (_crDir cr - argV (tpos -.- cpos)) >= 0
&& cr ^?! crType . meleeCooldownL < 15
return tid
--dc = fst $ randomR (15,25) (w ^. randGen)
dc = fst $ randomR (15,50) (w ^. randGen)
(dc,g) = randomR (15,50) (w ^. randGen)
notpath = \case
Just NoAction -> False
Just PathTo {} -> False
@@ -180,6 +180,7 @@ crabActionUpdate w cr = case _apStrategy (_crActionPlan cr) of
_ -> True
aimi tid = fromMaybe False $ do
tcr <- w ^? cWorld . lWorld . creatures . ix tid
hp <- cr ^? crHP . _HP
Aiming <- tcr ^? crStance . posture
let txy = tcr ^. crPos . _xy
cxy = cr ^. crPos . _xy
@@ -188,6 +189,7 @@ crabActionUpdate w cr = case _apStrategy (_crActionPlan cr) of
&& abs (nearZeroAngle (tcr^.crDir - argV (cxy - txy))) < 0.3
&& isWalkable txy cxy w
&& diffAngles (cr ^. crDir) (argV (txy - cxy)) < 0.1
&& hp > 0
chaseCritMv :: World -> Creature -> Creature
chaseCritMv w cr = case _apStrategy (_crActionPlan cr) of
+1 -1
View File
@@ -56,7 +56,7 @@ updateLivingCreature cr =
over (cWorld . lWorld . creatures . ix cid) (chaseCritInternal w) w
CrabCrit{} -> \w ->
crUpdate cid . performActions cid $
over (cWorld . lWorld . creatures . ix cid) (crabCritInternal w) w
(crabCritInternal cid) w
AutoCrit {} -> crUpdate cid
SwarmCrit {} -> crUpdate cid
HoverCrit {} -> \w ->
+1
View File
@@ -47,6 +47,7 @@ data Impulse
| AddGoal Goal
| ImpulseUseTarget { _impulseUseTarget :: CrImp }
| ImpulseNothing
| UpdateRandGen
deriving (Eq, Ord, Show) --Generic, Flat)
data RandImpulse
-2
View File
@@ -61,8 +61,6 @@ data CreatureType
| CrabCrit
{ _meleeCooldownL :: Int
, _meleeCooldownR :: Int
, _footForward :: FootForward
, _strideAmount :: Float
, _dodgeCooldown :: Int
, _lFootPos :: Point2
, _rFootPos :: Point2
+1
View File
@@ -13,6 +13,7 @@ data SoundOrigin
| BackgroundSound
| OnceSound
| CrSound Int
| CrFootSound Int Int
| CrMouth Int
| CrChasm Int
| CrWeaponSound Int Int
+15 -13
View File
@@ -26,20 +26,22 @@ chaseCritInternal w cr =
, const (crVocalization %~ updateVocTimer)
]
crabCritInternal :: World -> Creature -> Creature
crabCritInternal w =
(crVocalization %~ updateVocTimer)
. (crType . meleeCooldownL %~ max 0 . subtract 1)
. (crType . meleeCooldownR %~ max 0 . subtract 1)
. (crType . dodgeCooldown %~ max 0 . subtract 1)
. searchIfDamaged
. targetYouWhenCognizant w
. perceptionUpdate [0] w
. crabActionUpdate w
. setMvPosToTargetCr w
. setViewPos w
crabCritInternal :: Int -> World -> World
crabCritInternal cid w =
-- (crVocalization %~ updateVocTimer)
(tocr %~ ((crType . meleeCooldownL %~ max 0 . subtract 1)))
. (tocr %~ ((crType . meleeCooldownR %~ max 0 . subtract 1)))
. (tocr %~ ((crType . dodgeCooldown %~ max 0 . subtract 1)))
. (tocr %~ (searchIfDamaged))
. (tocr %~ (targetYouWhenCognizant w))
. (tocr %~ (perceptionUpdate [0] w))
. crabActionUpdate cid
. (tocr %~ (setMvPosToTargetCr w))
. (tocr %~ (setViewPos w))
-- . overrideMeleeCloseTarget w
. doStrategyActions
$ (tocr %~ doStrategyActions) w
where
tocr = cWorld . lWorld . creatures . ix cid
hoverCritInternal :: World -> Creature -> Creature
hoverCritInternal w cr =
+4 -4
View File
@@ -57,8 +57,8 @@ tutAnoTree = do
foldMTRS
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
, corDoor
-- , chasmSpitTerminal
-- , corDoor
, chasmSpitTerminal
, corDoor
, loadAmmoTut
, corDoor
, chasmSpitTerminal
@@ -343,10 +343,10 @@ chasmSpitTerminal = do
tToBTree "chasmTerm" $
Node
(addDoorToggleTerminal' i1 (PS 150 0) y')
[ treePost [triggerDoorRoom i1, deadEndPSType (PutCrit chaseCrit)]
[ treePost [triggerDoorRoom i1, deadEndPSType (PutCrit crabCrit)]
--[ treePost [triggerDoorRoom i1, deadEndPSType (PutCrit hoverCrit)]
--[ treePost [triggerDoorRoom i1, deadEndRoom]
, treePost [triggerDoorRoom i1, deadEndPSType (PutCrit chaseCrit)]
, treePost [triggerDoorRoom i1, deadEndPSType (PutCrit crabCrit)]
, return $ cleatOnward $ triggerDoorRoom i1
]
where
+13 -9
View File
@@ -371,20 +371,24 @@ muzzleWallCheck w cr = fromMaybe cr $ do
_ -> Nothing
updateCreatureStrides :: World -> World
updateCreatureStrides = cWorld . lWorld . creatures . each %~ updateCreatureStride
updateCreatureStrides w = foldl' updateCreatureStride w (w ^. cWorld . lWorld . creatures)
updateCreatureStride :: Creature -> Creature
updateCreatureStride cr
updateCreatureStride :: World -> Creature -> World
updateCreatureStride w cr
| Walking <- cr ^. crStance . carriage
, CrabCrit {} <- cr ^. crType
= cr & crType . lFootPos %~ f (g 10)
& crType . rFootPos %~ f (g (-10))
= w & f (g 10) (cr ^?! crType . lFootPos) lFootPos
& f (g (-10)) (cr ^?! crType . rFootPos) rFootPos
| Walking <- cr ^. crStance . carriage
, isJust $ cr ^? crType . strideAmount = cr & crType . strideAmount +~ d
| otherwise = cr
, isJust $ cr ^? crType . strideAmount = w & tocr . crType . strideAmount +~ d
| otherwise = w
where
f p q | distance p q > 10 = p - 9 *^ signorm (q - p)
| otherwise = q
tocr = cWorld . lWorld . creatures . ix cid
cid = cr ^. crID
f p q fp
| distance p q > 10 = (tocr . crType . fp .~ (p - 9 *^ signorm (q - p)))
. soundStart (CrFootSound cid 0) (p - 9 *^ signorm (q - p)) foot1S Nothing
| otherwise = id
g x = cr ^. crPos . _xy + x *^ vNormal (unitVectorAtAngle (cr ^. crDir))
s = 2 * fromMaybe 1 (crMvType cr ^? mvSpeed)
-- d = min s . norm $ cr ^. crPos - cr ^. crOldPos
+122 -121
View File
@@ -104,7 +104,7 @@ BackdropCurs src/Dodge/Data/SelectionList.hs 23;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 13;" C
