Fix no damage to walls bug

This commit is contained in:
2022-07-28 18:57:53 +01:00
parent ec4ff84c46
commit c8ad3e1294
19 changed files with 177 additions and 158 deletions
+4 -2
View File
@@ -1,4 +1,7 @@
module Dodge.Tesla.Arc where
module Dodge.Tesla.Arc
( shootTeslaArc'
, moveTeslaArc
) where
import Dodge.Data.CrWlID
import Dodge.Data.ArcStep
@@ -45,7 +48,6 @@ moveTeslaArc w pt
ArcStep lp' ld' (WlID wlid) -> case w ^? cWorld . walls . ix wlid of
Nothing -> (lp', ld')
Just _ -> (lp' -.- 2 *.* unitVectorAtAngle ld', ld' + pi)
--damthings (ArcStep _ _ NothingID) = id
damthings (ArcStep p dir crwl) = damageCrWlID (thedamage p dir) crwl
thedamage p dir = Damage ELECTRICAL 50 (p -.- q) p (p +.+ q) NoDamageEffect
where