Remove temporary light sources as separate entity

This commit is contained in:
2024-11-26 13:12:55 +00:00
parent e93a804559
commit cc302a6846
17 changed files with 243 additions and 241 deletions
+1 -1
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File diff suppressed because one or more lines are too long
+2 -1
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@@ -252,7 +252,8 @@ shineTorch cr itmtree (p, q) = fromMaybe id $ do
guard $ i >= x
invid <- mag ^? ldtValue . cItem . itLocation . ilInvID
return $
(cWorld . lWorld . tempLightSources .:~ tlsTimeRadColPos 1 250 0.7 pos'')
--(cWorld . lWorld . tempLightSources .:~ tlsTimeRadColPos 1 250 0.7 pos'')
(cWorld . lWorld . lights .:~ LSParam pos'' 250 0.7)
. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itUse . amagLoadStatus . iaLoaded -~ x)
where
x = 10
+1 -1
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@@ -134,7 +134,7 @@ data LWorld = LWorld
, _foregroundShapes :: IM.IntMap ForegroundShape
, _corpses :: IM.IntMap Corpse
, _lightSources :: IM.IntMap LightSource
, _tempLightSources :: [TempLightSource]
-- , _tempLightSources :: [TempLightSource]
, _lights :: [LSParam]
, _seenLocations :: IM.IntMap (WdP2, String)
, _selLocation :: Int
+21 -21
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@@ -13,18 +13,18 @@ import Geometry
data LightSourceDraw = DefaultLightSourceDraw
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data TLSIntensity
= ConstantIntensity
| TLSFade Point3 Int
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--data TLSIntensity
-- = ConstantIntensity
-- | TLSFade Point3 Int
-- deriving (Eq, Ord, Show, Read) --Generic, Flat)
--
--data TLSUpdate
-- = DestroyTLS
-- | TimerTLS
-- | IntensityTLS TLSIntensity
-- deriving (Eq, Ord, Show, Read) --Generic, Flat)
data TLSUpdate
= DestroyTLS
| TimerTLS
| IntensityTLS TLSIntensity
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data LSParam = LSParam
data LSParam = LSParam -- LSPosRadCol
{ _lsPos :: !Point3
, _lsRad :: !Float
, _lsCol :: !Point3
@@ -39,19 +39,19 @@ data LightSource = LS
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data TempLightSource = TLS
{ _tlsParam :: LSParam
, _tlsUpdate :: TLSUpdate --TempLightSource -> Maybe TempLightSource
, _tlsTime :: Int
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--data TempLightSource = TLS
-- { _tlsParam :: LSParam
-- , _tlsUpdate :: TLSUpdate --TempLightSource -> Maybe TempLightSource
-- , _tlsTime :: Int
-- }
-- deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''LSParam
makeLenses ''LightSource
makeLenses ''TempLightSource
--makeLenses ''TempLightSource
deriveJSON defaultOptions ''LightSourceDraw
deriveJSON defaultOptions ''TLSIntensity
deriveJSON defaultOptions ''TLSUpdate
--deriveJSON defaultOptions ''TLSIntensity
--deriveJSON defaultOptions ''TLSUpdate
deriveJSON defaultOptions ''LSParam
deriveJSON defaultOptions ''LightSource
deriveJSON defaultOptions ''TempLightSource
--deriveJSON defaultOptions ''TempLightSource
+12 -12
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@@ -17,15 +17,15 @@ defaultLS =
, _lsPict = DefaultLightSourceDraw --defLSPic
}
defaultTLS :: TempLightSource
defaultTLS =
TLS
{ _tlsParam =
LSParam
{ _lsPos = 0
, _lsRad = 0
, _lsCol = 0.5
}
, _tlsUpdate = TimerTLS
, _tlsTime = 1
}
--defaultTLS :: TempLightSource
--defaultTLS =
-- TLS
-- { _tlsParam =
-- LSParam
-- { _lsPos = 0
-- , _lsRad = 0
-- , _lsCol = 0.5
-- }
-- , _tlsUpdate = TimerTLS
-- , _tlsTime = 1
-- }
+1 -1
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@@ -135,7 +135,7 @@ defaultLWorld =
, _buttons = IM.empty
, _corpses = IM.empty
, _lightSources = IM.empty
, _tempLightSources = []
-- , _tempLightSources = []
, _lights = mempty
, _seenLocations =
IM.fromList
+3 -2
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@@ -94,6 +94,7 @@ makeFlashBall p w =
ebFlicker :: EnergyBall -> World -> World
ebFlicker pt
| _ebTimer pt `mod` 7 == 0 =
cWorld . lWorld . tempLightSources
.:~ tlsTimeRadColPos 1 70 (0.5 *.*.* xyzV4 (_ebColor pt)) (addZ 20 $ _ebPos pt)
cWorld . lWorld . lights
.:~ LSParam (addZ 20 $ _ebPos pt) 70 (0.5 *.*.* xyzV4 (_ebColor pt))
-- .:~ tlsTimeRadColPos 1 70 (0.5 *.*.* xyzV4 (_ebColor pt)) (addZ 20 $ _ebPos pt)
| otherwise = id
+10 -5
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@@ -158,12 +158,17 @@ removeShieldWall it _ w = case it ^? itParams . flatShieldWlMIX . _Just of
createHeadLamp :: Item -> Creature -> World -> World
createHeadLamp _ cr =
cWorld . lWorld . tempLightSources
.:~ tlsTimeRadColPos
1
200
0.7
cWorld . lWorld . lights .:~ LSParam
((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr) (translatePointToHead cr (V3 5 0 3)))
200
0.7
-- cWorld . lWorld . tempLightSources
-- .:~ tlsTimeRadColPos
-- 1
-- 200
-- 0.7
-- ((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr) (translatePointToHead cr (V3 5 0 3)))
overCID :: (Creature -> Creature) -> Item -> Creature -> World -> World
overCID f _ cr = cWorld . lWorld . creatures . ix (_crID cr) %~ f
+3 -2
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@@ -124,8 +124,9 @@ flDamageInArea crt wlt pt w = damwls damcrs
flFlicker :: Flame -> World -> World
flFlicker pt
| _flTimer pt `mod` 7 == 0 =
cWorld . lWorld . tempLightSources
.:~ tlsTimeRadColPos 1 70 (0.5 *.*.* xyzV4 (_flColor pt)) (addZ 10 $ _flPos pt)
cWorld . lWorld . lights
.:~ LSParam (addZ 10 $ _flPos pt) 70 (0.5 *.*.* xyzV4 (_flColor pt))
-- .:~ tlsTimeRadColPos 1 70 (0.5 *.*.* xyzV4 (_flColor pt)) (addZ 10 $ _flPos pt)
| otherwise = id