Bark src/Dodge/Data/ActionPlan.hs 40;" C
BarrelCrit src/Dodge/Data/Creature/Misc.hs 71;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 33;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 34;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 86;" t
Barreloid src/Dodge/Data/Creature/Misc.hs 82;" C
BasicBeamDraw src/Dodge/Data/Beam.hs 32;" C
@@ -130,7 +130,7 @@ BlId src/Dodge/Data/BlBl.hs 12;" C
BlNegate src/Dodge/Data/BlBl.hs 10;" C
Block src/Dodge/Data/Block.hs 20;" t
BlockDebris src/Dodge/Data/Prop.hs 23;" C
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 31;" C
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 32;" C
BlockPart src/Dodge/Data/Wall/Structure.hs 15;" C
BlockStatus src/Dodge/Data/Universe.hs 98;" t
BlockedLink src/Dodge/Data/Room.hs 54;" C
@@ -165,7 +165,7 @@ ButtonAccessTerminal src/Dodge/Data/Button.hs 27;" C
ButtonDumbSwitch src/Dodge/Data/Button.hs 26;" C
ButtonEvent src/Dodge/Data/Button.hs 13;" t
ButtonPress src/Dodge/Data/Button.hs 14;" C
ButtonSound src/Dodge/Data/SoundOrigin.hs 37;" C
ButtonSound src/Dodge/Data/SoundOrigin.hs 38;" C
ButtonSwitch src/Dodge/Data/Button.hs 19;" C
CAMERA src/Dodge/Data/Item/Combine.hs 76;" C
CAN src/Dodge/Data/Item/Combine.hs 56;" C
@@ -245,22 +245,23 @@ CrAc src/Dodge/Data/CreatureEffect.hs 24;" t
CrArcNode src/Dodge/Data/LWorld.hs 164;" C
CrBl src/Dodge/Data/CreatureEffect.hs 20;" t
CrCanShoot src/Dodge/Data/CreatureEffect.hs 20;" C
CrChasm src/Dodge/Data/SoundOrigin.hs 17;" C
CrChasm src/Dodge/Data/SoundOrigin.hs 18;" C
CrDestroyed src/Dodge/Data/Creature.hs 66;" C
CrDestructionType src/Dodge/Data/Creature.hs 68;" t
CrFootstep src/Dodge/Data/SoundOrigin.hs 16;" C
CrGroup src/Dodge/Data/Creature/State.hs 23;" t
CrGroupID src/Dodge/Data/Creature/State.hs 29;" C
CrGroupParams src/Dodge/Data/CrGroupParams.hs 12;" t
CrGroupUpdate src/Dodge/Data/CrGroupParams.hs 20;" t
CrHP src/Dodge/Data/Creature.hs 63;" t
CrHitSound src/Dodge/Data/SoundOrigin.hs 32;" C
CrHitSound src/Dodge/Data/SoundOrigin.hs 33;" C
CrID src/Dodge/Data/CrWlID.hs 10;" C
CrImp src/Dodge/Data/CreatureEffect.hs 9;" t
CrInt src/Dodge/Data/Item/Location.hs 22;" t
CrIsAiming src/Dodge/Data/CreatureEffect.hs 20;" C
CrIsAnimate src/Dodge/Data/CreatureEffect.hs 20;" C
CrIsCorpse src/Dodge/Data/Creature.hs 65;" C
CrMouth src/Dodge/Data/SoundOrigin.hs 16;" C
CrMouth src/Dodge/Data/SoundOrigin.hs 17;" C
CrMvType src/Dodge/Data/Creature/Misc.hs 24;" t
CrMvType src/Dodge/Data/Creature/Misc.hs 28;" C
CrOpenAutoDoor src/Dodge/Data/CreatureEffect.hs 21;" C
@@ -268,8 +269,8 @@ CrSound src/Dodge/Data/SoundOrigin.hs 15;" C
CrTurnAround src/Dodge/Data/CreatureEffect.hs 24;" C
CrWdAc src/Dodge/Data/CreatureEffect.hs 27;" t
CrWdBFSThenReturn src/Dodge/Data/CreatureEffect.hs 28;" C
CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 20;" C
CrWeaponSound src/Dodge/Data/SoundOrigin.hs 18;" C
CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 21;" C
CrWeaponSound src/Dodge/Data/SoundOrigin.hs 19;" C
CrWlID src/Dodge/Data/CrWlID.hs 10;" t
Cr_awareness src/Dodge/Data/Config.hs 85;" C
Cr_status src/Dodge/Data/Config.hs 84;" C
@@ -302,7 +303,7 @@ DTTopNode src/Dodge/Data/DoubleTree.hs 11;" C
DTree src/Dodge/Data/DoubleTree.hs 16;" t
DamSensor src/Dodge/Data/Machine/Sensor.hs 19;" C
Damage src/Dodge/Data/Damage.hs 15;" t
DamageHitSound src/Dodge/Data/SoundOrigin.hs 41;" C
DamageHitSound src/Dodge/Data/SoundOrigin.hs 42;" C
DamageLaser src/Dodge/Data/Laser.hs 15;" C
DamageSensor src/Dodge/Data/Machine/Sensor.hs 19;" t
DamageType src/Dodge/Data/Damage/Type.hs 3;" t
@@ -359,7 +360,7 @@ DropShadowSI src/Dodge/Data/SelectionList.hs 59;" C
DudPayload src/Dodge/Data/Payload.hs 11;" C
Dungeon src/Dodge/Data/Scenario.hs 66;" C
Dust src/Dodge/Data/Cloud.hs 26;" t
EBSound src/Dodge/Data/SoundOrigin.hs 40;" C
EBSound src/Dodge/Data/SoundOrigin.hs 41;" C
ECW src/Dodge/Material/Damage.hs 14;" t
ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 159;" C
EQUIP src/Dodge/Data/Item/Combine.hs 17;" C
@@ -394,7 +395,7 @@ Essential src/Shape/Data.hs 29;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 74;" C
ExamineInventory src/Dodge/Data/HUD.hs 16;" C
Explore src/Dodge/Data/Scenario.hs 4;" C
Explosion src/Dodge/Data/SoundOrigin.hs 38;" C
Explosion src/Dodge/Data/SoundOrigin.hs 39;" C
ExplosionPayload src/Dodge/Data/Payload.hs 9;" C
Explosive src/Dodge/Data/Damage.hs 25;" C
ExplosiveBall src/Dodge/Data/EnergyBall/Type.hs 14;" C
@@ -426,9 +427,9 @@ FixedSelectionWidth src/Dodge/Data/SelectionList.hs 43;" C
FlIt src/Dodge/Data/FloorItem.hs 11;" C
Flame src/Dodge/Data/Flame.hs 11;" t
FlameBeamCombine src/Dodge/Data/Beam.hs 37;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 28;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 29;" C
FlameletBall src/Dodge/Data/EnergyBall/Type.hs 12;" C
Flamer src/Dodge/Data/SoundOrigin.hs 26;" C
Flamer src/Dodge/Data/SoundOrigin.hs 27;" C
Flaming src/Dodge/Data/Damage.hs 21;" C
Flank src/Dodge/Data/ActionPlan.hs 133;" C
FlareType src/Dodge/Data/Muzzle.hs 28;" t
@@ -454,7 +455,7 @@ FloorItem src/Dodge/Data/FloorItem.hs 11;" t
Flying src/Dodge/Data/Creature/Stance.hs 24;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 138;" C
FootForward src/Dodge/Data/Creature/Stance.hs 30;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 30;" C
