Add randomness to multiple crab evasions
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@@ -56,7 +56,7 @@ updateLivingCreature cr =
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over (cWorld . lWorld . creatures . ix cid) (chaseCritInternal w) w
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CrabCrit{} -> \w ->
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crUpdate cid . performActions cid $
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over (cWorld . lWorld . creatures . ix cid) (crabCritInternal w) w
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(crabCritInternal cid) w
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AutoCrit {} -> crUpdate cid
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SwarmCrit {} -> crUpdate cid
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HoverCrit {} -> \w ->
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