makeFlame :: Point2 -> Point2 -> World -> World
+11 -6
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@@ -147,17 +147,21 @@ makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
DefaultFlareType -> id
PistolFlare -> basicMuzFlare pos dir
MiniGunFlare ->
makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
--makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
(cWorld . lWorld . lights .:~ LSParam (pos `v2z` 20) 100 (V3 1 1 0.5))
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
HeavySmokeFlare -> basicMuzFlare pos dir
LasGunFlare ->
flareCircleAt (getLaserColor itmtree) 0.8 (pos `v2z` 20)
. ( cWorld . lWorld . tempLightSources
.:~ tlsTimeRadColPos 1 100 (xyzV4 $ getLaserColor itmtree) (pos `v2z` 10)
-- . ( cWorld . lWorld . tempLightSources
-- .:~ tlsTimeRadColPos 1 100 (xyzV4 $ getLaserColor itmtree) (pos `v2z` 10)
. ( cWorld . lWorld . lights
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor itmtree)
)
TeslaGunFlare ->
cWorld . lWorld . tempLightSources
.:~ tlsTimeRadColPos 1 100 (V3 0 0 1) (pos `v2z` 10)
cWorld . lWorld . lights
.:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
-- .:~ tlsTimeRadColPos 1 100 (V3 0 0 1) (pos `v2z` 10)
where
itm = itmtree ^. ldtValue
pos = _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
@@ -198,7 +202,8 @@ getLaserColor = const yellow
basicMuzFlare :: Point2 -> Float -> World -> World
basicMuzFlare pos dir =
makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
-- makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
(cWorld . lWorld . lights .:~ LSParam (pos `v2z` 20) 100 (V3 1 1 0.5))
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
+3 -1
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@@ -18,7 +18,9 @@ updateLampoid cr w = case cr ^?! crType . lampLSID of
Just i
| _crHP cr < 0 ->
w
& cWorld . lWorld . tempLightSources .:~ tlsTimeRadFunPos 20 150 (TLSFade 1 10) (addZ 20 cpos)
-- & cWorld . lWorld . tempLightSources .:~ tlsTimeRadFunPos 20 150 (TLSFade 1 10) (addZ 20 cpos)
& cWorld . lWorld . worldEvents .:~ MakeTempLight
(LSParam (addZ 20 cpos) 150 1) 20
& originsIDsAt [MaterialSound Glass n | n <- [0, 1, 2]] (destroyMatS Glass) cpos
& cWorld . lWorld . lightSources . at i .~ Nothing
& cWorld . lWorld . creatures . at cid .~ Nothing
+44 -42
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@@ -1,13 +1,13 @@
module Dodge.LightSource (
tlsTimeRadFunPos,
tlsTimeRadColPos,
-- tlsTimeRadFunPos,
-- tlsTimeRadColPos,
lsRadCol,
lsColPosRad,
lsColPos,
lsPosCol,
lsPosRad,
lsColPosID,
makeTlsTimeRadColPos,
-- makeTlsTimeRadColPos,
destroyLS,
) where
@@ -23,18 +23,18 @@ import LensHelp
lsPosRad :: Point3 -> Float -> LightSource
lsPosRad = lsColPosRad 0.75
tlsTimeRadFunPos :: Int -> Float -> TLSIntensity -> Point3 -> TempLightSource
tlsTimeRadFunPos t rmax intensityF p =
TLS
{ _tlsParam =
LSParam
{ _lsPos = p
, _lsRad = rmax
, _lsCol = 0 -- intensityF t
}
, _tlsUpdate = IntensityTLS intensityF
, _tlsTime = t
}
--tlsTimeRadFunPos :: Int -> Float -> TLSIntensity -> Point3 -> TempLightSource
--tlsTimeRadFunPos t rmax intensityF p =
-- TLS
-- { _tlsParam =
-- LSParam
-- { _lsPos = p
-- , _lsRad = rmax
-- , _lsCol = 0 -- intensityF t
-- }
-- , _tlsUpdate = IntensityTLS intensityF
-- , _tlsTime = t
-- }
-- where
-- upF tls
@@ -66,27 +66,27 @@ lsRadCol r col =
defaultLS & lsParam . lsRad .~ r
& lsParam . lsCol .~ col
tlsTimeRadColPos ::
Int ->
-- | maximal radius
Float ->
Point3 ->
Point3 ->
TempLightSource
tlsTimeRadColPos t rmax col (V3 x y z) =
TLS
{ _tlsParam =
LSParam
{ _lsPos = V3 x y z
, _lsRad = rmax
, _lsCol = col
}
, _tlsUpdate = TimerTLS
, _tlsTime = t
}
makeTlsTimeRadColPos :: Int -> Float -> Point3 -> Point3 -> World -> World
makeTlsTimeRadColPos i rad (V3 r g b) p = cWorld . lWorld . tempLightSources .:~ tlsTimeRadColPos i rad (V3 r g b) p
--tlsTimeRadColPos ::
-- Int ->
-- -- | maximal radius
-- Float ->
-- Point3 ->
-- Point3 ->
-- TempLightSource
--tlsTimeRadColPos t rmax col (V3 x y z) =
-- TLS
-- { _tlsParam =
-- LSParam
-- { _lsPos = V3 x y z
-- , _lsRad = rmax
-- , _lsCol = col
-- }
-- , _tlsUpdate = TimerTLS
-- , _tlsTime = t
-- }
--
--makeTlsTimeRadColPos :: Int -> Float -> Point3 -> Point3 -> World -> World
--makeTlsTimeRadColPos i rad (V3 r g b) p = cWorld . lWorld . tempLightSources .:~ tlsTimeRadColPos i rad (V3 r g b) p
destroyLS :: Int -> World -> World
destroyLS lsid w =
@@ -100,11 +100,13 @@ destroyLS lsid w =
destroyLSFlashAt :: Point3 -> World -> World
destroyLSFlashAt (V3 x' y' z') =
cWorld . lWorld . tempLightSources
.:~ tlsTimeRadFunPos
20
150
(TLSFade 1 10)
(addZ z' p)
cWorld . lWorld . worldEvents .:~ MakeTempLight
(LSParam (addZ z' p) 150 1) 20
-- cWorld . lWorld . tempLightSources
-- .:~ tlsTimeRadFunPos
-- 20
-- 150
-- (TLSFade 1 10)
-- (addZ z' p)
where
p = V2 x' y'
+19 -19
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@@ -4,22 +4,22 @@ import Control.Lens
import Dodge.Data.LightSource
import Geometry
updateTempLightSource :: TLSUpdate -> TempLightSource -> Maybe TempLightSource
updateTempLightSource tlsu = case tlsu of
DestroyTLS -> const Nothing
TimerTLS -> timerTLS
IntensityTLS ConstantIntensity -> updateTempLightSource TimerTLS
IntensityTLS (TLSFade startcol x) -> fadeTLS startcol x
fadeTLS :: Point3 -> Int -> TempLightSource -> Maybe TempLightSource
fadeTLS startcol x tls
| t < 1 = Nothing
| t < x = Just $ tls & tlsParam . lsCol .~ (1 / fromIntegral (x - t)) *.*.* startcol
| otherwise = Just $ tls & tlsParam . lsCol .~ startcol -- this is wasteful, should be set once at begining
where