FootstepSound src/Dodge/Data/SoundOrigin.hs 31;" C
ForceField src/Dodge/Data/Material.hs 19;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
@@ -495,7 +496,7 @@ Gib src/Dodge/Data/Prop.hs 22;" C
Gibbed src/Dodge/Data/Creature.hs 68;" C
GibsDeath src/Dodge/Data/Creature.hs 70;" C
Glass src/Dodge/Data/Material.hs 14;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 34;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 35;" C
GlassDebris src/Dodge/Data/Prop.hs 25;" C
Goal src/Dodge/Data/ActionPlan.hs 154;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
@@ -615,7 +616,7 @@ ItemScroll src/Dodge/Data/Item.hs 38;" t
ItemScrollInt src/Dodge/Data/Item.hs 40;" C
ItemScrollIntRange src/Dodge/Data/Item.hs 41;" C
ItemScrollTimeFlow src/Dodge/Data/World.hs 69;" C
ItemSound src/Dodge/Data/SoundOrigin.hs 19;" C
ItemSound src/Dodge/Data/SoundOrigin.hs 20;" C
ItemTargeting src/Dodge/Data/Item.hs 43;" t
ItemType src/Dodge/Data/Item/Combine.hs 15;" t
ItemUse src/Dodge/Data/Item/Use.hs 28;" t
@@ -644,7 +645,7 @@ LampCrit src/Dodge/Data/Creature/Misc.hs 72;" C
Large src/Shape/Data.hs 24;" C
LasBeamCombine src/Dodge/Data/Beam.hs 38;" C
LasGunFlare src/Dodge/Data/Muzzle.hs 34;" C
LasSound src/Dodge/Data/SoundOrigin.hs 29;" C
LasSound src/Dodge/Data/SoundOrigin.hs 30;" C
Laser src/Dodge/Data/Laser.hs 19;" t
LaserSensor src/Dodge/Data/Machine/Sensor.hs 13;" C
LaserType src/Dodge/Data/Laser.hs 14;" t
@@ -701,10 +702,10 @@ MPO src/Dodge/Base/Collide.hs 98;" t
MTRS src/Dodge/Data/MTRS.hs 6;" t
MTree src/Dodge/Data/MetaTree.hs 12;" C
Machine src/Dodge/Data/Machine.hs 30;" t
MachineAltSound src/Dodge/Data/SoundOrigin.hs 23;" C
MachineBackgroundSound src/Dodge/Data/SoundOrigin.hs 22;" C
MachineAltSound src/Dodge/Data/SoundOrigin.hs 24;" C
MachineBackgroundSound src/Dodge/Data/SoundOrigin.hs 23;" C
MachinePart src/Dodge/Data/Wall/Structure.hs 14;" C
MachinePrimarySound src/Dodge/Data/SoundOrigin.hs 21;" C
MachinePrimarySound src/Dodge/Data/SoundOrigin.hs 22;" C
MachineType src/Dodge/Data/Machine.hs 44;" t
MagBelow src/Dodge/Data/Muzzle.hs 22;" C
Magnet src/Dodge/Data/Magnet.hs 21;" t
@@ -728,7 +729,7 @@ Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" C
MapperInventory src/Dodge/Data/HUD.hs 17;" C
MapperSF src/Dodge/Data/ComposedItem.hs 39;" C
Material src/Dodge/Data/Material.hs 10;" t
MaterialSound src/Dodge/Data/SoundOrigin.hs 35;" C
MaterialSound src/Dodge/Data/SoundOrigin.hs 36;" C
Maybe' src/MaybeHelp.hs 11;" t
McDamSensor src/Dodge/Data/Machine.hs 46;" C
McDistributer src/Dodge/Data/Machine.hs 50;" C
@@ -952,7 +953,7 @@ OverTerminal src/Dodge/Data/Input.hs 26;" C
OverTerminalBar src/Dodge/Data/Input.hs 27;" C
OverreachingAI src/Dodge/Data/Scenario.hs 31;" C
Overstrung src/Dodge/Data/Creature/Perception.hs 55;" C
PBSound src/Dodge/Data/SoundOrigin.hs 42;" C
PBSound src/Dodge/Data/SoundOrigin.hs 43;" C
PBall src/Dodge/Data/PlasmaBall.hs 13;" C
PIPE src/Dodge/Data/Item/Combine.hs 50;" C
PISTOL src/Dodge/Data/Item/Combine.hs 145;" C
@@ -1193,7 +1194,7 @@ ShapeProp src/Dodge/Data/Prop.hs 14;" C
ShapeType src/Shape/Data.hs 11;" t
Shattering src/Dodge/Data/Damage.hs 20;" C
Shell src/Dodge/Data/Projectile.hs 15;" C
ShellSound src/Dodge/Data/SoundOrigin.hs 27;" C
ShellSound src/Dodge/Data/SoundOrigin.hs 28;" C
ShieldGroup src/Dodge/Data/Creature/State.hs 30;" C
Shockwave src/Dodge/Data/Shockwave.hs 15;" t
ShockwaveDirection src/Dodge/Data/Shockwave.hs 12;" t
@@ -1254,7 +1255,7 @@ SparkType src/Dodge/Data/Spark.hs 19;" t
Sparking src/Dodge/Data/Damage.hs 18;" C
Spatial src/Dodge/Data/Scenario.hs 73;" C
SpatialInfluence src/Dodge/Data/Scenario.hs 81;" t
SpawnSound src/Dodge/Data/SoundOrigin.hs 43;" C
SpawnSound src/Dodge/Data/SoundOrigin.hs 44;" C
SpawnedBy src/Dodge/Data/Creature/State.hs 17;" C
SplashOptions src/Dodge/Data/Universe.hs 73;" C
SplitBeamCombine src/Dodge/Data/Beam.hs 40;" C
@@ -1310,13 +1311,13 @@ TabCompletion src/Dodge/Terminal.hs 158;" t
TabFail src/Dodge/Terminal.hs 162;" C
TabMatch src/Dodge/Terminal.hs 159;" C
TabMultiComplete src/Dodge/Terminal.hs 161;" C
Tap src/Dodge/Data/SoundOrigin.hs 39;" C
Tap src/Dodge/Data/SoundOrigin.hs 40;" C
TargetCursor src/Dodge/Data/Item/Targeting.hs 12;" C
TargetRBCreature src/Dodge/Data/Item/Targeting.hs 11;" C
TargetRBPress src/Dodge/Data/Item/Targeting.hs 10;" C
TargetingLaser src/Dodge/Data/Laser.hs 16;" C
TargetingType src/Dodge/Data/Item/Targeting.hs 9;" t
TeleSound src/Dodge/Data/SoundOrigin.hs 36;" C
TeleSound src/Dodge/Data/SoundOrigin.hs 37;" C
TermSignal src/Dodge/Data/Input.hs 56;" t
Terminal src/Dodge/Data/Terminal.hs 19;" t
TerminalDeactivated src/Dodge/Data/Terminal/Status.hs 12;" C
@@ -1326,7 +1327,7 @@ TerminalLineRead src/Dodge/Data/Terminal/Status.hs 13;" C
TerminalLineString src/Dodge/Data/Terminal.hs 34;" t
TerminalOff src/Dodge/Data/Terminal/Status.hs 11;" C
TerminalPressTo src/Dodge/Data/Terminal/Status.hs 15;" C
TerminalSound src/Dodge/Data/SoundOrigin.hs 24;" C
TerminalSound src/Dodge/Data/SoundOrigin.hs 25;" C
TerminalStatus src/Dodge/Data/Terminal/Status.hs 10;" t
TerminalTextInput src/Dodge/Data/Terminal/Status.hs 14;" C
TerminalToggle src/Dodge/Data/Terminal.hs 42;" t
@@ -1465,7 +1466,7 @@ WallNotDestrucable src/Dodge/Data/Wall/Structure.hs 22;" C
WallObstacle src/Dodge/Data/PathGraph.hs 50;" C
WallP src/Dodge/LevelGen/StaticWalls.hs 23;" t
WallP src/Dodge/LevelGen/StaticWalls/Deprecated.hs 11;" t
