Remove some deriving clauses

This commit is contained in:
2022-08-22 10:37:24 +01:00
parent df905ce2cc
commit c9c3d8f392
7 changed files with 113 additions and 18 deletions
+4 -4
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@@ -28,12 +28,12 @@ data Beam = Beam
, _bmOrigin :: Maybe Int
, _bmType :: BeamType
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data BeamDraw
= BasicBeamDraw
| BeamDrawColor Color
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data BeamCombineType
= FlameBeamCombine
@@ -41,14 +41,14 @@ data BeamCombineType
| TeslaBeamCombine
| SplitBeamCombine
| NoBeamCombine
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data BeamType
= BeamCombine
{ _beamCombine :: BeamCombineType -- (Point2 , (Point2,Point2,Beam) , (Point2,Point2,Beam)) -> World -> World
}
| BeamSimple
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''BeamType
makeLenses ''Beam
+3 -3
View File
@@ -73,17 +73,17 @@ data Creature = Creature
, _crStatistics :: CreatureStatistics
, _crCamouflage :: CamouflageStatus
}
deriving (Eq, Show, Read) --Generic, Flat)
--deriving (Eq, Show, Read) --Generic, Flat)
data CreatureCorpse = MakeDefaultCorpse
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Intention = Intention
{ _targetCr :: Maybe Creature
, _mvToPoint :: Maybe Point2
, _viewPoint :: Maybe Point2
}
deriving (Eq, Show, Read) --Generic, Flat)
--deriving (Eq, Show, Read) --Generic, Flat)
crSel :: Creature -> Int
crSel = _iselPos . _crInvSel
+1 -1
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@@ -12,7 +12,7 @@ import Dodge.Data.Item
import Geometry.Data
data FloorItem = FlIt {_flIt :: Item, _flItPos :: Point2, _flItRot :: Float, _flItID :: Int}
deriving (Eq, Show, Read) --Generic, Flat)
--deriving (Eq, Show, Read) --Generic, Flat)
makeLenses ''FloorItem
deriveJSON defaultOptions ''FloorItem
+1 -1
View File
@@ -49,7 +49,7 @@ data Item = Item
--, _itValue :: ItemValue
, _itParams :: ItemParams
}
deriving (Eq, Show, Read) --Generic, Flat)
--deriving (Eq, Show, Read) --Generic, Flat)
_itUseAimStance :: Item -> AimStance
_itUseAimStance = _aimStance . _heldAim . _itUse
+6 -6
View File
@@ -68,13 +68,13 @@ data ItemParams
}
| ParamMID {_paramMID :: Maybe Int}
| BoostPropIX {_boostPropIX :: Maybe Int}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data ShrinkGunStatus = FullSize | Shrunk
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data PreviousArcEffect = NoPreviousArcEffect | PerturbTillBreakPreviousArc
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data GunBarrels
= MultiBarrel
@@ -87,7 +87,7 @@ data GunBarrels
, _brlInaccuracy :: Float
}
| SingleBarrel {_brlInaccuracy :: Float}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Nozzle = Nozzle
{ _nzPressure :: Float
@@ -97,13 +97,13 @@ data Nozzle = Nozzle
, _nzWalkSpeed :: Float
, _nzLength :: Float
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data BarrelSpread
= AlignedBarrels
| SpreadBarrels {_spreadAngle :: Float}
| RotatingBarrels {_rotatingBarrelInaccuracy :: Float}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''BarrelSpread
makeLenses ''ItemParams
+3 -3
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@@ -43,7 +43,7 @@ data Machine = Machine
, _mcCloseSound :: Maybe SoundID
, _mcWidth :: Float
}
deriving (Eq, Show, Read) --, Generic)
--deriving (Eq, Show, Read) --, Generic)
--hderiving (Eq, Show, Read) --Generic, Flat)
data MachineType
@@ -51,7 +51,7 @@ data MachineType
| McTerminal
| McSensor Sensor
| McTurret Turret
deriving (Eq, Show, Read) --, Generic)
--deriving (Eq, Show, Read) --, Generic)
--hderiving (Eq, Show, Read) --Generic, Flat)
data Turret = Turret
@@ -60,7 +60,7 @@ data Turret = Turret
, _tuFireTime :: Int
, _tuDir :: Float
}
deriving (Eq, Show, Read) --, Generic)
--deriving (Eq, Show, Read) --, Generic)
--hderiving (Eq, Show, Read) --Generic, Flat)
makeLenses ''Machine