t = _tlsTime tls
timerTLS :: TempLightSource -> Maybe TempLightSource
timerTLS t
| _tlsTime t <= 0 = Nothing
| otherwise = Just $ t & tlsTime -~ 1
--updateTempLightSource :: TLSUpdate -> TempLightSource -> Maybe TempLightSource
--updateTempLightSource tlsu = case tlsu of
-- DestroyTLS -> const Nothing
-- TimerTLS -> timerTLS
-- IntensityTLS ConstantIntensity -> updateTempLightSource TimerTLS
-- IntensityTLS (TLSFade startcol x) -> fadeTLS startcol x
--
--fadeTLS :: Point3 -> Int -> TempLightSource -> Maybe TempLightSource
--fadeTLS startcol x tls
-- | t < 1 = Nothing
-- | t < x = Just $ tls & tlsParam . lsCol .~ (1 / fromIntegral (x - t)) *.*.* startcol
-- | otherwise = Just $ tls & tlsParam . lsCol .~ startcol -- this is wasteful, should be set once at begining
-- where
-- t = _tlsTime tls
--
--timerTLS :: TempLightSource -> Maybe TempLightSource
--timerTLS t
-- | _tlsTime t <= 0 = Nothing
-- | otherwise = Just $ t & tlsTime -~ 1
+2 -2
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@@ -16,11 +16,11 @@ lightsToRender :: Configuration -> Camera -> LWorld -> [(Point3, Float, Point3)]
lightsToRender cfig campos w = take (fromEnum $ cfig ^. graphics_num_shadow_casters) $
sortOn (\(_,x,_) -> negate x) $
mapMaybe getLS (IM.elems $ w ^. lightSources)
++ mapMaybe getTLS (w ^. tempLightSources)
-- ++ mapMaybe getTLS (w ^. tempLightSources)
++ mapMaybe getlsparam (w ^. lights)
where
getLS = getlsparam . _lsParam
getTLS = getlsparam . _tlsParam
-- getTLS = getlsparam . _tlsParam
cbox = campos ^. camBoundBox
cpos = campos ^. camCenter
getlsparam ls
+4 -4
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@@ -163,7 +163,7 @@ updateUniverseMid u = case _uvScreenLayers u of
--updateParticles
(cWorld . lWorld . radarBlips .~ [])
-- . updateIMl _props _pjUpdate
. updateLightSources
-- . updateLightSources
. (cWorld . lWorld . lights .~ [])
. updateClouds
)
@@ -276,7 +276,7 @@ functionalUpdate u =
. over uvWorld (updateIMl' (_linearShockwaves . _lWorld . _cWorld) updateLinearShockwave)
. over uvWorld (updateIMl' (_props . _lWorld . _cWorld) updateProp)
. over uvWorld (updateIMl' (_projectiles . _lWorld . _cWorld) updateProjectile)
. over uvWorld updateLightSources
-- . over uvWorld updateLightSources
. over uvWorld updateClouds
. over uvWorld updateGusts
. over uvWorld (updateMIM (cWorld . lWorld . magnets) (doMagnetUpdate . _mgUpdate))
@@ -531,8 +531,8 @@ updateObjCatMaybes p f w = w' & cWorld . lWorld . p #~ catMaybes newxs
updateDistortions :: World -> World
updateDistortions = updateObjMapMaybe distortions updateDistortion
updateLightSources :: World -> World
updateLightSources = updateObjMapMaybe tempLightSources (\b -> updateTempLightSource (_tlsUpdate b) b)
--updateLightSources :: World -> World
--updateLightSources = updateObjMapMaybe tempLightSources (\b -> updateTempLightSource (_tlsUpdate b) b)
updateRadarBlips :: World -> World
updateRadarBlips = updateObjMapMaybe radarBlips updateRadarBlip
+4 -2
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@@ -76,10 +76,12 @@ makeExplosionAt p w =
w
& soundMultiFrom [Explosion 0, Explosion 1] p bangS Nothing
& addFlames
& cWorld . lWorld . tempLightSources .:~ theTLS
-- & cWorld . lWorld . tempLightSources .:~ theTLS
& cWorld . lWorld . worldEvents .:~ thels
& makeShockwaveAt [] p 50 50 1 white
where
theTLS = tlsTimeRadColPos 20 150 (V3 1 0.5 0) (addZ 20 p)
thels = MakeTempLight (LSParam (addZ 20 p) 150 (V3 1 0.5 0)) 20
-- theTLS = tlsTimeRadColPos 20 150 (V3 1 0.5 0) (addZ 20 p)
fVs = replicateM 100 (randInCirc 1) & evalState $ _randGen w
--fPs'' = replicateM 100 (fmap (15 *.*.*) randInHemisphere) & evalState $ _randGen w
fPs'' = replicateM 100 (fmap (15 *.*.*) randInHemisphere) & evalState $ _randGen w
+102 -119
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@@ -352,7 +352,6 @@ Config src/Dodge/Data/Config.hs 4;" m
Configuration src/Dodge/Data/Config.hs 38;" t
Connectors src/Dodge/Render/Connectors.hs 3;" m
ConstFloat src/Dodge/Data/GenFloat.hs 11;" C
ConstantIntensity src/Dodge/Data/LightSource.hs 17;" C
Consumable src/Dodge/Item/Consumable.hs 1;" m
ConsumableItemType src/Dodge/Data/Item/Combine.hs 95;" t
Consumption src/Dodge/Data/Item/Use/Consumption.hs 8;" m
@@ -504,7 +503,6 @@ DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
DestroyBullet src/Dodge/Data/Bullet.hs 37;" C
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
DestroyPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 34;" C
DestroyTLS src/Dodge/Data/LightSource.hs 22;" C
Detector src/Dodge/Data/Item/Combine.hs 168;" t
Dirt src/Dodge/Data/Material.hs 11;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t
@@ -909,7 +907,6 @@ IntAnno src/Dodge/Annotation/Data.hs 16;" C
IntID src/Dodge/Data/Universe.hs 110;" t
IntImp src/Dodge/Data/CreatureEffect.hs 20;" t
IntMapHelp src/IntMapHelp.hs 8;" m
IntensityTLS src/Dodge/Data/LightSource.hs 24;" C
Intention src/Dodge/Data/Creature.hs 95;" t
Intention src/Dodge/Creature/Intention.hs 1;" m
Intersect src/Geometry/Intersect.hs 5;" m
@@ -1830,10 +1827,6 @@ THREELINES src/Dodge/Data/GenParams.hs 20;" C
TIMEMODULE src/Dodge/Data/Item/Combine.hs 73;" C
TIN src/Dodge/Data/Item/Combine.hs 35;" C
TINMAG src/Dodge/Data/Item/Combine.hs 87;" C
TLS src/Dodge/Data/LightSource.hs 42;" C
TLSFade src/Dodge/Data/LightSource.hs 18;" C
TLSIntensity src/Dodge/Data/LightSource.hs 16;" t
TLSUpdate src/Dodge/Data/LightSource.hs 21;" t
TO src/Shader/Data.hs 59;" t
TORCH src/Dodge/Data/Item/Combine.hs 163;" C
TRACTORGUN src/Dodge/Data/Item/Combine.hs 156;" C