WallSound src/Dodge/Data/SoundOrigin.hs 25;" C
WallSound src/Dodge/Data/SoundOrigin.hs 26;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 11;" t
WallWire src/Dodge/Data/Room.hs 59;" C
Walls_info src/Dodge/Data/Config.hs 89;" C
@@ -1764,7 +1765,7 @@ _doReplicateAction src/Dodge/Data/ActionPlan.hs 112;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 117;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 111;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 116;" f
_dodgeCooldown src/Dodge/Data/Creature/Misc.hs 66;" f
_dodgeCooldown src/Dodge/Data/Creature/Misc.hs 64;" f
_doors src/Dodge/Data/LWorld.hs 124;" f
_drFootPrint src/Dodge/Data/Door.hs 37;" f
_drHP src/Dodge/Data/Door.hs 38;" f
@@ -1824,7 +1825,6 @@ _floorVBO src/Data/Preload/Render.hs 45;" f
_flyInertia src/Dodge/Data/Creature/Stance.hs 24;" f
_footForward src/Dodge/Data/Creature/Misc.hs 54;" f
_footForward src/Dodge/Data/Creature/Misc.hs 58;" f
_footForward src/Dodge/Data/Creature/Misc.hs 64;" f
_foreShapes src/Dodge/Data/LWorld.hs 136;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
@@ -1936,6 +1936,7 @@ _itsRangeInt src/Dodge/Data/Item.hs 41;" f
_killTarget src/Dodge/Data/ActionPlan.hs 156;" f
_lAimPos src/Dodge/Data/LWorld.hs 147;" f
_lClock src/Dodge/Data/LWorld.hs 142;" f
_lFootPos src/Dodge/Data/Creature/Misc.hs 65;" f
_lInvLock src/Dodge/Data/LWorld.hs 148;" f
_lTestInt src/Dodge/Data/LWorld.hs 144;" f
_lTestString src/Dodge/Data/LWorld.hs 143;" f
@@ -2182,6 +2183,7 @@ _pzbPos src/Dodge/Data/PulseLaser.hs 22;" f
_pzbTimer src/Dodge/Data/PulseLaser.hs 23;" f
_pzbVel src/Dodge/Data/PulseLaser.hs 21;" f
_rCommands src/Dodge/Terminal.hs 165;" f
_rFootPos src/Dodge/Data/Creature/Misc.hs 66;" f
_radarBlips src/Dodge/Data/LWorld.hs 111;" f
_radarSweeps src/Dodge/Data/LWorld.hs 107;" f
_randGen src/Dodge/Data/World.hs 40;" f
@@ -2344,7 +2346,6 @@ _ssboName src/Shader/Data.hs 97;" f
_ssboPtr src/Shader/Data.hs 98;" f
_strideAmount src/Dodge/Data/Creature/Misc.hs 55;" f
_strideAmount src/Dodge/Data/Creature/Misc.hs 59;" f
_strideAmount src/Dodge/Data/Creature/Misc.hs 65;" f
_stuckCrID src/Dodge/Data/Projectile.hs 48;" f
_stuckCrOffset src/Dodge/Data/Projectile.hs 48;" f
_stuckCrRot src/Dodge/Data/Projectile.hs 48;" f
@@ -2578,7 +2579,7 @@ addToTrunk src/TreeHelp.hs 159;" f
addWarningTerminal src/Dodge/Room/Warning.hs 98;" f
addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 485;" f
advanceScrollAmount src/Dodge/Update.hs 497;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
aimDelaySweep src/Dodge/Render/Picture.hs 291;" f
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
@@ -2648,7 +2649,7 @@ argV src/Geometry/Vector.hs 83;" f
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
armouredChasers src/Dodge/Room/Boss.hs 58;" f
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
arms src/Dodge/Creature/Picture.hs 179;" f
arms src/Dodge/Creature/Picture.hs 198;" f
arrow src/Picture/Composite.hs 19;" f
arrowPath src/Picture/Composite.hs 8;" f
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
@@ -2700,7 +2701,7 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 407;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 395;" f
baseShoulder src/Dodge/Creature/Picture.hs 217;" f
baseShoulder src/Dodge/Creature/Picture.hs 236;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
baseStickSpread src/Dodge/HeldUse.hs 346;" f
@@ -2715,7 +2716,7 @@ battery src/Dodge/Item/Ammo.hs 60;" f
batteryPack src/Dodge/Item/Equipment.hs 38;" f
beep3QuickS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 323;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 326;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 540;" f
bingate src/Dodge/Item/Scope.hs 115;" f
@@ -2797,7 +2798,7 @@ calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
calcTexCoord src/Tile.hs 19;" f
canSee src/Dodge/Base/Collide.hs 326;" f
canSeeIndirect src/Dodge/Base/Collide.hs 333;" f
canSpring src/Dodge/Update.hs 977;" f
canSpring src/Dodge/Update.hs 989;" f
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 23;" f
capacitor src/Dodge/Item/Ammo.hs 67;" f
card8Vec src/Dodge/Base/CardinalPoint.hs 24;" f
@@ -2825,8 +2826,8 @@ chartreuse src/Color.hs 51;" f
chaseCorpse src/Dodge/Corpse/Make.hs 33;" f
chaseCrit src/Dodge/Creature/ChaseCrit.hs 30;" f
chaseCritInternal src/Dodge/Humanoid.hs 12;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 190;" f
chaseUpperBody src/Dodge/Creature/Picture.hs 109;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 193;" f
chaseUpperBody src/Dodge/Creature/Picture.hs 120;" f
chasmRotate src/Dodge/Creature/State/WalkCycle.hs 117;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 379;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 311;" f
@@ -2836,13 +2837,13 @@ checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 98;" f
checkDeath' src/Dodge/Creature/Update.hs 101;" f
checkEndGame src/Dodge/Update.hs 863;" f
checkEndGame src/Dodge/Update.hs 875;" f
checkErrorGL src/Shader/Compile.hs 86;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
checkTermDist src/Dodge/Update.hs 398;" f
checkTermDist src/Dodge/Update.hs 410;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
@@ -2968,7 +2969,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 83;" f
crBlips src/Dodge/RadarSweep.hs 88;" f
