Split UseItem module
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@@ -60,7 +60,6 @@ basicCreature = Creature
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, _crMaxHP = 150
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, _crInv = IM.empty
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, _crInvSel = 0
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, _crAmmo = M.empty
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, _crState = basicState
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, _crCorpse = onLayer CorpseLayer $ color (greyN 0.5) $ circleSolid 10
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}
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@@ -208,7 +207,6 @@ basicWorld = World
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, _sounds = M.empty
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, _corpses = IM.empty
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, _decorations = IM.empty
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, _unlimitedAmmo = True
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, _storedLevel = Nothing
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, _menuState = LevelMenu 1
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, _worldState = M.empty
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