@@ -1860,7 +1853,6 @@ TargetingLaser src/Dodge/Data/Laser.hs 18;" C
TargetingType src/Dodge/Data/Item/Targeting.hs 11;" t
TeleSound src/Dodge/Data/SoundOrigin.hs 35;" C
Teleport src/Dodge/Room/Teleport.hs 2;" m
TempLightSource src/Dodge/Data/LightSource.hs 42;" t
TermSignal src/Dodge/Data/Input.hs 59;" t
Terminal src/Dodge/Data/Terminal.hs 31;" t
Terminal src/Dodge/Data/Terminal.hs 6;" m
@@ -1923,7 +1915,6 @@ Tile src/Tile.hs 2;" m
Tiled src/Data/Tile.hs 13;" C
TimeFlowStatus src/Dodge/Data/World.hs 58;" t
TimePU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
TimerTLS src/Dodge/Data/LightSource.hs 23;" C
Tiny src/Shape/Data.hs 32;" C
TmId src/Dodge/Data/Terminal.hs 60;" C
TmTm src/Dodge/Data/Terminal.hs 59;" t
@@ -3094,7 +3085,6 @@ _tcAlias src/Dodge/Data/Terminal.hs 118;" f
_tcEffect src/Dodge/Data/Terminal.hs 120;" f
_tcHelp src/Dodge/Data/Terminal.hs 119;" f
_tcString src/Dodge/Data/Terminal.hs 117;" f
_tempLightSources src/Dodge/Data/LWorld.hs 137;" f
_termID src/Dodge/Data/HUD.hs 43;" f
_terminals src/Dodge/Data/LWorld.hs 123;" f
_teslaArcs src/Dodge/Data/LWorld.hs 113;" f
@@ -3116,9 +3106,6 @@ _tlPause src/Dodge/Data/Terminal.hs 72;" f
_tlPause src/Dodge/Data/Terminal.hs 76;" f
_tlString src/Dodge/Data/Terminal.hs 69;" f
_tlTermEffect src/Dodge/Data/Terminal.hs 73;" f
_tlsParam src/Dodge/Data/LightSource.hs 43;" f
_tlsTime src/Dodge/Data/LightSource.hs 45;" f
_tlsUpdate src/Dodge/Data/LightSource.hs 44;" f
_tmBootProgram src/Dodge/Data/Terminal.hs 33;" f
_tmButtonID src/Dodge/Data/Terminal.hs 34;" f
_tmCommandHistory src/Dodge/Data/Terminal.hs 46;" f
@@ -3316,7 +3303,7 @@ addToTrunk src/TreeHelp.hs 156;" f
addWarningTerminal src/Dodge/Room/Warning.hs 37;" f
addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 77;" f
advanceScrollAmount src/Dodge/Update.hs 409;" f
advanceScrollAmount src/Dodge/Update.hs 411;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
aimDelaySweep src/Dodge/Render/Picture.hs 239;" f
@@ -3457,7 +3444,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 33;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 199;" f
basicMuzFlare src/Dodge/HeldUse.hs 203;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 96;" f
batteryPack src/Dodge/Item/Equipment.hs 56;" f
@@ -3560,13 +3547,13 @@ chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 101;" f
checkConnection src/Dodge/Inventory/Swap.hs 80;" f
checkDeath src/Dodge/Creature/State.hs 75;" f
checkEndGame src/Dodge/Update.hs 696;" f
checkEndGame src/Dodge/Update.hs 698;" f
checkErrorGL src/Shader/Compile.hs 255;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 16;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 94;" f
checkTermDist src/Dodge/Update.hs 302;" f
checkTermDist src/Dodge/Update.hs 304;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
@@ -3587,7 +3574,7 @@ circle src/Picture/Base.hs 180;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
clClSpringVel src/Dodge/Update.hs 749;" f
clClSpringVel src/Dodge/Update.hs 751;" f
clZoneSize src/Dodge/Zone/Size.hs 3;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
clampPath src/Dodge/Room/Procedural.hs 166;" f
@@ -3613,7 +3600,7 @@ closestCreatureID src/Dodge/Debug.hs 92;" f
closestPointOnLine src/Geometry/Intersect.hs 251;" f
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
closestPointOnSeg src/Geometry/Intersect.hs 282;" f
cloudEffect src/Dodge/Update.hs 719;" f
cloudEffect src/Dodge/Update.hs 721;" f
cloudPoisonDamage src/Dodge/Update/Cloud.hs 9;" f
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
@@ -3685,7 +3672,7 @@ crAdd src/Dodge/Room/RezBox.hs 104;" f
crAwayFromPost src/Dodge/Creature/Test.hs 77;" f
crBlips src/Dodge/RadarSweep.hs 69;" f
crCanSeeCr src/Dodge/Creature/Test.hs 48;" f
crCrSpring src/Dodge/Update.hs 767;" f
crCrSpring src/Dodge/Update.hs 769;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 28;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 37;" f
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 51;" f
@@ -3706,7 +3693,7 @@ crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 24;" f
crOnWall src/Dodge/WallCreatureCollisions.hs 84;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 67;" f
crSetRoots src/Dodge/Inventory/Location.hs 48;" f
crSpring src/Dodge/Update.hs 762;" f
crSpring src/Dodge/Update.hs 764;" f
crStratConMatches src/Dodge/Creature/Test.hs 72;" f
crUpdate src/Dodge/Creature/State.hs 62;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
@@ -3724,7 +3711,7 @@ createItemYou src/Dodge/Inventory/Add.hs 94;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 496;" f
createProjectile src/Dodge/HeldUse.hs 501;" f
createShell src/Dodge/Projectile/Create.hs 19;" f
createShieldWall src/Dodge/Euse.hs 134;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
@@ -3899,7 +3886,6 @@ defaultRoom src/Dodge/Default/Room.hs 9;" f
defaultSensorWall src/Dodge/Default/Wall.hs 58;" f
defaultState src/Dodge/Default/Creature.hs 140;" f
defaultSwitchWall src/Dodge/Default/Door.hs 22;" f
defaultTLS src/Dodge/Default/LightSource.hs 20;" f
defaultTerminal src/Dodge/Default/Terminal.hs 9;" f
defaultTerminalInput src/Dodge/Default/Terminal.hs 32;" f
defaultVision src/Dodge/Default/Creature.hs 92;" f
@@ -3930,7 +3916,7 @@ detectorColor src/Dodge/Item/Draw/SPic.hs 391;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 190;" f
determineInvSelCursorWidth src/Dodge/ListDisplayParams.hs 56;" f
determineProjectileTracking src/Dodge/HeldUse.hs 485;" f
determineProjectileTracking src/Dodge/HeldUse.hs 490;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