crCamouflage src/Dodge/Creature/Picture.hs 41;" f
crCanSeeCr src/Dodge/Creature/Test.hs 50;" f
crCrSpring src/Dodge/Update.hs 985;" f
crCrSpring src/Dodge/Update.hs 997;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 65;" f
crDeathSounds src/Dodge/Creature/Vocalization.hs 36;" f
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
@@ -3004,7 +3005,7 @@ crRightHandWall src/Dodge/Creature/HandPos.hs 76;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
crSetRoots src/Dodge/Inventory/Location.hs 56;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 972;" f
crSpring src/Dodge/Update.hs 984;" f
crStratConMatches src/Dodge/Creature/Test.hs 78;" f
crStrength src/Dodge/Creature/Statistics.hs 30;" f
crUpdate src/Dodge/Creature/Update.hs 91;" f
@@ -3020,7 +3021,7 @@ crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
crabActionUpdate src/Dodge/Creature/ReaderUpdate.hs 124;" f
crabCrit src/Dodge/Creature/ChaseCrit.hs 37;" f
crabCritInternal src/Dodge/Humanoid.hs 29;" f
crabFeet src/Dodge/Creature/Picture.hs 161;" f
crabFeet src/Dodge/Creature/Picture.hs 172;" f
crabRoom src/Dodge/Room/Tutorial.hs 433;" f
crabUpperBody src/Dodge/Creature/Picture.hs 86;" f
craftInfo src/Dodge/Item/Info.hs 168;" f
@@ -3119,10 +3120,10 @@ deZoneIX src/Dodge/Zoning/Base.hs 91;" f
deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
deadEndPSType src/Dodge/Room/Room.hs 264;" f
deadEndRoom src/Dodge/Room/Room.hs 267;" f
deadFeet src/Dodge/Creature/Picture.hs 175;" f
deadRot src/Dodge/Creature/Picture.hs 193;" f
deadScalp src/Dodge/Creature/Picture.hs 188;" f
deadUpperBody src/Dodge/Creature/Picture.hs 214;" f
deadFeet src/Dodge/Creature/Picture.hs 194;" f
deadRot src/Dodge/Creature/Picture.hs 212;" f
deadScalp src/Dodge/Creature/Picture.hs 207;" f
deadUpperBody src/Dodge/Creature/Picture.hs 233;" f
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 733;" f
debrisSPic src/Dodge/Prop/Draw.hs 17;" f
debrisSize src/Dodge/Block/Debris.hs 131;" f
@@ -3158,7 +3159,7 @@ defEquipment src/Dodge/Default.hs 24;" f
defHeldItem src/Dodge/Default/Item.hs 9;" f
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
defSPic src/Dodge/Item/Draw/SPic.hs 310;" f
defaultAimMvType src/Dodge/Creature/MoveType.hs 18;" f
defaultAimMvType src/Dodge/Creature/MoveType.hs 19;" f
defaultAimingCrit src/Dodge/Default/Creature.hs 108;" f
defaultAudition src/Dodge/Default/Creature.hs 93;" f
defaultAutoWall src/Dodge/Default/Wall.hs 32;" f
@@ -3169,7 +3170,7 @@ defaultButton src/Dodge/Default.hs 45;" f
defaultCWCam src/Dodge/Default/World.hs 75;" f
defaultCWGen src/Dodge/Default/World.hs 65;" f
defaultCWorld src/Dodge/Default/World.hs 90;" f
defaultChaseMvType src/Dodge/Creature/MoveType.hs 27;" f
defaultChaseMvType src/Dodge/Creature/MoveType.hs 28;" f
defaultClusterStatus src/Dodge/Default/Room.hs 37;" f
defaultConfig src/Dodge/Data/Config.hs 152;" f
defaultCreature src/Dodge/Default/Creature.hs 12;" f
@@ -3239,7 +3240,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 50;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f
displayTerminalLineString src/Dodge/Update.hs 570;" f
displayTerminalLineString src/Dodge/Update.hs 582;" f
dist src/Geometry/Vector.hs 187;" f
dist3 src/Geometry/Vector3D.hs 101;" f
distributeAmmoToItem src/Dodge/WorldEffect.hs 150;" f
@@ -3306,7 +3307,7 @@ doRoomShift src/Dodge/Room/Link.hs 34;" f
doScopeZoom src/Dodge/Update/Scroll.hs 89;" f
doSectionSize src/Dodge/DisplayInventory.hs 215;" f
doSideEffects appDodge/Main.hs 117;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 268;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 271;" f
doTabComplete src/Dodge/Terminal.hs 241;" f
doTestDrawing src/Dodge/Render.hs 40;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
@@ -3319,7 +3320,7 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
doWdP2f src/Dodge/WdP2f.hs 10;" f
doWdWd src/Dodge/WorldEffect.hs 35;" f
doWorldEvents src/Dodge/Update.hs 494;" f
doWorldEvents src/Dodge/Update.hs 506;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 14;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f
@@ -3375,7 +3376,7 @@ drawDragSelecting src/Dodge/Render/HUD.hs 162;" f
drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
drawEmptySet src/Dodge/Render/Picture.hs 153;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
drawEquipment src/Dodge/Creature/Picture.hs 226;" f
drawEquipment src/Dodge/Creature/Picture.hs 245;" f
drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
@@ -3555,7 +3556,7 @@ faceEdges src/Polyhedra.hs 62;" f
facesToVF src/Polyhedra/Geodesic.hs 70;" f
farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
fdiv src/ShortShow.hs 41;" f
feet src/Dodge/Creature/Picture.hs 147;" f
feet src/Dodge/Creature/Picture.hs 158;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
findBlips src/Dodge/RadarSweep.hs 63;" f
@@ -3641,7 +3642,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 165;" f
gameplayMenu src/Dodge/Menu.hs 152;" f
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
gasEffect src/Dodge/Update.hs 888;" f
gasEffect src/Dodge/Update.hs 900;" f
gasType src/Dodge/HeldUse.hs 1135;" f
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
@@ -3667,7 +3668,7 @@ getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 53;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 590;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 577;" f