+95
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@@ -0,0 +1,95 @@
module Dodge.LevelGen.PlacementHelper where
import Control.Lens
import Data.Maybe
import Dodge.Data.GenWorld
import Geometry
--spNoID
psPtPl :: PlacementSpot -> PSType -> Placement
psPtPl ps pst = Placement 10 ps pst Nothing (const . const Nothing)
psPtJpl :: PlacementSpot -> PSType -> Maybe Placement
psPtJpl ps = Just . psPtPl ps
pContID :: PlacementSpot -> PSType -> (Int -> Maybe Placement) -> Placement
pContID ps pt = Placement 10 ps pt Nothing . contToIDCont
psPtCont :: PlacementSpot -> PSType -> (Placement -> Maybe Placement) -> Placement
psPtCont ps pt = Placement 10 ps pt Nothing . const
ptCont :: PSType -> (Placement -> Maybe Placement) -> Placement
ptCont = psPtCont (PS 0 0)
psPt :: PlacementSpot -> PSType -> Placement
psPt ps pt = Placement 10 ps pt Nothing (const . const Nothing)
sPS :: Point2 -> Float -> PSType -> Placement
sPS p a pt = Placement 10 (PS p a) pt Nothing (const . const Nothing)
sps :: PlacementSpot -> PSType -> Placement
sps ps pt = Placement 10 ps pt Nothing (const . const Nothing)
plRRpt :: Int -> PSType -> Placement
plRRpt i pt = Placement 10 (PSRoomRand i (uncurry PS)) pt Nothing (const . const Nothing)
jsps :: Point2 -> Float -> PSType -> Maybe Placement
jsps p a pst = Just $ Placement 10 (PS p a) pst Nothing $ const . const Nothing
jsps0 :: PSType -> Maybe Placement
jsps0 = Just . sPS (V2 0 0) 0
sps0 :: PSType -> Placement
sps0 = sPS (V2 0 0) 0
jspsJ :: Point2 -> Float -> PSType -> Placement -> Maybe Placement
jspsJ p a pst plm = Just $ Placement 10 (PS p a) pst Nothing $ \_ _ -> Just plm
jsps0J :: PSType -> Placement -> Maybe Placement
jsps0J pst plm = Just $ Placement 10 (PS (V2 0 0) 0) pst Nothing $ \_ _ -> Just plm
ps0 :: PSType -> (Int -> Maybe Placement) -> Placement
ps0 pst = Placement 10 (PS (V2 0 0) 0) pst Nothing . contToIDCont
pt0 :: PSType -> (Placement -> Maybe Placement) -> Placement
pt0 pst = Placement 10 (PS (V2 0 0) 0) pst Nothing . const
contToIDCont :: (Int -> Maybe Placement) -> World -> Placement -> Maybe Placement
contToIDCont f _ = f . fromJust . _plMID
jps0' :: PSType -> (Placement -> Maybe Placement) -> Maybe Placement
jps0' pst = Just . Placement 10 (PS (V2 0 0) 0) pst Nothing . const
jps0PushPS :: PSType -> (Int -> Maybe Placement) -> Maybe Placement
jps0PushPS pst f = Just . Placement 10 (PSNoShiftCont (V2 0 0) 0) pst Nothing $
\_ plmnt -> f (fromJust $ _plMID plmnt) <&> plSpot .~ _plSpot plmnt
ps0j :: PSType -> Placement -> Placement
ps0j pst plmnt = Placement 10 (PS (V2 0 0) 0) pst Nothing (\_ -> const $ Just plmnt)
psj :: PlacementSpot -> PSType -> Placement -> Placement
psj ps pst plmnt = Placement 10 ps pst Nothing (\_ -> const $ Just plmnt)
-- the NoShiftCont is necessary when shifting then combining rooms
ps0jPushPS :: PSType -> Placement -> Placement
ps0jPushPS pst plmnt = Placement 10 (PSNoShiftCont (V2 0 0) 0) pst Nothing $
\_ p -> Just $ plmnt & plSpot .~ _plSpot p
-- the NoShiftCont is necessary when shifting then combining rooms
ps0PushPS :: PSType -> (Placement -> Maybe Placement) -> Placement
ps0PushPS pst f = Placement 10 (PSNoShiftCont (V2 0 0) 0) pst Nothing $
\_ pl -> f pl & _Just . plSpot %~ const (_plSpot pl)
ps0PushPSw :: PSType -> (World -> Placement -> Maybe Placement) -> Placement
ps0PushPSw pst f = Placement 10 (PSNoShiftCont (V2 0 0) 0) pst Nothing $
\w pl -> f w pl & _Just . plSpot %~ const (_plSpot pl)
addPlmnt :: Placement -> Placement -> Placement
addPlmnt pl pl2 = case pl2 of
(PlacementUsingPos p f) -> PlacementUsingPos p (fmap (addPlmnt pl) f)
(RandomPlacement rp) -> RandomPlacement $ fmap (addPlmnt pl) rp
(Placement i ps pt mi f) -> Placement i ps pt mi (fmap (fmap g) f)
PickOnePlacement{} -> error "not written how to combine PickOnePlacement with others yet"
where
g Nothing = Just pl
g (Just pl') = Just $ addPlmnt pl pl'