diffAngles src/Geometry.hs 196;" f
difference src/Geometry.hs 130;" f
@@ -3949,7 +3935,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 39;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 211;" f
displayIndents src/Dodge/DisplayInventory.hs 119;" f
displaySectionsSizes src/Dodge/DisplayInventory.hs 114;" f
displayTerminalLineString src/Dodge/Update.hs 438;" f
displayTerminalLineString src/Dodge/Update.hs 440;" f
dist src/Geometry/Vector.hs 179;" f
dist3 src/Geometry/Vector3D.hs 101;" f
divTo src/Geometry/Zone.hs 6;" f
@@ -3982,14 +3968,14 @@ doDrWdWd src/Dodge/DrWdWd.hs 16;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 441;" f
doGenFloat src/Dodge/HeldUse.hs 446;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 26;" f
doIntImp src/Dodge/CreatureEffect.hs 24;" f
doInvEffect src/Dodge/ItEffect.hs 10;" f
doItCrWdWd src/Dodge/WorldEffect.hs 52;" f
doItemTimeScroll src/Dodge/Update.hs 199;" f
doItemTimeScroll src/Dodge/Update.hs 200;" f
doLoop src/Loop.hs 60;" f
doMCrAc src/Dodge/CreatureEffect.hs 57;" f
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
@@ -4022,7 +4008,7 @@ doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 74;" f
doTimeScroll src/Dodge/Update.hs 204;" f
doTimeScroll src/Dodge/Update.hs 205;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 110;" f
doWallRotate src/Dodge/Update/Camera.hs 188;" f
@@ -4032,7 +4018,7 @@ doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 12;" f
doWdWd src/Dodge/WorldEffect.hs 26;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 56;" f
doWorldEvents src/Dodge/Update.hs 420;" f
doWorldEvents src/Dodge/Update.hs 422;" f
doWorldPos src/Dodge/WorldPos.hs 7;" f
door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 39;" f
@@ -4267,7 +4253,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 328;" f
flareCircleAt src/Dodge/HeldUse.hs 181;" f
flareCircleAt src/Dodge/HeldUse.hs 185;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f
flatLookupItems src/Dodge/Combine.hs 36;" f
flatShield src/Dodge/Item/Held/Utility.hs 9;" f
@@ -4320,7 +4306,7 @@ fromV3 src/Geometry/Data.hs 43;" f
frontArmour src/Dodge/Item/Equipment.hs 41;" f
fstV2 src/Geometry/Data.hs 50;" f
fuelPack src/Dodge/Item/Equipment.hs 64;" f
functionalUpdate src/Dodge/Update.hs 250;" f
functionalUpdate src/Dodge/Update.hs 251;" f
fuseFunc src/Dodge/Path.hs 150;" f
fusePairs src/Dodge/Path.hs 153;" f
fusePoint src/Dodge/LevelGen/StaticWalls.hs 158;" f
@@ -4334,7 +4320,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 438;" f
gasCreate src/Dodge/HeldUse.hs 443;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4349,8 +4335,8 @@ getAmmoLinks src/Dodge/Item/Grammar.hs 73;" f
getArguments src/Dodge/Update/Scroll.hs 152;" f
getArguments' src/Dodge/Update/Scroll.hs 140;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletTrajectory src/Dodge/HeldUse.hs 347;" f
getBulletType src/Dodge/HeldUse.hs 321;" f
getBulletTrajectory src/Dodge/HeldUse.hs 352;" f
getBulletType src/Dodge/HeldUse.hs 326;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
getCrDexterity src/Dodge/Creature/Statistics.hs 13;" f
@@ -4361,12 +4347,12 @@ getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getItem src/Dodge/Item/Location.hs 15;" f
getLDPWidth src/Dodge/Render/List.hs 91;" f
getLaserColor src/Dodge/HeldUse.hs 196;" f
getLaserDamage src/Dodge/HeldUse.hs 193;" f
getLaserPhaseV src/Dodge/HeldUse.hs 190;" f
getLaserColor src/Dodge/HeldUse.hs 200;" f
getLaserDamage src/Dodge/HeldUse.hs 197;" f
getLaserPhaseV src/Dodge/HeldUse.hs 194;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 367;" f
getMenuMouseContext src/Dodge/Update.hs 369;" f
getNodePos src/Dodge/Path.hs 31;" f
getPretty src/AesonHelp.hs 7;" f
getPrettyShort src/AesonHelp.hs 10;" f
@@ -4574,12 +4560,12 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 54;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 206;" f
isAmmoIntLink src/Dodge/HeldUse.hs 211;" f
isAnimate src/Dodge/Creature/Test.hs 136;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 90;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
isFrictionless src/Dodge/Creature/State.hs 341;" f
isFrictionless src/Dodge/Creature/State.hs 342;" f
isGas src/Dodge/Euse.hs 64;" f
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 159;" f
isInLnk src/Dodge/PlacementSpot.hs 160;" f
@@ -4590,7 +4576,7 @@ isLeftOfA src/Geometry.hs 181;" f
isNothing' src/MaybeHelp.hs 33;" f
isOnSeg src/Geometry.hs 240;" f
isOutLnk src/Dodge/PlacementSpot.hs 164;" f
isOverTerminalScreen src/Dodge/Update.hs 388;" f
isOverTerminalScreen src/Dodge/Update.hs 390;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
isRHS src/Geometry/LHS.hs 24;" f
isUnusedLnk src/Dodge/PlacementSpot.hs 61;" f
@@ -4606,7 +4592,7 @@ itemBaseName src/Dodge/Item/Display.hs 44;" f
itemBlips src/Dodge/RadarSweep.hs 75;" f
itemCombinations src/Dodge/Combine/Combinations.hs 54;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 231;" f
itemDetectorEffect src/Dodge/HeldUse.hs 236;" f
itemDisplay src/Dodge/Item/Display.hs 15;" f
itemDisplayPad src/Dodge/Item/Display.hs 28;" f
itemEquipPict src/Dodge/Item/Draw.hs 17;" f
@@ -4627,7 +4613,7 @@ itemString src/Dodge/Item/Display.hs 41;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 47;" f
itemToFunction src/Dodge/Item/Grammar.hs 79;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 22;" f
itemUpdate src/Dodge/Creature/State.hs 313;" f
itemUpdate src/Dodge/Creature/State.hs 314;" f