getDebugMouseOver src/Dodge/Update.hs 460;" f
getDebugMouseOver src/Dodge/Update.hs 472;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 39;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1284;" f
@@ -3677,7 +3678,7 @@ getLaserDamage src/Dodge/HeldUse.hs 728;" f
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
getLinksOfType src/Dodge/RoomLink.hs 40;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 472;" f
getMenuMouseContext src/Dodge/Update.hs 484;" f
getNodePos src/Dodge/Path.hs 36;" f
getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
getPretty src/AesonHelp.hs 8;" f
@@ -3808,7 +3809,7 @@ hotkeyToString src/Dodge/Inventory/SelectionList.hs 182;" f
hoverCrit src/Dodge/Creature/ChaseCrit.hs 51;" f
hoverCritHoverSound src/Dodge/Creature/Update.hs 68;" f
hoverCritInternal src/Dodge/Humanoid.hs 44;" f
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 225;" f
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 228;" f
hoverDeathSounds src/Dodge/Creature/Vocalization.hs 54;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 58;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
@@ -4065,7 +4066,7 @@ linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
listConfig src/Dodge/Menu.hs 232;" f
listControls src/Dodge/Menu.hs 244;" f
listCursor src/Dodge/Render/List.hs 120;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 293;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 296;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 299;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
lmt src/MatrixHelper.hs 53;" f
@@ -4324,7 +4325,7 @@ muzzleWallCheck src/Dodge/Update.hs 348;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 170;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 173;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 176;" f
mvGust src/Dodge/Update.hs 879;" f
mvGust src/Dodge/Update.hs 891;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 215;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
@@ -4382,7 +4383,7 @@ oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 641;" f
onEquipWristShield src/Dodge/Euse.hs 89;" f
onRemoveWristShield src/Dodge/Euse.hs 79;" f
oneH src/Dodge/Creature/Test.hs 95;" f
oneSmooth src/Dodge/Creature/Picture.hs 144;" f
oneSmooth src/Dodge/Creature/Picture.hs 155;" f
openConsole src/Dodge/Update.hs 140;" f
optionMenu src/Dodge/Menu.hs 110;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
@@ -4418,7 +4419,7 @@ overlapCircWalls src/Dodge/Base/Collide.hs 238;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 277;" f
overlapSegCrs src/Dodge/Base/Collide.hs 61;" f
overlapSegWalls src/Dodge/Base/Collide.hs 218;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 277;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 280;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 38;" f
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
p src/ShortShow.hs 48;" f
@@ -4440,7 +4441,7 @@ pauseMenu src/Dodge/Menu.hs 57;" f
pauseMenuOptions src/Dodge/Menu.hs 64;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f
pauseTime src/Dodge/Update.hs 219;" f
pbFlicker src/Dodge/Update.hs 555;" f
pbFlicker src/Dodge/Update.hs 567;" f
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 114;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
@@ -4652,7 +4653,7 @@ rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
rToOnward src/Dodge/Cleat.hs 21;" f
radToDeg src/Geometry/Vector.hs 125;" f
radiusSpring src/Dodge/Update.hs 961;" f
radiusSpring src/Dodge/Update.hs 973;" f
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
randDirPS src/Dodge/PlacementSpot.hs 58;" f
@@ -4674,7 +4675,7 @@ randPeakedParam src/RandomHelp.hs 149;" f
randProb src/RandomHelp.hs 87;" f
randSpark src/Dodge/Spark.hs 70;" f
randSparkExtraVel src/Dodge/Spark.hs 93;" f
randWallReflect src/Dodge/Update.hs 735;" f
randWallReflect src/Dodge/Update.hs 747;" f
randomChallenges src/Dodge/Room/Start.hs 64;" f
randomCompass src/Dodge/Layout.hs 61;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 248;" f
@@ -4866,7 +4867,7 @@ scale3 src/Picture/Base.hs 137;" f
scaleMat src/MatrixHelper.hs 71;" f
scaleMatrix src/MatrixHelper.hs 68;" f
scaleSH src/Shape.hs 266;" f
scalp src/Dodge/Creature/Picture.hs 202;" f
scalp src/Dodge/Creature/Picture.hs 221;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/Update.hs 164;" f
@@ -4890,7 +4891,7 @@ seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 679;" f
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 689;" f
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 310;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 313;" f
secondColumnLDP src/Dodge/ListDisplayParams.hs 45;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 202;" f
sectionsSizes src/Dodge/DisplayInventory.hs 205;" f
@@ -4935,7 +4936,7 @@ setLinkType src/Dodge/RoomLink.hs 79;" f
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
setMusicVolume src/Sound.hs 164;" f
setMvPosToTargetCr src/Dodge/Creature/ReaderUpdate.hs 60;" f
setOldPos src/Dodge/Update.hs 586;" f
setOldPos src/Dodge/Update.hs 598;" f
setOutLinks src/Dodge/RoomLink.hs 49;" f
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
@@ -5026,10 +5027,10 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 130;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 100;" f
showManObj src/Dodge/TestString.hs 101;" f
showMuzzlePositions src/Dodge/Debug.hs 292;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 117;" f
showTimeFlow src/Dodge/TestString.hs 118;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
shrinkVert src/Geometry/Polygon.hs 202;" f
shuffle src/RandomHelp.hs 68;" f
@@ -5038,7 +5039,7 @@ shufflePair src/RandomHelp.hs 166;" f
shuffleRoomPos src/Dodge/Layout.hs 98;" f
shuffleTail src/RandomHelp.hs 78;" f
sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 966;" f
simpleCrSprings src/Dodge/Update.hs 978;" f
simpleTermMessage src/Dodge/Terminal.hs 275;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 765;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 801;" f
@@ -5234,7 +5235,7 @@ targCorner src/Dodge/Targeting/Draw.hs 35;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 14;" f
targetYouLOS src/Dodge/Creature/ChooseTarget.hs 8;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 299;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 302;" f
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
targetingScope src/Dodge/Item/Scope.hs 38;" f
tbComplete src/Dodge/Terminal.hs 217;" f
@@ -5308,7 +5309,7 @@ tlSetStatus src/Dodge/Terminal.hs 112;" f
tmDistributeAmmo src/Dodge/WorldEffect.hs 118;" f
tmDistributeLines src/Dodge/Room/Room.hs 474;" f
tmMachine src/Dodge/Placement/Instance/Terminal.hs 55;" f
tmScreenMousePos src/Dodge/Update.hs 452;" f
tmScreenMousePos src/Dodge/Update.hs 464;" f
toBinary src/Dodge/Inventory/SelectionList.hs 138;" f
toBothLnk src/Dodge/RoomLink.hs 136;" f
toClosestMultiple src/HelpNum.hs 3;" f
@@ -5337,11 +5338,11 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 671;" f
topInvW src/Dodge/ListDisplayParams.hs 56;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 95;" f
topTestPart src/Dodge/TestString.hs 96;" f
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 606;" f
torqueCr src/Dodge/WorldEffect.hs 85;" f
torso src/Dodge/Creature/Picture.hs 207;" f
torso src/Dodge/Creature/Picture.hs 226;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 850;" f
@@ -5447,7 +5448,7 @@ unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 133;" f
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 121;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 203;" f
updateAimPos src/Dodge/Update.hs 385;" f
updateAimPos src/Dodge/Update.hs 397;" f
updateAllNodes src/TreeHelp.hs 88;" f
updateArc src/Dodge/Tesla.hs 43;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 488;" f
@@ -5457,49 +5458,49 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
updateBounds src/Dodge/Update/Camera.hs 262;" f
updateBulVel src/Dodge/Bullet.hs 57;" f
updateBullet src/Dodge/Bullet.hs 22;" f
updateBullets src/Dodge/Update.hs 650;" f
updateBullets src/Dodge/Update.hs 662;" f
updateCamera src/Dodge/Update/Camera.hs 33;" f
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 18;" f
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 23;" f
updateCloseObjects src/Dodge/Inventory.hs 126;" f
updateCloud src/Dodge/Update.hs 892;" f
updateClouds src/Dodge/Update.hs 761;" f
updateCloud src/Dodge/Update.hs 904;" f
updateClouds src/Dodge/Update.hs 773;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 36;" f
updateCreatureGroups src/Dodge/Update.hs 622;" f
updateCreatureSoundPositions src/Dodge/Update.hs 601;" f
updateCreatureGroups src/Dodge/Update.hs 634;" f
updateCreatureSoundPositions src/Dodge/Update.hs 613;" f
updateCreatureStride src/Dodge/Update.hs 376;" f
updateCreatureStrides src/Dodge/Update.hs 373;" f
updateDebris src/Dodge/Update.hs 664;" f
updateDebris src/Dodge/Update.hs 676;" f
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
updateDebugMessageOffset src/Dodge/Update.hs 104;" f
updateDelayedEvents src/Dodge/Update.hs 1009;" f
updateDelayedEvents src/Dodge/Update.hs 1021;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 8;" f
updateDistortions src/Dodge/Update.hs 643;" f
updateDistortions src/Dodge/Update.hs 655;" f
updateDoor src/Dodge/Door.hs 22;" f
updateDoors src/Dodge/Update.hs 390;" f
updateDust src/Dodge/Update.hs 940;" f
updateDusts src/Dodge/Update.hs 767;" f
updateDoors src/Dodge/Update.hs 402;" f
updateDust src/Dodge/Update.hs 952;" f
updateDusts src/Dodge/Update.hs 779;" f
updateEdge src/Dodge/Path.hs 45;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 39;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 752;" f
updateEnergyBalls src/Dodge/Update.hs 764;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 515;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 749;" f
updateFlames src/Dodge/Update.hs 761;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 38;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 372;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 368;" f
updateGas src/Dodge/Update.hs 914;" f
updateGasses src/Dodge/Update.hs 764;" f
updateGusts src/Dodge/Update.hs 876;" f
updateIMl src/Dodge/Update.hs 616;" f
updateIMl' src/Dodge/Update.hs 619;" f
updateGas src/Dodge/Update.hs 926;" f
updateGasses src/Dodge/Update.hs 776;" f
updateGusts src/Dodge/Update.hs 888;" f
updateIMl src/Dodge/Update.hs 628;" f
updateIMl' src/Dodge/Update.hs 631;" f
updateInGameCamera src/Dodge/Update/Camera.hs 86;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 438;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