itemUseEffect src/Dodge/Creature/Impulse/UseItem.hs 59;" f
itemUseEffect' src/Dodge/Creature/Impulse/UseItem.hs 34;" f
iterateUntil src/MonadHelp.hs 23;" f
@@ -4665,7 +4651,7 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 57;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 351;" f
lasRayAt src/Dodge/HeldUse.hs 298;" f
lasRayAt src/Dodge/HeldUse.hs 303;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
@@ -4786,7 +4772,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 51;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 379;" f
makeBullet src/Dodge/HeldUse.hs 384;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4802,7 +4788,7 @@ makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 74;" f
makeFlak src/Dodge/Bullet.hs 131;" f
makeFlame src/Dodge/Flame.hs 131;" f
makeFlame src/Dodge/Flame.hs 132;" f
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 57;" f
makeFlamelet src/Dodge/EnergyBall.hs 16;" f
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
@@ -4839,11 +4825,10 @@ makeTeslaExplosionAt src/Dodge/WorldEvent/Explosion.hs 41;" f
makeThickSmokeAt src/Dodge/WorldEvent/Cloud.hs 54;" f
makeThinSmokeAt src/Dodge/WorldEvent/Cloud.hs 57;" f
makeTileFromPoly src/Tile.hs 34;" f
makeTlsTimeRadColPos src/Dodge/LightSource.hs 88;" f
makeTypeCraft src/Dodge/Item/Craftable.hs 13;" f
makeTypeCraftNum src/Dodge/Item/Craftable.hs 7;" f
mapOverlay src/Dodge/Render/HUD/Carte.hs 24;" f
markWallSeen src/Dodge/Update.hs 681;" f
markWallSeen src/Dodge/Update.hs 683;" f
maxDamageType src/Dodge/Damage.hs 37;" f
maxShowX src/Dodge/Combine/Graph.hs 49;" f
maxViewDistance src/Dodge/Viewpoints.hs 26;" f
@@ -4859,20 +4844,20 @@ maybeOpenTerminal src/Dodge/Update.hs 124;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 111;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 119;" f
mcApplyDamage src/Dodge/Machine/Update.hs 106;" f
mcApplyDamage src/Dodge/Machine/Update.hs 108;" f
mcKillBut src/Dodge/Machine/Destroy.hs 34;" f
mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
mcPlaySound src/Dodge/Machine/Update.hs 96;" f
mcProxTest src/Dodge/Machine/Update.hs 144;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 122;" f
mcPlaySound src/Dodge/Machine/Update.hs 98;" f
mcProxTest src/Dodge/Machine/Update.hs 146;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 131;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 85;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 117;" f
mcShootLaser src/Dodge/HeldUse.hs 465;" f
mcTriggerVal src/Dodge/Machine/Update.hs 91;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootLaser src/Dodge/HeldUse.hs 470;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 404;" f
mcUseItem src/Dodge/Machine/Update.hs 77;" f
mcUseHeld src/Dodge/HeldUse.hs 409;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 84;" f
megaShellMag src/Dodge/Item/Ammo.hs 61;" f
@@ -4964,12 +4949,12 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 167;" f
muzFlareAt src/Dodge/HeldUse.hs 171;" f
mvBullet src/Dodge/Bullet.hs 33;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
mvGust src/Dodge/Update.hs 710;" f
mvGust src/Dodge/Update.hs 712;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 217;" f
mvP src/Dodge/Wall/Move.hs 54;" f
mvPP src/Dodge/Placement/PlaceSpot.hs 183;" f
@@ -5048,7 +5033,7 @@ orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
outLink src/Dodge/RoomLink.hs 105;" f
outsideScreenPolygon src/Dodge/Debug/Picture.hs 44;" f
outwardIntegers src/Dodge/Base.hs 159;" f
overCID src/Dodge/Euse.hs 168;" f
overCID src/Dodge/Euse.hs 173;" f
overCol src/Picture/Base.hs 308;" f
overColObj src/Shape.hs 271;" f
overColSH src/Shape.hs 239;" f
@@ -5082,7 +5067,7 @@ pauseGame src/Dodge/Update/Input/InGame.hs 507;" f
pauseMenu src/Dodge/Menu.hs 53;" f
pauseMenuOptions src/Dodge/Menu.hs 58;" f
pauseSound src/Dodge/SoundLogic.hs 41;" f
pauseTime src/Dodge/Update.hs 190;" f
pauseTime src/Dodge/Update.hs 191;" f
pciToCI src/Dodge/Item/Grammar.hs 96;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
@@ -5237,7 +5222,7 @@ powlistUpToN src/Multiset.hs 23;" f
powlistUpToN' src/Multiset.hs 12;" f
powlistUpToN'' src/Multiset.hs 31;" f
ppDraw src/Dodge/Render/ShapePicture.hs 116;" f
ppEvents src/Dodge/Update.hs 673;" f
ppEvents src/Dodge/Update.hs 675;" f
ppLevelReset src/Dodge/PressPlate.hs 13;" f
preCritStart src/Dodge/Room/Start.hs 82;" f
preloadRender src/Preload/Render.hs 30;" f
@@ -5371,7 +5356,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 440;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteScreen src/Dodge/Item/Scope.hs 50;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 308;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 313;" f
removeDot src/ShortShow.hs 30;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -5518,8 +5503,8 @@ scrollCommands src/Dodge/Update/Scroll.hs 132;" f
scrollDebugInfoInt src/Dodge/Debug.hs 47;" f
scrollRBOption src/Dodge/Update/Scroll.hs 109;" f
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
scrollTimeBack src/Dodge/Update.hs 214;" f
scrollTimeForward src/Dodge/Update.hs 234;" f
scrollTimeBack src/Dodge/Update.hs 215;" f
scrollTimeForward src/Dodge/Update.hs 235;" f
scrollWatch src/Dodge/Item/Weapon/Utility.hs 30;" f
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 420;" f
seagullBarkTransformedS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 486;" f
@@ -5549,7 +5534,7 @@ selectCreatureDebugItem src/Dodge/Debug.hs 39;" f
selectUse src/Dodge/SelectUse.hs 10;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