@@ -5512,35 +5513,35 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 391;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 414;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 12;" f
updateLasers src/Dodge/Update.hs 501;" f
updateLasers src/Dodge/Update.hs 513;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 177;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLivingCreature src/Dodge/Creature/Update.hs 45;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 451;" f
updateMachine src/Dodge/Machine/Update.hs 24;" f
updateMagnets src/Dodge/Update.hs 393;" f
updateMagnets src/Dodge/Update.hs 405;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 238;" f
updateMouseContext src/Dodge/Update.hs 406;" f
updateMouseContextGame src/Dodge/Update.hs 411;" f
updateMouseContext src/Dodge/Update.hs 418;" f
updateMouseContextGame src/Dodge/Update.hs 423;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 100;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 90;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 201;" f
updateObjCatMaybes src/Dodge/Update.hs 634;" f
updateObjMapMaybe src/Dodge/Update.hs 627;" f
updatePastWorlds src/Dodge/Update.hs 490;" f
updatePlasmaBall src/Dodge/Update.hs 515;" f
updatePlasmaBalls src/Dodge/Update.hs 657;" f
updateObjCatMaybes src/Dodge/Update.hs 646;" f
updateObjMapMaybe src/Dodge/Update.hs 639;" f
updatePastWorlds src/Dodge/Update.hs 502;" f
updatePlasmaBall src/Dodge/Update.hs 527;" f
updatePlasmaBalls src/Dodge/Update.hs 669;" f
updatePreload src/Preload/Update.hs 21;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updatePulse src/Dodge/Creature/Update.hs 179;" f
updatePulseBall src/Dodge/Update.hs 535;" f
updatePulseLaser src/Dodge/Update.hs 704;" f
updatePulseLasers src/Dodge/Update.hs 510;" f
updatePulseBall src/Dodge/Update.hs 547;" f
updatePulseLaser src/Dodge/Update.hs 716;" f
updatePulseLasers src/Dodge/Update.hs 522;" f
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 646;" f
updateRadarBlips src/Dodge/Update.hs 658;" f
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
updateRadarSweeps src/Dodge/Update.hs 755;" f
updateRadarSweeps src/Dodge/Update.hs 767;" f
updateRandNode src/TreeHelp.hs 111;" f
updateRenderSplit appDodge/Main.hs 104;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 188;" f
@@ -5550,17 +5551,17 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 262;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 241;" f
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
updateShockwaves src/Dodge/Update.hs 746;" f
updateShockwaves src/Dodge/Update.hs 758;" f
updateSingleNodes src/TreeHelp.hs 100;" f
updateSound src/Sound.hs 73;" f
updateSounds src/Sound.hs 68;" f
updateSpark src/Dodge/Spark.hs 20;" f
updateSparks src/Dodge/Update.hs 758;" f
updateTerminal src/Dodge/Update.hs 573;" f
updateTeslaArc src/Dodge/Update.hs 674;" f
updateTeslaArcs src/Dodge/Update.hs 671;" f
updateSparks src/Dodge/Update.hs 770;" f
updateTerminal src/Dodge/Update.hs 585;" f
updateTeslaArc src/Dodge/Update.hs 686;" f
updateTeslaArcs src/Dodge/Update.hs 683;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 743;" f
updateTractorBeams src/Dodge/Update.hs 755;" f
updateTurret src/Dodge/Machine/Update.hs 55;" f
updateUniverse src/Dodge/Update.hs 83;" f
updateUniverseFirst src/Dodge/Update.hs 94;" f
@@ -5571,10 +5572,10 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 24;" f
updateVocTimer src/Dodge/Humanoid.hs 61;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
updateWheelEvents src/Dodge/Update.hs 480;" f
updateWheelEvents src/Dodge/Update.hs 492;" f
updateWorldEventFlag src/Dodge/Update.hs 129;" f
updateWorldEventFlags src/Dodge/Update.hs 117;" f
upperBody src/Dodge/Creature/Picture.hs 222;" f
upperBody src/Dodge/Creature/Picture.hs 241;" f
upperBox src/Shape.hs 153;" f
upperBoxHalf src/Shape.hs 219;" f
upperBoxMT src/Shape.hs 144;" f
@@ -5634,7 +5635,7 @@ viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 202;" f
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 250;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 253;" f
violet src/Color.hs 48;" f
visibleWalls src/Dodge/Base/Collide.hs 223;" f
visionCheck src/Dodge/Creature/Perception.hs 162;" f
@@ -5659,7 +5660,7 @@ wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 140;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 106;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 282;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 285;" f
weaponBehindPillar src/Dodge/Room/Room.hs 200;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 216;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 161;" f
@@ -5752,11 +5753,11 @@ zeroZ src/Geometry/Vector.hs 9;" f
zipArcs src/Dodge/Tesla.hs 51;" f
zipCount src/Dodge/Tree/Shift.hs 142;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 33;" f
zoneClouds src/Dodge/Update.hs 562;" f
zoneClouds src/Dodge/Update.hs 574;" f
zoneCreature src/Dodge/Zoning/Creature.hs 56;" f
zoneCreatures src/Dodge/Update.hs 597;" f
zoneCreatures src/Dodge/Update.hs 609;" f
zoneDust src/Dodge/Zoning/Cloud.hs 57;" f
zoneDusts src/Dodge/Update.hs 567;" f
zoneDusts src/Dodge/Update.hs 579;" f
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
zoneGas src/Dodge/Zoning/Cloud.hs 36;" f
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f