senseDamage src/Dodge/Machine/Update.hs 152;" f
senseDamage src/Dodge/Machine/Update.hs 154;" f
sensorCommand src/Dodge/Terminal.hs 208;" f
sensorInfoMap src/Dodge/Terminal.hs 180;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 27;" f
@@ -5577,11 +5562,11 @@ setLinkTypePD src/Dodge/RoomLink.hs 67;" f
setMinInvSize src/Dodge/Creature/Action.hs 149;" f
setMusicVolume src/Sound.hs 161;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 51;" f
setOldPos src/Dodge/Update.hs 462;" f
setOldPos src/Dodge/Update.hs 464;" f
setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 292;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 293;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 306;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 85;" f
setShaderSource src/Shader/Compile.hs 290;" f
@@ -5650,15 +5635,15 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 215;" f
shineTorch src/Dodge/Creature/State.hs 247;" f
shootBullet src/Dodge/HeldUse.hs 366;" f
shootBullet src/Dodge/HeldUse.hs 371;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 165;" f
shootLaser src/Dodge/HeldUse.hs 279;" f
shootLaser src/Dodge/HeldUse.hs 284;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootTeslaArc src/Dodge/HeldUse.hs 474;" f
shootTeslaArc src/Dodge/HeldUse.hs 479;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 258;" f
shootTractorBeam src/Dodge/HeldUse.hs 263;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5685,7 +5670,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
shuffleRoomPos src/Dodge/Layout.hs 78;" f
shuffleTail src/RandomHelp.hs 59;" f
sigmoid src/Dodge/Base.hs 129;" f
simpleCrSprings src/Dodge/Update.hs 758;" f
simpleCrSprings src/Dodge/Update.hs 760;" f
simpleDamFL src/Dodge/Flame.hs 41;" f
simpleTermMessage src/Dodge/Terminal.hs 253;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
@@ -5904,16 +5889,14 @@ threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
tileTexCoords src/Tile.hs 11;" f
tilesFromRooms src/Dodge/Layout.hs 205;" f
tilesToLine src/Shader/AuxAddition.hs 66;" f
timeFlowUpdate src/Dodge/Update.hs 177;" f
timeFlowUpdate src/Dodge/Update.hs 178;" f
timeModule src/Dodge/Item/Craftable.hs 33;" f
timerTLS src/Dodge/LightSource/Update.hs 22;" f
tinMag src/Dodge/Item/Ammo.hs 27;" f
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 416;" f
titleOptionsMenu src/Dodge/Menu.hs 99;" f
titleOptionsNoWrite src/Dodge/Menu.hs 102;" f
tlsTimeRadColPos src/Dodge/LightSource.hs 69;" f
tlsTimeRadFunPos src/Dodge/LightSource.hs 26;" f
tmUpdate src/Dodge/Update.hs 442;" f
tmUpdate src/Dodge/Update.hs 444;" f
toBothLnk src/Dodge/RoomLink.hs 121;" f
toClosestMultiple src/HelpNum.hs 3;" f
toColor8 src/Color.hs 148;" f
@@ -5946,7 +5929,7 @@ torqueCr src/Dodge/WorldEffect.hs 72;" f
torso src/Dodge/Creature/Picture.hs 103;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 268;" f
tractorBeamAt src/Dodge/HeldUse.hs 273;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 64;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 375;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6050,73 +6033,73 @@ upProjectile src/Dodge/Projectile/Update.hs 26;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
updateAutoRecharge src/Dodge/Creature/State.hs 325;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 445;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBounds src/Dodge/Update/Camera.hs 245;" f
updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBullets src/Dodge/Update.hs 539;" f
updateBullets src/Dodge/Update.hs 541;" f
updateCamera src/Dodge/Update/Camera.hs 31;" f
updateCloseObjects src/Dodge/Inventory.hs 113;" f
updateCloud src/Dodge/Update.hs 724;" f
updateClouds src/Dodge/Update.hs 568;" f
updateCloud src/Dodge/Update.hs 726;" f
updateClouds src/Dodge/Update.hs 570;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 46;" f
updateCreature src/Dodge/Creature/Update.hs 10;" f
updateCreatureGroups src/Dodge/Update.hs 508;" f
updateCreatureSoundPositions src/Dodge/Update.hs 484;" f
updateCreatureGroups src/Dodge/Update.hs 510;" f
updateCreatureSoundPositions src/Dodge/Update.hs 486;" f
updateDebugMessageOffset src/Dodge/Update.hs 93;" f
updateDelayedEvents src/Dodge/Update.hs 787;" f
updateDelayedEvents src/Dodge/Update.hs 789;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 126;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 529;" f
updateDistortions src/Dodge/Update.hs 531;" f
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
updateEnergyBalls src/Dodge/Update.hs 556;" f
updateEnergyBalls src/Dodge/Update.hs 558;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 486;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
updateFlame src/Dodge/Flame.hs 71;" f
updateFlames src/Dodge/Update.hs 553;" f
updateFlames src/Dodge/Update.hs 555;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 336;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 329;" f
updateGusts src/Dodge/Update.hs 707;" f
updateGusts src/Dodge/Update.hs 709;" f
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
updateHumanoid src/Dodge/Humanoid.hs 12;" f
updateIMl src/Dodge/Update.hs 498;" f
updateIMl' src/Dodge/Update.hs 503;" f
updateIMl src/Dodge/Update.hs 500;" f
updateIMl' src/Dodge/Update.hs 505;" f
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 389;" f
updateInstantBullets src/Dodge/Update.hs 645;" f
updateInstantBullets src/Dodge/Update.hs 647;" f
updateInv src/Dodge/Creature/State.hs 152;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
updateItemTargeting src/Dodge/Creature/State.hs 269;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 383;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 371;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 13;" f
updateLasers src/Dodge/Update.hs 427;" f
updateLightSources src/Dodge/Update.hs 532;" f
updateLasers src/Dodge/Update.hs 429;" f
updateLightSources src/Dodge/Update.hs 534;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 404;" f
updateMIM src/Dodge/Update.hs 658;" f
updateMIM src/Dodge/Update.hs 660;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 165;" f
updateMouseContext src/Dodge/Update.hs 310;" f
updateMouseContextGame src/Dodge/Update.hs 315;" f
updateMouseContext src/Dodge/Update.hs 312;" f
updateMouseContextGame src/Dodge/Update.hs 317;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 86;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 78;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 132;" f
updateMovement src/Dodge/Creature/State.hs 331;" f
updateObjCatMaybes src/Dodge/Update.hs 520;" f
updateObjMapMaybe src/Dodge/Update.hs 513;" f
updatePastWorlds src/Dodge/Update.hs 415;" f
updateMovement src/Dodge/Creature/State.hs 332;" f
updateObjCatMaybes src/Dodge/Update.hs 522;" f
updateObjMapMaybe src/Dodge/Update.hs 515;" f
updatePastWorlds src/Dodge/Update.hs 417;" f
updatePosEvent src/Dodge/PosEvent.hs 11;" f
updatePosEvents src/Dodge/Update.hs 565;" f
updatePosEvents src/Dodge/Update.hs 567;" f
updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 346;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 349;" f
@@ -6124,9 +6107,9 @@ updateProjectile src/Dodge/Projectile/Update.hs 23;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
updateRadarBlip src/Dodge/RadarBlip.hs 8;" f
updateRadarBlips src/Dodge/Update.hs 535;" f
updateRadarBlips src/Dodge/Update.hs 537;" f
updateRadarSweep src/Dodge/RadarSweep.hs 25;" f
updateRadarSweeps src/Dodge/Update.hs 559;" f
updateRadarSweeps src/Dodge/Update.hs 561;" f
updateRandNode src/TreeHelp.hs 108;" f
updateRenderSplit appDodge/Main.hs 106;" f
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
@@ -6135,20 +6118,20 @@ updateScopeZoom' src/Dodge/Update/Camera.hs 132;" f
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 286;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 259;" f
updateSeenWalls src/Dodge/Update.hs 676;" f
updateSeenWalls src/Dodge/Update.hs 678;" f
updateShockwave src/Dodge/Shockwave/Update.hs 12;" f
updateShockwaves src/Dodge/Update.hs 550;" f
updateShockwaves src/Dodge/Update.hs 552;" f
updateSingleNodes src/TreeHelp.hs 97;" f
updateSound src/Sound.hs 71;" f
updateSounds src/Sound.hs 66;" f
updateSpark src/Dodge/Spark.hs 19;" f
updateSparks src/Dodge/Update.hs 562;" f
updateSparks src/Dodge/Update.hs 564;" f
updateTempLightSource src/Dodge/LightSource/Update.hs 7;" f
updateTeslaArc src/Dodge/Tesla/Arc.hs 29;" f
updateTeslaArcs src/Dodge/Update.hs 544;" f
updateTeslaArcs src/Dodge/Update.hs 546;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 547;" f
updateTurret src/Dodge/Machine/Update.hs 47;" f
updateTractorBeams src/Dodge/Update.hs 549;" f
updateTurret src/Dodge/Machine/Update.hs 49;" f
updateUniverse src/Dodge/Update.hs 72;" f
updateUniverseFirst src/Dodge/Update.hs 84;" f
updateUniverseLast src/Dodge/Update.hs 134;" f
@@ -6158,7 +6141,7 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 21;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 19;" f
updateWheelEvents src/Dodge/Update.hs 402;" f
updateWheelEvents src/Dodge/Update.hs 404;" f
updateWorldEventFlag src/Dodge/Update.hs 118;" f
updateWorldEventFlags src/Dodge/Update.hs 106;" f
upperBody src/Dodge/Creature/Picture.hs 133;" f
@@ -6186,14 +6169,14 @@ useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 146;" f
useGasParams src/Dodge/HeldUse.hs 415;" f
useGasParams src/Dodge/HeldUse.hs 420;" f
useHotKey src/Dodge/Creature/YourControl.hs 48;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 150;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 124;" f
useItemLeftClick' src/Dodge/Creature/Impulse/UseItem.hs 137;" f
useL src/Dodge/Luse.hs 11;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 210;" f
useLoadedAmmo src/Dodge/HeldUse.hs 215;" f
useMagShield src/Dodge/Euse.hs 69;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f
@@ -6205,7 +6188,7 @@ useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
useUpdate src/Dodge/Creature/State.hs 316;" f
useUpdate src/Dodge/Creature/State.hs 317;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 203;" f
v2z src/Geometry/Vector3D.hs 93;" f
@@ -6237,7 +6220,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 32;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 289;" f
waistSP src/Dodge/Creature/HandPos.hs 199;" f
walkNozzle src/Dodge/HeldUse.hs 236;" f
walkNozzle src/Dodge/HeldUse.hs 241;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 80;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 50;" f
@@ -6330,9 +6313,9 @@ zipCount src/Dodge/Tree/Shift.hs 129;" f
zipCountDown src/Dodge/Room/Procedural.hs 118;" f
zipWithDefaults src/Dodge/Item/Display.hs 21;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
zoneClouds src/Dodge/Update.hs 435;" f
zoneClouds src/Dodge/Update.hs 437;" f
zoneCreature src/Dodge/Zoning/Creature.hs 52;" f
zoneCreatures src/Dodge/Update.hs 479;" f
zoneCreatures src/Dodge/Update.hs 481;" f
zoneExtract src/Dodge/Zoning/Base.hs 50;" f
zoneMonoid src/Dodge/Zoning/Base.hs 80;" f
zoneOfCirc src/Dodge/Zoning/Base.hs 22;" f